mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-17 03:37:08 -06:00
Compare commits
31 Commits
behaviorpa
...
something
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b24775f472 | ||
|
|
bd65fc6e33 | ||
|
|
44f466ac72 | ||
|
|
51540568fb | ||
| 08020cd86d | |||
| ca78a166d9 | |||
| 2e386d29df | |||
| d893ecddeb | |||
|
|
f4f13e081a | ||
|
|
c26086aff5 | ||
|
|
0337449aa7 | ||
|
|
598f4e1663 | ||
|
|
5eca25e42a | ||
|
|
d233c7e2aa | ||
| beaceb947b | |||
|
|
2cc13c6499 | ||
|
|
ad81e341da | ||
|
|
fe6be21008 | ||
| cefdfc696a | |||
| 7e2747a2d2 | |||
| a29253d2f0 | |||
|
|
e5b69745aa | ||
|
|
040a78c386 | ||
|
|
d8a5fd49a4 | ||
|
|
208ed02158 | ||
| 952786c166 | |||
|
|
9a07020a51 | ||
| a22ecf385f | |||
| c2b4aa4026 | |||
|
|
0d48cfe8c0 | ||
| e299bf9b62 |
@@ -14,4 +14,4 @@ EXTERNAL_IP=localhost
|
||||
MARIADB_USER=darkflame
|
||||
MARIADB_PASSWORD=SECRET_VALUE_CHANGE_ME
|
||||
MARIADB_ROOT_PASSWORD=SECRET_VALUE_CHANGE_ME
|
||||
MARIADB_DATABASE=darkflame
|
||||
MARIADB_DATABASE=darkflame
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
PROJECT_VERSION_MAJOR=1
|
||||
PROJECT_VERSION_MINOR=1
|
||||
PROJECT_VERSION_PATCH=0
|
||||
PROJECT_VERSION_PATCH=1
|
||||
# LICENSE
|
||||
LICENSE=AGPL-3.0
|
||||
# The network version.
|
||||
# 171023 - Darkflame Universe client
|
||||
# 171022 - Unmodded client
|
||||
NET_VERSION=171022
|
||||
# Debugging
|
||||
# Set __dynamic to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
||||
__dynamic=1
|
||||
@@ -22,3 +18,5 @@ __maria_db_connector_compile_jobs__=1
|
||||
__enable_testing__=1
|
||||
# The path to OpenSSL. Change this if your OpenSSL install path is different than the default.
|
||||
OPENSSL_ROOT_DIR=/usr/local/opt/openssl@3/
|
||||
# Uncomment the below line to cache the entire CDClient into memory
|
||||
# CDCLIENT_CACHE_ALL=1
|
||||
|
||||
@@ -179,7 +179,7 @@ If you would like to build the server faster, append `-j<number>` where number i
|
||||
### Notes
|
||||
Depending on your operating system, you may need to adjust some pre-processor defines in [CMakeVariables.txt](./CMakeVariables.txt) before building:
|
||||
* If you are on MacOS, ensure OPENSSL_ROOT_DIR is pointing to the openssl root directory.
|
||||
* If you are using a Darkflame Universe client, ensure NET_VERSION is changed to 171023.
|
||||
* If you are using a Darkflame Universe client, ensure `client_net_version` in `build/sharedconfig.ini` is changed to 171023.
|
||||
|
||||
## Configuring your server
|
||||
This server has a few steps that need to be taken to configure the server for your use case.
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "Database.h"
|
||||
#include <vector>
|
||||
#include "PacketUtils.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "Game.h"
|
||||
#include "dServer.h"
|
||||
#include "GeneralUtils.h"
|
||||
@@ -75,11 +76,11 @@ void ChatPacketHandler::HandleFriendlistRequest(Packet* packet) {
|
||||
|
||||
//Now, we need to send the friendlist to the server they came from:
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GET_FRIENDS_LIST_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GET_FRIENDS_LIST_RESPONSE);
|
||||
bitStream.Write<uint8_t>(0);
|
||||
bitStream.Write<uint16_t>(1); //Length of packet -- just writing one as it doesn't matter, client skips it.
|
||||
bitStream.Write((uint16_t)friends.size());
|
||||
@@ -412,21 +413,21 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
||||
const auto otherName = std::string(otherMember->playerName.c_str());
|
||||
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(otherMember->playerID);
|
||||
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
bitStream.Write(otherMember->playerID);
|
||||
bitStream.Write<uint8_t>(8);
|
||||
bitStream.Write<unsigned int>(69);
|
||||
PacketUtils::WritePacketWString(senderName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(senderName));
|
||||
bitStream.Write(sender->playerID);
|
||||
bitStream.Write<uint16_t>(0);
|
||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||
PacketUtils::WritePacketWString(otherName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(otherName));
|
||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||
bitStream.Write<uint8_t>(0); //teams?
|
||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
|
||||
bitStream.Write(LUWString(message, 512));
|
||||
|
||||
SystemAddress sysAddr = otherMember->sysAddr;
|
||||
SEND_PACKET;
|
||||
@@ -434,7 +435,7 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
|
||||
}
|
||||
|
||||
void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
||||
LWOOBJID senderID = PacketUtils::ReadPacketS64(0x08, packet);
|
||||
LWOOBJID senderID = PacketUtils::ReadS64(0x08, packet);
|
||||
std::string receiverName = PacketUtils::ReadString(0x66, packet, true);
|
||||
std::string message = PacketUtils::ReadString(0xAA, packet, true, 512);
|
||||
|
||||
@@ -451,21 +452,21 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
||||
//To the sender:
|
||||
{
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(goonA->playerID);
|
||||
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
bitStream.Write(goonA->playerID);
|
||||
bitStream.Write<uint8_t>(7);
|
||||
bitStream.Write<unsigned int>(69);
|
||||
PacketUtils::WritePacketWString(goonAName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(goonAName));
|
||||
bitStream.Write(goonA->playerID);
|
||||
bitStream.Write<uint16_t>(0);
|
||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||
PacketUtils::WritePacketWString(goonBName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(goonBName));
|
||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||
bitStream.Write<uint8_t>(0); //success
|
||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
|
||||
bitStream.Write(LUWString(message, 512));
|
||||
|
||||
SystemAddress sysAddr = goonA->sysAddr;
|
||||
SEND_PACKET;
|
||||
@@ -474,21 +475,21 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
|
||||
//To the receiver:
|
||||
{
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(goonB->playerID);
|
||||
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::PRIVATE_CHAT_MESSAGE);
|
||||
bitStream.Write(goonA->playerID);
|
||||
bitStream.Write<uint8_t>(7);
|
||||
bitStream.Write<unsigned int>(69);
|
||||
PacketUtils::WritePacketWString(goonAName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(goonAName));
|
||||
bitStream.Write(goonA->playerID);
|
||||
bitStream.Write<uint16_t>(0);
|
||||
bitStream.Write<uint8_t>(0); //not mythran nametag
|
||||
PacketUtils::WritePacketWString(goonBName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(goonBName));
|
||||
bitStream.Write<uint8_t>(0); //not mythran for receiver
|
||||
bitStream.Write<uint8_t>(3); //new whisper
|
||||
PacketUtils::WritePacketWString(message, 512, &bitStream);
|
||||
bitStream.Write(LUWString(message, 512));
|
||||
|
||||
SystemAddress sysAddr = goonB->sysAddr;
|
||||
SEND_PACKET;
|
||||
@@ -709,13 +710,13 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
|
||||
|
||||
void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TEAM_INVITE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TEAM_INVITE);
|
||||
|
||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
||||
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||
bitStream.Write(sender->playerID);
|
||||
|
||||
SystemAddress sysAddr = receiver->sysAddr;
|
||||
@@ -724,7 +725,7 @@ void ChatPacketHandler::SendTeamInvite(PlayerData* receiver, PlayerData* sender)
|
||||
|
||||
void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -751,7 +752,7 @@ void ChatPacketHandler::SendTeamInviteConfirm(PlayerData* receiver, bool bLeader
|
||||
|
||||
void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -776,7 +777,7 @@ void ChatPacketHandler::SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderI
|
||||
|
||||
void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -793,7 +794,7 @@ void ChatPacketHandler::SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64Play
|
||||
|
||||
void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -822,7 +823,7 @@ void ChatPacketHandler::SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTria
|
||||
|
||||
void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -848,7 +849,7 @@ void ChatPacketHandler::SendTeamRemovePlayer(PlayerData* receiver, bool bDisband
|
||||
|
||||
void ChatPacketHandler::SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
@@ -882,16 +883,16 @@ void ChatPacketHandler::SendFriendUpdate(PlayerData* friendData, PlayerData* pla
|
||||
[bool] - is FTP*/
|
||||
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(friendData->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::UPDATE_FRIEND_NOTIFY);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::UPDATE_FRIEND_NOTIFY);
|
||||
bitStream.Write<uint8_t>(notifyType);
|
||||
|
||||
std::string playerName = playerData->playerName.c_str();
|
||||
|
||||
PacketUtils::WritePacketWString(playerName, 33, &bitStream);
|
||||
bitStream.Write(LUWString(playerName));
|
||||
|
||||
bitStream.Write(playerData->zoneID.GetMapID());
|
||||
bitStream.Write(playerData->zoneID.GetInstanceID());
|
||||
@@ -921,12 +922,12 @@ void ChatPacketHandler::SendFriendRequest(PlayerData* receiver, PlayerData* send
|
||||
}
|
||||
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_REQUEST);
|
||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_REQUEST);
|
||||
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||
bitStream.Write<uint8_t>(0); // This is a BFF flag however this is unused in live and does not have an implementation client side.
|
||||
|
||||
SystemAddress sysAddr = receiver->sysAddr;
|
||||
@@ -937,16 +938,16 @@ void ChatPacketHandler::SendFriendResponse(PlayerData* receiver, PlayerData* sen
|
||||
if (!receiver || !sender) return;
|
||||
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
// Portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::ADD_FRIEND_RESPONSE);
|
||||
bitStream.Write(responseCode);
|
||||
// For all requests besides accepted, write a flag that says whether or not we are already best friends with the receiver.
|
||||
bitStream.Write<uint8_t>(responseCode != eAddFriendResponseType::ACCEPTED ? isBestFriendsAlready : sender->sysAddr != UNASSIGNED_SYSTEM_ADDRESS);
|
||||
// Then write the player name
|
||||
PacketUtils::WritePacketWString(sender->playerName.c_str(), 33, &bitStream);
|
||||
bitStream.Write(LUWString(sender->playerName.c_str()));
|
||||
// Then if this is an acceptance code, write the following extra info.
