mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-01-01 00:50:14 -06:00
Compare commits
4 Commits
cmake-pack
...
fix-no-opt
| Author | SHA1 | Date | |
|---|---|---|---|
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1bd04fe36f | ||
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129d9fd0b9 | ||
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ec4ec2133b | ||
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218a3f2d0d |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -6,10 +6,6 @@ docker/configs
|
||||
# Third party libraries
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thirdparty/mysql/
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thirdparty/mysql_linux/
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thirdparty/backtrace/
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thirdparty/magic_enum/
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thirdparty/recastnavigation/
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thirdparty/tinyxml2/
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CMakeVariables.txt
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# Build folders
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12
.gitmodules
vendored
12
.gitmodules
vendored
@@ -1,7 +1,19 @@
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[submodule "thirdparty/cpp-httplib"]
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path = thirdparty/cpp-httplib
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url = https://github.com/yhirose/cpp-httplib
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[submodule "thirdparty/tinyxml2"]
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path = thirdparty/tinyxml2
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url = https://github.com/leethomason/tinyxml2
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[submodule "thirdparty/recastnavigation"]
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path = thirdparty/recastnavigation
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url = https://github.com/recastnavigation/recastnavigation
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[submodule "thirdparty/libbcrypt"]
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path = thirdparty/libbcrypt
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url = https://github.com/trusch/libbcrypt.git
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[submodule "thirdparty/mariadb-connector-cpp"]
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path = thirdparty/mariadb-connector-cpp
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url = https://github.com/mariadb-corporation/mariadb-connector-cpp.git
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ignore = dirty
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[submodule "thirdparty/magic_enum"]
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path = thirdparty/magic_enum
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url = https://github.com/Neargye/magic_enum.git
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@@ -9,6 +9,10 @@ if("${CMAKE_SOURCE_DIR}" MATCHES " ")
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message(FATAL_ERROR "The server cannot build in the path (" ${CMAKE_SOURCE_DIR} ") because it contains a space. Please move the server to a path without spaces.")
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endif()
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if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "The default build type" FORCE)
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endif()
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include(CTest)
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set(CMAKE_C_STANDARD 99)
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@@ -109,53 +113,6 @@ set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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find_package(MariaDB)
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# Fetch third party dependencies
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set(DLU_THIRDPARTY_SOURCE_DIR ${CMAKE_SOURCE_DIR}/thirdparty)
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include(FetchContent)
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FetchContent_Declare(
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backtrace
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SYSTEM
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SOURCE_DIR ${DLU_THIRDPARTY_SOURCE_DIR}/backtrace
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GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
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)
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FetchContent_Declare(
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bcrypt
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SYSTEM
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SOURCE_DIR ${DLU_THIRDPARTY_SOURCE_DIR}/libbcrypt
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GIT_REPOSITORY https://github.com/trusch/libbcrypt.git
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GIT_TAG d6523c370de6e724ce4ec703e2449b5b028ea3b1
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)
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FetchContent_Declare(
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magic_enum
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SYSTEM
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SOURCE_DIR ${DLU_THIRDPARTY_SOURCE_DIR}/magic_enum
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GIT_REPOSITORY https://github.com/Neargye/magic_enum.git
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GIT_TAG v0.9.7
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)
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FetchContent_Declare(
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Recast
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SYSTEM
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SOURCE_DIR ${DLU_THIRDPARTY_SOURCE_DIR}/recastnavigation
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GIT_REPOSITORY https://github.com/recastnavigation/recastnavigation.git
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GIT_TAG v1.6.0
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)
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FetchContent_Declare(
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tinyxml2
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SYSTEM
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SOURCE_DIR ${DLU_THIRDPARTY_SOURCE_DIR}/tinyxml2
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GIT_REPOSITORY https://github.com/leethomason/tinyxml2.git
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GIT_TAG 9.0.0
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)
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FetchContent_MakeAvailable(magic_enum Recast tinyxml2)
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# Turn off tinyxml2 testing
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set(tinyxml2_BUILD_TESTING OFF)
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include(CMakePrintHelpers)
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cmake_print_properties(TARGETS magic_enum Recast tinyxml2 PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES)
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# Create a /resServer directory
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make_directory(${CMAKE_BINARY_DIR}/resServer)
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@@ -298,7 +255,10 @@ include_directories(
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"tests/dGameTests/dComponentsTests"
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SYSTEM
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"thirdparty/magic_enum/include/magic_enum"
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"thirdparty/raknet/Source"
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"thirdparty/tinyxml2"
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"thirdparty/recastnavigation"
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"thirdparty/SQLite"
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"thirdparty/cpplinq"
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"thirdparty/cpp-httplib"
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@@ -316,7 +276,7 @@ if(MSVC)
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# add_compile_options("/W4")
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# Want to enable warnings eventually, but WAY too much noise right now
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elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
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add_compile_options("-Wuninitialized" "-Wold-style-cast" "-Wstrict-aliasing")
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add_compile_options("-Wuninitialized" "-Wold-style-cast")
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else()
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message(WARNING "Unknown compiler: '${CMAKE_CXX_COMPILER_ID}' - No warning flags enabled.")
