diff --git a/.Rbuildignore b/.Rbuildignore index c963b97..428e9ea 100644 --- a/.Rbuildignore +++ b/.Rbuildignore @@ -1,4 +1,7 @@ ^LICENSE\.md$ ^LEGOMosaics\.Rproj$ ^\.Rproj\.user$ -admin_color_tools \ No newline at end of file +admin_color_tools +^_pkgdown\.yml$ +^docs$ +^pkgdown$ diff --git a/DESCRIPTION b/DESCRIPTION index aa4aa8b..c84b44a 100644 --- a/DESCRIPTION +++ b/DESCRIPTION @@ -9,7 +9,7 @@ Authors@R: Description: Generate digital LEGO-esque models using tidyverse functions. Convert image files into 2D and 3D mosaics, along with piece counts and instructions. Build 3D models using data frames with rayshader. Create brick bar charts with ggplot2. -License: MIT + file LICENSE +License: GPL-3 Encoding: UTF-8 LazyData: true Depends: R (>= 3.0.2), ggplot2 diff --git a/LICENSE.md b/LICENSE.md index ac30a4b..dd56413 100644 --- a/LICENSE.md +++ b/LICENSE.md @@ -1,21 +1,595 @@ -# MIT License +GNU General Public License +========================== -Copyright (c) 2019 Ryan Timpe +_Version 3, 29 June 2007_ +_Copyright © 2007 Free Software Foundation, Inc. <>_ -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: +Everyone is permitted to copy and distribute verbatim copies of this license +document, but changing it is not allowed. -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. +## Preamble -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. +The GNU General Public License is a free, copyleft license for software and other +kinds of works. + +The licenses for most software and other practical works are designed to take away +your freedom to share and change the works. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change all versions of a +program--to make sure it remains free software for all its users. We, the Free +Software Foundation, use the GNU General Public License for most of our software; it +applies also to any other work released this way by its authors. You can apply it to +your programs, too. + +When we speak of free software, we are referring to freedom, not price. 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Protecting Users' Legal Rights From Anti-Circumvention Law + +No covered work shall be deemed part of an effective technological measure under any +applicable law fulfilling obligations under article 11 of the WIPO copyright treaty +adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention +of such measures. + +When you convey a covered work, you waive any legal power to forbid circumvention of +technological measures to the extent such circumvention is effected by exercising +rights under this License with respect to the covered work, and you disclaim any +intention to limit operation or modification of the work as a means of enforcing, +against the work's users, your or third parties' legal rights to forbid circumvention +of technological measures. + +### 4. 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But this requirement does not apply if +neither you nor any third party retains the ability to install modified object code +on the User Product (for example, the work has been installed in ROM). + +The requirement to provide Installation Information does not include a requirement to +continue to provide support service, warranty, or updates for a work that has been +modified or installed by the recipient, or for the User Product in which it has been +modified or installed. Access to a network may be denied when the modification itself +materially and adversely affects the operation of the network or violates the rules +and protocols for communication across the network. + +Corresponding Source conveyed, and Installation Information provided, in accord with +this section must be in a format that is publicly documented (and with an +implementation available to the public in source code form), and must require no +special password or key for unpacking, reading or copying. + +### 7. Additional Terms + +“Additional permissions” are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. Additional +permissions that are applicable to the entire Program shall be treated as though they +were included in this License, to the extent that they are valid under applicable +law. If additional permissions apply only to part of the Program, that part may be +used separately under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + +When you convey a copy of a covered work, you may at your option remove any +additional permissions from that copy, or from any part of it. (Additional +permissions may be written to require their own removal in certain cases when you +modify the work.) You may place additional permissions on material, added by you to a +covered work, for which you have or can give appropriate copyright permission. + +Notwithstanding any other provision of this License, for material you add to a +covered work, you may (if authorized by the copyright holders of that material) +supplement the terms of this License with terms: + +* **a)** Disclaiming warranty or limiting liability differently from the terms of +sections 15 and 16 of this License; or +* **b)** Requiring preservation of specified reasonable legal notices or author +attributions in that material or in the Appropriate Legal Notices displayed by works +containing it; or +* **c)** Prohibiting misrepresentation of the origin of that material, or requiring that +modified versions of such material be marked in reasonable ways as different from the +original version; or +* **d)** Limiting the use for publicity purposes of names of licensors or authors of the +material; or +* **e)** Declining to grant rights under trademark law for use of some trade names, +trademarks, or service marks; or +* **f)** Requiring indemnification of licensors and authors of that material by anyone +who conveys the material (or modified versions of it) with contractual assumptions of +liability to the recipient, for any liability that these contractual assumptions +directly impose on those licensors and authors. + +All other non-permissive additional terms are considered “further +restrictions” within the meaning of section 10. If the Program as you received +it, or any part of it, contains a notice stating that it is governed by this License +along with a term that is a further restriction, you may remove that term. If a +license document contains a further restriction but permits relicensing or conveying +under this License, you may add to a covered work material governed by the terms of +that license document, provided that the further restriction does not survive such +relicensing or conveying. + +If you add terms to a covered work in accord with this section, you must place, in +the relevant source files, a statement of the additional terms that apply to those +files, or a notice indicating where to find the applicable terms. + +Additional terms, permissive or non-permissive, may be stated in the form of a +separately written license, or stated as exceptions; the above requirements apply +either way. + +### 8. Termination + +You may not propagate or modify a covered work except as expressly provided under +this License. Any attempt otherwise to propagate or modify it is void, and will +automatically terminate your rights under this License (including any patent licenses +granted under the third paragraph of section 11). + +However, if you cease all violation of this License, then your license from a +particular copyright holder is reinstated **(a)** provisionally, unless and until the +copyright holder explicitly and finally terminates your license, and **(b)** permanently, +if the copyright holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + +Moreover, your license from a particular copyright holder is reinstated permanently +if the copyright holder notifies you of the violation by some reasonable means, this +is the first time you have received notice of violation of this License (for any +work) from that copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + +Termination of your rights under this section does not terminate the licenses of +parties who have received copies or rights from you under this License. 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For example, you may not impose a license fee, royalty, +or other charge for exercise of rights granted under this License, and you may not +initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging +that any patent claim is infringed by making, using, selling, offering for sale, or +importing the Program or any portion of it. + +### 11. Patents + +A “contributor” is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The work thus +licensed is called the contributor's “contributor version”. + +A contributor's “essential patent claims” are all patent claims owned or +controlled by the contributor, whether already acquired or hereafter acquired, that +would be infringed by some manner, permitted by this License, of making, using, or +selling its contributor version, but do not include claims that would be infringed +only as a consequence of further modification of the contributor version. For +purposes of this definition, “control” includes the right to grant patent +sublicenses in a manner consistent with the requirements of this License. + +Each contributor grants you a non-exclusive, worldwide, royalty-free patent license +under the contributor's essential patent claims, to make, use, sell, offer for sale, +import and otherwise run, modify and propagate the contents of its contributor +version. + +In the following three paragraphs, a “patent license” is any express +agreement or commitment, however denominated, not to enforce a patent (such as an +express permission to practice a patent or covenant not to sue for patent +infringement). To “grant” such a patent license to a party means to make +such an agreement or commitment not to enforce a patent against the party. + +If you convey a covered work, knowingly relying on a patent license, and the +Corresponding Source of the work is not available for anyone to copy, free of charge +and under the terms of this License, through a publicly available network server or +other readily accessible means, then you must either **(1)** cause the Corresponding +Source to be so available, or **(2)** arrange to deprive yourself of the benefit of the +patent license for this particular work, or **(3)** arrange, in a manner consistent with +the requirements of this License, to extend the patent license to downstream +recipients. “Knowingly relying” means you have actual knowledge that, but +for the patent license, your conveying the covered work in a country, or your +recipient's use of the covered work in a country, would infringe one or more +identifiable patents in that country that you have reason to believe are valid. + +If, pursuant to or in connection with a single transaction or arrangement, you +convey, or propagate by procuring conveyance of, a covered work, and grant a patent +license to some of the parties receiving the covered work authorizing them to use, +propagate, modify or convey a specific copy of the covered work, then the patent +license you grant is automatically extended to all recipients of the covered work and +works based on it. + +A patent license is “discriminatory” if it does not include within the +scope of its coverage, prohibits the exercise of, or is conditioned on the +non-exercise of one or more of the rights that are specifically granted under this +License. You may not convey a covered work if you are a party to an arrangement with +a third party that is in the business of distributing software, under which you make +payment to the third party based on the extent of your activity of conveying the +work, and under which the third party grants, to any of the parties who would receive +the covered work from you, a discriminatory patent license **(a)** in connection with +copies of the covered work conveyed by you (or copies made from those copies), or **(b)** +primarily for and in connection with specific products or compilations that contain +the covered work, unless you entered into that arrangement, or that patent license +was granted, prior to 28 March 2007. + +Nothing in this License shall be construed as excluding or limiting any implied +license or other defenses to infringement that may otherwise be available to you +under applicable patent law. + +### 12. No Surrender of Others' Freedom + +If conditions are imposed on you (whether by court order, agreement or otherwise) +that contradict the conditions of this License, they do not excuse you from the +conditions of this License. If you cannot convey a covered work so as to satisfy +simultaneously your obligations under this License and any other pertinent +obligations, then as a consequence you may not convey it at all. For example, if you +agree to terms that obligate you to collect a royalty for further conveying from +those to whom you convey the Program, the only way you could satisfy both those terms +and this License would be to refrain entirely from conveying the Program. + +### 13. Use with the GNU Affero General Public License + +Notwithstanding any other provision of this License, you have permission to link or +combine any covered work with a work licensed under version 3 of the GNU Affero +General Public License into a single combined work, and to convey the resulting work. +The terms of this License will continue to apply to the part which is the covered +work, but the special requirements of the GNU Affero General Public License, section +13, concerning interaction through a network will apply to the combination as such. + +### 14. Revised Versions of this License + +The Free Software Foundation may publish revised and/or new versions of the GNU +General Public License from time to time. Such new versions will be similar in spirit +to the present version, but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Program specifies that +a certain numbered version of the GNU General Public License “or any later +version” applies to it, you have the option of following the terms and +conditions either of that numbered version or of any later version published by the +Free Software Foundation. If the Program does not specify a version number of the GNU +General Public License, you may choose any version ever published by the Free +Software Foundation. + +If the Program specifies that a proxy can decide which future versions of the GNU +General Public License can be used, that proxy's public statement of acceptance of a +version permanently authorizes you to choose that version for the Program. + +Later license versions may give you additional or different permissions. However, no +additional obligations are imposed on any author or copyright holder as a result of +your choosing to follow a later version. + +### 15. Disclaimer of Warranty + +THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER +EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE +QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE +DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + +### 16. Limitation of Liability + +IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY +COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS +PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, +INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE +OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE +WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + +### 17. Interpretation of Sections 15 and 16 + +If the disclaimer of warranty and limitation of liability provided above cannot be +given local legal effect according to their terms, reviewing courts shall apply local +law that most closely approximates an absolute waiver of all civil liability in +connection with the Program, unless a warranty or assumption of liability accompanies +a copy of the Program in return for a fee. + +_END OF TERMS AND CONDITIONS_ + +## How to Apply These Terms to Your New Programs + +If you develop a new program, and you want it to be of the greatest possible use to +the public, the best way to achieve this is to make it free software which everyone +can redistribute and change under these terms. + +To do so, attach the following notices to the program. It is safest to attach them +to the start of each source file to most effectively state the exclusion of warranty; +and each file should have at least the “copyright” line and a pointer to +where the full notice is found. + + + Copyright (C) 2019 Ryan Timpe + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + +If the program does terminal interaction, make it output a short notice like this +when it starts in an interactive mode: + + brickr Copyright (C) 2019 Ryan Timpe + This program comes with ABSOLUTELY NO WARRANTY; for details type 'show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type 'show c' for details. + +The hypothetical commands `show w` and `show c` should show the appropriate parts of +the General Public License. Of course, your program's commands might be different; +for a GUI interface, you would use an “about box”. + +You should also get your employer (if you work as a programmer) or school, if any, to +sign a “copyright disclaimer” for the program, if necessary. For more +information on this, and how to apply and follow the GNU GPL, see +<>. + +The GNU General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may consider it +more useful to permit linking proprietary applications with the library. If this is +what you want to do, use the GNU Lesser General Public License instead of this +License. But first, please read +<>. diff --git a/README.Rmd b/README.Rmd index 80511d8..8728272 100644 --- a/README.Rmd +++ b/README.Rmd @@ -76,7 +76,7 @@ The `bricks_from_*` series of functions creates 3D models of LEGO bricks from a - `bricks_from_coords()` takes a data frame with `x`, `y`, & `z` integer values, and `Color` columns, where each combination of x, y, & z is a point in 3-dimensional space. Color must be an official LEGO color name from `build_colors()`. This format is much more flexible than `bricks_from_table()` and allows the programmatic development of 3D models. --`bricks_from_mosaic()` & `bricks_from_image()` convert a 2D [mosaic](#mosaics) object or an image into 3D LEGO models, respectively. +-`bricks_from_mosaic()` converts a 2D [mosaic](#mosaics) object from an image into 3D LEGO models, respectively. `bricks_from_rayshader()` creates a LEGO model from the same input as `rayshader::plot_3d()`. Pass the output from any `bricks_from_*()` function to `build_bricks()` to see the 3D model. The `brick_res` option allows for higher resolution bricks in 'hd' or 'uhd', which will take longer to render. diff --git a/_pkgdown.yml b/_pkgdown.yml new file mode 100644 index 0000000..6ef5f5a --- /dev/null +++ b/_pkgdown.yml @@ -0,0 +1 @@ +destination: docs diff --git a/docs/Images/goldengirls.JPG b/docs/Images/goldengirls.JPG new file mode 100644 index 0000000..0a24780 Binary files /dev/null and b/docs/Images/goldengirls.JPG differ diff --git a/docs/Images/mf_unicorn.PNG b/docs/Images/mf_unicorn.PNG new file mode 100644 index 0000000..a18f04f Binary files /dev/null and b/docs/Images/mf_unicorn.PNG differ diff --git a/docs/LICENSE-text.html b/docs/LICENSE-text.html new file mode 100644 index 0000000..e269e97 --- /dev/null +++ b/docs/LICENSE-text.html @@ -0,0 +1,151 @@ + + + + + + + + +License • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ + + +
+ +
+
+ + +
YEAR: 2019
+COPYRIGHT HOLDER: Ryan Timpe
+
+ +
+ +
+ + +
+ + +
+

