Unify the way of setting game ID, title ID, revision

The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
This commit is contained in:
JosJuice
2017-03-09 09:47:43 +01:00
parent 883bec873f
commit ced1614cac
21 changed files with 126 additions and 117 deletions
+1 -2
View File
@@ -415,8 +415,7 @@ void Stop()
void RestoreConfig()
{
SConfig::GetInstance().LoadSettingsFromSysconf();
SConfig::GetInstance().m_strGameID = "00000000";
SConfig::GetInstance().m_title_id = 0;
SConfig::GetInstance().ResetRunningGameMetadata();
config_cache.RestoreConfig(&SConfig::GetInstance());
}