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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-01-23 20:39:22 -06:00
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043e32478924689aed232423e4f3dd0fa6bcba9a
dolphin/Source
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Soren Jorvang 043e324789 A few compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6975 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-29 22:48:33 +00:00
..
Core
A few compiler warnings.
2011-01-29 22:48:33 +00:00
DSPSpy
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
DSPTool
Try to fix Windows build.
2011-01-29 14:58:32 +00:00
Plugins
A few compiler warnings.
2011-01-29 22:48:33 +00:00
PluginSpecs
- Fixed Metroid Prime 2 "GFX FIFO: Unknown Opcode (0x%x).\n" This was happened because FIFO_RESET is executed, but at this moment the Write Gather Pipe is not empty. (maybe also fix the same problem reported in MP1, i dont have this game for testing)
2011-01-29 20:04:16 +00:00
TestSuite
…
UnitTests
Try to fix Windows build.
2011-01-29 14:58:32 +00:00
CMakeLists.txt
…
Dolphin_2010.sln
Core and DSPCore now have mutual dependencies, which breaks the
2011-01-29 14:06:48 +00:00
Dolphin.sln
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
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