Site built with pkgdown 1.3.0.

+
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+ + + + + + diff --git a/docs/LICENSE.html b/docs/LICENSE.html new file mode 100644 index 0000000..d0f0c36 --- /dev/null +++ b/docs/LICENSE.html @@ -0,0 +1,155 @@ + + + + + + + + +MIT License • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ + + +
+ +
+
+ + +
+ +

Copyright (c) 2019 Ryan Timpe

+

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

+

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

+

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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+

Site built with pkgdown 1.3.0.

+
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+ + + + + + diff --git a/docs/apple-touch-icon-120x120.png b/docs/apple-touch-icon-120x120.png new file mode 100644 index 0000000..8d0915d Binary files /dev/null and b/docs/apple-touch-icon-120x120.png differ diff --git a/docs/apple-touch-icon-152x152.png b/docs/apple-touch-icon-152x152.png new file mode 100644 index 0000000..6c99084 Binary files /dev/null and b/docs/apple-touch-icon-152x152.png differ diff --git a/docs/apple-touch-icon-180x180.png b/docs/apple-touch-icon-180x180.png new file mode 100644 index 0000000..da1ddc2 Binary files /dev/null and b/docs/apple-touch-icon-180x180.png differ diff --git a/docs/apple-touch-icon-60x60.png b/docs/apple-touch-icon-60x60.png new file mode 100644 index 0000000..9596eec Binary files /dev/null and b/docs/apple-touch-icon-60x60.png differ diff --git a/docs/apple-touch-icon-76x76.png b/docs/apple-touch-icon-76x76.png new file mode 100644 index 0000000..47edb6f Binary files /dev/null and b/docs/apple-touch-icon-76x76.png differ diff --git a/docs/apple-touch-icon.png b/docs/apple-touch-icon.png new file mode 100644 index 0000000..ab3f7d4 Binary files /dev/null and b/docs/apple-touch-icon.png differ diff --git a/docs/articles/index.html b/docs/articles/index.html new file mode 100644 index 0000000..befde42 --- /dev/null +++ b/docs/articles/index.html @@ -0,0 +1,153 @@ + + + + + + + + +Articles • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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+ + + +
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+ + +
+

All vignettes

+

+ + +
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+

Site built with pkgdown 1.3.0.

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+ + + + + + diff --git a/docs/articles/mosaics.html b/docs/articles/mosaics.html new file mode 100644 index 0000000..f862315 --- /dev/null +++ b/docs/articles/mosaics.html @@ -0,0 +1,251 @@ + + + + + + + +Mosaics with brickr • brickr + + + + + + + + + + + + + + + + +
+
+ + + +
+
+ + + + +
+

+Getting started

+

You can generate a brickr mosaic object from an image using brickr::image_to_mosaic(). Pass this object to build_mosaic() to construct a visualization of the mosaic.

+

+
mosaic <- png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic()
+
+mosaic %>% build_mosaic()
+

+

The default is to create a mosaic with 48 knobs (brick studs) on each side. Change this using the img_size input. A single value will create a square mosaic, while an array of two values represent the width and length.

+
png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(img_size = 32) %>% 
+  build_mosaic()
+

+
+
+

+Colors

+

A key feature in image_to_mosaic() is the conversion of the original image into colors produced by LEGO. The default is to map each individual pixel to any of the 41 flat colors currently used for brick production using the CIE94 algorithm. These defaults can be changed.

+
+

+Color palettes

+

There are currently 2 main ways to control the color palettes to build mosaics in brickr.

+
    +
  • The color_palette input takes a list of pre-defined palettes to create the mosaic.
  • +
  • The color_table input can take a data frame of specific colors. Usually a subset of the included lego_colors table.
  • +
+
+

+Default color palettes

+

Each of the 41 colors belongs to one of three categories:

+
    +
  • ‘universal’ colors are the most common. This list includes white/black/grays/brown and the classic yellow, red, blue, and green colors. All brick sizes should be readily available in these colors.
  • +
  • ‘generic’ colors are commonly used in LEGO products, though it might be more difficult to find every brick in these colors.
  • +
  • ‘special’ colors are typically reserved for certain products and it’s likely that bricks might not be actively produced in these colors.
  • +
+

Use the color_palette input in the image_to_mosaic() function to limit the bricks used to any combination of these three categories.

+
p1 <- png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32, color_palette = c('universal', 'generic')) %>% 
+  build_mosaic(title = "universal & generic")
+
+p2 <- png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32, color_palette = c('universal')) %>% 
+  build_mosaic(title = "universal")
+
+gridExtra::grid.arrange(p1, p2, layout_matrix = matrix(c(1,2), ncol=2))
+

+
+
+

+Grayscale

+

For grayscale or black and white mosaics, use color_palette = 'bw'. This creates the mosaic by measuring the brightness of each pixel in the image and mapping it one of the four shades of gray. Use the contrast input to adjust the relative brightness of the pixels.

+
png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32, color_palette = 'bw', contrast = 1.1)%>% 
+  build_mosaic()
+

+
+
+

+Custom color palettes

+

With the color_table input, it is possible to restrict the colors in the mosaic to a custom palette.

+
#Remove blue and azure colors from lego_colors
+lego_colors_wo_blue <- lego_colors %>% 
+  dplyr::filter(!grepl("blue|azur", tolower(Color)))
+
+png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32, color_table = lego_colors_wo_blue)%>% 
+  build_mosaic(title = "Mosaic without blue or azur")
+

+
+
+
+

+Color matching

+

brickr uses the farver package to match image colors to the subset of LEGO colors. Technical details of the different algorithms can be found on Wikipedia.

+

The default algorithm is ‘cie94’, though the other farver options are available using the method input. The farver ‘euclidean’ is not very accurate, so ‘brickr_classic’ returns a manually calculated version for Euclidean RGB distance matching.

+
c("cie94", "cie2000", "euclidean", "brickr_classic") %>% 
+  purrr::map(~png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(24, method =.x) %>% 
+  build_mosaic(title = .x )) -> mosaics_by_method
+
+gridExtra::grid.arrange(grobs = mosaics_by_method, layout_matrix =rbind(c(1,2),c(3,4)))
+

+
+
+

+Dithering

+

When rendering a mosaic from a photographic with many shades of similar colors, using dithering by setting dithering = TRUE will help to add texture to the mosaic and avoid large areas of the same color. This works particularly well for large mosaics, but is purely a stylist preference.

+
c(FALSE, TRUE) %>% 
+  purrr::map(~jpeg::readJPEG("../Images/goldengirls.JPG") %>% 
+  image_to_mosaic(dithering = .x) %>% 
+  build_mosaic(title = paste("dithering =", .x))) -> mosaics_by_dither
+
+gridExtra::grid.arrange(grobs = mosaics_by_dither, layout_matrix = matrix(c(1,2), ncol=2))
+

+
+
+

+Other color options

+

The input brightness can be used to scale up or down the RGB values of the image before color matching. The default is 1.

+

Use the warhol input to swap the R, G, or B channels in the original image. This can be used to create pop-art style mosaics.

+
png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32, brightness = 0.9, warhol = c(2, 3, 1))%>% 
+  build_mosaic()
+

+
+
+
+

+3D Mosaics

+

With rayshader installed, passing the mosaic object to bricks_from_mosaic() will render a 3D object, stacking layers of bricks on each other to create an elevated mosaic. By default, the lightest color bricks will be on top, but this can be changed using the highest_el = 'dark' option.

+
png::readPNG("../Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(32) %>% 
+  bricks_from_mosaic(highest_el = "dark") %>% 
+  build_bricks(brick_type = "plate")
+
+rayshader::render_camera(theta = 15)
+rayshader::render_snapshot(clear = TRUE)
+

+
+
+ + + +
+ + +
+ +
+

Site built with pkgdown 1.3.0.

+
+
+
+ + + + + diff --git a/docs/articles/mosaics_files/figure-html/c_bw-1.png b/docs/articles/mosaics_files/figure-html/c_bw-1.png new file mode 100644 index 0000000..6f05f3b Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_bw-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_custom-1.png b/docs/articles/mosaics_files/figure-html/c_custom-1.png new file mode 100644 index 0000000..4abec76 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_custom-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_dither-1.png b/docs/articles/mosaics_files/figure-html/c_dither-1.png new file mode 100644 index 0000000..7f18c37 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_dither-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_methods-1.png b/docs/articles/mosaics_files/figure-html/c_methods-1.png new file mode 100644 index 0000000..0745b9e Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_methods-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_other-1.png b/docs/articles/mosaics_files/figure-html/c_other-1.png new file mode 100644 index 0000000..1154b0a Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_other-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_palettes-1.png b/docs/articles/mosaics_files/figure-html/c_palettes-1.png new file mode 100644 index 0000000..41f0929 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_palettes-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/c_threed-1.png b/docs/articles/mosaics_files/figure-html/c_threed-1.png new file mode 100644 index 0000000..758acb8 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/c_threed-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/g1-1.png b/docs/articles/mosaics_files/figure-html/g1-1.png new file mode 100644 index 0000000..ddd7789 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/g1-1.png differ diff --git a/docs/articles/mosaics_files/figure-html/g2-1.png b/docs/articles/mosaics_files/figure-html/g2-1.png new file mode 100644 index 0000000..76b38b4 Binary files /dev/null and b/docs/articles/mosaics_files/figure-html/g2-1.png differ diff --git a/docs/authors.html b/docs/authors.html new file mode 100644 index 0000000..dc7fbb3 --- /dev/null +++ b/docs/authors.html @@ -0,0 +1,154 @@ + + + + + + + + +Authors • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ + + +
+ +
+
+ + +
    +
  • +

    Ryan Timpe. Author, maintainer. +

    +
  • +
+ +
+ +
+ + +
+ + +
+

Site built with pkgdown 1.3.0.