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endif()
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@@ -385,7 +345,7 @@ target_precompile_headers(
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target_precompile_headers(
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tinyxml2 PRIVATE
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"$<$<COMPILE_LANGUAGE:CXX>:${tinyxml2_SOURCE_DIR}/tinyxml2.h>"
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"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
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)
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|
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if(${ENABLE_TESTING})
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@@ -60,7 +60,7 @@ int main(int argc, char** argv) {
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try {
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Database::Connect();
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} catch (sql::SQLException& ex) {
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} catch (std::exception& ex) {
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LOG("Got an error while connecting to the database: %s", ex.what());
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Database::Destroy("AuthServer");
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delete Game::server;
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@@ -81,7 +81,7 @@ int main(int argc, char** argv) {
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//Connect to the MySQL Database
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try {
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Database::Connect();
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} catch (sql::SQLException& ex) {
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} catch (std::exception& ex) {
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LOG("Got an error while connecting to the database: %s", ex.what());
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Database::Destroy("ChatServer");
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delete Game::server;
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@@ -123,7 +123,7 @@ uint32_t BrickByBrickFix::UpdateBrickByBrickModelsToSd0() {
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Database::Get()->UpdateUgcModelData(model.id, outputStringStream);
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LOG("Updated model %i to sd0", model.id);
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updatedModels++;
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} catch (sql::SQLException exception) {
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} catch (std::exception& exception) {
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LOG("Failed to update model %i. This model should be inspected manually to see why."
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"The database error is %s", model.id, exception.what());
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}
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@@ -70,6 +70,5 @@ else ()
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endif ()
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target_link_libraries(dCommon
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PUBLIC magic_enum
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PRIVATE ZLIB::ZLIB bcrypt tinyxml2
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INTERFACE dDatabase)
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@@ -1,7 +1,7 @@
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#pragma once
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#include <cstdint>
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#include <magic_enum/magic_enum.hpp>
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#include "magic_enum.hpp"
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namespace MessageType {
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enum class Game : uint16_t {
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|
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@@ -1,7 +1,7 @@
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#pragma once
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#include <cstdint>
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|
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#include <magic_enum/magic_enum.hpp>
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#include "magic_enum.hpp"
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|
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namespace MessageType {
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enum class World : uint32_t {
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|
||||
@@ -2,7 +2,7 @@
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#define __STRINGIFIEDENUM_H__
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|
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#include <string>
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||||
#include <magic_enum/magic_enum.hpp>
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#include "magic_enum.hpp"
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namespace StringifiedEnum {
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template<typename T>
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||||
|
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@@ -4,7 +4,8 @@
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#define __EINVENTORYTYPE__H__
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||||
|
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#include <cstdint>
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#include <magic_enum/magic_enum.hpp>
|
||||
|
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#include "magic_enum.hpp"
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|
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static const uint8_t NUMBER_OF_INVENTORIES = 17;
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/**
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@@ -4,4 +4,4 @@ add_subdirectory(GameDatabase)
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add_library(dDatabase STATIC "MigrationRunner.cpp")
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target_include_directories(dDatabase PUBLIC ".")
