mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-20 11:59:40 -06:00
Compare commits
210 Commits
fix-crashf
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fix-includ
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@@ -1,9 +1,7 @@
|
|||||||
# Full path to the LEGO Universe client
|
# Full path to the LEGO Universe client
|
||||||
CLIENT_PATH=/Users/someuser/LEGO Universe
|
CLIENT_PATH=./client
|
||||||
# Can improve build time
|
|
||||||
BUILD_THREADS=1
|
|
||||||
# Updates NET_VERSION in CMakeVariables.txt
|
# Updates NET_VERSION in CMakeVariables.txt
|
||||||
BUILD_VERSION=171022
|
NET_VERSION=171022
|
||||||
# make sure this is a long random string
|
# make sure this is a long random string
|
||||||
# grab a "SHA 256-bit Key" from here: https://keygen.io/
|
# grab a "SHA 256-bit Key" from here: https://keygen.io/
|
||||||
ACCOUNT_MANAGER_SECRET=
|
ACCOUNT_MANAGER_SECRET=
|
||||||
@@ -12,6 +10,5 @@ EXTERNAL_IP=localhost
|
|||||||
# Database values
|
# Database values
|
||||||
# Be careful with special characters here. It is more safe to use normal characters and/or numbers.
|
# Be careful with special characters here. It is more safe to use normal characters and/or numbers.
|
||||||
MARIADB_USER=darkflame
|
MARIADB_USER=darkflame
|
||||||
MARIADB_PASSWORD=SECRET_VALUE_CHANGE_ME
|
MARIADB_PASSWORD=
|
||||||
MARIADB_ROOT_PASSWORD=SECRET_VALUE_CHANGE_ME
|
|
||||||
MARIADB_DATABASE=darkflame
|
MARIADB_DATABASE=darkflame
|
||||||
|
|||||||
10
.github/workflows/build-and-test.yml
vendored
10
.github/workflows/build-and-test.yml
vendored
@@ -13,7 +13,7 @@ jobs:
|
|||||||
continue-on-error: true
|
continue-on-error: true
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
os: [ windows-2022, ubuntu-20.04, macos-11 ]
|
os: [ windows-2022, ubuntu-22.04, macos-13 ]
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v3
|
- uses: actions/checkout@v3
|
||||||
@@ -25,9 +25,11 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
vs-version: '[17,18)'
|
vs-version: '[17,18)'
|
||||||
msbuild-architecture: x64
|
msbuild-architecture: x64
|
||||||
- name: Install libssl (Mac Only)
|
- name: Install libssl and switch to XCode 15.2 (Mac Only)
|
||||||
if: ${{ matrix.os == 'macos-11' }}
|
if: ${{ matrix.os == 'macos-13' }}
|
||||||
run: brew install openssl@3
|
run: |
|
||||||
|
brew install openssl@3
|
||||||
|
sudo xcode-select -s /Applications/Xcode_15.2.app/Contents/Developer
|
||||||
- name: cmake
|
- name: cmake
|
||||||
uses: lukka/run-cmake@v10
|
uses: lukka/run-cmake@v10
|
||||||
with:
|
with:
|
||||||
|
|||||||
118
CMakeLists.txt
118
CMakeLists.txt
@@ -1,8 +1,18 @@
|
|||||||
cmake_minimum_required(VERSION 3.18)
|
cmake_minimum_required(VERSION 3.25)
|
||||||
project(Darkflame)
|
project(Darkflame)
|
||||||
|
|
||||||
|
# check if the path to the source directory contains a space
|
||||||
|
if("${CMAKE_SOURCE_DIR}" MATCHES " ")
|
||||||
|
message(FATAL_ERROR "The server cannot build in the path (" ${CMAKE_SOURCE_DIR} ") because it contains a space. Please move the server to a path without spaces.")
|
||||||
|
endif()
|
||||||
|
|
||||||
include(CTest)
|
include(CTest)
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 20)
|
set(CMAKE_CXX_STANDARD 20)
|
||||||
|
set(CXX_STANDARD_REQUIRED ON)
|
||||||
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Export the compile commands for debugging
|
||||||
|
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW) # Set CMAKE visibility policy to NEW on project and subprojects
|
||||||
|
set(CMAKE_VISIBILITY_INLINES_HIDDEN ON) # Set C and C++ symbol visibility to hide inlined functions
|
||||||
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
|
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
|
||||||
|
|
||||||
# Read variables from file
|
# Read variables from file
|
||||||
@@ -51,7 +61,7 @@ set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE)
|
|||||||
# Disabled no-register
|
# Disabled no-register
|
||||||
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
||||||
if(UNIX)
|
if(UNIX)
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -fPIC")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wuninitialized -fPIC")
|
||||||
add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0)
|
add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0)
|
||||||
|
|
||||||
if(NOT APPLE)
|
if(NOT APPLE)
|
||||||
@@ -69,13 +79,15 @@ if(UNIX)
|
|||||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
||||||
elseif(MSVC)
|
elseif(MSVC)
|
||||||
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
|
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
|
||||||
add_compile_options("/wd4267" "/utf-8")
|
# Also disable non-portable MSVC volatile behavior
|
||||||
|
add_compile_options("/wd4267" "/utf-8" "/volatile:iso")
|
||||||
elseif(WIN32)
|
elseif(WIN32)
|
||||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Our output dir
|
# Our output dir
|
||||||
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
|
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
|
||||||
|
#set(CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE ON) # unfortunately, forces all libraries to be built in series, which will slow down the build process
|
||||||
|
|
||||||
# TODO make this not have to override the build type directories
|
# TODO make this not have to override the build type directories
|
||||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
|
||||||
@@ -89,6 +101,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
|||||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||||
|
|
||||||
|
find_package(MariaDB)
|
||||||
|
|
||||||
# Create a /resServer directory
|
# Create a /resServer directory
|
||||||
make_directory(${CMAKE_BINARY_DIR}/resServer)
|
make_directory(${CMAKE_BINARY_DIR}/resServer)
|
||||||
|
|
||||||
@@ -96,7 +110,7 @@ make_directory(${CMAKE_BINARY_DIR}/resServer)
|
|||||||
make_directory(${CMAKE_BINARY_DIR}/logs)
|
make_directory(${CMAKE_BINARY_DIR}/logs)
|
||||||
|
|
||||||
# Copy resource files on first build
|
# Copy resource files on first build
|
||||||
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blacklist.dcf")
|
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blocklist.dcf")
|
||||||
message(STATUS "Checking resource file integrity")
|
message(STATUS "Checking resource file integrity")
|
||||||
|
|
||||||
include(Utils)
|
include(Utils)
|
||||||
@@ -178,7 +192,7 @@ file(ARCHIVE_EXTRACT INPUT ${PROJECT_BINARY_DIR}/navmeshes.zip DESTINATION ${PRO
|
|||||||
file(REMOVE ${PROJECT_BINARY_DIR}/navmeshes.zip)
|
file(REMOVE ${PROJECT_BINARY_DIR}/navmeshes.zip)
|
||||||
|
|
||||||
# Copy vanity files on first build
|
# Copy vanity files on first build
|
||||||
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "NPC.xml")
|
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "root.xml" "dev-tribute.xml" "atm.xml" "demo.xml")
|
||||||
|
|
||||||
foreach(file ${VANITY_FILES})
|
foreach(file ${VANITY_FILES})
|
||||||
configure_file("${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY)
|
configure_file("${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY)
|
||||||
@@ -201,88 +215,47 @@ foreach(file ${SQL_FILES})
|
|||||||
configure_file(${CMAKE_SOURCE_DIR}/migrations/cdserver/${file} ${PROJECT_BINARY_DIR}/migrations/cdserver/${file})
|
configure_file(${CMAKE_SOURCE_DIR}/migrations/cdserver/${file} ${PROJECT_BINARY_DIR}/migrations/cdserver/${file})
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
||||||
|
if (APPLE)
|
||||||
|
include_directories("/usr/local/include/")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Load all of our third party directories
|
||||||
|
add_subdirectory(thirdparty SYSTEM)
|
||||||
|
|
||||||
# Create our list of include directories
|
# Create our list of include directories
|
||||||
set(INCLUDED_DIRECTORIES
|
include_directories(
|
||||||
"dCommon"
|
|
||||||
"dCommon/dClient"
|
|
||||||
"dCommon/dEnums"
|
|
||||||
|
|
||||||
"dChatFilter"
|
|
||||||
|
|
||||||
"dGame"
|
|
||||||
"dGame/dBehaviors"
|
|
||||||
"dGame/dComponents"
|
|
||||||
"dGame/dGameMessages"
|
|
||||||
"dGame/dInventory"
|
|
||||||
"dGame/dMission"
|
|
||||||
"dGame/dEntity"
|
|
||||||
"dGame/dPropertyBehaviors"
|
|
||||||
"dGame/dPropertyBehaviors/ControlBehaviorMessages"
|
|
||||||
"dGame/dUtilities"
|
|
||||||
|
|
||||||
"dPhysics"
|
"dPhysics"
|
||||||
|
|
||||||
"dNavigation"
|
"dNavigation"
|
||||||
"dNavigation/dTerrain"
|
|
||||||
|
|
||||||
"dZoneManager"
|
|
||||||
|
|
||||||
"dDatabase"
|
|
||||||
"dDatabase/CDClientDatabase"
|
|
||||||
"dDatabase/CDClientDatabase/CDClientTables"
|
|
||||||
"dDatabase/GameDatabase"
|
|
||||||
"dDatabase/GameDatabase/ITables"
|
|
||||||
"dDatabase/GameDatabase/MySQL"
|
|
||||||
"dDatabase/GameDatabase/MySQL/Tables"
|
|
||||||
|
|
||||||
"dNet"
|
"dNet"
|
||||||
|
|
||||||
"thirdparty/magic_enum/include/magic_enum"
|
|
||||||
"thirdparty/raknet/Source"
|
|
||||||
"thirdparty/tinyxml2"
|
|
||||||
"thirdparty/recastnavigation"
|
|
||||||
"thirdparty/SQLite"
|
|
||||||
"thirdparty/cpplinq"
|
|
||||||
"thirdparty/cpp-httplib"
|
|
||||||
|
|
||||||
"tests"
|
"tests"
|
||||||
"tests/dCommonTests"
|
"tests/dCommonTests"
|
||||||
"tests/dGameTests"
|
"tests/dGameTests"
|
||||||
"tests/dGameTests/dComponentsTests"
|
"tests/dGameTests/dComponentsTests"
|
||||||
|
|
||||||
|
SYSTEM "thirdparty/magic_enum/include/magic_enum"
|
||||||
|
SYSTEM "thirdparty/raknet/Source"
|
||||||
|
SYSTEM "thirdparty/tinyxml2"
|
||||||
|
SYSTEM "thirdparty/recastnavigation"
|
||||||
|
SYSTEM "thirdparty/SQLite"
|
||||||
|
SYSTEM "thirdparty/cpplinq"
|
||||||
|
SYSTEM "thirdparty/cpp-httplib"
|
||||||
|
SYSTEM "thirdparty/MD5"
|
||||||
)
|
)
|
||||||
|
|
||||||
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
||||||
|
# TODO: Should probably not do this.
|
||||||
if(APPLE)
|
if(APPLE)
|
||||||
include_directories("/usr/local/include/")
|
include_directories("/usr/local/include/")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Actually include the directories from our list
|
|
||||||
foreach(dir ${INCLUDED_DIRECTORIES})
|
|
||||||
include_directories(${PROJECT_SOURCE_DIR}/${dir})
|
|
||||||
endforeach()
|
|
||||||
|
|
||||||
if(NOT WIN32)
|
|
||||||
include_directories("${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include/bcrypt")
|
|
||||||
endif()
|
|
||||||
|
|
||||||
include_directories("${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include")
|
|
||||||
|
|
||||||
# Add linking directories:
|
# Add linking directories:
|
||||||
link_directories(${PROJECT_BINARY_DIR})
|
if (UNIX)
|
||||||
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wold-style-cast -Werror") # Warning flags
|
||||||
# Load all of our third party directories
|
endif()
|
||||||
add_subdirectory(thirdparty)
|
|
||||||
|
|
||||||
# Glob together all headers that need to be precompiled
|
|
||||||
file(
|
|
||||||
GLOB HEADERS_DDATABASE
|
|
||||||
LIST_DIRECTORIES false
|
|
||||||
${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/*.h
|
|
||||||
${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables/*.h
|
|
||||||
${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables/*.h
|
|
||||||
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.h
|
|
||||||
)
|
|
||||||
|
|
||||||
file(
|
file(
|
||||||
GLOB HEADERS_DZONEMANAGER
|
GLOB HEADERS_DZONEMANAGER
|
||||||
LIST_DIRECTORIES false
|
LIST_DIRECTORIES false
|
||||||
@@ -314,9 +287,10 @@ add_subdirectory(dGame)
|
|||||||
add_subdirectory(dZoneManager)
|
add_subdirectory(dZoneManager)
|
||||||
add_subdirectory(dNavigation)
|
add_subdirectory(dNavigation)
|
||||||
add_subdirectory(dPhysics)
|
add_subdirectory(dPhysics)
|
||||||
|
add_subdirectory(dServer)
|
||||||
|
|
||||||
# Create a list of common libraries shared between all binaries
|
# Create a list of common libraries shared between all binaries
|
||||||
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp" "magic_enum")
|
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "MariaDB::ConnCpp" "magic_enum")
|
||||||
|
|
||||||
# Add platform specific common libraries
|
# Add platform specific common libraries
|
||||||
if(UNIX)
|
if(UNIX)
|
||||||
@@ -338,12 +312,6 @@ target_precompile_headers(
|
|||||||
${HEADERS_DZONEMANAGER}
|
${HEADERS_DZONEMANAGER}
|
||||||
)
|
)
|
||||||
|
|
||||||
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
|
|
||||||
target_precompile_headers(
|
|
||||||
dDatabase PRIVATE
|
|
||||||
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
|
|
||||||
)
|
|
||||||
|
|
||||||
target_precompile_headers(
|
target_precompile_headers(
|
||||||
dCommon PRIVATE
|
dCommon PRIVATE
|
||||||
${HEADERS_DCOMMON}
|
${HEADERS_DCOMMON}
|
||||||
|
|||||||
@@ -14,13 +14,13 @@
|
|||||||
"generator": "Unix Makefiles"
|
"generator": "Unix Makefiles"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "ci-ubuntu-20.04",
|
"name": "ci-ubuntu-22.04",
|
||||||
"displayName": "CI configure step for Ubuntu",
|
"displayName": "CI configure step for Ubuntu",
|
||||||
"description": "Same as default, Used in GitHub actions workflow",
|
"description": "Same as default, Used in GitHub actions workflow",
|
||||||
"inherits": "default"
|
"inherits": "default"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "ci-macos-11",
|
"name": "ci-macos-13",
|
||||||
"displayName": "CI configure step for MacOS",
|
"displayName": "CI configure step for MacOS",
|
||||||
"description": "Same as default, Used in GitHub actions workflow",
|
"description": "Same as default, Used in GitHub actions workflow",
|
||||||
"inherits": "default"
|
"inherits": "default"
|
||||||
@@ -67,15 +67,15 @@
|
|||||||
"jobs": 2
|
"jobs": 2
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "ci-ubuntu-20.04",
|
"name": "ci-ubuntu-22.04",
|
||||||
"configurePreset": "ci-ubuntu-20.04",
|
"configurePreset": "ci-ubuntu-22.04",
|
||||||
"displayName": "Linux CI Build",
|
"displayName": "Linux CI Build",
|
||||||
"description": "This preset is used by the CI build on linux",
|
"description": "This preset is used by the CI build on linux",
|
||||||
"jobs": 2
|
"jobs": 2
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "ci-macos-11",
|
"name": "ci-macos-13",
|
||||||
"configurePreset": "ci-macos-11",
|
"configurePreset": "ci-macos-13",
|
||||||
"displayName": "MacOS CI Build",
|
"displayName": "MacOS CI Build",
|
||||||
"description": "This preset is used by the CI build on MacOS",
|
"description": "This preset is used by the CI build on MacOS",
|
||||||
"jobs": 2
|
"jobs": 2
|
||||||
@@ -83,8 +83,8 @@
|
|||||||
],
|
],
|
||||||
"testPresets": [
|
"testPresets": [
|
||||||
{
|
{
|
||||||
"name": "ci-ubuntu-20.04",
|
"name": "ci-ubuntu-22.04",
|
||||||
"configurePreset": "ci-ubuntu-20.04",
|
"configurePreset": "ci-ubuntu-22.04",
|
||||||
"displayName": "CI Tests on Linux",
|
"displayName": "CI Tests on Linux",
|
||||||
"description": "Runs all tests on a linux configuration",
|
"description": "Runs all tests on a linux configuration",
|
||||||
"execution": {
|
"execution": {
|
||||||
@@ -95,8 +95,8 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "ci-macos-11",
|
"name": "ci-macos-13",
|
||||||
"configurePreset": "ci-macos-11",
|
"configurePreset": "ci-macos-13",
|
||||||
"displayName": "CI Tests on MacOS",
|
"displayName": "CI Tests on MacOS",
|
||||||
"description": "Runs all tests on a Mac configuration",
|
"description": "Runs all tests on a Mac configuration",
|
||||||
"execution": {
|
"execution": {
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
PROJECT_VERSION_MAJOR=1
|
PROJECT_VERSION_MAJOR=2
|
||||||
PROJECT_VERSION_MINOR=1
|
PROJECT_VERSION_MINOR=3
|
||||||
PROJECT_VERSION_PATCH=1
|
PROJECT_VERSION_PATCH=0
|
||||||
|
|
||||||
# Debugging
|
# Debugging
|
||||||
# Set DYNAMIC to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
# Set DYNAMIC to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
||||||
|
|||||||
@@ -23,8 +23,7 @@ RUN --mount=type=cache,id=build-apt-cache,target=/var/cache/apt \
|
|||||||
rm -rf /var/lib/apt/lists/*
|
rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
# Grab libraries and load them
|
# Grab libraries and load them
|
||||||
COPY --from=build /app/build/mariadbcpp/src/mariadb_connector_cpp-build/libmariadbcpp.so /usr/local/lib/
|
COPY --from=build /app/build/mariadbcpp/libmariadbcpp.so /usr/local/lib/
|
||||||
COPY --from=build /app/build/mariadbcpp/src/mariadb_connector_cpp-build/libmariadb/libmariadb/libmariadb.so.3 /usr/local/lib
|
|
||||||
RUN ldconfig
|
RUN ldconfig
|
||||||
|
|
||||||
# Server bins
|
# Server bins
|
||||||
@@ -32,7 +31,7 @@ COPY --from=build /app/build/*Server /app/
|
|||||||
|
|
||||||
# Necessary suplimentary files
|
# Necessary suplimentary files
|
||||||
COPY --from=build /app/build/*.ini /app/configs/
|
COPY --from=build /app/build/*.ini /app/configs/
|
||||||
COPY --from=build /app/build/vanity/*.* /app/vanity/*
|
COPY --from=build /app/build/vanity/*.* /app/vanity/
|
||||||
COPY --from=build /app/build/navmeshes /app/navmeshes
|
COPY --from=build /app/build/navmeshes /app/navmeshes
|
||||||
COPY --from=build /app/build/migrations /app/migrations
|
COPY --from=build /app/build/migrations /app/migrations
|
||||||
COPY --from=build /app/build/*.dcf /app/
|
COPY --from=build /app/build/*.dcf /app/
|
||||||
@@ -40,7 +39,7 @@ COPY --from=build /app/build/*.dcf /app/
|
|||||||
# backup of config and vanity files to copy to the host incase
|
# backup of config and vanity files to copy to the host incase
|
||||||
# of a mount clobbering the copy from above
|
# of a mount clobbering the copy from above
|
||||||
COPY --from=build /app/build/*.ini /app/default-configs/
|
COPY --from=build /app/build/*.ini /app/default-configs/
|
||||||
COPY --from=build /app/build/vanity/*.* /app/default-vanity/*
|
COPY --from=build /app/build/vanity/*.* /app/default-vanity/
|
||||||
|
|
||||||
# needed as the container runs with the root user
|
# needed as the container runs with the root user
|
||||||
# and therefore sudo doesn't exist
|
# and therefore sudo doesn't exist
|
||||||
|
|||||||
50
README.md
50
README.md
@@ -51,7 +51,7 @@ git clone --recursive https://github.com/DarkflameUniverse/DarkflameServer
|
|||||||
|
|
||||||
### Windows packages
|
### Windows packages
|
||||||
Ensure that you have either the [MSVC C++ compiler](https://visualstudio.microsoft.com/vs/features/cplusplus/) (recommended) or the [Clang compiler](https://github.com/llvm/llvm-project/releases/) installed.
