rdb
|
8dbe681143
|
Fix bug with Collide flag "polyset" and nested <Transform> elements
|
2015-02-24 23:51:00 +01:00 |
|
rdb
|
46ddd46c5c
|
Support materials in bam2egg
|
2015-02-24 21:40:55 +01:00 |
|
09th
|
c0e4de3df7
|
Fix bam2egg issue with animated models
|
2015-02-24 19:58:14 +01:00 |
|
rdb
|
6263a591be
|
Fix matrix.almost_equal with custom threshold in Eigen build
|
2015-02-22 15:04:54 +01:00 |
|
rdb
|
3600abfe6d
|
Fix coercion of non-interned strings in Python 3
|
2015-02-22 13:51:46 +01:00 |
|
enn0x
|
d320aced73
|
Fixed const-correctness for BulletAllHitRayResult.
|
2015-02-20 01:29:16 +01:00 |
|
enn0x
|
b7ef0d3bc3
|
Exposed flag to disable collision between linked bodies.
|
2015-02-20 01:14:12 +01:00 |
|
rdb
|
0fda35d88c
|
Commit patch by nikolm to support AmbientLight shader inputs in GLSL
|
2015-02-16 21:33:38 +01:00 |
|
rdb
|
d447ec3bc6
|
If GL_RENDERER begins with "Gallium", disable GL_PRIMITIVE_RESTART_FIXED_INDEX
|
2015-02-15 14:19:47 +01:00 |
|
rdb
|
7ed8cc9831
|
Add p3d_Color uniform in GLSL shaders
|
2015-02-11 21:54:34 +01:00 |
|
rdb
|
886890b02f
|
Merge /mnt/panda3d
|
2015-02-11 21:43:21 +01:00 |
|
rdb
|
4d2dcdcef7
|
Fix OpenGL ES compiler errors
|
2015-02-11 21:41:48 +01:00 |
|
rdb
|
8d17e86d2e
|
Merge /cygdrive/g/panda3d
|
2015-02-11 21:13:25 +01:00 |
|
rdb
|
b9c1765ab4
|
Fix eggcacher, dramatically improve Windows installer
|
2015-02-11 21:12:54 +01:00 |
|
rdb
|
5a51a7e08d
|
Fix various build issues
|
2015-02-11 14:16:21 +01:00 |
|
rdb
|
a6eb3fa442
|
Make NodePathCollection and TextureCollection constructors extensions
|
2015-02-11 14:14:03 +01:00 |
|
rdb
|
cbd70ad8af
|
Move all Python bindings out of core DLLs into the .pyd files.
|
2015-02-10 14:30:51 +01:00 |
|
rdb
|
79d025e9a8
|
Fix incorrect transformation of CollisionBox loaded from .egg file
|
2015-02-09 20:43:04 +01:00 |
|
rdb
|
8998fef903
|
Merge branch 'master' of github.com:panda3d/panda3d
|
2015-02-09 16:53:45 +01:00 |
|
rdb
|
e9a64736a3
|
Fix 32-bit Windows compilation issues with Eigen
|
2015-02-09 16:51:59 +01:00 |
|
rdb
|
bcf0229978
|
Expose p3d_ClipPlane array to GLSL
|
2015-02-09 15:57:47 +01:00 |
|
rdb
|
b4a87b58f2
|
Support halfVector struct parameter for GLSL light source inputs
|
2015-02-08 23:38:07 +01:00 |
|
rdb
|
bd86907181
|
Fix assortment of compilation issues and annoyances
|
2015-02-08 23:25:11 +01:00 |
|
rdb
|
91568b02bc
|
Add EggVertex::make_average(v1, v2)
|
2015-02-08 19:51:18 +01:00 |
|
rdb
|
dad8f79e96
|
Support using setShaderInput with a light to bind to GLSL struct
|
2015-02-08 01:42:11 +01:00 |
|
rdb
|
028c09add5
|
Implicit cast string to InternalName in c++, also optimize for string literals
|
