Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9

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2016-07-10 16:43:34 +02:00
14 changed files with 480 additions and 362 deletions
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@@ -21,6 +21,10 @@ This issue fixes several bugs that were still found in 1.9.2.
* Fix cull issue when rendering cube map (or any multi-lens setup)
* Fix crash rendering with the same camera to different contexts
* Fix compile error when making static build with DX9 renderer
* Fix assertion when using aux render targets in DX9
* Work around Cg bug generating invalid ASM for saturated tex loads
* Fix issues with certain Cg shader inputs in DX9
* Support uint8 index buffers in DX9
------------------------ RELEASE 1.9.2 ------------------------