|
Ensure that you have either the [MSVC C++ compiler](https://visualstudio.microsoft.com/vs/features/cplusplus/) (recommended) or the [Clang compiler](https://github.com/llvm/llvm-project/releases/) installed.
|
||||||
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.18**</font> or later!).
|
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.25**</font> or later!).
|
||||||
|
|
||||||
### MacOS packages
|
### MacOS packages
|
||||||
Ensure you have [brew](https://brew.sh) installed.
|
Ensure you have [brew](https://brew.sh) installed.
|
||||||
@@ -73,7 +73,7 @@ sudo apt install build-essential gcc zlib1g-dev libssl-dev openssl mariadb-serve
|
|||||||
```
|
```
|
||||||
|
|
||||||
#### Required CMake version
|
#### Required CMake version
|
||||||
This project uses <font size="4">**CMake version 3.18**</font> or higher and as such you will need to ensure you have this version installed.
|
This project uses <font size="4">**CMake version 3.25**</font> or higher and as such you will need to ensure you have this version installed.
|
||||||
You can check your CMake version by using the following command in a terminal.
|
You can check your CMake version by using the following command in a terminal.
|
||||||
```bash
|
```bash
|
||||||
cmake --version
|
cmake --version
|
||||||
@@ -348,12 +348,44 @@ certutil -hashfile <file> SHA1
|
|||||||
Known good *SHA1* checksum of the Darkflame Universe client:
|
Known good *SHA1* checksum of the Darkflame Universe client:
|
||||||
- `91498e09b83ce69f46baf9e521d48f23fe502985` (packed client, zip compressed)
|
- `91498e09b83ce69f46baf9e521d48f23fe502985` (packed client, zip compressed)
|
||||||
|
|
||||||
|
|
||||||
# Docker
|
# Docker
|
||||||
|
|
||||||
## Standalone
|
The Darkflame Server is automatically built and published as a Docker Container / [OCI](https://opencontainers.org/) Image to the GitHub Container Registry at:
|
||||||
|
[`ghcr.io/darkflameuniverse/darkflameserver`](https://github.com/DarkflameUniverse/DarkflameServer/pkgs/container/darkflameserver).
|
||||||
|
|
||||||
For standalone deployment, you can use the image provided via Github's Container Repository:
|
## Compose
|
||||||
`ghcr.io/darkflameuniverse/darkflameserver`
|
|
||||||
|
> [!WARNING]
|
||||||
|
> It seems that Docker Desktop on Windows with the WSL 2 backend has some issues with MariaDB (c.f. [mariadb-docker#331](https://github.com/MariaDB/mariadb-docker/issues/331)) triggered by NexusDashboard
|
||||||
|
> migrations, so this setup may not work for you. If that is the case, please tell us about your setup in [NexusDashboard#92](https://github.com/DarkflameUniverse/NexusDashboard/issues/92).
|
||||||
|
|
||||||
|
You can use the `docker-compose` tool to [setup a MariaDB database](#database-setup), run the Darkflame Server and manage it with [Nexus Dashboard](https://github.com/DarkflameUniverse/NexusDashboard) all
|
||||||
|
at once. For that:
|
||||||
|
|
||||||
|
- [Install Docker Desktop](https://docs.docker.com/get-docker/)
|
||||||
|
- Open the directory that contains your LU Client
|
||||||
|
- If the `legouniverse.exe` is in a subfolder called `client`, you're good to go. There may also be a folder `versions`.
|
||||||
|
- Otherwise, create a new `client` folder and move the exe and everything else (e.g. `res` and `locale`) in there. This is necessary to work around a bug in the client that will prevent that you to log back in after getting disconnected.
|
||||||
|
- Download the [docker-compose.yml](docker-compose.yml) file and place it next to `client`.
|
||||||
|
- Download the [.env.example](.env.example) file and place it next to `client` with the file name `.env`
|
||||||
|
- You may get warnings that this name starts with a dot, acknowledge those, this is intentional. Depending on your operating system, you may need to activate showing hidden files (e.g. Ctrl-H in Gnome on Linux) and/or file extensions ("File name extensions" in the "View" tab on Windows).
|
||||||
|
- Update the `ACCOUNT_MANAGER_SECRET` and `MARIADB_PASSWORD` with strong random passwords.
|
||||||
|
- Use a password generator like <https://keygen.io>
|
||||||
|
- Avoid `:` and `@` characters
|
||||||
|
- Once the database user is created, changing the password will not update it, so the server will just fail to connect.
|
||||||
|
- Set `EXTERNAL_IP` to your LAN IP or public IP if you want to host the game for friends & family
|
||||||
|
- Open a terminal in the folder with the `docker-compose.yml` and `client`
|
||||||
|
- Run `docker compose up -d`
|
||||||
|
- This might require `sudo` on Linux, and a recent version of [docker compose](https://docs.docker.com/compose/install/)
|
||||||
|
- Run `docker exec -it dlu-darkflameserver-1 /app/MasterServer -a` and follow the instructions to create the initial admin account
|
||||||
|
- Open <http://localhost:8000> to access Nexus Dashboard with the admin account to create normal users
|
||||||
|
- Set `AUTHSERVERIP=0:localhost` in `client/boot.cfg`
|
||||||
|
- Replace `localhost` with the value of `EXTERNAL_IP` if you changed that earlier.
|
||||||
|
- Also make sure `UGCUSE3DSERVICES=7:` is set to `0`
|
||||||
|
- Launch `legouniverse.exe`
|
||||||
|
|
||||||
|
## Standalone
|
||||||
|
|
||||||
This assumes that you have a database deployed to your host or in another docker container.
|
This assumes that you have a database deployed to your host or in another docker container.
|
||||||
|
|
||||||
@@ -376,14 +408,6 @@ You will need to replace the `/path/to/`'s to reflect the paths on your host.
|
|||||||
|
|
||||||
Any config option in the `.ini`'s can be overridden with environmental variables: Ex: `log_to_console=1` from `shared_config.ini` would be overidden like `-e LOG_TO_CONSOLE=0`
|
Any config option in the `.ini`'s can be overridden with environmental variables: Ex: `log_to_console=1` from `shared_config.ini` would be overidden like `-e LOG_TO_CONSOLE=0`
|
||||||
|
|
||||||
## Compose
|
|
||||||
|
|
||||||
See the [compose](docker-compose.yml) file in the root of the repo.
|
|
||||||
|
|
||||||
This compose file is for a full deployment: MariaDB, DarkflameServer, and Nexus Dashboard.
|
|
||||||
|
|
||||||
All of the environmental options are listed in the compose file so the can be pass through, or you can edit the compose file to suit your specific needs
|
|
||||||
|
|
||||||
# Development Documentation
|
# Development Documentation
|
||||||
This is a Work in Progress, but below are some quick links to documentaion for systems and structs in the server
|
This is a Work in Progress, but below are some quick links to documentaion for systems and structs in the server
|
||||||
[Networked message structs](https://lcdruniverse.org/lu_packets/lu_packets/index.html)
|
[Networked message structs](https://lcdruniverse.org/lu_packets/lu_packets/index.html)
|
||||||
|
|||||||
17
cmake/FindGoogleTest.cmake
Normal file
17
cmake/FindGoogleTest.cmake
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
include(FetchContent)
|
||||||
|
|
||||||
|
message(STATUS "Fetching gtest...")
|
||||||
|
|
||||||
|
FetchContent_Declare(
|
||||||
|
googletest
|
||||||
|
GIT_REPOSITORY https://github.com/google/googletest.git
|
||||||
|
GIT_TAG release-1.12.1
|
||||||
|
)
|
||||||
|
|
||||||
|
# For Windows: Prevent overriding the parent project's compiler/linker settings
|
||||||
|
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
|
FetchContent_MakeAvailable(GoogleTest)
|
||||||
|
|
||||||
|
message(STATUS "gtest fetched and is now ready.")
|
||||||
|
set(GoogleTest_FOUND TRUE)
|
||||||
@@ -23,14 +23,14 @@ if(WIN32 AND NOT MARIADB_BUILD_SOURCE)
|
|||||||
set(MARIADB_CONNECTOR_CPP_MSI "mariadb-connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}-win64.msi")
|
set(MARIADB_CONNECTOR_CPP_MSI "mariadb-connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}-win64.msi")
|
||||||
|
|
||||||
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" )
|
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" )
|
||||||
message("Downloading mariadb connector/c")
|
message(STATUS "Downloading mariadb connector/c")
|
||||||
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_C_BUCKET}/Connectors/c/connector-c-${MARIADB_CONNECTOR_C_VERSION}/${MARIADB_CONNECTOR_C_MSI}
|
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_C_BUCKET}/Connectors/c/connector-c-${MARIADB_CONNECTOR_C_VERSION}/${MARIADB_CONNECTOR_C_MSI}
|
||||||
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}"
|
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}"
|
||||||
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_C_MD5})
|
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_C_MD5})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" )
|
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" )
|
||||||
message("Downloading mariadb connector/c++")
|
message(STATUS "Downloading mariadb connector/c++")
|
||||||
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_CPP_BUCKET}/Connectors/cpp/connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}/${MARIADB_CONNECTOR_CPP_MSI}
|
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_CPP_BUCKET}/Connectors/cpp/connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}/${MARIADB_CONNECTOR_CPP_MSI}
|
||||||
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}"
|
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}"
|
||||||
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_CPP_MD5})
|
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_CPP_MD5})
|
||||||
@@ -43,27 +43,28 @@ if(WIN32 AND NOT MARIADB_BUILD_SOURCE)
|
|||||||
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" MSI_DIR)
|
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" MSI_DIR)
|
||||||
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
||||||
endif()
|
endif()
|
||||||
|
set(MARIADBC_SHARED_LIBRARY_LOCATION "${MARIADB_C_CONNECTOR_DIR}/lib/libmariadb.dll")
|
||||||
|
|
||||||
if(NOT EXISTS "${MARIADB_CPP_CONNECTOR_DIR}")
|
if(NOT EXISTS "${MARIADB_CPP_CONNECTOR_DIR}")
|
||||||
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" MSI_DIR)
|
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" MSI_DIR)
|
||||||
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(MARIADB_SHARED_LIBRARY_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.dll")
|
set(MARIADBCPP_SHARED_LIBRARY_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.dll")
|
||||||
set(MARIADB_IMPLIB_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.lib")
|
set(MARIADB_IMPLIB_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.lib")
|
||||||
set(MARIADB_INCLUDE_DIR "${MARIADB_CPP_CONNECTOR_DIR}/include/mariadb")
|
set(MARIADB_INCLUDE_DIR "${MARIADB_CPP_CONNECTOR_DIR}/include/mariadb")
|
||||||
|
|
||||||
add_custom_target(mariadb_connector_cpp)
|
add_custom_target(mariadb_connector_cpp)
|
||||||
add_custom_command(TARGET mariadb_connector_cpp POST_BUILD
|
add_custom_command(TARGET mariadb_connector_cpp POST_BUILD
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
"${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.dll"
|
"${MARIADBCPP_SHARED_LIBRARY_LOCATION}"
|
||||||
"${MARIADB_C_CONNECTOR_DIR}/lib/libmariadb.dll"
|
"${MARIADBC_SHARED_LIBRARY_LOCATION}"
|
||||||
"${PROJECT_BINARY_DIR}")
|
"${PROJECT_BINARY_DIR}")
|
||||||
|
|
||||||
# MariaDB uses plugins that the database needs to load, the prebuilt binaries by default will try to find the libraries in system directories,
|
# MariaDB uses plugins that the database needs to load, the prebuilt binaries by default will try to find the libraries in system directories,
|
||||||
# so set this define and the servers will set the MARIADB_PLUGIN_DIR environment variable to the appropriate directory.
|
# so set this define and the servers will set the MARIADB_PLUGIN_DIR environment variable to the appropriate directory.
|
||||||
# Plugin directory is determined at dll load time (this will happen before main()) so we need to delay the dll load so that we can set the environment variable
|
# Plugin directory is determined at dll load time (this will happen before main()) so we need to delay the dll load so that we can set the environment variable
|
||||||
add_link_options(/DELAYLOAD:${MARIADB_SHARED_LIBRARY_LOCATION})
|
add_link_options(/DELAYLOAD:${MARIADBCPP_SHARED_LIBRARY_LOCATION})
|
||||||
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${MARIADB_CPP_CONNECTOR_DIR}/plugin")
|
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${MARIADB_CPP_CONNECTOR_DIR}/plugin")
|
||||||
else() # Build from source
|
else() # Build from source
|
||||||
|
|
||||||
@@ -85,77 +86,61 @@ else() # Build from source
|
|||||||
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
|
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
set(MARIADBCPP_INSTALL_DIR ${PROJECT_BINARY_DIR}/prefix)
|
||||||
|
set(MARIADBCPP_LIBRARY_DIR ${PROJECT_BINARY_DIR}/mariadbcpp)
|
||||||
|
set(MARIADBCPP_PLUGIN_DIR ${MARIADBCPP_LIBRARY_DIR}/plugin)
|
||||||
|
set(MARIADBCPP_SOURCE_DIR ${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp)
|
||||||
|
set(MARIADB_INCLUDE_DIR "${MARIADBCPP_SOURCE_DIR}/include")
|
||||||
ExternalProject_Add(mariadb_connector_cpp
|
ExternalProject_Add(mariadb_connector_cpp
|
||||||
SOURCE_DIR ${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp
|
PREFIX "${PROJECT_BINARY_DIR}/thirdparty/mariadb-connector-cpp"
|
||||||
CMAKE_ARGS -Wno-dev
|
SOURCE_DIR ${MARIADBCPP_SOURCE_DIR}
|
||||||
-DCMAKE_BUILD_RPATH_USE_ORIGIN=${CMAKE_BUILD_RPATH_USE_ORIGIN}
|
INSTALL_DIR ${MARIADBCPP_INSTALL_DIR}
|
||||||
-DCMAKE_INSTALL_PREFIX=./mariadbcpp # Points the connector to the correct plugin directory
|
CMAKE_ARGS -Wno-dev
|
||||||
-DINSTALL_PLUGINDIR=plugin
|
-DWITH_UNIT_TESTS=OFF
|
||||||
${MARIADB_EXTRA_CMAKE_ARGS}
|
-DMARIADB_LINK_DYNAMIC=OFF
|
||||||
PREFIX "${PROJECT_BINARY_DIR}/mariadbcpp"
|
-DCMAKE_BUILD_RPATH_USE_ORIGIN=${CMAKE_BUILD_RPATH_USE_ORIGIN}
|
||||||
BUILD_COMMAND cmake --build . --config RelWithDebInfo -j${MARIADB_CONNECTOR_COMPILE_JOBS}
|
-DCMAKE_INSTALL_PREFIX=<INSTALL_DIR>
|
||||||
INSTALL_COMMAND "")
|
-DINSTALL_LIBDIR=${MARIADBCPP_LIBRARY_DIR}
|
||||||
|
-DINSTALL_PLUGINDIR=${MARIADBCPP_PLUGIN_DIR}
|
||||||
ExternalProject_Get_Property(mariadb_connector_cpp BINARY_DIR)
|
${MARIADB_EXTRA_CMAKE_ARGS}
|
||||||
|
BUILD_ALWAYS true
|
||||||
|
)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
set(MARIADB_SHARED_LIBRARY_NAME mariadbcpp.dll)
|
set(MARIADB_SHARED_LIBRARY_NAME mariadbcpp.dll)
|
||||||
set(MARIADB_PLUGIN_SUFFIX .dll)
|
set(MARIADB_PLUGIN_SUFFIX .dll)
|
||||||
set(MARIADB_IMPLIB_LOCATION "${BINARY_DIR}/RelWithDebInfo/mariadbcpp.lib")
|
set(MARIADB_IMPLIB_LOCATION "${MARIADBCPP_LIBRARY_DIR}/mariadbcpp.lib")
|
||||||
|
|
||||||
# When built from source windows only seems to check same folder as exe instead specified folder, so use
|
# When built from source windows only seems to check same folder as exe instead specified folder, so use
|
||||||
# environment variable to force it
|
# environment variable to force it
|
||||||
add_link_options(/DELAYLOAD:mariadbcpp.dll)
|
add_link_options(/DELAYLOAD:mariadbcpp.dll)
|
||||||
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${PROJECT_BINARY_DIR}/mariadbcpp/plugin")
|
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${MARIADBCPP_PLUGIN_DIR}")
|
||||||
else()
|
else()
|
||||||
set(MARIADB_SHARED_LIBRARY_NAME libmariadbcpp${CMAKE_SHARED_LIBRARY_SUFFIX})
|
set(MARIADB_SHARED_LIBRARY_NAME libmariadbcpp${CMAKE_SHARED_LIBRARY_SUFFIX})
|
||||||
set(MARIADB_PLUGIN_SUFFIX .so)
|
set(MARIADB_PLUGIN_SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
get_property(isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
set(MARIADBCPP_SHARED_LIBRARY_LOCATION "${MARIADBCPP_LIBRARY_DIR}/${MARIADB_SHARED_LIBRARY_NAME}")
|
||||||
if(isMultiConfig)
|
if(WIN32)
|
||||||
set(MARIADB_SHARED_LIBRARY_LOCATION "${BINARY_DIR}/RelWithDebInfo/${MARIADB_SHARED_LIBRARY_NAME}")
|
set(MARIADBC_SHARED_LIBRARY_LOCATION "${MARIADBCPP_LIBRARY_DIR}/libmariadb.lib")
|
||||||
set(MARIADB_SHARED_LIBRARY_COPY_LOCATION "${PROJECT_BINARY_DIR}/$<CONFIG>")
|
|
||||||
set(MARIADB_PLUGINS_LOCATION "${BINARY_DIR}/libmariadb/RelWithDebInfo")
|
|
||||||
else()
|
|
||||||
set(MARIADB_SHARED_LIBRARY_LOCATION "${BINARY_DIR}/${MARIADB_SHARED_LIBRARY_NAME}")
|
|
||||||
set(MARIADB_SHARED_LIBRARY_COPY_LOCATION "${PROJECT_BINARY_DIR}")
|
|
||||||
set(MARIADB_PLUGINS_LOCATION "${BINARY_DIR}/libmariadb")
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(MARIADB_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/include/")
|
|
||||||
|
|
||||||
add_custom_command(TARGET mariadb_connector_cpp POST_BUILD
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E make_directory
|
|
||||||
${BINARY_DIR}/mariadbcpp/plugin
|
|
||||||
${MARIADB_SHARED_LIBRARY_COPY_LOCATION}
|
|
||||||
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
||||||
${MARIADB_SHARED_LIBRARY_LOCATION}
|
|
||||||
${MARIADB_SHARED_LIBRARY_COPY_LOCATION}
|
|
||||||
|
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
||||||
${MARIADB_PLUGINS_LOCATION}/caching_sha2_password${MARIADB_PLUGIN_SUFFIX}
|
|
||||||
${MARIADB_PLUGINS_LOCATION}/client_ed25519${MARIADB_PLUGIN_SUFFIX}
|
|
||||||
${MARIADB_PLUGINS_LOCATION}/dialog${MARIADB_PLUGIN_SUFFIX}
|
|
||||||
${MARIADB_PLUGINS_LOCATION}/mysql_clear_password${MARIADB_PLUGIN_SUFFIX}
|
|
||||||
${MARIADB_PLUGINS_LOCATION}/sha256_password${MARIADB_PLUGIN_SUFFIX}
|
|
||||||
${BINARY_DIR}/mariadbcpp/plugin)
|
|
||||||
endif()
