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Normalize our number encoding (#3370)
Our Number encoding consists of two parts. Firsts we convert the float into f * 2**exp, then we uvarint encode f and exp. However, we didn't normalize f so in theory we could end up with multiple representations of the same number. This changes the representation to make the f the smallest possible integer that fulfills the formula above. For example we used to encode 256 as (0x100, 0) but with this we instead encode it as (0x01, 8). Fixes #2307
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3:7.7:2i6mkbcajmnkkguethlmo929rif79r8r:c1uoqa08f12o0abqgv2lvavmppuc3kg4:m6j2e6jd69tbfk7d4hqf05ke2so64df3:2:e9v26bl5mov3mtp2vdvpb7q926oqn2dn:2
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3:7.8:2i6mkbcajmnkkguethlmo929rif79r8r:c1uoqa08f12o0abqgv2lvavmppuc3kg4:m6j2e6jd69tbfk7d4hqf05ke2so64df3:2:e9v26bl5mov3mtp2vdvpb7q926oqn2dn:2
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