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b8706791d5c2c13f5a9712f433d491f320b5369b
dolphin
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Source
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Core
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VideoBackends
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D3D
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Lioncash
daa205990f
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
..
BoundingBox.cpp
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BoundingBox.h
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D3D.vcxproj
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D3D.vcxproj.filters
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D3DBase.cpp
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D3DBase.h
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D3DBlob.cpp
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D3DBlob.h
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D3DShader.cpp
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D3DShader.h
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D3DState.cpp
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
D3DState.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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D3DUtil.h
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FramebufferManager.cpp
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FramebufferManager.h
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GeometryShaderCache.cpp
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GeometryShaderCache.h
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Globals.h
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main.cpp
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main.h
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NativeVertexFormat.cpp
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PerfQuery.cpp
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PerfQuery.h
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PixelShaderCache.cpp
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PixelShaderCache.h
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PSTextureEncoder.cpp
Use emplace() instead of insert() where applicable for maps.
2015-06-28 19:52:40 -04:00
PSTextureEncoder.h
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Render.cpp
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Render.h
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Television.cpp
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Television.h
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TextureCache.cpp
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TextureCache.h
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TextureEncoder.h
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VertexManager.cpp
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VertexManager.h
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VertexShaderCache.cpp
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VertexShaderCache.h
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VideoBackend.h
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XFBEncoder.cpp
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XFBEncoder.h
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