|
|
||||||
|
|
||||||
# Remove the CMakeLists.txt file from the tests folder for the maria-db-connector so we dont compile the tests.
|
|
||||||
if(EXISTS "${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/test/CMakeLists.txt")
|
|
||||||
file(REMOVE "${CMAKE_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/test/CMakeLists.txt")
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Create mariadb connector library object
|
# Create mariadb connector library object
|
||||||
add_library(mariadbConnCpp SHARED IMPORTED GLOBAL)
|
add_library(MariaDB::ConnCpp SHARED IMPORTED GLOBAL)
|
||||||
set_property(TARGET mariadbConnCpp PROPERTY IMPORTED_LOCATION ${MARIADB_SHARED_LIBRARY_LOCATION})
|
add_dependencies(MariaDB::ConnCpp mariadb_connector_cpp)
|
||||||
|
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||||
|
IMPORTED_LOCATION "${MARIADBCPP_SHARED_LIBRARY_LOCATION}")
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
set_property(TARGET mariadbConnCpp PROPERTY IMPORTED_IMPLIB ${MARIADB_IMPLIB_LOCATION})
|
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||||
|
IMPORTED_IMPLIB "${MARIADB_IMPLIB_LOCATION}")
|
||||||
|
elseif(APPLE)
|
||||||
|
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||||
|
IMPORTED_SONAME "libmariadbcpp")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
# Add directories to include lists
|
# Add directories to include lists
|
||||||
target_include_directories(mariadbConnCpp INTERFACE ${MARIADB_INCLUDE_DIR})
|
target_include_directories(MariaDB::ConnCpp SYSTEM INTERFACE ${MARIADB_INCLUDE_DIR})
|
||||||
add_dependencies(mariadbConnCpp mariadb_connector_cpp)
|
|
||||||
|
set(MariaDB_FOUND TRUE)
|
||||||
@@ -25,6 +25,9 @@
|
|||||||
#include "eAuthMessageType.h"
|
#include "eAuthMessageType.h"
|
||||||
|
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
|
#include "Server.h"
|
||||||
|
|
||||||
|
|
||||||
namespace Game {
|
namespace Game {
|
||||||
Logger* logger = nullptr;
|
Logger* logger = nullptr;
|
||||||
dServer* server = nullptr;
|
dServer* server = nullptr;
|
||||||
@@ -33,7 +36,6 @@ namespace Game {
|
|||||||
std::mt19937 randomEngine;
|
std::mt19937 randomEngine;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger* SetupLogger();
|
|
||||||
void HandlePacket(Packet* packet);
|
void HandlePacket(Packet* packet);
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
@@ -46,14 +48,11 @@ int main(int argc, char** argv) {
|
|||||||
std::signal(SIGINT, Game::OnSignal);
|
std::signal(SIGINT, Game::OnSignal);
|
||||||
std::signal(SIGTERM, Game::OnSignal);
|
std::signal(SIGTERM, Game::OnSignal);
|
||||||
|
|
||||||
//Create all the objects we need to run our service:
|
|
||||||
Game::logger = SetupLogger();
|
|
||||||
if (!Game::logger) return EXIT_FAILURE;
|
|
||||||
|
|
||||||
//Read our config:
|
|
||||||
Game::config = new dConfig("authconfig.ini");
|
Game::config = new dConfig("authconfig.ini");
|
||||||
Game::logger->SetLogToConsole(Game::config->GetValue("log_to_console") != "0");
|
|
||||||
Game::logger->SetLogDebugStatements(Game::config->GetValue("log_debug_statements") == "1");
|
//Create all the objects we need to run our service:
|
||||||
|
Server::SetupLogger("AuthServer");
|
||||||
|
if (!Game::logger) return EXIT_FAILURE;
|
||||||
|
|
||||||
LOG("Starting Auth server...");
|
LOG("Starting Auth server...");
|
||||||
LOG("Version: %s", PROJECT_VERSION);
|
LOG("Version: %s", PROJECT_VERSION);
|
||||||
@@ -83,11 +82,11 @@ int main(int argc, char** argv) {
|
|||||||
Game::randomEngine = std::mt19937(time(0));
|
Game::randomEngine = std::mt19937(time(0));
|
||||||
|
|
||||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||||
uint32_t maxClients = 999;
|
|
||||||
uint32_t ourPort = 1001; //LU client is hardcoded to use this for auth port, so I'm making it the default.
|
|
||||||
std::string ourIP = "localhost";
|
std::string ourIP = "localhost";
|
||||||
GeneralUtils::TryParse(Game::config->GetValue("max_clients"), maxClients);
|
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
|
||||||
GeneralUtils::TryParse(Game::config->GetValue("auth_server_port"), ourPort);
|
|
||||||
|
//LU client is hardcoded to use this for auth port, so I'm making it the default.
|
||||||
|
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("auth_server_port")).value_or(1001);
|
||||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||||
|
|
||||||
@@ -162,18 +161,6 @@ int main(int argc, char** argv) {
|
|||||||
return EXIT_SUCCESS;
|
return EXIT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger* SetupLogger() {
|
|
||||||
std::string logPath = (BinaryPathFinder::GetBinaryDir() / ("logs/AuthServer_" + std::to_string(time(nullptr)) + ".log")).string();
|
|
||||||
bool logToConsole = false;
|
|
||||||
bool logDebugStatements = false;
|
|
||||||
#ifdef _DEBUG
|
|
||||||
logToConsole = true;
|
|
||||||
logDebugStatements = true;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return new Logger(logPath, logToConsole, logDebugStatements);
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandlePacket(Packet* packet) {
|
void HandlePacket(Packet* packet) {
|
||||||
if (packet->length < 4) return;
|
if (packet->length < 4) return;
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,7 @@
|
|||||||
add_executable(AuthServer "AuthServer.cpp")
|
add_executable(AuthServer "AuthServer.cpp")
|
||||||
target_link_libraries(AuthServer ${COMMON_LIBRARIES})
|
|
||||||
|
target_link_libraries(AuthServer ${COMMON_LIBRARIES} dServer)
|
||||||
|
|
||||||
|
target_include_directories(AuthServer PRIVATE ${PROJECT_SOURCE_DIR}/dServer)
|
||||||
|
|
||||||
add_compile_definitions(AuthServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
add_compile_definitions(AuthServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
||||||
|
|||||||
@@ -27,8 +27,8 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
|
|||||||
ExportWordlistToDCF(filepath + ".dcf", true);
|
ExportWordlistToDCF(filepath + ".dcf", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (BinaryIO::DoesFileExist("blacklist.dcf")) {
|
if (BinaryIO::DoesFileExist("blocklist.dcf")) {
|
||||||
ReadWordlistDCF("blacklist.dcf", false);
|
ReadWordlistDCF("blocklist.dcf", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Read player names that are ok as well:
|
//Read player names that are ok as well:
|
||||||
@@ -44,20 +44,20 @@ dChatFilter::~dChatFilter() {
|
|||||||
m_DeniedWords.clear();
|
m_DeniedWords.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool whiteList) {
|
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool allowList) {
|
||||||
std::ifstream file(filepath);
|
std::ifstream file(filepath);
|
||||||
if (file) {
|
if (file) {
|
||||||
std::string line;
|
std::string line;
|
||||||
while (std::getline(file, line)) {
|
while (std::getline(file, line)) {
|
||||||
line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
|
line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
|
||||||
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
||||||
if (whiteList) m_ApprovedWords.push_back(CalculateHash(line));
|
if (allowList) m_ApprovedWords.push_back(CalculateHash(line));
|
||||||
else m_DeniedWords.push_back(CalculateHash(line));
|
else m_DeniedWords.push_back(CalculateHash(line));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool allowList) {
|
||||||
std::ifstream file(filepath, std::ios::binary);
|
std::ifstream file(filepath, std::ios::binary);
|
||||||
if (file) {
|
if (file) {
|
||||||
fileHeader hdr;
|
fileHeader hdr;
|
||||||
@@ -70,13 +70,13 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
|||||||
if (hdr.formatVersion == formatVersion) {
|
if (hdr.formatVersion == formatVersion) {
|
||||||
size_t wordsToRead = 0;
|
size_t wordsToRead = 0;
|
||||||
BinaryIO::BinaryRead(file, wordsToRead);
|
BinaryIO::BinaryRead(file, wordsToRead);
|
||||||
if (whiteList) m_ApprovedWords.reserve(wordsToRead);
|
if (allowList) m_ApprovedWords.reserve(wordsToRead);
|
||||||
else m_DeniedWords.reserve(wordsToRead);
|
else m_DeniedWords.reserve(wordsToRead);
|
||||||
|
|
||||||
size_t word = 0;
|
size_t word = 0;
|
||||||
for (size_t i = 0; i < wordsToRead; ++i) {
|
for (size_t i = 0; i < wordsToRead; ++i) {
|
||||||
BinaryIO::BinaryRead(file, word);
|
BinaryIO::BinaryRead(file, word);
|
||||||
if (whiteList) m_ApprovedWords.push_back(word);
|
if (allowList) m_ApprovedWords.push_back(word);
|
||||||
else m_DeniedWords.push_back(word);
|
else m_DeniedWords.push_back(word);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -90,14 +90,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteList) {
|
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool allowList) {
|
||||||
std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
|
std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
|
||||||
if (file) {
|
if (file) {
|
||||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
|
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
|
||||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
|
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
|
||||||
BinaryIO::BinaryWrite(file, size_t(whiteList ? m_ApprovedWords.size() : m_DeniedWords.size()));
|
BinaryIO::BinaryWrite(file, size_t(allowList ? m_ApprovedWords.size() : m_DeniedWords.size()));
|
||||||
|
|
||||||
for (size_t word : whiteList ? m_ApprovedWords : m_DeniedWords) {
|
for (size_t word : allowList ? m_ApprovedWords : m_DeniedWords) {
|
||||||
BinaryIO::BinaryWrite(file, word);
|
BinaryIO::BinaryWrite(file, word);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -105,10 +105,10 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteLis
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList) {
|
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList) {
|
||||||
if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
|
if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
|
||||||
if (message.empty()) return { };
|
if (message.empty()) return { };
|
||||||
if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
|
if (!allowList && m_DeniedWords.empty()) return { { 0, message.length() } };
|
||||||
|
|
||||||
std::stringstream sMessage(message);
|
std::stringstream sMessage(message);
|
||||||
std::string segment;
|
std::string segment;
|
||||||
@@ -126,16 +126,16 @@ std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::
|
|||||||
|
|
||||||
size_t hash = CalculateHash(segment);
|
size_t hash = CalculateHash(segment);
|
||||||
|
|
||||||
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && whiteList) {
|
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && allowList) {
|
||||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && whiteList) {
|
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && allowList) {
|
||||||
m_UserUnapprovedWordCache.push_back(hash);
|
m_UserUnapprovedWordCache.push_back(hash);
|
||||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !whiteList) {
|
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !allowList) {
|
||||||
m_UserUnapprovedWordCache.push_back(hash);
|
m_UserUnapprovedWordCache.push_back(hash);
|
||||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,10 +21,10 @@ public:
|
|||||||
dChatFilter(const std::string& filepath, bool dontGenerateDCF);
|
dChatFilter(const std::string& filepath, bool dontGenerateDCF);
|
||||||
~dChatFilter();
|
~dChatFilter();
|
||||||
|
|
||||||
void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
|
void ReadWordlistPlaintext(const std::string& filepath, bool allowList);
|
||||||
bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
|
bool ReadWordlistDCF(const std::string& filepath, bool allowList);
|
||||||
void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
|
void ExportWordlistToDCF(const std::string& filepath, bool allowList);
|
||||||
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList = true);
|
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList = true);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool m_DontGenerateDCF;
|
bool m_DontGenerateDCF;
|
||||||
|
|||||||
@@ -5,8 +5,12 @@ set(DCHATSERVER_SOURCES
|
|||||||
)
|
)
|
||||||
|
|
||||||
add_executable(ChatServer "ChatServer.cpp")
|
add_executable(ChatServer "ChatServer.cpp")
|
||||||
add_library(dChatServer ${DCHATSERVER_SOURCES})
|
target_include_directories(ChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter")
|
||||||
add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
||||||
|
|
||||||
|
add_library(dChatServer ${DCHATSERVER_SOURCES})
|
||||||
|
target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer")
|
||||||
|
|
||||||
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
|
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
|
||||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer)
|
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer)
|
||||||
|
|
||||||
|
|||||||
@@ -1,8 +1,7 @@
|
|||||||
#include "ChatIgnoreList.h"
|
#include "ChatIgnoreList.h"
|
||||||
#include "PlayerContainer.h"
|
#include "PlayerContainer.h"
|
||||||
#include "eChatInternalMessageType.h"
|
#include "eChatMessageType.h"
|
||||||
#include "BitStreamUtils.h"
|
#include "BitStreamUtils.h"
|
||||||
#include "PacketUtils.h"
|
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
#include "eObjectBits.h"
|
#include "eObjectBits.h"
|
||||||
@@ -14,7 +13,7 @@
|
|||||||
// The only thing not auto-handled is instance activities force joining the team on the server.
|
// The only thing not auto-handled is instance activities force joining the team on the server.
|
||||||
|
|
||||||
void WriteOutgoingReplyHeader(RakNet::BitStream& bitStream, const LWOOBJID& receivingPlayer, const ChatIgnoreList::Response type) {
|
void WriteOutgoingReplyHeader(RakNet::BitStream& bitStream, const LWOOBJID& receivingPlayer, const ChatIgnoreList::Response type) {
|
||||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::ROUTE_TO_PLAYER);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
|
||||||
bitStream.Write(receivingPlayer);
|
bitStream.Write(receivingPlayer);
|
||||||
|
|
||||||
//portion that will get routed:
|
//portion that will get routed:
|
||||||
@@ -26,42 +25,41 @@ void ChatIgnoreList::GetIgnoreList(Packet* packet) {
|
|||||||
LWOOBJID playerId;
|
LWOOBJID playerId;
|
||||||
inStream.Read(playerId);
|
inStream.Read(playerId);
|
||||||
|
|
||||||
auto* receiver = Game::playerContainer.GetPlayerData(playerId);
|
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||||
if (!receiver) {
|
if (!receiver) {
|
||||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!receiver->ignoredPlayers.empty()) {
|
if (!receiver.ignoredPlayers.empty()) {
|
||||||
LOG_DEBUG("Player %llu already has an ignore list", playerId);
|
LOG_DEBUG("Player %llu already has an ignore list, but is requesting it again.", playerId);
|
||||||
return;
|
} else {
|
||||||
}
|
auto ignoreList = Database::Get()->GetIgnoreList(static_cast<uint32_t>(playerId));
|
||||||
|
if (ignoreList.empty()) {
|
||||||
|
LOG_DEBUG("Player %llu has no ignores", playerId);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
auto ignoreList = Database::Get()->GetIgnoreList(static_cast<uint32_t>(playerId));
|
for (auto& ignoredPlayer : ignoreList) {
|
||||||
if (ignoreList.empty()) {
|
receiver.ignoredPlayers.emplace_back(ignoredPlayer.name, ignoredPlayer.id);
|
||||||
LOG_DEBUG("Player %llu has no ignores", playerId);
|
GeneralUtils::SetBit(receiver.ignoredPlayers.back().playerId, eObjectBits::CHARACTER);
|
||||||
return;
|
GeneralUtils::SetBit(receiver.ignoredPlayers.back().playerId, eObjectBits::PERSISTENT);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& ignoredPlayer : ignoreList) {
|
|
||||||
receiver->ignoredPlayers.push_back(IgnoreData{ ignoredPlayer.id, ignoredPlayer.name });
|
|
||||||
GeneralUtils::SetBit(receiver->ignoredPlayers.back().playerId, eObjectBits::CHARACTER);
|
|
||||||
GeneralUtils::SetBit(receiver->ignoredPlayers.back().playerId, eObjectBits::PERSISTENT);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::GET_IGNORE);
|
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::GET_IGNORE);
|
||||||
|
|
||||||
bitStream.Write<uint8_t>(false); // Probably is Is Free Trial, but we don't care about that
|
bitStream.Write<uint8_t>(false); // Probably is Is Free Trial, but we don't care about that
|
||||||
bitStream.Write<uint16_t>(0); // literally spacing due to struct alignment
|
bitStream.Write<uint16_t>(0); // literally spacing due to struct alignment
|
||||||
|
|
||||||
bitStream.Write<uint16_t>(receiver->ignoredPlayers.size());
|
bitStream.Write<uint16_t>(receiver.ignoredPlayers.size());
|
||||||
for (const auto& ignoredPlayer : receiver->ignoredPlayers) {
|
for (const auto& ignoredPlayer : receiver.ignoredPlayers) {
|
||||||
bitStream.Write(ignoredPlayer.playerId);
|
bitStream.Write(ignoredPlayer.playerId);
|
||||||
bitStream.Write(LUWString(ignoredPlayer.playerName, 36));
|
bitStream.Write(LUWString(ignoredPlayer.playerName, 36));
|
||||||
}
|
}
|
||||||
|
|
||||||
Game::server->Send(&bitStream, packet->systemAddress, false);
|
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatIgnoreList::AddIgnore(Packet* packet) {
|
void ChatIgnoreList::AddIgnore(Packet* packet) {
|
||||||
@@ -69,40 +67,40 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
|
|||||||
LWOOBJID playerId;
|
LWOOBJID playerId;
|
||||||
inStream.Read(playerId);
|
inStream.Read(playerId);
|
||||||
|
|
||||||
auto* receiver = Game::playerContainer.GetPlayerData(playerId);
|