+
+
+
+ + + + + + diff --git a/docs/docsearch.css b/docs/docsearch.css new file mode 100644 index 0000000..e5f1fe1 --- /dev/null +++ b/docs/docsearch.css @@ -0,0 +1,148 @@ +/* Docsearch -------------------------------------------------------------- */ +/* + Source: https://github.com/algolia/docsearch/ + License: MIT +*/ + +.algolia-autocomplete { + display: block; + -webkit-box-flex: 1; + -ms-flex: 1; + flex: 1 +} + +.algolia-autocomplete .ds-dropdown-menu { + width: 100%; + min-width: none; + max-width: none; + padding: .75rem 0; + background-color: #fff; + background-clip: padding-box; + border: 1px solid rgba(0, 0, 0, .1); + box-shadow: 0 .5rem 1rem rgba(0, 0, 0, .175); +} + +@media (min-width:768px) { + .algolia-autocomplete .ds-dropdown-menu { + width: 175% + } +} + +.algolia-autocomplete .ds-dropdown-menu::before { + display: none +} + +.algolia-autocomplete .ds-dropdown-menu [class^=ds-dataset-] { + padding: 0; + background-color: rgb(255,255,255); + border: 0; + max-height: 80vh; +} + +.algolia-autocomplete .ds-dropdown-menu .ds-suggestions { + margin-top: 0 +} + +.algolia-autocomplete .algolia-docsearch-suggestion { + padding: 0; + overflow: visible +} + +.algolia-autocomplete .algolia-docsearch-suggestion--category-header { + padding: .125rem 1rem; + margin-top: 0; + font-size: 1.3em; + font-weight: 500; + color: #00008B; + border-bottom: 0 +} + +.algolia-autocomplete .algolia-docsearch-suggestion--wrapper { + float: none; + padding-top: 0 +} + +.algolia-autocomplete .algolia-docsearch-suggestion--subcategory-column { + float: none; + width: auto; + padding: 0; + text-align: left +} + +.algolia-autocomplete .algolia-docsearch-suggestion--content { + float: none; + width: auto; + padding: 0 +} + +.algolia-autocomplete .algolia-docsearch-suggestion--content::before { + display: none +} + +.algolia-autocomplete .ds-suggestion:not(:first-child) .algolia-docsearch-suggestion--category-header { + padding-top: .75rem; + margin-top: .75rem; + border-top: 1px solid rgba(0, 0, 0, .1) +} + +.algolia-autocomplete .ds-suggestion .algolia-docsearch-suggestion--subcategory-column { + display: block; + padding: .1rem 1rem; + margin-bottom: 0.1; + font-size: 1.0em; + font-weight: 400 + /* display: none */ +} + +.algolia-autocomplete .algolia-docsearch-suggestion--title { + display: block; + padding: .25rem 1rem; + margin-bottom: 0; + font-size: 0.9em; + font-weight: 400 +} + +.algolia-autocomplete .algolia-docsearch-suggestion--text { + padding: 0 1rem .5rem; + margin-top: -.25rem; + font-size: 0.8em; + font-weight: 400; + line-height: 1.25 +} + +.algolia-autocomplete .algolia-docsearch-footer { + width: 110px; + height: 20px; + z-index: 3; + margin-top: 10.66667px; + float: right; + font-size: 0; + line-height: 0; +} + +.algolia-autocomplete .algolia-docsearch-footer--logo { + background-image: url("data:image/svg+xml;utf8,"); + background-repeat: no-repeat; + background-position: 50%; + background-size: 100%; + overflow: hidden; + text-indent: -9000px; + width: 100%; + height: 100%; + display: block; + transform: translate(-8px); +} + +.algolia-autocomplete .algolia-docsearch-suggestion--highlight { + color: #FF8C00; + background: rgba(232, 189, 54, 0.1) +} + + +.algolia-autocomplete .algolia-docsearch-suggestion--text .algolia-docsearch-suggestion--highlight { + box-shadow: inset 0 -2px 0 0 rgba(105, 105, 105, .5) +} + +.algolia-autocomplete .ds-suggestion.ds-cursor .algolia-docsearch-suggestion--content { + background-color: rgba(192, 192, 192, .15) +} diff --git a/docs/docsearch.js b/docs/docsearch.js new file mode 100644 index 0000000..b35504c --- /dev/null +++ b/docs/docsearch.js @@ -0,0 +1,85 @@ +$(function() { + + // register a handler to move the focus to the search bar + // upon pressing shift + "/" (i.e. "?") + $(document).on('keydown', function(e) { + if (e.shiftKey && e.keyCode == 191) { + e.preventDefault(); + $("#search-input").focus(); + } + }); + + $(document).ready(function() { + // do keyword highlighting + /* modified from https://jsfiddle.net/julmot/bL6bb5oo/ */ + var mark = function() { + + var referrer = document.URL ; + var paramKey = "q" ; + + if (referrer.indexOf("?") !== -1) { + var qs = referrer.substr(referrer.indexOf('?') + 1); + var qs_noanchor = qs.split('#')[0]; + var qsa = qs_noanchor.split('&'); + var keyword = ""; + + for (var i = 0; i < qsa.length; i++) { + var currentParam = qsa[i].split('='); + + if (currentParam.length !== 2) { + continue; + } + + if (currentParam[0] == paramKey) { + keyword = decodeURIComponent(currentParam[1].replace(/\+/g, "%20")); + } + } + + if (keyword !== "") { + $(".contents").unmark({ + done: function() { + $(".contents").mark(keyword); + } + }); + } + } + }; + + mark(); + }); +}); + +/* Search term highlighting ------------------------------*/ + +function matchedWords(hit) { + var words = []; + + var hierarchy = hit._highlightResult.hierarchy; + // loop to fetch from lvl0, lvl1, etc. + for (var idx in hierarchy) { + words = words.concat(hierarchy[idx].matchedWords); + } + + var content = hit._highlightResult.content; + if (content) { + words = words.concat(content.matchedWords); + } + + // return unique words + var words_uniq = [...new Set(words)]; + return words_uniq; +} + +function updateHitURL(hit) { + + var words = matchedWords(hit); + var url = ""; + + if (hit.anchor) { + url = hit.url_without_anchor + '?q=' + escape(words.join(" ")) + '#' + hit.anchor; + } else { + url = hit.url + '?q=' + escape(words.join(" ")); + } + + return url; +} diff --git a/docs/favicon-16x16.png b/docs/favicon-16x16.png new file mode 100644 index 0000000..409a3d7 Binary files /dev/null and b/docs/favicon-16x16.png differ diff --git a/docs/favicon-32x32.png b/docs/favicon-32x32.png new file mode 100644 index 0000000..b03ddf1 Binary files /dev/null and b/docs/favicon-32x32.png differ diff --git a/docs/favicon.ico b/docs/favicon.ico new file mode 100644 index 0000000..a3762d4 Binary files /dev/null and b/docs/favicon.ico differ diff --git a/docs/index.html b/docs/index.html new file mode 100644 index 0000000..4b7b5d6 --- /dev/null +++ b/docs/index.html @@ -0,0 +1,354 @@ + + + + + + + +Tools to emulate the LEGO® System in R • brickr + + + + + + + + + + + + + + + + +
+
+ + + +
+
+ + + + +
+ + + +
+

+Overview

+

brickr is a package for bringing the LEGO® experience into the R and tidyverse ecosystem.

+

The package is divided into 3 separate systems:

+
    +
  • +Mosaics: Convert image files into mosaics that could be built using LEGO® bricks.
  • +
  • +3D Models: Build 3D LEGO® models from simple data formats & rayshader.
  • +
  • +Charts: A ggplot2 extension to generate plots that resemble LEGO® bricks.
  • +
+

brickr also includes tools help users create the Mosaics and 3D model output using real LEGO® elements.

+

brickr is developed using publicly available information about LEGO® products and is not officially affiliated with The LEGO Group

+
+ +
+

+Mosaics

+

The mosaic functions renders an imported JPG or PNG file using LEGO colors and bricks.

+
mosaic1 <- png::readPNG("Images/mf_unicorn.PNG") %>% 
+  image_to_mosaic(img_size = 36) #Length of each side of mosaic in "bricks"
+
+#Plot 2D mosaic
+mosaic1 %>% build_mosaic()
+

+

In general, any {brickr} function that begins with build_ generates a graphical output from a {brickr} list object from other functions.

+
+

+Customization

+

image_to_mosaic() can take a few important arguments. See ?image_to_mosaic() for full detail.

+
    +
  • img_size Providing a single value, such as 48, crops the image to a square. Inputting a 2-element array, c(56, 48), will output a rectangular image of c(width, height).

  • +
  • color_table & color_palette Options to limit the color of bricks used in mosaics, as not all colors produced by LEGO are readily available. Set color_palette to ‘universal’ or c('universal', 'generic') to limit colors to the most common ones. Use a subset of the data frame lego_colors as the color_table to specify a custom palette.

  • +
  • method Technique used to map image colors into the allowed brick colors. Defaults to ‘cie94`, but other options include ’cie2000’ and ‘euclidean’. Also includes the option ‘brickr_classic’, used in previous version of the package.

  • +
+
+
+
+

+3D Models

+

The bricks_from_* series of functions creates 3D models of LEGO bricks from a variety of input formats. These models are rendered using Tyler Morgan-Wall’s rayshader package.

+
    +
  • bricks_from_table() & bricks_from_excel() convert a matrix-shaped table of integers into LEGO bricks. For simple models, this table can be made manually using data.frame() or tibble::tribble(). For more advanced models, it’s recommended you use MS Excel or a .csv file. The left-most column in the table is associated with the Level or z-axis of the model. bricks_from_excel() is a wrapper function to more easily build models designed using a Microsoft Excel template. Please see this repo: brickr toybox.

  • +
  • bricks_from_coords() takes a data frame with x, y, & z integer values, and Color columns, where each combination of x, y, & z is a point in 3-dimensional space. Color must be an official LEGO color name from build_colors(). This format is much more flexible than bricks_from_table() and allows the programmatic development of 3D models.

  • +
+

-bricks_from_mosaic() converts a 2D mosaic object from an image into 3D LEGO models, respectively. bricks_from_rayshader() creates a LEGO model from the same input as rayshader::plot_3d().

+

Pass the output from any bricks_from_*() function to build_bricks() to see the 3D model. The brick_res option allows for higher resolution bricks in ‘hd’ or ‘uhd’, which will take longer to render.

+
library(brickr)
+
+#This is a brick
+brick <- data.frame(
+  Level="A",
+  X1 = rep(3,4), #The number 3 is the brickrID for 'bright red'
+  X2 = rep(3,4)
+)
+
+brick %>% 
+  bricks_from_table() %>% 
+  build_bricks(brick_res = "uhd")
+
+rayshader::render_snapshot()
+

+ +
+

+Programmatically build models

+

Use bricks_from_coords() to programmatically build 3D LEGO models instead of manually drawing them in a spreadsheet or table. Here you must provide whole number coordinates for x, y, and z, along with an official LEGO color name for each point.

+ +

+
+
+

+Examples

+

More examples using bricks_from_table() and bricks_from_coords() can be found at the links below.

+ +
+
+
+

+Charts

+

brickr includes some elements for a ggplot2 extensions to convert ggplot bar charts into bricks and LEGO themes. The main function is geom_brick_col(), which is the brickr equivalent of geom_col(). Additional functions are highly recommended to ensure that proper the chart is rendered in the proper functions and proportions.

+ +

+

Both scale_fill_brick() and theme_brick() take an input ‘brick_theme’, which ensures all colors match official LEGO brick colors. See build_themes() for a sample of all available brick theme.

+
df <- data.frame(trt = letters[1:6], outcome = rnorm(6, mean = 5, sd = 2))
+
+use_theme <- "hp"
+
+ggplot(df, aes(trt, outcome)) +
+  geom_brick_col(aes(fill = trt), two_knob = F) +
+  scale_fill_brick(use_theme) +
+  coord_brick_flip() +
+  theme_brick(use_theme) +
+  theme(legend.position = "none")
+

+
+
+

+IRL

+

Additional functions assist in the translation of brickr objects into actual LEGO bricks.

