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behaviorpa
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ldf-key-fi
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@@ -1,12 +1,8 @@
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|||||||
PROJECT_VERSION_MAJOR=1
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PROJECT_VERSION_MAJOR=1
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||||||
PROJECT_VERSION_MINOR=1
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PROJECT_VERSION_MINOR=1
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||||||
PROJECT_VERSION_PATCH=0
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PROJECT_VERSION_PATCH=1
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||||||
# LICENSE
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# LICENSE
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||||||
LICENSE=AGPL-3.0
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LICENSE=AGPL-3.0
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||||||
# The network version.
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||||||
# 171023 - Darkflame Universe client
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||||||
# 171022 - Unmodded client
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||||||
NET_VERSION=171022
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||||||
# Debugging
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# Debugging
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||||||
# Set __dynamic to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
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# Set __dynamic to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
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||||||
__dynamic=1
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__dynamic=1
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||||||
@@ -22,3 +18,5 @@ __maria_db_connector_compile_jobs__=1
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__enable_testing__=1
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__enable_testing__=1
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||||||
# The path to OpenSSL. Change this if your OpenSSL install path is different than the default.
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# The path to OpenSSL. Change this if your OpenSSL install path is different than the default.
|
||||||
OPENSSL_ROOT_DIR=/usr/local/opt/openssl@3/
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OPENSSL_ROOT_DIR=/usr/local/opt/openssl@3/
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||||||
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# Uncomment the below line to cache the entire CDClient into memory
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||||||
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# CDCLIENT_CACHE_ALL=1
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||||||
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|||||||
@@ -179,7 +179,7 @@ If you would like to build the server faster, append `-j<number>` where number i
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|||||||
### Notes
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### Notes
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||||||
Depending on your operating system, you may need to adjust some pre-processor defines in [CMakeVariables.txt](./CMakeVariables.txt) before building:
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Depending on your operating system, you may need to adjust some pre-processor defines in [CMakeVariables.txt](./CMakeVariables.txt) before building:
|
||||||
* If you are on MacOS, ensure OPENSSL_ROOT_DIR is pointing to the openssl root directory.
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* If you are on MacOS, ensure OPENSSL_ROOT_DIR is pointing to the openssl root directory.
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||||||
* If you are using a Darkflame Universe client, ensure NET_VERSION is changed to 171023.
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* If you are using a Darkflame Universe client, ensure `client_net_version` in `build/sharedconfig.ini` is changed to 171023.
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||||||
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||||||
## Configuring your server
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## Configuring your server
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||||||
This server has a few steps that need to be taken to configure the server for your use case.
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This server has a few steps that need to be taken to configure the server for your use case.
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|||||||
@@ -3,6 +3,7 @@
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|||||||
#include "Database.h"
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#include "Database.h"
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||||||
#include <vector>
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#include <vector>
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||||||
#include "PacketUtils.h"
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#include "PacketUtils.h"
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||||||
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#include "BitStreamUtils.h"
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||||||
#include "Game.h"
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#include "Game.h"
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||||||
#include "dServer.h"
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#include "dServer.h"
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||||||
#include "GeneralUtils.h"
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#include "GeneralUtils.h"
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||||||
@@ -75,11 +76,11 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
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|||||||
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||||||
//Now, we need to send the friendlist to the server they came from:
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//Now, we need to send the friendlist to the server they came from:
|
||||||
CBITSTREAM;
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CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(playerID);
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bitStream.Write(playerID);
|
||||||
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|
||||||
//portion that will get routed:
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//portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GET_FRIENDS_LIST_RESPONSE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GET_FRIENDS_LIST_RESPONSE);
|
||||||
bitStream.Write<uint8_t>(0);
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bitStream.Write<uint8_t>(0);
|
||||||
bitStream.Write<uint16_t>(1); //Length of packet -- just writing one as it doesn't matter, client skips it.
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bitStream.Write<uint16_t>(1); //Length of packet -- just writing one as it doesn't matter, client skips it.
|
||||||
bitStream.Write((uint16_t)friends.size());
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bitStream.Write((uint16_t)friends.size());
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||||||
@@ -412,21 +413,21 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
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|||||||
const auto otherName = std::string(otherMember->playerName.c_str());
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const auto otherName = std::string(otherMember->playerName.c_str());
|
||||||
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|
||||||
CBITSTREAM;
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CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(otherMember->playerID);
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bitStream.Write(otherMember->playerID);
|
||||||
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|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||||
bitStream.Write(otherMember->playerID);
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bitStream.Write(otherMember->playerID);
|
||||||
bitStream.Write<uint8_t>(8);
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bitStream.Write<uint8_t>(8);
|
||||||
bitStream.Write<unsigned int>(69);
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bitStream.Write<unsigned int>(69);
|
||||||
PacketUtils::WritePacketWString(senderName, 33, &bitStream);
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bitStream.Write(LUWString(senderName));
|
||||||
bitStream.Write(sender->playerID);
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bitStream.Write(sender->playerID);
|
||||||
bitStream.Write<uint16_t>(0);
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bitStream.Write<uint16_t>(0);
|
||||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||||
PacketUtils::WritePacketWString(otherName, 33, &bitStream);
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bitStream.Write(LUWString(otherName));
|
||||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||||
bitStream.Write<uint8_t>(0); //teams?
|
bitStream.Write<uint8_t>(0); //teams?
|
||||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
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bitStream.Write(LUWString(message, 512));
|
||||||
|
|
||||||
SystemAddress sysAddr = otherMember->sysAddr;
|
SystemAddress sysAddr = otherMember->sysAddr;
|
||||||
SEND_PACKET;
|
SEND_PACKET;
|
||||||
@@ -434,7 +435,7 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
||||||
LWOOBJID senderID = PacketUtils::ReadPacketS64(0x08, packet);
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LWOOBJID senderID = PacketUtils::ReadS64(0x08, packet);
|
||||||
std::string receiverName = PacketUtils::ReadString(0x66, packet, true);
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std::string receiverName = PacketUtils::ReadString(0x66, packet, true);
|
||||||
std::string message = PacketUtils::ReadString(0xAA, packet, true, 512);
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std::string message = PacketUtils::ReadString(0xAA, packet, true, 512);
|
||||||
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|
||||||
@@ -451,21 +452,21 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
|||||||
//To the sender:
|
//To the sender:
|
||||||
{
|
{
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(goonA->playerID);
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bitStream.Write(goonA->playerID);
|
||||||
|
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||||
bitStream.Write(goonA->playerID);
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bitStream.Write(goonA->playerID);
|
||||||
bitStream.Write<uint8_t>(7);
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bitStream.Write<uint8_t>(7);
|
||||||
bitStream.Write<unsigned int>(69);
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bitStream.Write<unsigned int>(69);
|
||||||
PacketUtils::WritePacketWString(goonAName, 33, &bitStream);
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bitStream.Write(LUWString(goonAName));
|
||||||
bitStream.Write(goonA->playerID);
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bitStream.Write(goonA->playerID);
|
||||||
bitStream.Write<uint16_t>(0);
|
bitStream.Write<uint16_t>(0);
|
||||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||||
PacketUtils::WritePacketWString(goonBName, 33, &bitStream);
|
bitStream.Write(LUWString(goonBName));
|
||||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||||
bitStream.Write<uint8_t>(0); //success
|
bitStream.Write<uint8_t>(0); //success
|
||||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
|
bitStream.Write(LUWString(message, 512));
|
||||||
|
|
||||||
SystemAddress sysAddr = goonA->sysAddr;
|
SystemAddress sysAddr = goonA->sysAddr;
|
||||||
SEND_PACKET;
|
SEND_PACKET;
|
||||||
@@ -474,21 +475,21 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
|||||||
//To the receiver:
|
//To the receiver:
|
||||||
{
|
{
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(goonB->playerID);
|
bitStream.Write(goonB->playerID);
|
||||||
|
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||||
bitStream.Write(goonA->playerID);
|
bitStream.Write(goonA->playerID);
|
||||||
bitStream.Write<uint8_t>(7);
|
bitStream.Write<uint8_t>(7);
|
||||||
bitStream.Write<unsigned int>(69);
|
bitStream.Write<unsigned int>(69);
|
||||||
PacketUtils::WritePacketWString(goonAName, 33, &bitStream);
|
bitStream.Write(LUWString(goonAName));
|
||||||
bitStream.Write(goonA->playerID);
|
bitStream.Write(goonA->playerID);
|
||||||
bitStream.Write<uint16_t>(0);
|
bitStream.Write<uint16_t>(0);
|
||||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||||
PacketUtils::WritePacketWString(goonBName, 33, &bitStream);
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bitStream.Write(LUWString(goonBName));
|
||||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
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bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||||
bitStream.Write<uint8_t>(3); //new whisper
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bitStream.Write<uint8_t>(3); //new whisper
|
||||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
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bitStream.Write(LUWString(message, 512));
|
||||||
|
|
||||||
SystemAddress sysAddr = goonB->sysAddr;
|
SystemAddress sysAddr = goonB->sysAddr;
|
||||||
SEND_PACKET;
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SEND_PACKET;
|
||||||
@@ -709,13 +710,13 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender) {
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void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TEAM_INVITE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TEAM_INVITE);
|
||||||
|
|
||||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||||
bitStream.Write(sender->playerID);
|
bitStream.Write(sender->playerID);
|
||||||
|
|
||||||
SystemAddress sysAddr = receiver->sysAddr;
|
SystemAddress sysAddr = receiver->sysAddr;
|
||||||
@@ -724,7 +725,7 @@ void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender)
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName) {
|
void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -751,7 +752,7 @@ void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeader
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName) {
|
void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -776,7 +777,7 @@ void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderI
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID) {
|
void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -793,7 +794,7 @@ void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64Play
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID) {
|
void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -822,7 +823,7 @@ void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTria
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName) {
|
void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -848,7 +849,7 @@ void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband
|
|||||||
|
|
||||||
void ChatPacketHandler::SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID) {
|
void ChatPacketHandler::SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -882,16 +883,16 @@ void ChatPacketHandler::SendFriendUpdate(PlayerData* friendData, PlayerData* pla
|
|||||||
[bool] - is FTP*/
|
[bool] - is FTP*/
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(friendData->playerID);
|
bitStream.Write(friendData->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::UPDATE_FRIEND_NOTIFY);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::UPDATE_FRIEND_NOTIFY);
|
||||||
bitStream.Write<uint8_t>(notifyType);
|
bitStream.Write<uint8_t>(notifyType);
|
||||||
|
|
||||||
std::string playerName = playerData->playerName.c_str();
|
std::string playerName = playerData->playerName.c_str();
|
||||||
|
|
||||||
PacketUtils::WritePacketWString(playerName, 33, &bitStream);
|
bitStream.Write(LUWString(playerName));
|
||||||
|
|
||||||
bitStream.Write(playerData->zoneID.GetMapID());
|
bitStream.Write(playerData->zoneID.GetMapID());
|
||||||
bitStream.Write(playerData->zoneID.GetInstanceID());
|
bitStream.Write(playerData->zoneID.GetInstanceID());
|
||||||
@@ -921,12 +922,12 @@ void ChatPacketHandler::SendFriendRequest(PlayerData* receiver, PlayerData* send
|
|||||||
}
|
}
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_REQUEST);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_REQUEST);
|
||||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||||
bitStream.Write<uint8_t>(0); // This is a BFF flag however this is unused in live and does not have an implementation client side.
|
bitStream.Write<uint8_t>(0); // This is a BFF flag however this is unused in live and does not have an implementation client side.
|
||||||
|
|
||||||
SystemAddress sysAddr = receiver->sysAddr;
|
SystemAddress sysAddr = receiver->sysAddr;
|
||||||
@@ -937,16 +938,16 @@ void ChatPacketHandler::SendFriendResponse(PlayerData* receiver, PlayerData* sen
|
|||||||
if (!receiver || !sender) return;
|
if (!receiver || !sender) return;
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
// Portion that will get routed:
|
// Portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_RESPONSE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_RESPONSE);
|
||||||
bitStream.Write(responseCode);
|
bitStream.Write(responseCode);
|
||||||
// For all requests besides accepted, write a flag that says whether or not we are already best friends with the receiver.
|
// For all requests besides accepted, write a flag that says whether or not we are already best friends with the receiver.
|
||||||
bitStream.Write<uint8_t>(responseCode != eAddFriendResponseType::ACCEPTED ? isBestFriendsAlready : sender->sysAddr != UNASSIGNED_SYSTEM_ADDRESS);
|
bitStream.Write<uint8_t>(responseCode != eAddFriendResponseType::ACCEPTED ? isBestFriendsAlready : sender->sysAddr != UNASSIGNED_SYSTEM_ADDRESS);
|
||||||
// Then write the player name
|
// Then write the player name
|
||||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||||
// Then if this is an acceptance code, write the following extra info.
|
// Then if this is an acceptance code, write the following extra info.