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||||
if (!receiver) {
|
if (!receiver) {
|
||||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
constexpr int32_t MAX_IGNORES = 32;
|
constexpr int32_t MAX_IGNORES = 32;
|
||||||
if (receiver->ignoredPlayers.size() > MAX_IGNORES) {
|
if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
|
||||||
LOG_DEBUG("Player %llu has too many ignores", playerId);
|
LOG_DEBUG("Player %llu has too many ignores", playerId);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
||||||
|
|
||||||
LUWString toIgnoreName(33);
|
LUWString toIgnoreName;
|
||||||
inStream.Read(toIgnoreName);
|
inStream.Read(toIgnoreName);
|
||||||
std::string toIgnoreStr = toIgnoreName.GetAsString();
|
std::string toIgnoreStr = toIgnoreName.GetAsString();
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::ADD_IGNORE);
|
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::ADD_IGNORE);
|
||||||
|
|
||||||
// Check if the player exists
|
// Check if the player exists
|
||||||
LWOOBJID ignoredPlayerId = LWOOBJID_EMPTY;
|
LWOOBJID ignoredPlayerId = LWOOBJID_EMPTY;
|
||||||
if (toIgnoreStr == receiver->playerName || toIgnoreStr.find("[GM]") == 0) {
|
if (toIgnoreStr == receiver.playerName || toIgnoreStr.find("[GM]") == 0) {
|
||||||
LOG_DEBUG("Player %llu tried to ignore themselves", playerId);
|
LOG_DEBUG("Player %llu tried to ignore themselves", playerId);
|
||||||
|
|
||||||
bitStream.Write(ChatIgnoreList::AddResponse::GENERAL_ERROR);
|
bitStream.Write(ChatIgnoreList::AddResponse::GENERAL_ERROR);
|
||||||
} else if (std::count(receiver->ignoredPlayers.begin(), receiver->ignoredPlayers.end(), toIgnoreStr) > 0) {
|
} else if (std::count(receiver.ignoredPlayers.begin(), receiver.ignoredPlayers.end(), toIgnoreStr) > 0) {
|
||||||
LOG_DEBUG("Player %llu is already ignoring %s", playerId, toIgnoreStr.c_str());
|
LOG_DEBUG("Player %llu is already ignoring %s", playerId, toIgnoreStr.c_str());
|
||||||
|
|
||||||
bitStream.Write(ChatIgnoreList::AddResponse::ALREADY_IGNORED);
|
bitStream.Write(ChatIgnoreList::AddResponse::ALREADY_IGNORED);
|
||||||
} else {
|
} else {
|
||||||
// Get the playerId falling back to query if not online
|
// Get the playerId falling back to query if not online
|
||||||
auto* playerData = Game::playerContainer.GetPlayerData(toIgnoreStr);
|
const auto& playerData = Game::playerContainer.GetPlayerData(toIgnoreStr);
|
||||||
if (!playerData) {
|
if (!playerData) {
|
||||||
// Fall back to query
|
// Fall back to query
|
||||||
auto player = Database::Get()->GetCharacterInfo(toIgnoreStr);
|
auto player = Database::Get()->GetCharacterInfo(toIgnoreStr);
|
||||||
@@ -112,7 +110,7 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
|
|||||||
ignoredPlayerId = player->id;
|
ignoredPlayerId = player->id;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
ignoredPlayerId = playerData->playerID;
|
ignoredPlayerId = playerData.playerID;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ignoredPlayerId != LWOOBJID_EMPTY) {
|
if (ignoredPlayerId != LWOOBJID_EMPTY) {
|
||||||
@@ -120,7 +118,7 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
|
|||||||
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::CHARACTER);
|
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::CHARACTER);
|
||||||
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::PERSISTENT);
|
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::PERSISTENT);
|
||||||
|
|
||||||
receiver->ignoredPlayers.push_back(IgnoreData{ ignoredPlayerId, toIgnoreStr });
|
receiver.ignoredPlayers.emplace_back(toIgnoreStr, ignoredPlayerId);
|
||||||
LOG_DEBUG("Player %llu is ignoring %s", playerId, toIgnoreStr.c_str());
|
LOG_DEBUG("Player %llu is ignoring %s", playerId, toIgnoreStr.c_str());
|
||||||
|
|
||||||
bitStream.Write(ChatIgnoreList::AddResponse::SUCCESS);
|
bitStream.Write(ChatIgnoreList::AddResponse::SUCCESS);
|
||||||
@@ -133,7 +131,7 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
|
|||||||
bitStream.Write(playerNameSend);
|
bitStream.Write(playerNameSend);
|
||||||
bitStream.Write(ignoredPlayerId);
|
bitStream.Write(ignoredPlayerId);
|
||||||
|
|
||||||
Game::server->Send(&bitStream, packet->systemAddress, false);
|
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ChatIgnoreList::RemoveIgnore(Packet* packet) {
|
void ChatIgnoreList::RemoveIgnore(Packet* packet) {
|
||||||
@@ -141,7 +139,7 @@ void ChatIgnoreList::RemoveIgnore(Packet* packet) {
|
|||||||
LWOOBJID playerId;
|
LWOOBJID playerId;
|
||||||
inStream.Read(playerId);
|
inStream.Read(playerId);
|
||||||
|
|
||||||
auto* receiver = Game::playerContainer.GetPlayerData(playerId);
|
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||||
if (!receiver) {
|
if (!receiver) {
|
||||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||||
return;
|
return;
|
||||||
@@ -149,25 +147,25 @@ void ChatIgnoreList::RemoveIgnore(Packet* packet) {
|
|||||||
|
|
||||||
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
||||||
|
|
||||||
LUWString removedIgnoreName(33);
|
LUWString removedIgnoreName;
|
||||||
inStream.Read(removedIgnoreName);
|
inStream.Read(removedIgnoreName);
|
||||||
std::string removedIgnoreStr = removedIgnoreName.GetAsString();
|
std::string removedIgnoreStr = removedIgnoreName.GetAsString();
|
||||||
|
|
||||||
auto toRemove = std::remove(receiver->ignoredPlayers.begin(), receiver->ignoredPlayers.end(), removedIgnoreStr);
|
auto toRemove = std::remove(receiver.ignoredPlayers.begin(), receiver.ignoredPlayers.end(), removedIgnoreStr);
|
||||||
if (toRemove == receiver->ignoredPlayers.end()) {
|
if (toRemove == receiver.ignoredPlayers.end()) {
|
||||||
LOG_DEBUG("Player %llu is not ignoring %s", playerId, removedIgnoreStr.c_str());
|
LOG_DEBUG("Player %llu is not ignoring %s", playerId, removedIgnoreStr.c_str());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Database::Get()->RemoveIgnore(static_cast<uint32_t>(playerId), static_cast<uint32_t>(toRemove->playerId));
|
Database::Get()->RemoveIgnore(static_cast<uint32_t>(playerId), static_cast<uint32_t>(toRemove->playerId));
|
||||||
receiver->ignoredPlayers.erase(toRemove, receiver->ignoredPlayers.end());
|
receiver.ignoredPlayers.erase(toRemove, receiver.ignoredPlayers.end());
|
||||||
|
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
WriteOutgoingReplyHeader(bitStream, receiver->playerID, ChatIgnoreList::Response::REMOVE_IGNORE);
|
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::REMOVE_IGNORE);
|
||||||
|
|
||||||
bitStream.Write<int8_t>(0);
|
bitStream.Write<int8_t>(0);
|
||||||
LUWString playerNameSend(removedIgnoreStr, 33);
|
LUWString playerNameSend(removedIgnoreStr, 33);
|
||||||
bitStream.Write(playerNameSend);
|
bitStream.Write(playerNameSend);
|
||||||
|
|
||||||
Game::server->Send(&bitStream, packet->systemAddress, false);
|
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __CHATIGNORELIST__H__
|
#ifndef CHATIGNORELIST_H
|
||||||
#define __CHATIGNORELIST__H__
|
#define CHATIGNORELIST_H
|
||||||
|
|
||||||
struct Packet;
|
struct Packet;
|
||||||
|
|
||||||
@@ -24,4 +24,4 @@ namespace ChatIgnoreList {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__CHATIGNORELIST__H__
|
#endif //!CHATIGNORELIST_H
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -4,16 +4,58 @@
|
|||||||
#include "BitStream.h"
|
#include "BitStream.h"
|
||||||
|
|
||||||
struct PlayerData;
|
struct PlayerData;
|
||||||
|
|
||||||
enum class eAddFriendResponseType : uint8_t;
|
enum class eAddFriendResponseType : uint8_t;
|
||||||
|
|
||||||
|
enum class eChatChannel : uint8_t {
|
||||||
|
SYSTEMNOTIFY = 0,
|
||||||
|
SYSTEMWARNING,
|
||||||
|
SYSTEMERROR,
|
||||||
|
BROADCAST,
|
||||||
|
LOCAL,
|
||||||
|
LOCALNOANIM,
|
||||||
|
EMOTE,
|
||||||
|
PRIVATE_CHAT,
|
||||||
|
TEAM,
|
||||||
|
TEAMLOCAL,
|
||||||
|
GUILD,
|
||||||
|
GUILDNOTIFY,
|
||||||
|
PROPERTY,
|
||||||
|
ADMIN,
|
||||||
|
COMBATDAMAGE,
|
||||||
|
COMBATHEALING,
|
||||||
|
COMBATLOOT,
|
||||||
|
COMBATEXP,
|
||||||
|
COMBATDEATH,
|
||||||
|
GENERAL,
|
||||||
|
TRADE,
|
||||||
|
LFG,
|
||||||
|
USER
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
enum class eChatMessageResponseCode : uint8_t {
|
||||||
|
SENT = 0,
|
||||||
|
NOTONLINE,
|
||||||
|
GENERALERROR,
|
||||||
|
RECEIVEDNEWWHISPER,
|
||||||
|
NOTFRIENDS,
|
||||||
|
SENDERFREETRIAL,
|
||||||
|
RECEIVERFREETRIAL,
|
||||||
|
};
|
||||||
|
|
||||||
namespace ChatPacketHandler {
|
namespace ChatPacketHandler {
|
||||||
void HandleFriendlistRequest(Packet* packet);
|
void HandleFriendlistRequest(Packet* packet);
|
||||||
void HandleFriendRequest(Packet* packet);
|
void HandleFriendRequest(Packet* packet);
|
||||||
void HandleFriendResponse(Packet* packet);
|
void HandleFriendResponse(Packet* packet);
|
||||||
void HandleRemoveFriend(Packet* packet);
|
void HandleRemoveFriend(Packet* packet);
|
||||||
|
void HandleGMLevelUpdate(Packet* packet);
|
||||||
|
void HandleWho(Packet* packet);
|
||||||
|
void HandleShowAll(Packet* packet);
|
||||||
|
|
||||||
void HandleChatMessage(Packet* packet);
|
void HandleChatMessage(Packet* packet);
|
||||||
void HandlePrivateChatMessage(Packet* packet);
|
void HandlePrivateChatMessage(Packet* packet);
|
||||||
|
void SendPrivateChatMessage(const PlayerData& sender, const PlayerData& receiver, const PlayerData& routeTo, const LUWString& message, const eChatChannel channel, const eChatMessageResponseCode responseCode);
|
||||||
|
|
||||||
void HandleTeamInvite(Packet* packet);
|
void HandleTeamInvite(Packet* packet);
|
||||||
void HandleTeamInviteResponse(Packet* packet);
|
void HandleTeamInviteResponse(Packet* packet);
|
||||||
@@ -23,18 +65,18 @@ namespace ChatPacketHandler {
|
|||||||
void HandleTeamLootOption(Packet* packet);
|
void HandleTeamLootOption(Packet* packet);
|
||||||
void HandleTeamStatusRequest(Packet* packet);
|
void HandleTeamStatusRequest(Packet* packet);
|
||||||
|
|
||||||
void SendTeamInvite(PlayerData* receiver, PlayerData* sender);
|
void SendTeamInvite(const PlayerData& receiver, const PlayerData& sender);
|
||||||
void SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName);
|
void SendTeamInviteConfirm(const PlayerData& receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName);
|
||||||
void SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName);
|
void SendTeamStatus(const PlayerData& receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName);
|
||||||
void SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID);
|
void SendTeamSetLeader(const PlayerData& receiver, LWOOBJID i64PlayerID);
|
||||||
void SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID);
|
void SendTeamAddPlayer(const PlayerData& receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID);
|
||||||
void SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName);
|
void SendTeamRemovePlayer(const PlayerData& receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName);
|
||||||
void SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID);
|
void SendTeamSetOffWorldFlag(const PlayerData& receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID);
|
||||||
|
|
||||||
//FriendData is the player we're SENDING this stuff to. Player is the friend that changed state.
|
//FriendData is the player we're SENDING this stuff to. Player is the friend that changed state.
|
||||||
void SendFriendUpdate(PlayerData* friendData, PlayerData* playerData, uint8_t notifyType, uint8_t isBestFriend);
|
void SendFriendUpdate(const PlayerData& friendData, const PlayerData& playerData, uint8_t notifyType, uint8_t isBestFriend);
|
||||||
|
|
||||||
void SendFriendRequest(PlayerData* receiver, PlayerData* sender);
|
void SendFriendRequest(const PlayerData& receiver, const PlayerData& sender);
|
||||||
void SendFriendResponse(PlayerData* receiver, PlayerData* sender, eAddFriendResponseType responseCode, uint8_t isBestFriendsAlready = 0U, uint8_t isBestFriendRequest = 0U);
|
void SendFriendResponse(const PlayerData& receiver, const PlayerData& sender, eAddFriendResponseType responseCode, uint8_t isBestFriendsAlready = 0U, uint8_t isBestFriendRequest = 0U);
|
||||||
void SendRemoveFriend(PlayerData* receiver, std::string& personToRemove, bool isSuccessful);
|
void SendRemoveFriend(const PlayerData& receiver, std::string& personToRemove, bool isSuccessful);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -17,11 +17,12 @@
|
|||||||
#include "PlayerContainer.h"
|
#include "PlayerContainer.h"
|
||||||
#include "ChatPacketHandler.h"
|
#include "ChatPacketHandler.h"
|
||||||
#include "eChatMessageType.h"
|
#include "eChatMessageType.h"
|
||||||
#include "eChatInternalMessageType.h"
|
|
||||||
#include "eWorldMessageType.h"
|
#include "eWorldMessageType.h"
|
||||||
#include "ChatIgnoreList.h"
|
#include "ChatIgnoreList.h"
|
||||||
|
#include "StringifiedEnum.h"
|
||||||
|
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
|
#include "Server.h"
|
||||||
|
|
||||||
//RakNet includes:
|
//RakNet includes:
|
||||||
#include "RakNetDefines.h"
|
#include "RakNetDefines.h"
|
||||||
@@ -38,7 +39,6 @@ namespace Game {
|
|||||||
PlayerContainer playerContainer;
|
PlayerContainer playerContainer;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger* SetupLogger();
|
|
||||||
void HandlePacket(Packet* packet);
|
void HandlePacket(Packet* packet);
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
@@ -51,14 +51,13 @@ int main(int argc, char** argv) {
|
|||||||
std::signal(SIGINT, Game::OnSignal);
|
std::signal(SIGINT, Game::OnSignal);
|
||||||
std::signal(SIGTERM, Game::OnSignal);
|
std::signal(SIGTERM, Game::OnSignal);
|
||||||
|
|
||||||
|
Game::config = new dConfig("chatconfig.ini");
|
||||||
|
|
||||||
//Create all the objects we need to run our service:
|
//Create all the objects we need to run our service:
|
||||||
Game::logger = SetupLogger();
|
Server::SetupLogger("ChatServer");
|
||||||
if (!Game::logger) return EXIT_FAILURE;
|
if (!Game::logger) return EXIT_FAILURE;
|
||||||
|
|
||||||
//Read our config:
|
//Read our config:
|
||||||
Game::config = new dConfig("chatconfig.ini");
|
|
||||||
Game::logger->SetLogToConsole(Game::config->GetValue("log_to_console") != "0");
|
|
||||||
Game::logger->SetLogDebugStatements(Game::config->GetValue("log_debug_statements") == "1");
|
|
||||||
|
|
||||||
LOG("Starting Chat server...");
|
LOG("Starting Chat server...");
|
||||||
LOG("Version: %s", PROJECT_VERSION);
|
LOG("Version: %s", PROJECT_VERSION);
|
||||||
@@ -99,18 +98,15 @@ int main(int argc, char** argv) {
|
|||||||
masterPort = masterInfo->port;
|
masterPort = masterInfo->port;
|
||||||
}
|
}
|
||||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||||
uint32_t maxClients = 999;
|
|
||||||
uint32_t ourPort = 1501;
|
|
||||||
std::string ourIP = "localhost";
|
std::string ourIP = "localhost";
|
||||||
GeneralUtils::TryParse(Game::config->GetValue("max_clients"), maxClients);
|
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
|
||||||
GeneralUtils::TryParse(Game::config->GetValue("chat_server_port"), ourPort);
|
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("chat_server_port")).value_or(2005);
|
||||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||||
|
|
||||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal);
|
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal);
|
||||||
|
|
||||||
bool dontGenerateDCF = false;
|
const bool dontGenerateDCF = GeneralUtils::TryParse<bool>(Game::config->GetValue("dont_generate_dcf")).value_or(false);
|
||||||
GeneralUtils::TryParse(Game::config->GetValue("dont_generate_dcf"), dontGenerateDCF);
|
|
||||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
|
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
|
||||||
|
|
||||||
Game::randomEngine = std::mt19937(time(0));
|
Game::randomEngine = std::mt19937(time(0));
|
||||||
@@ -182,61 +178,33 @@ int main(int argc, char** argv) {
|
|||||||
return EXIT_SUCCESS;
|
return EXIT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger* SetupLogger() {
|
|
||||||
std::string logPath = (BinaryPathFinder::GetBinaryDir() / ("logs/ChatServer_" + std::to_string(time(nullptr)) + ".log")).string();
|
|
||||||
bool logToConsole = false;
|
|
||||||
bool logDebugStatements = false;
|
|
||||||
#ifdef _DEBUG
|
|
||||||
logToConsole = true;
|
|
||||||
logDebugStatements = true;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
return new Logger(logPath, logToConsole, logDebugStatements);
|
|
||||||
}
|
|
||||||
|
|
||||||
void HandlePacket(Packet* packet) {
|
void HandlePacket(Packet* packet) {
|
||||||
|
if (packet->length < 1) return;
|
||||||
if (packet->data[0] == ID_DISCONNECTION_NOTIFICATION || packet->data[0] == ID_CONNECTION_LOST) {
|
if (packet->data[0] == ID_DISCONNECTION_NOTIFICATION || packet->data[0] == ID_CONNECTION_LOST) {
|
||||||
LOG("A server has disconnected, erasing their connected players from the list.");
|
LOG("A server has disconnected, erasing their connected players from the list.");
|
||||||
}
|
} else if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
|
||||||
|
|
||||||
if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
|
|
||||||
LOG("A server is connecting, awaiting user list.");
|
LOG("A server is connecting, awaiting user list.");
|
||||||
}
|
} else if (packet->length < 4 || packet->data[0] != ID_USER_PACKET_ENUM) return; // Nothing left to process or not the right packet type
|
||||||
|
|
||||||
if (packet->length < 4) return; // Nothing left to process. Need 4 bytes to continue.
