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da560ecefc00abe1f2d217fc975d77ff132cf81e
dolphin/Source
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Ryan Houdek da560ecefc On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.
2013-08-16 07:30:53 -05:00
..
Android
[Android] Fix a bug where the name would display incorrectly in the game list.
2013-08-15 20:34:05 -04:00
Core
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.
2013-08-16 07:30:53 -05:00
DSPSpy
…
DSPTool
Buildfix for dsptool.
2013-05-21 20:30:09 -04:00
Plugins
Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on GLESv3.
2013-08-15 18:15:55 +00:00
TestSuite
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UnitTests
Adding unit test project to VS solution
2013-05-22 03:29:58 +02:00
VSProps
Add UPnP support.
2013-07-09 18:08:43 -04:00
CMakeLists.txt
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Dolphin_2010.sln
Add UPnP support.
2013-07-09 18:08:43 -04:00
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