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iwubcode
0e8f8ea930
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
..
ActionReplay
…
DSP
…
WiiMote
…
autoupdate_overview.md
…
codehandler.ld
…
codehandler.s
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CustomPipelineGraphicsMod.md
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
DynamicInputTextures.md
…
game-mod-descriptor.json
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gc-font-tool.cpp
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ResourcePacks.md
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WiaAndRvz.md
…