|
||||
if (responseCode == eAddFriendResponseType::ACCEPTED) {
|
||||
bitStream.Write(sender->playerID);
|
||||
@@ -962,13 +963,13 @@ void ChatPacketHandler::SendRemoveFriend(PlayerData* receiver, std::string& pers
|
||||
if (!receiver) return;
|
||||
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
||||
bitStream.Write(receiver->playerID);
|
||||
|
||||
//portion that will get routed:
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::REMOVE_FRIEND_RESPONSE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::REMOVE_FRIEND_RESPONSE);
|
||||
bitStream.Write<uint8_t>(isSuccessful); //isOnline
|
||||
PacketUtils::WritePacketWString(personToRemove, 33, &bitStream);
|
||||
bitStream.Write(LUWString(personToRemove));
|
||||
|
||||
SystemAddress sysAddr = receiver->sysAddr;
|
||||
SEND_PACKET;
|
||||
|
||||
@@ -33,6 +33,7 @@ namespace Game {
|
||||
dChatFilter* chatFilter = nullptr;
|
||||
AssetManager* assetManager = nullptr;
|
||||
bool shouldShutdown = false;
|
||||
std::mt19937 randomEngine;
|
||||
}
|
||||
|
||||
|
||||
@@ -114,6 +115,8 @@ int main(int argc, char** argv) {
|
||||
Game::server = new dServer(Game::config->GetValue("external_ip"), ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::shouldShutdown);
|
||||
|
||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", bool(std::stoi(Game::config->GetValue("dont_generate_dcf"))));
|
||||
|
||||
Game::randomEngine = std::mt19937(time(0));
|
||||
|
||||
//Run it until server gets a kill message from Master:
|
||||
auto t = std::chrono::high_resolution_clock::now();
|
||||
|
||||
@@ -6,10 +6,11 @@
|
||||
#include "dLogger.h"
|
||||
#include "ChatPacketHandler.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "PacketUtils.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "Database.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eChatInternalMessageType.h"
|
||||
#include "ChatPackets.h"
|
||||
|
||||
PlayerContainer::PlayerContainer() {
|
||||
}
|
||||
@@ -146,7 +147,7 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
|
||||
|
||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
||||
|
||||
bitStream.Write(player);
|
||||
bitStream.Write(time);
|
||||
@@ -207,6 +208,14 @@ TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
||||
}
|
||||
|
||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||
if (team->memberIDs.size() >= 4){
|
||||
Game::logger->Log("PlayerContainer", "Tried to add player to team that already had 4 players");
|
||||
auto* player = GetPlayerData(playerID);
|
||||
if (!player) return;
|
||||
ChatPackets::SendSystemMessage(player->sysAddr, u"The teams is full! You have not been added to a team!");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
||||
|
||||
if (index != team->memberIDs.end()) return;
|
||||
@@ -345,7 +354,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
||||
|
||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
||||
|
||||
bitStream.Write(team->teamID);
|
||||
bitStream.Write(deleteTeam);
|
||||
|
||||
@@ -129,10 +129,19 @@ NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 NiPoint3::operator+=(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
NiPoint3& NiPoint3::operator+=(const NiPoint3& point) {
|
||||
this->x += point.x;
|
||||
this->y += point.y;
|
||||
this->z += point.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
NiPoint3& NiPoint3::operator*=(const float scalar) {
|
||||
this->x *= scalar;
|
||||
this->y *= scalar;
|
||||
this->z *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
||||
|
||||
@@ -136,7 +136,9 @@ public:
|
||||
NiPoint3 operator+(const NiPoint3& point) const;
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+=(const NiPoint3& point) const;
|
||||
NiPoint3& operator+=(const NiPoint3& point);
|
||||
|
||||
NiPoint3& operator*=(const float scalar);
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 operator-(const NiPoint3& point) const;
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "BitStream.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eClientMessageType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
|
||||
#pragma warning (disable:4251) //Disables SQL warnings
|
||||
|
||||
@@ -32,7 +33,7 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
|
||||
#define CBITSTREAM RakNet::BitStream bitStream;
|
||||
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
||||
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
||||
#define CMSGHEADER PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
||||
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -101,7 +101,7 @@ enum class eReplicaComponentType : uint32_t {
|
||||
TRADE,
|
||||
USER_CONTROL,
|
||||
IGNORE_LIST,
|
||||
ROCKET_LAUNCH_LUP,
|
||||
MULTI_ZONE_ENTRANCE,
|
||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||
INTERACTION_MANAGER,
|
||||
DONATION_VENDOR,
|
||||
|
||||
@@ -13,15 +13,7 @@
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
// Enable this to cache all entries in each table for fast access, comes with more memory cost
|
||||
//#define CDCLIENT_CACHE_ALL
|
||||
|
||||
/*!
|
||||
\file CDClientDatabase.hpp
|
||||
\brief An interface between the CDClient.sqlite file and the server
|
||||
*/
|
||||
|
||||
//! The CDClient Database namespace
|
||||
//! The CDClient Database namespace
|
||||
namespace CDClientDatabase {
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
|
||||
@@ -38,43 +38,53 @@
|
||||
#include "CDFeatureGatingTable.h"
|
||||
#include "CDRailActivatorComponent.h"
|
||||
|
||||
// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
|
||||
// A vanilla CDClient takes about 46MB of memory + the regular world data.
|
||||
// #define CDCLIENT_CACHE_ALL
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
#define CDCLIENT_DONT_CACHE_TABLE(x) x
|
||||
#else
|
||||
#define CDCLIENT_DONT_CACHE_TABLE(x)
|
||||
#endif
|
||||
|
||||
CDClientManager::CDClientManager() {
|
||||
CDActivityRewardsTable::Instance();
|
||||
CDAnimationsTable::Instance();
|
||||
CDBehaviorParameterTable::Instance();
|
||||
CDBehaviorTemplateTable::Instance();
|
||||
CDComponentsRegistryTable::Instance();
|
||||
CDCurrencyTableTable::Instance();
|
||||
CDDestructibleComponentTable::Instance();
|
||||
CDEmoteTableTable::Instance();
|
||||
CDInventoryComponentTable::Instance();
|
||||
CDItemComponentTable::Instance();
|
||||
CDItemSetsTable::Instance();
|
||||
CDItemSetSkillsTable::Instance();
|
||||
CDLevelProgressionLookupTable::Instance();
|
||||
CDLootMatrixTable::Instance();
|
||||
CDLootTableTable::Instance();
|
||||
CDMissionNPCComponentTable::Instance();
|
||||
CDMissionTasksTable::Instance();
|
||||
CDMissionsTable::Instance();
|
||||
CDObjectSkillsTable::Instance();
|
||||
CDObjectsTable::Instance();
|
||||
CDPhysicsComponentTable::Instance();
|
||||
CDRebuildComponentTable::Instance();
|
||||
CDScriptComponentTable::Instance();
|
||||
CDSkillBehaviorTable::Instance();
|
||||
CDZoneTableTable::Instance();
|
||||
CDVendorComponentTable::Instance();
|
||||
CDActivitiesTable::Instance();
|
||||
CDPackageComponentTable::Instance();
|
||||
CDProximityMonitorComponentTable::Instance();
|
||||
CDMovementAIComponentTable::Instance();
|
||||
CDBrickIDTableTable::Instance();
|
||||
CDRarityTableTable::Instance();
|
||||
CDMissionEmailTable::Instance();
|
||||
CDRewardsTable::Instance();
|
||||
CDPropertyEntranceComponentTable::Instance();
|
||||
CDPropertyTemplateTable::Instance();
|
||||
CDFeatureGatingTable::Instance();
|
||||
CDRailActivatorComponentTable::Instance();
|
||||
CDActivityRewardsTable::Instance().LoadValuesFromDatabase();
|
||||
CDActivitiesTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDAnimationsTable::Instance().LoadValuesFromDatabase());
|
||||
CDBehaviorParameterTable::Instance().LoadValuesFromDatabase();
|
||||
CDBehaviorTemplateTable::Instance().LoadValuesFromDatabase();
|
||||
CDBrickIDTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDComponentsRegistryTable::Instance().LoadValuesFromDatabase();
|
||||
CDCurrencyTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDDestructibleComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDEmoteTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDFeatureGatingTable::Instance().LoadValuesFromDatabase();
|
||||
CDInventoryComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDItemComponentTable::Instance().LoadValuesFromDatabase());
|
||||
CDItemSetSkillsTable::Instance().LoadValuesFromDatabase();
|
||||
CDItemSetsTable::Instance().LoadValuesFromDatabase();
|
||||
CDLevelProgressionLookupTable::Instance().LoadValuesFromDatabase();
|
||||
CDLootMatrixTable::Instance().LoadValuesFromDatabase();
|
||||
CDLootTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionEmailTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionNPCComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionTasksTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionsTable::Instance().LoadValuesFromDatabase();
|
||||
CDMovementAIComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDObjectSkillsTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDObjectsTable::Instance().LoadValuesFromDatabase());
|
||||
CDPhysicsComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPackageComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDProximityMonitorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPropertyEntranceComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPropertyTemplateTable::Instance().LoadValuesFromDatabase();
|
||||
CDRailActivatorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDRarityTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDRebuildComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDRewardsTable::Instance().LoadValuesFromDatabase();
|
||||
CDScriptComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDSkillBehaviorTable::Instance().LoadValuesFromDatabase();
|
||||
CDVendorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDZoneTableTable::Instance().LoadValuesFromDatabase();
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDActivitiesTable.h"
|
||||
|
||||
CDActivitiesTable::CDActivitiesTable(void) {
|
||||
|
||||
void CDActivitiesTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
|
||||
@@ -55,8 +54,3 @@ std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActiviti
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,9 +30,10 @@ private:
|
||||
std::vector<CDActivities> entries;
|
||||
|
||||
public:
|
||||
CDActivitiesTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
|
||||
|
||||
std::vector<CDActivities> GetEntries(void) const;
|
||||
const std::vector<CDActivities>& GetEntries() const { return this->entries; }
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CDActivityRewardsTable.h"
|
||||
|
||||
CDActivityRewardsTable::CDActivityRewardsTable(void) {
|
||||
void CDActivityRewardsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -43,8 +43,3 @@ std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,10 +18,10 @@ private:
|
||||
std::vector<CDActivityRewards> entries;
|
||||
|
||||
public:
|
||||
CDActivityRewardsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||
|
||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
||||
std::vector<CDActivityRewards> GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
@@ -2,6 +2,35 @@
|
||||
#include "GeneralUtils.h"
|
||||
#include "Game.h"
|
||||
|
||||
|
||||
void CDAnimationsTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
|
||||
while (!tableData.eof()) {
|
||||
std::string animation_type = tableData.getStringField("animation_type", "");
|
||||
DluAssert(!animation_type.empty());
|
||||
AnimationGroupID animationGroupID = tableData.getIntField("animationGroupID", -1);
|
||||
DluAssert(animationGroupID != -1);
|
||||
|
||||
CDAnimation entry;
|
||||
entry.animation_name = tableData.getStringField("animation_name", "");
|
||||
entry.chance_to_play = tableData.getFloatField("chance_to_play", 1.0f);
|
||||
UNUSED_COLUMN(entry.min_loops = tableData.getIntField("min_loops", 0);)
|
||||
UNUSED_COLUMN(entry.max_loops = tableData.getIntField("max_loops", 0);)
|
||||
entry.animation_length = tableData.getFloatField("animation_length", 0.0f);
|
||||
UNUSED_COLUMN(entry.hideEquip = tableData.getIntField("hideEquip", 0) == 1;)
|
||||
UNUSED_COLUMN(entry.ignoreUpperBody = tableData.getIntField("ignoreUpperBody", 0) == 1;)
|
||||
UNUSED_COLUMN(entry.restartable = tableData.getIntField("restartable", 0) == 1;)
|
||||
UNUSED_COLUMN(entry.face_animation_name = tableData.getStringField("face_animation_name", "");)
|
||||
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
|
||||
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
|
||||
|
||||
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
|
||||
auto tableData = queryToCache.execQuery();
|
||||
// If we received a bad lookup, cache it anyways so we do not run the query again.
