mirror of
https://github.com/rio-labs/rio.git
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595 lines
20 KiB
TypeScript
595 lines
20 KiB
TypeScript
/// Helper class for creating pop-up elements.
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///
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/// Many components need to only display an element on occasion, and have it
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/// hover over the rest of the page. This is surprisingly difficult to do,
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/// because adding elements right in the HTML tree can cause them to be cut off
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/// by `overflow: hidden`, or other elements with a higher index. A simple
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/// `z-index` doesn't fix this either.
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///
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/// This class instead functions by adding the content close to the HTML root,
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/// and programmatically moves it to the right place.
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///
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/// While open, the content is assigned the CSS class `rio-popup-manager-open`.
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///
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/// The popup manager may assign classes or CSS to both `content` and `anchor`.
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/// This means you can't pass in a rio component directly (since they could move
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/// outside of the manager in the future, leaving them tainted). If you need to
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/// pass a rio component, wrap it in a div.
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///
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/// Note: I have experimented with using <dialog> elements, but the last opened
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/// dialog is always on top, which is a deal breaker for us.
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import { RioAnimation, RioAnimationPlayback } from "./animations";
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import {
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componentsById,
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getComponentByElement,
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getRootComponent,
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} from "./componentManagement";
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import { DialogContainerComponent } from "./components/dialogContainer";
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import { markEventAsHandled } from "./eventHandling";
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import { PopupPositioner } from "./popupPositioners";
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import {
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camelToKebab,
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commitCss,
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getAllocatedHeightInPx,
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getAllocatedWidthInPx,
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OnlyResizeObserver,
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reprElement,
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} from "./utils";
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import ally from "ally.js";
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const enableSafariScrollingWorkaround = /^((?!chrome|android).)*safari/i.test(
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navigator.userAgent
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);
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/// Will always be on top of everything else.
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export class PopupManager {
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private _anchor: HTMLElement;
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private content: HTMLElement;
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private _userClosable: boolean;
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public dialog: boolean;
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public moveKeyboardFocusInside: boolean;
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/// Inform the outside world when the popup was closed by the user, rather
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/// than programmatically.
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public onUserClose?: () => void;
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private _isOpen: boolean = false;
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/// Used to darken the screen if the popup is modal.
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private shadeElement: HTMLElement;
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/// A container for nested overlays. This ensures that nested overlays
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/// disappear if the popup is closed.
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private nestedOverlaysContainer: HTMLElement;
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private scrollerElement: HTMLElement;
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/// We have multiple containers for overlays. The correct one is determined
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/// based on the anchor's position in the DOM. Most of the time when a
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/// PopupManager is created, the anchor isn't in the DOM yet, so we must
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/// initialize this variable lazily.
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private _overlaysContainer: HTMLElement | null = null;
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/// Where the pop-up should be positioned relative to the anchor.
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///
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/// This is taken as a hint, but can be ignored if there isn't enough space
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/// to fit the pop-up at that location.
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private _positioner: PopupPositioner;
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private currentAnimationPlayback: RioAnimationPlayback | null = null;
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private focusTrap: any | null = null;
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/// Listen for interactions with the outside world, so they can close the
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/// popup if user-closable.
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private clickHandler: ((event: MouseEvent) => void) | null = null;
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private keydownHandler: ((event: KeyboardEvent) => void) | null = null;
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// Event handlers for repositioning the popup
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private scrollHandler: ((event: Event) => void) | null = null;
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private resizeObserver: OnlyResizeObserver | null = null;
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private anchorPositionPoller: number | null = null;
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private previousAnchorRect: DOMRect | null = null;
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constructor({
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anchor,
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content,
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positioner,
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modal,
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userClosable,
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dialog,
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moveKeyboardFocusInside,
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onUserClose,
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}: {
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anchor: HTMLElement;
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content: HTMLElement;
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positioner: PopupPositioner;
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modal: boolean;
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userClosable: boolean;
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dialog?: boolean;
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moveKeyboardFocusInside?: boolean;
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onUserClose?: () => void;
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}) {
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// Configure the popup
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this._anchor = anchor;
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this.content = content;
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this._positioner = positioner;
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this.onUserClose = onUserClose;
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// Prepare the HTML
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this.shadeElement = document.createElement("div");
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this.shadeElement.classList.add("rio-popup-manager-shade");
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this.nestedOverlaysContainer = document.createElement("div");
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this.nestedOverlaysContainer.classList.add(
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"rio-popup-manager-nested-overlays-container"
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);
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this.shadeElement.appendChild(this.nestedOverlaysContainer);
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this.scrollerElement = document.createElement("div");
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this.scrollerElement.classList.add("rio-popup-manager-scroller");
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this.nestedOverlaysContainer.appendChild(this.scrollerElement);
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this.scrollerElement.appendChild(content);
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// Set the initial CSS required for the animation to work
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Object.assign(this.content.style, positioner.getInitialCss());
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// Call the setters last, as they might expect the instance to be
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// initialized
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this.modal = modal;
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this.userClosable = userClosable;
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this.dialog = dialog ?? false;
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this.moveKeyboardFocusInside = moveKeyboardFocusInside ?? true;
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}
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public get anchor(): HTMLElement {
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return this._anchor;
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}
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public set anchor(anchor: HTMLElement) {
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this._anchor = anchor;
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// *Technically* we should update the `overlaysContainer` as well, but I
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// don't think it can actually be different than before. And we could
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// run into problems if the new anchor isn't attached to the DOM yet.
