//
// This is a sample mel script to flag a Maya node with one, two, or
// three eggObjectTypes* attributes.  These attributes are used to tag
// geometry with special meaning to Panda.  There are a handful of
// attribute values that are predefined within Panda, but you can also
// make up your own attribute values, and define an arbitrary egg
// syntax to associate with each one.
//
// Each type you invoke this script to add an attribute to a node, it
// adds a new pull-down menu on the node attributes list, giving all
// of the values listed in $eggFlags, below.  You can then select one
// of these values to assign to the node.  If you need to assign
// multiple different values to the same node, run this script
// multiple times.
//
// The maya2egg converter will look for eggObjectTypes* attributes and
// insert the line "<ObjectType> { value }" for each one found, where
// "value" is the particular value you have selected from the
// pull-down menu.  Eventually, when the egg loader loads the egg file
// into Panda (either by loading the egg file interactively into a
// Panda session, or via an egg2bam command), the <ObjectType> line
// will be replaced with arbitrary egg syntax defined by your
// Config.prc file with a line like this:
//
//   egg-object-type-value  [your egg syntax here]
//
// See panda/src/configfiles/panda.prc.pp and
// direct/src/configfiles/direct.prc.pp for examples of this.
//

global proc eggObjectFlags()
{       
string $sel[] =`ls -sl`;
for ($i in $sel)
  {
  string $attrName = "eggObjectTypes";

  // Modify this line as needed to add your own object types.
  string $eggFlags = "none:portal:polylight:seq24:seq12:indexed:model:dcs:barrier:sphere:tube:trigger:trigger-sphere:bubble:ghost"
  
  string $object = ($i + ".eggObjectTypes");
  
    if( `objExists ($object + "1")` ) 
    {
    
      if( `objExists ($object + "2")` ) 
      {
      
        if( `objExists ($object + "3")` ) 
        {
        warning("No More Egg Object Types Supported");
        } 
         else 
        {
        addAttr -ln ($attrName + "3") -k 1 -at "enum" -en ($eggFlags)  $i;
        }
      
      } 
       else 
      {
      addAttr -ln ($attrName + "2") -k 1 -at "enum" -en ($eggFlags)  $i;
      }
    } 
     else 
    {
    addAttr -ln ($attrName + "1") -k 1 -at "enum" -en ($eggFlags)  $i;
    }
  }
}