|
CINSTREAM;
|
||||||
|
inStream.SetReadOffset(BYTES_TO_BITS(1));
|
||||||
|
|
||||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT_INTERNAL) {
|
eConnectionType connection;
|
||||||
switch (static_cast<eChatInternalMessageType>(packet->data[3])) {
|
eChatMessageType chatMessageID;
|
||||||
case eChatInternalMessageType::PLAYER_ADDED_NOTIFICATION:
|
|
||||||
Game::playerContainer.InsertPlayer(packet);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case eChatInternalMessageType::PLAYER_REMOVED_NOTIFICATION:
|
inStream.Read(connection);
|
||||||
Game::playerContainer.RemovePlayer(packet);
|
if (connection != eConnectionType::CHAT) return;
|
||||||
break;
|
inStream.Read(chatMessageID);
|
||||||
|
|
||||||
case eChatInternalMessageType::MUTE_UPDATE:
|
switch (chatMessageID) {
|
||||||
|
case eChatMessageType::GM_MUTE:
|
||||||
Game::playerContainer.MuteUpdate(packet);
|
Game::playerContainer.MuteUpdate(packet);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case eChatInternalMessageType::CREATE_TEAM:
|
case eChatMessageType::CREATE_TEAM:
|
||||||
Game::playerContainer.CreateTeamServer(packet);
|
Game::playerContainer.CreateTeamServer(packet);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case eChatInternalMessageType::ANNOUNCEMENT: {
|
|
||||||
//we just forward this packet to every connected server
|
|
||||||
CINSTREAM;
|
|
||||||
Game::server->Send(&inStream, packet->systemAddress, true); //send to everyone except origin
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
default:
|
|
||||||
LOG("Unknown CHAT_INTERNAL id: %i", int(packet->data[3]));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT) {
|
|
||||||
switch (static_cast<eChatMessageType>(packet->data[3])) {
|
|
||||||
case eChatMessageType::GET_FRIENDS_LIST:
|
case eChatMessageType::GET_FRIENDS_LIST:
|
||||||
ChatPacketHandler::HandleFriendlistRequest(packet);
|
ChatPacketHandler::HandleFriendlistRequest(packet);
|
||||||
break;
|
break;
|
||||||
@@ -306,21 +274,73 @@ void HandlePacket(Packet* packet) {
|
|||||||
case eChatMessageType::TEAM_SET_LOOT:
|
case eChatMessageType::TEAM_SET_LOOT:
|
||||||
ChatPacketHandler::HandleTeamLootOption(packet);
|
ChatPacketHandler::HandleTeamLootOption(packet);
|
||||||
break;
|
break;
|
||||||
|
case eChatMessageType::GMLEVEL_UPDATE:
|
||||||
default:
|
ChatPacketHandler::HandleGMLevelUpdate(packet);
|
||||||
LOG("Unknown CHAT id: %i", int(packet->data[3]));
|
break;
|
||||||
}
|
case eChatMessageType::LOGIN_SESSION_NOTIFY:
|
||||||
}
|
Game::playerContainer.InsertPlayer(packet);
|
||||||
|
break;
|
||||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::WORLD) {
|
case eChatMessageType::GM_ANNOUNCE:{
|
||||||
switch (static_cast<eWorldMessageType>(packet->data[3])) {
|
// we just forward this packet to every connected server
|
||||||
case eWorldMessageType::ROUTE_PACKET: {
|
inStream.ResetReadPointer();
|
||||||
LOG("Routing packet from world");
|
Game::server->Send(inStream, packet->systemAddress, true); // send to everyone except origin
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case eChatMessageType::UNEXPECTED_DISCONNECT:
|
||||||
|
Game::playerContainer.RemovePlayer(packet);
|
||||||
|
break;
|
||||||
|
case eChatMessageType::WHO:
|
||||||
|
ChatPacketHandler::HandleWho(packet);
|
||||||
|
break;
|
||||||
|
case eChatMessageType::SHOW_ALL:
|
||||||
|
ChatPacketHandler::HandleShowAll(packet);
|
||||||
|
break;
|
||||||
|
case eChatMessageType::USER_CHANNEL_CHAT_MESSAGE:
|
||||||
|
case eChatMessageType::WORLD_DISCONNECT_REQUEST:
|
||||||
|
case eChatMessageType::WORLD_PROXIMITY_RESPONSE:
|
||||||
|
case eChatMessageType::WORLD_PARCEL_RESPONSE:
|
||||||
|
case eChatMessageType::TEAM_MISSED_INVITE_CHECK:
|
||||||
|
case eChatMessageType::GUILD_CREATE:
|
||||||
|
case eChatMessageType::GUILD_INVITE:
|
||||||
|
case eChatMessageType::GUILD_INVITE_RESPONSE:
|
||||||
|
case eChatMessageType::GUILD_LEAVE:
|
||||||
|
case eChatMessageType::GUILD_KICK:
|
||||||
|
case eChatMessageType::GUILD_GET_STATUS:
|
||||||
|
case eChatMessageType::GUILD_GET_ALL:
|
||||||
|
case eChatMessageType::BLUEPRINT_MODERATED:
|
||||||
|
case eChatMessageType::BLUEPRINT_MODEL_READY:
|
||||||
|
case eChatMessageType::PROPERTY_READY_FOR_APPROVAL:
|
||||||
|
case eChatMessageType::PROPERTY_MODERATION_CHANGED:
|
||||||
|
case eChatMessageType::PROPERTY_BUILDMODE_CHANGED:
|
||||||
|
case eChatMessageType::PROPERTY_BUILDMODE_CHANGED_REPORT:
|
||||||
|
case eChatMessageType::MAIL:
|
||||||
|
case eChatMessageType::WORLD_INSTANCE_LOCATION_REQUEST:
|
||||||
|
case eChatMessageType::REPUTATION_UPDATE:
|
||||||
|
case eChatMessageType::SEND_CANNED_TEXT:
|
||||||
|
case eChatMessageType::CHARACTER_NAME_CHANGE_REQUEST:
|
||||||
|
case eChatMessageType::CSR_REQUEST:
|
||||||
|
case eChatMessageType::CSR_REPLY:
|
||||||
|
case eChatMessageType::GM_KICK:
|
||||||
|
case eChatMessageType::WORLD_ROUTE_PACKET:
|
||||||
|
case eChatMessageType::GET_ZONE_POPULATIONS:
|
||||||
|
case eChatMessageType::REQUEST_MINIMUM_CHAT_MODE:
|
||||||
|
case eChatMessageType::MATCH_REQUEST:
|
||||||
|
case eChatMessageType::UGCMANIFEST_REPORT_MISSING_FILE:
|
||||||
|
case eChatMessageType::UGCMANIFEST_REPORT_DONE_FILE:
|
||||||
|
case eChatMessageType::UGCMANIFEST_REPORT_DONE_BLUEPRINT:
|
||||||
|
case eChatMessageType::UGCC_REQUEST:
|
||||||
|
case eChatMessageType::WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE:
|
||||||
|
case eChatMessageType::ACHIEVEMENT_NOTIFY:
|
||||||
|
case eChatMessageType::GM_CLOSE_PRIVATE_CHAT_WINDOW:
|
||||||
|
case eChatMessageType::PLAYER_READY:
|
||||||
|
case eChatMessageType::GET_DONATION_TOTAL:
|
||||||
|
case eChatMessageType::UPDATE_DONATION:
|
||||||
|
case eChatMessageType::PRG_CSR_COMMAND:
|
||||||
|
case eChatMessageType::HEARTBEAT_REQUEST_FROM_WORLD:
|
||||||
|
case eChatMessageType::UPDATE_FREE_TRIAL_STATUS:
|
||||||
|
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chatMessageID).data(), chatMessageID);
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
LOG("Unknown World id: %i", int(packet->data[3]));
|
LOG("Unknown CHAT Message id: %i", chatMessageID);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,17 +9,15 @@
|
|||||||
#include "BitStreamUtils.h"
|
#include "BitStreamUtils.h"
|
||||||
#include "Database.h"
|
#include "Database.h"
|
||||||
#include "eConnectionType.h"
|
#include "eConnectionType.h"
|
||||||
#include "eChatInternalMessageType.h"
|
|
||||||
#include "ChatPackets.h"
|
#include "ChatPackets.h"
|
||||||
#include "dConfig.h"
|
#include "dConfig.h"
|
||||||
|
#include "eChatMessageType.h"
|
||||||
|
|
||||||
void PlayerContainer::Initialize() {
|
void PlayerContainer::Initialize() {
|
||||||
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), m_MaxNumberOfBestFriends);
|
m_MaxNumberOfBestFriends =
|
||||||
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), m_MaxNumberOfFriends);
|
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends")).value_or(m_MaxNumberOfBestFriends);
|
||||||
}
|
m_MaxNumberOfFriends =
|
||||||
|
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends")).value_or(m_MaxNumberOfFriends);
|
||||||
PlayerContainer::~PlayerContainer() {
|
|
||||||
m_Players.clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TeamData::TeamData() {
|
TeamData::TeamData() {
|
||||||
@@ -28,27 +26,37 @@ TeamData::TeamData() {
|
|||||||
|
|
||||||
void PlayerContainer::InsertPlayer(Packet* packet) {
|
void PlayerContainer::InsertPlayer(Packet* packet) {
|
||||||
CINSTREAM_SKIP_HEADER;
|
CINSTREAM_SKIP_HEADER;
|
||||||
PlayerData* data = new PlayerData();
|
LWOOBJID playerId;
|
||||||
inStream.Read(data->playerID);
|
if (!inStream.Read(playerId)) {
|
||||||
|
LOG("Failed to read player ID");
|
||||||
uint32_t len;
|
return;
|
||||||
inStream.Read<uint32_t>(len);
|
|
||||||
|
|
||||||
for (int i = 0; i < len; i++) {
|
|
||||||
char character; inStream.Read<char>(character);
|
|
||||||
data->playerName += character;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inStream.Read(data->zoneID);
|
auto& data = m_Players[playerId];
|
||||||
inStream.Read(data->muteExpire);
|
data.playerID = playerId;
|
||||||
data->sysAddr = packet->systemAddress;
|
|
||||||
|
|
||||||
m_Names[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
|
uint32_t len;
|
||||||
|
if (!inStream.Read<uint32_t>(len)) return;
|
||||||
|
|
||||||
m_Players.insert(std::make_pair(data->playerID, data));
|
if (len > 33) {
|
||||||
LOG("Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
|
LOG("Received a really long player name, probably a fake packet %i.", len);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Database::Get()->UpdateActivityLog(data->playerID, eActivityType::PlayerLoggedIn, data->zoneID.GetMapID());
|
data.playerName.resize(len);
|
||||||
|
inStream.ReadAlignedBytes(reinterpret_cast<unsigned char*>(data.playerName.data()), len);
|
||||||
|
|
||||||
|
if (!inStream.Read(data.zoneID)) return;
|
||||||
|
if (!inStream.Read(data.muteExpire)) return;
|
||||||
|
if (!inStream.Read(data.gmLevel)) return;
|
||||||
|
data.sysAddr = packet->systemAddress;
|
||||||
|
|
||||||
|
m_Names[data.playerID] = GeneralUtils::UTF8ToUTF16(data.playerName);
|
||||||
|
m_PlayerCount++;
|
||||||
|
|
||||||
|
LOG("Added user: %s (%llu), zone: %i", data.playerName.c_str(), data.playerID, data.zoneID.GetMapID());
|
||||||
|
|
||||||
|
Database::Get()->UpdateActivityLog(data.playerID, eActivityType::PlayerLoggedIn, data.zoneID.GetMapID());
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerContainer::RemovePlayer(Packet* packet) {
|
void PlayerContainer::RemovePlayer(Packet* packet) {
|
||||||
@@ -57,35 +65,37 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
|
|||||||
inStream.Read(playerID);
|
inStream.Read(playerID);
|
||||||
|
|
||||||
//Before they get kicked, we need to also send a message to their friends saying that they disconnected.
|
//Before they get kicked, we need to also send a message to their friends saying that they disconnected.
|
||||||
std::unique_ptr<PlayerData> player(this->GetPlayerData(playerID));
|
const auto& player = GetPlayerData(playerID);
|
||||||
|
|
||||||
if (player == nullptr) {
|
if (!player) {
|
||||||
|
LOG("Failed to find user: %llu", playerID);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto& fr : player->friends) {
|
for (const auto& fr : player.friends) {
|
||||||
auto fd = this->GetPlayerData(fr.friendID);
|
const auto& fd = this->GetPlayerData(fr.friendID);
|
||||||
if (fd) ChatPacketHandler::SendFriendUpdate(fd, player.get(), 0, fr.isBestFriend);
|
if (fd) ChatPacketHandler::SendFriendUpdate(fd, player, 0, fr.isBestFriend);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto* team = GetTeam(playerID);
|
auto* team = GetTeam(playerID);
|
||||||
|
|
||||||
if (team != nullptr) {
|
if (team != nullptr) {
|
||||||
const auto memberName = GeneralUtils::UTF8ToUTF16(std::string(player->playerName.c_str()));
|
const auto memberName = GeneralUtils::UTF8ToUTF16(player.playerName);
|
||||||
|
|
||||||
for (const auto memberId : team->memberIDs) {
|
for (const auto memberId : team->memberIDs) {
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == nullptr) continue;
|
if (!otherMember) continue;
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
|
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_PlayerCount--;
|
||||||
LOG("Removed user: %llu", playerID);
|
LOG("Removed user: %llu", playerID);
|
||||||
m_Players.erase(playerID);
|
m_Players.erase(playerID);
|
||||||
|
|
||||||
Database::Get()->UpdateActivityLog(playerID, eActivityType::PlayerLoggedOut, player->zoneID.GetMapID());
|
Database::Get()->UpdateActivityLog(playerID, eActivityType::PlayerLoggedOut, player.zoneID.GetMapID());
|
||||||
}
|
}
|
||||||
|
|
||||||
void PlayerContainer::MuteUpdate(Packet* packet) {
|
void PlayerContainer::MuteUpdate(Packet* packet) {
|
||||||
@@ -95,15 +105,15 @@ void PlayerContainer::MuteUpdate(Packet* packet) {
|
|||||||
time_t expire = 0;
|
time_t expire = 0;
|
||||||
inStream.Read(expire);
|
inStream.Read(expire);
|
||||||
|
|
||||||
auto* player = this->GetPlayerData(playerID);
|
auto& player = this->GetPlayerDataMutable(playerID);
|
||||||
|
|
||||||
if (player == nullptr) {
|
if (!player) {
|
||||||
LOG("Failed to find user: %llu", playerID);
|
LOG("Failed to find user: %llu", playerID);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player->muteExpire = expire;
|
player.muteExpire = expire;
|
||||||
|
|
||||||
BroadcastMuteUpdate(playerID, expire);
|
BroadcastMuteUpdate(playerID, expire);
|
||||||
}
|
}
|
||||||
@@ -115,6 +125,11 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
|
|||||||
size_t membersSize = 0;
|
size_t membersSize = 0;
|
||||||
inStream.Read(membersSize);
|
inStream.Read(membersSize);
|
||||||
|
|
||||||
|
if (membersSize >= 4) {
|
||||||
|
LOG("Tried to create a team with more than 4 players");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<LWOOBJID> members;
|
std::vector<LWOOBJID> members;
|
||||||
|
|
||||||
members.reserve(membersSize);
|
members.reserve(membersSize);
|
||||||
@@ -140,12 +155,12 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
|
|||||||
|
|
||||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GM_MUTE);
|
||||||
|
|
||||||
bitStream.Write(player);
|
bitStream.Write(player);
|
||||||
bitStream.Write(time);
|
bitStream.Write(time);
|
||||||
|
|
||||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
|
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
|
||||||
@@ -201,11 +216,11 @@ TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||||
if (team->memberIDs.size() >= 4){
|
if (team->memberIDs.size() >= 4) {
|
||||||
LOG("Tried to add player to team that already had 4 players");
|
LOG("Tried to add player to team that already had 4 players");
|
||||||
auto* player = GetPlayerData(playerID);
|
const auto& player = GetPlayerData(playerID);
|
||||||
if (!player) return;
|
if (!player) return;
|
||||||
ChatPackets::SendSystemMessage(player->sysAddr, u"The teams is full! You have not been added to a team!");
|
ChatPackets::SendSystemMessage(player.sysAddr, u"The teams is full! You have not been added to a team!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -215,18 +230,18 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
|||||||
|
|
||||||
team->memberIDs.push_back(playerID);
|
team->memberIDs.push_back(playerID);
|
||||||
|
|
||||||
auto* leader = GetPlayerData(team->leaderID);
|
const auto& leader = GetPlayerData(team->leaderID);
|
||||||
auto* member = GetPlayerData(playerID);
|
const auto& member = GetPlayerData(playerID);
|
||||||
|
|
||||||
if (leader == nullptr || member == nullptr) return;
|
if (!leader || !member) return;
|
||||||
|
|
||||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader.playerName);
|
||||||
const auto memberName = GeneralUtils::UTF8ToUTF16(member->playerName);
|
const auto memberName = GeneralUtils::UTF8ToUTF16(member.playerName);
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader->playerID, leader->zoneID, team->lootFlag, 0, 0, leaderName);
|
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader.playerID, leader.zoneID, team->lootFlag, 0, 0, leaderName);
|
||||||
|
|
||||||
if (!team->local) {
|
if (!team->local) {
|
||||||
ChatPacketHandler::SendTeamSetLeader(member, leader->playerID);
|
ChatPacketHandler::SendTeamSetLeader(member, leader.playerID);
|
||||||
} else {
|
} else {
|
||||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||||
}
|
}
|
||||||
@@ -234,16 +249,16 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
|||||||
UpdateTeamsOnWorld(team, false);
|
UpdateTeamsOnWorld(team, false);
|
||||||
|
|
||||||
for (const auto memberId : team->memberIDs) {
|
for (const auto memberId : team->memberIDs) {
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == member) continue;
|
if (otherMember == member) continue;
|
||||||
|
|
||||||
const auto otherMemberName = GetName(memberId);
|
const auto otherMemberName = GetName(memberId);
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
|
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember ? otherMember.zoneID : LWOZONEID(0, 0, 0));
|
||||||
|
|
||||||
if (otherMember != nullptr) {
|
if (otherMember) {
|
||||||
ChatPacketHandler::SendTeamAddPlayer(otherMember, false, team->local, false, member->playerID, memberName, member->zoneID);
|
ChatPacketHandler::SendTeamAddPlayer(otherMember, false, team->local, false, member.playerID, memberName, member.zoneID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -253,9 +268,9 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
|
|||||||
|
|
||||||
if (index == team->memberIDs.end()) return;
|
if (index == team->memberIDs.end()) return;
|
||||||
|
|
||||||
auto* member = GetPlayerData(playerID);
|
const auto& member = GetPlayerData(playerID);
|
||||||
|
|
||||||
if (member != nullptr && !silent) {
|
if (member && !silent) {
|
||||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -266,9 +281,9 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == nullptr) continue;
|
if (!otherMember) continue;
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, disband, kicked, leaving, false, team->leaderID, playerID, memberName);
|
ChatPacketHandler::SendTeamRemovePlayer(otherMember, disband, kicked, leaving, false, team->leaderID, playerID, memberName);
|
||||||
}
|
}
|
||||||
@@ -290,9 +305,9 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader) {
|
|||||||
team->leaderID = newLeader;
|
team->leaderID = newLeader;
|
||||||
|
|
||||||
for (const auto memberId : team->memberIDs) {
|
for (const auto memberId : team->memberIDs) {
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == nullptr) continue;
|
if (!otherMember) continue;
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamSetLeader(otherMember, newLeader);
|
ChatPacketHandler::SendTeamSetLeader(otherMember, newLeader);
|
||||||
}
|
}
|
||||||
@@ -304,14 +319,14 @@ void PlayerContainer::DisbandTeam(TeamData* team) {
|
|||||||
if (index == mTeams.end()) return;
|
if (index == mTeams.end()) return;
|
||||||
|
|
||||||
for (const auto memberId : team->memberIDs) {
|
for (const auto memberId : team->memberIDs) {
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == nullptr) continue;
|
if (!otherMember) continue;
|
||||||
|
|
||||||
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember->playerName);
|
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember.playerName);
|
||||||
|
|
||||||
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
|
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
|
||||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember->playerID, memberName);
|
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember.playerID, memberName);
|
||||||
}
|
}
|
||||||
|
|
||||||
UpdateTeamsOnWorld(team, true);
|
UpdateTeamsOnWorld(team, true);
|
||||||
@@ -326,19 +341,19 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
|||||||
|
|
||||||
if (index == mTeams.end()) return;
|
if (index == mTeams.end()) return;
|
||||||
|
|
||||||
auto* leader = GetPlayerData(team->leaderID);
|
const auto& leader = GetPlayerData(team->leaderID);
|
||||||
|
|
||||||
if (leader == nullptr) return;
|
if (!leader) return;
|
||||||
|
|
||||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader.playerName);
|
||||||
|
|
||||||
for (const auto memberId : team->memberIDs) {
|
for (const auto memberId : team->memberIDs) {
|
||||||
auto* otherMember = GetPlayerData(memberId);
|
const auto& otherMember = GetPlayerData(memberId);
|
||||||
|
|
||||||
if (otherMember == nullptr) continue;
|
if (!otherMember) continue;
|
||||||
|
|
||||||
if (!team->local) {
|
if (!team->local) {
|
||||||
ChatPacketHandler::SendTeamStatus(otherMember, team->leaderID, leader->zoneID, team->lootFlag, 0, leaderName);
|
ChatPacketHandler::SendTeamStatus(otherMember, team->leaderID, leader.zoneID, team->lootFlag, 0, leaderName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -347,7 +362,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
|||||||
|
|
||||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
||||||
CBITSTREAM;
|
CBITSTREAM;
|
||||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::TEAM_GET_STATUS);
|
||||||
|
|
||||||
bitStream.Write(team->teamID);
|
bitStream.Write(team->teamID);
|
||||||
bitStream.Write(deleteTeam);
|
bitStream.Write(deleteTeam);
|
||||||
@@ -360,27 +375,46 @@ void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
|
std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
|
||||||
const auto& pair = m_Names.find(playerID);
|
const auto iter = m_Names.find(playerID);
|
||||||
|
|
||||||
if (pair == m_Names.end()) return u"";
|
if (iter == m_Names.end()) return u"";
|
||||||
|
|
||||||
return pair->second;
|
return iter->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
|
