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Public release of the DLU server code!
Have fun!
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#pragma once
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#include "CppScripts.h"
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class PetFromObjectServer : public CppScripts::Script {
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public:
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void OnStartup(Entity *self) override;
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void OnTimerDone(Entity *self, std::string timerName) override;
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void OnNotifyPetTamingMinigame(Entity *self, Entity *tamer, eNotifyType type) override;
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};
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