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https://github.com/panda3d/panda3d.git
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144 lines
4.0 KiB
C++
144 lines
4.0 KiB
C++
// Filename: x11GraphicsWindow.h
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// Created by: rdb (07Jul09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef X11GRAPHICSWINDOW_H
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#define X11GRAPHICSWINDOW_H
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#include "pandabase.h"
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#include "x11GraphicsPipe.h"
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#include "graphicsWindow.h"
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#include "buttonHandle.h"
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#ifdef HAVE_XRANDR
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typedef unsigned short Rotation;
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typedef unsigned short SizeID;
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#endif
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////////////////////////////////////////////////////////////////////
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// Class : x11GraphicsWindow
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// Description : Interfaces to the X11 window system.
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////////////////////////////////////////////////////////////////////
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class x11GraphicsWindow : public GraphicsWindow {
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public:
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x11GraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
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const string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host);
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virtual ~x11GraphicsWindow();
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virtual bool move_pointer(int device, int x, int y);
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virtual bool begin_frame(FrameMode mode, Thread *current_thread);
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virtual void end_frame(FrameMode mode, Thread *current_thread);
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virtual void process_events();
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virtual void set_properties_now(WindowProperties &properties);
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INLINE X11_Window get_xwindow() const;
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protected:
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virtual void close_window();
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virtual bool open_window();
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virtual void mouse_mode_absolute();
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virtual void mouse_mode_relative();
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void set_wm_properties(const WindowProperties &properties,
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bool already_mapped);
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virtual void setup_colormap(XVisualInfo *visual);
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void handle_keystroke(XKeyEvent &event);
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void handle_keypress(XKeyEvent &event);
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void handle_keyrelease(XKeyEvent &event);
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ButtonHandle get_button(XKeyEvent &key_event, bool allow_shift);
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ButtonHandle map_button(KeySym key);
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ButtonHandle get_mouse_button(XButtonEvent &button_event);
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static Bool check_event(X11_Display *display, XEvent *event, char *arg);
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void open_raw_mice();
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void poll_raw_mice();
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private:
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X11_Cursor get_cursor(const Filename &filename);
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#ifdef HAVE_XCURSOR
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X11_Cursor read_ico(istream &ico);
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#endif
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protected:
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X11_Display *_display;
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int _screen;
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X11_Window _xwindow;
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Colormap _colormap;
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XIC _ic;
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XVisualInfo *_visual_info;
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bool _have_xrandr;
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#ifdef HAVE_XRANDR
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Rotation _orig_rotation;
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SizeID _orig_size_id;
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#endif
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long _event_mask;
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bool _awaiting_configure;
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bool _dga_mouse_enabled;
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Atom _wm_delete_window;
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Atom _net_wm_window_type;
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Atom _net_wm_window_type_splash;
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Atom _net_wm_window_type_fullscreen;
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Atom _net_wm_state;
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Atom _net_wm_state_fullscreen;
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Atom _net_wm_state_above;
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Atom _net_wm_state_below;
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Atom _net_wm_state_add;
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Atom _net_wm_state_remove;
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struct MouseDeviceInfo {
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int _fd;
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int _input_device_index;
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string _io_buffer;
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};
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pvector<MouseDeviceInfo> _mouse_device_info;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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GraphicsWindow::init_type();
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register_type(_type_handle, "x11GraphicsWindow",
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GraphicsWindow::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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// Since the Panda API requests icons and cursors by filename, we
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// need a table mapping filenames to handles, so we can avoid
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// re-reading the file each time we change icons.
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pmap<Filename, X11_Cursor> _cursor_filenames;
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};
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#include "x11GraphicsWindow.I"
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#endif
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