2015-02-07 16:43:25 +01:00 |
|
rdb
|
78f8f65ef9
|
Add M_filled_wireframe render mode
|
2015-02-06 12:15:25 +01:00 |
|
rdb
|
eaabc1bfa5
|
Add ConfigVariableColor
|
2015-02-05 13:34:52 +01:00 |
|
rdb
|
3bf2a0f814
|
Proper unbinding of GLSL matrix attribute arrays
|
2015-02-05 13:27:35 +01:00 |
|
rdb
|
7c14d1872a
|
Fix race condition when manipulating node transform in thread (LP #1417715)
|
2015-02-04 00:06:14 +01:00 |
|
rdb
|
6b10409890
|
Fix add_consecutive_vertices / show_bounds crash
|
2015-02-03 17:18:58 +01:00 |
|
rdb
|
083e160f89
|
Partially fix excessive event spam when resizing windows
|
2015-02-02 19:18:32 +01:00 |
|
rdb
|
987ba2083b
|
Use notify-level-shader instead of gobj for shader logging
|
2015-02-02 19:03:14 +01:00 |
|
rdb
|
3b1bd9ef39
|
This fixes most issues with Cg's GLSL profiles on non-NVIDIA cards
|
2015-02-02 16:31:23 +01:00 |
|
rdb
|
3aefaff8b1
|
Show source filename in GLSL error logs
|
2015-02-01 19:25:51 +01:00 |
|
rdb
|
13fb8079ec
|
Better shader caching, GLSL "#pragma include" support, better error reporting
|
2015-02-01 17:52:52 +01:00 |
|
rdb
|
9b2e322f29
|
Display better error when encountering invalid prim index
|
2015-02-01 17:41:55 +01:00 |
|
rdb
|
a7d1eb90c5
|
Expose has_extension to query whether OpenGL extension is supported
|
2015-01-24 21:56:06 +01:00 |
|
rdb
|
0f1243230d
|
Fix OpenGL error on FBO shutdown
(caused by call to glGetError while context was already shut down)
|
2015-01-24 19:50:25 +01:00 |
|
rdb
|
a6cf0960fa
|
Remove EventStorePandaNode, it is no longer necessary
(since PandaNode now directly inherits from TypedWritableReferenceCount)
|
2015-01-24 19:50:14 +01:00 |
|
rdb
|
0a64bdb33b
|
Fix MouseRecorder & let PandaNode inherit from TypedWritableReferenceCount
|
2015-01-24 16:12:04 +01:00 |
|
rdb
|
0dc0bbdf0c
|
Missed this section, no point generating shaders in draw any more
|
2015-01-23 21:41:43 +01:00 |
|
rdb
|
c3ca2f1a65
|
Fix regression with Actor loading
|
2015-01-23 21:24:29 +01:00 |
|
rdb
|
7ba0469148
|
Shader generation should be done in cull, not in draw
|
2015-01-23 15:03:50 +01:00 |
|
rdb
|
a56f722c09
|
GeomPrimitive optimizations & tweaks
|
2015-01-23 13:54:29 +01:00 |
|
rdb
|
c2aa6991d6
|
Fix glObjectLabel error, fix crash on shutdown with pstats-gpu-timing
|
2015-01-23 13:22:31 +01:00 |
|
rdb
|
c5dd6c69dd
|
fix Loader error reporting
|
2015-01-23 13:20:14 +01:00 |
|
rdb
|
7b18e5aa41
|
Merge ../panda3d-git
|
2015-01-22 17:10:28 +01:00 |
|
rdb
|
eacb420d3f
|
Merge branch 'master' of github.com:panda3d/panda3d
|
2015-01-22 17:09:54 +01:00 |
|
rdb
|
77c9e6cf6c
|
Add support for instance arrays via vertex attrib divisors
|
2015-01-22 17:04:25 +01:00 |
|