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Add Triforce platform and preliminary boot.id parsing
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@@ -139,7 +139,8 @@ std::string GetName(Region region, bool translate)
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bool IsDisc(Platform volume_type)
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{
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return volume_type == Platform::GameCubeDisc || volume_type == Platform::WiiDisc;
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return volume_type == Platform::GameCubeDisc || volume_type == Platform::Triforce ||
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volume_type == Platform::WiiDisc;
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}
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bool IsWii(Platform volume_type)
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