|
||||
|
||||
@@ -27,6 +27,7 @@ class CDAnimationsTable : public CDTable<CDAnimationsTable> {
|
||||
typedef std::string AnimationID;
|
||||
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
/**
|
||||
* Given an animationType and the previousAnimationName played, return the next animationType to play.
|
||||
* If there are more than 1 animationTypes that can be played, one is selected at random but also does not allow
|
||||
|
||||
@@ -1,26 +1,30 @@
|
||||
#include "CDBehaviorParameterTable.h"
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||
uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
|
||||
uint64_t key = behaviorID;
|
||||
key <<= 31U;
|
||||
key |= parameterID;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
void CDBehaviorParameterTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
||||
uint32_t uniqueParameterId = 0;
|
||||
uint64_t hash = 0;
|
||||
while (!tableData.eof()) {
|
||||
CDBehaviorParameter entry;
|
||||
entry.behaviorID = tableData.getIntField("behaviorID", -1);
|
||||
uint32_t behaviorID = tableData.getIntField("behaviorID", -1);
|
||||
auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
|
||||
auto parameter = m_ParametersList.find(candidateStringToAdd);
|
||||
uint32_t parameterId;
|
||||
if (parameter != m_ParametersList.end()) {
|
||||
entry.parameterID = parameter;
|
||||
parameterId = parameter->second;
|
||||
} else {
|
||||
entry.parameterID = m_ParametersList.insert(std::make_pair(candidateStringToAdd, uniqueParameterId)).first;
|
||||
uniqueParameterId++;
|
||||
parameterId = m_ParametersList.insert(std::make_pair(candidateStringToAdd, m_ParametersList.size())).first->second;
|
||||
}
|
||||
hash = entry.behaviorID;
|
||||
hash = (hash << 31U) | entry.parameterID->second;
|
||||
entry.value = tableData.getFloatField("value", -1.0f);
|
||||
uint64_t hash = GetKey(behaviorID, parameterId);
|
||||
float value = tableData.getFloatField("value", -1.0f);
|
||||
|
||||
m_Entries.insert(std::make_pair(hash, entry));
|
||||
m_Entries.insert(std::make_pair(hash, value));
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
@@ -30,27 +34,22 @@ CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
||||
auto parameterID = this->m_ParametersList.find(name);
|
||||
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
||||
|
||||
uint64_t hash = behaviorID;
|
||||
|
||||
hash = (hash << 31U) | parameterID->second;
|
||||
auto hash = GetKey(behaviorID, parameterID->second);
|
||||
|
||||
// Search for specific parameter
|
||||
const auto& it = m_Entries.find(hash);
|
||||
return it != m_Entries.end() ? it->second.value : defaultValue;
|
||||
auto it = m_Entries.find(hash);
|
||||
return it != m_Entries.end() ? it->second : defaultValue;
|
||||
}
|
||||
|
||||
std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
|
||||
uint64_t hashBase = behaviorID;
|
||||
std::map<std::string, float> returnInfo;
|
||||
uint64_t hash;
|
||||
for (auto& parameterCandidate : m_ParametersList) {
|
||||
hash = (hashBase << 31U) | parameterCandidate.second;
|
||||
for (auto& [parameterString, parameterId] : m_ParametersList) {
|
||||
uint64_t hash = GetKey(hashBase, parameterId);
|
||||
auto infoCandidate = m_Entries.find(hash);
|
||||
if (infoCandidate != m_Entries.end()) {
|
||||
returnInfo.insert(std::make_pair(infoCandidate->second.parameterID->first, infoCandidate->second.value));
|
||||
returnInfo.insert(std::make_pair(parameterString, infoCandidate->second));
|
||||
}
|
||||
}
|
||||
return returnInfo;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,18 +5,15 @@
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
struct CDBehaviorParameter {
|
||||
unsigned int behaviorID; //!< The Behavior ID
|
||||
std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
|
||||
float value; //!< The value of the behavior template
|
||||
};
|
||||
|
||||
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
|
||||
private:
|
||||
std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
|
||||
typedef uint64_t BehaviorParameterHash;
|
||||
typedef float BehaviorParameterValue;
|
||||
std::unordered_map<BehaviorParameterHash, BehaviorParameterValue> m_Entries;
|
||||
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
||||
public:
|
||||
CDBehaviorParameterTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
||||
|
||||
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
|
||||
CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
||||
void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -48,7 +48,7 @@ std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<boo
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
|
||||
const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
@@ -64,4 +64,3 @@ const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behav
|
||||
return entry->second;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,11 +19,12 @@ private:
|
||||
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
||||
std::unordered_set<std::string> m_EffectHandles;
|
||||
public:
|
||||
CDBehaviorTemplateTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
||||
|
||||
std::vector<CDBehaviorTemplate> GetEntries(void) const;
|
||||
const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
|
||||
|
||||
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
||||
};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CDBrickIDTableTable.h"
|
||||
|
||||
CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||
void CDBrickIDTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -39,7 +39,7 @@ std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBric
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
|
||||
const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,9 +21,9 @@ private:
|
||||
std::vector<CDBrickIDTable> entries;
|
||||
|
||||
public:
|
||||
CDBrickIDTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
||||
|
||||
std::vector<CDBrickIDTable> GetEntries(void) const;
|
||||
const std::vector<CDBrickIDTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,27 +1,37 @@
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
#define CDCLIENT_CACHE_ALL
|
||||
|
||||
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ComponentsRegistry");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
//this->entries.reserve(size);
|
||||
|
||||
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
||||
this->mappedEntries.insert_or_assign(entry.id, 0);
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||
auto exists = mappedEntries.find(id);
|
||||
if (exists != mappedEntries.end()) {
|
||||
auto iter = mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
return iter == mappedEntries.end() ? defaultValue : iter->second;
|
||||
}
|
||||
|
||||
// Now get the data. Get all components of this entity so we dont do a query for each component
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ComponentsRegistry WHERE id = ?;");
|
||||
query.bind(1, static_cast<int32_t>(id));
|
||||
|
||||
auto tableData = query.execQuery();
|
||||
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
@@ -33,61 +43,10 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
|
||||
if (iter == this->mappedEntries.end()) {
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return iter->second;
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
// Now get the data
|
||||
std::stringstream query;
|
||||
|
||||
query << "SELECT * FROM ComponentsRegistry WHERE id = " << std::to_string(id);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.component_type = tableData.getIntField("component_type", -1);
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
//this->entries.push_back(entry);
|
||||
|
||||
//Darwin's stuff:
|
||||
const auto& it = this->mappedEntries.find(entry.id);
|
||||
if (it != mappedEntries.end()) {
|
||||
const auto& iter = it->second.find(entry.component_type);
|
||||
if (iter == it->second.end()) {
|
||||
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
}
|
||||
} else {
|
||||
std::map<unsigned int, unsigned int> map;
|
||||
map.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
this->mappedEntries.insert(std::make_pair(entry.id, map));
|
||||
}
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
|
||||
const auto& it2 = this->mappedEntries.find(id);
|
||||
if (it2 != mappedEntries.end()) {
|
||||
const auto& iter = it2->second.find(componentType);
|
||||
if (iter != it2->second.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
#endif
|
||||
mappedEntries.insert_or_assign(id, 0);
|
||||
|
||||
auto iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
|
||||
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
|
||||
}
|
||||
|
||||
|
||||
@@ -13,9 +13,9 @@ struct CDComponentsRegistry {
|
||||
|
||||
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
||||
private:
|
||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
public:
|
||||
CDComponentsRegistryTable();
|
||||
void LoadValuesFromDatabase();
|
||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "CDCurrencyTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
||||
void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -43,7 +43,7 @@ std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCu
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
||||
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,9 +23,9 @@ private:
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
public:
|
||||
CDCurrencyTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||
const std::vector<CDCurrencyTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "CDDestructibleComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
||||
|
||||
void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
||||
@@ -52,7 +50,7 @@ std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::fu
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,9 +25,9 @@ private:
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
public:
|
||||
CDDestructibleComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
@@ -1,40 +1,26 @@
|
||||
#include "CDEmoteTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDEmoteTableTable::CDEmoteTableTable(void) {
|
||||
void CDEmoteTableTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||
while (!tableData.eof()) {
|
||||
CDEmoteTable* entry = new CDEmoteTable();
|
||||
entry->ID = tableData.getIntField("id", -1);
|
||||
entry->animationName = tableData.getStringField("animationName", "");
|
||||
entry->iconFilename = tableData.getStringField("iconFilename", "");
|
||||
entry->channel = tableData.getIntField("channel", -1);
|
||||
entry->locked = tableData.getIntField("locked", -1) != 0;
|
||||
entry->localize = tableData.getIntField("localize", -1) != 0;
|
||||
entry->locState = tableData.getIntField("locStatus", -1);
|
||||
entry->gateVersion = tableData.getStringField("gate_version", "");
|
||||
CDEmoteTable entry;
|
||||
entry.ID = tableData.getIntField("id", -1);
|
||||
entry.animationName = tableData.getStringField("animationName", "");
|
||||
entry.iconFilename = tableData.getStringField("iconFilename", "");
|
||||
entry.channel = tableData.getIntField("channel", -1);
|
||||
entry.locked = tableData.getIntField("locked", -1) != 0;
|
||||
entry.localize = tableData.getIntField("localize", -1) != 0;
|
||||
entry.locState = tableData.getIntField("locStatus", -1);
|
||||
entry.gateVersion = tableData.getStringField("gate_version", "");
|
||||
|
||||
entries.insert(std::make_pair(entry->ID, entry));
|
||||
entries.insert(std::make_pair(entry.ID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDEmoteTableTable::~CDEmoteTableTable(void) {
|
||||
for (auto e : entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||
for (auto e : entries) {
|
||||
if (e.first == id) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
auto itr = entries.find(id);
|
||||
return itr != entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,11 +28,10 @@ struct CDEmoteTable {
|
||||
|
||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||
private:
|
||||
std::map<int, CDEmoteTable*> entries;
|
||||
std::map<int, CDEmoteTable> entries;
|
||||
|
||||
public:
|
||||
CDEmoteTableTable();
|
||||
~CDEmoteTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Returns an emote by ID
|
||||
CDEmoteTable* GetEmote(int id);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDFeatureGatingTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
||||
void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -53,7 +52,7 @@ bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
||||
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,11 +16,12 @@ private:
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
public:
|
||||
CDFeatureGatingTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
|
||||
bool FeatureUnlocked(const std::string& feature) const;
|
||||
|
||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||
