Files
opencloud/vendor/github.com/owncloud/libre-graph-api-go/model_identity.go
Ralf Haferkamp b436e49f19 Bump libre-graph-go to latest main branch
To get sharing endpoints and audio/photo/location facets
2023-10-19 17:16:34 +02:00

154 lines
3.7 KiB
Go

/*
Libre Graph API
Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
API version: v1.0.4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package libregraph
import (
"encoding/json"
)
// checks if the Identity type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Identity{}
// Identity struct for Identity
type Identity struct {
// The identity's display name. Note that this may not always be available or up to date. For example, if a user changes their display name, the API may show the new value in a future response, but the items associated with the user won't show up as having changed when using delta.
DisplayName string `json:"displayName"`
// Unique identifier for the identity.
Id *string `json:"id,omitempty"`
}
// NewIdentity instantiates a new Identity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIdentity(displayName string) *Identity {
this := Identity{}
this.DisplayName = displayName
return &this
}
// NewIdentityWithDefaults instantiates a new Identity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIdentityWithDefaults() *Identity {
this := Identity{}
return &this
}
// GetDisplayName returns the DisplayName field value
func (o *Identity) GetDisplayName() string {
if o == nil {
var ret string
return ret
}
return o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value
// and a boolean to check if the value has been set.
func (o *Identity) GetDisplayNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.DisplayName, true
}
// SetDisplayName sets field value
func (o *Identity) SetDisplayName(v string) {
o.DisplayName = v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *Identity) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Identity) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *Identity) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *Identity) SetId(v string) {
o.Id = &v
}
func (o Identity) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Identity) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["displayName"] = o.DisplayName
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
return toSerialize, nil
}
type NullableIdentity struct {
value *Identity
isSet bool
}
func (v NullableIdentity) Get() *Identity {
return v.value
}
func (v *NullableIdentity) Set(val *Identity) {
v.value = val
v.isSet = true
}
func (v NullableIdentity) IsSet() bool {
return v.isSet
}
func (v *NullableIdentity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIdentity(val *Identity) *NullableIdentity {
return &NullableIdentity{value: val, isSet: true}
}
func (v NullableIdentity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIdentity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}