Commit Graph

23679 Commits

Author SHA1 Message Date
Stenzek 7c286064b8 AudioCommon: Don't forget to call Init() on fallback 2019-10-10 00:09:16 +10:00
Stenzek 1c5441aa40 AlsaSoundStream: Don't call join() on invalid thread
This can happen if initialization failed.
2019-10-10 00:07:27 +10:00
Connor McLaughlin 6e613f4f82 Merge pull request #8386 from stenzek/gcc-array-workaround
FixedSizeQueue: Work around GCC generating large amounts of debug info
2019-10-09 15:42:53 +10:00
Silent 26ebf5b650 Improvements to WorkQueueThread
- Do not use a lambda for std::thread as invoke constructor exists
- Use simpler std::lock_guard wherever possible
- Do not require T to be default constructible
- Move T out of the queue instead of copying
2019-10-08 22:57:33 +02:00
Silent ea8a3059bf Enable Win10 long path awareness in manifest files 2019-10-07 22:46:37 +02:00
Silent 45890c20cf Remove obsolete "Windows compatibility" macros 2019-10-07 22:46:37 +02:00
Silent 689378b435 Move GetModuleName to Common
This unifies GetModuleFileName calls between Dolphin and WinUpdater
and allows to gracefully remove MAX_PATH limit from GetExePath
2019-10-07 22:46:36 +02:00
Silent 3b21d32865 Remove MAX_PATH limit from:
- GetTempFilenameForAtomicWrite
- SetUserDirectory
2019-10-07 22:45:16 +02:00
JosJuice 02ba893803 DolphinQt: When audio backend is invalid, show nothing in dropdown
It used to show the first option, No Audio Output (but audio output
would work correctly anyway since AudioCommon didn't use this logic.)
2019-10-06 20:40:31 +02:00
Jordan Woyak b794737bcf WiimoteEmu: Disable simulation of centripetal acceleration. 2019-10-06 09:56:41 -05:00
Jordan Woyak 673f13b7ac WiimoteEmu: Change default tilt angle to 85 degrees. 2019-10-06 09:56:41 -05:00
Jordan Woyak 260cefd60b WiimoteEmu: Expose maximum tilt acceleration. 2019-10-06 09:56:39 -05:00
JMC47 b6545ea285 Merge pull request #8370 from sepalani/fix-hle-patch
HLE: Fix patching functions with the same name
2019-10-06 05:07:54 -04:00
Sepalani beeb68d541 RegisterWidget: Fix view in code/memory 2019-10-06 12:25:46 +04:00
Connor McLaughlin 9a68eaaa24 Merge pull request #8292 from Pokechu22/ir-calibration
Use valid IR calibration data
2019-10-06 17:31:50 +10:00
Connor McLaughlin dba7f3304d Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
2019-10-06 17:24:48 +10:00
Stenzek 4fd262d0b8 FixedSizeQueue: Work around GCC generating large amounts of debug info 2019-10-06 16:23:45 +10:00
feos 5d03d5dde0 Another AVI fix for WinAPI importers
When not using native resolution, FFMPEG automatically selects FFV1 version 3 for whatever reason, and that can't be decoded by VirtualDub/AVISynth.
2019-10-05 23:31:06 +03:00
Aapo Vienamo 0dda920c1d VerifyWidget: Handle Severity::None case in Verify()
The case body is empty because VolumeVerifier doesn't actually report
problems with severity of None.

