Files
dolphin/Source
NeoBrainX bed260aa14 VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.
2012-12-01 14:23:24 +01:00
..
2012-03-25 12:55:02 -07:00
2012-11-26 02:11:52 -05:00
2012-03-25 12:55:02 -07:00