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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-01-24 21:09:27 -06:00
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e480ab2b104b1f5b801e82c62c2011e90dbf2b6f
dolphin/Source/Core/InputCommon/Src/ControllerInterface
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Soren Jorvang 435b25fa55 Fix the CMake build.
Prevent the PS3 HID crash until I can debug it.

AudioUnits are enabled by default.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7052 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:11:06 +00:00
..
DInput
Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)
2010-10-19 23:11:22 +00:00
OSX
Fix the CMake build.
2011-02-03 21:11:06 +00:00
SDL
…
XInput
Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff.
2010-07-26 05:30:50 +00:00
Xlib
Implement free look on linux. Patch due to artart78.
2010-12-21 23:58:25 +00:00
ControllerInterface.cpp
Guard against controller instances without any inputs.
2011-01-30 08:12:34 +00:00
ControllerInterface.h
Accept arbitrary HID devices as gamepads instead of using SDL,
2011-01-14 05:06:08 +00:00
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