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
|
||||||
for (const auto& pair : m_Names) {
|
LWOOBJID toReturn = LWOOBJID_EMPTY;
|
||||||
if (pair.second == playerName) {
|
|
||||||
return pair.first;
|
for (const auto& [id, name] : m_Names) {
|
||||||
|
if (name == playerName) {
|
||||||
|
toReturn = id;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return LWOOBJID_EMPTY;
|
return toReturn;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool PlayerContainer::GetIsMuted(PlayerData* data) {
|
PlayerData& PlayerContainer::GetPlayerDataMutable(const LWOOBJID& playerID) {
|
||||||
return data->muteExpire == 1 || data->muteExpire > time(NULL);
|
return m_Players.contains(playerID) ? m_Players[playerID] : m_Players[LWOOBJID_EMPTY];
|
||||||
|
}
|
||||||
|
|
||||||
|
PlayerData& PlayerContainer::GetPlayerDataMutable(const std::string& playerName) {
|
||||||
|
for (auto& [id, player] : m_Players) {
|
||||||
|
if (!player) continue;
|
||||||
|
if (player.playerName == playerName) return player;
|
||||||
|
}
|
||||||
|
return m_Players[LWOOBJID_EMPTY];
|
||||||
|
}
|
||||||
|
|
||||||
|
const PlayerData& PlayerContainer::GetPlayerData(const LWOOBJID& playerID) {
|
||||||
|
return GetPlayerDataMutable(playerID);
|
||||||
|
}
|
||||||
|
|
||||||
|
const PlayerData& PlayerContainer::GetPlayerData(const std::string& playerName) {
|
||||||
|
return GetPlayerDataMutable(playerName);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,10 @@
|
|||||||
#include "dServer.h"
|
#include "dServer.h"
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
|
||||||
|
enum class eGameMasterLevel : uint8_t;
|
||||||
|
|
||||||
struct IgnoreData {
|
struct IgnoreData {
|
||||||
|
IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
|
||||||
inline bool operator==(const std::string& other) const noexcept {
|
inline bool operator==(const std::string& other) const noexcept {
|
||||||
return playerName == other;
|
return playerName == other;
|
||||||
}
|
}
|
||||||
@@ -16,19 +19,33 @@ struct IgnoreData {
|
|||||||
return playerId == other;
|
return playerId == other;
|
||||||
}
|
}
|
||||||
|
|
||||||
LWOOBJID playerId;
|
LWOOBJID playerId = LWOOBJID_EMPTY;
|
||||||
std::string playerName;
|
std::string playerName;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct PlayerData {
|
struct PlayerData {
|
||||||
LWOOBJID playerID;
|
operator bool() const noexcept {
|
||||||
|
return playerID != LWOOBJID_EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator==(const PlayerData& other) const noexcept {
|
||||||
|
return playerID == other.playerID;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GetIsMuted() const {
|
||||||
|
return muteExpire == 1 || muteExpire > time(NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
SystemAddress sysAddr{};
|
||||||
|
LWOZONEID zoneID{};
|
||||||
|
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||||
|
time_t muteExpire = 0;
|
||||||
|
uint8_t countOfBestFriends = 0;
|
||||||
std::string playerName;
|
std::string playerName;
|
||||||
SystemAddress sysAddr;
|
|
||||||
LWOZONEID zoneID;
|
|
||||||
std::vector<FriendData> friends;
|
std::vector<FriendData> friends;
|
||||||
std::vector<IgnoreData> ignoredPlayers;
|
std::vector<IgnoreData> ignoredPlayers;
|
||||||
time_t muteExpire;
|
eGameMasterLevel gmLevel = static_cast<eGameMasterLevel>(0); // CIVILLIAN
|
||||||
uint8_t countOfBestFriends = 0;
|
bool isFTP = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct TeamData {
|
struct TeamData {
|
||||||
@@ -43,8 +60,6 @@ struct TeamData {
|
|||||||
|
|
||||||
class PlayerContainer {
|
class PlayerContainer {
|
||||||
public:
|
public:
|
||||||
~PlayerContainer();
|
|
||||||
|
|
||||||
void Initialize();
|
void Initialize();
|
||||||
void InsertPlayer(Packet* packet);
|
void InsertPlayer(Packet* packet);
|
||||||
void RemovePlayer(Packet* packet);
|
void RemovePlayer(Packet* packet);
|
||||||
@@ -52,22 +67,13 @@ public:
|
|||||||
void CreateTeamServer(Packet* packet);
|
void CreateTeamServer(Packet* packet);
|
||||||
void BroadcastMuteUpdate(LWOOBJID player, time_t time);
|
void BroadcastMuteUpdate(LWOOBJID player, time_t time);
|
||||||
|
|
||||||
PlayerData* GetPlayerData(const LWOOBJID& playerID) {
|
const PlayerData& GetPlayerData(const LWOOBJID& playerID);
|
||||||
auto it = m_Players.find(playerID);
|
const PlayerData& GetPlayerData(const std::string& playerName);
|
||||||
if (it != m_Players.end()) return it->second;
|
PlayerData& GetPlayerDataMutable(const LWOOBJID& playerID);
|
||||||
return nullptr;
|
PlayerData& GetPlayerDataMutable(const std::string& playerName);
|
||||||
}
|
uint32_t GetPlayerCount() { return m_PlayerCount; };
|
||||||
|
uint32_t GetSimCount() { return m_SimCount; };
|
||||||
PlayerData* GetPlayerData(const std::string& playerName) {
|
const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
|
||||||
for (auto player : m_Players) {
|
|
||||||
if (player.second) {
|
|
||||||
std::string pn = player.second->playerName.c_str();
|
|
||||||
if (pn == playerName) return player.second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
|
TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
|
||||||
TeamData* CreateTeam(LWOOBJID leader, bool local = false);
|
TeamData* CreateTeam(LWOOBJID leader, bool local = false);
|
||||||
@@ -80,18 +86,17 @@ public:
|
|||||||
void UpdateTeamsOnWorld(TeamData* team, bool deleteTeam);
|
void UpdateTeamsOnWorld(TeamData* team, bool deleteTeam);
|
||||||
std::u16string GetName(LWOOBJID playerID);
|
std::u16string GetName(LWOOBJID playerID);
|
||||||
LWOOBJID GetId(const std::u16string& playerName);
|
LWOOBJID GetId(const std::u16string& playerName);
|
||||||
bool GetIsMuted(PlayerData* data);
|
|
||||||
uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
|
uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
|
||||||
uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
|
uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
|
||||||
|
|
||||||
std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return m_Players; }
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
LWOOBJID m_TeamIDCounter = 0;
|
LWOOBJID m_TeamIDCounter = 0;
|
||||||
std::map<LWOOBJID, PlayerData*> m_Players;
|
std::map<LWOOBJID, PlayerData> m_Players;
|
||||||
std::vector<TeamData*> mTeams;
|
std::vector<TeamData*> mTeams;
|
||||||
std::unordered_map<LWOOBJID, std::u16string> m_Names;
|
std::unordered_map<LWOOBJID, std::u16string> m_Names;
|
||||||
uint32_t m_MaxNumberOfBestFriends = 5;
|
uint32_t m_MaxNumberOfBestFriends = 5;
|
||||||
uint32_t m_MaxNumberOfFriends = 50;
|
uint32_t m_MaxNumberOfFriends = 50;
|
||||||
|
uint32_t m_PlayerCount = 0;
|
||||||
|
uint32_t m_SimCount = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -9,12 +9,11 @@
|
|||||||
* AMF3 Deserializer written by EmosewaMC
|
* AMF3 Deserializer written by EmosewaMC
|
||||||
*/
|
*/
|
||||||
|
|
||||||
AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
|
AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream& inStream) {
|
||||||
if (!inStream) return nullptr;
|
|
||||||
AMFBaseValue* returnValue = nullptr;
|
AMFBaseValue* returnValue = nullptr;
|
||||||
// Read in the value type from the bitStream
|
// Read in the value type from the bitStream
|
||||||
eAmf marker;
|
eAmf marker;
|
||||||
inStream->Read(marker);
|
inStream.Read(marker);
|
||||||
// Based on the typing, create the value associated with that and return the base value class
|
// Based on the typing, create the value associated with that and return the base value class
|
||||||
switch (marker) {
|
switch (marker) {
|
||||||
case eAmf::Undefined: {
|
case eAmf::Undefined: {
|
||||||
@@ -79,13 +78,13 @@ AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
|
|||||||
return returnValue;
|
return returnValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
|
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream& inStream) {
|
||||||
bool byteFlag = true;
|
bool byteFlag = true;
|
||||||
uint32_t actualNumber{};
|
uint32_t actualNumber{};
|
||||||
uint8_t numberOfBytesRead{};
|
uint8_t numberOfBytesRead{};
|
||||||
while (byteFlag && numberOfBytesRead < 4) {
|
while (byteFlag && numberOfBytesRead < 4) {
|
||||||
uint8_t byte{};
|
uint8_t byte{};
|
||||||
inStream->Read(byte);
|
inStream.Read(byte);
|
||||||
// Parse the byte
|
// Parse the byte
|
||||||
if (numberOfBytesRead < 3) {
|
if (numberOfBytesRead < 3) {
|
||||||
byteFlag = byte & static_cast<uint8_t>(1 << 7);
|
byteFlag = byte & static_cast<uint8_t>(1 << 7);
|
||||||
@@ -101,7 +100,7 @@ uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
|
|||||||
return actualNumber;
|
return actualNumber;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
|
||||||
auto length = ReadU29(inStream);
|
auto length = ReadU29(inStream);
|
||||||
// Check if this is a reference
|
// Check if this is a reference
|
||||||
bool isReference = length % 2 == 1;
|
bool isReference = length % 2 == 1;
|
||||||
@@ -109,7 +108,7 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
|||||||
length = length >> 1;
|
length = length >> 1;
|
||||||
if (isReference) {
|
if (isReference) {
|
||||||
std::string value(length, 0);
|
std::string value(length, 0);
|
||||||
inStream->Read(&value[0], length);
|
inStream.Read(&value[0], length);
|
||||||
// Empty strings are never sent by reference
|
// Empty strings are never sent by reference
|
||||||
if (!value.empty()) accessedElements.push_back(value);
|
if (!value.empty()) accessedElements.push_back(value);
|
||||||
return value;
|
return value;
|
||||||
@@ -119,20 +118,20 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
|
AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream& inStream) {
|
||||||
double value;
|
double value;
|
||||||
inStream->Read<double>(value);
|
inStream.Read<double>(value);
|
||||||
return new AMFDoubleValue(value);
|
return new AMFDoubleValue(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
|
AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream& inStream) {
|
||||||
auto arrayValue = new AMFArrayValue();
|
auto arrayValue = new AMFArrayValue();
|
||||||
|
|
||||||
// Read size of dense array
|
// Read size of dense array
|
||||||
auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
|
const auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
|
||||||
// Then read associative portion
|
// Then read associative portion
|
||||||
while (true) {
|
while (true) {
|
||||||
auto key = ReadString(inStream);
|
const auto key = ReadString(inStream);
|
||||||
// No more associative values when we encounter an empty string key
|
// No more associative values when we encounter an empty string key
|
||||||
if (key.size() == 0) break;
|
if (key.size() == 0) break;
|
||||||
arrayValue->Insert(key, Read(inStream));
|
arrayValue->Insert(key, Read(inStream));
|
||||||
@@ -144,10 +143,10 @@ AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
|
|||||||
return arrayValue;
|
return arrayValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
|
AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream& inStream) {
|
||||||
return new AMFStringValue(ReadString(inStream));
|
return new AMFStringValue(ReadString(inStream));
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
|
AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream& inStream) {
|
||||||
return new AMFIntValue(ReadU29(inStream));
|
return new AMFIntValue(ReadU29(inStream));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ public:
|
|||||||
* @param inStream inStream to read value from.
|
* @param inStream inStream to read value from.
|
||||||
* @return Returns an AMFValue with all the information from the bitStream in it.
|
* @return Returns an AMFValue with all the information from the bitStream in it.
|
||||||
*/
|
*/
|
||||||
AMFBaseValue* Read(RakNet::BitStream* inStream);
|
AMFBaseValue* Read(RakNet::BitStream& inStream);
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* @brief Private method to read a U29 integer from a bitstream
|
* @brief Private method to read a U29 integer from a bitstream
|
||||||
@@ -23,7 +23,7 @@ private:
|
|||||||
* @param inStream bitstream to read data from
|
* @param inStream bitstream to read data from
|
||||||
* @return The number as an unsigned 29 bit integer
|
* @return The number as an unsigned 29 bit integer
|
||||||
*/
|
*/
|
||||||
uint32_t ReadU29(RakNet::BitStream* inStream);
|
static uint32_t ReadU29(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Reads a string from a bitstream
|
* @brief Reads a string from a bitstream
|
||||||
@@ -31,7 +31,7 @@ private:
|
|||||||
* @param inStream bitStream to read data from
|
* @param inStream bitStream to read data from
|
||||||
* @return The read string
|
* @return The read string
|
||||||
*/
|
*/
|
||||||
const std::string ReadString(RakNet::BitStream* inStream);
|
const std::string ReadString(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Read an AMFDouble value from a bitStream
|
* @brief Read an AMFDouble value from a bitStream
|
||||||
@@ -39,7 +39,7 @@ private:
|
|||||||
* @param inStream bitStream to read data from
|
* @param inStream bitStream to read data from
|
||||||
* @return Double value represented as an AMFValue
|
* @return Double value represented as an AMFValue
|
||||||
*/
|
*/
|
||||||
AMFBaseValue* ReadAmfDouble(RakNet::BitStream* inStream);
|
AMFBaseValue* ReadAmfDouble(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Read an AMFArray from a bitStream
|
* @brief Read an AMFArray from a bitStream
|
||||||
@@ -47,7 +47,7 @@ private:
|
|||||||
* @param inStream bitStream to read data from
|
* @param inStream bitStream to read data from
|
||||||
* @return Array value represented as an AMFValue
|
* @return Array value represented as an AMFValue
|
||||||
*/
|
*/
|
||||||
AMFBaseValue* ReadAmfArray(RakNet::BitStream* inStream);
|
AMFBaseValue* ReadAmfArray(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Read an AMFString from a bitStream
|
* @brief Read an AMFString from a bitStream
|
||||||
@@ -55,7 +55,7 @@ private:
|
|||||||
* @param inStream bitStream to read data from
|
* @param inStream bitStream to read data from
|
||||||
* @return String value represented as an AMFValue
|
* @return String value represented as an AMFValue
|
||||||
*/
|
*/
|
||||||
AMFBaseValue* ReadAmfString(RakNet::BitStream* inStream);
|
AMFBaseValue* ReadAmfString(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Read an AMFInteger from a bitStream
|
* @brief Read an AMFInteger from a bitStream
|
||||||
@@ -63,7 +63,7 @@ private:
|
|||||||
* @param inStream bitStream to read data from
|
* @param inStream bitStream to read data from
|
||||||
* @return Integer value represented as an AMFValue
|
* @return Integer value represented as an AMFValue
|
||||||
*/
|
*/
|
||||||
AMFBaseValue* ReadAmfInteger(RakNet::BitStream* inStream);
|
AMFBaseValue* ReadAmfInteger(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* List of strings read so far saved to be read by reference.
|
* List of strings read so far saved to be read by reference.
|
||||||
|
|||||||
263
dCommon/Amf3.h
263
dCommon/Amf3.h
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __AMF3__H__
|
#ifndef AMF3_H
|
||||||
#define __AMF3__H__
|
#define AMF3_H
|
||||||
|
|
||||||
#include "dCommonVars.h"
|
#include "dCommonVars.h"
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
@@ -31,54 +31,70 @@ enum class eAmf : uint8_t {
|
|||||||
|
|
||||||
class AMFBaseValue {
|
class AMFBaseValue {
|
||||||
public:
|
public:
|
||||||
virtual eAmf GetValueType() { return eAmf::Undefined; };
|
[[nodiscard]] constexpr virtual eAmf GetValueType() const noexcept { return eAmf::Undefined; }
|
||||||
AMFBaseValue() {};
|
constexpr AMFBaseValue() noexcept = default;
|
||||||
virtual ~AMFBaseValue() {};
|
constexpr virtual ~AMFBaseValue() noexcept = default;
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename ValueType>
|
// AMFValue template class instantiations
|
||||||
|
template <typename ValueType>
|
||||||
class AMFValue : public AMFBaseValue {
|
class AMFValue : public AMFBaseValue {
|
||||||
public:
|
public:
|
||||||
AMFValue() {};
|
AMFValue() = default;
|
||||||
AMFValue(ValueType value) { SetValue(value); };
|
AMFValue(const ValueType value) : m_Data{ value } {}
|
||||||
virtual ~AMFValue() override {};
|
|
||||||
|
|
||||||
eAmf GetValueType() override { return eAmf::Undefined; };
|
virtual ~AMFValue() override = default;
|
||||||
|
|
||||||
|
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override;
|
||||||
|
|
||||||
|
[[nodiscard]] const ValueType& GetValue() const { return m_Data; }
|
||||||
|
|
||||||
|
void SetValue(const ValueType value) { m_Data = value; }
|
||||||
|
|
||||||
const ValueType& GetValue() { return data; };
|
|
||||||
void SetValue(ValueType value) { data = value; };
|
|
||||||
protected:
|
protected:
|
||||||
ValueType data;
|
ValueType m_Data;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Explicit template class instantiations
|
||||||
|
template class AMFValue<std::nullptr_t>;
|
||||||
|
template class AMFValue<bool>;
|
||||||
|
template class AMFValue<int32_t>;
|
||||||
|
template class AMFValue<uint32_t>;
|
||||||
|
template class AMFValue<std::string>;
|
||||||
|
template class AMFValue<double>;
|
||||||
|
|
||||||
|
// AMFValue template class member function instantiations
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<std::nullptr_t>::GetValueType() const noexcept { return eAmf::Null; }
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<bool>::GetValueType() const noexcept { return m_Data ? eAmf::True : eAmf::False; }
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<int32_t>::GetValueType() const noexcept { return eAmf::Integer; }
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<uint32_t>::GetValueType() const noexcept { return eAmf::Integer; }
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<std::string>::GetValueType() const noexcept { return eAmf::String; }
|
||||||
|
template <> [[nodiscard]] constexpr eAmf AMFValue<double>::GetValueType() const noexcept { return eAmf::Double; }
|
||||||
|
|
||||||
|
template <typename ValueType>
|
||||||
|
[[nodiscard]] constexpr eAmf AMFValue<ValueType>::GetValueType() const noexcept { return eAmf::Undefined; }
|
||||||
|
|
||||||
// As a string this is much easier to write and read from a BitStream.
|
// As a string this is much easier to write and read from a BitStream.
|
||||||
template<>
|
template <>
|
||||||
class AMFValue<const char*> : public AMFBaseValue {
|
class AMFValue<const char*> : public AMFBaseValue {
|
||||||
public:
|
public:
|
||||||
AMFValue() {};
|
AMFValue() = default;
|
||||||
AMFValue(const char* value) { SetValue(std::string(value)); };
|
AMFValue(const char* value) { m_Data = value; }
|
||||||
virtual ~AMFValue() override {};
|
virtual ~AMFValue() override = default;
|
||||||
|
|
||||||
eAmf GetValueType() override { return eAmf::String; };
|
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::String; }
|
||||||
|
|
||||||
const std::string& GetValue() { return data; };
|
[[nodiscard]] const std::string& GetValue() const { return m_Data; }
|
||||||
void SetValue(std::string value) { data = value; };
|
void SetValue(const std::string& value) { m_Data = value; }
|
||||||
protected:
|
protected:
|
||||||
std::string data;
|
std::string m_Data;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef AMFValue<std::nullptr_t> AMFNullValue;
|
using AMFNullValue = AMFValue<std::nullptr_t>;
|
||||||
typedef AMFValue<bool> AMFBoolValue;
|
using AMFBoolValue = AMFValue<bool>;
|
||||||
typedef AMFValue<int32_t> AMFIntValue;
|
using AMFIntValue = AMFValue<int32_t>;
|
||||||
typedef AMFValue<std::string> AMFStringValue;
|
using AMFStringValue = AMFValue<std::string>;
|
||||||
typedef AMFValue<double> AMFDoubleValue;
|
using AMFDoubleValue = AMFValue<double>;
|
||||||
|
|
||||||
template<> inline eAmf AMFValue<std::nullptr_t>::GetValueType() { return eAmf::Null; };
|
|
||||||
template<> inline eAmf AMFValue<bool>::GetValueType() { return this->data ? eAmf::True : eAmf::False; };
|
|
||||||
template<> inline eAmf AMFValue<int32_t>::GetValueType() { return eAmf::Integer; };
|
|
||||||
template<> inline eAmf AMFValue<uint32_t>::GetValueType() { return eAmf::Integer; };
|
|
||||||
template<> inline eAmf AMFValue<std::string>::GetValueType() { return eAmf::String; };
|
|
||||||
template<> inline eAmf AMFValue<double>::GetValueType() { return eAmf::Double; };
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The AMFArrayValue object holds 2 types of lists:
|
* The AMFArrayValue object holds 2 types of lists:
|
||||||
@@ -89,15 +105,14 @@ template<> inline eAmf AMFValue<double>::GetValueType() { return eAmf::Double; }
|
|||||||
* and are not to be deleted by a caller.
|
* and are not to be deleted by a caller.
