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integrate TinySDGL code directly
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@@ -24,9 +24,7 @@
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#include "graphicsStateGuardian.h"
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#include "tinyGraphicsPipe.h"
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#include "tinyImmediateModeSender.h"
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// These are actually the TinyGL headers, not the system OpenGL headers.
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#include "GL/gl.h"
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#include "tinygl.h"
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class TinyTextureContext;
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