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target_link_libraries(dDatabase
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PUBLIC magic_enum dDatabaseCDClient dDatabaseGame)
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PUBLIC dDatabaseCDClient dDatabaseGame)
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|
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@@ -34,7 +34,7 @@ Migration LoadMigration(std::string path) {
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void MigrationRunner::RunMigrations() {
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Database::Get()->CreateMigrationHistoryTable();
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|
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sql::SQLString finalSQL = "";
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std::string finalSQL = "";
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bool runSd0Migrations = false;
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for (const auto& entry : GeneralUtils::GetSqlFileNamesFromFolder((BinaryPathFinder::GetBinaryDir() / "./migrations/dlu/").string())) {
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auto migration = LoadMigration("dlu/" + entry);
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@@ -61,12 +61,12 @@ void MigrationRunner::RunMigrations() {
|
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}
|
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|
||||
if (!finalSQL.empty()) {
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auto migration = GeneralUtils::SplitString(static_cast<std::string>(finalSQL), ';');
|
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auto migration = GeneralUtils::SplitString(finalSQL, ';');
|
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for (auto& query : migration) {
|
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try {
|
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if (query.empty()) continue;
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Database::Get()->ExecuteCustomQuery(query.c_str());
|
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} catch (sql::SQLException& e) {
|
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Database::Get()->ExecuteCustomQuery(query);
|
||||
} catch (std::exception& e) {
|
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LOG("Encountered error running migration: %s", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
|
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"VerifyBehavior.cpp")
|
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|
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add_library(dBehaviors OBJECT ${DGAME_DBEHAVIORS_SOURCES})
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target_link_libraries(dBehaviors PUBLIC dDatabaseCDClient dPhysics magic_enum tinyxml2)
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target_link_libraries(dBehaviors PUBLIC dDatabaseCDClient dPhysics)
|
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target_include_directories(dBehaviors PUBLIC "."
|
||||
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # via BehaviorContext.h
|
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PRIVATE
|
||||
|
||||
@@ -79,4 +79,4 @@ target_include_directories(dComponents PUBLIC "."
|
||||
)
|
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target_precompile_headers(dComponents REUSE_FROM dGameBase)
|
||||
|
||||
target_link_libraries(dComponents PUBLIC magic_enum tinyxml2 INTERFACE dBehaviors)
|
||||
target_link_libraries(dComponents INTERFACE dBehaviors)
|
||||
|
||||
@@ -6,7 +6,7 @@ set(DGAME_DGAMEMESSAGES_SOURCES
|
||||
|
||||
add_library(dGameMessages OBJECT ${DGAME_DGAMEMESSAGES_SOURCES})
|
||||
target_link_libraries(dGameMessages
|
||||
PUBLIC magic_enum tinyxml2 dDatabase
|
||||
PUBLIC dDatabase
|
||||
INTERFACE dGameBase # TradingManager
|
||||
)
|
||||
target_include_directories(dGameMessages PUBLIC "."
|
||||
|
||||
@@ -24,7 +24,6 @@ target_include_directories(dInventory PUBLIC "."
|
||||
"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
|
||||
"${PROJECT_SOURCE_DIR}/dZoneManager" # via Item.cpp
|
||||
)
|
||||
target_link_libraries(dInventory PUBLIC magic_enum tinyxml2)
|
||||
target_precompile_headers(dInventory REUSE_FROM dGameBase)
|
||||
# Workaround for compiler bug where the optimized code could result in a memcpy of 0 bytes, even though that isnt possible.
|
||||
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97185
|
||||
|
||||
@@ -4,7 +4,7 @@ set(DGAME_DMISSION_SOURCES
|
||||
"MissionTask.cpp")
|
||||
|
||||
add_library(dMission OBJECT ${DGAME_DMISSION_SOURCES})
|
||||
target_link_libraries(dMission PUBLIC tinyxml2 dDatabase)
|
||||
target_link_libraries(dMission PUBLIC dDatabase)
|
||||
target_include_directories(dMission PUBLIC "."
