Files
opencloud/settings/pkg/assets/assets.go
2020-09-18 14:51:07 +02:00

67 lines
1.3 KiB
Go

package assets
import (
"net/http"
"os"
"path/filepath"
"github.com/owncloud/ocis/ocis-pkg/log"
"github.com/owncloud/ocis/settings/pkg/config"
// Fake the import to make the dep tree happy.
_ "golang.org/x/net/context"
// Fake the import to make the dep tree happy.
_ "golang.org/x/net/webdav"
)
//go:generate go run github.com/UnnoTed/fileb0x embed.yml
// assets gets initialized by New and provides the handler.
type assets struct {
logger log.Logger
config *config.Config
}
// Open just implements the HTTP filesystem interface.
func (a assets) Open(original string) (http.File, error) {
if a.config.Asset.Path != "" {
if stat, err := os.Stat(a.config.Asset.Path); err == nil && stat.IsDir() {
custom := filepath.Join(
a.config.Asset.Path,
original,
)
if _, err := os.Stat(custom); !os.IsNotExist(err) {
f, err := os.Open(custom)
if err != nil {
return nil, err
}
return f, nil
}
} else {
a.logger.Warn().
Str("path", a.config.Asset.Path).
Msg("Assets directory doesn't exist")
}
}
return FS.OpenFile(
CTX,
original,
os.O_RDONLY,
0644,
)
}
// New returns a new http filesystem to serve assets.
func New(opts ...Option) http.FileSystem {
options := newOptions(opts...)
return assets{
config: options.Config,
}
}