|
||||||
if (responseCode == eAddFriendResponseType::ACCEPTED) {
|
if (responseCode == eAddFriendResponseType::ACCEPTED) {
|
||||||
bitStream.Write(sender->playerID);
|
bitStream.Write(sender->playerID);
|
||||||
@@ -962,13 +963,13 @@ void ChatPacketHandler::SendRemoveFriend(PlayerData* receiver, std::string& pers
|
|||||||
if (!receiver) return;
|
if (!receiver) return;
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||||
bitStream.Write(receiver->playerID);
|
bitStream.Write(receiver->playerID);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::REMOVE_FRIEND_RESPONSE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::REMOVE_FRIEND_RESPONSE);
|
||||||
bitStream.Write<uint8_t>(isSuccessful); //isOnline
|
bitStream.Write<uint8_t>(isSuccessful); //isOnline
|
||||||
PacketUtils::WritePacketWString(personToRemove, 33, &bitStream);
|
bitStream.Write(LUWString(personToRemove));
|
||||||
|
|
||||||
SystemAddress sysAddr = receiver->sysAddr;
|
SystemAddress sysAddr = receiver->sysAddr;
|
||||||
SEND_PACKET;
|
SEND_PACKET;
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ namespace Game {
|
|||||||
dChatFilter* chatFilter = nullptr;
|
dChatFilter* chatFilter = nullptr;
|
||||||
AssetManager* assetManager = nullptr;
|
AssetManager* assetManager = nullptr;
|
||||||
bool shouldShutdown = false;
|
bool shouldShutdown = false;
|
||||||
|
std::mt19937 randomEngine;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -115,6 +116,8 @@ int main(int argc, char** argv) {
|
|||||||
|
|
||||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", bool(std::stoi(Game::config->GetValue("dont_generate_dcf"))));
|
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", bool(std::stoi(Game::config->GetValue("dont_generate_dcf"))));
|
||||||
|
|
||||||
|
Game::randomEngine = std::mt19937(time(0));
|
||||||
|
|
||||||
//Run it until server gets a kill message from Master:
|
//Run it until server gets a kill message from Master:
|
||||||
auto t = std::chrono::high_resolution_clock::now();
|
auto t = std::chrono::high_resolution_clock::now();
|
||||||
Packet* packet = nullptr;
|
Packet* packet = nullptr;
|
||||||
|
|||||||
@@ -6,10 +6,11 @@
|
|||||||
#include "dLogger.h"
|
#include "dLogger.h"
|
||||||
#include "ChatPacketHandler.h"
|
#include "ChatPacketHandler.h"
|
||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
#include "PacketUtils.h"
|
#include "BitStreamUtils.h"
|
||||||
#include "Database.h"
|
#include "Database.h"
|
||||||
#include "eConnectionType.h"
|
#include "eConnectionType.h"
|
||||||
#include "eChatInternalMessageType.h"
|
#include "eChatInternalMessageType.h"
|
||||||
|
#include "ChatPackets.h"
|
||||||
|
|
||||||
PlayerContainer::PlayerContainer() {
|
PlayerContainer::PlayerContainer() {
|
||||||
}
|
}
|
||||||
@@ -146,7 +147,7 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
|
|||||||
|
|
||||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
||||||
|
|
||||||
bitStream.Write(player);
|
bitStream.Write(player);
|
||||||
bitStream.Write(time);
|
bitStream.Write(time);
|
||||||
@@ -207,6 +208,14 @@ TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||||
|
if (team->memberIDs.size() >= 4){
|
||||||
|
Game::logger->Log("PlayerContainer", "Tried to add player to team that already had 4 players");
|
||||||
|
auto* player = GetPlayerData(playerID);
|
||||||
|
if (!player) return;
|
||||||
|
ChatPackets::SendSystemMessage(player->sysAddr, u"The teams is full! You have not been added to a team!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
||||||
|
|
||||||
if (index != team->memberIDs.end()) return;
|
if (index != team->memberIDs.end()) return;
|
||||||
@@ -345,7 +354,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
|||||||
|
|
||||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
||||||
|
|
||||||
bitStream.Write(team->teamID);
|
bitStream.Write(team->teamID);
|
||||||
bitStream.Write(deleteTeam);
|
bitStream.Write(deleteTeam);
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ set(DCOMMON_SOURCES
|
|||||||
"NiPoint3.cpp"
|
"NiPoint3.cpp"
|
||||||
"NiQuaternion.cpp"
|
"NiQuaternion.cpp"
|
||||||
"SHA512.cpp"
|
"SHA512.cpp"
|
||||||
"Type.cpp"
|
"Demangler.cpp"
|
||||||
"ZCompression.cpp"
|
"ZCompression.cpp"
|
||||||
"BrickByBrickFix.cpp"
|
"BrickByBrickFix.cpp"
|
||||||
"BinaryPathFinder.cpp"
|
"BinaryPathFinder.cpp"
|
||||||
|
|||||||
29
dCommon/Demangler.cpp
Normal file
29
dCommon/Demangler.cpp
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#include "Demangler.h"
|
||||||
|
#ifdef __GNUG__
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <cxxabi.h>
|
||||||
|
#include <memory>
|
||||||
|
#include <typeinfo>
|
||||||
|
|
||||||
|
std::string Demangler::Demangle(const char* name) {
|
||||||
|
// some arbitrary value to eliminate the compiler warning
|
||||||
|
// -4 is not a valid return value for __cxa_demangle so we'll use that.
|
||||||
|
int status = -4;
|
||||||
|
|
||||||
|
// __cxa_demangle requires that we free the returned char*
|
||||||
|
std::unique_ptr<char, void (*)(void*)> res{
|
||||||
|
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||||
|
std::free
|
||||||
|
};
|
||||||
|
|
||||||
|
return (status == 0) ? res.get() : "";
|
||||||
|
}
|
||||||
|
|
||||||
|
#else // __GNUG__
|
||||||
|
|
||||||
|
// does nothing if not g++
|
||||||
|
std::string Demangler::Demangle(const char* name) {
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // __GNUG__
|
||||||
9
dCommon/Demangler.h
Normal file
9
dCommon/Demangler.h
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace Demangler {
|
||||||
|
// Given a char* containing a mangled name, return a std::string containing the demangled name.
|
||||||
|
// If the function fails for any reason, it returns an empty string.
|
||||||
|
std::string Demangle(const char* name);
|
||||||
|
}
|
||||||
@@ -107,7 +107,7 @@ static void ErrorCallback(void* data, const char* msg, int errnum) {
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "Type.h"
|
#include "Demangler.h"
|
||||||
|
|
||||||
void GenerateDump() {
|
void GenerateDump() {
|
||||||
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
||||||
@@ -122,41 +122,43 @@ void CatchUnhandled(int sig) {
|
|||||||
if (Diagnostics::GetProduceMemoryDump()) {
|
if (Diagnostics::GetProduceMemoryDump()) {
|
||||||
GenerateDump();
|
GenerateDump();
|
||||||
}
|
}
|
||||||
|
constexpr uint8_t MaxStackTrace = 32;
|
||||||
void* array[10];
|
void* array[MaxStackTrace];
|
||||||
size_t size;
|
size_t size;
|
||||||
|
|
||||||
// get void*'s for all entries on the stack
|
// get void*'s for all entries on the stack
|
||||||
size = backtrace(array, 10);
|
size = backtrace(array, MaxStackTrace);
|
||||||
|
|
||||||
#if defined(__GNUG__) and defined(__dynamic)
|
# if defined(__GNUG__)
|
||||||
|
|
||||||
// Loop through the returned addresses, and get the symbols to be demangled
|
// Loop through the returned addresses, and get the symbols to be demangled
|
||||||
char** strings = backtrace_symbols(array, size);
|
char** strings = backtrace_symbols(array, size);
|
||||||
|
|
||||||
// Print the stack trace
|
// Print the stack trace
|
||||||
for (size_t i = 0; i < size; i++) {
|
for (size_t i = 0; i < size; i++) {
|
||||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]' and extract the function name
|
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]'
|
||||||
|
// and extract '_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress' from it to be demangled into a proper name
|
||||||
std::string functionName = strings[i];
|
std::string functionName = strings[i];
|
||||||
std::string::size_type start = functionName.find('(');
|
std::string::size_type start = functionName.find('(');
|
||||||
std::string::size_type end = functionName.find('+');
|
std::string::size_type end = functionName.find('+');
|
||||||
if (start != std::string::npos && end != std::string::npos) {
|
if (start != std::string::npos && end != std::string::npos) {
|
||||||
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
||||||
|
|
||||||
demangled = demangle(functionName.c_str());
|
demangled = Demangler::Demangle(demangled.c_str());
|
||||||
|
|
||||||
|
// If the demangled string is not empty, then we can replace the mangled string with the demangled one
|
||||||
|
if (!demangled.empty()) {
|
||||||
|
demangled.push_back('(');
|
||||||
|
demangled += functionName.substr(end);
|
||||||
|
functionName = demangled;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (demangled.empty()) {
|
|
||||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, demangled.c_str());
|
|
||||||
} else {
|
|
||||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
||||||
}
|
}
|
||||||
} else {
|
# else // defined(__GNUG__)
|
||||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
||||||
#endif
|
# endif // defined(__GNUG__)
|
||||||
|
|
||||||
FILE* file = fopen(fileName.c_str(), "w+");
|
FILE* file = fopen(fileName.c_str(), "w+");
|
||||||
if (file != NULL) {
|
if (file != NULL) {
|
||||||
@@ -166,7 +168,7 @@ void CatchUnhandled(int sig) {
|
|||||||
fclose(file);
|
fclose(file);
|
||||||
}
|
}
|
||||||
|
|
||||||
#else
|
#else // __include_backtrace__
|
||||||
|
|
||||||
struct backtrace_state* state = backtrace_create_state(
|
struct backtrace_state* state = backtrace_create_state(
|
||||||
Diagnostics::GetProcessFileName().c_str(),
|
Diagnostics::GetProcessFileName().c_str(),
|
||||||
@@ -177,7 +179,7 @@ void CatchUnhandled(int sig) {
|
|||||||
struct bt_ctx ctx = { state, 0 };
|
struct bt_ctx ctx = { state, 0 };
|
||||||
Bt(state);
|
Bt(state);
|
||||||
|
|
||||||
#endif
|
#endif // __include_backtrace__
|
||||||
|
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -126,6 +126,11 @@ namespace GeneralUtils {
|
|||||||
template <typename T>
|
template <typename T>
|
||||||
T Parse(const char* value);
|
T Parse(const char* value);
|
||||||
|
|
||||||
|
template <>
|
||||||
|
inline bool Parse(const char* value) {
|
||||||
|
return std::stoi(value);
|
||||||
|
}
|
||||||
|
|
||||||
template <>
|
template <>
|
||||||
inline int32_t Parse(const char* value) {
|
inline int32_t Parse(const char* value) {
|
||||||
return std::stoi(value);
|
return std::stoi(value);
|
||||||
|
|||||||
@@ -61,35 +61,33 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_S32: {
|
case LDF_TYPE_S32: {
|
||||||
try {
|
int32_t data;
|
||||||
int32_t data = static_cast<int32_t>(strtoul(ldfTypeAndValue.second.data(), &storage, 10));
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
returnValue = new LDFData<int32_t>(key, data);
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
returnValue = new LDFData<int32_t>(key, data);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_FLOAT: {
|
case LDF_TYPE_FLOAT: {
|
||||||
try {
|
float data;
|
||||||
float data = strtof(ldfTypeAndValue.second.data(), &storage);
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
returnValue = new LDFData<float>(key, data);
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
returnValue = new LDFData<float>(key, data);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_DOUBLE: {
|
case LDF_TYPE_DOUBLE: {
|
||||||
try {
|
double data;
|
||||||
double data = strtod(ldfTypeAndValue.second.data(), &storage);
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
returnValue = new LDFData<double>(key, data);
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
returnValue = new LDFData<double>(key, data);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -102,9 +100,7 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
} else if (ldfTypeAndValue.second == "false") {
|
} else if (ldfTypeAndValue.second == "false") {
|
||||||
data = 0;
|
data = 0;
|
||||||
} else {
|
} else {
|
||||||
try {
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
data = static_cast<uint32_t>(strtoul(ldfTypeAndValue.second.data(), &storage, 10));
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
@@ -122,9 +118,7 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
} else if (ldfTypeAndValue.second == "false") {
|
} else if (ldfTypeAndValue.second == "false") {
|
||||||
data = false;
|
data = false;
|
||||||
} else {
|
} else {
|
||||||
try {
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
data = static_cast<bool>(strtol(ldfTypeAndValue.second.data(), &storage, 10));
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
@@ -135,24 +129,22 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_U64: {
|
case LDF_TYPE_U64: {
|
||||||
try {
|
uint64_t data;
|
||||||
uint64_t data = static_cast<uint64_t>(strtoull(ldfTypeAndValue.second.data(), &storage, 10));
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
returnValue = new LDFData<uint64_t>(key, data);
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
returnValue = new LDFData<uint64_t>(key, data);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_OBJID: {
|
case LDF_TYPE_OBJID: {
|
||||||
try {
|
LWOOBJID data;
|
||||||
LWOOBJID data = static_cast<LWOOBJID>(strtoll(ldfTypeAndValue.second.data(), &storage, 10));
|
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
||||||
returnValue = new LDFData<LWOOBJID>(key, data);
|
|
||||||
} catch (std::exception) {
|
|
||||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
returnValue = new LDFData<LWOOBJID>(key, data);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -129,10 +129,19 @@ NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
//! Operator for addition of vectors
|
||||||
NiPoint3 NiPoint3::operator+=(const NiPoint3& point) const {
|
NiPoint3& NiPoint3::operator+=(const NiPoint3& point) {
|
||||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
this->x += point.x;
|
||||||
|
this->y += point.y;
|
||||||
|
this->z += point.z;
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
NiPoint3& NiPoint3::operator*=(const float scalar) {
|
||||||
|
this->x *= scalar;
|
||||||
|
this->y *= scalar;
|
||||||
|
this->z *= scalar;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
//! Operator for subtraction of vectors
|
//! Operator for subtraction of vectors
|
||||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
||||||
|
|||||||
@@ -136,7 +136,9 @@ public:
|
|||||||
NiPoint3 operator+(const NiPoint3& point) const;
|
NiPoint3 operator+(const NiPoint3& point) const;
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
//! Operator for addition of vectors
|
||||||
NiPoint3 operator+=(const NiPoint3& point) const;
|
NiPoint3& operator+=(const NiPoint3& point);
|
||||||
|
|
||||||
|
NiPoint3& operator*=(const float scalar);
|
||||||
|
|
||||||
//! Operator for subtraction of vectors
|
//! Operator for subtraction of vectors
|
||||||
NiPoint3 operator-(const NiPoint3& point) const;
|
NiPoint3 operator-(const NiPoint3& point) const;
|
||||||
|
|||||||
@@ -1,27 +0,0 @@
|
|||||||
#include "Type.h"
|
|
||||||
#ifdef __GNUG__
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <memory>
|
|
||||||
#include <cxxabi.h>
|
|
||||||
|
|
||||||
std::string demangle(const char* name) {
|
|
||||||
|
|
||||||
int status = -4; // some arbitrary value to eliminate the compiler warning
|
|
||||||
|
|
||||||
// enable c++11 by passing the flag -std=c++11 to g++
|
|
||||||
std::unique_ptr<char, void(*)(void*)> res{
|
|
||||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
|
||||||
std::free
|
|
||||||
};
|
|
||||||
|
|
||||||
return (status == 0) ? res.get() : name;
|
|
||||||
}
|
|
||||||
|
|
||||||
#else
|
|
||||||
|
|
||||||
// does nothing if not g++
|
|
||||||
std::string demangle(const char* name) {
|
|
||||||
return name;
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <typeinfo>
|
|
||||||
|
|
||||||
std::string demangle(const char* name);
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
std::string type(const T& t) {
|
|
||||||
|
|
||||||
return demangle(typeid(t).name());
|
|
||||||
}
|
|
||||||
@@ -42,7 +42,7 @@ struct AssetMemoryBuffer : std::streambuf {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void close() {
|
void close() {
|
||||||
delete m_Base;
|
free(m_Base);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -9,6 +9,7 @@
|
|||||||
#include "BitStream.h"
|
#include "BitStream.h"
|
||||||
#include "eConnectionType.h"
|
#include "eConnectionType.h"
|
||||||
#include "eClientMessageType.h"
|
#include "eClientMessageType.h"
|
||||||
|
#include "BitStreamUtils.h"
|
||||||
|
|
||||||
#pragma warning (disable:4251) //Disables SQL warnings
|
#pragma warning (disable:4251) //Disables SQL warnings
|
||||||
|
|
||||||
@@ -32,7 +33,7 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
|
|||||||
#define CBITSTREAM RakNet::BitStream bitStream;
|
#define CBITSTREAM RakNet::BitStream bitStream;
|
||||||
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
||||||
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
||||||
#define CMSGHEADER PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||||
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
||||||
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -101,7 +101,7 @@ enum class eReplicaComponentType : uint32_t {
|
|||||||
TRADE,
|
TRADE,
|
||||||
USER_CONTROL,
|
USER_CONTROL,
|
||||||
IGNORE_LIST,
|
IGNORE_LIST,
|
||||||
ROCKET_LAUNCH_LUP,
|
MULTI_ZONE_ENTRANCE,
|
||||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||||
INTERACTION_MANAGER,
|
INTERACTION_MANAGER,
|
||||||
DONATION_VENDOR,
|
DONATION_VENDOR,
|
||||||
|
|||||||
@@ -13,15 +13,7 @@
|
|||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
// Enable this to cache all entries in each table for fast access, comes with more memory cost
|
//! The CDClient Database namespace
|
||||||
//#define CDCLIENT_CACHE_ALL
|
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDClientDatabase.hpp
|
|
||||||
\brief An interface between the CDClient.sqlite file and the server
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! The CDClient Database namespace
|
|
||||||
namespace CDClientDatabase {
|
namespace CDClientDatabase {
|
||||||
|
|
||||||
//! Opens a connection with the CDClient
|
//! Opens a connection with the CDClient
|
||||||
|
|||||||
@@ -38,43 +38,53 @@
|
|||||||
#include "CDFeatureGatingTable.h"
|
#include "CDFeatureGatingTable.h"
|
||||||
#include "CDRailActivatorComponent.h"
|
#include "CDRailActivatorComponent.h"
|
||||||
|
|
||||||
|
// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
|
||||||
|
// A vanilla CDClient takes about 46MB of memory + the regular world data.