|
||||
PRIVATE
|
||||
"${PROJECT_SOURCE_DIR}/dGame/dComponents"
|
||||
|
||||
@@ -13,7 +13,7 @@ foreach(file ${DGAME_DPROPERTYBEHAVIORS_CONTROLBEHAVIORMESSAGES})
|
||||
endforeach()
|
||||
|
||||
add_library(dPropertyBehaviors OBJECT ${DGAME_DPROPERTYBEHAVIORS_SOURCES})
|
||||
target_link_libraries(dPropertyBehaviors PUBLIC tinyxml2 PRIVATE dDatabaseCDClient)
|
||||
target_link_libraries(dPropertyBehaviors PRIVATE dDatabaseCDClient)
|
||||
target_include_directories(dPropertyBehaviors PUBLIC "." "ControlBehaviorMessages"
|
||||
PRIVATE
|
||||
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # ControlBehaviors.cpp uses AssetManager
|
||||
|
||||
@@ -103,7 +103,7 @@ int main(int argc, char** argv) {
|
||||
//Connect to the MySQL Database
|
||||
try {
|
||||
Database::Connect();
|
||||
} catch (sql::SQLException& ex) {
|
||||
} catch (std::exception& ex) {
|
||||
LOG("Got an error while connecting to the database: %s", ex.what());
|
||||
LOG("Migrations not run");
|
||||
return EXIT_FAILURE;
|
||||
@@ -264,7 +264,7 @@ int main(int argc, char** argv) {
|
||||
//Create account
|
||||
try {
|
||||
Database::Get()->InsertNewAccount(username, std::string(hash, BCRYPT_HASHSIZE));
|
||||
} catch (sql::SQLException& e) {
|
||||
} catch (std::exception& e) {
|
||||
LOG("A SQL error occurred!:\n %s", e.what());
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
@@ -24,9 +24,9 @@ void PersistentIDManager::Initialize() {
|
||||
LOG("Invalid persistent object ID in database. Aborting to prevent bad id generation.");
|
||||
throw std::runtime_error("Invalid persistent object ID in database. Aborting to prevent bad id generation.");
|
||||
}
|
||||
} catch (sql::SQLException& e) {
|
||||
} catch (std::exception& e) {
|
||||
LOG("Unable to fetch max persistent object ID in use. This will cause issues. Aborting to prevent collisions.");
|
||||
LOG("SQL error: %s", e.what());
|
||||
LOG("Error: %s", e.what());
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,4 +14,4 @@ target_include_directories(dNavigation PUBLIC "."
|
||||
"${PROJECT_SOURCE_DIR}/dGame/dEntity"
|
||||
"${PROJECT_SOURCE_DIR}/dNavigation/dTerrain" # via dNavMesh.cpp
|
||||
)
|
||||
target_link_libraries(dNavigation PUBLIC tinyxml2 PRIVATE Detour Recast dCommon)
|
||||
target_link_libraries(dNavigation PRIVATE Detour Recast dCommon)
|
||||
|
||||
@@ -87,6 +87,13 @@ void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, c
|
||||
server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
std::string CleanReceivedString(const std::string& str) {
|
||||
std::string toReturn = str;
|
||||
const auto removed = std::ranges::find_if(toReturn, [](char c) { return isprint(c) == 0 && isblank(c) == 0; });
|
||||
toReturn.erase(removed, toReturn.end());
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
|
||||
@@ -111,11 +118,11 @@ void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
|
||||
|
||||
LUWString memoryStats(256);
|
||||
inStream.Read(memoryStats);
|
||||
LOG_DEBUG("Memory Stats [%s]", memoryStats.GetAsString().c_str());
|
||||
LOG_DEBUG("Memory Stats [%s]", CleanReceivedString(memoryStats.GetAsString()).c_str());
|
||||
|
||||
LUWString videoCard(128);
|
||||
inStream.Read(videoCard);
|
||||
LOG_DEBUG("VideoCard Info: [%s]", videoCard.GetAsString().c_str());
|
||||
LOG_DEBUG("VideoCard Info: [%s]", CleanReceivedString(videoCard.GetAsString()).c_str());
|
||||
|
||||
// Processor/CPU info
|
||||
uint32_t numOfProcessors;
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#define _VARIADIC_MAX 10