+
+

+Instructions

+

Use build_instructions() to break the mosaics and 3D models into easier-to-read steps for building the set. This defaults to 6 steps, but passing any integer value will generate that many steps.

+ +

+
+
+

+Piece list and count

+

Use build_pieces() to generate a graphic and count of all required plates or bricks (for stacked mosaics). These are sorted by color and size for easy purchase on LEGO.com’s Pick-a-Brick section using the advanced search option. Alternatively, use table_pieces() to produce a data frame table of all required bricks.

+ +

+
+
+
+
+ + + +
+ + +
+ +
+

Site built with pkgdown 1.3.0.

+
+
+
+ + + + + diff --git a/docs/index_files/figure-html/bricks_1-1.png b/docs/index_files/figure-html/bricks_1-1.png new file mode 100644 index 0000000..900381d Binary files /dev/null and b/docs/index_files/figure-html/bricks_1-1.png differ diff --git a/docs/index_files/figure-html/bricks_5-1.png b/docs/index_files/figure-html/bricks_5-1.png new file mode 100644 index 0000000..f81f44b Binary files /dev/null and b/docs/index_files/figure-html/bricks_5-1.png differ diff --git a/docs/index_files/figure-html/bricks_6-1.png b/docs/index_files/figure-html/bricks_6-1.png new file mode 100644 index 0000000..06b9873 Binary files /dev/null and b/docs/index_files/figure-html/bricks_6-1.png differ diff --git a/docs/index_files/figure-html/geom_brick-1.png b/docs/index_files/figure-html/geom_brick-1.png new file mode 100644 index 0000000..ca7d8b5 Binary files /dev/null and b/docs/index_files/figure-html/geom_brick-1.png differ diff --git a/docs/index_files/figure-html/geom_brick2-1.png b/docs/index_files/figure-html/geom_brick2-1.png new file mode 100644 index 0000000..176a56d Binary files /dev/null and b/docs/index_files/figure-html/geom_brick2-1.png differ diff --git a/docs/index_files/figure-html/m1_instructions-1.png b/docs/index_files/figure-html/m1_instructions-1.png new file mode 100644 index 0000000..055f56e Binary files /dev/null and b/docs/index_files/figure-html/m1_instructions-1.png differ diff --git a/docs/index_files/figure-html/m1_pieces-1.png b/docs/index_files/figure-html/m1_pieces-1.png new file mode 100644 index 0000000..4908a59 Binary files /dev/null and b/docs/index_files/figure-html/m1_pieces-1.png differ diff --git a/docs/index_files/figure-html/m1_set-1.png b/docs/index_files/figure-html/m1_set-1.png new file mode 100644 index 0000000..bb8c9b8 Binary files /dev/null and b/docs/index_files/figure-html/m1_set-1.png differ diff --git a/docs/link.svg b/docs/link.svg new file mode 100644 index 0000000..88ad827 --- /dev/null +++ b/docs/link.svg @@ -0,0 +1,12 @@ + + + + + + diff --git a/docs/logo.png b/docs/logo.png new file mode 100644 index 0000000..8babe9f Binary files /dev/null and b/docs/logo.png differ diff --git a/docs/news/index.html b/docs/news/index.html new file mode 100644 index 0000000..3db33cc --- /dev/null +++ b/docs/news/index.html @@ -0,0 +1,243 @@ + + + + + + + + +Changelog • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+
+ + + +
+ +
+
+ + +
+

+brickr 0.1.1.0000

+
    +
  • Breaking: Pretty much EVERY function. Seriously, check out the README and start fresh.

  • +
  • Breaking: Data “lego_colors.rda” has been updated with more accurate RGB values and new brickrID numbers. This will impact previously created mosaics and 3D models.

  • +
+

Mosaics

+
    +
  • New rendering of mosaics in ggplot2. Includes embossed text with custom labels.
  • +
  • Color_palette allows option to choose brick colors by rarity. ‘universal’ (most common), ‘generic’, and ‘special’ (least common).
  • +
  • New color matching options to convert image to available brick colors. Previous option still available, but results will look different due to changed RGB values.
  • +
  • Color dithering option for large, photo-realistic mosaics.
  • +
  • Updated brick collection algorithm to allow for custom brick input.
  • +
  • 3D mosaics have been rewritten as 3D models using plates with bricks_from_mosaic().
  • +
+

3D Models

+
    +
  • +brick_res input options to render models in higher definition (‘sd’, ‘hd’, ‘uhd’)
  • +
  • +bricks_from_rayshader() to render LEGO models from rayshader plot_3d() input.
  • +
  • Option to use plates rather than bricks. Combining the two involves some hacking.
  • +
  • Updated brick collection algorithm to allow for custom brick input.
  • +
  • Updated brick collection algorithm staggers bricks over layer, though still prioritizes larger bricks.
  • +
+

ggplot Extension

+
    +
  • +geom_brick_col for bar charts in the shape of bricks. Negative values are fine, but position = stack is not available.
  • +
  • +coord_brick to prevent chart brick distortion. coord_brick_flip for horizontal bars.
  • +
  • +scale_fill_brick and theme_brick for different LEGO color options.
  • +
+
+

+TO DO

+
    +
  • ggplot - continuous scale

  • +
  • 3D model instructions… level by level
  • +
  • Vignettes +
      +
    • Mosaics
    • +
    • 3D models from tables
    • +
    • 3D models from coords
    • +
    • 3D modesl from mosaics + rayshader
    • +
    • ggplot
    • +
    • IRL
    • +
    +
  • +
  • Website
  • +
  • Check() breaks at the size check
  • +
  • CRAN!

  • +
+
+
+

+TO DO for a future update

+
    +
  • Negative bricks are “underside”
  • +
  • bricks_from_models
  • +
+
+
+
+
+

+brickr 0.0.0.9200

+ +
+
+
+

+brickr 0.0.0.9150

+
    +
  • Added bricks_from_coords() function to convert a long data frame with x, y, z, and Color columns into input for display_bricks().
  • +
  • Aesthetic updates to the README and logo.
  • +
  • Added a NEWS.md file to track changes to the package.
  • +
+
+
+ + + +
+ +
+ + +
+

Site built with pkgdown 1.3.0.

+
+
+
+ + + + + + diff --git a/docs/pkgdown.css b/docs/pkgdown.css new file mode 100644 index 0000000..c03fb08 --- /dev/null +++ b/docs/pkgdown.css @@ -0,0 +1,236 @@ +/* Sticky footer */ + +/** + * Basic idea: https://philipwalton.github.io/solved-by-flexbox/demos/sticky-footer/ + * Details: https://github.com/philipwalton/solved-by-flexbox/blob/master/assets/css/components/site.css + * + * .Site -> body > .container + * .Site-content -> body > .container .row + * .footer -> footer + * + * Key idea seems to be to ensure that .container and __all its parents__ + * have height set to 100% + * + */ + +html, body { + height: 100%; +} + +body > .container { + display: flex; + height: 100%; + flex-direction: column; + + padding-top: 60px; +} + +body > .container .row { + flex: 1 0 auto; +} + +footer { + margin-top: 45px; + padding: 35px 0 36px; + border-top: 1px solid #e5e5e5; + color: #666; + display: flex; + flex-shrink: 0; +} +footer p { + margin-bottom: 0; +} +footer div { + flex: 1; +} +footer .pkgdown { + text-align: right; +} +footer p { + margin-bottom: 0; +} + +img.icon { + float: right; +} + +img { + max-width: 100%; +} + +/* Fix bug in bootstrap (only seen in firefox) */ +summary { + display: list-item; +} + +/* Typographic tweaking ---------------------------------*/ + +.contents .page-header { + margin-top: calc(-60px + 1em); +} + +/* Section anchors ---------------------------------*/ + +a.anchor { + margin-left: -30px; + display:inline-block; + width: 30px; + height: 30px; + visibility: hidden; + + background-image: url(./link.svg); + background-repeat: no-repeat; + background-size: 20px 20px; + background-position: center center; +} + +.hasAnchor:hover a.anchor { + visibility: visible; +} + +@media (max-width: 767px) { + .hasAnchor:hover a.anchor { + visibility: hidden; + } +} + + +/* Fixes for fixed navbar --------------------------*/ + +.contents h1, .contents h2, .contents h3, .contents h4 { + padding-top: 60px; + margin-top: -40px; +} + +/* Static header placement on mobile devices */ +@media (max-width: 767px) { + .navbar-fixed-top { + position: absolute; + } + .navbar { + padding: 0; + } +} + + +/* Sidebar --------------------------*/ + +#sidebar { + margin-top: 30px; +} +#sidebar h2 { + font-size: 1.5em; + margin-top: 1em; +} + +#sidebar h2:first-child { + margin-top: 0; +} + +#sidebar .list-unstyled li { + margin-bottom: 0.5em; +} + +.orcid { + height: 16px; + vertical-align: middle; +} + +/* Reference index & topics ----------------------------------------------- */ + +.ref-index th {font-weight: normal;} + +.ref-index td {vertical-align: top;} +.ref-index .icon {width: 40px;} +.ref-index .alias {width: 40%;} +.ref-index-icons .alias {width: calc(40% - 40px);} +.ref-index .title {width: 60%;} + +.ref-arguments th {text-align: right; padding-right: 10px;} +.ref-arguments th, .ref-arguments td {vertical-align: top;} +.ref-arguments .name {width: 20%;} +.ref-arguments .desc {width: 80%;} + +/* Nice scrolling for wide elements --------------------------------------- */ + +table { + display: block; + overflow: auto; +} + +/* Syntax highlighting ---------------------------------------------------- */ + +pre { + word-wrap: normal; + word-break: normal; + border: 1px solid #eee; +} + +pre, code { + background-color: #f8f8f8; + color: #333; +} + +pre code { + overflow: auto; + word-wrap: normal; + white-space: pre; +} + +pre .img { + margin: 5px 0; +} + +pre .img img { + background-color: #fff; + display: block; + height: auto; +} + +code a, pre a { + color: #375f84; +} + +a.sourceLine:hover { + text-decoration: none; +} + +.fl {color: #1514b5;} +.fu {color: #000000;} /* function */ +.ch,.st {color: #036a07;} /* string */ +.kw {color: #264D66;} /* keyword */ +.co {color: #888888;} /* comment */ + +.message { color: black; font-weight: bolder;} +.error { color: orange; font-weight: bolder;} +.warning { color: #6A0366; font-weight: bolder;} + +/* Clipboard --------------------------*/ + +.hasCopyButton { + position: relative; +} + +.btn-copy-ex { + position: absolute; + right: 0; + top: 0; + visibility: hidden; +} + +.hasCopyButton:hover button.btn-copy-ex { + visibility: visible; +} + +/* mark.js ----------------------------*/ + +mark { + background-color: rgba(255, 255, 51, 0.5); + border-bottom: 2px solid rgba(255, 153, 51, 0.3); + padding: 1px; +} + +/* vertical spacing after htmlwidgets */ +.html-widget { + margin-bottom: 10px; +} diff --git a/docs/pkgdown.js b/docs/pkgdown.js new file mode 100644 index 0000000..eb7e83d --- /dev/null +++ b/docs/pkgdown.js @@ -0,0 +1,115 @@ +/* http://gregfranko.com/blog/jquery-best-practices/ */ +(function($) { + $(function() { + + $("#sidebar") + .stick_in_parent({offset_top: 40}) + .on('sticky_kit:bottom', function(e) { + $(this).parent().css('position', 'static'); + }) + .on('sticky_kit:unbottom', function(e) { + $(this).parent().css('position', 'relative'); + }); + + $('body').scrollspy({ + target: '#sidebar', + offset: 60 + }); + + $('[data-toggle="tooltip"]').tooltip(); + + var cur_path = paths(location.pathname); + var links = $("#navbar ul li a"); + var max_length = -1; + var pos = -1; + for (var i = 0; i < links.length; i++) { + if (links[i].getAttribute("href") === "#") + continue; + // Ignore external links + if (links[i].host !== location.host) + continue; + + var nav_path = paths(links[i].pathname); + + var length = prefix_length(nav_path, cur_path); + if (length > max_length) { + max_length = length; + pos = i; + } + } + + // Add class to parent
  • , and enclosing
  • if in dropdown + if (pos >= 0) { + var menu_anchor = $(links[pos]); + menu_anchor.parent().addClass("active"); + menu_anchor.closest("li.dropdown").addClass("active"); + } + }); + + function paths(pathname) { + var pieces = pathname.split("/"); + pieces.shift(); // always starts with / + + var end = pieces[pieces.length - 1]; + if (end === "index.html" || end === "") + pieces.pop(); + return(pieces); + } + + // Returns -1 if not found + function prefix_length(needle, haystack) { + if (needle.length > haystack.length) + return(-1); + + // Special case for length-0 haystack, since for loop won't run + if (haystack.length === 0) { + return(needle.length === 0 ? 0 : -1); + } + + for (var i = 0; i < haystack.length; i++) { + if (needle[i] != haystack[i]) + return(i); + } + + return(haystack.length); + } + + /* Clipboard --------------------------*/ + + function changeTooltipMessage(element, msg) { + var tooltipOriginalTitle=element.getAttribute('data-original-title'); + element.setAttribute('data-original-title', msg); + $(element).tooltip('show'); + element.setAttribute('data-original-title', tooltipOriginalTitle); + } + + if(ClipboardJS.isSupported()) { + $(document).ready(function() { + var copyButton = ""; + + $(".examples, div.sourceCode").addClass("hasCopyButton"); + + // Insert copy buttons: + $(copyButton).prependTo(".hasCopyButton"); + + // Initialize tooltips: + $('.btn-copy-ex').tooltip({container: 'body'}); + + // Initialize clipboard: + var clipboardBtnCopies = new ClipboardJS('[data-clipboard-copy]', { + text: function(trigger) { + return trigger.parentNode.textContent; + } + }); + + clipboardBtnCopies.on('success', function(e) { + changeTooltipMessage(e.trigger, 'Copied!'); + e.clearSelection(); + }); + + clipboardBtnCopies.on('error', function() { + changeTooltipMessage(e.trigger,'Press Ctrl+C or Command+C to copy'); + }); + }); + } +})(window.jQuery || window.$) diff --git a/docs/pkgdown.yml b/docs/pkgdown.yml new file mode 100644 index 0000000..648c2b3 --- /dev/null +++ b/docs/pkgdown.yml @@ -0,0 +1,6 @@ +pandoc: '2.6' +pkgdown: 1.3.0 +pkgdown_sha: ~ +articles: + mosaics: ../../../../Onedrive - LEGO/Documents/brickr/vignettes/mosaics.html + diff --git a/docs/reference/brickr-ggproto.html b/docs/reference/brickr-ggproto.html new file mode 100644 index 0000000..2757a65 --- /dev/null +++ b/docs/reference/brickr-ggproto.html @@ -0,0 +1,180 @@ + + + + + + + + +GeomBrick — CoordBrick • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    ggproto for brickr geoms