const std::vector<CDFeatureGating>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDInventoryComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
||||
void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -42,7 +41,7 @@ std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,9 +15,9 @@ private:
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
public:
|
||||
CDInventoryComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||
const std::vector<CDInventoryComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -3,11 +3,7 @@
|
||||
|
||||
CDItemComponent CDItemComponentTable::Default = {};
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable::CDItemComponentTable(void) {
|
||||
Default = CDItemComponent();
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
||||
@@ -55,13 +51,13 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
||||
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
|
||||
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
|
||||
entry.subItems = tableData.getStringField("subItems", "");
|
||||
entry.audioEventUse = tableData.getStringField("audioEventUse", "");
|
||||
UNUSED_COLUMN(entry.audioEventUse = tableData.getStringField("audioEventUse", ""));
|
||||
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
|
||||
entry.commendationCost = tableData.getIntField("commendationCost", -1);
|
||||
entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", "");
|
||||
UNUSED_COLUMN(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", ""));
|
||||
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
|
||||
entry.ingredientInfo = tableData.getStringField("ingredientInfo", "");
|
||||
UNUSED_COLUMN(entry.ingredientInfo = tableData.getStringField("ingredientInfo", ""));
|
||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||
entry.forgeType = tableData.getIntField("forgeType", -1);
|
||||
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
||||
@@ -71,7 +67,6 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
}
|
||||
|
||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||
@@ -80,12 +75,10 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
||||
return it->second;
|
||||
}
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
std::stringstream query;
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ItemComponent WHERE id = ?;");
|
||||
query.bind(1, static_cast<int32_t>(skillID));
|
||||
|
||||
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(skillID);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
auto tableData = query.execQuery();
|
||||
if (tableData.eof()) {
|
||||
entries.insert(std::make_pair(skillID, Default));
|
||||
return Default;
|
||||
@@ -144,7 +137,6 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
||||
if (it2 != this->entries.end()) {
|
||||
return it2->second;
|
||||
}
|
||||
#endif
|
||||
|
||||
return Default;
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ private:
|
||||
std::map<unsigned int, CDItemComponent> entries;
|
||||
|
||||
public:
|
||||
CDItemComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
||||
// Gets an entry by ID
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDItemSetSkillsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
||||
void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -41,7 +40,7 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDIt
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
||||
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@ private:
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
public:
|
||||
CDItemSetSkillsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||
const std::vector<CDItemSetSkills>& GetEntries() const;
|
||||
|
||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDItemSetsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable::CDItemSetsTable(void) {
|
||||
void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -53,7 +52,7 @@ std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> p
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
||||
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,10 +26,10 @@ private:
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
public:
|
||||
CDItemSetsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
std::vector<CDItemSets> GetEntries(void) const;
|
||||
const std::vector<CDItemSets>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLevelProgressionLookupTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -32,7 +31,6 @@ CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||
@@ -42,8 +40,7 @@ std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::GetEntries(void) const {
|
||||
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,10 +14,10 @@ private:
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
public:
|
||||
CDLevelProgressionLookupTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLootMatrixTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLootMatrixTable::CDLootMatrixTable(void) {
|
||||
void CDLootMatrixTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -47,7 +46,7 @@ std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatr
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,10 +20,10 @@ private:
|
||||
std::vector<CDLootMatrix> entries;
|
||||
|
||||
public:
|
||||
CDLootMatrixTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
||||
|
||||
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
||||
const std::vector<CDLootMatrix>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLootTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLootTableTable::CDLootTableTable(void) {
|
||||
void CDLootTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -46,7 +45,7 @@ std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDLootTable>& CDLootTableTable::GetEntries(void) const {
|
||||
const std::vector<CDLootTable>& CDLootTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,10 +16,10 @@ private:
|
||||
std::vector<CDLootTable> entries;
|
||||
|
||||
public:
|
||||
CDLootTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
||||
|
||||
const std::vector<CDLootTable>& GetEntries(void) const;
|
||||
const std::vector<CDLootTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionEmailTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionEmailTable::CDMissionEmailTable(void) {
|
||||
void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -48,7 +47,7 @@ std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMiss
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMissionEmail> CDMissionEmailTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,9 +20,9 @@ private:
|
||||
std::vector<CDMissionEmail> entries;
|
||||
|
||||
public:
|
||||
CDMissionEmailTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||
|
||||
std::vector<CDMissionEmail> GetEntries(void) const;
|
||||
const std::vector<CDMissionEmail>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionNPCComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionNPCComponentTable::CDMissionNPCComponentTable(void) {
|
||||
void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -45,7 +44,7 @@ std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::functi
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,12 +16,12 @@ private:
|
||||
std::vector<CDMissionNPCComponent> entries;
|
||||
|
||||
public:
|
||||
CDMissionNPCComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
||||
const std::vector<CDMissionNPCComponent>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionTasksTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionTasksTable::CDMissionTasksTable(void) {
|
||||
void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -56,16 +55,14 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
||||
|
||||
for (auto& entry : this->entries) {
|
||||
if (entry.id == missionID) {
|
||||
CDMissionTasks* task = const_cast<CDMissionTasks*>(&entry);
|
||||
|
||||
tasks.push_back(task);
|
||||
tasks.push_back(&entry);
|
||||
}
|
||||
}
|
||||
|
||||
return tasks;
|
||||
}
|
||||
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,12 +24,12 @@ private:
|
||||
std::vector<CDMissionTasks> entries;
|
||||
|
||||
public:
|
||||
CDMissionTasksTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
||||
|
||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||
|
||||
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
||||
const std::vector<CDMissionTasks>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
|
||||
CDMissions CDMissionsTable::Default = {};
|
||||
|
||||
//! Constructor
|
||||
CDMissionsTable::CDMissionsTable(void) {
|
||||
void CDMissionsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
|
||||
@@ -65,12 +65,12 @@ private:
|
||||
std::vector<CDMissions> entries;
|
||||
|
||||
public:
|
||||
CDMissionsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMissions>& GetEntries(void) const;
|
||||
const std::vector<CDMissions>& GetEntries() const;
|
||||
|
||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
||||
void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -37,7 +36,6 @@ CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||
|
||||
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
|
||||
@@ -47,8 +45,7 @@ std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::functi
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,10 +19,10 @@ private:
|
||||
std::vector<CDMovementAIComponent> entries;
|
||||
|
||||
public:
|
||||
CDMovementAIComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
||||
const std::vector<CDMovementAIComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDObjectSkillsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
||||
void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -33,7 +32,6 @@ CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||
|
||||
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
|
||||
@@ -43,7 +41,6 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
||||
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
@@ -15,12 +15,12 @@ private:
|
||||
std::vector<CDObjectSkills> entries;
|
||||
|
||||
public:
|
||||
CDObjectSkillsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDObjectSkills> GetEntries(void) const;
|
||||
const std::vector<CDObjectSkills>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "CDObjectsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDObjectsTable::CDObjectsTable(void) {
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Objects");
|
||||
@@ -20,25 +18,24 @@ CDObjectsTable::CDObjectsTable(void) {
|
||||
CDObjects entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.name = tableData.getStringField("name", "");
|
||||
entry.placeable = tableData.getIntField("placeable", -1);
|
||||
UNUSED_COLUMN(entry.placeable = tableData.getIntField("placeable", -1);)
|
||||
entry.type = tableData.getStringField("type", "");
|
||||
entry.description = tableData.getStringField("description", "");
|
||||
entry.localize = tableData.getIntField("localize", -1);
|
||||
entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);
|
||||
entry.displayName = tableData.getStringField("displayName", "");
|
||||
UNUSED_COLUMN(entry.description = tableData.getStringField("description", "");)
|
||||
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1);)
|
||||
UNUSED_COLUMN(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);)
|
||||
UNUSED_COLUMN(entry.displayName = tableData.getStringField("displayName", "");)
|
||||
entry.interactionDistance = tableData.getFloatField("interactionDistance", -1.0f);
|
||||
entry.nametag = tableData.getIntField("nametag", -1);
|
||||
entry._internalNotes = tableData.getStringField("_internalNotes", "");
|
||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||
entry.gate_version = tableData.getStringField("gate_version", "");
|
||||
entry.HQ_valid = tableData.getIntField("HQ_valid", -1);
|
||||
UNUSED_COLUMN(entry.nametag = tableData.getIntField("nametag", -1);)
|
||||
UNUSED_COLUMN(entry._internalNotes = tableData.getStringField("_internalNotes", "");)
|
||||
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1);)
|
||||
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
|
||||
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
|
||||
m_default.id = 0;
|
||||
}
|
||||
@@ -49,12 +46,10 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
std::stringstream query;
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Objects WHERE id = ?;");
|
||||
query.bind(1, static_cast<int32_t>(LOT));
|
||||
|
||||
query << "SELECT * FROM Objects WHERE id = " << std::to_string(LOT);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
auto tableData = query.execQuery();
|
||||
if (tableData.eof()) {
|
||||
this->entries.insert(std::make_pair(LOT, m_default));
|
||||
return m_default;
|
||||
@@ -88,7 +83,6 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||
if (it2 != entries.end()) {
