Commit Graph

16963 Commits

Author SHA1 Message Date
Ryan Houdek
4e22bab71d Support multiple bridge interfaces in Linux.
This allows you to run multiple instances of Dolphin that touch the BBA (Up to a 32 interface limit)
2016-01-01 02:51:31 -06:00
booto
d9e921cc2c VI: set the JP bit of VI's DTV reg when needed
The "Force NTSC-J" option was broken by 480dbb22f2
 (i.e. field-timing). A side effect of this was that it exposed a bug
 where the JP region bit of VI's DTV reg was not automatically set for wads
 from the JP region.
2015-12-31 05:36:29 +08:00
Markus Wick
330329254c Merge pull request #3361 from stenzek/d3d-vectored-efb-pokes
D3D: Implement vectored efb pokes
2015-12-30 15:27:24 +01:00
Scott Mansell
afde6ae72c Merge pull request #3403 from spxtr/reporter
Add support for sending game memory changes to outside processes
2015-12-30 15:17:47 +13:00
spxtr
2f50560602 Add support for sending game memory changes to outside processes 2015-12-29 17:59:16 -08:00
Markus Wick
8cf078a1a0 Merge pull request #3407 from phire/fix_assert
TextureCache, fix an incorrect assert.
2015-12-29 20:58:24 +01:00
Markus Wick
f8d7becba9 Merge pull request #3410 from lioncash/hires
HiresTextures: Minor changes
2015-12-29 20:44:58 +01:00
Lioncash
4bc7c0c5a8 DSPCore: Prefix globals with g_ 2015-12-29 10:40:44 -05:00
Lioncash
78565fabbc DSPCore: Make the DSP emitter global a unique_ptr 2015-12-29 10:29:02 -05:00
Lioncash
e082ebad1a HiresTextures: Remove the need to explicitly free SOIL allocated data 2015-12-29 08:40:17 -05:00
Lioncash
1d01fbd217 HiresTextures: Make Load return a unique_ptr 2015-12-29 08:40:15 -05:00
Lioncash
6a9e4511b5 HiresTextures: Remove unnecessary header includes 2015-12-29 08:40:07 -05:00
Scott Mansell
d8e5d8659e TextureCache, fix an incorrect assert. 2015-12-29 14:25:31 +13:00
skidau
c16c2d9356 Merge pull request #3393 from rabbott99/desync-fix
Movie: Reset wiimotes at at start of recording/playback to fix desync issues
2015-12-29 11:58:03 +11:00
rabbott99
9e54cf80c2 Movie: Reset wiimotes at at start of recording/playback,
to prevent desync issues which occur when the a game has been opened beforehand
2015-12-28 19:44:42 -05:00
skidau
5fefc1fd79 Merge pull request #3375 from mbc07/IPLfonts
Always load system fonts from IPL dump, if available
2015-12-29 11:21:03 +11:00
skidau
88c2900e9e Merge pull request #3399 from rabbott99/cheat-search
CheatSearchTab: Use an enum for filter masks rather than ints
2015-12-29 11:13:35 +11:00
skidau
c80dede49f Merge pull request #3377 from JosJuice/elfdol-case
DolphinWX: Add missing m_ListElfDol cases
2015-12-29 11:03:43 +11:00
skidau
08bf808d49 Merge pull request #3343 from JosJuice/getstringt-encoding
Fix encoding for savestate slots
2015-12-29 10:54:54 +11:00
skidau
fb55544021 Merge pull request #3406 from skidau/soundtouch-192
Updated SoundTouch library to 1.9.2
2015-12-29 10:21:58 +11:00
skidau
fc86a9e626 Merge pull request #3387 from skidau/Mouse-In-Separate-Window-By-ProcessId
Ignored the mouse position unless the cursor is over the Dolphin window.