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if (this.isOpen) {
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this._positionContent();
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}
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}
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public get positioner(): PopupPositioner {
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return this._positioner;
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}
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public set positioner(positioner: PopupPositioner) {
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this.positioner.cleanup(this.content);
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// Not all positioners use the same CSS attributes to position the
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// content (e.g. some might use `width` while others use `min-width`).
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// To prevent issues, we clear all the commonly used layouting.
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for (let prop of [
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"left",
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"right",
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"top",
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"bottom",
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"width",
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"height",
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"min-width",
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"min-height",
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"max-width",
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"max-height",
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]) {
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this.content.style.removeProperty(prop);
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}
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let oldInitialCss = this.positioner.getInitialCss();
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let newInitialCss = positioner.getInitialCss();
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for (let key of Object.keys(oldInitialCss)) {
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this.content.style.removeProperty(camelToKebab(key));
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}
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Object.assign(this.content.style, newInitialCss);
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this._positioner = positioner;
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// If the popup is currently open, we just messed up its layout.
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// Reposition it.
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if (this.isOpen) {
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// Repositioning alone isn't enough. Because we never played the
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// open animation, the popup is almost certainly invisible right
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// now. We need to style it as if the open animation had played.
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let animation = this._positionContent();
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animation.applyFinalCss(this.content);
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}
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}
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private get overlaysContainer(): HTMLElement {
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if (this._overlaysContainer === null) {
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this._overlaysContainer = findOverlaysContainer(this._anchor);
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}
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return this._overlaysContainer;
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}
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private removeEventHandlers(): void {
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if (this.keydownHandler !== null) {
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window.removeEventListener("keydown", this.keydownHandler);
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}
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if (this.clickHandler !== null) {
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window.removeEventListener("click", this.clickHandler, true);
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}
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if (this.scrollHandler !== null) {
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window.removeEventListener("scroll", this.scrollHandler, true);
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}
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if (this.resizeObserver !== null) {
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this.resizeObserver.disconnect();
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this.resizeObserver = null;
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}
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if (this.anchorPositionPoller !== null) {
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window.clearInterval(this.anchorPositionPoller);
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this.previousAnchorRect = null;
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}
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}
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destroy(): void {
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this.removeEventHandlers();
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this.shadeElement.remove();
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}
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private _positionContent(): RioAnimation {
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// Run the positioner
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let animation = this._positioner.positionContent(
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this._anchor,
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this.content,
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this.overlaysContainer
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);
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// In Safari, popups that are too large for the screen are not
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// scrollable. Safari doesn't like it that pointer-events are disabled
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// for the scrolling element. (In other browsers scrolling is possible
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// as long as the cursor is above the popup content.) We can't *always*
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// enable pointer events for the scrolling element because this would
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// prevent users from clicking other stuff. So we'll enable pointer
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// events only when scrolling is needed.
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if (enableSafariScrollingWorkaround) {
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if (
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getAllocatedHeightInPx(this.content) >
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getAllocatedHeightInPx(this.overlaysContainer) ||
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getAllocatedWidthInPx(this.content) >
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getAllocatedWidthInPx(this.overlaysContainer)
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) {
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this.scrollerElement.style.pointerEvents = "auto";
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} else {
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this.scrollerElement.style.pointerEvents = "none";
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}
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}
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return animation;
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}
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private _onPointerDown(event: MouseEvent): void {
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// If the popup isn't user-closable or not even open, there's nothing
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// to do
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if (!this.userClosable || !this.isOpen) {
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return;
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}
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// Depending on where the user clicked, the popup will either close or
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// stay open. It'll stay open if the click was in any of these places:
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// - The popup.
