Files
sqlitebrowser/src/sqlitedb.h
Martin Kleusberg 02db68107a Refactor the way we store a database schema
This commit does a lot of refactoring. But most noticeably it changes
two things:

1) Instead of saving all objects (tables, views, indices, triggers) of a
   schema in a common map, we now store tables/views, indices and
   triggers in three separate maps. This has a number of benefits:
   - It resembles more closely how SQLite stores its data internally and
     therefore achieves greater compatability e.g. for databases with a
     view and a trigger with the same name.
   - It reduces the need for runtime polymorphism. This makes the code
     run a bit faster.
   - By working with explicit types more often more error checking can
     be done at compile time, making the code less error prone.
   - The code becomes a lot clearer to read.

2) By making View inherit form Table, views are now a sort of tables.
   This has the following benefits:
   - This is a again how SQLite stores views internally which again
     should increase compatibility a bit.
   - We mostly treat views and tables the same anyway and with these
     changes we can unify the code for them even more.
2021-01-30 20:47:31 +01:00

326 lines
12 KiB
C++

#ifndef SQLITEDB_H
#define SQLITEDB_H
#include "sql/ObjectIdentifier.h"
#include "sql/sqlitetypes.h"
#include <condition_variable>
#include <memory>
#include <mutex>
#include <functional>
#include <vector>
#include <map>
#include <QObject>
#include <QByteArray>
#include <QStringList>
struct sqlite3;
class CipherSettings;
enum LogMessageType
{
kLogMsg_User,
kLogMsg_App,
kLogMsg_ErrorLog
};
struct objectMap
{
// These map from object name to object pointer
std::map<std::string, sqlb::TablePtr> tables; // This stores tables AND views
std::map<std::string, sqlb::IndexPtr> indices;
std::map<std::string, sqlb::TriggerPtr> triggers;
bool empty() const
{
return tables.empty() && indices.empty() && triggers.empty();
}
};
using schemaMap = std::map<std::string, objectMap>; // Maps from the schema name (main, temp, attached schemas) to the object map for that schema
int collCompare(void* pArg, int sizeA, const void* sA, int sizeB, const void* sB);
namespace sqlb
{
QString escapeIdentifier(const QString& id);
QString escapeString(const QString& literal);
}
/// represents a single SQLite database. except when noted otherwise,
/// all member functions are to be called from the main UI thread
/// only.
class DBBrowserDB : public QObject
{
Q_OBJECT
private:
/// custom unique_ptr deleter releases database for further use by others
struct DatabaseReleaser
{
explicit DatabaseReleaser(DBBrowserDB * pParent_ = nullptr) : pParent(pParent_) {}
DBBrowserDB * pParent;
void operator() (sqlite3 * db) const
{
if(!db || !pParent)
return;
std::unique_lock<std::mutex> lk(pParent->m);
pParent->db_used = false;
lk.unlock();
emit pParent->databaseInUseChanged(false, QString());
pParent->cv.notify_one();
}
};
public:
explicit DBBrowserDB();
~DBBrowserDB () override = default;
bool open(const QString& db, bool readOnly = false);
bool attach(const QString& filename, QString attach_as = QString());
/**
detaches a previously attached database identified with its alias-name
\param attached_as the alias-name as witch a additional database file has been attached to the connection
**/
bool detach(const std::string& attached_as);
bool create ( const QString & db);
bool close();
bool saveAs(const std::string& filename);
// This returns the SQLite version as well as the SQLCipher if DB4S is compiled with encryption support
static void getSqliteVersion(QString& sqlite, QString& sqlcipher);
using db_pointer_type = std::unique_ptr<sqlite3, DatabaseReleaser>;
/**
borrow exclusive address to the currently open database, until
releasing the returned unique_ptr.
the intended use case is that the main UI thread can call this
any time, and then optionally pass the obtained pointer to a
background worker, or release it after doing work immediately.
if database is currently used by somebody else, opens a dialog
box and gives user the opportunity to sqlite3_interrupt() the
operation of the current owner, then tries again.
\param user a string that identifies the new user, and which
can be displayed in the dialog box.
\param force_wait if set to true we won't ask the user to cancel
the running query but just wait until it is done.