    + +
    + +
    draw_key_brick(data, params, size)
    +
    +GeomStud
    +
    +resizingTextGrob(...)
    +
    +drawDetails.resizingTextGrob(x, recording = TRUE)
    +
    +preDrawDetails.resizingTextGrob(x)
    +
    +postDrawDetails.resizingTextGrob(x)
    + +

    Format

    + +

    An object of class GeomStud (inherits from Geom, ggproto, gg) of length 5.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/bricks_from_coords.html b/docs/reference/bricks_from_coords.html new file mode 100644 index 0000000..cbcabe9 --- /dev/null +++ b/docs/reference/bricks_from_coords.html @@ -0,0 +1,215 @@ + + + + + + + + +Convert a data frame with x, y, & z coordinates & Color into bricks for 3D Model — bricks_from_coords • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert a data frame with x, y, & z coordinates & Color into bricks for 3D Model

    + +
    + +
    bricks_from_coords(coord_table, color_guide = lego_colors,
    +  increment_level = 0, max_level = Inf, increment_x = 0,
    +  max_x = Inf, increment_y = 0, max_y = Inf, exclude_color = NULL,
    +  exclude_level = NULL)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    coord_table

    A data frame of a 3D brick model design. Contains x, y, and z (vertical height) dimensions, as well as Color from official LEGO color names. See build_colors().

    increment_level

    Default '0'. Use in animations. Shift Level/z dimension by an integer.

    max_level

    Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off.

    increment_x

    Default '0'. Use in animations. Shift x dimension by an integer.

    max_x

    Default 'Inf'. Use in animations. Any x values above this value will be cut off.

    increment_y

    Default '0'. Use in animations. Shift y dimension by an integer.

    max_y

    Default 'Inf'. Use in animations. Any y values above this value will be cut off.

    exclude_color

    Numeric array of color ID numbers to exclude.

    exclude_level

    Numeric array of Level/z dimensions to exclude.

    + +

    Value

    + +

    A list with elements Img_lego to pass to collect_bricks().

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/bricks_from_excel.html b/docs/reference/bricks_from_excel.html new file mode 100644 index 0000000..6da6e36 --- /dev/null +++ b/docs/reference/bricks_from_excel.html @@ -0,0 +1,218 @@ + + + + + + + + +Convert an Excel brickr template into a 3D model. https://github.com/ryantimpe/brickr_toybox — bricks_from_excel • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert an Excel brickr template into a 3D model. https://github.com/ryantimpe/brickr_toybox

    + +
    + +
    bricks_from_excel(excel_table, repeat_levels = 1, increment_level = 0,
    +  max_level = Inf, increment_x = 0, max_x = Inf, increment_y = 0,
    +  max_y = Inf, exclude_color = NULL, exclude_level = NULL)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    excel_table

    Sheet imported from a brickr Excel template to build model. Contains stud placement and colors.

    repeat_levels

    How many times to repeat a level. Can save time in model planning. Default is 1.

    increment_level

    Default '0'. Use in animations. Shift Level/z dimension by an integer.

    max_level

    Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off.

    increment_x

    Default '0'. Use in animations. Shift x dimension by an integer.

    max_x

    Default 'Inf'. Use in animations. Any x values above this value will be cut off.

    increment_y

    Default '0'. Use in animations. Shift y dimension by an integer.

    max_y

    Default 'Inf'. Use in animations. Any y values above this value will be cut off.

    exclude_color

    Numeric array of color ID numbers to exclude.

    exclude_level

    Numeric array of Level/z dimensions to exclude.

    + +

    Value

    + +

    A list with elements Img_lego to pass to collect_bricks().

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/bricks_from_mosaic.html b/docs/reference/bricks_from_mosaic.html new file mode 100644 index 0000000..0081e67 --- /dev/null +++ b/docs/reference/bricks_from_mosaic.html @@ -0,0 +1,188 @@ + + + + + + + + +Convert image output from scale_image() to bricks — bricks_from_mosaic • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert image output from scale_image() to bricks

    + +
    + +
    bricks_from_mosaic(image_list, mosaic_height = 6, highest_el = "light")
    + +

    Arguments

    + + + + + + + + + + + + + + +
    image_list

    List output from collect_bricks() or image_to_bricks(). Contains an element Img_lego.

    mosaic_height

    Number of layers in the 3D image.

    highest_el

    Brick height is determined by brightness of color. Use highest_el = 'dark' for darkest bricks to have mosaic_height.

    + +

    Value

    + +

    A list with elements threed_elevation and threed_hillshade to created 3D mosiacs with the rayshader package.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/bricks_from_rayshader.html b/docs/reference/bricks_from_rayshader.html new file mode 100644 index 0000000..f10657e --- /dev/null +++ b/docs/reference/bricks_from_rayshader.html @@ -0,0 +1,194 @@ + + + + + + + + +Convert image output from scale_image() to bricks — bricks_from_rayshader • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert image output from scale_image() to bricks

    + +
    + +
    bricks_from_rayshader(hillshade, heightmap, max_height = 12,
    +  img_size = 48)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + +
    hillshade

    Same as rayshader::plot_3d(). Hillshade/image to be added to 3D surface map.

    heightmap

    Same as rayshader::plot_3d(). A two-dimensional matrix, where each entry in the matrix is the elevation at that point. All points are assumed to be evenly spaced.

    max_height

    Maximum height of plot in LEGO bricks or plates.

    img_size

    Size of output image in pixel, where one pixel = one 'brick'. Use a single value (e.g. 48) for a square image with 48 pixels on each side. +Use an array of two values for a rectangular image c(width, height).

    + +

    Value

    + +

    A list with elements threed_elevation and threed_hillshade to created 3D mosiacs with the rayshader package.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/bricks_from_table.html b/docs/reference/bricks_from_table.html new file mode 100644 index 0000000..b081480 --- /dev/null +++ b/docs/reference/bricks_from_table.html @@ -0,0 +1,223 @@ + + + + + + + + +Convert a data frame in 3D matrix format into bricks for 3D Model — bricks_from_table • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert a data frame in 3D matrix format into bricks for 3D Model

    + +
    + +
    bricks_from_table(matrix_table, color_guide = lego_colors,
    +  .re_level = TRUE, increment_level = 0, max_level = Inf,
    +  increment_x = 0, max_x = Inf, increment_y = 0, max_y = Inf,
    +  exclude_color = NULL, exclude_level = NULL)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    matrix_table

    A data frame of a 3D brick model desigh. Left-most column is level/height/z dimension, with rows as Y axis and columns as X axis. See example. Use tribble for ease.

    color_guide

    A data frame linking numeric .value in matrix_table to official LEGO color names. Defaults to data frame 'lego_colors'.

    .re_level

    Logical to reassign the Level/z dimension to layers in alphanumeric order. Set to FALSE to explicitly provide levels.

    increment_level

    Default '0'. Use in animations. Shift Level/z dimension by an integer.

    max_level

    Default 'Inf'. Use in animations. Any Level/z values above this value will be cut off.

    increment_x

    Default '0'. Use in animations. Shift x dimension by an integer.

    max_x

    Default 'Inf'. Use in animations. Any x values above this value will be cut off.

    increment_y

    Default '0'. Use in animations. Shift y dimension by an integer.

    max_y

    Default 'Inf'. Use in animations. Any y values above this value will be cut off.

    exclude_color

    Numeric array of color ID numbers to exclude.

    exclude_level

    Numeric array of Level/z dimensions to exclude.

    + +

    Value

    + +

    A list with elements Img_lego to pass to collect_bricks().

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_bricks.html b/docs/reference/build_bricks.html new file mode 100644 index 0000000..366cbd0 --- /dev/null +++ b/docs/reference/build_bricks.html @@ -0,0 +1,202 @@ + + + + + + + + +Build 3D brick model with rayshader. — build_bricks • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Build 3D brick model with rayshader.

    + +
    + +
    build_bricks(brick_list, brick_type = "brick", brick_res = "sd",
    +  view_levels = NULL, solidcolor = "#a3a2a4", ...)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    brick_list

    List output from collect_bricks(). Contains an element Img_lego.

    brick_type

    Type of brick to use. Default is 'brick'. Other option is 'plate', which is 1/3 the height of a brick.

    brick_res

    Resolution, expressed at number of pixels on one side of a 1x1 brick. Defaults to 'sd' (15px). Use 'hd' for 30px per brick, and 'uhd' for 60px. +Enter a value for a custom resolution. High resolutions take longer to render.

    view_levels

    Numeric array of Levels/z values to display. Leave as NULL to include all.

    solidcolor

    Hex color of mosaic base. Only renders on bottom.

    ...

    All other inputs from rayshader::plot_3d() EXCEPT hillshade, soliddepth, zscale, and shadow.

    + +

    Value

    + +

    3D brick model rendered in the 'rgl' package.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_colors-1.png b/docs/reference/build_colors-1.png new file mode 100644 index 0000000..3398800 Binary files /dev/null and b/docs/reference/build_colors-1.png differ diff --git a/docs/reference/build_colors.html b/docs/reference/build_colors.html new file mode 100644 index 0000000..920e175 --- /dev/null +++ b/docs/reference/build_colors.html @@ -0,0 +1,200 @@ + + + + + + + + +Available brick colors — build_colors • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Generates a plot of available brick colors. Use .names_only = TRUE to get a list of color names.

    + +
    + +
    build_colors(.names_only = FALSE)
    + +

    Arguments

    + + + + + + +
    .names_only

    Return an array of the 41 brick color names. Does not plot.

