v2017.11.01

- fixed turret quickbuilds not despawning
- fixed survival objects not spawning (survival still needs work though)
- fixed not being able to launch rockets using the mouse
- implemented minigame achievement mission task type
- implemented missions where items are removed on complete
This commit is contained in:
lcdr
2017-11-01 10:28:55 +01:00
parent 54a7393614
commit ccdc9cc7de
14 changed files with 87 additions and 18 deletions
+7
View File
@@ -127,8 +127,15 @@ class Init:
parameter = tuple(int(param_id) for param_id in parameter.split(","))
elif task_type == TaskType.Discover:
target = target_group
elif task_type == TaskType.MinigameAchievement:
parameter = target_group
elif task_type == TaskType.Flag:
target = tuple(int(flag_id) for flag_id in target_group.split(","))
if task_type == TaskType.ObtainItem:
if not parameter:
parameter = None
else:
parameter = int(parameter)
tasks.append((task_type, target, target_value, parameter))
+1
View File
@@ -15,6 +15,7 @@ SCRIPTS = {
847: "avant_gardens.rusty_steele",
867: "avant_gardens.survival.buff_station",
882: "avant_gardens.survival.world_control",
901: "avant_gardens.survival.stromling_mech",
946: "gnarled_forest.torch",
947: "gnarled_forest.banana_tree",
952: "general.binoculars",