|
||||||
|
// #define CDCLIENT_CACHE_ALL
|
||||||
|
|
||||||
|
#ifdef CDCLIENT_CACHE_ALL
|
||||||
|
#define CDCLIENT_DONT_CACHE_TABLE(x) x
|
||||||
|
#else
|
||||||
|
#define CDCLIENT_DONT_CACHE_TABLE(x)
|
||||||
|
#endif
|
||||||
|
|
||||||
CDClientManager::CDClientManager() {
|
CDClientManager::CDClientManager() {
|
||||||
CDActivityRewardsTable::Instance();
|
CDActivityRewardsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDAnimationsTable::Instance();
|
CDActivitiesTable::Instance().LoadValuesFromDatabase();
|
||||||
CDBehaviorParameterTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDAnimationsTable::Instance().LoadValuesFromDatabase());
|
||||||
CDBehaviorTemplateTable::Instance();
|
CDBehaviorParameterTable::Instance().LoadValuesFromDatabase();
|
||||||
CDComponentsRegistryTable::Instance();
|
CDBehaviorTemplateTable::Instance().LoadValuesFromDatabase();
|
||||||
CDCurrencyTableTable::Instance();
|
CDBrickIDTableTable::Instance().LoadValuesFromDatabase();
|
||||||
CDDestructibleComponentTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDComponentsRegistryTable::Instance().LoadValuesFromDatabase());
|
||||||
CDEmoteTableTable::Instance();
|
CDCurrencyTableTable::Instance().LoadValuesFromDatabase();
|
||||||
CDInventoryComponentTable::Instance();
|
CDDestructibleComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDItemComponentTable::Instance();
|
CDEmoteTableTable::Instance().LoadValuesFromDatabase();
|
||||||
CDItemSetsTable::Instance();
|
CDFeatureGatingTable::Instance().LoadValuesFromDatabase();
|
||||||
CDItemSetSkillsTable::Instance();
|
CDInventoryComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDLevelProgressionLookupTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDItemComponentTable::Instance().LoadValuesFromDatabase());
|
||||||
CDLootMatrixTable::Instance();
|
CDItemSetSkillsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDLootTableTable::Instance();
|
CDItemSetsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDMissionNPCComponentTable::Instance();
|
CDLevelProgressionLookupTable::Instance().LoadValuesFromDatabase();
|
||||||
CDMissionTasksTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDLootMatrixTable::Instance().LoadValuesFromDatabase());
|
||||||
CDMissionsTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDLootTableTable::Instance().LoadValuesFromDatabase());
|
||||||
CDObjectSkillsTable::Instance();
|
CDMissionEmailTable::Instance().LoadValuesFromDatabase();
|
||||||
CDObjectsTable::Instance();
|
CDMissionNPCComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDPhysicsComponentTable::Instance();
|
CDMissionTasksTable::Instance().LoadValuesFromDatabase();
|
||||||
CDRebuildComponentTable::Instance();
|
CDMissionsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDScriptComponentTable::Instance();
|
CDMovementAIComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDSkillBehaviorTable::Instance();
|
CDObjectSkillsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDZoneTableTable::Instance();
|
CDCLIENT_DONT_CACHE_TABLE(CDObjectsTable::Instance().LoadValuesFromDatabase());
|
||||||
CDVendorComponentTable::Instance();
|
CDPhysicsComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDActivitiesTable::Instance();
|
CDPackageComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDPackageComponentTable::Instance();
|
CDProximityMonitorComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDProximityMonitorComponentTable::Instance();
|
CDPropertyEntranceComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDMovementAIComponentTable::Instance();
|
CDPropertyTemplateTable::Instance().LoadValuesFromDatabase();
|
||||||
CDBrickIDTableTable::Instance();
|
CDRailActivatorComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDRarityTableTable::Instance();
|
CDRarityTableTable::Instance().LoadValuesFromDatabase();
|
||||||
CDMissionEmailTable::Instance();
|
CDRebuildComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDRewardsTable::Instance();
|
CDRewardsTable::Instance().LoadValuesFromDatabase();
|
||||||
CDPropertyEntranceComponentTable::Instance();
|
CDScriptComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDPropertyTemplateTable::Instance();
|
CDSkillBehaviorTable::Instance().LoadValuesFromDatabase();
|
||||||
CDFeatureGatingTable::Instance();
|
CDVendorComponentTable::Instance().LoadValuesFromDatabase();
|
||||||
CDRailActivatorComponentTable::Instance();
|
CDZoneTableTable::Instance().LoadValuesFromDatabase();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDActivitiesTable.h"
|
#include "CDActivitiesTable.h"
|
||||||
|
|
||||||
CDActivitiesTable::CDActivitiesTable(void) {
|
void CDActivitiesTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
|
||||||
@@ -55,8 +54,3 @@ std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActiviti
|
|||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
@@ -30,9 +30,10 @@ private:
|
|||||||
std::vector<CDActivities> entries;
|
std::vector<CDActivities> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDActivitiesTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
|
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
|
||||||
|
|
||||||
std::vector<CDActivities> GetEntries(void) const;
|
const std::vector<CDActivities>& GetEntries() const { return this->entries; }
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "CDActivityRewardsTable.h"
|
#include "CDActivityRewardsTable.h"
|
||||||
|
|
||||||
CDActivityRewardsTable::CDActivityRewardsTable(void) {
|
void CDActivityRewardsTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -43,8 +43,3 @@ std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(
|
|||||||
|
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
@@ -18,10 +18,10 @@ private:
|
|||||||
std::vector<CDActivityRewards> entries;
|
std::vector<CDActivityRewards> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDActivityRewardsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||||
|
|
||||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
std::vector<CDActivityRewards> GetEntries() const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -2,6 +2,35 @@
|
|||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
|
|
||||||
|
|
||||||
|
void CDAnimationsTable::LoadValuesFromDatabase() {
|
||||||
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
|
||||||
|
while (!tableData.eof()) {
|
||||||
|
std::string animation_type = tableData.getStringField("animation_type", "");
|
||||||
|
DluAssert(!animation_type.empty());
|
||||||
|
AnimationGroupID animationGroupID = tableData.getIntField("animationGroupID", -1);
|
||||||
|
DluAssert(animationGroupID != -1);
|
||||||
|
|
||||||
|
CDAnimation entry;
|
||||||
|
entry.animation_name = tableData.getStringField("animation_name", "");
|
||||||
|
entry.chance_to_play = tableData.getFloatField("chance_to_play", 1.0f);
|
||||||
|
UNUSED_COLUMN(entry.min_loops = tableData.getIntField("min_loops", 0);)
|
||||||
|
UNUSED_COLUMN(entry.max_loops = tableData.getIntField("max_loops", 0);)
|
||||||
|
entry.animation_length = tableData.getFloatField("animation_length", 0.0f);
|
||||||
|
UNUSED_COLUMN(entry.hideEquip = tableData.getIntField("hideEquip", 0) == 1;)
|
||||||
|
UNUSED_COLUMN(entry.ignoreUpperBody = tableData.getIntField("ignoreUpperBody", 0) == 1;)
|
||||||
|
UNUSED_COLUMN(entry.restartable = tableData.getIntField("restartable", 0) == 1;)
|
||||||
|
UNUSED_COLUMN(entry.face_animation_name = tableData.getStringField("face_animation_name", "");)
|
||||||
|
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
|
||||||
|
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
|
||||||
|
|
||||||
|
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
|
||||||
|
tableData.nextRow();
|
||||||
|
}
|
||||||
|
|
||||||
|
tableData.finalize();
|
||||||
|
}
|
||||||
|
|
||||||
bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
|
bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
|
||||||
auto tableData = queryToCache.execQuery();
|
auto tableData = queryToCache.execQuery();
|
||||||
// If we received a bad lookup, cache it anyways so we do not run the query again.
|
// If we received a bad lookup, cache it anyways so we do not run the query again.
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ class CDAnimationsTable : public CDTable<CDAnimationsTable> {
|
|||||||
typedef std::string AnimationID;
|
typedef std::string AnimationID;
|
||||||
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
|
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
|
||||||
public:
|
public:
|
||||||
|
void LoadValuesFromDatabase();
|
||||||
/**
|
/**
|
||||||
* Given an animationType and the previousAnimationName played, return the next animationType to play.
|
* Given an animationType and the previousAnimationName played, return the next animationType to play.
