// Filename: geomNode.I
// Created by:  drose (23Feb02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc.  All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license.  You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_num_geoms
//       Access: Public
//  Description: Returns the number of geoms in the node.
////////////////////////////////////////////////////////////////////
INLINE int GeomNode::
get_num_geoms() const {
  CDReader cdata(_cycler);
  return cdata->get_geoms()->size();
}


////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_num_geoms
//       Access: Public
//  Description: Returns the number of geoms in the node.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::
set_preserved(bool value){
  _preserved = value;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_geom
//       Access: Public
//  Description: Returns the nth geom of the node.  This object should
//               not be modified, since the same object might be
//               shared between multiple different GeomNodes, but see
//               get_unique_geom().
////////////////////////////////////////////////////////////////////
INLINE CPT(Geom) GeomNode::
get_geom(int n) const {
  CDReader cdata(_cycler);
  CPT(GeomList) geoms = cdata->get_geoms();
  nassertr(n >= 0 && n < (int)geoms->size(), NULL);
  return (*geoms)[n]._geom.get_read_pointer();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::modify_geom
//       Access: Public
//  Description: Returns the nth geom of the node, suitable for
//               modifying it.  If the nth Geom has multiple reference
//               counts to it, reassigns it to an identical copy
//               first, and returns the new copy--this provides a
//               "copy on write" that ensures that the Geom that is
//               returned is unique to this GeomNode and is not shared
//               with any other GeomNodes.
//
//               Note that if this method is called in a downstream
//               stage (for instance, during cull or draw), then it
//               will propagate the new list of Geoms upstream all the
//               way to pipeline stage 0, which may step on changes
//               that were made independently in pipeline stage 0.
//               Use with caution.
////////////////////////////////////////////////////////////////////
INLINE PT(Geom) GeomNode::
modify_geom(int n) {
  CDWriter cdata(_cycler, true);
  PT(GeomList) geoms = cdata->modify_geoms();
  nassertr(n >= 0 && n < (int)geoms->size(), NULL);
  return (*geoms)[n]._geom.get_write_pointer();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_geom_state
//       Access: Public
//  Description: Returns the RenderState associated with the nth geom
//               of the node.  This is just the RenderState directly
//               associated with the Geom; the actual state in which
//               the Geom is rendered will also be affected by
//               RenderStates that appear on the scene graph in nodes
//               above this GeomNode.
////////////////////////////////////////////////////////////////////
INLINE const RenderState *GeomNode::
get_geom_state(int n) const {
  CDReader cdata(_cycler);
  CPT(GeomList) geoms = cdata->get_geoms();
  nassertr(n >= 0 && n < (int)geoms->size(), NULL);
  return (*geoms)[n]._state;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::set_geom_state
//       Access: Public
//  Description: Changes the RenderState associated with the nth geom
//               of the node.  This is just the RenderState directly
//               associated with the Geom; the actual state in which
//               the Geom is rendered will also be affected by
//               RenderStates that appear on the scene graph in nodes
//               above this GeomNode.
//
//               Note that if this method is called in a downstream
//               stage (for instance, during cull or draw), then it
//               will propagate the new list of Geoms upstream all the
//               way to pipeline stage 0, which may step on changes
//               that were made independently in pipeline stage 0.
//               Use with caution.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::
set_geom_state(int n, const RenderState *state) {
  CDWriter cdata(_cycler, true);
  PT(GeomList) geoms = cdata->modify_geoms();
  nassertv(n >= 0 && n < (int)geoms->size());
  (*geoms)[n]._state = state;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::remove_geom
//       Access: Published
//  Description: Removes the nth geom from the node.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::
remove_geom(int n) {
  CDWriter cdata(_cycler);
  PT(GeomList) geoms = cdata->modify_geoms();
  nassertv(n >= 0 && n < (int)geoms->size());