|
||||
return it2->second;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_default;
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ private:
|
||||
CDObjects m_default;
|
||||
|
||||
public:
|
||||
CDObjectsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by ID
|
||||
const CDObjects& GetByID(unsigned int LOT);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDPackageComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDPackageComponentTable::CDPackageComponentTable(void) {
|
||||
void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -43,7 +42,7 @@ std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<boo
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDPackageComponent> CDPackageComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,9 +14,9 @@ private:
|
||||
std::vector<CDPackageComponent> entries;
|
||||
|
||||
public:
|
||||
CDPackageComponentTable(void);
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||
|
||||
std::vector<CDPackageComponent> GetEntries(void) const;
|
||||
const std::vector<CDPackageComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,46 +1,35 @@
|
||||
#include "CDPhysicsComponentTable.h"
|
||||
|
||||
CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
|
||||
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDPhysicsComponent* entry = new CDPhysicsComponent();
|
||||
entry->id = tableData.getIntField("id", -1);
|
||||
entry->bStatic = tableData.getIntField("static", -1) != 0;
|
||||
entry->physicsAsset = tableData.getStringField("physics_asset", "");
|
||||
CDPhysicsComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.bStatic = tableData.getIntField("static", -1) != 0;
|
||||
entry.physicsAsset = tableData.getStringField("physics_asset", "");
|
||||
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
|
||||
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
|
||||
entry->speed = tableData.getFloatField("speed", -1);
|
||||
entry.speed = tableData.getFloatField("speed", -1);
|
||||
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
|
||||
entry->playerHeight = tableData.getFloatField("playerHeight");
|
||||
entry->playerRadius = tableData.getFloatField("playerRadius");
|
||||
entry->pcShapeType = tableData.getIntField("pcShapeType");
|
||||
entry->collisionGroup = tableData.getIntField("collisionGroup");
|
||||
entry.playerHeight = tableData.getFloatField("playerHeight");
|
||||
entry.playerRadius = tableData.getFloatField("playerRadius");
|
||||
entry.pcShapeType = tableData.getIntField("pcShapeType");
|
||||
entry.collisionGroup = tableData.getIntField("collisionGroup");
|
||||
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
|
||||
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
|
||||
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
|
||||
UNUSED(entry->friction = tableData.getFloatField("friction"));
|
||||
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
|
||||
|
||||
m_entries.insert(std::make_pair(entry->id, entry));
|
||||
m_entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDPhysicsComponentTable::~CDPhysicsComponentTable() {
|
||||
for (auto e : m_entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
||||
for (auto e : m_entries) {
|
||||
if (e.first == componentID) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
auto itr = m_entries.find(componentID);
|
||||
return itr != m_entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,12 +23,11 @@ struct CDPhysicsComponent {
|
||||
|
||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||
public:
|
||||
CDPhysicsComponentTable();
|
||||
~CDPhysicsComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||
CDPhysicsComponent* GetByID(unsigned int componentID);
|
||||
|
||||
private:
|
||||
std::map<unsigned int, CDPhysicsComponent*> m_entries;
|
||||
std::map<unsigned int, CDPhysicsComponent> m_entries;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
|
||||
CDPropertyEntranceComponentTable::CDPropertyEntranceComponentTable() {
|
||||
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
size_t size = 0;
|
||||
|
||||
@@ -11,12 +11,12 @@ struct CDPropertyEntranceComponent {
|
||||
|
||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||
public:
|
||||
CDPropertyEntranceComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||
|
||||
// Gets all the entries in the table
|
||||
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
||||
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
|
||||
private:
|
||||
std::vector<CDPropertyEntranceComponent> entries{};
|
||||
CDPropertyEntranceComponent defaultEntry{};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
|
||||
CDPropertyTemplateTable::CDPropertyTemplateTable() {
|
||||
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
size_t size = 0;
|
||||
|
||||
@@ -10,7 +10,7 @@ struct CDPropertyTemplate {
|
||||
|
||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||
public:
|
||||
CDPropertyTemplateTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
||||
void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -33,7 +32,6 @@ CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||
|
||||
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
|
||||
@@ -43,8 +41,7 @@ std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,9 +15,9 @@ private:
|
||||
std::vector<CDProximityMonitorComponent> entries;
|
||||
|
||||
public:
|
||||
CDProximityMonitorComponentTable(void);
|
||||
void LoadValuesFromDatabase();
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||
|
||||
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
||||
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "CDRailActivatorComponent.h"
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
CDRailActivatorComponentTable::CDRailActivatorComponentTable() {
|
||||
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
|
||||
while (!tableData.eof()) {
|
||||
CDRailActivatorComponent entry;
|
||||
@@ -52,7 +52,7 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<CDRailActivatorComponent> CDRailActivatorComponentTable::GetEntries() const {
|
||||
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
|
||||
return m_Entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -22,10 +22,10 @@ struct CDRailActivatorComponent {
|
||||
|
||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||
public:
|
||||
CDRailActivatorComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
||||
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
|
||||
private:
|
||||
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
|
||||
std::vector<CDRailActivatorComponent> m_Entries{};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDRarityTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDRarityTableTable::CDRarityTableTable(void) {
|
||||
void CDRarityTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -44,7 +43,7 @@ std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarity
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDRarityTable>& CDRarityTableTable::GetEntries(void) const {
|
||||
const std::vector<CDRarityTable>& CDRarityTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ private:
|
||||
std::vector<CDRarityTable> entries;
|
||||
|
||||
public:
|
||||
CDRarityTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDRebuildComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
||||
void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -39,7 +38,6 @@ CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||
|
||||
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
|
||||
@@ -49,8 +47,7 @@ std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<boo
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,10 +21,10 @@ private:
|
||||
std::vector<CDRebuildComponent> entries;
|
||||
|
||||
public:
|
||||
CDRebuildComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||
|
||||
std::vector<CDRebuildComponent> GetEntries() const;
|
||||
const std::vector<CDRebuildComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,35 +1,27 @@
|
||||
#include "CDRewardsTable.h"
|
||||
|
||||
CDRewardsTable::CDRewardsTable(void) {
|
||||
void CDRewardsTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
|
||||
while (!tableData.eof()) {
|
||||
CDRewards* entry = new CDRewards();
|
||||
entry->id = tableData.getIntField("id", -1);
|
||||
entry->levelID = tableData.getIntField("LevelID", -1);
|
||||
entry->missionID = tableData.getIntField("MissionID", -1);
|
||||
entry->rewardType = tableData.getIntField("RewardType", -1);
|
||||
entry->value = tableData.getIntField("value", -1);
|
||||
entry->count = tableData.getIntField("count", -1);
|
||||
CDRewards entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.levelID = tableData.getIntField("LevelID", -1);
|
||||
entry.missionID = tableData.getIntField("MissionID", -1);
|
||||
entry.rewardType = tableData.getIntField("RewardType", -1);
|
||||
entry.value = tableData.getIntField("value", -1);
|
||||
entry.count = tableData.getIntField("count", -1);
|
||||
|
||||
m_entries.insert(std::make_pair(entry->id, entry));
|
||||
m_entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDRewardsTable::~CDRewardsTable(void) {
|
||||
for (auto e : m_entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards*> result{};
|
||||
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards> result{};
|
||||
for (const auto& e : m_entries) {
|
||||
if (e.second->levelID == levelID) result.push_back(e.second);
|
||||
if (e.second.levelID == levelID) result.push_back(e.second);
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
@@ -13,12 +13,11 @@ struct CDRewards {
|
||||
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||
public:
|
||||
CDRewardsTable();
|
||||
~CDRewardsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "Rewards"; };
|
||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
||||
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
|
||||
|
||||
private:
|
||||
std::map<uint32_t, CDRewards*> m_entries;
|
||||
std::map<uint32_t, CDRewards> m_entries;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDScriptComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDScriptComponentTable::CDScriptComponentTable(void) {
|
||||
void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
|
||||
@@ -15,7 +15,7 @@ private:
|
||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||
|
||||
public:
|
||||
CDScriptComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by scriptID
|
||||
const CDScriptComponent& GetByID(unsigned int id);
|
||||
};
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
//#include "Logger.hpp"
|
||||
|
||||
//! Constructor
|
||||
CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
||||
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
m_empty = CDSkillBehavior();
|
||||
|
||||
// First, get the size of the table
|
||||
@@ -51,13 +49,6 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
||||
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets an entry by ID
|
||||
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
||||
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
|
||||
@@ -31,9 +31,7 @@ private:
|
||||
CDSkillBehavior m_empty;
|
||||
|
||||
public:
|
||||
CDSkillBehaviorTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Gets an entry by skillID
|
||||
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDVendorComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDVendorComponentTable::CDVendorComponentTable(void) {
|
||||
void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -22,7 +21,7 @@ CDVendorComponentTable::CDVendorComponentTable(void) {
|
||||
while (!tableData.eof()) {
|
||||
CDVendorComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.buyScalar = tableData.getFloatField("buyScalar", -1.0f);
|
||||
entry.buyScalar = tableData.getFloatField("buyScalar", 0.0f);
|
||||
entry.sellScalar = tableData.getFloatField("sellScalar", -1.0f);
|
||||
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
|
||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||
@@ -45,7 +44,7 @@ std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDVendorComponent> CDVendorComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,10 +16,10 @@ private:
|
||||
std::vector<CDVendorComponent> entries;
|
||||
|
||||
public:
|
||||
CDVendorComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||
|
||||
std::vector<CDVendorComponent> GetEntries(void) const;
|
||||
const std::vector<CDVendorComponent>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDZoneTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDZoneTableTable::CDZoneTableTable(void) {
|
||||
void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
|
||||
@@ -38,7 +38,7 @@ private:
|
||||
std::map<unsigned int, CDZoneTable> m_Entries;
|
||||
|
||||
public:
|
||||
CDZoneTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a zoneID to find.