|
||||||
* If there are more than 1 animationTypes that can be played, one is selected at random but also does not allow
|
* If there are more than 1 animationTypes that can be played, one is selected at random but also does not allow
|
||||||
|
|||||||
@@ -1,26 +1,30 @@
|
|||||||
#include "CDBehaviorParameterTable.h"
|
#include "CDBehaviorParameterTable.h"
|
||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
|
|
||||||
CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
|
||||||
|
uint64_t key = behaviorID;
|
||||||
|
key <<= 31U;
|
||||||
|
key |= parameterID;
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CDBehaviorParameterTable::LoadValuesFromDatabase() {
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
||||||
uint32_t uniqueParameterId = 0;
|
|
||||||
uint64_t hash = 0;
|
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDBehaviorParameter entry;
|
uint32_t behaviorID = tableData.getIntField("behaviorID", -1);
|
||||||
entry.behaviorID = tableData.getIntField("behaviorID", -1);
|
|
||||||
auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
|
auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
|
||||||
auto parameter = m_ParametersList.find(candidateStringToAdd);
|
auto parameter = m_ParametersList.find(candidateStringToAdd);
|
||||||
|
uint32_t parameterId;
|
||||||
if (parameter != m_ParametersList.end()) {
|
if (parameter != m_ParametersList.end()) {
|
||||||
entry.parameterID = parameter;
|
parameterId = parameter->second;
|
||||||
} else {
|
} else {
|
||||||
entry.parameterID = m_ParametersList.insert(std::make_pair(candidateStringToAdd, uniqueParameterId)).first;
|
parameterId = m_ParametersList.insert(std::make_pair(candidateStringToAdd, m_ParametersList.size())).first->second;
|
||||||
uniqueParameterId++;
|
|
||||||
}
|
}
|
||||||
hash = entry.behaviorID;
|
uint64_t hash = GetKey(behaviorID, parameterId);
|
||||||
hash = (hash << 31U) | entry.parameterID->second;
|
float value = tableData.getFloatField("value", -1.0f);
|
||||||
entry.value = tableData.getFloatField("value", -1.0f);
|
|
||||||
|
|
||||||
m_Entries.insert(std::make_pair(hash, entry));
|
m_Entries.insert(std::make_pair(hash, value));
|
||||||
|
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
@@ -30,27 +34,22 @@ CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
|||||||
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
||||||
auto parameterID = this->m_ParametersList.find(name);
|
auto parameterID = this->m_ParametersList.find(name);
|
||||||
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
||||||
|
auto hash = GetKey(behaviorID, parameterID->second);
|
||||||
uint64_t hash = behaviorID;
|
|
||||||
|
|
||||||
hash = (hash << 31U) | parameterID->second;
|
|
||||||
|
|
||||||
// Search for specific parameter
|
// Search for specific parameter
|
||||||
const auto& it = m_Entries.find(hash);
|
auto it = m_Entries.find(hash);
|
||||||
return it != m_Entries.end() ? it->second.value : defaultValue;
|
return it != m_Entries.end() ? it->second : defaultValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
|
std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
|
||||||
uint64_t hashBase = behaviorID;
|
uint64_t hashBase = behaviorID;
|
||||||
std::map<std::string, float> returnInfo;
|
std::map<std::string, float> returnInfo;
|
||||||
uint64_t hash;
|
for (auto& [parameterString, parameterId] : m_ParametersList) {
|
||||||
for (auto& parameterCandidate : m_ParametersList) {
|
uint64_t hash = GetKey(hashBase, parameterId);
|
||||||
hash = (hashBase << 31U) | parameterCandidate.second;
|
|
||||||
auto infoCandidate = m_Entries.find(hash);
|
auto infoCandidate = m_Entries.find(hash);
|
||||||
if (infoCandidate != m_Entries.end()) {
|
if (infoCandidate != m_Entries.end()) {
|
||||||
returnInfo.insert(std::make_pair(infoCandidate->second.parameterID->first, infoCandidate->second.value));
|
returnInfo.insert(std::make_pair(parameterString, infoCandidate->second));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return returnInfo;
|
return returnInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -5,18 +5,15 @@
|
|||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
|
|
||||||
struct CDBehaviorParameter {
|
|
||||||
unsigned int behaviorID; //!< The Behavior ID
|
|
||||||
std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
|
|
||||||
float value; //!< The value of the behavior template
|
|
||||||
};
|
|
||||||
|
|
||||||
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
|
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
|
||||||
private:
|
private:
|
||||||
std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
|
typedef uint64_t BehaviorParameterHash;
|
||||||
|
typedef float BehaviorParameterValue;
|
||||||
|
std::unordered_map<BehaviorParameterHash, BehaviorParameterValue> m_Entries;
|
||||||
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
||||||
public:
|
public:
|
||||||
CDBehaviorParameterTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
||||||
|
|
||||||
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "CDBehaviorTemplateTable.h"
|
#include "CDBehaviorTemplateTable.h"
|
||||||
|
|
||||||
CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -48,7 +48,7 @@ std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<boo
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
|
const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -64,4 +64,3 @@ const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behav
|
|||||||
return entry->second;
|
return entry->second;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,11 +19,12 @@ private:
|
|||||||
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
||||||
std::unordered_set<std::string> m_EffectHandles;
|
std::unordered_set<std::string> m_EffectHandles;
|
||||||
public:
|
public:
|
||||||
CDBehaviorTemplateTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
||||||
|
|
||||||
std::vector<CDBehaviorTemplate> GetEntries(void) const;
|
const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
|
||||||
|
|
||||||
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "CDBrickIDTableTable.h"
|
#include "CDBrickIDTableTable.h"
|
||||||
|
|
||||||
CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
void CDBrickIDTableTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -39,7 +39,7 @@ std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBric
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
|
const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,9 +21,9 @@ private:
|
|||||||
std::vector<CDBrickIDTable> entries;
|
std::vector<CDBrickIDTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDBrickIDTableTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
||||||
|
|
||||||
std::vector<CDBrickIDTable> GetEntries(void) const;
|
const std::vector<CDBrickIDTable>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,27 +1,37 @@
|
|||||||
#include "CDComponentsRegistryTable.h"
|
#include "CDComponentsRegistryTable.h"
|
||||||
#include "eReplicaComponentType.h"
|
#include "eReplicaComponentType.h"
|
||||||
|
|
||||||
#define CDCLIENT_CACHE_ALL
|
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
|
||||||
|
|
||||||
#ifdef CDCLIENT_CACHE_ALL
|
|
||||||
// First, get the size of the table
|
|
||||||
unsigned int size = 0;
|
|
||||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ComponentsRegistry");
|
|
||||||
while (!tableSize.eof()) {
|
|
||||||
size = tableSize.getIntField(0, 0);
|
|
||||||
|
|
||||||
tableSize.nextRow();
|
|
||||||
}
|
|
||||||
|
|
||||||
tableSize.finalize();
|
|
||||||
|
|
||||||
// Reserve the size
|
|
||||||
//this->entries.reserve(size);
|
|
||||||
|
|
||||||
// Now get the data
|
// Now get the data
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
|
||||||
|
while (!tableData.eof()) {
|
||||||
|
CDComponentsRegistry entry;
|
||||||
|
entry.id = tableData.getIntField("id", -1);
|
||||||
|
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||||
|
entry.component_id = tableData.getIntField("component_id", -1);
|
||||||
|
|
||||||
|
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
||||||
|
this->mappedEntries.insert_or_assign(entry.id, 0);
|
||||||
|
|
||||||
|
tableData.nextRow();
|
||||||
|
}
|
||||||
|
|
||||||
|
tableData.finalize();
|
||||||
|
}
|
||||||
|
|
||||||
|
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||||
|
auto exists = mappedEntries.find(id);
|
||||||
|
if (exists != mappedEntries.end()) {
|
||||||
|
auto iter = mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||||
|
return iter == mappedEntries.end() ? defaultValue : iter->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Now get the data. Get all components of this entity so we dont do a query for each component
|
||||||
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ComponentsRegistry WHERE id = ?;");
|
||||||
|
query.bind(1, static_cast<int32_t>(id));
|
||||||
|
|
||||||
|
auto tableData = query.execQuery();
|
||||||
|
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDComponentsRegistry entry;
|
CDComponentsRegistry entry;
|
||||||
entry.id = tableData.getIntField("id", -1);
|
entry.id = tableData.getIntField("id", -1);
|
||||||
@@ -33,61 +43,10 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
|||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
mappedEntries.insert_or_assign(id, 0);
|
||||||
#endif
|
|
||||||
}
|
auto iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||||
|
|
||||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
|
||||||
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
|
||||||
|
|
||||||
if (iter == this->mappedEntries.end()) {
|
|
||||||
return defaultValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
return iter->second;
|
|
||||||
|
|
||||||
#ifndef CDCLIENT_CACHE_ALL
|
|
||||||
// Now get the data
|
|
||||||
std::stringstream query;
|
|
||||||
|
|
||||||
query << "SELECT * FROM ComponentsRegistry WHERE id = " << std::to_string(id);
|
|
||||||
|
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
|
||||||
while (!tableData.eof()) {
|
|
||||||
CDComponentsRegistry entry;
|
|
||||||
entry.id = tableData.getIntField("id", -1);
|
|
||||||
entry.component_type = tableData.getIntField("component_type", -1);
|
|
||||||
entry.component_id = tableData.getIntField("component_id", -1);
|
|
||||||
|
|
||||||
//this->entries.push_back(entry);
|
|
||||||
|
|
||||||
//Darwin's stuff:
|
|
||||||
const auto& it = this->mappedEntries.find(entry.id);
|
|
||||||
if (it != mappedEntries.end()) {
|
|
||||||
const auto& iter = it->second.find(entry.component_type);
|
|
||||||
if (iter == it->second.end()) {
|
|
||||||
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
std::map<unsigned int, unsigned int> map;
|
|
||||||
map.insert(std::make_pair(entry.component_type, entry.component_id));
|
|
||||||
this->mappedEntries.insert(std::make_pair(entry.id, map));
|
|
||||||
}
|
|
||||||
|
|
||||||
tableData.nextRow();
|
|
||||||
}
|
|
||||||
|
|
||||||
tableData.finalize();
|
|
||||||
|
|
||||||
const auto& it2 = this->mappedEntries.find(id);
|
|
||||||
if (it2 != mappedEntries.end()) {
|
|
||||||
const auto& iter = it2->second.find(componentType);
|
|
||||||
if (iter != it2->second.end()) {
|
|
||||||
return iter->second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return defaultValue;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -13,9 +13,9 @@ struct CDComponentsRegistry {
|
|||||||
|
|
||||||
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
||||||
private:
|
private:
|
||||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDComponentsRegistryTable();
|
void LoadValuesFromDatabase();
|
||||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#include "CDCurrencyTableTable.h"
|
#include "CDCurrencyTableTable.h"
|
||||||
|
|
||||||
//! Constructor
|
//! Constructor
|
||||||
CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -43,7 +43,7 @@ std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCu
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -23,9 +23,9 @@ private:
|
|||||||
std::vector<CDCurrencyTable> entries;
|
std::vector<CDCurrencyTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDCurrencyTableTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||||
|
|
||||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
const std::vector<CDCurrencyTable>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
#include "CDDestructibleComponentTable.h"
|
#include "CDDestructibleComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||||
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
||||||
@@ -52,7 +50,7 @@ std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::fu
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -25,9 +25,9 @@ private:
|
|||||||
std::vector<CDDestructibleComponent> entries;
|
std::vector<CDDestructibleComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDDestructibleComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,40 +1,26 @@
|
|||||||
#include "CDEmoteTable.h"
|
#include "CDEmoteTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDEmoteTableTable::LoadValuesFromDatabase() {
|
||||||
CDEmoteTableTable::CDEmoteTableTable(void) {
|
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDEmoteTable* entry = new CDEmoteTable();
|
CDEmoteTable entry;
|
||||||
entry->ID = tableData.getIntField("id", -1);
|
entry.ID = tableData.getIntField("id", -1);
|
||||||
entry->animationName = tableData.getStringField("animationName", "");
|
entry.animationName = tableData.getStringField("animationName", "");
|
||||||
entry->iconFilename = tableData.getStringField("iconFilename", "");
|
entry.iconFilename = tableData.getStringField("iconFilename", "");
|
||||||
entry->channel = tableData.getIntField("channel", -1);
|
entry.channel = tableData.getIntField("channel", -1);
|
||||||
entry->locked = tableData.getIntField("locked", -1) != 0;
|
entry.locked = tableData.getIntField("locked", -1) != 0;
|
||||||
entry->localize = tableData.getIntField("localize", -1) != 0;
|
entry.localize = tableData.getIntField("localize", -1) != 0;
|
||||||
entry->locState = tableData.getIntField("locStatus", -1);
|
entry.locState = tableData.getIntField("locStatus", -1);
|
||||||
entry->gateVersion = tableData.getStringField("gate_version", "");
|
entry.gateVersion = tableData.getStringField("gate_version", "");
|
||||||
|
|
||||||
entries.insert(std::make_pair(entry->ID, entry));
|
entries.insert(std::make_pair(entry.ID, entry));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDEmoteTableTable::~CDEmoteTableTable(void) {
|
|
||||||
for (auto e : entries) {
|
|
||||||
if (e.second) delete e.second;
|
|
||||||
}
|
|
||||||
|
|
||||||
entries.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||||
for (auto e : entries) {
|
auto itr = entries.find(id);
|
||||||
if (e.first == id) return e.second;
|
return itr != entries.end() ? &itr->second : nullptr;
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -28,11 +28,10 @@ struct CDEmoteTable {
|
|||||||
|
|
||||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||||
private:
|
private:
|
||||||
std::map<int, CDEmoteTable*> entries;
|
std::map<int, CDEmoteTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDEmoteTableTable();
|
void LoadValuesFromDatabase();
|
||||||
~CDEmoteTableTable();
|
|
||||||
// Returns an emote by ID
|
// Returns an emote by ID
|
||||||
CDEmoteTable* GetEmote(int id);
|
CDEmoteTable* GetEmote(int id);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDFeatureGatingTable.h"
|
#include "CDFeatureGatingTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||||
CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -53,7 +52,7 @@ bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,11 +16,12 @@ private:
|
|||||||
std::vector<CDFeatureGating> entries;
|
std::vector<CDFeatureGating> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDFeatureGatingTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||||
|
|
||||||
bool FeatureUnlocked(const std::string& feature) const;
|
bool FeatureUnlocked(const std::string& feature) const;
|
||||||
|
|
||||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
const std::vector<CDFeatureGating>& GetEntries(void) const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDInventoryComponentTable.h"
|
#include "CDInventoryComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||||
CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -42,7 +41,7 @@ std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,9 +15,9 @@ private:
|
|||||||
std::vector<CDInventoryComponent> entries;
|
std::vector<CDInventoryComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDInventoryComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
const std::vector<CDInventoryComponent>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -3,11 +3,7 @@
|
|||||||