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// - The anchor. This allows the anchor to decide its own behavior.
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// - Another popup that's located inside our nested-overlays-container.
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let acceptableTargets = [
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...this.nestedOverlaysContainer.children,
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].filter(
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(elem) => !elem.classList.contains("rio-popup-manager-scroller")
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);
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acceptableTargets.push(this.anchor);
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acceptableTargets.push(this.content);
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let target = event.target as Element | null;
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while (target !== null) {
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if (acceptableTargets.includes(target)) {
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return;
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}
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target = target.parentElement;
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}
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// Close the popup
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this.isOpen = false;
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// Tell the outside world
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if (this.onUserClose !== undefined) {
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this.onUserClose();
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}
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// Don't consider the event to be handled. Any clicks should still do
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// whatever they were going to do. The exception here are modal popups,
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// but the modal shade already takes care of that.
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}
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private _onKeydown(event: KeyboardEvent): void {
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// If the popup isn't user-closable or not even open, there's nothing
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// to do
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if (!this.userClosable || !this.isOpen) {
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return;
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}
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// We only care about the "Escape" key
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if (event.key !== "Escape") {
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return;
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}
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markEventAsHandled(event);
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// Close the popup
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this.isOpen = false;
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// Tell the outside world
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if (this.onUserClose !== undefined) {
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this.onUserClose();
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}
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}
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private _repositionContentIfPositionChanged(): void {
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let anchorRect = this._anchor.getBoundingClientRect();
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if (
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this.previousAnchorRect === null ||
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anchorRect.left !== this.previousAnchorRect.left ||
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anchorRect.top !== this.previousAnchorRect.top
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) {
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this._positionContent();
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}
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this.previousAnchorRect = anchorRect;
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}
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get isOpen(): boolean {
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return this._isOpen;
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}
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set isOpen(open: boolean) {
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// Do nothing if the state hasn't changed.
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if (open === this.isOpen) {
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return;
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}
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this._isOpen = open;
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if (open) {
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this._openPopup();
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} else {
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this._closePopup();
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}
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}
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private _openPopup(): void {
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// Add the popup to the DOM
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this.overlaysContainer.appendChild(this.shadeElement);
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// Fade in the shade
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this.shadeElement.style.backgroundColor = "transparent";
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commitCss(this.shadeElement);
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this.shadeElement.style.removeProperty("background-color");
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// Attach event handlers that don't mess with the popup animation. (i.e.
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// those that don't reposition/resize the content)
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let clickHandler = this._onPointerDown.bind(this);
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this.clickHandler = clickHandler; // Shuts up the type checker
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window.addEventListener("pointerdown", clickHandler, true);
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let keydownHandler = this._onKeydown.bind(this);
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this.keydownHandler = keydownHandler; // Shuts up the type checker
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window.addEventListener("keydown", keydownHandler);
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// Position the popup
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let animation = this._positionContent();
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// Cancel the close animation, if it's still playing
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if (this.currentAnimationPlayback !== null) {
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this.currentAnimationPlayback.cancel();
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}
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// Set dialog metadata
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if (this.dialog) {
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this.content.role = "dialog";
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this.content.ariaModal = this.modal ? "true" : "false";
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} else {
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this.content.removeAttribute("role");
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this.content.removeAttribute("aria-modal");
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}
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// Move the keyboard focus inside the popup, if desired
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if (this.moveKeyboardFocusInside) {
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ensureFocusIsInside(this.content);
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}
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// If modal, trap the keyboard focus inside
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if (this.modal) {
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this.focusTrap = ally.maintain.tabFocus({
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context: this.shadeElement,
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});
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}
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// Start playing the popup animation. This may temporarily override the
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// position/size of the popup.
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//
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// Once the animation is complete, we'll attach a bunch of event
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// listeners that reposition the popup in case the user scrolls or the
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// anchor changes size or whatever. These can mess with the animation,
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// which is why we don't attach them right away.
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this.currentAnimationPlayback = animation.animate(this.content);
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this.currentAnimationPlayback.addEventListener("finish", () => {
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this.currentAnimationPlayback = null;
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let repositionContent = this._positionContent.bind(this);
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let repositionContentIfPositionChanged =
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this._repositionContentIfPositionChanged.bind(this);
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// The 'scroll' event is triggered when *any* element scrolls. We
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// should only reposition the popup if scroll-y actually caused it
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// to move.
