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161 lines
5.0 KiB
TypeScript
161 lines
5.0 KiB
TypeScript
import { ComponentBase, ComponentState } from './componentBase';
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import { Debouncer } from '../debouncer';
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import { InputBox } from '../inputBox';
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import { markEventAsHandled } from '../eventHandling';
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export type TextInputState = ComponentState & {
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_type_: 'TextInput-builtin';
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text?: string;
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label?: string;
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accessibility_label?: string;
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prefix_text?: string;
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suffix_text?: string;
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is_secret?: boolean;
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is_sensitive?: boolean;
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is_valid?: boolean;
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};
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export class TextInputComponent extends ComponentBase {
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state: Required<TextInputState>;
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private inputBox: InputBox;
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private onChangeLimiter: Debouncer;
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createElement(): HTMLElement {
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this.inputBox = new InputBox();
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let element = this.inputBox.outerElement;
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// Create a rate-limited function for notifying the backend of changes.
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// This allows reporting changes to the backend in real-time, rather
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// just when losing focus.
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this.onChangeLimiter = new Debouncer({
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callback: (newText: string) => {
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this._setStateDontNotifyBackend({
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text: newText,
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});
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this.sendMessageToBackend({
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type: 'change',
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text: newText,
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});
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},
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});
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// Detect value changes and send them to the backend
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this.inputBox.inputElement.addEventListener('input', () => {
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this.onChangeLimiter.call(this.inputBox.inputElement.value);
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});
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// Detect focus gain...
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this.inputBox.inputElement.addEventListener('focus', () => {
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this.sendMessageToBackend({
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type: 'gainFocus',
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text: this.inputBox.inputElement.value,
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});
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});
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// ...and focus loss
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this.inputBox.inputElement.addEventListener('blur', () => {
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this.onChangeLimiter.clear();
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this.sendMessageToBackend({
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type: 'loseFocus',
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text: this.inputBox.inputElement.value,
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});
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});
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// Detect the enter key and send them to the backend
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//
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// In addition to notifying the backend, also include the input's
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// current value. This ensures any event handlers actually use the up-to
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// date value.
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this.inputBox.inputElement.addEventListener('keydown', (event) => {
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if (event.key === 'Enter') {
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// Update the state
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this.state.text = this.inputBox.value;
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// There is no need for the debouncer to report this call, since
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// Python will already trigger both change & confirm events when
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// it receives the message that is about to be sent.
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this.onChangeLimiter.clear();
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// Inform the backend
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this.sendMessageToBackend({
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type: 'confirm',
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text: this.state.text,
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});
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markEventAsHandled(event);
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} else {
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// Don't `.preventDefault()` because then the user can't type
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event.stopPropagation();
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event.stopImmediatePropagation();
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}
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});
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// Eat click events so the element can't be clicked-through
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element.addEventListener('click', (event) => {
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event.stopPropagation();
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event.stopImmediatePropagation();
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});
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element.addEventListener('mousedown', (event) => {
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event.stopPropagation();
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event.stopImmediatePropagation();
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});
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element.addEventListener('mouseup', (event) => {
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event.stopPropagation();
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event.stopImmediatePropagation();
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});
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return element;
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}
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updateElement(
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deltaState: TextInputState,
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latentComponents: Set<ComponentBase>
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): void {
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super.updateElement(deltaState, latentComponents);
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if (deltaState.text !== undefined) {
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this.inputBox.value = deltaState.text;
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}
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if (deltaState.label !== undefined) {
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this.inputBox.label = deltaState.label;
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}
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if (deltaState.accessibility_label !== undefined) {
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this.inputBox.accessibilityLabel = deltaState.accessibility_label;
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}
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if (deltaState.prefix_text !== undefined) {
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this.inputBox.prefixText = deltaState.prefix_text;
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}
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if (deltaState.suffix_text !== undefined) {
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this.inputBox.suffixText = deltaState.suffix_text;
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}
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if (deltaState.is_secret !== undefined) {
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this.inputBox.inputElement.type = deltaState.is_secret
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? 'password'
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: 'text';
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}
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if (deltaState.is_sensitive !== undefined) {
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this.inputBox.isSensitive = deltaState.is_sensitive;
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}
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if (deltaState.is_valid !== undefined) {
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this.inputBox.isValid = deltaState.is_valid;
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}
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}
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grabKeyboardFocus(): void {
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this.inputBox.focus();
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}
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}
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