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7f12daa0142a4e7210fa3d9ef1241083e89ee7f7
dolphin/Source
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Ryan Houdek 7f12daa014 Looks like we make use of fmod, make a GLSL function for it!
2012-10-09 23:41:49 -05:00
..
Core
Looks like we make use of fmod, make a GLSL function for it!
2012-10-09 23:41:49 -05:00
DSPSpy
llejit - fix for flag generation code + dspspy jit workaround
2011-04-15 13:04:20 +00:00
DSPTool
Remove scons-related files
2012-03-25 12:55:02 -07:00
Plugins
Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
2012-10-09 23:41:48 -05:00
TestSuite
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UnitTests
Remove scons-related files
2012-03-25 12:55:02 -07:00
VSProps
Merge branch 'master' into wxw3-update
2012-03-22 17:57:38 -07:00
CMakeLists.txt
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
Dolphin_2010.sln
Make sure updating scmrev.h causes a rebuild of dependant projects.
2012-03-19 03:40:14 -07:00
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