|
||||
const CDZoneTable* Query(unsigned int zoneID);
|
||||
|
||||
100
dGame/Entity.cpp
100
dGame/Entity.cpp
@@ -30,7 +30,7 @@
|
||||
#include "Component.h"
|
||||
#include "ControllablePhysicsComponent.h"
|
||||
#include "RenderComponent.h"
|
||||
#include "RocketLaunchLupComponent.h"
|
||||
#include "MultiZoneEntranceComponent.h"
|
||||
#include "CharacterComponent.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "BuffComponent.h"
|
||||
@@ -51,6 +51,7 @@
|
||||
#include "BuildBorderComponent.h"
|
||||
#include "MovementAIComponent.h"
|
||||
#include "VendorComponent.h"
|
||||
#include "DonationVendorComponent.h"
|
||||
#include "RocketLaunchpadControlComponent.h"
|
||||
#include "PropertyComponent.h"
|
||||
#include "BaseCombatAIComponent.h"
|
||||
@@ -70,6 +71,7 @@
|
||||
#include "ShootingGalleryComponent.h"
|
||||
#include "RailActivatorComponent.h"
|
||||
#include "LUPExhibitComponent.h"
|
||||
#include "RacingSoundTriggerComponent.h"
|
||||
#include "TriggerComponent.h"
|
||||
#include "eGameMasterLevel.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
@@ -317,6 +319,9 @@ void Entity::Initialize() {
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SOUND_TRIGGER, -1) != -1) {
|
||||
auto* comp = new SoundTriggerComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SOUND_TRIGGER, comp));
|
||||
} else if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::RACING_SOUND_TRIGGER, -1) != -1) {
|
||||
auto* comp = new RacingSoundTriggerComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::RACING_SOUND_TRIGGER, comp));
|
||||
}
|
||||
|
||||
//Also check for the collectible id:
|
||||
@@ -446,9 +451,9 @@ void Entity::Initialize() {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::INVENTORY, comp));
|
||||
}
|
||||
// if this component exists, then we initialize it. it's value is always 0
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::ROCKET_LAUNCH_LUP, -1) != -1) {
|
||||
auto comp = new RocketLaunchLupComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::ROCKET_LAUNCH_LUP, comp));
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MULTI_ZONE_ENTRANCE, -1) != -1) {
|
||||
auto comp = new MultiZoneEntranceComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::MULTI_ZONE_ENTRANCE, comp));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -578,6 +583,9 @@ void Entity::Initialize() {
|
||||
if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::VENDOR) > 0)) {
|
||||
VendorComponent* comp = new VendorComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::VENDOR, comp));
|
||||
} else if ((compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::DONATION_VENDOR, -1) != -1)) {
|
||||
DonationVendorComponent* comp = new DonationVendorComponent(this);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::DONATION_VENDOR, comp));
|
||||
}
|
||||
|
||||
if (compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROPERTY_VENDOR, -1) != -1) {
|
||||
@@ -1012,57 +1020,60 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
*/
|
||||
|
||||
bool destroyableSerialized = false;
|
||||
bool bIsInitialUpdate = false;
|
||||
if (packetType == eReplicaPacketType::CONSTRUCTION) bIsInitialUpdate = true;
|
||||
unsigned int flags = 0;
|
||||
bool bIsInitialUpdate = packetType == eReplicaPacketType::CONSTRUCTION;
|
||||
|
||||
PossessableComponent* possessableComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSABLE, possessableComponent)) {
|
||||
possessableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
possessableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ModuleAssemblyComponent* moduleAssemblyComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::MODULE_ASSEMBLY, moduleAssemblyComponent)) {
|
||||
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
moduleAssemblyComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ControllablePhysicsComponent* controllablePhysicsComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS, controllablePhysicsComponent)) {
|
||||
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
controllablePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
SimplePhysicsComponent* simplePhysicsComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SIMPLE_PHYSICS, simplePhysicsComponent)) {
|
||||
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
simplePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
RigidbodyPhantomPhysicsComponent* rigidbodyPhantomPhysics;
|
||||
if (TryGetComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS, rigidbodyPhantomPhysics)) {
|
||||
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
rigidbodyPhantomPhysics->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
VehiclePhysicsComponent* vehiclePhysicsComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::VEHICLE_PHYSICS, vehiclePhysicsComponent)) {
|
||||
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
vehiclePhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
PhantomPhysicsComponent* phantomPhysicsComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::PHANTOM_PHYSICS, phantomPhysicsComponent)) {
|
||||
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
phantomPhysicsComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
SoundTriggerComponent* soundTriggerComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SOUND_TRIGGER, soundTriggerComponent)) {
|
||||
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
soundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
RacingSoundTriggerComponent* racingSoundTriggerComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::RACING_SOUND_TRIGGER, racingSoundTriggerComponent)) {
|
||||
racingSoundTriggerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
BuffComponent* buffComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::BUFF, buffComponent)) {
|
||||
buffComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
buffComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent)) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
@@ -1070,7 +1081,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
if (HasComponent(eReplicaComponentType::COLLECTIBLE)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
outBitStream->Write(m_CollectibleID); // Collectable component
|
||||
@@ -1078,7 +1089,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
|
||||
PetComponent* petComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::PET, petComponent)) {
|
||||
petComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
petComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
CharacterComponent* characterComponent;
|
||||
@@ -1086,7 +1097,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
|
||||
PossessorComponent* possessorComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::POSSESSOR, possessorComponent)) {
|
||||
possessorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
possessorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
outBitStream->Write0();
|
||||
@@ -1094,7 +1105,7 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
|
||||
LevelProgressionComponent* levelProgressionComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::LEVEL_PROGRESSION, levelProgressionComponent)) {
|
||||
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
levelProgressionComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
outBitStream->Write0();
|
||||
@@ -1102,13 +1113,13 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
|
||||
PlayerForcedMovementComponent* playerForcedMovementComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::PLAYER_FORCED_MOVEMENT, playerForcedMovementComponent)) {
|
||||
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
playerForcedMovementComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
} else {
|
||||
// Should never happen, but just to be safe
|
||||
outBitStream->Write0();
|
||||
}
|
||||
|
||||
characterComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
characterComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
if (HasComponent(eReplicaComponentType::ITEM)) {
|
||||
@@ -1117,88 +1128,93 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
|
||||
InventoryComponent* inventoryComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::INVENTORY, inventoryComponent)) {
|
||||
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
inventoryComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ScriptComponent* scriptComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPT, scriptComponent)) {
|
||||
scriptComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
scriptComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
SkillComponent* skillComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SKILL, skillComponent)) {
|
||||
skillComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
skillComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
BaseCombatAIComponent* baseCombatAiComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::BASE_COMBAT_AI, baseCombatAiComponent)) {
|
||||
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
baseCombatAiComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
RebuildComponent* rebuildComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::QUICK_BUILD, rebuildComponent)) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
destroyableSerialized = true;
|
||||
rebuildComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
rebuildComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
MovingPlatformComponent* movingPlatformComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::MOVING_PLATFORM, movingPlatformComponent)) {
|
||||
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
movingPlatformComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
SwitchComponent* switchComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SWITCH, switchComponent)) {
|
||||
switchComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
switchComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
VendorComponent* vendorComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::VENDOR, vendorComponent)) {
|
||||
vendorComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
vendorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
DonationVendorComponent* donationVendorComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::DONATION_VENDOR, donationVendorComponent)) {
|
||||
donationVendorComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
BouncerComponent* bouncerComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::BOUNCER, bouncerComponent)) {
|
||||
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
bouncerComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ScriptedActivityComponent* scriptedActivityComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SCRIPTED_ACTIVITY, scriptedActivityComponent)) {
|
||||
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
scriptedActivityComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ShootingGalleryComponent* shootingGalleryComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::SHOOTING_GALLERY, shootingGalleryComponent)) {
|
||||
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
shootingGalleryComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
RacingControlComponent* racingControlComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::RACING_CONTROL, racingControlComponent)) {
|
||||
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
racingControlComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
LUPExhibitComponent* lupExhibitComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::LUP_EXHIBIT, lupExhibitComponent)) {
|
||||
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
lupExhibitComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
ModelComponent* modelComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::MODEL, modelComponent)) {
|
||||
modelComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
modelComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
RenderComponent* renderComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::RENDER, renderComponent)) {
|
||||
renderComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
renderComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
}
|
||||
|
||||
if (modelComponent) {
|
||||
DestroyableComponent* destroyableComponent;
|
||||
if (TryGetComponent(eReplicaComponentType::DESTROYABLE, destroyableComponent) && !destroyableSerialized) {
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate, flags);
|
||||
destroyableComponent->Serialize(outBitStream, bIsInitialUpdate);
|
||||
destroyableSerialized = true;
|
||||
}
|
||||
}
|
||||
@@ -1213,10 +1229,6 @@ void Entity::WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType
|
||||
outBitStream->Write0();
|
||||
}
|
||||
|
||||
void Entity::ResetFlags() {
|
||||
// Unused
|
||||
}
|
||||
|
||||
void Entity::UpdateXMLDoc(tinyxml2::XMLDocument* doc) {
|
||||
//This function should only ever be called from within Character, meaning doc should always exist when this is called.
|
||||
//Naturally, we don't include any non-player components in this update function.
|
||||
|
||||
@@ -85,6 +85,7 @@ public:
|
||||
bool GetPlayerReadyForUpdates() const { return m_PlayerIsReadyForUpdates; }
|
||||
|
||||
bool GetIsGhostingCandidate() const;
|
||||
void SetIsGhostingCandidate(bool value) { m_IsGhostingCandidate = value; };
|
||||
|
||||
int8_t GetObservers() const;
|
||||
|
||||
@@ -173,7 +174,6 @@ public:
|
||||
|
||||
void WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||
void WriteComponents(RakNet::BitStream* outBitStream, eReplicaPacketType packetType);
|
||||
void ResetFlags();
|
||||
void UpdateXMLDoc(tinyxml2::XMLDocument* doc);
|
||||
void Update(float deltaTime);
|
||||
|
||||
|
||||
@@ -583,12 +583,6 @@ bool EntityManager::GetGhostingEnabled() const {
|
||||
return m_GhostingEnabled;
|
||||
}
|
||||
|
||||
void EntityManager::ResetFlags() {
|
||||
for (const auto& e : m_Entities) {
|
||||
e.second->ResetFlags();
|
||||
}
|
||||
}
|
||||
|
||||
void EntityManager::ScheduleForKill(Entity* entity) {
|
||||
// Deactivate switches if they die
|
||||
if (!entity)
|
||||
|
||||
@@ -59,8 +59,6 @@ public:
|
||||
Entity* GetGhostCandidate(int32_t id);
|
||||
bool GetGhostingEnabled() const;
|
||||
|
||||
void ResetFlags();
|
||||
|
||||
void ScheduleForKill(Entity* entity);
|
||||
|
||||
void ScheduleForDeletion(LWOOBJID entity);
|
||||
|
||||
@@ -131,8 +131,8 @@ void Leaderboard::QueryToLdf(std::unique_ptr<sql::ResultSet>& rows) {
|
||||
// Time:1
|
||||
break;
|
||||
case Type::Donations:
|
||||
entry.push_back(new LDFData<int32_t>(u"Points", rows->getInt("primaryScore")));
|
||||
// Score:1
|
||||
entry.push_back(new LDFData<int32_t>(u"Score", rows->getInt("primaryScore")));
|
||||
// Score:1
|
||||
break;
|
||||
case Type::None:
|
||||
// This type is included here simply to resolve a compiler warning on mac about unused enum types
|
||||
@@ -170,32 +170,32 @@ void Leaderboard::SetupLeaderboard(bool weekly, uint32_t resultStart, uint32_t r
|
||||
resultEnd++;
|
||||
// We need everything except 1 column so i'm selecting * from leaderboard
|
||||
const std::string queryBase =
|
||||
R"QUERY(
|
||||
WITH leaderboardsRanked AS (
|
||||
SELECT leaderboard.*, charinfo.name,
|
||||
RANK() OVER
|
||||
(
|
||||
R"QUERY(
|
||||
WITH leaderboardsRanked AS (
|
||||
SELECT leaderboard.*, charinfo.name,
|
||||
RANK() OVER
|
||||
(
|
||||
ORDER BY %s, UNIX_TIMESTAMP(last_played) ASC, id DESC
|
||||
) AS ranking
|
||||
FROM leaderboard JOIN charinfo on charinfo.id = leaderboard.character_id
|
||||
WHERE game_id = ? %s
|
||||
),
|
||||
myStanding AS (
|
||||
SELECT
|
||||
ranking as myRank
|
||||
FROM leaderboardsRanked
|
||||
WHERE id = ?
