* appveyor build for this branch
* don't force install ffmpeg on windows
don't force install ffmpeg on windows
* derp
* fix
* build in appveyor
* oops
* delete using del
* use RMDIR instead of DEL
* only build 32-bit
* build for x64 and x86 windows
* separate win32 and win64
* require lodash
* make electron arch configurable
* cross-compile 32, only run in 64-bit
* force install ffmpeg if necessary
* it's all win10 x64, but we can force it to build for ia32 in x32 mode
* add windows util
* who's idea was it to make whitespace meaningful?
* pass arch to npm install, pass arch to uploader
* add TARGET_PLATFORM
* fun fact: appveyor titlecases env var names
fun fact: appveyor titlecases env var names
* fix: pass args
* use process
* cli: use arch package to send arch to server
* pass TARGET_ARCH to all npm installs
* run-all
* always call getUploadNameByOs
* use the precise version of node, enable both x64 and ia32 arch
* quotes
* uh wat
* move console logs to script because windows
* add yet another env var to install the right node arch
* use x86, not x32
* give ia32 a try, why not
* use platform env again
* and also try x86 again
* remove notion of target_arch since we're using the right node version with arch set correctly
* more comprehensive checks to ensure the arch is correct
* simplify building the binary, do not accept arch as options
* build the binary and test it on this branch
* remove arch, ensure that process.env.Platform is set to x86
* do build the binary unless this is a forked PR
* attempt to verify that this is a 32bit or 64bit windows binary
* remove unused dep
* consolidate commands
* don't install packages in windows - just build the binary
- this avoids needing to reinstall all node_modules and build-js twice
* build the binary on more branches
* cd up appveyor
* ugh
* right logic for whether or not this is a forked PR
* remove unused deps
* fix undefined var
* platformArch
* set in options
* turns out we do have to npm install before building the binary
* options.platformArch
* comment out appveyor build 32bit/64bit verification temporarily
Co-authored-by: Brian Mann <brian.mann86@gmail.com>
* cli, server: check for lowercase environment variable too
* server: clean up proxy.ts to not use this
* rename to JS to prevent needing build process for tests to pass
* enable implicit any
* some cleanup, added tests around additional lowercased env vars
Co-authored-by: Brian Mann <brian.mann86@gmail.com>
* debug perf tests, write har results to circle artifacts
* increase timeout
* sanitize the har filename
* move the catch block below the then - so it's not run twice. only catch ECONNREFUSED
- fix merge conflicts
* debugging-proxy -> @cypress/debugging-proxy
* server: move perf urls to cypress.io, also test http perf
* update low water mark for CI
* server: run perf tests on vanilla chrome proxy first to establish baseline for real tests
* fix tests
* enable esModuleInterop and fix typescript errors
* set typescript as root dep, use bin-up for tsc
* fix network package deps, add typescript build process
* add packages/server build process for typescript
* fix launcher exports
* formatting
* build the binary in this branch
* server: import in a stubbable way
* launcher: import stuff so it can be stubbed
* network: make stuff stubbable
* clean up imports
* network: let evil dns override dns.lookup
Co-authored-by: Zach Bloomquist <github@chary.us>
* https-proxy: unused file
* server: wrap all https requests that use a proxy
* server: use request lib in ensureUrl if proxy is in use. this makes runs tab work behind a proxy
* electron: pass --proxy-server to app itself, so the embedded github login page works
* cli: first attempt at env vars from windows registry
* cli: api cleanup
* cli: lint
* cli: fix crash on no proxy, add tests
* add desktop-gui watch to terminals.json
* cli: pass along --proxy-source
* electron: pass --proxy-bypass-list too
* server: whitelist proxy* args
* cli: better wording
* desktop-gui: display proxy settings
* extension: force proxy [wip]
* extension: finally, i am victorious over coffeescript
* extension: add -loopback to bypasslist
* extension: revert changes
Revert "extension: force proxy [wip]"
This reverts commit 3ab6ba42a763f25ee65f12eb8b79eb597efc9b11.
