Files
luserver/runtime/db/scripts.py
2016-12-23 09:58:25 +01:00

66 lines
3.6 KiB
Python

# consider converting all to path so components using the same script are automatically handled
# some paths are removed from the database though
SCRIPTS = {}
SCRIPTS[40] = "general.imagination_powerup_spawner"
SCRIPTS[168] = "gnarled_forest.campfire"
SCRIPTS[313] = "general.death_trigger"
SCRIPTS[625] = "venture_explorer.bob"
SCRIPTS[815] = "avant_gardens.stromling_mech"
SCRIPTS[882] = "avant_gardens.survival.world_control"
SCRIPTS[946] = "gnarled_forest.torch"
SCRIPTS[947] = "gnarled_forest.banana_tree"
SCRIPTS[952] = "general.binoculars"
SCRIPTS[975] = "general.binoculars"
SCRIPTS[987] = "gnarled_forest.organ"
SCRIPTS[992] = "nimbus_station.nexus_jay"
SCRIPTS[1002] = "general.binoculars"
SCRIPTS[1021] = "general.binoculars"
SCRIPTS[1023] = "gnarled_forest.jailkeep"
SCRIPTS[1054] = "general.story_plaque"
SCRIPTS[1069] = "pet_cove.coalessa"
SCRIPTS[1088] = "general.mailbox"
SCRIPTS[1094] = "forbidden_valley.candle"
SCRIPTS[1206] = "forbidden_valley.brickmaster_clang"
SCRIPTS[1215] = "lego_club.ring"
SCRIPTS[1276] = "general.transfer_world_on_use"
SCRIPTS[1345] = "general.poi_mission"
SCRIPTS[1419] = "nexus_tower.water_fountain"
SCRIPTS[1484] = "general.transfer_world_on_use"
SCRIPTS[1485] = "general.transfer_world_on_use"
SCRIPTS[1486] = "general.transfer_world_on_use"
SCRIPTS[1519] = "nexus_tower.venture_cannon"
SCRIPTS[1527] = "general.transfer_world_on_use"
SCRIPTS[1556] = "nexus_tower.shadow_orb"
SCRIPTS[1566] = "avant_gardens.rocco_sirocco"
SCRIPTS[1569] = "venture_explorer.broken_console"
SCRIPTS[1582] = "items.maelstrom_vacuum"
SCRIPTS[1586] = "avant_gardens.caged_bricks"
SCRIPTS[1641] = "ninjago.ninja"
SCRIPTS[1647] = "ninjago.ninja"
SCRIPTS[1696] = "ninjago.treasure_chest"
SCRIPTS[1709] = "general.transfer_to_last_non_instance"
SCRIPTS[1712] = "ninjago.ninja"
SCRIPTS[1713] = "ninjago.ninja"
SCRIPTS[r"02_server\Map\AG\L_AG_LASER_SENSOR_SERVER.lua"] = "avant_gardens.laser_sensor"
SCRIPTS[r"02_server\Map\General\L_POI_MISSION.lua"] = "general.poi_mission"
SCRIPTS[r"02_server\Map\General\L_TOUCH_MISSION_UPDATE_SERVER.lua"] = "general.touch_complete_mission"
SCRIPTS[r"02_server\Map\NS\L_NS_TOKEN_CONSOLE_SERVER.lua"] = "nimbus_station.token_console"
SCRIPTS[r"02_server\Map\NT\L_NT_ASSEMBLYTUBE_SERVER.lua"] = "nexus_tower.assembly_tube"
SCRIPTS[r"02_server\Map\NT\L_NT_PARADOXTELE_SERVER.lua"] = "nexus_tower.paradox_teleporter"
SCRIPTS[r"ai\AG\L_ACT_SHARK_PLAYER_DEATH_TRIGGER.lua"] = "general.shark_death_trigger"
SCRIPTS[r"ai\AG\L_AG_FANS.lua"] = "avant_gardens.fan"
SCRIPTS[r"ai\AG\L_AG_IMAG_SMASHABLE.lua"] = "venture_explorer.imagination_smashable"
SCRIPTS[r"ai\AG\L_AG_PICNIC_BLANKET.lua"] = "avant_gardens.picnic_blanket"
SCRIPTS[r"ai\AG\L_AG_QB_Elevator.lua"] = "avant_gardens.quickbuild_elevator"
SCRIPTS[r"ai\AG\L_AG_QB_Wall.lua"] = "avant_gardens.quickbuild_wall"
SCRIPTS[r"ai\AG\L_AG_SHIP_PLAYER_DEATH_TRIGGER.lua"] = "venture_explorer.death_trigger"
SCRIPTS[r"ai\AG\L_AG_SHIP_PLAYER_SHOCK_SERVER.lua"] = "venture_explorer.broken_console"
SCRIPTS[r"ai\AG\L_AG_SHIP_SHAKE.lua"] = "venture_explorer.ship_shake"
SCRIPTS[r"ai\FV\L_ACT_BOUNCE_OVER_WALL.lua"] = "forbidden_valley.bounce_over_wall"
SCRIPTS[r"ai\GF\L_GF_JAIL_WALLS.lua"] = "gnarled_forest.jail_walls"
SCRIPTS[r"ai\GENERAL\L_INSTANCE_EXIT_TRANSFER_PLAYER_TO_LAST_NON_INSTANCE.lua"] = "general.transfer_to_last_non_instance"
SCRIPTS[r"ai\NS\L_NS_JONNY_FLAG_MISSION_SERVER.lua"] = "nimbus_station.johnny_thunder"
SCRIPTS[r"ai\NS\L_NS_QB_IMAGINATION_STATUE.lua"] = "nimbus_station.imagination_statue"
SCRIPTS[r"ai\NS\NS_PP_01\L_NS_PP_01_TELEPORT.lua"] = "property.teleport"