    + +

    Value

    + +

    A table and ggplot of brick colors & ID numbers.

    + + +

    Examples

    +
    #Generate plot of colors +build_colors()
    #> Use View(lego_colors) to see these in a table format.
    +#Print list of colors +build_colors(TRUE)
    #> [1] "White" "Brick yellow" "Bright red" +#> [4] "Bright blue" "Bright yellow" "Black" +#> [7] "Dark green" "Reddish brown" "Medium stone grey" +#> [10] "Dark stone grey" "Nougat" "Bright green" +#> [13] "Medium blue" "Bright orange" "Br. yellowish green" +#> [16] "Earth blue" "Earth green" "Dark red" +#> [19] "Bright purple" "Light purple" "Medium azur" +#> [22] "Medium lavender" "Dark orange" "Bright bluish green" +#> [25] "Bright reddish violet" "Sand blue" "Sand yellow" +#> [28] "Sand green" "Flame yellowish orange" "Light royal blue" +#> [31] "Cool yellow" "Medium lilac" "Light nougat" +#> [34] "Dark brown" "Medium nougat" "Dark azur" +#> [37] "Aqua" "Lavender" "Spring yellowish green" +#> [40] "Olive green" "Vibrant coral"
    +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_instructions.html b/docs/reference/build_instructions.html new file mode 100644 index 0000000..c16cacf --- /dev/null +++ b/docs/reference/build_instructions.html @@ -0,0 +1,178 @@ + + + + + + + + +Create instruction manual for 2D image mosaics — build_instructions • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Create instruction manual for 2D image mosaics

    + +
    + +
    build_instructions(image_list, num_steps = 6)
    + +

    Arguments

    + + + + + + + + + + +
    image_list

    List output from collect_bricks() or image_to_bricks(). Contains an element Img_lego.

    num_steps

    Number of discrete steps in instruction manual

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_mosaic.html b/docs/reference/build_mosaic.html new file mode 100644 index 0000000..1239c96 --- /dev/null +++ b/docs/reference/build_mosaic.html @@ -0,0 +1,178 @@ + + + + + + + + +Display 2D mosaic output as a plot image — build_mosaic • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Display 2D mosaic output as a plot image

    + +
    + +
    build_mosaic(image_list, title = NULL)
    + +

    Arguments

    + + + + + + + + + + +
    image_list

    List output from collect_bricks() or image_to_bricks(). Contains an element Img_lego.

    title

    Optional title to include above plotted mosaic.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_pieces.html b/docs/reference/build_pieces.html new file mode 100644 index 0000000..5c7764e --- /dev/null +++ b/docs/reference/build_pieces.html @@ -0,0 +1,180 @@ + + + + + + + + +Graphically display required bricks. — build_pieces • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Graphically display required bricks.

    + +
    + +
    build_pieces(image_list)
    + +

    Arguments

    + + + + + + +
    image_list

    List output from collect_bricks() or image_to_bricks(). Contains an element Img_lego.

    + +

    Value

    + +

    Plot object of required bricks by color and size.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/build_themes-1.png b/docs/reference/build_themes-1.png new file mode 100644 index 0000000..0825aff Binary files /dev/null and b/docs/reference/build_themes-1.png differ diff --git a/docs/reference/build_themes-2.png b/docs/reference/build_themes-2.png new file mode 100644 index 0000000..18bb6c9 Binary files /dev/null and b/docs/reference/build_themes-2.png differ diff --git a/docs/reference/build_themes.html b/docs/reference/build_themes.html new file mode 100644 index 0000000..6ff2a53 --- /dev/null +++ b/docs/reference/build_themes.html @@ -0,0 +1,196 @@ + + + + + + + + +Available brick themes for scale_fill_brick() — build_themes • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Generates a plot of available brick themes.

    + +
    + +
    build_themes(show_themes = "all", .names_only = FALSE)
    + +

    Arguments

    + + + + + + + + + + +
    .names_only

    Logical. Return an array of the theme names. Does not plot.

    show_theme

    Defaults to "all". Pass an array of theme names to only plot a subset.

    + +

    Value

    + +

    A table and ggplot of brick colors & ID numbers.

    + + +

    Examples

    +
    #Generate plot of themes +build_themes()
    build_themes(c("ducks", "ocean", "space"))
    +#Print list of themes +build_themes(.names_only = TRUE)
    #> [1] "classic" "city" "duplo" "elves" +#> [5] "friends" "hp" "jurassic" "movie" +#> [9] "ninja" "superhero" "sw_light" "sw_dark" +#> [13] "classy" "blue" "ducks" "ocean" +#> [17] "rainbow7" "rainbow13" "doublerainbow" "space" +#> [21] "80s"
    +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/collect_bricks.html b/docs/reference/collect_bricks.html new file mode 100644 index 0000000..ac23e63 --- /dev/null +++ b/docs/reference/collect_bricks.html @@ -0,0 +1,184 @@ + + + + + + + + +Collect legoize image from individual bricks into grouped bricks. — collect_bricks • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Collect legoize image from individual bricks into grouped bricks.

    + +
    + +
    collect_bricks(image_list, use_bricks = NULL)
    + +

    Arguments

    + + + + + + + + + + +
    image_list

    List output from legoize(). Contains an element Img_lego.

    use_bricks

    Array of brick sizes to use in mosaic. Defaults to c('4x2', '2x2', '3x1', '2x1', '1x1')`.

    + +

    Value

    + +

    A list with element Img_bricks containing a data frame of the x- & y-coordinates, R, G, B channels, and brick ID. Other helper elements.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/coord_brick-1.png b/docs/reference/coord_brick-1.png new file mode 100644 index 0000000..2b713aa Binary files /dev/null and b/docs/reference/coord_brick-1.png differ diff --git a/docs/reference/coord_brick-2.png b/docs/reference/coord_brick-2.png new file mode 100644 index 0000000..42d28f7 Binary files /dev/null and b/docs/reference/coord_brick-2.png differ diff --git a/docs/reference/coord_brick.html b/docs/reference/coord_brick.html new file mode 100644 index 0000000..0f9715f --- /dev/null +++ b/docs/reference/coord_brick.html @@ -0,0 +1,213 @@ + + + + + + + + +Cartesian coordinates for bricks — coord_brick • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    A fixed scale coordinate system that ensures correct brick proportions are maintained regardless of device size. +Use coord_brick_flip() for horizontal bars.

    + +
    + +
    coord_brick(xlim = NULL, ylim = NULL, expand = TRUE, clip = "on")
    +
    +coord_brick_flip(xlim = NULL, ylim = NULL, expand = TRUE,
    +  clip = "on")
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + +
    xlim

    Limits for the x and y axes.

    ylim

    Limits for the x and y axes.

    expand

    If TRUE, the default, adds a small expansion factor to +the limits to ensure that data and axes don't overlap. If FALSE, +limits are taken exactly from the data or xlim/ylim.

    clip

    Should drawing be clipped to the extent of the plot panel? A +setting of "on" (the default) means yes, and a setting of "off" +means no. In most cases, the default of "on" should not be changed, +as setting clip = "off" can cause unexpected results. It allows +drawing of data points anywhere on the plot, including in the plot margins. If +limits are set via xlim and ylim and some data points fall outside those +limits, then those data points may show up in places such as the axes, the +legend, the plot title, or the plot margins.

    + + +

    Examples

    +
    #geom_brick_col should be used in conjunction with other brickr charting functions, especially coord_brick. +df <- data.frame(trt = c("a", "b", "c"), outcome = c(2.3, 1.9, 3.2)) +ggplot(df, aes(trt, outcome)) + + geom_brick_col(aes(fill = trt)) + + coord_brick()
    + #horizontal bars +ggplot(df, aes(trt, outcome)) + + geom_brick_col(aes(fill = trt)) + + coord_brick_flip()
    +
    +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/figures/logo.png b/docs/reference/figures/logo.png new file mode 100644 index 0000000..8babe9f Binary files /dev/null and b/docs/reference/figures/logo.png differ diff --git a/docs/reference/geom_brick_col-1.png b/docs/reference/geom_brick_col-1.png new file mode 100644 index 0000000..6fff663 Binary files /dev/null and b/docs/reference/geom_brick_col-1.png differ diff --git a/docs/reference/geom_brick_col-2.png b/docs/reference/geom_brick_col-2.png new file mode 100644 index 0000000..561299a Binary files /dev/null and b/docs/reference/geom_brick_col-2.png differ diff --git a/docs/reference/geom_brick_col.html b/docs/reference/geom_brick_col.html new file mode 100644 index 0000000..fd3934f --- /dev/null +++ b/docs/reference/geom_brick_col.html @@ -0,0 +1,267 @@ + + + + + + + + +Bar charts with bricks — geom_brick_col • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    geom_brick_col() is the brickr version of ggplot2::geom_col(). +Bar height is determined by values in the data using the y aesthetic. With the exception of fill, aesthetics available in ggplot2::geom_col() are generally not enabled here.

    + +
    + +
    geom_brick_col(mapping = NULL, data = NULL, position = "dodge",
    +  two_knob = TRUE, split_bricks = TRUE, min_radius_for_text = 0.02,
    +  label = "brickr", label_scale = 1, ..., width = NULL,
    +  na.rm = FALSE, show.legend = NA, inherit.aes = TRUE)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    mapping

    Set of aesthetic mappings created by aes() or +aes_(). If specified and inherit.aes = TRUE (the +default), it is combined with the default mapping at the top level of the +plot. You must supply mapping if there is no plot mapping.

    data

    The data to be displayed in this layer. There are three +options:

    +

    If NULL, the default, the data is inherited from the plot +data as specified in the call to ggplot().

    +

    A data.frame, or other object, will override the plot +data. All objects will be fortified to produce a data frame. See +fortify() for which variables will be created.

    +

    A function will be called with a single argument, +the plot data. The return value must be a data.frame, and +will be used as the layer data.

    position

    It it not recommended to use position = "stack".

    two_knob

    Logical. Each bar is two knobs / studs wide. When rendering many x values, set to FALSE.

    split_bricks

    Logical. For simpler bars, do not split into individual bricks. Knobs still render.

    min_radius_for_text

    Knob radius as a percentage of view port. If the calculated radius is lower than this value, embossed label will not appear in knobs.

    label

    Character string to include as embossed text inside brick knobs. Maximum 6 characters.

    label_scale

    Scale text size of label as a percentage. +Sizing for the embossed text can be off. A best attempt at the text size is calculated from the device size. Zooming a plot in the RStudio window will not update the text size. +If the automated size doesn't look correct after rendering the chart, use this scale.

    ...

    Other arguments passed on to layer(). These are +often aesthetics, used to set an aesthetic to a fixed value, like +colour = "red" or size = 3. They may also be parameters +to the paired geom/stat.

    width

    Bar width. By default, set to 90% of the resolution of the data.

    na.rm

    If FALSE, the default, missing values are removed with +a warning. If TRUE, missing values are silently removed.

    show.legend

    logical. Should this layer be included in the legends? +NA, the default, includes if any aesthetics are mapped. +FALSE never includes, and TRUE always includes. +It can also be a named logical vector to finely select the aesthetics to +display.

    inherit.aes

    If FALSE, overrides the default aesthetics, +rather than combining with them. This is most useful for helper functions +that define both data and aesthetics and shouldn't inherit behaviour from +the default plot specification, e.g. borders().