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this.scrollHandler = repositionContentIfPositionChanged;
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window.addEventListener(
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"scroll",
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repositionContentIfPositionChanged,
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true
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);
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this.resizeObserver = new OnlyResizeObserver(
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[this._anchor, this.content],
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repositionContent
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);
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this.anchorPositionPoller = window.setInterval(
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repositionContentIfPositionChanged,
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100
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);
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// Reposition right away, just in case something happened during the
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// animation
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//
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// TODO: I don't know why, but for some reason the content is
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// repositioned more than once
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repositionContent();
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});
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}
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private _closePopup(): void {
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this.removeEventHandlers();
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// Disengage the focus trap, if any
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if (this.focusTrap !== null) {
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this.focusTrap.disengage();
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this.focusTrap = null;
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}
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// Fade out the shade
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this.shadeElement.style.backgroundColor = "transparent";
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// Cancel the open animation, if it's still playing
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if (this.currentAnimationPlayback !== null) {
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this.currentAnimationPlayback.cancel();
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}
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// Play the close animation and remove the popup when the animation
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// is complete.
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let animation = this._positioner.getCloseAnimation(
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this._anchor,
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this.content,
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this.overlaysContainer
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);
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this.currentAnimationPlayback = animation.animate(this.content);
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this.currentAnimationPlayback.addEventListener("finish", () => {
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this.currentAnimationPlayback = null;
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this.shadeElement.remove();
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});
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}
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set modal(modal: boolean) {
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this.shadeElement.classList.toggle("rio-popup-manager-modal", modal);
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}
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get modal(): boolean {
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return this.shadeElement.classList.contains("rio-popup-manager-modal");
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}
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get userClosable(): boolean {
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return this._userClosable;
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}
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set userClosable(userClosable: boolean) {
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this._userClosable = userClosable;
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}
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}
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/// Depending on where the anchor is located, the overlay needs to be placed in
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/// the corresponding overlays container:
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/// - user content: user overlays container
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/// - connection lost popup: connection lost popup container
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/// - dev tools: dev tools overlays container
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///
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/// Also, each PopupManager creates its own overlays container.
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function findOverlaysContainer(anchor: HTMLElement): HTMLElement {
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let element: HTMLElement | null = anchor;
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while (element !== null) {
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if (element.classList.contains("rio-user-root-container-inner")) {
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return getRootComponent().userOverlaysContainer;
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}
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if (element.classList.contains("rio-connection-lost-popup-container")) {
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return getRootComponent().connectionLostPopupOverlaysContainer;
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}
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if (element.classList.contains("rio-dev-tools-container")) {
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return getRootComponent().devToolsOverlaysContainer;
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}
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// PopupManagers function as nested overlays containers
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if (
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element.classList.contains(
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"rio-popup-manager-nested-overlays-container"
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)
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) {
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return element;
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}
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// Special case: DialogContainers aren't ever added to the DOM, so it
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// makes no sense to continue with the parent element. Instead, we have
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// to look up the element of the Component that owns the dialog.
|
|
if (element.classList.contains("rio-dialog-container")) {
|
|
let dialogComponent = getComponentByElement(
|
|
element
|
|
) as DialogContainerComponent;
|
|
|
|
let ownerComponent =
|
|
componentsById[dialogComponent.state.owning_component_id]!;
|
|
|
|
element = ownerComponent.element;
|
|
|
|
// TODO: At least right now, all of the code above is actually
|
|
// unnecessary because the owner of *every* dialog is the
|
|
// fundamental root component. This means we can't determine the
|
|
// "location" of dialogs. Since there are no dialogs in the dev
|
|
// tools as of yet, and only crazy people would spawn dialogs in
|
|
// their connection lost popup, we'll just treat this as user
|
|
// content.
|
|
if (element.classList.contains("rio-fundamental-root-component")) {
|
|
return getRootComponent().userOverlaysContainer;
|
|
}
|
|
} else {
|
|
element = element.parentElement;
|
|
}
|
|
}
|
|
|
|
throw new Error(
|
|
`Couldn't find overlays container for anchor ${reprElement(anchor)}`
|
|
);
|
|
}
|
|
|
|
function ensureFocusIsInside(element: HTMLElement): void {
|
|
// If the focus is already inside, do nothing
|
|
let focusedElement = document.activeElement;
|
|
if (focusedElement !== null && element.contains(focusedElement)) {
|
|
return;
|
|
}
|
|
|
|
// Find something to focus
|
|
let focusableElement = element.querySelector("[autofocus]");
|
|
|
|
if (focusableElement instanceof HTMLElement) {
|
|
focusableElement.focus();
|
|
}
|
|
}
|