Files
panda3d/panda/src/x11display/x11GraphicsWindow.h
T
2012-07-01 15:20:24 +00:00

144 lines
4.0 KiB
C++

// Filename: x11GraphicsWindow.h
// Created by: rdb (07Jul09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef X11GRAPHICSWINDOW_H
#define X11GRAPHICSWINDOW_H
#include "pandabase.h"
#include "x11GraphicsPipe.h"
#include "graphicsWindow.h"
#include "buttonHandle.h"
#ifdef HAVE_XRANDR
typedef unsigned short Rotation;
typedef unsigned short SizeID;
#endif
////////////////////////////////////////////////////////////////////
// Class : x11GraphicsWindow
// Description : Interfaces to the X11 window system.
////////////////////////////////////////////////////////////////////
class x11GraphicsWindow : public GraphicsWindow {
public:
x11GraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsStateGuardian *gsg,
GraphicsOutput *host);
virtual ~x11GraphicsWindow();
virtual bool move_pointer(int device, int x, int y);
virtual bool begin_frame(FrameMode mode, Thread *current_thread);
virtual void end_frame(FrameMode mode, Thread *current_thread);
virtual void process_events();
virtual void set_properties_now(WindowProperties &properties);
INLINE X11_Window get_xwindow() const;
protected:
virtual void close_window();
virtual bool open_window();
virtual void mouse_mode_absolute();
virtual void mouse_mode_relative();
void set_wm_properties(const WindowProperties &properties,
bool already_mapped);
virtual void setup_colormap(XVisualInfo *visual);
void handle_keystroke(XKeyEvent &event);
void handle_keypress(XKeyEvent &event);
void handle_keyrelease(XKeyEvent &event);
ButtonHandle get_button(XKeyEvent &key_event, bool allow_shift);
ButtonHandle map_button(KeySym key);
ButtonHandle get_mouse_button(XButtonEvent &button_event);
static Bool check_event(X11_Display *display, XEvent *event, char *arg);
void open_raw_mice();
void poll_raw_mice();
private:
X11_Cursor get_cursor(const Filename &filename);
#ifdef HAVE_XCURSOR
X11_Cursor read_ico(istream &ico);
#endif
protected:
X11_Display *_display;
int _screen;
X11_Window _xwindow;
Colormap _colormap;
XIC _ic;
XVisualInfo *_visual_info;
bool _have_xrandr;
#ifdef HAVE_XRANDR
Rotation _orig_rotation;
SizeID _orig_size_id;
#endif
long _event_mask;
bool _awaiting_configure;
bool _dga_mouse_enabled;
Atom _wm_delete_window;
Atom _net_wm_window_type;
Atom _net_wm_window_type_splash;
Atom _net_wm_window_type_fullscreen;
Atom _net_wm_state;
Atom _net_wm_state_fullscreen;
Atom _net_wm_state_above;
Atom _net_wm_state_below;
Atom _net_wm_state_add;
Atom _net_wm_state_remove;
struct MouseDeviceInfo {
int _fd;
int _input_device_index;
string _io_buffer;
};
pvector<MouseDeviceInfo> _mouse_device_info;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsWindow::init_type();
register_type(_type_handle, "x11GraphicsWindow",
GraphicsWindow::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
// Since the Panda API requests icons and cursors by filename, we
// need a table mapping filenames to handles, so we can avoid
// re-reading the file each time we change icons.
pmap<Filename, X11_Cursor> _cursor_filenames;
};
#include "x11GraphicsWindow.I"
#endif