    + + +

    Examples

    +
    #geom_brick_col should be used in conjunction with other brickr charting functions, especially coord_brick. +df <- data.frame(trt = c("a", "b", "c"), outcome = c(2.3, 1.9, 3.2)) +ggplot(df, aes(trt, outcome)) + + geom_brick_col() + + coord_brick()
    +#For official LEGO colors, use with scale_fill_brick and theme_brick. +ggplot(df, aes(trt, outcome)) + + geom_brick_col(aes(fill = trt)) + + scale_fill_brick() + + coord_brick() + + theme_brick()
    +
    +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/geom_brick_point.html b/docs/reference/geom_brick_point.html new file mode 100644 index 0000000..b9e875b --- /dev/null +++ b/docs/reference/geom_brick_point.html @@ -0,0 +1,231 @@ + + + + + + + + +ggplot2 Points, as Bricks — geom_brick_point • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    geom_point, except points look like LEGO(R) studs

    + +
    + +
    geom_brick_point(mapping = NULL, data = NULL, stat = "identity",
    +  position = "identity", ..., label = "LEGO",
    +  simplified_threshold = 24, size = 1, stud_scale = 6/5,
    +  linejoin = "mitre", na.rm = FALSE, show.legend = NA,
    +  inherit.aes = TRUE)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    mapping

    Set of aesthetic mappings created by aes() or +aes_(). If specified and inherit.aes = TRUE (the +default), it is combined with the default mapping at the top level of the +plot. You must supply mapping if there is no plot mapping.

    data

    The data to be displayed in this layer. There are three +options:

    +

    If NULL, the default, the data is inherited from the plot +data as specified in the call to ggplot().

    +

    A data.frame, or other object, will override the plot +data. All objects will be fortified to produce a data frame. See +fortify() for which variables will be created.

    +

    A function will be called with a single argument, +the plot data. The return value must be a data.frame, and +will be used as the layer data.

    stat

    The statistical transformation to use on the data for this +layer, as a string.

    position

    Position adjustment, either as a string, or the result of +a call to a position adjustment function.

    ...

    Other arguments passed on to layer(). These are +often aesthetics, used to set an aesthetic to a fixed value, like +colour = "red" or size = 3. They may also be parameters +to the paired geom/stat.

    na.rm

    If FALSE, the default, missing values are removed with +a warning. If TRUE, missing values are silently removed.

    show.legend

    logical. Should this layer be included in the legends? +NA, the default, includes if any aesthetics are mapped. +FALSE never includes, and TRUE always includes. +It can also be a named logical vector to finely select the aesthetics to +display.

    inherit.aes

    If FALSE, overrides the default aesthetics, +rather than combining with them. This is most useful for helper functions +that define both data and aesthetics and shouldn't inherit behaviour from +the default plot specification, e.g. borders().

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/geom_brick_rect.html b/docs/reference/geom_brick_rect.html new file mode 100644 index 0000000..a569e0e --- /dev/null +++ b/docs/reference/geom_brick_rect.html @@ -0,0 +1,168 @@ + + + + + + + + +ggplot2 Bar Charts as Bricks — geom_brick_rect • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    geom_rect, except bars look like LEGO(R) bricks.

    + +
    + +
    geom_brick_rect(mapping = NULL, data = NULL, stat = "identity",
    +  position = "identity", ..., label = "brickr",
    +  simplified_threshold = 24 * 24, label_scale = 1, use_bricks = NULL,
    +  linejoin = "mitre", na.rm = FALSE, show.legend = NA,
    +  inherit.aes = TRUE)
    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/image_to_mosaic.html b/docs/reference/image_to_mosaic.html new file mode 100644 index 0000000..fb6f7ae --- /dev/null +++ b/docs/reference/image_to_mosaic.html @@ -0,0 +1,224 @@ + + + + + + + + +Convert image raster array to a LEGO-esque mosaic. Wrapper function. — image_to_mosaic • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert image raster array to a LEGO-esque mosaic. Wrapper function.

    + +
    + +
    image_to_mosaic(img, img_size = 48, color_table = NULL,
    +  method = "cie94", color_palette = c("universal", "generic",
    +  "special"), dithering = FALSE, contrast = 1, use_bricks = NULL,
    +  brightness = 1, warhol = 1:3)
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    img

    Image to convert into mosaic. Usually from jpeg::readJPEG() or png::readPNG().

    img_size

    Size of output image in pixel, where one pixel = one 'brick'. Use a single value (e.g. 48) for a square image with 48 pixels on each side. +Use an array of two values for a rectangular image c(width, height).

    color_table

    Defaults to lego_colors. Data frame of brick colors to map onto image. Must contain Name and R, G, B channels. +See attached data lego_colors as examples.

    method

    The method to use for comparison. Either 'brickr_classic', 'euclidean', 'cie1976', 'cie94', 'cie2000', or 'cmc'. +'brickr_classic' is an explicit euclidean distance formula, but yield different results than 'euclidean' in farver. +See farver::compare_colour.

    color_palette

    Brick color rarity to use. Defaults to all colors: 'universal' (most common), 'generic', and 'special' (least common). This is useful when trying to build the mosaic out of real bricks. +Use "bw" for only grayscale bricks. Ignored if a color_table is supplied.

    dithering

    Improves color of large, photo-realistic mosaics.

    contrast

    For theme = "bw". A value >1 will increase the contrast of the image while a positive value <1 will decrease the contrast.

    use_bricks

    Array of brick sizes to use in mosaic. Defaults to c('4x2', '2x2', '3x1', '2x1', '1x1')`.

    brightness

    A value >1 will increase the brightness of the image while a positive value <1 will decrease the brightness.

    warhol

    Array of values c(1, 2, 3) associated with R, G, B color channels. Swap values in array to swap color channels for a fun visual effect.

    + +

    Value

    + +

    A list with element Img_lego containing a data frame of the x- & y-coordinates, R, G, B channels, and mapped color of each brick (pixel).

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/image_to_scaled.html b/docs/reference/image_to_scaled.html new file mode 100644 index 0000000..3cac776 --- /dev/null +++ b/docs/reference/image_to_scaled.html @@ -0,0 +1,192 @@ + + + + + + + + +Scale an image raster array to a small number of pixels. Process into a data frame. — image_to_scaled • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Scale an image raster array to a small number of pixels. Process into a data frame.

    + +
    + + +

    Arguments

    + + + + + + + + + + + + + + + + + + +
    image

    A raster array from an image.

    img_size

    Size of output image in pixel, where one pixel = one 'brick'. Use a single value (e.g. 48) for a square image with 48 pixels on each side. +Use an array of two values for a rectangular image c(width, height).

    brightness

    A value >1 will increase the brightness of the image while a positive value <1 will decrease the brightness.

    warhol

    Array of values c(1, 2, 3) associated with R, G, B color channels. Swap values in array to swap color channels for a fun visual effect.

    + +

    Value

    + +

    A list with element Img_scaled containing a data frame of the x- & y-coordinates, R, G, B channels, and hex color of each brick (pixel).

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/index.html b/docs/reference/index.html new file mode 100644 index 0000000..d1fecde --- /dev/null +++ b/docs/reference/index.html @@ -0,0 +1,314 @@ + + + + + + + + +Function reference • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +

    All functions

    +

    +
    +

    draw_key_brick() GeomStud resizingTextGrob() drawDetails.resizingTextGrob() preDrawDetails.resizingTextGrob() postDrawDetails.resizingTextGrob()

    +

    GeomBrick

    +

    bricks_from_coords()

    +

    Convert a data frame with x, y, & z coordinates & Color into bricks for 3D Model

    +

    bricks_from_excel()

    +

    Convert an Excel brickr template into a 3D model. https://github.com/ryantimpe/brickr_toybox

    +

    bricks_from_mosaic()

    +

    Convert image output from scale_image() to bricks

    +

    bricks_from_rayshader()

    +

    Convert image output from scale_image() to bricks

    +

    bricks_from_table()

    +

    Convert a data frame in 3D matrix format into bricks for 3D Model

    +

    build_bricks()

    +

    Build 3D brick model with rayshader.

    +

    build_colors()

    +

    Available brick colors

    +

    build_instructions()

    +

    Create instruction manual for 2D image mosaics

    +

    build_mosaic()

    +

    Display 2D mosaic output as a plot image

    +

    build_pieces()

    +

    Graphically display required bricks.

    +

    build_themes()

    +

    Available brick themes for scale_fill_brick()

    +

    collect_bricks()

    +

    Collect legoize image from individual bricks into grouped bricks.

    +

    coord_brick() coord_brick_flip()

    +

    Cartesian coordinates for bricks

    +

    geom_brick_col()

    +

    Bar charts with bricks

    +

    geom_brick_point()

    +

    ggplot2 Points, as Bricks

    +

    geom_brick_rect()

    +

    ggplot2 Bar Charts as Bricks

    +

    image_to_mosaic()

    +

    Convert image raster array to a LEGO-esque mosaic. Wrapper function.

    +

    image_to_scaled

    +

    Scale an image raster array to a small number of pixels. Process into a data frame.

    +

    layer_from_bricks()

    +

    Helper function to convert a level from a 3D model into a rayshader-friendly object.

    +

    scaled_to_colors

    +

    Convert image output from scale_image() to bricks

    +

    scale_fill_brick()

    +

    Color scales for bricks

    +

    table_pieces()

    +

    Generate required bricks as a data frame.

    +

    theme_brick()

    +

    Brick color themes

    +
    + + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/layer_from_bricks.html b/docs/reference/layer_from_bricks.html new file mode 100644 index 0000000..4c455a9 --- /dev/null +++ b/docs/reference/layer_from_bricks.html @@ -0,0 +1,194 @@ + + + + + + + + +Helper function to convert a level from a 3D model into a rayshader-friendly object. — layer_from_bricks • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Helper function to convert a level from a 3D model into a rayshader-friendly object.

    + +
    + +
    layer_from_bricks(brick_list, brick_type = "brick", lev = 1,
    +  brick_res = "sd")
    + +

    Arguments

    + + + + + + + + + + + + + + + + + + +
    brick_list

    List output from table_to_bricks(). Contains an element Img_lego.

    brick_type

    Type of brick to use. Default is 'brick'. Other option is 'plate', which is 1/3 the height of a brick.

    lev

    z-level of 3D model

    brick_res

    Resolution, expressed at number of pixels on one side of a 1x1 brick. Defaults to 'sd' (15px). Use 'hd' for 30px per brick, and 'uhd' for 60px. +Enter a value for a custom resolution. High resolutions take longer to render.

    + +

    Value

    + +

    A list with elements threed_elevation and threed_hillshade to created 3D mosiacs with the rayshader package.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/pipe.html b/docs/reference/pipe.html new file mode 100644 index 0000000..477a51c --- /dev/null +++ b/docs/reference/pipe.html @@ -0,0 +1,164 @@ + + + + + + + + +Pipe operator — %>% • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    See magrittr::%>% for details.

    + +
    + +
    lhs %>% rhs
    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/scale_fill_brick-1.png b/docs/reference/scale_fill_brick-1.png new file mode 100644 index 0000000..d371e1f Binary files /dev/null and b/docs/reference/scale_fill_brick-1.png differ diff --git a/docs/reference/scale_fill_brick-2.png b/docs/reference/scale_fill_brick-2.png new file mode 100644 index 0000000..b3f9234 Binary files /dev/null and b/docs/reference/scale_fill_brick-2.png differ diff --git a/docs/reference/scale_fill_brick.html b/docs/reference/scale_fill_brick.html new file mode 100644 index 0000000..74cae12 --- /dev/null +++ b/docs/reference/scale_fill_brick.html @@ -0,0 +1,237 @@ + + + + + + + + +Color scales for bricks — scale_fill_brick • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    brickr counterpart to ggplot2::scale_fill_discrete() to map bar colors to the palette of LEGO mold colors.

    + +
    + +
    scale_fill_brick(brick_theme = "classic", ...)
    + +

    Arguments

    + + + + + + + + + + +
    brick_theme

    Color palette for bricks. Same as brickr::theme_brick(). Options include: + c("classic", "hp", "sw_light", "sw_dark", "friends", "elves", +"ninja", "classy", "city", "ocean", "movie", "space", +"jurassic", "duplo", "superhero", + "rainbow7", "rainbow13", "doublerainbow", "blue").

    ...

    Arguments passed on to discrete_scale

    +
    palette

    A palette function that when called with a single integer +argument (the number of levels in the scale) returns the values that +they should take.

    +
    breaks

    One of: +

      +
    • NULL for no breaks

    • +
    • waiver() for the default breaks computed by the +transformation object

    • +
    • A character vector of breaks

    • +
    • A function that takes the limits as input and returns breaks +as output

    • +

    +
    limits

    A character vector that defines possible values of the scale +and their order.

    +
    drop

    Should unused factor levels be omitted from the scale? +The default, TRUE, uses the levels that appear in the data; +FALSE uses all the levels in the factor.