* desktop-gui: skip proxysettings if there aren't any
* https-proxy, server: proxy directConnections using https-proxy-agent
* https-agent: pool httpsAgents
* https-proxy: work when they're not on a proxy
* https-proxy: ci - use agent 1.0
* https-proxy: tests
* desktop-gui: hide proxy settings when not using proxy
* https-proxy: pass req through to https-proxy-agent callback
* cli: use get-windows-proxy
* desktop-gui: always show proxy settings
* server: use get-windows-proxy
* electron, server: supply electron proxy config when window launched
* server: fix
* https-proxy: cleanup
* server: clean up ensureUrl
* https-proxy: cleanup
* cli: fix
* cli: fix destructuring
* server: enable ForeverAgent to pool HTTPS/HTTP connections
#3192
* server: updating snapshot
* https-proxy: don't crash, do error if proxy unreachable
* https-proxy:
* get-windows-proxy@1.0.0
* https-proxy: use proxy-from-env to decide on a proxy for a url
* server: fallback to HTTP_PROXY globally if HTTPS_PROXY not set
* server: proxy args test
* cli: add proxy tests
* cli: add test that loadSystemProxySettings is called during download
* cli, server: account for the fact that CI has some proxy vars set
* https-proxy: ""
* cli, https-proxy, server: ""
* desktop-gui: update settings gui
* desktop-gui: cypress tests for proxy settings
* server: strict undefined check
* cli, server: move get-windows-proxy to scope, optionalDeps
* server, cli: use new and improved get-windows-proxy
* cli, server: 1.5.0
* server: re-check for proxy since cli may have failed to load the lib
* server, cli: 1.5.1
* server: NO_PROXY=localhost by default, clean up
* https-proxy: disable Nagle's on proxy sockets
\#3192
* https-proxy: use setNoDelay on upstream, cache https agent
* https-proxy: test basic auth
* https-proxy: add todo: remove this
* server: add custom HTTP(s) Agent implementation w keepalive, tunneling
* server: typescript for agent
* add ts to zunder
* server: more ts
* ts: add missing Agent type declaration
* server: create CombinedAgent
* server: use agent in more places
* ts: more declarations
* server: make script work even if debug port not supplied
* server: begin some testing
* server, ts: agent, tests
* server: test
* server: agent works with websockets now
* server: update snapshot
* server: work out some more bugs with websockets
* server: more websockets
* server: add net_profiler
* https-proxy: fix dangling socket on direct connection
* server: fix potential 'headers have already been sent'
* https-proxy: nab another dangler
* server: update test to expect agent
* https-proxy: fix failing test
* desktop-gui: change on-link
* server: add tests for empty response case
* server: tests
* server: send keep-alive with requests
* server: make net profiler hook on socket.connect
* server: only hook profiler once
* server: update tests, add keep-alive test
* server: only regen headers if needed
* server: move http_overrides into CombinedAgent, make it proxy-proof
for #112
* server: update snapshot
* server: undo
* server: avoid circular dependency
* https-proxy, server: use our Agent instead of https-proxy-agent
* server: add dependency back
* cli: actually use proxy for download
* server, launcher, ts: typescript
* Revert "server, launcher, ts: typescript"
This reverts commit d3f8b8bbb6.
* Revert "Revert "server, launcher, ts: typescript""
This reverts commit 818dfdfd00.
