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a83c239765f8add99a360a29bfba2fdb408075c8
dolphin
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Source
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Android
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Ryan Houdek
0f061e4e7c
[Android] Do /not/ give users the benefit of the doubt that the device supports OpenGL ES 3 when we can't grab an OpenGL context. The only devices that fail to do so is PowerVR5 and we can't run with them anyway.
2013-10-31 07:30:18 -05:00
..
.settings
[Android] Change the .settings file to target Java 1.6 instead of 1.5.
2013-08-22 07:39:11 -04:00
assets
Add the new 'Clean' themes from MaJoR and default to Clean by changing the name of the config key (yes, hack)
2013-09-22 16:00:56 +02:00
jni
…
libs
…
res
[Android] Actually show the currently selected CPU core and video backend within the settings screen.
2013-10-10 11:57:18 -04:00
src/org/dolphinemu
/dolphinemu
[Android] Do /not/ give users the benefit of the doubt that the device supports OpenGL ES 3 when we can't grab an OpenGL context. The only devices that fail to do so is PowerVR5 and we can't run with them anyway.
2013-10-31 07:30:18 -05:00
.classpath
[Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to crash upon being executed.
2013-08-17 12:26:43 -04:00
.gitignore
…
.project
…
android.toolchain.cmake
[Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid.
2013-10-28 19:59:03 -05:00
AndroidManifest.xml
[Android] 0.12 release.
2013-10-21 12:09:15 -05:00
build.xml
…
custom_rules.xml
[Android] Hopefully fix buildbot's ant build.
2013-08-20 15:41:11 -05:00
project.properties
…