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Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9
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@@ -21,6 +21,10 @@ This issue fixes several bugs that were still found in 1.9.2.
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* Fix cull issue when rendering cube map (or any multi-lens setup)
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* Fix crash rendering with the same camera to different contexts
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* Fix compile error when making static build with DX9 renderer
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* Fix assertion when using aux render targets in DX9
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* Work around Cg bug generating invalid ASM for saturated tex loads
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* Fix issues with certain Cg shader inputs in DX9
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* Support uint8 index buffers in DX9
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------------------------ RELEASE 1.9.2 ------------------------
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