|
|
||||||
CDItemComponent CDItemComponentTable::Default = {};
|
CDItemComponent CDItemComponentTable::Default = {};
|
||||||
|
|
||||||
//! Constructor
|
void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||||
CDItemComponentTable::CDItemComponentTable(void) {
|
|
||||||
Default = CDItemComponent();
|
|
||||||
|
|
||||||
#ifdef CDCLIENT_CACHE_ALL
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
||||||
@@ -55,13 +51,13 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
|||||||
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
|
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
|
||||||
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
|
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
|
||||||
entry.subItems = tableData.getStringField("subItems", "");
|
entry.subItems = tableData.getStringField("subItems", "");
|
||||||
entry.audioEventUse = tableData.getStringField("audioEventUse", "");
|
UNUSED_COLUMN(entry.audioEventUse = tableData.getStringField("audioEventUse", ""));
|
||||||
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
|
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
|
||||||
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
|
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
|
||||||
entry.commendationCost = tableData.getIntField("commendationCost", -1);
|
entry.commendationCost = tableData.getIntField("commendationCost", -1);
|
||||||
entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", "");
|
UNUSED_COLUMN(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", ""));
|
||||||
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
|
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
|
||||||
entry.ingredientInfo = tableData.getStringField("ingredientInfo", "");
|
UNUSED_COLUMN(entry.ingredientInfo = tableData.getStringField("ingredientInfo", ""));
|
||||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||||
entry.forgeType = tableData.getIntField("forgeType", -1);
|
entry.forgeType = tableData.getIntField("forgeType", -1);
|
||||||
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
||||||
@@ -71,7 +67,6 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||||
@@ -80,12 +75,10 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
|||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef CDCLIENT_CACHE_ALL
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ItemComponent WHERE id = ?;");
|
||||||
std::stringstream query;
|
query.bind(1, static_cast<int32_t>(skillID));
|
||||||
|
|
||||||
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(skillID);
|
auto tableData = query.execQuery();
|
||||||
|
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
|
||||||
if (tableData.eof()) {
|
if (tableData.eof()) {
|
||||||
entries.insert(std::make_pair(skillID, Default));
|
entries.insert(std::make_pair(skillID, Default));
|
||||||
return Default;
|
return Default;
|
||||||
@@ -144,7 +137,6 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
|||||||
if (it2 != this->entries.end()) {
|
if (it2 != this->entries.end()) {
|
||||||
return it2->second;
|
return it2->second;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
return Default;
|
return Default;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ private:
|
|||||||
std::map<unsigned int, CDItemComponent> entries;
|
std::map<unsigned int, CDItemComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDItemComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||||
|
|
||||||
// Gets an entry by ID
|
// Gets an entry by ID
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDItemSetSkillsTable.h"
|
#include "CDItemSetSkillsTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||||
CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -41,7 +40,7 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDIt
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,11 +14,11 @@ private:
|
|||||||
std::vector<CDItemSetSkills> entries;
|
std::vector<CDItemSetSkills> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDItemSetSkillsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||||
|
|
||||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
const std::vector<CDItemSetSkills>& GetEntries() const;
|
||||||
|
|
||||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDItemSetsTable.h"
|
#include "CDItemSetsTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||||
CDItemSetsTable::CDItemSetsTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -53,7 +52,7 @@ std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> p
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -26,10 +26,10 @@ private:
|
|||||||
std::vector<CDItemSets> entries;
|
std::vector<CDItemSets> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDItemSetsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||||
|
|
||||||
std::vector<CDItemSets> GetEntries(void) const;
|
const std::vector<CDItemSets>& GetEntries(void) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDLevelProgressionLookupTable.h"
|
#include "CDLevelProgressionLookupTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||||
CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -32,7 +31,6 @@ CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||||
|
|
||||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||||
@@ -42,8 +40,7 @@ std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
|
||||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,10 +14,10 @@ private:
|
|||||||
std::vector<CDLevelProgressionLookup> entries;
|
std::vector<CDLevelProgressionLookup> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDLevelProgressionLookupTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
|
||||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,19 @@
|
|||||||
#include "CDLootMatrixTable.h"
|
#include "CDLootMatrixTable.h"
|
||||||
|
|
||||||
//! Constructor
|
CDLootMatrix CDLootMatrixTable::ReadRow(CppSQLite3Query& tableData) const {
|
||||||
CDLootMatrixTable::CDLootMatrixTable(void) {
|
CDLootMatrix entry{};
|
||||||
|
if (tableData.eof()) return entry;
|
||||||
|
entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
||||||
|
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
||||||
|
entry.percent = tableData.getFloatField("percent", -1.0f);
|
||||||
|
entry.minToDrop = tableData.getIntField("minToDrop", -1);
|
||||||
|
entry.maxToDrop = tableData.getIntField("maxToDrop", -1);
|
||||||
|
entry.flagID = tableData.getIntField("flagID", -1);
|
||||||
|
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||||
|
return entry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CDLootMatrixTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -12,8 +24,6 @@ CDLootMatrixTable::CDLootMatrixTable(void) {
|
|||||||
tableSize.nextRow();
|
tableSize.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableSize.finalize();
|
|
||||||
|
|
||||||
// Reserve the size
|
// Reserve the size
|
||||||
this->entries.reserve(size);
|
this->entries.reserve(size);
|
||||||
|
|
||||||
@@ -21,33 +31,28 @@ CDLootMatrixTable::CDLootMatrixTable(void) {
|
|||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDLootMatrix entry;
|
CDLootMatrix entry;
|
||||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
uint32_t lootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||||
entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
|
||||||
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
|
||||||
entry.percent = tableData.getFloatField("percent", -1.0f);
|
|
||||||
entry.minToDrop = tableData.getIntField("minToDrop", -1);
|
|
||||||
entry.maxToDrop = tableData.getIntField("maxToDrop", -1);
|
|
||||||
entry.id = tableData.getIntField("id", -1);
|
|
||||||
entry.flagID = tableData.getIntField("flagID", -1);
|
|
||||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
|
||||||
|
|
||||||
this->entries.push_back(entry);
|
this->entries[lootMatrixIndex].push_back(ReadRow(tableData));
|
||||||
|
tableData.nextRow();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
|
||||||
|
auto itr = this->entries.find(matrixId);
|
||||||
|
if (itr != this->entries.end()) {
|
||||||
|
return itr->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM LootMatrix where LootMatrixIndex = ?;");
|
||||||
|
query.bind(1, static_cast<int32_t>(matrixId));
|
||||||
|
|
||||||
|
auto tableData = query.execQuery();
|
||||||
|
while (!tableData.eof()) {
|
||||||
|
this->entries[matrixId].push_back(ReadRow(tableData));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
return this->entries[matrixId];
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
|
|
||||||
|
|
||||||
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
|
||||||
>> cpplinq::where(predicate)
|
|
||||||
>> cpplinq::to_vector();
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,26 +4,26 @@
|
|||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
struct CDLootMatrix {
|
struct CDLootMatrix {
|
||||||
unsigned int LootMatrixIndex; //!< The Loot Matrix Index
|
|
||||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||||
unsigned int RarityTableIndex; //!< The Rarity Table Index
|
unsigned int RarityTableIndex; //!< The Rarity Table Index
|
||||||
float percent; //!< The percent that this matrix is used?
|
float percent; //!< The percent that this matrix is used?
|
||||||
unsigned int minToDrop; //!< The minimum amount of loot from this matrix to drop
|
unsigned int minToDrop; //!< The minimum amount of loot from this matrix to drop
|
||||||
unsigned int maxToDrop; //!< The maximum amount of loot from this matrix to drop
|
unsigned int maxToDrop; //!< The maximum amount of loot from this matrix to drop
|
||||||
unsigned int id; //!< The ID of the Loot Matrix
|
|
||||||
unsigned int flagID; //!< ???
|
unsigned int flagID; //!< ???
|
||||||
UNUSED(std::string gate_version); //!< The Gate Version
|
UNUSED(std::string gate_version); //!< The Gate Version
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef uint32_t LootMatrixIndex;
|
||||||
|
typedef std::vector<CDLootMatrix> LootMatrixEntries;
|
||||||
|
|
||||||
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
|
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
|
||||||
private:
|
|
||||||
std::vector<CDLootMatrix> entries;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDLootMatrixTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
|
||||||
|
|
||||||
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
// Gets a matrix by ID or inserts a blank one if none existed.
|
||||||
|
const LootMatrixEntries& GetMatrix(uint32_t matrixId);
|
||||||
|
private:
|
||||||
|
CDLootMatrix ReadRow(CppSQLite3Query& tableData) const;
|
||||||
|
std::unordered_map<LootMatrixIndex, LootMatrixEntries> entries;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,15 @@
|
|||||||
#include "CDLootTableTable.h"
|
#include "CDLootTableTable.h"
|
||||||
|
|
||||||
//! Constructor
|
CDLootTable CDLootTableTable::ReadRow(CppSQLite3Query& tableData) const {
|
||||||
CDLootTableTable::CDLootTableTable(void) {
|
CDLootTable entry{};
|
||||||
|
if (tableData.eof()) return entry;
|
||||||
|
entry.itemid = tableData.getIntField("itemid", -1);
|
||||||
|
entry.MissionDrop = tableData.getIntField("MissionDrop", -1) == 1 ? true : false;
|
||||||
|
entry.sortPriority = tableData.getIntField("sortPriority", -1);
|
||||||
|
return entry;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CDLootTableTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -12,8 +20,6 @@ CDLootTableTable::CDLootTableTable(void) {
|
|||||||
tableSize.nextRow();
|
tableSize.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableSize.finalize();
|
|
||||||
|
|
||||||
// Reserve the size
|
// Reserve the size
|
||||||
this->entries.reserve(size);
|
this->entries.reserve(size);
|
||||||
|
|
||||||
@@ -21,32 +27,28 @@ CDLootTableTable::CDLootTableTable(void) {
|
|||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDLootTable entry;
|
CDLootTable entry;
|
||||||
entry.id = tableData.getIntField("id", -1);
|
uint32_t lootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
||||||
entry.itemid = tableData.getIntField("itemid", -1);
|
|
||||||
entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
|
||||||
entry.id = tableData.getIntField("id", -1);
|
|
||||||
entry.MissionDrop = tableData.getIntField("MissionDrop", -1) == 1 ? true : false;
|
|
||||||
entry.sortPriority = tableData.getIntField("sortPriority", -1);
|
|
||||||
|
|
||||||
this->entries.push_back(entry);
|
this->entries[lootTableIndex].push_back(ReadRow(tableData));
|
||||||
|
tableData.nextRow();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
|
||||||
|
auto itr = this->entries.find(tableId);
|
||||||
|
if (itr != this->entries.end()) {
|
||||||
|
return itr->second;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM LootTable WHERE LootTableIndex = ?;");
|
||||||
|
query.bind(1, static_cast<int32_t>(tableId));
|
||||||
|
auto tableData = query.execQuery();
|
||||||
|
|
||||||
|
while (!tableData.eof()) {
|
||||||
|
CDLootTable entry;
|
||||||
|
this->entries[tableId].push_back(ReadRow(tableData));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
return this->entries[tableId];
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)> predicate) {
|
|
||||||
|
|
||||||
std::vector<CDLootTable> data = cpplinq::from(this->entries)
|
|
||||||
>> cpplinq::where(predicate)
|
|
||||||
>> cpplinq::to_vector();
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
const std::vector<CDLootTable>& CDLootTableTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
@@ -6,20 +6,21 @@
|
|||||||
struct CDLootTable {
|
struct CDLootTable {
|
||||||
unsigned int itemid; //!< The LOT of the item
|
unsigned int itemid; //!< The LOT of the item
|
||||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||||
unsigned int id; //!< The ID
|
|
||||||
bool MissionDrop; //!< Whether or not this loot table is a mission drop
|
bool MissionDrop; //!< Whether or not this loot table is a mission drop
|
||||||
unsigned int sortPriority; //!< The sorting priority
|
unsigned int sortPriority; //!< The sorting priority
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef uint32_t LootTableIndex;
|
||||||
|
typedef std::vector<CDLootTable> LootTableEntries;
|
||||||
|
|
||||||
class CDLootTableTable : public CDTable<CDLootTableTable> {
|
class CDLootTableTable : public CDTable<CDLootTableTable> {
|
||||||
private:
|
private:
|
||||||
std::vector<CDLootTable> entries;
|
CDLootTable ReadRow(CppSQLite3Query& tableData) const;
|
||||||
|
std::unordered_map<LootTableIndex, LootTableEntries> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDLootTableTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
const LootTableEntries& GetTable(uint32_t tableId);
|
||||||
|
|
||||||
const std::vector<CDLootTable>& GetEntries(void) const;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDMissionEmailTable.h"
|
#include "CDMissionEmailTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||||
CDMissionEmailTable::CDMissionEmailTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -48,7 +47,7 @@ std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMiss
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
//! Gets all the entries in the table
|
||||||
std::vector<CDMissionEmail> CDMissionEmailTable::GetEntries(void) const {
|
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,9 +20,9 @@ private:
|
|||||||
std::vector<CDMissionEmail> entries;
|
std::vector<CDMissionEmail> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDMissionEmailTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||||
|
|
||||||
std::vector<CDMissionEmail> GetEntries(void) const;
|
const std::vector<CDMissionEmail>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDMissionNPCComponentTable.h"
|
#include "CDMissionNPCComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||||
CDMissionNPCComponentTable::CDMissionNPCComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -45,7 +44,7 @@ std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::functi
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
//! Gets all the entries in the table
|
||||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::GetEntries(void) const {
|
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,12 +16,12 @@ private:
|
|||||||
std::vector<CDMissionNPCComponent> entries;
|
std::vector<CDMissionNPCComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDMissionNPCComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
const std::vector<CDMissionNPCComponent>& GetEntries() const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDMissionTasksTable.h"
|
#include "CDMissionTasksTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||||
CDMissionTasksTable::CDMissionTasksTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -56,16 +55,14 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
