Ryan
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cd98cb86f8
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Fixed problem with new tidyr. #36 & #37
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2020-08-02 13:44:34 -04:00 |
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ryantimpe
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d47715ed8e
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Patch for dplyr 1.0.0
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2020-05-09 14:36:01 -04:00 |
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ryantimpe
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5f4816a097
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Add transparent_bg column for JPGs
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2020-04-21 08:21:10 -04:00 |
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ryantimpe
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497a9e6f89
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Allow custom color in mosaics with PNG with transparent background
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2020-04-20 20:11:25 -04:00 |
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ryantimpe
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2f79fd3695
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The rest of the 0.3.2 cran edits
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2020-04-05 15:36:50 -04:00 |
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ryantimpe
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7baa826ffb
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Changed color chart to a simpler format that will render better.
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2020-04-05 11:33:24 -04:00 |
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ryantimpe
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86f2eb2662
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First round of documentation edits for 0.3.1 CRAN review
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2020-04-04 15:13:04 -04:00 |
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ryantimpe
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de9aafffed
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Bug when dealing with factors for piece type
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2020-04-04 14:15:00 -04:00 |
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ryantimpe
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eb51469404
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Dithering issues.
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2020-04-01 09:37:28 -04:00 |
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ryantimpe
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6a12dd4adc
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A bunch of documentation edits after CRAN review
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2020-03-30 19:34:25 -04:00 |
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ryantimpe
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c396b0af66
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Ready for release 0.3.0 ?!?!?
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2020-03-26 10:01:40 -04:00 |
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ryantimpe
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30a25de559
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Back to farver. Pre-final CRAN checks.
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2020-03-25 17:49:57 -04:00 |
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ryantimpe
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1e1ff81ae4
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Fancy bricks passed CRAN check and new vignette
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2020-03-25 09:42:12 -04:00 |
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ryantimpe
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c76a282a62
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Mid_level works!
ALso brick sizes with double digits
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2020-03-12 18:11:24 -04:00 |
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ryantimpe
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5bf9a2a1a0
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Added mid_level into brick calculations. Not yet brick building. Probably missed a group or select, of course. Still need all the documentation and need to make more fool proof.
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2020-03-11 20:00:43 -04:00 |
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ryantimpe
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be1084b423
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More rayshader decoupling and news.
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2020-03-10 17:11:06 -04:00 |
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ryantimpe
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4c934e4e36
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Updated news. Removed rayshader dependency
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2020-03-10 17:00:20 -04:00 |
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ryantimpe
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e103dc4514
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Plates! No mid-levels yet tho
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2020-03-09 20:23:46 -04:00 |
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ryantimpe
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4d750824a1
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Outlines for cylinders & cones
TODO: Wrap those in functions
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2020-03-09 16:35:36 -04:00 |
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ryantimpe
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385103c8d5
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Cylinders!
No outlines yet
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2020-03-08 18:04:11 -04:00 |
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ryantimpe
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cfeddd6bde
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Cheese slopes! Woot woot woot.
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2020-03-08 11:45:48 -04:00 |
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ryantimpe
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fa427de80f
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Wooo piece_type works! Now just need to draw the pieces....
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2020-03-07 18:15:29 -05:00 |
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ryantimpe
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2a64120f27
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Initial work to allow for piece type. More difficult than I thought!
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2020-03-07 13:09:25 -05:00 |
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ryantimpe
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9067eea758
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Omg cran check passes
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2020-03-06 18:24:55 -05:00 |
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ryantimpe
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daba702793
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Initial work to remove ggplot extensions ahead of 0.3 release
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2020-02-27 12:05:51 -05:00 |
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ryantimpe
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bf64a44c05
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Temporary fix to address changes in farver 2.0
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2019-11-24 12:41:53 -05:00 |
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ryantimpe
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38b2817b5e
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Documentation and website updates for the 0.2 release
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2019-11-03 15:42:24 -05:00 |
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ryantimpe
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67d518b1c4
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CMD Check fixes
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2019-10-27 19:51:00 -04:00 |
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ryantimpe
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80083c9dfb
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Ready for 2.0 release, minus checks
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2019-10-27 19:30:12 -04:00 |
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ryantimpe
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aca07e2dd1
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Use unnest_legacy() for now to deal with the changes to tidyr
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2019-10-27 17:23:56 -04:00 |
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ryantimpe
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cd9aae52d7
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Set the initial FOV=0. This ensures that bricks, no matter their position in relation to the camera, are all the same size.
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2019-10-27 17:22:29 -04:00 |
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ryantimpe
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9a26902437
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Add brickr:: to lego_color table calls.
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2019-10-27 14:33:20 -04:00 |
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ryantimpe
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debbd7ca8f
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3D model default is now in RGL. For old-style rayshader models, use build_bricks_rayshader().
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2019-10-27 14:22:22 -04:00 |
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ryantimpe
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cc3112a541
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3D models: Default for bricks is to render without outline. Can toggle on.
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2019-10-27 13:27:37 -04:00 |
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ryantimpe
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f277b2a066
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Issue #17
Correctly displays allowed bricks in the build_bricks() output.
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2019-10-27 12:36:41 -04:00 |
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ryantimpe
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ed395a0f14
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Suppress rendering of hidden knobs
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2019-10-03 14:44:17 -04:00 |
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ryantimpe
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5e6d9efc17
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First version of build_bricks_rgl()
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2019-10-03 14:27:49 -04:00 |
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ryantimpe
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8821ceb26a
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Initial function to render bricks in rgl!
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2019-09-27 18:27:27 -04:00 |
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Ryan Timpe
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dbe772521e
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Add transparent colors to lego_colors. Filter these out for mosaic matching.
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2019-09-27 09:38:55 -04:00 |
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ryantimpe
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772547b1d2
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Small bug fixes and doc updates
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2019-08-29 09:42:16 -04:00 |
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ryantimpe
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b8b1c3b6df
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Improved rendering of 3D bricks and the shadows
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2019-08-27 13:34:44 -04:00 |
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ryantimpe
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8bcfd081c0
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If() issues with logical
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2019-08-22 14:15:06 -04:00 |
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ryantimpe
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64b426f48e
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More cmd check updates
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2019-08-22 13:17:08 -04:00 |
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Ryan Timpe
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10a43133db
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Big devtools::check() updates, but still have some work.
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2019-08-21 15:40:19 -04:00 |
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Ryan Timpe
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515b707cd5
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More vignettes and cleanup
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2019-08-18 13:17:10 -04:00 |
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Ryan Timpe
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81bb136b76
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More cleanup
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2019-08-10 14:12:13 -04:00 |
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Ryan Timpe
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b1d423b317
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graphs vignette & other edits
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2019-08-10 14:10:13 -04:00 |
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Ryan Timpe
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875a3ddf4b
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Major documentation and function name updates. Still more work to do.
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2019-08-08 16:06:02 -04:00 |
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Ryan Timpe
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b0d97108ce
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bricks_from_rayshader() and various admin fixes
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2019-08-04 10:05:16 -04:00 |
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Ryan Timpe
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119bef0f36
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Bug fix where NAs were coming up in 3D piece count... let's hope it wasn't serious.
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2019-08-02 17:27:15 -04:00 |
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