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24f952c12b9f4fb759b490f9f141fbbed3bca446
dolphin/Source/Core/InputCommon
History
Admiral H. Curtiss 83d4b692b8 InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks.
In particular this is triggered when running Dolphin with the Steam overlay.
2024-01-18 00:30:45 +01:00
..
ControllerEmu
Android: Get profile name from core
2023-10-01 18:47:49 +02:00
ControllerInterface
InputCommon/WGInput: Handle add/remove events on separate thread to prevent deadlocks.
2024-01-18 00:30:45 +01:00
ControlReference
Merge pull request #12399 from lioncash/erasing
2023-12-12 20:54:52 +00:00
DynamicInputTextures
DITConfiguration: Use File::ReadFileToString
2023-06-17 19:38:15 -05:00
CMakeLists.txt
CMake: Use targets for all optionally-external dependencies
2023-06-15 01:41:41 -05:00
DynamicInputTextureManager.cpp
InputCommon / VideoCommon: remove dynamic input reloading the texture cache, this is no longer needed, assets reload automatically!
2023-06-07 18:30:10 -05:00
DynamicInputTextureManager.h
…
GCAdapter.cpp
Core/SystemTimers: Refactor to class, move to System.
2024-01-04 23:35:19 +01:00
GCAdapter.h
…
GCPadStatus.h
…
ImageOperations.cpp
…
ImageOperations.h
…
InputConfig.cpp
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul
2023-08-01 19:35:55 +02:00
InputConfig.h
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InputProfile.cpp
…
InputProfile.h
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KeyboardStatus.h
…
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