From 19346fa3ca8631d4af9cb3ec857f84939ae109ce Mon Sep 17 00:00:00 2001 From: Mark Wojtowicz Date: Thu, 25 Mar 2010 22:31:20 +0000 Subject: [PATCH] Guard against null shader. --- pandatool/src/mayaegg/mayaToEggConverter.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pandatool/src/mayaegg/mayaToEggConverter.cxx b/pandatool/src/mayaegg/mayaToEggConverter.cxx index 99ad933611..0b3d69f5f1 100644 --- a/pandatool/src/mayaegg/mayaToEggConverter.cxx +++ b/pandatool/src/mayaegg/mayaToEggConverter.cxx @@ -3105,7 +3105,7 @@ string_transform_type(const string &arg) { //////////////////////////////////////////////////////////////////// void MayaToEggConverter:: set_vertex_color(EggVertex &vert, MItMeshPolygon &pi, int vert_index, const MayaShader *shader, const Colorf &color) { - if (shader->_legacy_mode) { + if (shader == (MayaShader *)NULL || shader->_legacy_mode) { set_vertex_color_legacy(vert, pi, vert_index, shader, color); } else { set_vertex_color_modern(vert, pi, vert_index, shader, color);