|||||||
|
|
||||||
for (auto& entry : this->entries) {
|
for (auto& entry : this->entries) {
|
||||||
if (entry.id == missionID) {
|
if (entry.id == missionID) {
|
||||||
CDMissionTasks* task = const_cast<CDMissionTasks*>(&entry);
|
tasks.push_back(&entry);
|
||||||
|
|
||||||
tasks.push_back(task);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return tasks;
|
return tasks;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -24,12 +24,12 @@ private:
|
|||||||
std::vector<CDMissionTasks> entries;
|
std::vector<CDMissionTasks> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDMissionTasksTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
||||||
|
|
||||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||||
|
|
||||||
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
const std::vector<CDMissionTasks>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -2,8 +2,7 @@
|
|||||||
|
|
||||||
CDMissions CDMissionsTable::Default = {};
|
CDMissions CDMissionsTable::Default = {};
|
||||||
|
|
||||||
//! Constructor
|
void CDMissionsTable::LoadValuesFromDatabase() {
|
||||||
CDMissionsTable::CDMissionsTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
|
|||||||
@@ -65,12 +65,12 @@ private:
|
|||||||
std::vector<CDMissions> entries;
|
std::vector<CDMissions> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDMissionsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
const std::vector<CDMissions>& GetEntries(void) const;
|
const std::vector<CDMissions>& GetEntries() const;
|
||||||
|
|
||||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDMovementAIComponentTable.h"
|
#include "CDMovementAIComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||||
CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -37,7 +36,6 @@ CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||||
|
|
||||||
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
|
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
|
||||||
@@ -47,8 +45,7 @@ std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::functi
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
|
||||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,10 +19,10 @@ private:
|
|||||||
std::vector<CDMovementAIComponent> entries;
|
std::vector<CDMovementAIComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDMovementAIComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
const std::vector<CDMovementAIComponent>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDObjectSkillsTable.h"
|
#include "CDObjectSkillsTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||||
CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -33,7 +32,6 @@ CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||||
|
|
||||||
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
|
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
|
||||||
@@ -43,7 +41,6 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
|
||||||
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,12 +15,12 @@ private:
|
|||||||
std::vector<CDObjectSkills> entries;
|
std::vector<CDObjectSkills> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDObjectSkillsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
std::vector<CDObjectSkills> GetEntries(void) const;
|
const std::vector<CDObjectSkills>& GetEntries() const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
#include "CDObjectsTable.h"
|
#include "CDObjectsTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDObjectsTable::LoadValuesFromDatabase() {
|
||||||
CDObjectsTable::CDObjectsTable(void) {
|
|
||||||
#ifdef CDCLIENT_CACHE_ALL
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Objects");
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Objects");
|
||||||
@@ -20,25 +18,24 @@ CDObjectsTable::CDObjectsTable(void) {
|
|||||||
CDObjects entry;
|
CDObjects entry;
|
||||||
entry.id = tableData.getIntField("id", -1);
|
entry.id = tableData.getIntField("id", -1);
|
||||||
entry.name = tableData.getStringField("name", "");
|
entry.name = tableData.getStringField("name", "");
|
||||||
entry.placeable = tableData.getIntField("placeable", -1);
|
UNUSED_COLUMN(entry.placeable = tableData.getIntField("placeable", -1);)
|
||||||
entry.type = tableData.getStringField("type", "");
|
entry.type = tableData.getStringField("type", "");
|
||||||
entry.description = tableData.getStringField("description", "");
|
UNUSED_COLUMN(entry.description = tableData.getStringField("description", "");)
|
||||||
entry.localize = tableData.getIntField("localize", -1);
|
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1);)
|
||||||
entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);
|
UNUSED_COLUMN(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);)
|
||||||
entry.displayName = tableData.getStringField("displayName", "");
|
UNUSED_COLUMN(entry.displayName = tableData.getStringField("displayName", "");)
|
||||||
entry.interactionDistance = tableData.getFloatField("interactionDistance", -1.0f);
|
entry.interactionDistance = tableData.getFloatField("interactionDistance", -1.0f);
|
||||||
entry.nametag = tableData.getIntField("nametag", -1);
|
UNUSED_COLUMN(entry.nametag = tableData.getIntField("nametag", -1);)
|
||||||
entry._internalNotes = tableData.getStringField("_internalNotes", "");
|
UNUSED_COLUMN(entry._internalNotes = tableData.getStringField("_internalNotes", "");)
|
||||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1);)
|
||||||
entry.gate_version = tableData.getStringField("gate_version", "");
|
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
|
||||||
entry.HQ_valid = tableData.getIntField("HQ_valid", -1);
|
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
|
||||||
|
|
||||||
this->entries.insert(std::make_pair(entry.id, entry));
|
this->entries.insert(std::make_pair(entry.id, entry));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
#endif
|
|
||||||
|
|
||||||
m_default.id = 0;
|
m_default.id = 0;
|
||||||
}
|
}
|
||||||
@@ -49,12 +46,10 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
|||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef CDCLIENT_CACHE_ALL
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Objects WHERE id = ?;");
|
||||||
std::stringstream query;
|
query.bind(1, static_cast<int32_t>(LOT));
|
||||||
|
|
||||||
query << "SELECT * FROM Objects WHERE id = " << std::to_string(LOT);
|
auto tableData = query.execQuery();
|
||||||
|
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
|
||||||
if (tableData.eof()) {
|
if (tableData.eof()) {
|
||||||
this->entries.insert(std::make_pair(LOT, m_default));
|
this->entries.insert(std::make_pair(LOT, m_default));
|
||||||
return m_default;
|
return m_default;
|
||||||
@@ -88,7 +83,6 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
|||||||
if (it2 != entries.end()) {
|
if (it2 != entries.end()) {
|
||||||
return it2->second;
|
return it2->second;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
return m_default;
|
return m_default;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ private:
|
|||||||
CDObjects m_default;
|
CDObjects m_default;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDObjectsTable();
|
void LoadValuesFromDatabase();
|
||||||
// Gets an entry by ID
|
// Gets an entry by ID
|
||||||
const CDObjects& GetByID(unsigned int LOT);
|
const CDObjects& GetByID(unsigned int LOT);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDPackageComponentTable.h"
|
#include "CDPackageComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||||
CDPackageComponentTable::CDPackageComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -43,7 +42,7 @@ std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<boo
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
//! Gets all the entries in the table
|
||||||
std::vector<CDPackageComponent> CDPackageComponentTable::GetEntries(void) const {
|
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -14,9 +14,9 @@ private:
|
|||||||
std::vector<CDPackageComponent> entries;
|
std::vector<CDPackageComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDPackageComponentTable(void);
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDPackageComponent> GetEntries(void) const;
|
const std::vector<CDPackageComponent>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,46 +1,35 @@
|
|||||||
#include "CDPhysicsComponentTable.h"
|
#include "CDPhysicsComponentTable.h"
|
||||||
|
|
||||||
CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
|
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDPhysicsComponent* entry = new CDPhysicsComponent();
|
CDPhysicsComponent entry;
|
||||||
entry->id = tableData.getIntField("id", -1);
|
entry.id = tableData.getIntField("id", -1);
|
||||||
entry->bStatic = tableData.getIntField("static", -1) != 0;
|
entry.bStatic = tableData.getIntField("static", -1) != 0;
|
||||||
entry->physicsAsset = tableData.getStringField("physics_asset", "");
|
entry.physicsAsset = tableData.getStringField("physics_asset", "");
|
||||||
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
|
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
|
||||||
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
|
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
|
||||||
entry->speed = tableData.getFloatField("speed", -1);
|
entry.speed = tableData.getFloatField("speed", -1);
|
||||||
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
|
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
|
||||||
entry->playerHeight = tableData.getFloatField("playerHeight");
|
entry.playerHeight = tableData.getFloatField("playerHeight");
|
||||||
entry->playerRadius = tableData.getFloatField("playerRadius");
|
entry.playerRadius = tableData.getFloatField("playerRadius");
|
||||||
entry->pcShapeType = tableData.getIntField("pcShapeType");
|
entry.pcShapeType = tableData.getIntField("pcShapeType");
|
||||||
entry->collisionGroup = tableData.getIntField("collisionGroup");
|
entry.collisionGroup = tableData.getIntField("collisionGroup");
|
||||||
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
|
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
|
||||||
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
|
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
|
||||||
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
|
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
|
||||||
UNUSED(entry->friction = tableData.getFloatField("friction"));
|
UNUSED(entry->friction = tableData.getFloatField("friction"));
|
||||||
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
|
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
|
||||||
|
|
||||||
m_entries.insert(std::make_pair(entry->id, entry));
|
m_entries.insert(std::make_pair(entry.id, entry));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDPhysicsComponentTable::~CDPhysicsComponentTable() {
|
|
||||||
for (auto e : m_entries) {
|
|
||||||
if (e.second) delete e.second;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_entries.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
||||||
for (auto e : m_entries) {
|
auto itr = m_entries.find(componentID);
|
||||||
if (e.first == componentID) return e.second;
|
return itr != m_entries.end() ? &itr->second : nullptr;
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -23,12 +23,11 @@ struct CDPhysicsComponent {
|
|||||||
|
|
||||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||||
public:
|
public:
|
||||||
CDPhysicsComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
~CDPhysicsComponentTable();
|
|
||||||
|
|
||||||
static const std::string GetTableName() { return "PhysicsComponent"; };
|
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||||
CDPhysicsComponent* GetByID(unsigned int componentID);
|
CDPhysicsComponent* GetByID(unsigned int componentID);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::map<unsigned int, CDPhysicsComponent*> m_entries;
|
std::map<unsigned int, CDPhysicsComponent> m_entries;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
|
|
||||||
#include "CDPropertyEntranceComponentTable.h"
|
#include "CDPropertyEntranceComponentTable.h"
|
||||||
|
|
||||||
CDPropertyEntranceComponentTable::CDPropertyEntranceComponentTable() {
|
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
size_t size = 0;
|
size_t size = 0;
|
||||||
|
|||||||
@@ -11,12 +11,12 @@ struct CDPropertyEntranceComponent {
|
|||||||
|
|
||||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||||
public:
|
public:
|
||||||
CDPropertyEntranceComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||||
|
|
||||||
// Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
|
||||||
private:
|
private:
|
||||||
std::vector<CDPropertyEntranceComponent> entries{};
|
std::vector<CDPropertyEntranceComponent> entries{};
|
||||||
CDPropertyEntranceComponent defaultEntry{};
|
CDPropertyEntranceComponent defaultEntry{};
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include "CDPropertyTemplateTable.h"
|
#include "CDPropertyTemplateTable.h"
|
||||||
|
|
||||||
CDPropertyTemplateTable::CDPropertyTemplateTable() {
|
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
size_t size = 0;
|
size_t size = 0;
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ struct CDPropertyTemplate {
|
|||||||
|
|
||||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||||
public:
|
public:
|
||||||
CDPropertyTemplateTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
static const std::string GetTableName() { return "PropertyTemplate"; };
|
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDProximityMonitorComponentTable.h"
|
#include "CDProximityMonitorComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||||
CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -33,7 +32,6 @@ CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||||
|
|
||||||
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
|
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
|
||||||
@@ -43,8 +41,7 @@ std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
|
||||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -15,9 +15,9 @@ private:
|
|||||||
std::vector<CDProximityMonitorComponent> entries;
|
std::vector<CDProximityMonitorComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDProximityMonitorComponentTable(void);
|
void LoadValuesFromDatabase();
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#include "CDRailActivatorComponent.h"
|
#include "CDRailActivatorComponent.h"
|
||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
|
|
||||||
CDRailActivatorComponentTable::CDRailActivatorComponentTable() {
|
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDRailActivatorComponent entry;
|
CDRailActivatorComponent entry;
|
||||||
@@ -52,7 +52,7 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<CDRailActivatorComponent> CDRailActivatorComponentTable::GetEntries() const {
|
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
|
||||||
return m_Entries;
|
return m_Entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -22,10 +22,10 @@ struct CDRailActivatorComponent {
|
|||||||
|
|
||||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||||
public:
|
public:
|
||||||
CDRailActivatorComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||||
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
|
||||||
private:
|
private:
|
||||||
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
|
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
|
||||||
std::vector<CDRailActivatorComponent> m_Entries{};
|
std::vector<CDRailActivatorComponent> m_Entries{};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDRarityTableTable.h"
|
#include "CDRarityTableTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDRarityTableTable::LoadValuesFromDatabase() {
|
||||||
CDRarityTableTable::CDRarityTableTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -18,33 +17,18 @@ CDRarityTableTable::CDRarityTableTable(void) {
|
|||||||
this->entries.reserve(size);
|
this->entries.reserve(size);
|
||||||
|
|
||||||
// Now get the data
|
// Now get the data
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable order by randmax desc;");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
|
uint32_t rarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
||||||
|
|
||||||
CDRarityTable entry;
|
CDRarityTable entry;
|
||||||
entry.id = tableData.getIntField("id", -1);
|
|
||||||
entry.randmax = tableData.getFloatField("randmax", -1);
|
entry.randmax = tableData.getFloatField("randmax", -1);
|
||||||
entry.rarity = tableData.getIntField("rarity", -1);
|
entry.rarity = tableData.getIntField("rarity", -1);
|
||||||
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
entries[rarityTableIndex].push_back(entry);
|
||||||
|
|
||||||
this->entries.push_back(entry);
|
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