\returns a unique_ptr containing the SQLite database handle, or
nullptr in case no database is open.
**/
db_pointer_type get (const QString& user, bool force_wait = false);
bool setSavepoint(const std::string& pointname = "RESTOREPOINT");
bool releaseSavepoint(const std::string& pointname = "RESTOREPOINT");
bool revertToSavepoint(const std::string& pointname = "RESTOREPOINT");
bool releaseAllSavepoints();
bool revertAll();
bool dump(const QString& filename, const std::vector<std::string>& tablesToDump, bool insertColNames, bool insertNew, bool exportSchema, bool exportData, bool keepOldSchema) const;
enum ChoiceOnUse
{
Ask,
Wait,
CancelOther
};
// Callback to get results from executeSQL(). It is invoked for
// each result row coming out of the evaluated SQL statements. If
// a callback returns true (abort), the executeSQL() method
// returns false (error) without invoking the callback again and
// without running any subsequent SQL statements. The 1st argument
// is the number of columns in the result. The 2nd argument to the
// callback is the text representation of the values, one for each
// column. The 3rd argument is a list of strings where each entry
// represents the name of corresponding result column.
using execCallback = std::function<bool(int, std::vector<QByteArray>, std::vector<QByteArray>)>;
bool executeSQL(const std::string& statement, bool dirtyDB = true, bool logsql = true, execCallback callback = nullptr);
bool executeMultiSQL(QByteArray query, bool dirty = true, bool log = false);
QByteArray querySingleValueFromDb(const std::string& sql, bool log = true, ChoiceOnUse choice = Ask) const;
const QString& lastError() const { return lastErrorMessage; }
/**
* @brief getRow Executes a sqlite statement to get the rowdata(columns)
* for the given rowid.
* @param schemaName Name of the database schema.
* @param sTableName Table to query.
* @param rowid The rowid to fetch.
* @param rowdata A list of QByteArray containing the row data.
* @return true if statement execution was ok, else false.
*/
bool getRow(const sqlb::ObjectIdentifier& table, const QString& rowid, std::vector<QByteArray>& rowdata) const;
/**
* @brief Interrupts the currently running statement as soon as possible.
*/
void interruptQuery();
private:
/**
* @brief max Queries the table t for the max value of field.
* @param tableName Table to query
* @param field Name of the field to get the max value
* @return the max value of the field or 0 on error
*/
unsigned long max(const sqlb::ObjectIdentifier& tableName, const std::string& field) const;
static int callbackWrapper (void* callback, int numberColumns, char** values, char** columnNames);
public:
void updateSchema(); // Please don't call this from threads other than the main thread.
private:
/**
* @brief Creates an empty insert statement.
* @param schemaName The name of the database schema in which to find the table
* @param pk_value This optional parameter can be used to manually set a specific value for the primary key column
* @return An sqlite conform INSERT INTO statement with empty values. (NULL,'',0)
*/
std::string emptyInsertStmt(const std::string& schemaName, const sqlb::Table& t, const QString& pk_value = QString()) const;
public:
QString addRecord(const sqlb::ObjectIdentifier& tablename);
bool deleteRecords(const sqlb::ObjectIdentifier& table, const std::vector<QString>& rowids, const sqlb::StringVector& pseudo_pk = {});
bool updateRecord(const sqlb::ObjectIdentifier& table, const std::string& column, const QString& rowid, const QByteArray& value, int force_type = 0, const sqlb::StringVector& pseudo_pk = {});
bool createTable(const sqlb::ObjectIdentifier& name, const sqlb::FieldVector& structure);
bool renameTable(const std::string& schema, const std::string& from_table, const std::string& to_table);
bool addColumn(const sqlb::ObjectIdentifier& tablename, const sqlb::Field& field);
/**
* @brief This type maps from old column names to new column names. Given the old and the new table definition, this suffices to
* track fields between the two.
* USE CASES:
* 1) Don't specify a column at all or specify equal column names: Keep its name as-is.
* 2) Specify different column names: Rename the field.
* 3) Map from an existing column name to a Null string: Delete the column.
* 4) Map from a Null column name to a new column name: Add the column.