|
||||||
*/
|
*/
|
||||||
class AMFArrayValue : public AMFBaseValue {
|
class AMFArrayValue : public AMFBaseValue {
|
||||||
|
using AMFAssociative = std::unordered_map<std::string, AMFBaseValue*>;
|
||||||
typedef std::unordered_map<std::string, AMFBaseValue*> AMFAssociative;
|
using AMFDense = std::vector<AMFBaseValue*>;
|
||||||
typedef std::vector<AMFBaseValue*> AMFDense;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
eAmf GetValueType() override { return eAmf::Array; };
|
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::Array; }
|
||||||
|
|
||||||
~AMFArrayValue() override {
|
~AMFArrayValue() override {
|
||||||
for (auto valueToDelete : GetDense()) {
|
for (const auto* valueToDelete : GetDense()) {
|
||||||
if (valueToDelete) {
|
if (valueToDelete) {
|
||||||
delete valueToDelete;
|
delete valueToDelete;
|
||||||
valueToDelete = nullptr;
|
valueToDelete = nullptr;
|
||||||
@@ -109,17 +124,17 @@ public:
|
|||||||
valueToDelete.second = nullptr;
|
valueToDelete.second = nullptr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the Associative portion of the object
|
* Returns the Associative portion of the object
|
||||||
*/
|
*/
|
||||||
inline AMFAssociative& GetAssociative() { return this->associative; };
|
[[nodiscard]] inline const AMFAssociative& GetAssociative() const noexcept { return m_Associative; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the dense portion of the object
|
* Returns the dense portion of the object
|
||||||
*/
|
*/
|
||||||
inline AMFDense& GetDense() { return this->dense; };
|
[[nodiscard]] inline const AMFDense& GetDense() const noexcept { return m_Dense; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Inserts an AMFValue into the associative portion with the given key.
|
* Inserts an AMFValue into the associative portion with the given key.
|
||||||
@@ -135,48 +150,48 @@ public:
|
|||||||
* @return The inserted element if the type matched,
|
* @return The inserted element if the type matched,
|
||||||
* or nullptr if a key existed and was not the same type
|
* or nullptr if a key existed and was not the same type
|
||||||
*/
|
*/
|
||||||
template<typename ValueType>
|
template <typename ValueType>
|
||||||
std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, ValueType value) {
|
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, const ValueType value) {
|
||||||
auto element = associative.find(key);
|
const auto element = m_Associative.find(key);
|
||||||
AMFValue<ValueType>* val = nullptr;
|
AMFValue<ValueType>* val = nullptr;
|
||||||
bool found = true;
|
bool found = true;
|
||||||
if (element == associative.end()) {
|
if (element == m_Associative.cend()) {
|
||||||
val = new AMFValue<ValueType>(value);
|
val = new AMFValue<ValueType>(value);
|
||||||
associative.insert(std::make_pair(key, val));
|
m_Associative.emplace(key, val);
|
||||||
} else {
|
} else {
|
||||||
val = dynamic_cast<AMFValue<ValueType>*>(element->second);
|
val = dynamic_cast<AMFValue<ValueType>*>(element->second);
|
||||||
found = false;
|
found = false;
|
||||||
}
|
}
|
||||||
return std::make_pair(val, found);
|
return std::make_pair(val, found);
|
||||||
};
|
}
|
||||||
|
|
||||||
// Associates an array with a string key
|
// Associates an array with a string key
|
||||||
std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
|
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
|
||||||
auto element = associative.find(key);
|
const auto element = m_Associative.find(key);
|
||||||
AMFArrayValue* val = nullptr;
|
AMFArrayValue* val = nullptr;
|
||||||
bool found = true;
|
bool found = true;
|
||||||
if (element == associative.end()) {
|
if (element == m_Associative.cend()) {
|
||||||
val = new AMFArrayValue();
|
val = new AMFArrayValue();
|
||||||
associative.insert(std::make_pair(key, val));
|
m_Associative.emplace(key, val);
|
||||||
} else {
|
} else {
|
||||||
val = dynamic_cast<AMFArrayValue*>(element->second);
|
val = dynamic_cast<AMFArrayValue*>(element->second);
|
||||||
found = false;
|
found = false;
|
||||||
}
|
}
|
||||||
return std::make_pair(val, found);
|
return std::make_pair(val, found);
|
||||||
};
|
}
|
||||||
|
|
||||||
// Associates an array with an integer key
|
// Associates an array with an integer key
|
||||||
std::pair<AMFBaseValue*, bool> Insert(const uint32_t& index) {
|
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const size_t index) {
|
||||||
AMFArrayValue* val = nullptr;
|
AMFArrayValue* val = nullptr;
|
||||||
bool inserted = false;
|
bool inserted = false;
|
||||||
if (index >= dense.size()) {
|
if (index >= m_Dense.size()) {
|
||||||
dense.resize(index + 1);
|
m_Dense.resize(index + 1);
|
||||||
val = new AMFArrayValue();
|
val = new AMFArrayValue();
|
||||||
dense.at(index) = val;
|
m_Dense.at(index) = val;
|
||||||
inserted = true;
|
inserted = true;
|
||||||
}
|
}
|
||||||
return std::make_pair(dynamic_cast<AMFArrayValue*>(dense.at(index)), inserted);
|
return std::make_pair(dynamic_cast<AMFArrayValue*>(m_Dense.at(index)), inserted);
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Inserts an AMFValue into the AMFArray key'd by index.
|
* @brief Inserts an AMFValue into the AMFArray key'd by index.
|
||||||
@@ -188,18 +203,18 @@ public:
|
|||||||
* @return The inserted element, or nullptr if the type did not match
|
* @return The inserted element, or nullptr if the type did not match
|
||||||
* what was at the index.
|
* what was at the index.
|
||||||
*/
|
*/
|
||||||
template<typename ValueType>
|
template <typename ValueType>
|
||||||
std::pair<AMFValue<ValueType>*, bool> Insert(const uint32_t& index, ValueType value) {
|
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const size_t index, const ValueType value) {
|
||||||
AMFValue<ValueType>* val = nullptr;
|
AMFValue<ValueType>* val = nullptr;
|
||||||
bool inserted = false;
|
bool inserted = false;
|
||||||
if (index >= this->dense.size()) {
|
if (index >= m_Dense.size()) {
|
||||||
this->dense.resize(index + 1);
|
m_Dense.resize(index + 1);
|
||||||
val = new AMFValue<ValueType>(value);
|
val = new AMFValue<ValueType>(value);
|
||||||
this->dense.at(index) = val;
|
m_Dense.at(index) = val;
|
||||||
inserted = true;
|
inserted = true;
|
||||||
}
|
}
|
||||||
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(this->dense.at(index)), inserted);
|
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(m_Dense.at(index)), inserted);
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Inserts an AMFValue into the associative portion with the given key.
|
* Inserts an AMFValue into the associative portion with the given key.
|
||||||
@@ -210,15 +225,15 @@ public:
|
|||||||
* @param key The key to associate with the value
|
* @param key The key to associate with the value
|
||||||
* @param value The value to insert
|
* @param value The value to insert
|
||||||
*/
|
*/
|
||||||
void Insert(const std::string& key, AMFBaseValue* value) {
|
void Insert(const std::string& key, AMFBaseValue* const value) {
|
||||||
auto element = associative.find(key);
|
const auto element = m_Associative.find(key);
|
||||||
if (element != associative.end() && element->second) {
|
if (element != m_Associative.cend() && element->second) {
|
||||||
delete element->second;
|
delete element->second;
|
||||||
element->second = value;
|
element->second = value;
|
||||||
} else {
|
} else {
|
||||||
associative.insert(std::make_pair(key, value));
|
m_Associative.emplace(key, value);
|
||||||
}
|
}
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Inserts an AMFValue into the associative portion with the given index.
|
* Inserts an AMFValue into the associative portion with the given index.
|
||||||
@@ -229,15 +244,15 @@ public:
|
|||||||
* @param key The key to associate with the value
|
* @param key The key to associate with the value
|
||||||
* @param value The value to insert
|
* @param value The value to insert
|
||||||
*/
|
*/
|
||||||
void Insert(const uint32_t index, AMFBaseValue* value) {
|
void Insert(const size_t index, AMFBaseValue* const value) {
|
||||||
if (index < dense.size()) {
|
if (index < m_Dense.size()) {
|
||||||
AMFDense::iterator itr = dense.begin() + index;
|
const AMFDense::const_iterator itr = m_Dense.cbegin() + index;
|
||||||
if (*itr) delete dense.at(index);
|
if (*itr) delete m_Dense.at(index);
|
||||||
} else {
|
} else {
|
||||||
dense.resize(index + 1);
|
m_Dense.resize(index + 1);
|
||||||
}
|
}
|
||||||
dense.at(index) = value;
|
m_Dense.at(index) = value;
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pushes an AMFValue into the back of the dense portion.
|
* Pushes an AMFValue into the back of the dense portion.
|
||||||
@@ -249,10 +264,10 @@ public:
|
|||||||
*
|
*
|
||||||
* @return The inserted pointer, or nullptr should the key already be in use.
|
* @return The inserted pointer, or nullptr should the key already be in use.
|
||||||
*/
|
*/
|
||||||
template<typename ValueType>
|
template <typename ValueType>
|
||||||
inline AMFValue<ValueType>* Push(ValueType value) {
|
[[maybe_unused]] inline AMFValue<ValueType>* Push(const ValueType value) {
|
||||||
return Insert(this->dense.size(), value).first;
|
return Insert(m_Dense.size(), value).first;
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Removes the key from the associative portion
|
* Removes the key from the associative portion
|
||||||
@@ -261,52 +276,49 @@ public:
|
|||||||
*
|
*
|
||||||
* @param key The key to remove from the associative portion
|
* @param key The key to remove from the associative portion
|
||||||
*/
|
*/
|
||||||
void Remove(const std::string& key, bool deleteValue = true) {
|
void Remove(const std::string& key, const bool deleteValue = true) {
|
||||||
AMFAssociative::iterator it = this->associative.find(key);
|
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||||
if (it != this->associative.end()) {
|
if (it != m_Associative.cend()) {
|
||||||
if (deleteValue) delete it->second;
|
if (deleteValue) delete it->second;
|
||||||
this->associative.erase(it);
|
m_Associative.erase(it);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pops the last element in the dense portion, deleting it in the process.
|
* Pops the last element in the dense portion, deleting it in the process.
|
||||||
*/
|
*/
|
||||||
void Remove(const uint32_t index) {
|
void Remove(const size_t index) {
|
||||||
if (!this->dense.empty() && index < this->dense.size()) {
|
if (!m_Dense.empty() && index < m_Dense.size()) {
|
||||||
auto itr = this->dense.begin() + index;
|
const auto itr = m_Dense.cbegin() + index;
|
||||||
if (*itr) delete (*itr);
|
if (*itr) delete (*itr);
|
||||||
this->dense.erase(itr);
|
m_Dense.erase(itr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pop() {
|
void Pop() {
|
||||||
if (!this->dense.empty()) Remove(this->dense.size() - 1);
|
if (!m_Dense.empty()) Remove(m_Dense.size() - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFArrayValue* GetArray(const std::string& key) {
|
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) const {
|
||||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||||
if (it != this->associative.end()) {
|
return it != m_Associative.cend() ? dynamic_cast<AMFArrayValue*>(it->second) : nullptr;
|
||||||
return dynamic_cast<AMFArrayValue*>(it->second);
|
}
|
||||||
}
|
|
||||||
return nullptr;
|
|
||||||
};
|
|
||||||
|
|
||||||
AMFArrayValue* GetArray(const uint32_t index) {
|
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) const {
|
||||||
return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
|
return index < m_Dense.size() ? dynamic_cast<AMFArrayValue*>(m_Dense.at(index)) : nullptr;
|
||||||
};
|
}
|
||||||
|
|
||||||
inline AMFArrayValue* InsertArray(const std::string& key) {
|
[[maybe_unused]] inline AMFArrayValue* InsertArray(const std::string& key) {
|
||||||
return static_cast<AMFArrayValue*>(Insert(key).first);
|
return static_cast<AMFArrayValue*>(Insert(key).first);
|
||||||
};
|
}
|
||||||
|
|
||||||
inline AMFArrayValue* InsertArray(const uint32_t index) {
|
[[maybe_unused]] inline AMFArrayValue* InsertArray(const size_t index) {
|
||||||
return static_cast<AMFArrayValue*>(Insert(index).first);
|
return static_cast<AMFArrayValue*>(Insert(index).first);
|
||||||
};
|
}
|
||||||
|
|
||||||
inline AMFArrayValue* PushArray() {
|
[[maybe_unused]] inline AMFArrayValue* PushArray() {
|
||||||
return static_cast<AMFArrayValue*>(Insert(this->dense.size()).first);
|
return static_cast<AMFArrayValue*>(Insert(m_Dense.size()).first);
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets an AMFValue by the key from the associative portion and converts it
|
* Gets an AMFValue by the key from the associative portion and converts it
|
||||||
@@ -318,18 +330,18 @@ public:
|
|||||||
* @return The AMFValue
|
* @return The AMFValue
|
||||||
*/
|
*/
|
||||||
template <typename AmfType>
|
template <typename AmfType>
|
||||||
AMFValue<AmfType>* Get(const std::string& key) const {
|
[[nodiscard]] AMFValue<AmfType>* Get(const std::string& key) const {
|
||||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||||
return it != this->associative.end() ?
|
return it != m_Associative.cend() ?
|
||||||
dynamic_cast<AMFValue<AmfType>*>(it->second) :
|
dynamic_cast<AMFValue<AmfType>*>(it->second) :
|
||||||
nullptr;
|
nullptr;
|
||||||
};
|
}
|
||||||
|
|
||||||
// Get from the array but dont cast it
|
// Get from the array but dont cast it
|
||||||
AMFBaseValue* Get(const std::string& key) const {
|
[[nodiscard]] AMFBaseValue* Get(const std::string& key) const {
|
||||||
AMFAssociative::const_iterator it = this->associative.find(key);
|
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||||
return it != this->associative.end() ? it->second : nullptr;
|
return it != m_Associative.cend() ? it->second : nullptr;
|
||||||
};
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Get an AMFValue object at a position in the dense portion.
|
* @brief Get an AMFValue object at a position in the dense portion.
|
||||||
@@ -341,27 +353,28 @@ public:
|
|||||||
* @return The casted object, or nullptr.
|
* @return The casted object, or nullptr.
|
||||||
*/
|
*/
|
||||||
template <typename AmfType>
|
template <typename AmfType>
|
||||||
AMFValue<AmfType>* Get(uint32_t index) const {
|
[[nodiscard]] AMFValue<AmfType>* Get(const size_t index) const {
|
||||||
return index < this->dense.size() ?
|
return index < m_Dense.size() ?
|
||||||
dynamic_cast<AMFValue<AmfType>*>(this->dense.at(index)) :
|
dynamic_cast<AMFValue<AmfType>*>(m_Dense.at(index)) :
|
||||||
nullptr;
|
nullptr;
|
||||||
};
|
}
|
||||||
|
|
||||||
// Get from the dense but dont cast it
|
// Get from the dense but dont cast it
|
||||||
AMFBaseValue* Get(const uint32_t index) const {
|
[[nodiscard]] AMFBaseValue* Get(const size_t index) const {
|
||||||
return index < this->dense.size() ? this->dense.at(index) : nullptr;
|
return index < m_Dense.size() ? m_Dense.at(index) : nullptr;
|
||||||
};
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* The associative portion. These values are key'd with strings to an AMFValue.
|
* The associative portion. These values are key'd with strings to an AMFValue.
|
||||||
*/
|
*/
|
||||||
AMFAssociative associative;
|
AMFAssociative m_Associative;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The dense portion. These AMFValue's are stored one after
|
* The dense portion. These AMFValue's are stored one after
|
||||||
* another with the most recent addition being at the back.
|
* another with the most recent addition being at the back.
|
||||||
*/
|
*/
|
||||||
AMFDense dense;
|
AMFDense m_Dense;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__AMF3__H__
|
#endif //!AMF3_H
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value) {
|
|||||||
* A private function to write an value to a RakNet::BitStream
|
* A private function to write an value to a RakNet::BitStream
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
void WriteUInt29(RakNet::BitStream& bs, uint32_t v) {
|
||||||
unsigned char b4 = static_cast<unsigned char>(v);
|
unsigned char b4 = static_cast<unsigned char>(v);
|
||||||
if (v < 0x00200000) {
|
if (v < 0x00200000) {
|
||||||
b4 = b4 & 0x7F;
|
b4 = b4 & 0x7F;
|
||||||
@@ -65,10 +65,10 @@ void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
|||||||
unsigned char b2;
|
unsigned char b2;
|
||||||
v = v >> 7;
|
v = v >> 7;
|
||||||
b2 = static_cast<unsigned char>(v) | 0x80;
|
b2 = static_cast<unsigned char>(v) | 0x80;
|
||||||
bs->Write(b2);
|
bs.Write(b2);
|
||||||
}
|
}
|
||||||
|
|
||||||
bs->Write(b3);
|
bs.Write(b3);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
unsigned char b1;
|
unsigned char b1;
|
||||||
@@ -82,19 +82,19 @@ void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
|||||||
v = v >> 7;
|
v = v >> 7;
|
||||||
b1 = static_cast<unsigned char>(v) | 0x80;
|
b1 = static_cast<unsigned char>(v) | 0x80;
|
||||||
|
|
||||||
bs->Write(b1);
|
bs.Write(b1);
|
||||||
bs->Write(b2);
|
bs.Write(b2);
|
||||||
bs->Write(b3);
|
bs.Write(b3);
|
||||||
}
|
}
|
||||||
|
|
||||||
bs->Write(b4);
|
bs.Write(b4);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Writes a flag number to a RakNet::BitStream
|
* Writes a flag number to a RakNet::BitStream
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
void WriteFlagNumber(RakNet::BitStream& bs, uint32_t v) {
|
||||||
v = (v << 1) | 0x01;
|
v = (v << 1) | 0x01;
|
||||||
WriteUInt29(bs, v);
|
WriteUInt29(bs, v);
|
||||||
}
|
}
|
||||||
@@ -104,9 +104,9 @@ void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
|||||||
*
|
*
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
void WriteAMFString(RakNet::BitStream& bs, const std::string& str) {
|
||||||
WriteFlagNumber(bs, static_cast<uint32_t>(str.size()));
|
WriteFlagNumber(bs, static_cast<uint32_t>(str.size()));
|
||||||
bs->Write(str.c_str(), static_cast<uint32_t>(str.size()));
|
bs.Write(str.c_str(), static_cast<uint32_t>(str.size()));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -114,8 +114,8 @@ void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
|||||||
*
|
*
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
void WriteAMFU16(RakNet::BitStream& bs, uint16_t value) {
|
||||||
bs->Write(value);
|
bs.Write(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -123,8 +123,8 @@ void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
|||||||
*
|
*
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
void WriteAMFU32(RakNet::BitStream& bs, uint32_t value) {
|
||||||
bs->Write(value);
|
bs.Write(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -132,40 +132,40 @@ void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
|||||||
*
|
*
|
||||||
* RakNet writes in the correct byte order - do not reverse this.
|
* RakNet writes in the correct byte order - do not reverse this.