* ts, server: respond to PR
* server, ts: types
* ts: really fix types
* https-proxy, server: export CA from https-proxy
* agent, server, https-proxy: move agent to own package
* agent => networking, move connect into networking
* fix tests
* fix test
* networking: respond to PR changes, add more unit tests
* rename ctx
* networking, ts: add more tests
* server: add ensureUrl tests
* https-proxy: remove https-proxy-agent
* server: use CombinedAgent for API
* server: updates
* add proxy performance tests
* add perf tests to workflow
* circle
* run perf tests with --no-sandbox
* networking, ts: ch-ch-ch-ch-changes
* server, networking: pr changes
* run networking tests in circle
* server: fix performance test
* https-proxy: test that sockets are being closed
* https-proxy: write, not emit
* networking: fix test
* networking: bubble err in connect
* networking: style
* networking: clean p connect error handling
* networking => network
* server: make perf tests really work
* server: really report
* server: use args from browser
* server: use AI to determine max run time
* server: load electron only when needed
Co-authored-by: Brian Mann <brian@cypress.io>
* wip: add initial work for md in test error messages
* Get basic external open from errors opening
* Only linkify 'https://on.cypress.io' addresses
* Add link styling for test errors
* Fix reporter linting errors
* wip: working on adding tests
* Remove backticks from test errors in text terminal mode
* Begin adding markdown to test error messages
* Add styles for test error messages
* Fix test error reporter specs
* Convert cypress test to js
* Revert "Begin adding markdown to test error messages"
This reverts commit 088bbc3994.
* Revert "Remove backticks from test errors in text terminal mode"
This reverts commit fe1595c4dd.
* Revert "Add styles for test error messages"
This reverts commit e155dec8a9.
* Update markdown rendering to only render docs links
* Add scripts for cypress reporter tests
* Remove docs link logic
* Remove test for docs link clicking
* Make test error a functional component
* update cli_spec
* linting
* update named snapshot to have 1 to match snap-shot-it v5
* update errors spec
* linting
* update snapshot use in download_spec
* update install_spec snapshot
* linting
* update use of snapshot in unzip_spec
* update snapshot use in verify_spec
* enable all CLI specs
* no need to skip snapshot sorting
* upgrade snap-shot-it to v6 in root
* update snap-shot-it to v6 in packages/server
* need to add build script to transpile
* update cypress_spec snapshot use with names
Fixes#3742
* When parsing `--env` arguments containing variables with empty values (a valid pattern), Cypress crashed due to trying to `.split()` on an `undefined`. For example, `cypress run --env="USERNAME=,PASSWORD="` would crash the application.
* This commit changes the regular expression used to parse environment variables to use a `.*` rather than a `.+`. This will initialize environment variables that are supplied without values to an empty string. Since empty strings are falsy in JavaScript, this should work fine with users defaulting to hardcoded values in the case that environment variables aren't supplied (the use case that I was trying to create when I encountered this bug)
Previous behavior:
```sh
"USERNAME=,PASSWORD=".split(',').map(pair => pair.split(/=(.+)/))
// [["USERNAME="], ["PASSWORD="]]
```
New behavior:
```sh
"USERNAME=,PASSWORD=".split(',').map(pair => pair.split(/=(.*)/))
// [["USERNAME=", "", ""], ["PASSWORD=", "", ""]]
```
<!--
Thanks for contributing!
Please explain what changes were made and also
reference any issues that were fixed with #[ISSUE]
-->
* server: spawn GitHub Login with a new user agent to dismiss the warning banner
* server: use regex to modify existing ua string
* server: add tests for modifying UA
* oops
* https-proxy, server: only listen on loopback for ipv4/v6
* server: use supplied port
* https-proxy, server: remove ::1 listener
* server: add test that all servers only listen on lo, not other interfaces
* driver, server: visit with a POST [wip]
* driver, server: allow sending body, headers, method in .visit
* driver: test: doublequotes
* driver: api cleanup, error handling
* driver, server: tests
* driver: only recognize visit(opts) if options is sole argument
* server: don't confuse options
* driver: validate method passed to 'visit'
* driver: validate that headers is an object
* driver: shows URL and not object in command log (fixes part of #678)
* cli: add new cy.visit(opts) invocation
* adding multiple possible binary names for linux
* windows launcher doesn't consider "binary", so don't pass it
* adding test for multiple binary names
* Stronger typing, clearer variable names
* Stronger typing, clearer variable names
* cleanup
* cleanup
* clean up type- why isn't this being linted?
