Files
dolt/go/chunks/memory_store.go
T
2017-06-09 11:20:45 -07:00

220 lines
4.8 KiB
Go

// Copyright 2016 Attic Labs, Inc. All rights reserved.
// Licensed under the Apache License, version 2.0:
// http://www.apache.org/licenses/LICENSE-2.0
package chunks
import (
"sync"
"github.com/attic-labs/noms/go/constants"
"github.com/attic-labs/noms/go/d"
"github.com/attic-labs/noms/go/hash"
)
// MemoryStorage provides a "persistent" storage layer to back multiple
// MemoryStoreViews. A MemoryStorage instance holds the ground truth for the
// root and set of chunks that are visible to all MemoryStoreViews vended by
// NewView(), allowing them to implement the transaction-style semantics that
// ChunkStore requires.
type MemoryStorage struct {
data map[hash.Hash]Chunk
rootHash hash.Hash
mu sync.RWMutex
}
// NewView vends a MemoryStoreView backed by this MemoryStorage. It's
// initialized with the currently "persisted" root.
func (ms *MemoryStorage) NewView() ChunkStore {
return &MemoryStoreView{storage: ms, rootHash: ms.rootHash}
}
// Get retrieves the Chunk with the Hash h, returning EmptyChunk if it's not
// present.
func (ms *MemoryStorage) Get(h hash.Hash) Chunk {
ms.mu.RLock()
defer ms.mu.RUnlock()
if c, ok := ms.data[h]; ok {
return c
}
return EmptyChunk
}
// Has returns true if the Chunk with the Hash h is present in ms.data, false
// if not.
func (ms *MemoryStorage) Has(r hash.Hash) bool {
ms.mu.RLock()
defer ms.mu.RUnlock()
_, ok := ms.data[r]
return ok
}
// Len returns the number of Chunks in ms.data.
func (ms *MemoryStorage) Len() int {
ms.mu.RLock()
defer ms.mu.RUnlock()
return len(ms.data)
}
// Root returns the currently "persisted" root hash of this in-memory store.
func (ms *MemoryStorage) Root() hash.Hash {
ms.mu.RLock()
defer ms.mu.RUnlock()
return ms.rootHash
}
// Update checks the "persisted" root against last and, iff it matches,
// updates the root to current, adds all of novel to ms.data, and returns
// true. Otherwise returns false.
func (ms *MemoryStorage) Update(current, last hash.Hash, novel map[hash.Hash]Chunk) bool {
ms.mu.Lock()
defer ms.mu.Unlock()
if last != ms.rootHash {
return false
}
if ms.data == nil {
ms.data = map[hash.Hash]Chunk{}
}
for h, c := range novel {
ms.data[h] = c
}
ms.rootHash = current
return true
}
// MemoryStoreView is an in-memory implementation of store.ChunkStore. Useful
// mainly for tests.
// The proper way to get one:
// storage := &MemoryStorage{}
// ms := storage.NewView()
type MemoryStoreView struct {
pending map[hash.Hash]Chunk
rootHash hash.Hash
mu sync.RWMutex
storage *MemoryStorage
}
func (ms *MemoryStoreView) Get(h hash.Hash) Chunk {
ms.mu.RLock()
defer ms.mu.RUnlock()
if c, ok := ms.pending[h]; ok {
return c
}
return ms.storage.Get(h)
}
func (ms *MemoryStoreView) GetMany(hashes hash.HashSet, foundChunks chan *Chunk) {
for h := range hashes {
c := ms.Get(h)
if !c.IsEmpty() {
foundChunks <- &c
}
}
return
}
func (ms *MemoryStoreView) Has(h hash.Hash) bool {
ms.mu.RLock()
defer ms.mu.RUnlock()
if _, ok := ms.pending[h]; ok {
return true
}
return ms.storage.Has(h)
}
func (ms *MemoryStoreView) HasMany(hashes hash.HashSet) hash.HashSet {
absent := hash.HashSet{}
for h := range hashes {
if !ms.Has(h) {
absent.Insert(h)
}
}
return absent
}
func (ms *MemoryStoreView) Version() string {
return constants.NomsVersion
}
func (ms *MemoryStoreView) Put(c Chunk) {
ms.mu.Lock()
defer ms.mu.Unlock()
if ms.pending == nil {
ms.pending = map[hash.Hash]Chunk{}
}
ms.pending[c.Hash()] = c
}
func (ms *MemoryStoreView) Len() int {
ms.mu.RLock()
defer ms.mu.RUnlock()
return len(ms.pending) + ms.storage.Len()
}
func (ms *MemoryStoreView) Rebase() {
ms.mu.Lock()
defer ms.mu.Unlock()
ms.rootHash = ms.storage.Root()
}
func (ms *MemoryStoreView) Root() hash.Hash {
ms.mu.RLock()
defer ms.mu.RUnlock()
return ms.rootHash
}
func (ms *MemoryStoreView) Commit(current, last hash.Hash) bool {
ms.mu.Lock()
defer ms.mu.Unlock()
if last != ms.rootHash {
return false
}
success := ms.storage.Update(current, last, ms.pending)
if success {
ms.pending = nil
}
ms.rootHash = ms.storage.Root()
return success
}
func (ms *MemoryStoreView) Stats() interface{} {
return nil
}
func (ms *MemoryStoreView) Close() error {
return nil
}
type memoryStoreFactory struct {
stores map[string]*MemoryStorage
mu *sync.Mutex
}
func NewMemoryStoreFactory() Factory {
return &memoryStoreFactory{map[string]*MemoryStorage{}, &sync.Mutex{}}
}
func (f *memoryStoreFactory) CreateStoreFromCache(ns string) ChunkStore {
return f.CreateStore(ns)
}
func (f *memoryStoreFactory) CreateStore(ns string) ChunkStore {
f.mu.Lock()
defer f.mu.Unlock()
if f.stores == nil {
d.Panic("Cannot use memoryStoreFactory after Shutter().")
}
if ms, present := f.stores[ns]; present {
return ms.NewView()
}
f.stores[ns] = &MemoryStorage{}
return f.stores[ns].NewView()
}
func (f *memoryStoreFactory) Shutter() {
f.stores = nil
}