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Foreign keys used to be stored along with the column information even though it's more or less a table constraint. However, as we only support single column foreign keys it was easier to store it inside that single column. Now with multi-column foreign keys coming, a mechanism has been introduced to store those multi-column foreign keys in the table data. This lead to two different storing places for foreign key information: inside the field for one-column foreign keys and inside the table for multi-column foreign keys. This commit deletes the foreign key storage inside fields and changes all code to use the table storage.
211 lines
6.0 KiB
C++
211 lines
6.0 KiB
C++
#pragma once
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#ifndef SQLITETYPES_H
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#define SQLITETYPES_H
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#include "antlr/ASTRefCount.hpp"
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#include <QString>
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#include <QSharedPointer>
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#include <QVector>
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#include <QStringList>
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#include <QPair>
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#include <QMap>
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namespace sqlb {
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QString escapeIdentifier(QString id);
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class ForeignKeyClause
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{
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public:
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ForeignKeyClause(const QString& table = QString(), const QStringList& columns = QStringList(), const QString& constraint = QString())
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: m_table(table),
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m_columns(columns),
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m_constraint(constraint),
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m_override(QString())
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{
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}
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bool isSet() const;
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QString toString() const;
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void setFromString(const QString& fk);
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void setTable(const QString& table) { m_override = QString(); m_table = table; }
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const QString& table() const { return m_table; }
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void setColumns(const QStringList& columns) { m_columns = columns; }
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const QStringList& columns() const { return m_columns; }
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void setConstraint(const QString& constraint) { m_constraint = constraint; }
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const QString& constraint() const { return m_constraint; }
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private:
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QString m_table;
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QStringList m_columns;
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QString m_constraint;
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QString m_override;
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};
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class Field
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{
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public:
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Field(const QString& name,
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const QString& type,
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bool notnull = false,
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const QString& defaultvalue = "",
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const QString& check = "",
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bool pk = false,
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bool unique = false)
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: m_name(name)
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, m_type(type)
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, m_notnull(notnull)
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, m_check(check)
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, m_defaultvalue(defaultvalue)
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, m_autoincrement(false)
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, m_primaryKey(pk)
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, m_unique(unique)
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{}
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QString toString(const QString& indent = "\t", const QString& sep = "\t") const;
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void setName(const QString& name) { m_name = name; }
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void setType(const QString& type) { m_type = type; }
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void setNotNull(bool notnull = true) { m_notnull = notnull; }
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void setCheck(const QString& check) { m_check = check; }
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void setDefaultValue(const QString& defaultvalue) { m_defaultvalue = defaultvalue; }
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void setAutoIncrement(bool autoinc) { m_autoincrement = autoinc; }
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void setPrimaryKey(bool pk) { m_primaryKey = pk; }
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void setUnique(bool u) { m_unique = u; }
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bool isText() const;
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bool isInteger() const;
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const QString& name() const { return m_name; }
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const QString& type() const { return m_type; }
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bool notnull() const { return m_notnull; }
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const QString& check() const { return m_check; }
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const QString& defaultValue() const { return m_defaultvalue; }
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bool autoIncrement() const { return m_autoincrement; }
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bool primaryKey() const { return m_primaryKey; }
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bool unique() const { return m_unique; }
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static QStringList Datatypes;
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private:
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QString m_name;
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QString m_type;
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bool m_notnull;
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QString m_check;
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QString m_defaultvalue;
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bool m_autoincrement; //! this is stored here for simplification
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bool m_primaryKey;
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bool m_unique;
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};
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typedef QSharedPointer<Field> FieldPtr;
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typedef QVector< FieldPtr > FieldVector;
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typedef QMap<FieldVector, ForeignKeyClause> ForeignKeyMap;
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#if QT_VERSION_MAJOR < 5
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inline bool operator<(const FieldVector&, const FieldVector&)
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{
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return false;
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}
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#endif
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class Table
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{
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public:
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explicit Table(const QString& name): m_name(name), m_rowidColumn("_rowid_") {}
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virtual ~Table();
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void setName(const QString& name) { m_name = name; }
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const QString& name() const { return m_name; }
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const FieldVector& fields() const { return m_fields; }
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/**
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* @brief Returns the CREATE TABLE statement for this table object
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* @return A QString with the CREATE TABLE object.
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*/
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QString sql() const;
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void addField(const FieldPtr& f);
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bool removeField(const QString& sFieldName);
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void setFields(const FieldVector& fields);
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void setField(int index, FieldPtr f);
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const FieldPtr& field(int index) { return m_fields[index]; }
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QStringList fieldNames() const;
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void setRowidColumn(const QString& rowid) { m_rowidColumn = rowid; }
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const QString& rowidColumn() const { return m_rowidColumn; }
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bool isWithoutRowidTable() const { return m_rowidColumn != "_rowid_"; }
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void clear();
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void addUniqueConstraint(FieldVector fields);
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void addForeignKey(FieldPtr field, ForeignKeyClause fk);
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void addForeignKey(FieldVector fields, ForeignKeyClause fk);
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const ForeignKeyClause& foreignKey(FieldPtr field) const;
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const ForeignKeyClause& foreignKey(FieldVector fields) const;
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const ForeignKeyMap& foreignKeys() const { return m_foreignKeyClauses; }
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/**
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* @brief findField Finds a field and returns the index.
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* @param sname
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* @return The field index if the field was found.
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* -1 if field couldn't be found.
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*/
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int findField(const QString& sname);
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int findPk() const;
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/**
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* @brief parseSQL Parses the create Table statement in sSQL.
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* @param sSQL The create table statement.
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* @return A pair first is a table object, second is a bool indicating
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* if our modify dialog supports the table.
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* The table object may be a empty table if parsing failed.
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*/
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static QPair<Table, bool> parseSQL(const QString& sSQL);
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private:
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QStringList fieldList() const;
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bool hasAutoIncrement() const;
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private:
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QString m_name;
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FieldVector m_fields;
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QString m_rowidColumn;
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QVector<FieldVector> m_uniqueConstraints;
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ForeignKeyMap m_foreignKeyClauses;
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};
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/**
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* @brief The CreateTableWalker class
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* Goes trough the createtable AST and returns
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* Table object.
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*/
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class CreateTableWalker
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{
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public:
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explicit CreateTableWalker(antlr::RefAST r)
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: m_root(r)
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, m_bModifySupported(true)
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{}
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Table table();
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bool modifysupported() const { return m_bModifySupported; }
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private:
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void parsecolumn(Table& table, antlr::RefAST c);
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private:
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antlr::RefAST m_root;
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bool m_bModifySupported;
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};
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QStringList fieldVectorToFieldNames(const sqlb::FieldVector& vector);
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} //namespace sqlb
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#endif // SQLITETYPES_H
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