  geoms->erase(geoms->begin() + n);
  mark_internal_bounds_stale();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::remove_all_geoms
//       Access: Published
//  Description: Removes all the geoms from the node at once.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::
remove_all_geoms() {
  CDWriter cdata(_cycler);
  cdata->set_geoms(new GeomList);
  mark_internal_bounds_stale();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_default_collide_mask
//       Access: Published, Static
//  Description: Returns the default into_collide_mask assigned to new
//               GeomNodes.
////////////////////////////////////////////////////////////////////
INLINE CollideMask GeomNode::
get_default_collide_mask() {
  return default_geom_node_collide_mask;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::count_name
//       Access: Private
//  Description: Increments the count for the indicated InternalName.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::
count_name(GeomNode::NameCount &name_count, const InternalName *name) {
  pair<NameCount::iterator, bool> result = 
    name_count.insert(NameCount::value_type(name, 1));
  if (!result.second) {
    (*result.first).second++;
  }
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_name_count
//       Access: Private
//  Description: Returns the count for the indicated InternalName.
////////////////////////////////////////////////////////////////////
INLINE int GeomNode::
get_name_count(const GeomNode::NameCount &name_count, const InternalName *name) {
  NameCount::const_iterator ni;
  ni = name_count.find(name);
  if (ni != name_count.end()) {
    return (*ni).second;
  }
  return 0;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::get_geoms
//       Access: Public
//  Description: Returns an object that can be used to walk through
//               the list of geoms of the node.  When you intend to
//               visit multiple geoms, using this is slightly
//               faster than calling get_geom() directly on the
//               GeomNode, since this object avoids reopening the
//               PipelineCycler each time.
//
//               This object also protects you from self-modifying
//               loops (e.g. adding or removing geoms during
//               traversal), since a virtual copy of the geoms is
//               made ahead of time.  The virtual copy is fast--it is
//               a form of copy-on-write, so the list is not actually
//               copied unless it is modified during the traversal.
////////////////////////////////////////////////////////////////////
INLINE GeomNode::Geoms GeomNode::
get_geoms(Thread *current_thread) const {
  CDReader cdata(_cycler, current_thread);
  return Geoms(cdata);
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::GeomEntry::Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE GeomNode::GeomEntry::
GeomEntry(Geom *geom, const RenderState *state) :
  _geom(geom),
  _state(state)
{
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::CData::Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE GeomNode::CData::
CData() :
  _geoms(new GeomNode::GeomList)
{
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::CData::get_geoms
//       Access: Public
//  Description: Returns a read-only pointer to the _geoms list.
////////////////////////////////////////////////////////////////////
INLINE CPT(GeomNode::GeomList) GeomNode::CData::
get_geoms() const {
  return _geoms.get_read_pointer();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::CData::modify_geoms
//       Access: Public
//  Description: Returns a modifiable, unique pointer to the _geoms
//               list.
////////////////////////////////////////////////////////////////////
INLINE PT(GeomNode::GeomList) GeomNode::CData::
modify_geoms() {
  return _geoms.get_write_pointer();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::CData::set_geoms
//       Access: Public
//  Description: Replaces the _geoms list with a new list.
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::CData::
set_geoms(GeomNode::GeomList *geoms) {
  _geoms = geoms;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE GeomNode::Geoms::
Geoms() {
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE GeomNode::Geoms::
Geoms(const GeomNode::CData *cdata) :
  _geoms(cdata->get_geoms())
{
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::Copy Constructor
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE GeomNode::Geoms::
Geoms(const GeomNode::Geoms &copy) :
  _geoms(copy._geoms)
{
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::Copy Assignment Operator
//       Access: Public
//  Description:
////////////////////////////////////////////////////////////////////
INLINE void GeomNode::Geoms::
operator = (const GeomNode::Geoms &copy) {
  _geoms = copy._geoms;
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::get_num_geoms
//       Access: Public
//  Description: Returns the number of geoms of the node.
////////////////////////////////////////////////////////////////////
INLINE int GeomNode::Geoms::
get_num_geoms() const {
  nassertr(!_geoms.is_null(), 0);
  return _geoms->size();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::get_geom
//       Access: Public
//  Description: Returns the nth geom of the node.  This object should
//               not be modified, since the same object might be
//               shared between multiple different GeomNodes.
////////////////////////////////////////////////////////////////////
INLINE CPT(Geom) GeomNode::Geoms::
get_geom(int n) const {
  nassertr(!_geoms.is_null(), NULL);
  nassertr(n >= 0 && n < (int)_geoms->size(), NULL);
  return (*_geoms)[n]._geom.get_read_pointer();
}

////////////////////////////////////////////////////////////////////
//     Function: GeomNode::Geoms::get_geom_state
//       Access: Public
//  Description: Returns the RenderState associated with the nth geom
//               of the node.  This is just the RenderState directly
//               associated with the Geom; the actual state in which
//               the Geom is rendered will also be affected by
//               RenderStates that appear on the scene graph in nodes
//               above this GeomNode.
////////////////////////////////////////////////////////////////////
INLINE const RenderState *GeomNode::Geoms::
get_geom_state(int n) const {
  nassertr(!_geoms.is_null(), NULL);
  nassertr(n >= 0 && n < (int)_geoms->size(), NULL);
  return (*_geoms)[n]._state;
}