    +
    na.translate

    Unlike continuous scales, discrete scales can easily show +missing values, and do so by default. If you want to remove missing values +from a discrete scale, specify na.translate = FALSE.

    +
    na.value

    If na.translate = TRUE, what value aesthetic +value should missing be displayed as? Does not apply to position scales +where NA is always placed at the far right.

    +
    scale_name

    The name of the scale

    +
    name

    The name of the scale. Used as the axis or legend title. If +waiver(), the default, the name of the scale is taken from the first +mapping used for that aesthetic. If NULL, the legend title will be +omitted.

    +
    labels

    One of: +

      +
    • NULL for no labels

    • +
    • waiver() for the default labels computed by the +transformation object

    • +
    • A character vector giving labels (must be same length as breaks)

    • +
    • A function that takes the breaks as input and returns labels +as output

    • +

    +
    guide

    A function used to create a guide or its name. See +guides() for more info.

    +
    super

    The super class to use for the constructed scale

    +
    + + +

    Examples

    +
    df <- data.frame(trt = c("a", "b", "c"), outcome = c(2.3, 1.9, 3.2)) +p <- ggplot(df, aes(trt, outcome)) + + geom_brick_col(aes(fill = trt)) + + coord_brick() + +p + scale_fill_brick()
    +#Select a brick_theme and use with theme_brick() +tm <- "hp" +p + + scale_fill_brick(tm) + + theme_brick(tm)
    +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/scaled_to_colors.html b/docs/reference/scaled_to_colors.html new file mode 100644 index 0000000..aa917a2 --- /dev/null +++ b/docs/reference/scaled_to_colors.html @@ -0,0 +1,203 @@ + + + + + + + + +Convert image output from scale_image() to bricks — scaled_to_colors • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Convert image output from scale_image() to bricks

    + +
    + + +

    Arguments

    + + + + + + + + + + + + + + + + + + + + + + + + + + +
    image_list

    List output from scale_image(). Contains an element Img_scaled.

    method

    The method to use for comparison. Either 'brickr_classic', 'euclidean', 'cie1976', 'cie94', 'cie2000', or 'cmc'. +'brickr_classic' is an explicit euclidean distance formula, but yield different results than 'euclidean' in farver. +See farver::compare_colour.

    color_table

    Defaults to lego_colors. Data frame of brick colors to map onto image. Must contain Name and R, G, B channels. +See attached data lego_colors as examples.

    color_palette

    Brick color rarity to use. Defaults to all colors: 'universal' (most common), 'generic', and 'special' (least common). This is useful when trying to build the mosaic out of real bricks. +Use "bw" for only grayscale bricks. Ignored if a color_table is supplied.

    dithering

    Improves color of large, photo-realistic mosaics.

    contrast

    For color_palette = "bw". A value >1 will increase the contrast of the image while a positive value <1 will decrease the contrast.

    + +

    Value

    + +

    A list with element Img_lego containing a data frame of the x- & y-coordinates, R, G, B channels, and mapped color of each brick (pixel).

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/table_pieces.html b/docs/reference/table_pieces.html new file mode 100644 index 0000000..ea411af --- /dev/null +++ b/docs/reference/table_pieces.html @@ -0,0 +1,180 @@ + + + + + + + + +Generate required bricks as a data frame. — table_pieces • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Generate required bricks as a data frame.

    + +
    + +
    table_pieces(image_list)
    + +

    Arguments

    + + + + + + +
    image_list

    List output from collect_bricks() or image_to_bricks(). Contains an element Img_lego.

    + +

    Value

    + +

    Data frame of piece counts by LEGO color name and size.

    + + +
    + +
    + +
    + + +
    +

    Site built with pkgdown 1.3.0.

    +
    +
    +
    + + + + + + diff --git a/docs/reference/theme_brick.html b/docs/reference/theme_brick.html new file mode 100644 index 0000000..d93b952 --- /dev/null +++ b/docs/reference/theme_brick.html @@ -0,0 +1,164 @@ + + + + + + + + +Brick color themes — theme_brick • brickr + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
    +
    + + + +
    + +
    +
    + + +
    + +

    Brick color themes

    + +
    + +
    theme_brick(brick_theme = "classic")
    + + +
    + +
    + + +
    + + + + + + diff --git a/pkgdown/favicon/apple-touch-icon-120x120.png b/pkgdown/favicon/apple-touch-icon-120x120.png new file mode 100644 index 0000000..8d0915d Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon-120x120.png differ diff --git a/pkgdown/favicon/apple-touch-icon-152x152.png b/pkgdown/favicon/apple-touch-icon-152x152.png new file mode 100644 index 0000000..6c99084 Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon-152x152.png differ diff --git a/pkgdown/favicon/apple-touch-icon-180x180.png b/pkgdown/favicon/apple-touch-icon-180x180.png new file mode 100644 index 0000000..da1ddc2 Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon-180x180.png differ diff --git a/pkgdown/favicon/apple-touch-icon-60x60.png b/pkgdown/favicon/apple-touch-icon-60x60.png new file mode 100644 index 0000000..9596eec Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon-60x60.png differ diff --git a/pkgdown/favicon/apple-touch-icon-76x76.png b/pkgdown/favicon/apple-touch-icon-76x76.png new file mode 100644 index 0000000..47edb6f Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon-76x76.png differ diff --git a/pkgdown/favicon/apple-touch-icon.png b/pkgdown/favicon/apple-touch-icon.png new file mode 100644 index 0000000..ab3f7d4 Binary files /dev/null and b/pkgdown/favicon/apple-touch-icon.png differ diff --git a/pkgdown/favicon/favicon-16x16.png b/pkgdown/favicon/favicon-16x16.png new file mode 100644 index 0000000..409a3d7 Binary files /dev/null and b/pkgdown/favicon/favicon-16x16.png differ diff --git a/pkgdown/favicon/favicon-32x32.png b/pkgdown/favicon/favicon-32x32.png new file mode 100644 index 0000000..b03ddf1 Binary files /dev/null and b/pkgdown/favicon/favicon-32x32.png differ diff --git a/pkgdown/favicon/favicon.ico b/pkgdown/favicon/favicon.ico new file mode 100644 index 0000000..a3762d4 Binary files /dev/null and b/pkgdown/favicon/favicon.ico differ diff --git a/vignettes/mosaics.Rmd b/vignettes/mosaics.Rmd index 51a2202..fcee136 100644 --- a/vignettes/mosaics.Rmd +++ b/vignettes/mosaics.Rmd @@ -1,5 +1,5 @@ --- -title: "mosaics" +title: "Mosaics with brickr" output: rmarkdown::html_vignette vignette: > %\VignetteIndexEntry{mosaics} @@ -14,6 +14,140 @@ knitr::opts_chunk$set( ) ``` -```{r setup} +```{r setup, include=FALSE} library(brickr) ``` + +## Getting started + +You can generate a brickr mosaic object from an image using `brickr::image_to_mosaic()`. Pass this object to `build_mosaic()` to construct a visualization of the mosaic. + +![](../Images/mf_unicorn.PNG){ width='250px' } + +```{r g1} +mosaic <- png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic() + +mosaic %>% build_mosaic() +``` + +The default is to create a mosaic with 48 knobs (brick studs) on each side. Change this using the `img_size` input. A single value will create a square mosaic, while an array of two values represent the width and length. + +```{r g2} +png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(img_size = 32) %>% + build_mosaic() +``` + +## Colors + +A key feature in `image_to_mosaic()` is the conversion of the original image into colors produced by LEGO. The default is to map each individual pixel to any of the 41 flat colors currently used for brick production using the [CIE94](https://en.wikipedia.org/wiki/Color_difference#CIE94) algorithm. These defaults can be changed. + +### Color palettes + +There are currently 2 main ways to control the color palettes to build mosaics in brickr. + + - The `color_palette` input takes a list of pre-defined palettes to create the mosaic. + - The `color_table` input can take a data frame of specific colors. Usually a subset of the included `lego_colors` table. + +#### Default color palettes + +Each of the 41 colors belongs to one of three categories: + + - 'universal' colors are the most common. This list includes white/black/grays/brown and the classic yellow, red, blue, and green colors. All brick sizes should be readily available in these colors. + - 'generic' colors are commonly used in LEGO products, though it might be more difficult to find every brick in these colors. + - 'special' colors are typically reserved for certain products and it's likely that bricks might not be actively produced in these colors. + +Use the `color_palette` input in the `image_to_mosaic()` function to limit the bricks used to any combination of these three categories. + +```{r c_palettes, fig.width=6, fig.height=4} +p1 <- png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32, color_palette = c('universal', 'generic')) %>% + build_mosaic(title = "universal & generic") + +p2 <- png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32, color_palette = c('universal')) %>% + build_mosaic(title = "universal") + +gridExtra::grid.arrange(p1, p2, layout_matrix = matrix(c(1,2), ncol=2)) + +``` + +#### Grayscale + +For grayscale or black and white mosaics, use `color_palette = 'bw'`. This creates the mosaic by measuring the brightness of each pixel in the image and mapping it one of the four shades of gray. Use the contrast input to adjust the relative brightness of the pixels. + +```{r c_bw} +png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32, color_palette = 'bw', contrast = 1.1)%>% + build_mosaic() +``` + +#### Custom color palettes + +With the `color_table` input, it is possible to restrict the colors in the mosaic to a custom palette. + +```{r c_custom} +#Remove blue and azure colors from lego_colors +lego_colors_wo_blue <- lego_colors %>% + dplyr::filter(!grepl("blue|azur", tolower(Color))) + +png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32, color_table = lego_colors_wo_blue)%>% + build_mosaic(title = "Mosaic without blue or azur") +``` + +### Color matching + +brickr uses the [`farver`](https://cran.r-project.org/web/packages/farver/index.html) package to match image colors to the subset of LEGO colors. Technical details of the different algorithms can be found on [Wikipedia](https://en.wikipedia.org/wiki/Color_difference). + +The default algorithm is 'cie94', though the other farver options are available using the `method` input. The farver 'euclidean' is not very accurate, so 'brickr_classic' returns a manually calculated version for Euclidean RGB distance matching. + +```{r c_methods, fig.height=5, fig.width=5} +c("cie94", "cie2000", "euclidean", "brickr_classic") %>% + purrr::map(~png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(24, method =.x) %>% + build_mosaic(title = .x )) -> mosaics_by_method + +gridExtra::grid.arrange(grobs = mosaics_by_method, layout_matrix =rbind(c(1,2),c(3,4))) + +``` + +### Dithering + +When rendering a mosaic from a photographic with many shades of similar colors, using [dithering](https://en.wikipedia.org/wiki/Floyd%E2%80%93Steinberg_dithering) by setting `dithering = TRUE` will help to add texture to the mosaic and avoid large areas of the same color. This works particularly well for large mosaics, but is purely a stylist preference. + +```{r c_dither, fig.width=6, fig.height=4} +c(FALSE, TRUE) %>% + purrr::map(~jpeg::readJPEG("../Images/goldengirls.JPG") %>% + image_to_mosaic(dithering = .x) %>% + build_mosaic(title = paste("dithering =", .x))) -> mosaics_by_dither + +gridExtra::grid.arrange(grobs = mosaics_by_dither, layout_matrix = matrix(c(1,2), ncol=2)) +``` + +### Other color options + +The input `brightness` can be used to scale up or down the RGB values of the image before color matching. The default is 1. + +Use the `warhol` input to swap the R, G, or B channels in the original image. This can be used to create pop-art style mosaics. + +```{r c_other} +png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32, brightness = 0.9, warhol = c(2, 3, 1))%>% + build_mosaic() +``` + +## 3D Mosaics + +With [rayshader](https://www.rayshader.com/) installed, passing the mosaic object to `bricks_from_mosaic()` will render a 3D object, stacking layers of bricks on each other to create an elevated mosaic. By default, the lightest color bricks will be on top, but this can be changed using the `highest_el = 'dark'` option. + +```{r c_threed} +png::readPNG("../Images/mf_unicorn.PNG") %>% + image_to_mosaic(32) %>% + bricks_from_mosaic(highest_el = "dark") %>% + build_bricks(brick_type = "plate") + +rayshader::render_camera(theta = 15) +rayshader::render_snapshot(clear = TRUE) +```