/*
Libre Graph API

Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.

API version: v1.0.8
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package libregraph

import (
	"encoding/json"
	"bytes"
	"fmt"
)

// checks if the Application type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Application{}

// Application struct for Application
type Application struct {
	// The unique identifier for the object. 12345678-9abc-def0-1234-56789abcde. The value of the ID property is often, but not exclusively, in the form of a GUID. The value should be treated as an opaque identifier and not based in being a GUID. Null values are not allowed. Read-only.
	Id string `json:"id"`
	// The collection of roles defined for the application. With app role assignments, these roles can be assigned to users, groups, or service principals associated with other applications. Not nullable.
	AppRoles []AppRole `json:"appRoles,omitempty"`
	// The display name for the application.
	DisplayName NullableString `json:"displayName,omitempty"`
}

type _Application Application

// NewApplication instantiates a new Application object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewApplication(id string) *Application {
	this := Application{}
	this.Id = id
	return &this
}

// NewApplicationWithDefaults instantiates a new Application object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewApplicationWithDefaults() *Application {
	this := Application{}
	return &this
}

// GetId returns the Id field value
func (o *Application) GetId() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Id
}

// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Application) GetIdOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Id, true
}

// SetId sets field value
func (o *Application) SetId(v string) {
	o.Id = v
}

// GetAppRoles returns the AppRoles field value if set, zero value otherwise.
func (o *Application) GetAppRoles() []AppRole {
	if o == nil || IsNil(o.AppRoles) {
		var ret []AppRole
		return ret
	}
	return o.AppRoles
}

// GetAppRolesOk returns a tuple with the AppRoles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Application) GetAppRolesOk() ([]AppRole, bool) {
	if o == nil || IsNil(o.AppRoles) {
		return nil, false
	}
	return o.AppRoles, true
}

// HasAppRoles returns a boolean if a field has been set.
func (o *Application) HasAppRoles() bool {
	if o != nil && !IsNil(o.AppRoles) {
		return true
	}

	return false
}

// SetAppRoles gets a reference to the given []AppRole and assigns it to the AppRoles field.
func (o *Application) SetAppRoles(v []AppRole) {
	o.AppRoles = v
}

// GetDisplayName returns the DisplayName field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *Application) GetDisplayName() string {
	if o == nil || IsNil(o.DisplayName.Get()) {
		var ret string
		return ret
	}
	return *o.DisplayName.Get()
}

// GetDisplayNameOk returns a tuple with the DisplayName field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Application) GetDisplayNameOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return o.DisplayName.Get(), o.DisplayName.IsSet()
}

// HasDisplayName returns a boolean if a field has been set.
func (o *Application) HasDisplayName() bool {
	if o != nil && o.DisplayName.IsSet() {
		return true
	}

	return false
}

// SetDisplayName gets a reference to the given NullableString and assigns it to the DisplayName field.
func (o *Application) SetDisplayName(v string) {
	o.DisplayName.Set(&v)
}
// SetDisplayNameNil sets the value for DisplayName to be an explicit nil
func (o *Application) SetDisplayNameNil() {
	o.DisplayName.Set(nil)
}

// UnsetDisplayName ensures that no value is present for DisplayName, not even an explicit nil
func (o *Application) UnsetDisplayName() {
	o.DisplayName.Unset()
}

func (o Application) MarshalJSON() ([]byte, error) {
	toSerialize,err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o Application) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	toSerialize["id"] = o.Id
	if !IsNil(o.AppRoles) {
		toSerialize["appRoles"] = o.AppRoles
	}
	if o.DisplayName.IsSet() {
		toSerialize["displayName"] = o.DisplayName.Get()
	}
	return toSerialize, nil
}

func (o *Application) UnmarshalJSON(data []byte) (err error) {
	// This validates that all required properties are included in the JSON object
	// by unmarshalling the object into a generic map with string keys and checking
	// that every required field exists as a key in the generic map.
	requiredProperties := []string{
		"id",
	}

	allProperties := make(map[string]interface{})

	err = json.Unmarshal(data, &allProperties)

	if err != nil {
		return err;
	}

	for _, requiredProperty := range(requiredProperties) {
		if _, exists := allProperties[requiredProperty]; !exists {
			return fmt.Errorf("no value given for required property %v", requiredProperty)
		}
	}

	varApplication := _Application{}

	decoder := json.NewDecoder(bytes.NewReader(data))
	decoder.DisallowUnknownFields()
	err = decoder.Decode(&varApplication)

	if err != nil {
		return err
	}

	*o = Application(varApplication)

	return err
}

type NullableApplication struct {
	value *Application
	isSet bool
}

func (v NullableApplication) Get() *Application {
	return v.value
}

func (v *NullableApplication) Set(val *Application) {
	v.value = val
	v.isSet = true
}

func (v NullableApplication) IsSet() bool {
	return v.isSet
}

func (v *NullableApplication) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableApplication(val *Application) *NullableApplication {
	return &NullableApplication{value: val, isSet: true}
}

func (v NullableApplication) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableApplication) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}