* Add more aliases (#3217)
* launcher changes to use Browser throughout, also clarifying FoundBrowser/Browser distinction
* wip
* wip
* update tests to expect objects
* removing errant debugger calls
* Fixing tests
* desktop-gui: use displayName for display
* ' -> "
* launcher: add definitions for google chrome beta and unstable
* server: fallthrough to using chrome helper
* server: changes for run mode to pick correct version
* desktop-gui: add displayName to fixtures
* server: isolating bug with runmode
* browser was a string all along
* server: re-promisify browser detection
* launcher: remove chrome-beta for now, needs some more tweaking for that to work 100 percent
* launcher: cleaning up types
* launcher: fix type comflict when filtering browsers (#3258)
* launcher: cast Windows foundbrowsers
* launcher: mapSeries -> map
* launcher: clean up launcher, change 1 call in server to match
* launcher: test that browsers contains what we like it to
* whoops
* server: accept path in runmode
* launcher: changes for detectByPath [wip]
* server: update tests to use new errors
* launcher: error message cleanup
* launcher: detectByPath working with CLI client
* launcher: detectByPath tests
* launcher: cli client for detectByPath
* server: update error msg snapshot
* cli: allow passing --browser to open mode
* server: using --browser=/path/ works in run and open mode!!
* launcher: change displayName of custom browsers
* server: find browser with highest version property by default
* launcher: update tests, clean up types
* server: fix tests
* server: fix tests
* cli: update help snapshots
* launcher: tests
* server: wip
* server, launcher: clean up errors
* server: add unit tests for events
* server: change e2e helper to support custom browser strings in stdout
* server: e2e tests for browser by path
* server: if this break that
* server: clean up and fix? tests
* decoffeeate, entypescriptify
* server: fix test
* cli: fix whitespace
* cli: remove external browser notice
* server: detect a browser to use for the e2e launch-by-path test
* server: make stackTraceLinesRe not match all sentences with 'at' in them
* server, launcher: update 'not found at path' error msg
* server: clean up browser switch
* server: customBrowserPath
* server: update snapshots that were affected by the old stackLineRe
* server: update stubs
* server: update BROWSER_NOT_FOUND_BY_PATH to use error objects
* server: backticks in snapshots break snapshots
* server: forgetting to save without formatting will be my downfall
* server: remove comment
* desktop-gui: make custom browsers chosen
* desktop-gui, launcher: update tests
* chore(deps): update nodemon to 1.18.10 🌟
* remove nodemon - this is no longer used
* update test for including devdeps to reference another dev dep that we use
Co-authored-by: Renovate Bot <bot@renovateapp.com>
Co-authored-by: Jennifer Shehane <jennifer@cypress.io>
* adding multiple possible binary names for linux
* windows launcher doesn't consider "binary", so don't pass it
* adding test for multiple binary names
* Stronger typing, clearer variable names
* Stronger typing, clearer variable names
* cleanup
* cleanup
* clean up type- why isn't this being linted?
* Add more aliases (#3217)
* launcher changes to use Browser throughout, also clarifying FoundBrowser/Browser distinction
* wip
* wip
* update tests to expect objects
* removing errant debugger calls
* Fixing tests
* desktop-gui: use displayName for display
* ' -> "
* launcher: add definitions for google chrome beta and unstable
* server: fallthrough to using chrome helper
* server: changes for run mode to pick correct version
* desktop-gui: add displayName to fixtures
* server: isolating bug with runmode
* browser was a string all along
* server: re-promisify browser detection
* launcher: remove chrome-beta for now, needs some more tweaking for that to work 100 percent
* launcher: cleaning up types
* launcher: fix type comflict when filtering browsers (#3258)
* launcher: cast Windows foundbrowsers
* launcher: mapSeries -> map
* launcher: clean up launcher, change 1 call in server to match
* launcher: test that browsers contains what we like it to
* whoops
* launcher, server: PR review changes
* server: add unit test for non-existing browser family
* server: add family to integration tests