|
||||
#include "dCommonVars.h"
|
||||
#include "dNetCommon.h"
|
||||
#include <magic_enum/magic_enum.hpp>
|
||||
#include "magic_enum.hpp"
|
||||
|
||||
enum class ServerType : uint32_t;
|
||||
enum class eLoginResponse : uint8_t;
|
||||
|
||||
@@ -8,7 +8,7 @@ set(DNET_SOURCES "AuthPackets.cpp"
|
||||
"ZoneInstanceManager.cpp")
|
||||
|
||||
add_library(dNet STATIC ${DNET_SOURCES})
|
||||
target_link_libraries(dNet PUBLIC magic_enum PRIVATE bcrypt MD5)
|
||||
target_link_libraries(dNet PRIVATE bcrypt MD5)
|
||||
target_include_directories(dNet PRIVATE
|
||||
"${PROJECT_SOURCE_DIR}/dCommon"
|
||||
"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
|
||||
|
||||
@@ -12,7 +12,10 @@ void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, st
|
||||
if (splitArguments.size() > 1) {
|
||||
|
||||
const auto eventName = splitArguments[0];
|
||||
const auto player = Game::entityManager->GetEntity(std::stoull(splitArguments[1]));
|
||||
auto playerId = GeneralUtils::TryParse<LWOOBJID>(splitArguments[1]);
|
||||
if (!playerId) return;
|
||||
|
||||
const auto player = Game::entityManager->GetEntity(playerId.value());
|
||||
|
||||
if (player != nullptr) {
|
||||
if (eventName == "updatePlayer") {
|
||||
|
||||
@@ -13,7 +13,7 @@ target_include_directories(WorldServer PRIVATE
|
||||
"${PROJECT_SOURCE_DIR}/dServer" # BinaryPathFinder.h
|
||||
)
|
||||
|
||||
target_link_libraries(WorldServer PUBLIC ${COMMON_LIBRARIES}
|
||||
target_link_libraries(WorldServer ${COMMON_LIBRARIES}
|
||||
dScripts
|
||||
dGameBase
|
||||
dComponents
|
||||
|
||||
@@ -194,7 +194,7 @@ int main(int argc, char** argv) {
|
||||
//Connect to the MySQL Database:
|
||||
try {
|
||||
Database::Connect();
|
||||
} catch (sql::SQLException& ex) {
|
||||
} catch (std::exception& ex) {
|
||||
LOG("Got an error while connecting to the database: %s", ex.what());
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ add_custom_command(TARGET dCommonTests POST_BUILD
|
||||
endif()
|
||||
|
||||
# Link needed libraries
|
||||
target_link_libraries(dCommonTests ${COMMON_LIBRARIES} GTest::gtest_main magic_enum)
|
||||
target_link_libraries(dCommonTests ${COMMON_LIBRARIES} GTest::gtest_main)
|
||||
|
||||
# Copy test files to testing directory
|
||||
add_subdirectory(TestBitStreams)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include "Game.h"
|
||||
#include "MessageType/Game.h"
|
||||
#include "MessageType/World.h"
|
||||
#include <magic_enum/magic_enum.hpp>
|
||||
#include "magic_enum.hpp"
|
||||
|
||||
#define ENUM_EQ(e, y, z)\
|
||||
LOG("%s %s", StringifiedEnum::ToString(static_cast<e>(y)).data(), #z);\
|
||||
|
||||
@@ -23,7 +23,7 @@ add_custom_command(TARGET dGameTests POST_BUILD
|
||||
WORKING_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
|
||||
endif()
|
||||
|
||||
target_link_libraries(dGameTests ${COMMON_LIBRARIES} magic_enum GTest::gtest_main
|
||||
target_link_libraries(dGameTests ${COMMON_LIBRARIES} GTest::gtest_main
|
||||
dGame dScripts dPhysics Detour Recast tinyxml2 dWorldServer dZoneManager dChatFilter dNavigation)
|
||||
|
||||
# Discover the tests
|
||||
|
||||
30
thirdparty/CMakeLists.txt
vendored
30
thirdparty/CMakeLists.txt
vendored
@@ -1,12 +1,17 @@
|
||||
# Source Code for recast
|
||||
# add_subdirectory(recastnavigation)
|
||||
add_subdirectory(recastnavigation)
|
||||
|
||||
# Turn off tinyxml2 testing
|
||||
set(tinyxml2_BUILD_TESTING OFF)
|
||||
# Source Code for tinyxml2
|
||||
add_subdirectory(tinyxml2)
