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james.jdunne 60082853ec GX_TF_I4 texture decoder optimized with SSE2 producing a ~76% speed increase over reference C implementation.
GX_TF_RGBA8 texture decoder optimized with SSE2 producing a ~68% speed increase over reference C implementation.
TABified the entire document per NeoBrainX. :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6706 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-01 03:52:32 +00:00
..
Core
GX_TF_I4 texture decoder optimized with SSE2 producing a ~76% speed increase over reference C implementation.
2011-01-01 03:52:32 +00:00
DSPSpy
Second attempt at issue 3458. Fixes issue 3458.
2010-12-04 03:50:55 +00:00
DSPTool
…
Plugins
clamp OGL depth clear value, this might fix a problem some people reported with r6678
2011-01-01 00:16:02 +00:00
PluginSpecs
- I've implemented cache of interrupt states for PEFINISH and PETOKEN
2010-12-13 07:56:54 +00:00
TestSuite
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UnitTests
Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude
2010-12-29 20:20:52 +00:00
CMakeLists.txt
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
2010-11-01 15:47:02 +00:00
Dolphin.sln
Removed left-overs from wiiuse, should fix the problems when building on windows.
2010-12-31 12:21:28 +00:00
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