Fixes "warning: enumeration value ‘None’ not handled in switch [-Wswitch]"
warning reported by gcc.
2019-10-05 13:20:29 +03:00
Stenzek ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Aapo Vienamo e3e682c4ca WatchWidget: Change type of NUM_COLUMNS to int
Fixes integer comparison signedness warnings.
2019-10-03 23:00:41 +03:00
Stenzek ecdf21a988 Config: Also set CommandBufferExecuteInterval to 0 by default on Android 2019-10-02 22:44:19 +10:00
Stenzek 328d89db70 Vulkan: Add a DriverDetails bug for "slow cached readback memory"
Using the cached memory type appears to be slower on Mali drivers, with
~10-15% CPU spent in the __pi___inval_cache_range kernel function.
2019-10-02 21:34:58 +10:00
Stenzek c557aa4a15 Vulkan: Add strict flag to memory type selection 2019-10-02 21:27:32 +10:00
Stenzek 33a6d265e5 PostProcessing: Use interface blocks for shaders 2019-10-02 12:59:50 +10:00
Stenzek af849126b3 Renderer: Use interface blocks for ImGui shaders 2019-10-02 12:52:45 +10:00
Stenzek c98a5f7dfd Renderer: Draw ImGui interface to both eyes 2019-10-02 12:19:47 +10:00
Stenzek b44a0980eb PostProcessing: Use correct layer in quad-buffered modes
Previously, only the left eye was being used.
2019-10-02 11:52:54 +10:00
Stenzek e754c8ab26 D3D11: Initialize shader cache before renderer
Otherwise the shaders we need for e.g. postprocessing are null.
2019-10-02 11:50:10 +10:00
Stenzek e88c269d02 PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
OpenGL doesn't render to a 2-layer backbuffer like D3D/Vulkan for quad-buffered
stereo, instead drawing twice with the eye selected by glDrawBuffer()
(see OGL::Renderer::RenderXFBToScreen).
2019-10-02 11:33:25 +10:00
Connor McLaughlin e6ae204600 Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
Connor McLaughlin dafb0173b7 Merge pull request #8375 from stenzek/stereo-switch
Fix runtime stereoscopy mode switching
2019-10-02 10:54:53 +10:00
Connor McLaughlin b319f823bf Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
Stenzek 135f0a1385 ShaderCache: EFB2RAM pipelines should not use a geometry shader
Only the left eye is used when creating the RAM copy.
2019-10-01 11:44:31 +10:00
Stenzek c989e5c50c ShaderCache: Recompile shared pipelines on shader cache reload
Fixes broken stereoscopy when switching on/off at runtime.
2019-10-01 11:43:02 +10:00
Jordan Woyak d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
JMC47 d3a9104cee Merge pull request #8355 from phire/qt_fix_fifo_range
QtFifoPlayer: handle FIFO load before window creation
2019-09-30 00:34:39 -04:00
JMC47 bec433cb40 Merge pull request #8333 from CookiePLMonster/screenshot-timestamp
Core: Generate screenshot name with timestamps
2019-09-30 00:32:07 -04:00
JosJuice 06ab51bceb Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00
JosJuice 9d648904ed Merge pull request #8341 from CookiePLMonster/win-utf8-console-output
ConsoleListenerWin: Properly output console logging in UTF-16
2019-09-28 18:28:08 +02:00
Sepalani d8a3218726 HLE: Fix patching functions with the same name 2019-09-28 17:38:43 +04:00
JosJuice f8a4975274 DiscIO: Make company names match GameTDB's list better 2019-09-25 13:38:39 +02:00
JosJuice d8958fbdf7 GameFile: Use enums for custom/length parameters 2019-09-25 12:25:59 +02:00
JosJuice 59f27ae4e1 GameFile: Support HBC-style XML metadata
This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).

https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
Rukai dbc0bf0ccb Fix import gc save file window title 2019-09-24 19:16:27 +10:00
JosJuice edfb0f66b6 Merge pull request #8363 from Fullmetal5/patch-1
Add Wii Mini system menu version detection
2019-09-23 20:18:45 +02:00
Admiral H. Curtiss ff90a5855d Qt/GCMemcardManager: Fix animation frame order and speed. 2019-09-23 01:55:46 +02:00
JosJuice 2300ce385e DiscIO: Add missing company IDs 2019-09-22 23:12:31 +02:00
Admiral H. Curtiss 8f573cf5f2 Qt/GCMemcardManager: Fix animation frame decoding. 2019-09-22 21:55:06 +02:00
Dexter Gerig 5c4b591536 Add Wii Mini system menu version detection 2019-09-21 12:55:49 -05:00