|
||||
),
|
||||
lowestRanking AS (
|
||||
SELECT MAX(ranking) AS lowestRank
|
||||
FROM leaderboardsRanked
|
||||
)
|
||||
SELECT leaderboardsRanked.*, character_id, UNIX_TIMESTAMP(last_played) as lastPlayed, leaderboardsRanked.name, leaderboardsRanked.ranking FROM leaderboardsRanked, myStanding, lowestRanking
|
||||
WHERE leaderboardsRanked.ranking
|
||||
BETWEEN
|
||||
LEAST(GREATEST(CAST(myRank AS SIGNED) - 5, %i), lowestRanking.lowestRank - 9)
|
||||
AND
|
||||
LEAST(GREATEST(myRank + 5, %i), lowestRanking.lowestRank)
|
||||
) AS ranking
|
||||
FROM leaderboard JOIN charinfo on charinfo.id = leaderboard.character_id
|
||||
WHERE game_id = ? %s
|
||||
),
|
||||
myStanding AS (
|
||||
SELECT
|
||||
ranking as myRank
|
||||
FROM leaderboardsRanked
|
||||
WHERE id = ?
|
||||
),
|
||||
lowestRanking AS (
|
||||
SELECT MAX(ranking) AS lowestRank
|
||||
FROM leaderboardsRanked
|
||||
)
|
||||
SELECT leaderboardsRanked.*, character_id, UNIX_TIMESTAMP(last_played) as lastPlayed, leaderboardsRanked.name, leaderboardsRanked.ranking FROM leaderboardsRanked, myStanding, lowestRanking
|
||||
WHERE leaderboardsRanked.ranking
|
||||
BETWEEN
|
||||
LEAST(GREATEST(CAST(myRank AS SIGNED) - 5, %i), lowestRanking.lowestRank - 9)
|
||||
AND
|
||||
LEAST(GREATEST(myRank + 5, %i), lowestRanking.lowestRank)
|
||||
ORDER BY ranking ASC;
|
||||
)QUERY";
|
||||
|
||||
@@ -277,15 +277,15 @@ std::string FormatInsert(const Leaderboard::Type& type, const Score& score, cons
|
||||
if (useUpdate) {
|
||||
insertStatement =
|
||||
R"QUERY(
|
||||
UPDATE leaderboard
|
||||
SET primaryScore = %f, secondaryScore = %f, tertiaryScore = %f,
|
||||
UPDATE leaderboard
|
||||
SET primaryScore = %f, secondaryScore = %f, tertiaryScore = %f,
|
||||
timesPlayed = timesPlayed + 1 WHERE character_id = ? AND game_id = ?;
|
||||
)QUERY";
|
||||
} else {
|
||||
insertStatement =
|
||||
R"QUERY(
|
||||
INSERT leaderboard SET
|
||||
primaryScore = %f, secondaryScore = %f, tertiaryScore = %f,
|
||||
INSERT leaderboard SET
|
||||
primaryScore = %f, secondaryScore = %f, tertiaryScore = %f,
|
||||
character_id = ?, game_id = ?;
|
||||
)QUERY";
|
||||
}
|
||||
@@ -300,9 +300,8 @@ std::string FormatInsert(const Leaderboard::Type& type, const Score& score, cons
|
||||
|
||||
void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activityId, const float primaryScore, const float secondaryScore, const float tertiaryScore) {
|
||||
const Leaderboard::Type leaderboardType = GetLeaderboardType(activityId);
|
||||
auto* lookup = "SELECT * FROM leaderboard WHERE character_id = ? AND game_id = ?;";
|
||||
|
||||
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookup));
|
||||
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt("SELECT * FROM leaderboard WHERE character_id = ? AND game_id = ?;"));
|
||||
query->setInt(1, playerID);
|
||||
query->setInt(2, activityId);
|
||||
std::unique_ptr<sql::ResultSet> myScoreResult(query->executeQuery());
|
||||
@@ -337,6 +336,7 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activi
|
||||
case Leaderboard::Type::UnusedLeaderboard4:
|
||||
case Leaderboard::Type::Donations: {
|
||||
oldScore.SetPrimaryScore(myScoreResult->getInt("primaryScore"));
|
||||
newScore.SetPrimaryScore(oldScore.GetPrimaryScore() + newScore.GetPrimaryScore());
|
||||
break;
|
||||
}
|
||||
case Leaderboard::Type::Racing: {
|
||||
@@ -382,7 +382,7 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activi
|
||||
saveStatement->setInt(1, playerID);
|
||||
saveStatement->setInt(2, activityId);
|
||||
saveStatement->execute();
|
||||
|
||||
|
||||
// track wins separately
|
||||
if (leaderboardType == Leaderboard::Type::Racing && tertiaryScore != 0.0f) {
|
||||
std::unique_ptr<sql::PreparedStatement> winUpdate(Database::CreatePreppedStmt("UPDATE leaderboard SET numWins = numWins + 1 WHERE character_id = ? AND game_id = ?;"));
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
#include "eRenameResponse.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eChatInternalMessageType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "CheatDetection.h"
|
||||
|
||||
UserManager* UserManager::m_Address = nullptr;
|
||||
|
||||
@@ -203,40 +205,38 @@ void UserManager::RequestCharacterList(const SystemAddress& sysAddr) {
|
||||
stmt->setUInt(1, u->GetAccountID());
|
||||
|
||||
sql::ResultSet* res = stmt->executeQuery();
|
||||
if (res->rowsCount() > 0) {
|
||||
std::vector<Character*>& chars = u->GetCharacters();
|
||||
|
||||
for (size_t i = 0; i < chars.size(); ++i) {
|
||||
if (chars[i]->GetEntity() == nullptr) // We don't have entity data to save
|
||||
{
|
||||
delete chars[i];
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* skillComponent = chars[i]->GetEntity()->GetComponent<SkillComponent>();
|
||||
|
||||
if (skillComponent != nullptr) {
|
||||
skillComponent->Reset();
|
||||
}
|
||||
|
||||
Game::entityManager->DestroyEntity(chars[i]->GetEntity());
|
||||
|
||||
chars[i]->SaveXMLToDatabase();
|
||||
|
||||
chars[i]->GetEntity()->SetCharacter(nullptr);
|
||||
std::vector<Character*>& chars = u->GetCharacters();
|
||||
|
||||
for (size_t i = 0; i < chars.size(); ++i) {
|
||||
if (chars[i]->GetEntity() == nullptr) // We don't have entity data to save
|
||||
{
|
||||
delete chars[i];
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
chars.clear();
|
||||
auto* skillComponent = chars[i]->GetEntity()->GetComponent<SkillComponent>();
|
||||
|
||||
while (res->next()) {
|
||||
LWOOBJID objID = res->getUInt64(1);
|
||||
Character* character = new Character(uint32_t(objID), u);
|
||||
character->SetIsNewLogin();
|
||||
chars.push_back(character);
|
||||
if (skillComponent != nullptr) {
|
||||
skillComponent->Reset();
|
||||
}
|
||||
|
||||
Game::entityManager->DestroyEntity(chars[i]->GetEntity());
|
||||
|
||||
chars[i]->SaveXMLToDatabase();
|
||||
|
||||
chars[i]->GetEntity()->SetCharacter(nullptr);
|
||||
|
||||
delete chars[i];
|
||||
}
|
||||
|
||||
chars.clear();
|
||||
|
||||
while (res->next()) {
|
||||
LWOOBJID objID = res->getUInt64(1);
|
||||
Character* character = new Character(uint32_t(objID), u);
|
||||
character->SetIsNewLogin();
|
||||
chars.push_back(character);
|
||||
}
|
||||
|
||||
delete res;
|
||||
@@ -251,21 +251,21 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
|
||||
|
||||
std::string name = PacketUtils::ReadString(8, packet, true);
|
||||
|
||||
uint32_t firstNameIndex = PacketUtils::ReadPacketU32(74, packet);
|
||||
uint32_t middleNameIndex = PacketUtils::ReadPacketU32(78, packet);
|
||||
uint32_t lastNameIndex = PacketUtils::ReadPacketU32(82, packet);
|
||||
uint32_t firstNameIndex = PacketUtils::ReadU32(74, packet);
|
||||
uint32_t middleNameIndex = PacketUtils::ReadU32(78, packet);
|
||||
uint32_t lastNameIndex = PacketUtils::ReadU32(82, packet);
|
||||
std::string predefinedName = GetPredefinedName(firstNameIndex, middleNameIndex, lastNameIndex);
|
||||
|
||||
uint32_t shirtColor = PacketUtils::ReadPacketU32(95, packet);
|
||||
uint32_t shirtStyle = PacketUtils::ReadPacketU32(99, packet);
|
||||
uint32_t pantsColor = PacketUtils::ReadPacketU32(103, packet);
|
||||
uint32_t hairStyle = PacketUtils::ReadPacketU32(107, packet);
|
||||
uint32_t hairColor = PacketUtils::ReadPacketU32(111, packet);
|
||||
uint32_t lh = PacketUtils::ReadPacketU32(115, packet);
|
||||
uint32_t rh = PacketUtils::ReadPacketU32(119, packet);
|
||||
uint32_t eyebrows = PacketUtils::ReadPacketU32(123, packet);
|
||||
uint32_t eyes = PacketUtils::ReadPacketU32(127, packet);
|
||||
uint32_t mouth = PacketUtils::ReadPacketU32(131, packet);
|
||||
uint32_t shirtColor = PacketUtils::ReadU32(95, packet);
|
||||
uint32_t shirtStyle = PacketUtils::ReadU32(99, packet);
|
||||
uint32_t pantsColor = PacketUtils::ReadU32(103, packet);
|
||||
uint32_t hairStyle = PacketUtils::ReadU32(107, packet);
|
||||
uint32_t hairColor = PacketUtils::ReadU32(111, packet);
|
||||
uint32_t lh = PacketUtils::ReadU32(115, packet);
|
||||
uint32_t rh = PacketUtils::ReadU32(119, packet);
|
||||
uint32_t eyebrows = PacketUtils::ReadU32(123, packet);
|
||||
uint32_t eyes = PacketUtils::ReadU32(127, packet);
|
||||
uint32_t mouth = PacketUtils::ReadU32(131, packet);
|
||||
|
||||
LOT shirtLOT = FindCharShirtID(shirtColor, shirtStyle);
|
||||
LOT pantsLOT = FindCharPantsID(pantsColor);
|
||||
@@ -387,20 +387,19 @@ void UserManager::DeleteCharacter(const SystemAddress& sysAddr, Packet* packet)
|
||||
return;
|
||||
}
|
||||
|
||||
LWOOBJID objectID = PacketUtils::ReadPacketS64(8, packet);
|
||||
LWOOBJID objectID = PacketUtils::ReadS64(8, packet);
|
||||
uint32_t charID = static_cast<uint32_t>(objectID);
|
||||
|
||||
Game::logger->Log("UserManager", "Received char delete req for ID: %llu (%u)", objectID, charID);
|
||||
|
||||
//Check if this user has this character:
