mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-04-23 13:00:24 -05:00
CoreTiming: Refactor to class.
This commit is contained in:
@@ -149,7 +149,8 @@ void Init()
|
||||
s_interrupt_set.Clear();
|
||||
s_interrupt_waiting.Clear();
|
||||
|
||||
et_UpdateInterrupts = CoreTiming::RegisterEvent("CPInterrupt", UpdateInterrupts_Wrapper);
|
||||
et_UpdateInterrupts = Core::System::GetInstance().GetCoreTiming().RegisterEvent(
|
||||
"CPInterrupt", UpdateInterrupts_Wrapper);
|
||||
}
|
||||
|
||||
u32 GetPhysicalAddressMask()
|
||||
@@ -406,7 +407,7 @@ void GatherPipeBursted()
|
||||
|
||||
// If the game is running close to overflowing, make the exception checking more frequent.
|
||||
if (fifo.bFF_HiWatermark.load(std::memory_order_relaxed) != 0)
|
||||
CoreTiming::ForceExceptionCheck(0);
|
||||
Core::System::GetInstance().GetCoreTiming().ForceExceptionCheck(0);
|
||||
|
||||
fifo.CPReadWriteDistance.fetch_add(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst);
|
||||
|
||||
@@ -445,7 +446,7 @@ void UpdateInterrupts(u64 userdata)
|
||||
DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt cleared");
|
||||
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, false);
|
||||
}
|
||||
CoreTiming::ForceExceptionCheck(0);
|
||||
Core::System::GetInstance().GetCoreTiming().ForceExceptionCheck(0);
|
||||
s_interrupt_waiting.Clear();
|
||||
Fifo::RunGpu();
|
||||
}
|
||||
@@ -453,7 +454,10 @@ void UpdateInterrupts(u64 userdata)
|
||||
void UpdateInterruptsFromVideoBackend(u64 userdata)
|
||||
{
|
||||
if (!Fifo::UseDeterministicGPUThread())
|
||||
CoreTiming::ScheduleEvent(0, et_UpdateInterrupts, userdata, CoreTiming::FromThread::NON_CPU);
|
||||
{
|
||||
Core::System::GetInstance().GetCoreTiming().ScheduleEvent(0, et_UpdateInterrupts, userdata,
|
||||
CoreTiming::FromThread::NON_CPU);
|
||||
}
|
||||
}
|
||||
|
||||
bool IsInterruptWaiting()
|
||||
|
||||
Reference in New Issue
Block a user