|
||||
|
||||
# Source Code for libbcrypt. Uses a file glob instead to get around Windows build issues.
|
||||
file(
|
||||
GLOB SOURCES_LIBBCRYPT
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${DLU_THIRDPARTY_SOURCE_DIR}"
|
||||
${DLU_THIRDPARTY_SOURCE_DIR}/libbcrypt/src/*.c
|
||||
file(
|
||||
GLOB SOURCES_LIBBCRYPT
|
||||
LIST_DIRECTORIES false
|
||||
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libbcrypt/src/*.c
|
||||
)
|
||||
|
||||
add_library(bcrypt ${SOURCES_LIBBCRYPT})
|
||||
@@ -15,12 +20,12 @@ add_library(bcrypt ${SOURCES_LIBBCRYPT})
|
||||
# fortunately they are only needed for building the libbcrypt directory and nothing else, so these are marked private.
|
||||
|
||||
if(NOT WIN32)
|
||||
target_include_directories(bcrypt PRIVATE "libbcrypt/include/bcrypt")
|
||||
target_include_directories(bcrypt PRIVATE "libbcrypt/include/bcrypt")
|
||||
endif()
|
||||
|
||||
# Need to define this on Clang and GNU for 'strdup' support
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
|
||||
target_compile_definitions(bcrypt PRIVATE "_POSIX_C_SOURCE=200809L")
|
||||
target_compile_definitions(bcrypt PRIVATE "_POSIX_C_SOURCE=200809L")
|
||||
endif()
|
||||
|
||||
target_include_directories(bcrypt INTERFACE "libbcrypt/include")
|
||||
@@ -29,12 +34,21 @@ target_include_directories(bcrypt PRIVATE "libbcrypt/src")
|
||||
# Source code for sqlite
|
||||
add_subdirectory(SQLite)
|
||||
|
||||
# Source code for magic_enum
|
||||
add_subdirectory(magic_enum)
|
||||
|
||||
# Create our third party library objects
|
||||
add_subdirectory(raknet)
|
||||
|
||||
# Download Backtrace if configured
|
||||
if(UNIX AND NOT APPLE)
|
||||
include(FetchContent)
|
||||
if (${INCLUDE_BACKTRACE} AND ${COMPILE_BACKTRACE})
|
||||
FetchContent_Declare(
|
||||
backtrace
|
||||
GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(backtrace)
|
||||
|
||||
if (NOT EXISTS ${backtrace_SOURCE_DIR}/.libs)
|
||||
|
||||
1
thirdparty/libbcrypt
vendored
Submodule
1
thirdparty/libbcrypt
vendored
Submodule
Submodule thirdparty/libbcrypt added at d6523c370d
1
thirdparty/magic_enum
vendored
Submodule
1
thirdparty/magic_enum
vendored
Submodule
Submodule thirdparty/magic_enum added at e55b9b54d5
1
thirdparty/recastnavigation
vendored
Submodule
1
thirdparty/recastnavigation
vendored
Submodule
Submodule thirdparty/recastnavigation added at c5cbd53024
1
thirdparty/tinyxml2
vendored
Submodule
1
thirdparty/tinyxml2
vendored
Submodule
Submodule thirdparty/tinyxml2 added at a977397684
Reference in New Issue
Block a user