*/
using AlterTableTrackColumns = std::map<QString, QString>;
/**
* @brief alterTable Can be used to rename, modify or drop existing columns of a given table
* @param tablename Specifies the schema and name of the table to edit
* @param new_table Specifies the new table schema. This is exactly how the new table is going to look like.
* @param track_columns Maps old column names to new column names. This is used to copy the data from the old table to the new one.
* @param newSchema Set this to a non-empty string to move the table to a new schema
* @return true if renaming was successful, false if not. In the latter case also lastErrorMessage is set
*/
bool alterTable(const sqlb::ObjectIdentifier& tablename, const sqlb::Table& new_table, AlterTableTrackColumns track_columns, std::string newSchemaName = std::string());
const sqlb::TablePtr getTableByName(const sqlb::ObjectIdentifier& name) const
{
const auto& schema = schemata.at(name.schema());
if(schema.tables.count(name.name()))
return schema.tables.at(name.name());
return sqlb::TablePtr{};
}
const sqlb::IndexPtr getIndexByName(const sqlb::ObjectIdentifier& name) const
{
const auto& schema = schemata.at(name.schema());
if(schema.indices.count(name.name()))
return schema.indices.at(name.name());
return sqlb::IndexPtr{};
}
const sqlb::TriggerPtr getTriggerByName(const sqlb::ObjectIdentifier& name) const
{
const auto& schema = schemata.at(name.schema());
if(schema.triggers.count(name.name()))
return schema.triggers.at(name.name());
return sqlb::TriggerPtr{};
}
bool isOpen() const;
bool encrypted() const { return isEncrypted; }
bool readOnly() const { return isReadOnly; }
bool getDirty() const;
QString currentFile() const { return curDBFilename; }
/// log an SQL statement [thread-safe]
void logSQL(const QString& statement, LogMessageType msgtype) const;
QString getPragma(const std::string& pragma) const;
bool setPragma(const std::string& pragma, const QString& value);
bool setPragma(const std::string& pragma, const QString& value, QString& originalvalue);
bool setPragma(const std::string& pragma, int value, int& originalvalue);
bool loadExtension(const QString& filename);
void loadExtensionsFromSettings();
static QStringList Datatypes;
private:
std::vector<std::pair<std::string, std::string> > queryColumnInformation(const std::string& schema_name, const std::string& object_name) const;
public:
std::string generateSavepointName(const std::string& identifier = std::string()) const;
// This function generates the name for a temporary table. It guarantees that there is no table with this name yet
std::string generateTemporaryTableName(const std::string& schema) const;
schemaMap schemata;
signals:
void sqlExecuted(QString sql, int msgtype) const;
void dbChanged(bool dirty);
void structureUpdated();
void requestCollation(QString name, int eTextRep);
void databaseInUseChanged(bool busy, QString user);
private:
/// external code needs to go through get() to obtain access to the database
sqlite3 * _db;
mutable std::mutex m;
mutable std::condition_variable cv;
bool db_used;
QString db_user;
/// wait for release of the DB locked through a previous get(),
/// giving users the option to discard running task through a
/// message box.
void waitForDbRelease(ChoiceOnUse choice = Ask) const;
QString curDBFilename;
mutable QString lastErrorMessage;
std::vector<std::string> savepointList;
bool isEncrypted;
bool isReadOnly;
sqlb::StringVector primaryKeyForEditing(const sqlb::ObjectIdentifier& table, const sqlb::StringVector& pseudo_pk) const;
// SQLite Callbacks
void collationNeeded(void* pData, sqlite3* db, int eTextRep, const char* sCollationName);
void errorLogCallback(void* user_data, int error_code, const char* message);
bool tryEncryptionSettings(const QString& filename, bool* encrypted, CipherSettings*& cipherSettings) const;
bool disableStructureUpdateChecks;
class NoStructureUpdateChecks
{
public:
explicit NoStructureUpdateChecks(DBBrowserDB& db) : m_db(db) { m_db.disableStructureUpdateChecks = true; }
~NoStructureUpdateChecks() { m_db.disableStructureUpdateChecks = false; }
private:
DBBrowserDB& m_db;
};
};
#endif