|
||||
bool hasCharacter = false;
|
||||
std::vector<Character*>& characters = u->GetCharacters();
|
||||
for (size_t i = 0; i < characters.size(); ++i) {
|
||||
if (characters[i]->GetID() == charID) { hasCharacter = true; }
|
||||
}
|
||||
bool hasCharacter = CheatDetection::VerifyLwoobjidIsSender(
|
||||
objectID,
|
||||
sysAddr,
|
||||
CheckType::User,
|
||||
"User %i tried to delete a character that it does not own!",
|
||||
u->GetAccountID());
|
||||
|
||||
if (!hasCharacter) {
|
||||
Game::logger->Log("UserManager", "User %i tried to delete a character that it does not own!", u->GetAccountID());
|
||||
WorldPackets::SendCharacterDeleteResponse(sysAddr, false);
|
||||
} else {
|
||||
Game::logger->Log("UserManager", "Deleting character %i", charID);
|
||||
@@ -423,7 +422,7 @@ void UserManager::DeleteCharacter(const SystemAddress& sysAddr, Packet* packet)
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::PLAYER_REMOVED_NOTIFICATION);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::PLAYER_REMOVED_NOTIFICATION);
|
||||
bitStream.Write(objectID);
|
||||
Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false);
|
||||
}
|
||||
@@ -483,7 +482,7 @@ void UserManager::RenameCharacter(const SystemAddress& sysAddr, Packet* packet)
|
||||
return;
|
||||
}
|
||||
|
||||
LWOOBJID objectID = PacketUtils::ReadPacketS64(8, packet);
|
||||
LWOOBJID objectID = PacketUtils::ReadS64(8, packet);
|
||||
GeneralUtils::ClearBit(objectID, eObjectBits::CHARACTER);
|
||||
GeneralUtils::ClearBit(objectID, eObjectBits::PERSISTENT);
|
||||
|
||||
@@ -495,16 +494,24 @@ void UserManager::RenameCharacter(const SystemAddress& sysAddr, Packet* packet)
|
||||
Character* character = nullptr;
|
||||
|
||||
//Check if this user has this character:
|
||||
bool hasCharacter = false;
|
||||
std::vector<Character*>& characters = u->GetCharacters();
|
||||
for (size_t i = 0; i < characters.size(); ++i) {
|
||||
if (characters[i]->GetID() == charID) { hasCharacter = true; character = characters[i]; }
|
||||
}
|
||||
bool ownsCharacter = CheatDetection::VerifyLwoobjidIsSender(
|
||||
objectID,
|
||||
sysAddr,
|
||||
CheckType::User,
|
||||
"User %i tried to rename a character that it does not own!",
|
||||
u->GetAccountID());
|
||||
|
||||
if (!hasCharacter || !character) {
|
||||
Game::logger->Log("UserManager", "User %i tried to rename a character that it does not own!", u->GetAccountID());
|
||||
std::find_if(u->GetCharacters().begin(), u->GetCharacters().end(), [&](Character* c) {
|
||||
if (c->GetID() == charID) {
|
||||
character = c;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
if (!ownsCharacter || !character) {
|
||||
WorldPackets::SendCharacterRenameResponse(sysAddr, eRenameResponse::UNKNOWN_ERROR);
|
||||
} else if (hasCharacter && character) {
|
||||
} else if (ownsCharacter && character) {
|
||||
if (newName == character->GetName()) {
|
||||
WorldPackets::SendCharacterRenameResponse(sysAddr, eRenameResponse::NAME_UNAVAILABLE);
|
||||
return;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "dServer.h"
|
||||
#include "PacketUtils.h"
|
||||
#include "BitStreamUtils.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
@@ -253,7 +253,7 @@ bool BehaviorContext::CalculateUpdate(const float deltaTime) {
|
||||
// Write message
|
||||
RakNet::BitStream message;
|
||||
|
||||
PacketUtils::WriteHeader(message, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
BitStreamUtils::WriteHeader(message, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
message.Write(this->originator);
|
||||
echo.Serialize(&message);
|
||||
|
||||
|
||||
@@ -318,7 +318,7 @@ void BaseCombatAIComponent::CalculateCombat(const float deltaTime) {
|
||||
// Speed towards start position
|
||||
if (m_MovementAI != nullptr) {
|
||||
m_MovementAI->SetHaltDistance(0);
|
||||
m_MovementAI->SetSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetDestination(m_StartPosition);
|
||||
}
|
||||
|
||||
@@ -382,8 +382,6 @@ void BaseCombatAIComponent::CalculateCombat(const float deltaTime) {
|
||||
}
|
||||
|
||||
LWOOBJID BaseCombatAIComponent::FindTarget() {
|
||||
//const auto reference = m_MovementAI == nullptr ? m_StartPosition : m_MovementAI->ApproximateLocation();
|
||||
|
||||
NiPoint3 reference = m_StartPosition;
|
||||
|
||||
if (m_MovementAI) reference = m_MovementAI->ApproximateLocation();
|
||||
@@ -522,7 +520,7 @@ bool BaseCombatAIComponent::IsMech() {
|
||||
}
|
||||
|
||||
|
||||
void BaseCombatAIComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
|
||||
void BaseCombatAIComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
|
||||
outBitStream->Write(m_DirtyStateOrTarget || bIsInitialUpdate);
|
||||
if (m_DirtyStateOrTarget || bIsInitialUpdate) {
|
||||
outBitStream->Write(uint32_t(m_State));
|
||||
@@ -660,17 +658,17 @@ void BaseCombatAIComponent::Wander() {
|
||||
destination.y = dpWorld::Instance().GetNavMesh()->GetHeightAtPoint(destination);
|
||||
}
|
||||
|
||||
if (Vector3::DistanceSquared(destination, m_MovementAI->GetCurrentPosition()) < 2 * 2) {
|
||||
if (Vector3::DistanceSquared(destination, m_MovementAI->GetParent()->GetPosition()) < 2 * 2) {
|
||||
m_MovementAI->Stop();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
m_MovementAI->SetSpeed(m_TetherSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_TetherSpeed);
|
||||
|
||||
m_MovementAI->SetDestination(destination);
|
||||
|
||||
m_Timer += (m_MovementAI->GetCurrentPosition().x - destination.x) / m_TetherSpeed;
|
||||
m_Timer += (m_MovementAI->GetParent()->GetPosition().x - destination.x) / m_TetherSpeed;
|
||||
}
|
||||
|
||||
void BaseCombatAIComponent::OnAggro() {
|
||||
@@ -685,21 +683,21 @@ void BaseCombatAIComponent::OnAggro() {
|
||||
m_MovementAI->SetHaltDistance(m_AttackRadius);
|
||||
|
||||
NiPoint3 targetPos = target->GetPosition();
|
||||
NiPoint3 currentPos = m_MovementAI->GetCurrentPosition();
|
||||
NiPoint3 currentPos = m_MovementAI->GetParent()->GetPosition();
|
||||
|
||||
// If the player's position is within range, attack
|
||||
if (Vector3::DistanceSquared(currentPos, targetPos) <= m_AttackRadius * m_AttackRadius) {
|
||||
m_MovementAI->Stop();
|
||||
} else if (Vector3::DistanceSquared(m_StartPosition, targetPos) > m_HardTetherRadius * m_HardTetherRadius) //Return to spawn if we're too far
|
||||
{
|
||||
m_MovementAI->SetSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_PursuitSpeed);
|
||||
|
||||
m_MovementAI->SetDestination(m_StartPosition);
|
||||
} else //Chase the player's new position
|
||||
{
|
||||
if (IsMech() && Vector3::DistanceSquared(targetPos, currentPos) > m_AttackRadius * m_AttackRadius * 3 * 3) return;
|
||||
|
||||
m_MovementAI->SetSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_PursuitSpeed);
|
||||
|
||||
m_MovementAI->SetDestination(targetPos);
|
||||
|
||||
@@ -725,7 +723,7 @@ void BaseCombatAIComponent::OnTether() {
|
||||
m_MovementAI->Stop();
|
||||
} else if (Vector3::DistanceSquared(m_StartPosition, targetPos) > m_HardTetherRadius * m_HardTetherRadius) //Return to spawn if we're too far
|
||||
{
|
||||
m_MovementAI->SetSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_PursuitSpeed);
|
||||
|
||||
m_MovementAI->SetDestination(m_StartPosition);
|
||||
|
||||
@@ -733,7 +731,7 @@ void BaseCombatAIComponent::OnTether() {
|
||||
} else {
|
||||
if (IsMech() && Vector3::DistanceSquared(targetPos, currentPos) > m_AttackRadius * m_AttackRadius * 3 * 3) return;
|
||||
|
||||
m_MovementAI->SetSpeed(m_PursuitSpeed);
|
||||
m_MovementAI->SetMaxSpeed(m_PursuitSpeed);
|
||||
|
||||
m_MovementAI->SetDestination(targetPos);
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ public:
|
||||
~BaseCombatAIComponent() override;
|
||||
|
||||
void Update(float deltaTime) override;
|
||||
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);
|
||||
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override;
|
||||
|
||||
/**
|
||||
* Get the current behavioral state of the enemy
|
||||
|
||||
@@ -22,7 +22,7 @@ BouncerComponent::BouncerComponent(Entity* parent) : Component(parent) {
|
||||
BouncerComponent::~BouncerComponent() {
|
||||
}
|
||||
|
||||
void BouncerComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
|
||||
void BouncerComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
|
||||
outBitStream->Write(m_PetEnabled);
|
||||
if (m_PetEnabled) {
|
||||
outBitStream->Write(m_PetBouncerEnabled);
|
||||
|
||||
@@ -17,7 +17,7 @@ public:
|
||||
BouncerComponent(Entity* parentEntity);
|
||||
~BouncerComponent() override;
|
||||
|
||||
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);
|
||||
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override;
|
||||
|
||||
Entity* GetParentEntity() const;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user