2015-12-29 10:21:28 +11:00
skidau
d3d0aa69ce Merge pull request #3397 from skidau/dsp-acc-loop-end
Catered for the case where ADPCM audio would loop before the end of the stream
2015-12-29 10:21:12 +11:00
skidau
cfa925fbbe Updated SoundTouch library to 1.9.2 2015-12-28 23:08:55 +11:00
Markus Wick
aabcd441d9 Merge pull request #3381 from Armada651/revert-3076
Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
2015-12-28 10:18:32 +01:00
Markus Wick
281860eafa Merge pull request #3400 from lioncash/shadergen
ShaderGen: Get rid of static buffers
2015-12-28 10:09:11 +01:00
Markus Wick
cec1a75976 Merge pull request #3296 from sepalani/r_menu
DebuggerViews: Fixed nullptr dereferences
2015-12-28 10:02:53 +01:00
Scott Mansell
790a836736 FifoAnalyzer: Fix a few warnings that visual studio missed. 2015-12-28 20:20:30 +13:00
Stenzek
5cb047f449 D3D: Fix compilation error on windows 2015-12-28 15:50:01 +10:00
Markus Wick
294bb75316 Merge pull request #3295 from stenzek/d3d-xfb-msaa
D3D: Fix multiple issues relating to MSAA
2015-12-28 01:13:42 +01:00
Scott Mansell
52d6a7505a Merge pull request #3239 from phire/cleanup-fifo-analyzers
Cleanup fifo analyzers (and fix major bugs with fifo recording)
2015-12-28 11:14:09 +13:00
Sepalani
4d3f05ddf8 DebuggerViews: Fixed nullptr dereferences 2015-12-27 19:57:58 +04:00
Lioncash
c5f123a70b ShaderGenCommon: Remove unnecessary static keywords
Functions defined in a header should be inline only, otherwise program
code is generated for every other file that calls said functions
2015-12-26 18:02:54 -05:00
Lioncash
c151fe582f ShaderGenerators: Remove unnecessary inline keywords
Static by itself is sufficient
2015-12-26 17:57:32 -05:00
Lioncash
8ce3a4aa70 ShaderGeneration: Get rid of static buffers 2015-12-26 17:01:54 -05:00
rabbott99
5d61e067a0 CheatSearchTab: Use an enum for filter masks rather than ints 2015-12-26 16:51:06 -05:00
Scott Mansell
bed102ae89 Revert "ShaderGen: Toggle value of uninitialized color." 2015-12-27 02:28:29 +13:00
Scott Mansell
be8410dcad Merge pull request #3383 from Sonicadvance1/compile_fixes
Compile fixes
2015-12-27 02:16:55 +13:00
skidau
5555822ca2 Catered for the case where ADPCM audio would loop before the end of the stream. Patch by hk.konpie. 2015-12-26 22:57:43 +11:00
Lioncash
a8ab156a29 Fifo: Convert define into constant
Also moves it to the cpp file where it's used.
2015-12-25 16:07:04 -05:00
Mateus B. Cassiano
7f1fe7a6cb Always load system fonts from IPL dump, if available 2015-12-24 15:57:54 -03:00
Scott Mansell
0216879d3e Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration." 2015-12-24 18:25:22 +13:00
skidau
f96f90b334 Ignored the mouse position unless the cursor is over the Dolphin window.
Fixes issue 8673.
2015-12-24 09:44:26 +11:00
Rohit Nirmal
4163ab6a0e Fix building with PCH disabled. 2015-12-23 09:54:33 -06:00
Stenzek
12ef4c8ae0 OGL: Fix for black framebuffer when resolution/msaa mode changes 2015-12-23 23:29:32 +10:00
Stenzek
4d48a7abfc D3D: Fix crash on startup/resize 2015-12-23 23:07:31 +10:00
Lioncash
8371c428cd VertexLoaderBase: Get rid of explicit delete and new 2015-12-22 20:09:54 -05:00
Mathew Maidment
3cf16f8573 Merge pull request #3382 from lioncash/render
Render: Get rid of explicit new and delete
2015-12-22 19:26:26 -05:00
Ryan Houdek
eb2d4935cd Including missing headers required for non-pch builds and other architectures 2015-12-22 18:20:48 -06:00
Ryan Houdek
eaf21b3c80 Work around Google's trash NDK 2015-12-22 18:20:17 -06:00
Lioncash
da0e647346 Render: Get rid of explicit new and delete 2015-12-22 19:10:05 -05:00