// Filename: bullet_includes.h
// Created by:  enn0x (23Jan10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University.  All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license.  You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////

#ifndef __BULLET_INCLUDES_H__
#define __BULLET_INCLUDES_H__

#include "pandabase.h"

#include "btBulletDynamicsCommon.h"

#ifndef CPPPARSER
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
#include "BulletCollision/CollisionDispatch/btGhostObject.h"
#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
#include "BulletCollision/CollisionShapes/btConvexPointCloudShape.h"
#include "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h"
#include "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h"
#include "BulletCollision/Gimpact/btGImpactShape.h"
#include "BulletDynamics/Character/btKinematicCharacterController.h"
#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
#include "BulletSoftBody/btSoftBodyHelpers.h"
#include "BulletSoftBody/btSoftBodyInternals.h"
#include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h"
#include "BulletSoftBody/btSoftRigidDynamicsWorld.h"
#endif

#endif // __BULLET_INCLUDES_H__