const std::vector<CDRarityTable>& CDRarityTableTable::GetRarityTable(uint32_t id) {
|
||||||
std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarityTable)> predicate) {
|
return entries[id];
|
||||||
|
|
||||||
std::vector<CDRarityTable> data = cpplinq::from(this->entries)
|
|
||||||
>> cpplinq::where(predicate)
|
|
||||||
>> cpplinq::to_vector();
|
|
||||||
|
|
||||||
return data;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
const std::vector<CDRarityTable>& CDRarityTableTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|||||||
@@ -4,37 +4,20 @@
|
|||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
struct CDRarityTable {
|
struct CDRarityTable {
|
||||||
unsigned int id;
|
|
||||||
float randmax;
|
float randmax;
|
||||||
unsigned int rarity;
|
unsigned int rarity;
|
||||||
unsigned int RarityTableIndex;
|
|
||||||
|
|
||||||
friend bool operator> (const CDRarityTable& c1, const CDRarityTable& c2) {
|
|
||||||
return c1.rarity > c2.rarity;
|
|
||||||
}
|
|
||||||
|
|
||||||
friend bool operator>= (const CDRarityTable& c1, const CDRarityTable& c2) {
|
|
||||||
return c1.rarity >= c2.rarity;
|
|
||||||
}
|
|
||||||
|
|
||||||
friend bool operator< (const CDRarityTable& c1, const CDRarityTable& c2) {
|
|
||||||
return c1.rarity < c2.rarity;
|
|
||||||
}
|
|
||||||
|
|
||||||
friend bool operator<= (const CDRarityTable& c1, const CDRarityTable& c2) {
|
|
||||||
return c1.rarity <= c2.rarity;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
typedef std::vector<CDRarityTable> RarityTable;
|
||||||
|
|
||||||
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
||||||
private:
|
private:
|
||||||
std::vector<CDRarityTable> entries;
|
typedef uint32_t RarityTableIndex;
|
||||||
|
std::unordered_map<RarityTableIndex, std::vector<CDRarityTable>> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDRarityTableTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
|
||||||
|
|
||||||
const std::vector<CDRarityTable>& GetEntries() const;
|
const std::vector<CDRarityTable>& GetRarityTable(uint32_t predicate);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDRebuildComponentTable.h"
|
#include "CDRebuildComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||||
CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -39,7 +38,6 @@ CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||||
|
|
||||||
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
|
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
|
||||||
@@ -49,8 +47,7 @@ std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<boo
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
|
||||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::GetEntries(void) const {
|
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -21,10 +21,10 @@ private:
|
|||||||
std::vector<CDRebuildComponent> entries;
|
std::vector<CDRebuildComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDRebuildComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDRebuildComponent> GetEntries() const;
|
const std::vector<CDRebuildComponent>& GetEntries() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,35 +1,27 @@
|
|||||||
#include "CDRewardsTable.h"
|
#include "CDRewardsTable.h"
|
||||||
|
|
||||||
CDRewardsTable::CDRewardsTable(void) {
|
void CDRewardsTable::LoadValuesFromDatabase() {
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
|
||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDRewards* entry = new CDRewards();
|
CDRewards entry;
|
||||||
entry->id = tableData.getIntField("id", -1);
|
entry.id = tableData.getIntField("id", -1);
|
||||||
entry->levelID = tableData.getIntField("LevelID", -1);
|
entry.levelID = tableData.getIntField("LevelID", -1);
|
||||||
entry->missionID = tableData.getIntField("MissionID", -1);
|
entry.missionID = tableData.getIntField("MissionID", -1);
|
||||||
entry->rewardType = tableData.getIntField("RewardType", -1);
|
entry.rewardType = tableData.getIntField("RewardType", -1);
|
||||||
entry->value = tableData.getIntField("value", -1);
|
entry.value = tableData.getIntField("value", -1);
|
||||||
entry->count = tableData.getIntField("count", -1);
|
entry.count = tableData.getIntField("count", -1);
|
||||||
|
|
||||||
m_entries.insert(std::make_pair(entry->id, entry));
|
m_entries.insert(std::make_pair(entry.id, entry));
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDRewardsTable::~CDRewardsTable(void) {
|
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||||
for (auto e : m_entries) {
|
std::vector<CDRewards> result{};
|
||||||
if (e.second) delete e.second;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_entries.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
|
||||||
std::vector<CDRewards*> result{};
|
|
||||||
for (const auto& e : m_entries) {
|
for (const auto& e : m_entries) {
|
||||||
if (e.second->levelID == levelID) result.push_back(e.second);
|
if (e.second.levelID == levelID) result.push_back(e.second);
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@@ -13,12 +13,11 @@ struct CDRewards {
|
|||||||
|
|
||||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||||
public:
|
public:
|
||||||
CDRewardsTable();
|
void LoadValuesFromDatabase();
|
||||||
~CDRewardsTable();
|
|
||||||
|
|
||||||
static const std::string GetTableName() { return "Rewards"; };
|
static const std::string GetTableName() { return "Rewards"; };
|
||||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::map<uint32_t, CDRewards*> m_entries;
|
std::map<uint32_t, CDRewards> m_entries;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDScriptComponentTable.h"
|
#include "CDScriptComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||||
CDScriptComponentTable::CDScriptComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ private:
|
|||||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDScriptComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Gets an entry by scriptID
|
// Gets an entry by scriptID
|
||||||
const CDScriptComponent& GetByID(unsigned int id);
|
const CDScriptComponent& GetByID(unsigned int id);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,8 +1,6 @@
|
|||||||
#include "CDSkillBehaviorTable.h"
|
#include "CDSkillBehaviorTable.h"
|
||||||
//#include "Logger.hpp"
|
|
||||||
|
|
||||||
//! Constructor
|
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||||
CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
|
||||||
m_empty = CDSkillBehavior();
|
m_empty = CDSkillBehavior();
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
@@ -51,13 +49,6 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
|
||||||
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
|
||||||
return data;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets an entry by ID
|
|
||||||
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
||||||
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
||||||
if (it != this->entries.end()) {
|
if (it != this->entries.end()) {
|
||||||
|
|||||||
@@ -31,9 +31,7 @@ private:
|
|||||||
CDSkillBehavior m_empty;
|
CDSkillBehavior m_empty;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDSkillBehaviorTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
|
||||||
|
|
||||||
// Gets an entry by skillID
|
// Gets an entry by skillID
|
||||||
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDVendorComponentTable.h"
|
#include "CDVendorComponentTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||||
CDVendorComponentTable::CDVendorComponentTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
@@ -22,7 +21,7 @@ CDVendorComponentTable::CDVendorComponentTable(void) {
|
|||||||
while (!tableData.eof()) {
|
while (!tableData.eof()) {
|
||||||
CDVendorComponent entry;
|
CDVendorComponent entry;
|
||||||
entry.id = tableData.getIntField("id", -1);
|
entry.id = tableData.getIntField("id", -1);
|
||||||
entry.buyScalar = tableData.getFloatField("buyScalar", -1.0f);
|
entry.buyScalar = tableData.getFloatField("buyScalar", 0.0f);
|
||||||
entry.sellScalar = tableData.getFloatField("sellScalar", -1.0f);
|
entry.sellScalar = tableData.getFloatField("sellScalar", -1.0f);
|
||||||
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
|
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
|
||||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||||
@@ -45,7 +44,7 @@ std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(
|
|||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
//! Gets all the entries in the table
|
||||||
std::vector<CDVendorComponent> CDVendorComponentTable::GetEntries(void) const {
|
const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -16,10 +16,10 @@ private:
|
|||||||
std::vector<CDVendorComponent> entries;
|
std::vector<CDVendorComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDVendorComponentTable();
|
void LoadValuesFromDatabase();
|
||||||
// Queries the table with a custom "where" clause
|
// Queries the table with a custom "where" clause
|
||||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||||
|
|
||||||
std::vector<CDVendorComponent> GetEntries(void) const;
|
const std::vector<CDVendorComponent>& GetEntries(void) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "CDZoneTableTable.h"
|
#include "CDZoneTableTable.h"
|
||||||
|
|
||||||
//! Constructor
|
void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||||
CDZoneTableTable::CDZoneTableTable(void) {
|
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
unsigned int size = 0;
|
unsigned int size = 0;
|
||||||
|
|||||||
@@ -38,7 +38,7 @@ private:
|
|||||||
std::map<unsigned int, CDZoneTable> m_Entries;
|
std::map<unsigned int, CDZoneTable> m_Entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CDZoneTableTable();
|
void LoadValuesFromDatabase();
|
||||||
|
|
||||||
// Queries the table with a zoneID to find.
|
// Queries the table with a zoneID to find.
|
||||||
const CDZoneTable* Query(unsigned int zoneID);
|
const CDZoneTable* Query(unsigned int zoneID);
|
||||||
|
|||||||
119
dGame/Entity.cpp
119
dGame/Entity.cpp
@@ -30,7 +30,7 @@
|
|||||||
#include "Component.h"
|
#include "Component.h"
|
||||||
#include "ControllablePhysicsComponent.h"
|
#include "ControllablePhysicsComponent.h"
|
||||||
#include "RenderComponent.h"
|
#include "RenderComponent.h"
|
||||||
#include "RocketLaunchLupComponent.h"
|
#include "MultiZoneEntranceComponent.h"
|
||||||
#include "CharacterComponent.h"
|
#include "CharacterComponent.h"
|
||||||
#include "DestroyableComponent.h"
|
#include "DestroyableComponent.h"
|
||||||
#include "BuffComponent.h"
|
#include "BuffComponent.h"
|
||||||
@@ -51,6 +51,7 @@
|
|||||||
#include "BuildBorderComponent.h"
|
#include "BuildBorderComponent.h"
|
||||||
#include "MovementAIComponent.h"
|
#include "MovementAIComponent.h"
|
||||||
#include "VendorComponent.h"
|
#include "VendorComponent.h"
|
||||||
|
#include "DonationVendorComponent.h"
|
||||||
#include "RocketLaunchpadControlComponent.h"
|
#include "RocketLaunchpadControlComponent.h"
|
||||||
#include "PropertyComponent.h"
|
#include "PropertyComponent.h"
|
||||||
#include "BaseCombatAIComponent.h"
|
#include "BaseCombatAIComponent.h"
|
||||||
@@ -70,6 +71,7 @@
|
|||||||
#include "ShootingGalleryComponent.h"
|
#include "ShootingGalleryComponent.h"
|
||||||
#include "RailActivatorComponent.h"
|
#include "RailActivatorComponent.h"
|
||||||
#include "LUPExhibitComponent.h"
|
#include "LUPExhibitComponent.h"
|
||||||
|
#include "RacingSoundTriggerComponent.h"
|
||||||
#include "TriggerComponent.h"
|
#include "TriggerComponent.h"
|
||||||
#include "eGameMasterLevel.h"
|
#include "eGameMasterLevel.h"
|
||||||
#include "eReplicaComponentType.h"
|
#include "eReplicaComponentType.h"
|
||||||
@@ -317,6 +319,9 @@ void Entity::Initialize() {
|
|||||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SOUND_TRIGGER, -1) != -1) {
|
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SOUND_TRIGGER, -1) != -1) {
|
||||||
auto* comp = new SoundTriggerComponent(this);
|
auto* comp = new SoundTriggerComponent(this);
|
||||||
m_Components.insert(std::make_pair(eReplicaComponentType::SOUND_TRIGGER, comp));
|
m_Components.insert(std::make_pair(eReplicaComponentType::SOUND_TRIGGER, comp));
|
||||||
|
} else if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_SOUND_TRIGGER, -1) != -1) {
|
||||||
|
auto* comp = new RacingSoundTriggerComponent(this);
|
||||||
|
m_Components.insert(std::make_pair(eReplicaComponentType::RACING_SOUND_TRIGGER, comp));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Also check for the collectible id:
|
//Also check for the collectible id:
|
||||||
@@ -372,6 +377,7 @@ void Entity::Initialize() {
|
|||||||
comp->SetIsSmashable(destCompData[0].isSmashable);
|
comp->SetIsSmashable(destCompData[0].isSmashable);
|
||||||
|
|
||||||
comp->SetLootMatrixID(destCompData[0].LootMatrixIndex);
|
comp->SetLootMatrixID(destCompData[0].LootMatrixIndex);
|
||||||
|
Loot::CacheMatrix(destCompData[0].LootMatrixIndex);
|
||||||
|
|
||||||
// Now get currency information
|
// Now get currency information
|
||||||
uint32_t npcMinLevel = destCompData[0].level;
|
uint32_t npcMinLevel = destCompData[0].level;
|
||||||
@@ -446,9 +452,9 @@ void Entity::Initialize() {
|
|||||||
m_Components.insert(std::make_pair(eReplicaComponentType::INVENTORY, comp));
|
m_Components.insert(std::make_pair(eReplicaComponentType::INVENTORY, comp));
|
||||||
}
|
}
|
||||||
// if this component exists, then we initialize it. it's value is always 0
|
// if this component exists, then we initialize it. it's value is always 0
|
||||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH_LUP, -1) != -1) {
|
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MULTI_ZONE_ENTRANCE, -1) != -1) {
|
||||||
auto comp = new RocketLaunchLupComponent(this);
|
auto comp = new MultiZoneEntranceComponent(this);
|
||||||
m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH_LUP, comp));
|
m_Components.insert(std::make_pair(eReplicaComponentType::MULTI_ZONE_ENTRANCE, comp));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -560,6 +566,7 @@ void Entity::Initialize() {
|
|||||||
|
|
||||||
if (activityID > 0) {
|
if (activityID > 0) {
|
||||||
comp->SetActivityId(activityID);
|
comp->SetActivityId(activityID);
|
||||||
|
Loot::CacheMatrix(activityID);
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto compTime = GetVar<float>(u"compTime");
|
const auto compTime = GetVar<float>(u"compTime");
|
||||||
@@ -578,6 +585,9 @@ void Entity::Initialize() {
|
|||||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VENDOR) > 0)) {
|
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VENDOR) > 0)) {
|
||||||
VendorComponent* comp = new VendorComponent(this);
|
VendorComponent* comp = new VendorComponent(this);
|
||||||
m_Components.insert(std::make_pair(eReplicaComponentType::VENDOR, comp));
|
m_Components.insert(std::make_pair(eReplicaComponentType::VENDOR, comp));
|
||||||
|
} else if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::DONATION_VENDOR, -1) != -1)) {
|
||||||
|
DonationVendorComponent* comp = new DonationVendorComponent(this);
|
||||||
|
m_Components.insert(std::make_pair(eReplicaComponentType::DONATION_VENDOR, comp));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_VENDOR, -1) != -1) {
|
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_VENDOR, -1) != -1) {
|
||||||
@@ -694,7 +704,7 @@ void Entity::Initialize() {
|
|||||||
const Path* path = Game::zoneManager->GetZone()->GetPath(pathName);
|
const Path* path = Game::zoneManager->GetZone()->GetPath(pathName);
|
||||||
|
|
||||||
//Check to see if we have an attached path and add the appropiate component to handle it:
|
//Check to see if we have an attached path and add the appropiate component to handle it:
|
||||||
if (path){
|
if (path) {
|
||||||
// if we have a moving platform path, then we need a moving platform component
|
// if we have a moving platform path, then we need a moving platform component
|
||||||
if (path->pathType == PathType::MovingPlatform) {
|
if (path->pathType == PathType::MovingPlatform) {
|
||||||
MovingPlatformComponent* plat = new MovingPlatformComponent(this, pathName);
|
MovingPlatformComponent* plat = new MovingPlatformComponent(this, pathName);
|
||||||
@@ -914,10 +924,20 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
|
|||||||
outBitStream->Write1(); //ldf data
|
outBitStream->Write1(); //ldf data
|
||||||
|
|
||||||
RakNet::BitStream settingStream;
|
RakNet::BitStream settingStream;
|
||||||
settingStream.Write<uint32_t>(m_Settings.size());
|
int32_t numberOfValidKeys = m_Settings.size();
|
||||||
|
|
||||||
|
// Writing keys value pairs the client does not expect to receive or interpret will result in undefined behavior,
|
||||||
|
// so we need to filter out any keys that are not valid and fix the number of valid keys to be correct.
