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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-01-26 05:49:41 -06:00
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4fadb6525941cc743be395edf5d10dfffa076944
dolphin/Source
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Ryan Houdek 4fadb65259 Only check shader compilation status in debug or with DEBUG_GLSL defined. invalidate range on bindbufferrange since we don't care about what is in the range. Both give a performance boost for me.
2013-01-26 11:24:24 -06:00
..
Core
Merge branch 'immediate-removal' into GLSL-master
2013-01-24 16:58:28 +01:00
DSPSpy
…
DSPTool
Remove scons-related files
2012-03-25 12:55:02 -07:00
Plugins
Only check shader compilation status in debug or with DEBUG_GLSL defined. invalidate range on bindbufferrange since we don't care about what is in the range. Both give a performance boost for me.
2013-01-26 11:24:24 -06:00
TestSuite
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UnitTests
Remove scons-related files
2012-03-25 12:55:02 -07:00
VSProps
remove cg from windows project files
2012-12-28 01:08:29 +01:00
CMakeLists.txt
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Dolphin_2010.sln
Added audio time stretching by using the SoundTouch library.
2013-01-09 22:57:32 +11:00
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