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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-05-22 21:58:52 -05:00
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76719bac45032dfc3b31f133cb9dbf011b201078
dolphin/Source
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Soren Jorvang 76719bac45 Terminate a C string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6990 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 17:58:02 +00:00
..
Core
Terminate a C string.
2011-01-30 17:58:02 +00:00
DSPSpy
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
DSPTool
Try to fix Windows build.
2011-01-29 14:58:32 +00:00
Plugins
Be more flexible about hotkey modifier permutations.
2011-01-30 14:20:20 +00:00
PluginSpecs
- Fixed Metroid Prime 2 "GFX FIFO: Unknown Opcode (0x%x).\n" This was happened because FIFO_RESET is executed, but at this moment the Write Gather Pipe is not empty. (maybe also fix the same problem reported in MP1, i dont have this game for testing)
2011-01-29 20:04:16 +00:00
TestSuite
…
UnitTests
Move async checking for pressed keys into Host_GetKeyState()
2011-01-30 16:40:38 +00:00
CMakeLists.txt
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Dolphin_2010.sln
Core and DSPCore now have mutual dependencies, which breaks the
2011-01-29 14:06:48 +00:00
Dolphin.sln
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
2011-01-29 20:16:51 +00:00
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