|
||||||
|
// TODO should make this more efficient so that we dont waste loops evaluating the same condition twice
|
||||||
|
for (LDFBaseData* data : m_Settings) {
|
||||||
|
if (!data || data->GetValueType() == eLDFType::LDF_TYPE_UNKNOWN) {
|
||||||
|
numberOfValidKeys--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
settingStream.Write<uint32_t>(numberOfValidKeys);
|
||||||
|
|
||||||
for (LDFBaseData* data : m_Settings) {
|
for (LDFBaseData* data : m_Settings) {
|
||||||
if (data) {
|
if (data && data->GetValueType() != eLDFType::LDF_TYPE_UNKNOWN) {
|
||||||
data->WriteToPacket(&settingStream);
|
data->WriteToPacket(&settingStream);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -936,7 +956,6 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
|
|||||||
|
|
||||||
RakNet::BitStream settingStream;
|
RakNet::BitStream settingStream;
|
||||||
settingStream.Write<uint32_t>(ldfData.size());
|
settingStream.Write<uint32_t>(ldfData.size());
|
||||||
|
|
||||||
for (LDFBaseData* data : ldfData) {
|
for (LDFBaseData* data : ldfData) {
|
||||||
if (data) {
|
if (data) {
|
||||||
data->WriteToPacket(&settingStream);
|
data->WriteToPacket(&settingStream);
|
||||||
@@ -1012,57 +1031,60 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
bool destroyableSerialized = false;
|
bool destroyableSerialized = false;
|
||||||
bool bIsInitialUpdate = false;
|
bool bIsInitialUpdate = packetType == eReplicaPacketType::CONSTRUCTION;
|
||||||
if (packetType == eReplicaPacketType::CONSTRUCTION) bIsInitialUpdate = true;
|
|
||||||
unsigned int flags = 0;
|
|
||||||
|
|
||||||
PossessableComponent* possessableComponent;
|
PossessableComponent* possessableComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::POSSESSABLE, possessableComponent)) {
|
if (TryGetComponent(eReplicaComponentType::POSSESSABLE, possessableComponent)) {
|
||||||
possessableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
possessableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ModuleAssemblyComponent* moduleAssemblyComponent;
|
ModuleAssemblyComponent* moduleAssemblyComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
if (TryGetComponent(eReplicaComponentType::MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||||
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ControllablePhysicsComponent* controllablePhysicsComponent;
|
ControllablePhysicsComponent* controllablePhysicsComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
if (TryGetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||||
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
SimplePhysicsComponent* simplePhysicsComponent;
|
SimplePhysicsComponent* simplePhysicsComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||||
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
RigidbodyPhantomPhysicsComponent* rigidbodyPhantomPhysics;
|
RigidbodyPhantomPhysicsComponent* rigidbodyPhantomPhysics;
|
||||||
if (TryGetComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
if (TryGetComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||||
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate, flags);
|
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
VehiclePhysicsComponent* vehiclePhysicsComponent;
|
VehiclePhysicsComponent* vehiclePhysicsComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
if (TryGetComponent(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||||
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
PhantomPhysicsComponent* phantomPhysicsComponent;
|
PhantomPhysicsComponent* phantomPhysicsComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
if (TryGetComponent(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||||
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
SoundTriggerComponent* soundTriggerComponent;
|
SoundTriggerComponent* soundTriggerComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SOUND_TRIGGER, soundTriggerComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SOUND_TRIGGER, soundTriggerComponent)) {
|
||||||
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
RacingSoundTriggerComponent* racingSoundTriggerComponent;
|
||||||
|
if (TryGetComponent(eReplicaComponentType::RACING_SOUND_TRIGGER, racingSoundTriggerComponent)) {
|
||||||
|
racingSoundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
BuffComponent* buffComponent;
|
BuffComponent* buffComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::BUFF, buffComponent)) {
|
if (TryGetComponent(eReplicaComponentType::BUFF, buffComponent)) {
|
||||||
buffComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
buffComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
|
|
||||||
DestroyableComponent* destroyableComponent;
|
DestroyableComponent* destroyableComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
||||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
destroyableSerialized = true;
|
destroyableSerialized = true;
|
||||||
}
|
}
|
||||||
@@ -1070,7 +1092,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE)) {
|
if (HasComponent(eReplicaComponentType::COLLECTIBLE)) {
|
||||||
DestroyableComponent* destroyableComponent;
|
DestroyableComponent* destroyableComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
destroyableSerialized = true;
|
destroyableSerialized = true;
|
||||||
outBitStream->Write(m_CollectibleID); // Collectable component
|
outBitStream->Write(m_CollectibleID); // Collectable component
|
||||||
@@ -1078,7 +1100,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
|
|
||||||
PetComponent* petComponent;
|
PetComponent* petComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::PET, petComponent)) {
|
if (TryGetComponent(eReplicaComponentType::PET, petComponent)) {
|
||||||
petComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
petComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
CharacterComponent* characterComponent;
|
CharacterComponent* characterComponent;
|
||||||
@@ -1086,7 +1108,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
|
|
||||||
PossessorComponent* possessorComponent;
|
PossessorComponent* possessorComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::POSSESSOR, possessorComponent)) {
|
if (TryGetComponent(eReplicaComponentType::POSSESSOR, possessorComponent)) {
|
||||||
possessorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
possessorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
} else {
|
} else {
|
||||||
// Should never happen, but just to be safe
|
// Should never happen, but just to be safe
|
||||||
outBitStream->Write0();
|
outBitStream->Write0();
|
||||||
@@ -1094,7 +1116,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
|
|
||||||
LevelProgressionComponent* levelProgressionComponent;
|
LevelProgressionComponent* levelProgressionComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::LEVEL_PROGRESSION, levelProgressionComponent)) {
|
if (TryGetComponent(eReplicaComponentType::LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||||
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
} else {
|
} else {
|
||||||
// Should never happen, but just to be safe
|
// Should never happen, but just to be safe
|
||||||
outBitStream->Write0();
|
outBitStream->Write0();
|
||||||
@@ -1102,13 +1124,13 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
|
|
||||||
PlayerForcedMovementComponent* playerForcedMovementComponent;
|
PlayerForcedMovementComponent* playerForcedMovementComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
if (TryGetComponent(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||||
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
} else {
|
} else {
|
||||||
// Should never happen, but just to be safe
|
// Should never happen, but just to be safe
|
||||||
outBitStream->Write0();
|
outBitStream->Write0();
|
||||||
}
|
}
|
||||||
|
|
||||||
characterComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
characterComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (HasComponent(eReplicaComponentType::ITEM)) {
|
if (HasComponent(eReplicaComponentType::ITEM)) {
|
||||||
@@ -1117,88 +1139,93 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
|
|
||||||
InventoryComponent* inventoryComponent;
|
InventoryComponent* inventoryComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::INVENTORY, inventoryComponent)) {
|
if (TryGetComponent(eReplicaComponentType::INVENTORY, inventoryComponent)) {
|
||||||
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ScriptComponent* scriptComponent;
|
ScriptComponent* scriptComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SCRIPT, scriptComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SCRIPT, scriptComponent)) {
|
||||||
scriptComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
scriptComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
SkillComponent* skillComponent;
|
SkillComponent* skillComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) {
|
||||||
skillComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
skillComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
BaseCombatAIComponent* baseCombatAiComponent;
|
BaseCombatAIComponent* baseCombatAiComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::BASE_COMBAT_AI, baseCombatAiComponent)) {
|
if (TryGetComponent(eReplicaComponentType::BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||||
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
RebuildComponent* rebuildComponent;
|
RebuildComponent* rebuildComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::QUICK_BUILD, rebuildComponent)) {
|
if (TryGetComponent(eReplicaComponentType::QUICK_BUILD, rebuildComponent)) {
|
||||||
DestroyableComponent* destroyableComponent;
|
DestroyableComponent* destroyableComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
destroyableSerialized = true;
|
destroyableSerialized = true;
|
||||||
rebuildComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
rebuildComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
MovingPlatformComponent* movingPlatformComponent;
|
MovingPlatformComponent* movingPlatformComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::MOVING_PLATFORM, movingPlatformComponent)) {
|
if (TryGetComponent(eReplicaComponentType::MOVING_PLATFORM, movingPlatformComponent)) {
|
||||||
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
SwitchComponent* switchComponent;
|
SwitchComponent* switchComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SWITCH, switchComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SWITCH, switchComponent)) {
|
||||||
switchComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
switchComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
VendorComponent* vendorComponent;
|
VendorComponent* vendorComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::VENDOR, vendorComponent)) {
|
if (TryGetComponent(eReplicaComponentType::VENDOR, vendorComponent)) {
|
||||||
vendorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
vendorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
DonationVendorComponent* donationVendorComponent;
|
||||||
|
if (TryGetComponent(eReplicaComponentType::DONATION_VENDOR, donationVendorComponent)) {
|
||||||
|
donationVendorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
BouncerComponent* bouncerComponent;
|
BouncerComponent* bouncerComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::BOUNCER, bouncerComponent)) {
|
if (TryGetComponent(eReplicaComponentType::BOUNCER, bouncerComponent)) {
|
||||||
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ScriptedActivityComponent* scriptedActivityComponent;
|
ScriptedActivityComponent* scriptedActivityComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||||
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ShootingGalleryComponent* shootingGalleryComponent;
|
ShootingGalleryComponent* shootingGalleryComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::SHOOTING_GALLERY, shootingGalleryComponent)) {
|
if (TryGetComponent(eReplicaComponentType::SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||||
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
RacingControlComponent* racingControlComponent;
|
RacingControlComponent* racingControlComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::RACING_CONTROL, racingControlComponent)) {
|
if (TryGetComponent(eReplicaComponentType::RACING_CONTROL, racingControlComponent)) {
|
||||||
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
LUPExhibitComponent* lupExhibitComponent;
|
LUPExhibitComponent* lupExhibitComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::LUP_EXHIBIT, lupExhibitComponent)) {
|
if (TryGetComponent(eReplicaComponentType::LUP_EXHIBIT, lupExhibitComponent)) {
|
||||||
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
ModelComponent* modelComponent;
|
ModelComponent* modelComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::MODEL, modelComponent)) {
|
if (TryGetComponent(eReplicaComponentType::MODEL, modelComponent)) {
|
||||||
modelComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
modelComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderComponent* renderComponent;
|
RenderComponent* renderComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::RENDER, renderComponent)) {
|
if (TryGetComponent(eReplicaComponentType::RENDER, renderComponent)) {
|
||||||
renderComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
renderComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (modelComponent) {
|
if (modelComponent) {
|
||||||
DestroyableComponent* destroyableComponent;
|
DestroyableComponent* destroyableComponent;
|
||||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||||
destroyableSerialized = true;
|
destroyableSerialized = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1213,10 +1240,6 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
|||||||
outBitStream->Write0();
|
outBitStream->Write0();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Entity::ResetFlags() {
|
|
||||||
// Unused
|
|
||||||
}
|
|
||||||
|
|
||||||
void Entity::UpdateXMLDoc(tinyxml2::XMLDocument* doc) {
|
void Entity::UpdateXMLDoc(tinyxml2::XMLDocument* doc) {
|
||||||
//This function should only ever be called from within Character, meaning doc should always exist when this is called.
|
//This function should only ever be called from within Character, meaning doc should always exist when this is called.
|
||||||
//Naturally, we don't include any non-player components in this update function.
|
//Naturally, we don't include any non-player components in this update function.
|
||||||
|
|||||||
@@ -85,6 +85,7 @@ public:
|
|||||||
bool GetPlayerReadyForUpdates() const { return m_PlayerIsReadyForUpdates; }
|
bool GetPlayerReadyForUpdates() const { return m_PlayerIsReadyForUpdates; }
|
||||||
|
|
||||||
bool GetIsGhostingCandidate() const;
|
bool GetIsGhostingCandidate() const;
|
||||||
|
void SetIsGhostingCandidate(bool value) { m_IsGhostingCandidate = value; };
|
||||||
|
|
||||||
int8_t GetObservers() const;
|
int8_t GetObservers() const;
|
||||||
|
|
||||||
@@ -173,7 +174,6 @@ public:
|
|||||||
|
|
||||||
void WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
void WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||||
void WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
void WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||||
void ResetFlags();
|
|
||||||
void UpdateXMLDoc(tinyxml2::XMLDocument* doc);
|
void UpdateXMLDoc(tinyxml2::XMLDocument* doc);
|
||||||
void Update(float deltaTime);
|
void Update(float deltaTime);
|
||||||
|
|
||||||
|
|||||||
@@ -298,6 +298,16 @@ std::vector<Entity*> EntityManager::GetEntitiesByLOT(const LOT& lot) const {
|
|||||||
return entities;
|
return entities;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<Entity*> EntityManager::GetEntitiesByProximity(NiPoint3 reference, float radius) const{
|
||||||
|
std::vector<Entity*> entities = {};
|
||||||
|
if (radius > 1000.0f) return entities;
|
||||||
|
for (const auto& entity : m_Entities) {
|
||||||
|
if (NiPoint3::Distance(reference, entity.second->GetPosition()) <= radius) entities.push_back(entity.second);
|
||||||
|
}
|
||||||
|
return entities;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
Entity* EntityManager::GetZoneControlEntity() const {
|
Entity* EntityManager::GetZoneControlEntity() const {
|
||||||
return m_ZoneControlEntity;
|
return m_ZoneControlEntity;
|
||||||
}
|
}
|
||||||
@@ -583,12 +593,6 @@ bool EntityManager::GetGhostingEnabled() const {
|
|||||||
return m_GhostingEnabled;
|
return m_GhostingEnabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
void EntityManager::ResetFlags() {
|
|
||||||
for (const auto& e : m_Entities) {
|
|
||||||
e.second->ResetFlags();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void EntityManager::ScheduleForKill(Entity* entity) {
|
void EntityManager::ScheduleForKill(Entity* entity) {
|
||||||
// Deactivate switches if they die
|
// Deactivate switches if they die
|
||||||
if (!entity)
|
if (!entity)
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user