|
||||||
*/
|
*/
|
||||||
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
|
void WriteAMFU64(RakNet::BitStream& bs, uint64_t value) {
|
||||||
bs->Write(value);
|
bs.Write(value);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Writes an AMFIntegerValue to BitStream
|
// Writes an AMFIntegerValue to BitStream
|
||||||
template<>
|
template<>
|
||||||
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value) {
|
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value) {
|
||||||
WriteUInt29(this, value.GetValue());
|
WriteUInt29(*this, value.GetValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Writes an AMFDoubleValue to BitStream
|
// Writes an AMFDoubleValue to BitStream
|
||||||
template<>
|
template<>
|
||||||
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value) {
|
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value) {
|
||||||
double d = value.GetValue();
|
double d = value.GetValue();
|
||||||
WriteAMFU64(this, *reinterpret_cast<uint64_t*>(&d));
|
WriteAMFU64(*this, *reinterpret_cast<uint64_t*>(&d));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Writes an AMFStringValue to BitStream
|
// Writes an AMFStringValue to BitStream
|
||||||
template<>
|
template<>
|
||||||
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value) {
|
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value) {
|
||||||
WriteAMFString(this, value.GetValue());
|
WriteAMFString(*this, value.GetValue());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Writes an AMFArrayValue to BitStream
|
// Writes an AMFArrayValue to BitStream
|
||||||
template<>
|
template<>
|
||||||
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value) {
|
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value) {
|
||||||
uint32_t denseSize = value.GetDense().size();
|
uint32_t denseSize = value.GetDense().size();
|
||||||
WriteFlagNumber(this, denseSize);
|
WriteFlagNumber(*this, denseSize);
|
||||||
|
|
||||||
auto it = value.GetAssociative().begin();
|
auto it = value.GetAssociative().begin();
|
||||||
auto end = value.GetAssociative().end();
|
auto end = value.GetAssociative().end();
|
||||||
|
|
||||||
while (it != end) {
|
while (it != end) {
|
||||||
WriteAMFString(this, it->first);
|
WriteAMFString(*this, it->first);
|
||||||
this->Write<AMFBaseValue&>(*it->second);
|
this->Write<AMFBaseValue&>(*it->second);
|
||||||
it++;
|
it++;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __BINARYIO__H__
|
#ifndef BINARYIO_H
|
||||||
#define __BINARYIO__H__
|
#define BINARYIO_H
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
@@ -71,4 +71,4 @@ namespace BinaryIO {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif //!__BINARYIO__H__
|
#endif //!BINARYIO_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __BINARYPATHFINDER__H__
|
#ifndef BINARYPATHFINDER_H
|
||||||
#define __BINARYPATHFINDER__H__
|
#define BINARYPATHFINDER_H
|
||||||
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ public:
|
|||||||
static std::filesystem::path GetBinaryDir();
|
static std::filesystem::path GetBinaryDir();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__BINARYPATHFINDER__H__
|
#endif //!BINARYPATHFINDER_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __BRICK__H__
|
#ifndef BRICK_H
|
||||||
#define __BRICK__H__
|
#define BRICK_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -8,4 +8,4 @@ struct Brick {
|
|||||||
uint32_t materialID;
|
uint32_t materialID;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__BRICK__H__
|
#endif //!BRICK_H
|
||||||
|
|||||||
@@ -8,11 +8,9 @@ set(DCOMMON_SOURCES
|
|||||||
"Game.cpp"
|
"Game.cpp"
|
||||||
"GeneralUtils.cpp"
|
"GeneralUtils.cpp"
|
||||||
"LDFFormat.cpp"
|
"LDFFormat.cpp"
|
||||||
"MD5.cpp"
|
|
||||||
"Metrics.cpp"
|
"Metrics.cpp"
|
||||||
"NiPoint3.cpp"
|
"NiPoint3.cpp"
|
||||||
"NiQuaternion.cpp"
|
"NiQuaternion.cpp"
|
||||||
"SHA512.cpp"
|
|
||||||
"Demangler.cpp"
|
"Demangler.cpp"
|
||||||
"ZCompression.cpp"
|
"ZCompression.cpp"
|
||||||
"BrickByBrickFix.cpp"
|
"BrickByBrickFix.cpp"
|
||||||
@@ -20,17 +18,27 @@ set(DCOMMON_SOURCES
|
|||||||
"FdbToSqlite.cpp"
|
"FdbToSqlite.cpp"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# Workaround for compiler bug where the optimized code could result in a memcpy of 0 bytes, even though that isnt possible.
|
||||||
|
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97185
|
||||||
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||||
|
set_source_files_properties("FdbToSqlite.cpp" PROPERTIES COMPILE_FLAGS "-Wno-stringop-overflow")
|
||||||
|
endif()
|
||||||
|
|
||||||
add_subdirectory(dClient)
|
add_subdirectory(dClient)
|
||||||
|
|
||||||
foreach(file ${DCOMMON_DCLIENT_SOURCES})
|
foreach(file ${DCOMMON_DCLIENT_SOURCES})
|
||||||
set(DCOMMON_SOURCES ${DCOMMON_SOURCES} "dClient/${file}")
|
set(DCOMMON_SOURCES ${DCOMMON_SOURCES} "dClient/${file}")
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
|
|
||||||
|
|
||||||
add_library(dCommon STATIC ${DCOMMON_SOURCES})
|
add_library(dCommon STATIC ${DCOMMON_SOURCES})
|
||||||
|
target_include_directories(dCommon
|
||||||
target_link_libraries(dCommon bcrypt dDatabase tinyxml2)
|
PUBLIC "." "dClient" "dEnums"
|
||||||
|
PRIVATE
|
||||||
|
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
|
||||||
|
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
|
||||||
|
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
|
||||||
|
"${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/include"
|
||||||
|
)
|
||||||
|
|
||||||
if (UNIX)
|
if (UNIX)
|
||||||
find_package(ZLIB REQUIRED)
|
find_package(ZLIB REQUIRED)
|
||||||
@@ -61,4 +69,6 @@ else ()
|
|||||||
)
|
)
|
||||||
endif ()
|
endif ()
|
||||||
|
|
||||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
target_link_libraries(dCommon
|
||||||
|
PRIVATE ZLIB::ZLIB bcrypt tinyxml2
|
||||||
|
INTERFACE dDatabase)
|
||||||
|
|||||||
@@ -120,6 +120,8 @@ void CatchUnhandled(int sig) {
|
|||||||
if (eptr) std::rethrow_exception(eptr);
|
if (eptr) std::rethrow_exception(eptr);
|
||||||
} catch(const std::exception& e) {
|
} catch(const std::exception& e) {
|
||||||
LOG("Caught exception: '%s'", e.what());
|
LOG("Caught exception: '%s'", e.what());
|
||||||
|
} catch (...) {
|
||||||
|
LOG("Caught unknown exception.");
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef INCLUDE_BACKTRACE
|
#ifndef INCLUDE_BACKTRACE
|
||||||
@@ -199,7 +201,7 @@ void OnTerminate() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void MakeBacktrace() {
|
void MakeBacktrace() {
|
||||||
struct sigaction sigact;
|
struct sigaction sigact{};
|
||||||
|
|
||||||
sigact.sa_sigaction = CritErrHdlr;
|
sigact.sa_sigaction = CritErrHdlr;
|
||||||
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
|
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __DLUASSERT__H__
|
#ifndef DLUASSERT_H
|
||||||
#define __DLUASSERT__H__
|
#define DLUASSERT_H
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@
|
|||||||
# define DluAssert(expression)
|
# define DluAssert(expression)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif //!__DLUASSERT__H__
|
#endif //!DLUASSERT_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __FDBTOSQLITE__H__
|
#ifndef FDBTOSQLITE_H
|
||||||
#define __FDBTOSQLITE__H__
|
#define FDBTOSQLITE_H
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@@ -142,4 +142,4 @@ namespace FdbToSqlite {
|
|||||||
}; //! class FdbToSqlite
|
}; //! class FdbToSqlite
|
||||||
}; //! namespace FdbToSqlite
|
}; //! namespace FdbToSqlite
|
||||||
|
|
||||||
#endif //!__FDBTOSQLITE__H__
|
#endif //!FDBTOSQLITE_H
|
||||||
|
|||||||
@@ -8,23 +8,23 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline size_t MinSize(size_t size, const std::basic_string_view<T>& string) {
|
static inline size_t MinSize(const size_t size, const std::basic_string_view<T> string) {
|
||||||
if (size == size_t(-1) || size > string.size()) {
|
if (size == SIZE_MAX || size > string.size()) {
|
||||||
return string.size();
|
return string.size();
|
||||||
} else {
|
} else {
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool IsLeadSurrogate(char16_t c) {
|
inline bool IsLeadSurrogate(const char16_t c) {
|
||||||
return (0xD800 <= c) && (c <= 0xDBFF);
|
return (0xD800 <= c) && (c <= 0xDBFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool IsTrailSurrogate(char16_t c) {
|
inline bool IsTrailSurrogate(const char16_t c) {
|
||||||
return (0xDC00 <= c) && (c <= 0xDFFF);
|
return (0xDC00 <= c) && (c <= 0xDFFF);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
|
inline void PushUTF8CodePoint(std::string& ret, const char32_t cp) {
|
||||||
if (cp <= 0x007F) {
|
if (cp <= 0x007F) {
|
||||||
ret.push_back(static_cast<uint8_t>(cp));
|
ret.push_back(static_cast<uint8_t>(cp));
|
||||||
} else if (cp <= 0x07FF) {
|
} else if (cp <= 0x07FF) {
|
||||||
@@ -46,16 +46,16 @@ inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
|
|||||||
|
|
||||||
constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
|
constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
|
||||||
|
|
||||||
bool _IsSuffixChar(uint8_t c) {
|
bool static _IsSuffixChar(const uint8_t c) {
|
||||||
return (c & 0xC0) == 0x80;
|
return (c & 0xC0) == 0x80;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||||
size_t rem = slice.length();
|
const size_t rem = slice.length();
|
||||||
if (slice.empty()) return false;
|
if (slice.empty()) return false;
|
||||||
const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&slice.front());
|
const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&slice.front());
|
||||||
if (rem > 0) {
|
if (rem > 0) {
|
||||||
uint8_t first = bytes[0];
|
const uint8_t first = bytes[0];
|
||||||
if (first < 0x80) { // 1 byte character
|
if (first < 0x80) { // 1 byte character
|
||||||
out = static_cast<uint32_t>(first & 0x7F);
|
out = static_cast<uint32_t>(first & 0x7F);
|
||||||
slice.remove_prefix(1);
|
slice.remove_prefix(1);
|
||||||
@@ -64,7 +64,7 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
|||||||
// middle byte, not valid at start, fall through
|
// middle byte, not valid at start, fall through
|
||||||
} else if (first < 0xE0) { // two byte character
|
} else if (first < 0xE0) { // two byte character
|
||||||
if (rem > 1) {
|
if (rem > 1) {
|
||||||
uint8_t second = bytes[1];
|
const uint8_t second = bytes[1];
|
||||||
if (_IsSuffixChar(second)) {
|
if (_IsSuffixChar(second)) {
|
||||||
out = (static_cast<uint32_t>(first & 0x1F) << 6)
|
out = (static_cast<uint32_t>(first & 0x1F) << 6)
|
||||||
+ static_cast<uint32_t>(second & 0x3F);
|
+ static_cast<uint32_t>(second & 0x3F);
|
||||||
@@ -74,8 +74,8 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
|||||||
}
|
}
|
||||||
} else if (first < 0xF0) { // three byte character
|
} else if (first < 0xF0) { // three byte character
|
||||||
if (rem > 2) {
|
if (rem > 2) {
|
||||||
uint8_t second = bytes[1];
|
const uint8_t second = bytes[1];
|
||||||
uint8_t third = bytes[2];
|
const uint8_t third = bytes[2];
|
||||||
if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
|
if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
|
||||||
out = (static_cast<uint32_t>(first & 0x0F) << 12)
|
out = (static_cast<uint32_t>(first & 0x0F) << 12)
|
||||||
+ (static_cast<uint32_t>(second & 0x3F) << 6)
|
+ (static_cast<uint32_t>(second & 0x3F) << 6)
|
||||||
@@ -86,9 +86,9 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
|||||||
}
|
}
|
||||||
} else if (first < 0xF8) { // four byte character
|
} else if (first < 0xF8) { // four byte character
|
||||||
if (rem > 3) {
|
if (rem > 3) {
|
||||||
uint8_t second = bytes[1];
|
const uint8_t second = bytes[1];
|
||||||
uint8_t third = bytes[2];
|
const uint8_t third = bytes[2];
|
||||||
uint8_t fourth = bytes[3];
|
const uint8_t fourth = bytes[3];
|
||||||
if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
|
if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
|
||||||
out = (static_cast<uint32_t>(first & 0x07) << 18)
|
out = (static_cast<uint32_t>(first & 0x07) << 18)
|
||||||
+ (static_cast<uint32_t>(second & 0x3F) << 12)
|
+ (static_cast<uint32_t>(second & 0x3F) << 12)
|
||||||
@@ -107,7 +107,7 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
|
/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
|
||||||
bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
bool PushUTF16CodePoint(std::u16string& output, const uint32_t U, const size_t size) {
|
||||||
if (output.length() >= size) return false;
|
if (output.length() >= size) return false;
|
||||||
if (U < 0x10000) {
|
if (U < 0x10000) {
|
||||||
// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
|
// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
|
||||||
@@ -120,7 +120,7 @@ bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
|||||||
// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
|
// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
|
||||||
// U' must be less than or equal to 0xFFFFF. That is, U' can be
|
// U' must be less than or equal to 0xFFFFF. That is, U' can be
|
||||||
// represented in 20 bits.
|
// represented in 20 bits.
|
||||||
uint32_t Ut = U - 0x10000;
|
const uint32_t Ut = U - 0x10000;
|
||||||
|
|
||||||
// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
|
// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
|
||||||
// 0xDC00, respectively. These integers each have 10 bits free to
|
// 0xDC00, respectively. These integers each have 10 bits free to
|
||||||
@@ -141,25 +141,25 @@ bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
|||||||
} else return false;
|
} else return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view& string, size_t size) {
|
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view string, const size_t size) {
|
||||||
size_t newSize = MinSize(size, string);
|
const size_t newSize = MinSize(size, string);
|
||||||
std::u16string output;
|
std::u16string output;
|
||||||
output.reserve(newSize);
|
output.reserve(newSize);
|
||||||
std::string_view iterator = string;
|
std::string_view iterator = string;
|
||||||
|
|
||||||
uint32_t c;
|
uint32_t c;
|
||||||
while (_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
|
while (details::_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
|
||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Converts an std::string (ASCII) to UCS-2 / UTF-16
|
//! Converts an std::string (ASCII) to UCS-2 / UTF-16
|
||||||
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t size) {
|
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view string, const size_t size) {
|
||||||
size_t newSize = MinSize(size, string);
|
const size_t newSize = MinSize(size, string);
|
||||||
std::u16string ret;
|
std::u16string ret;
|
||||||
ret.reserve(newSize);
|
ret.reserve(newSize);
|
||||||
|
|
||||||
for (size_t i = 0; i < newSize; i++) {
|
for (size_t i = 0; i < newSize; ++i) {
|
||||||
char c = string[i];
|
const char c = string[i];
|
||||||
// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
|
// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
|
||||||
ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
|
ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
|
||||||
}
|
}
|
||||||
@@ -169,18 +169,18 @@ std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t
|
|||||||
|
|
||||||
//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
|
//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
|
||||||
//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
|
//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
|
||||||
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t size) {
|
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view string, const size_t size) {
|
||||||
size_t newSize = MinSize(size, string);
|
const size_t newSize = MinSize(size, string);
|
||||||
std::string ret;
|
std::string ret;
|
||||||
ret.reserve(newSize);
|
ret.reserve(newSize);
|
||||||
|
|
||||||
for (size_t i = 0; i < newSize; i++) {
|
for (size_t i = 0; i < newSize; ++i) {
|
||||||
char16_t u = string[i];
|
const char16_t u = string[i];
|
||||||
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
|
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
|
||||||
char16_t next = string[i + 1];
|
const char16_t next = string[i + 1];
|
||||||
if (IsTrailSurrogate(next)) {
|
if (IsTrailSurrogate(next)) {
|
||||||
i += 1;
|
i += 1;
|
||||||
char32_t cp = 0x10000
|
const char32_t cp = 0x10000
|
||||||
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
|
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
|
||||||
+ (static_cast<char32_t>(next) - 0xDC00);
|
+ (static_cast<char32_t>(next) - 0xDC00);
|
||||||
PushUTF8CodePoint(ret, cp);
|
PushUTF8CodePoint(ret, cp);
|
||||||
@@ -195,40 +195,40 @@ std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string& a, const std::string& b) {
|
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b) {
|
||||||
return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); });
|
return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); });
|
||||||
}
|
}
|
||||||
|
|
||||||
// MARK: Bits
|
// MARK: Bits
|
||||||
|
|
||||||
//! Sets a specific bit in a signed 64-bit integer
|
//! Sets a specific bit in a signed 64-bit integer
|
||||||
int64_t GeneralUtils::SetBit(int64_t value, uint32_t index) {
|
int64_t GeneralUtils::SetBit(int64_t value, const uint32_t index) {
|
||||||
return value |= 1ULL << index;
|
return value |= 1ULL << index;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Clears a specific bit in a signed 64-bit integer
|
//! Clears a specific bit in a signed 64-bit integer
|
||||||
int64_t GeneralUtils::ClearBit(int64_t value, uint32_t index) {
|
int64_t GeneralUtils::ClearBit(int64_t value, const uint32_t index) {
|
||||||
return value &= ~(1ULL << index);
|
return value &= ~(1ULL << index);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Checks a specific bit in a signed 64-bit integer
|
//! Checks a specific bit in a signed 64-bit integer
|
||||||
bool GeneralUtils::CheckBit(int64_t value, uint32_t index) {
|
bool GeneralUtils::CheckBit(int64_t value, const uint32_t index) {
|
||||||
return value & (1ULL << index);
|
return value & (1ULL << index);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GeneralUtils::ReplaceInString(std::string& str, const std::string& from, const std::string& to) {
|
bool GeneralUtils::ReplaceInString(std::string& str, const std::string_view from, const std::string_view to) {
|
||||||
size_t start_pos = str.find(from);
|
const size_t start_pos = str.find(from);
|
||||||
if (start_pos == std::string::npos)
|
if (start_pos == std::string::npos)
|
||||||
return false;
|
return false;
|
||||||
str.replace(start_pos, from.length(), to);
|
str.replace(start_pos, from.length(), to);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t delimiter) {
|
std::vector<std::wstring> GeneralUtils::SplitString(const std::wstring_view str, const wchar_t delimiter) {
|
||||||
std::vector<std::wstring> vector = std::vector<std::wstring>();
|
std::vector<std::wstring> vector = std::vector<std::wstring>();
|
||||||
std::wstring current;
|
std::wstring current;
|
||||||
|
|
||||||
for (const auto& c : str) {
|
for (const wchar_t c : str) {
|
||||||
if (c == delimiter) {
|
if (c == delimiter) {
|
||||||
vector.push_back(current);
|
vector.push_back(current);
|
||||||
current = L"";
|
current = L"";
|
||||||
@@ -237,15 +237,15 @@ std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t d
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
vector.push_back(current);
|
vector.push_back(std::move(current));
|
||||||
return vector;
|
return vector;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str, char16_t delimiter) {
|
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view str, const char16_t delimiter) {
|
||||||
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
||||||
std::u16string current;
|
std::u16string current;
|
||||||
|
|
||||||
for (const auto& c : str) {
|
for (const char16_t c : str) {
|
||||||
if (c == delimiter) {
|
if (c == delimiter) {
|
||||||
vector.push_back(current);
|
vector.push_back(current);
|
||||||
current = u"";
|
current = u"";
|
||||||
@@ -254,17 +254,15 @@ std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
vector.push_back(current);
|
vector.push_back(std::move(current));
|
||||||
return vector;
|
return vector;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char delimiter) {
|
std::vector<std::string> GeneralUtils::SplitString(const std::string_view str, const char delimiter) {
|
||||||
std::vector<std::string> vector = std::vector<std::string>();
|
std::vector<std::string> vector = std::vector<std::string>();
|
||||||
std::string current = "";
|
std::string current = "";
|
||||||
|
|
||||||
for (size_t i = 0; i < str.length(); i++) {
|
for (const char c : str) {
|
||||||
char c = str[i];
|
|
||||||
|
|
||||||
if (c == delimiter) {
|
if (c == delimiter) {
|
||||||
vector.push_back(current);
|
vector.push_back(current);
|
||||||
current = "";
|
current = "";
|
||||||
@@ -273,53 +271,70 @@ std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
vector.push_back(current);
|
vector.push_back(std::move(current));
|
||||||
|
|
||||||
return vector;
|
return vector;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::u16string GeneralUtils::ReadWString(RakNet::BitStream* inStream) {
|
std::u16string GeneralUtils::ReadWString(RakNet::BitStream& inStream) {
|
||||||
uint32_t length;
|
uint32_t length;
|
||||||
inStream->Read<uint32_t>(length);
|
inStream.Read<uint32_t>(length);
|
||||||
|
|
||||||
std::u16string string;
|
std::u16string string;
|
||||||
for (auto i = 0; i < length; i++) {
|
for (uint32_t i = 0; i < length; ++i) {
|
||||||
uint16_t c;
|
uint16_t c;
|
||||||
inStream->Read(c);
|
inStream.Read(c);
|
||||||
string.push_back(c);
|
string.push_back(c);
|
||||||
}
|
}
|
||||||
|
|
||||||
return string;
|
return string;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string& folder) {
|
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string_view folder) {
|
||||||
// Because we dont know how large the initial number before the first _ is we need to make it a map like so.
|
// Because we dont know how large the initial number before the first _ is we need to make it a map like so.
|
||||||
std::map<uint32_t, std::string> filenames{};
|
std::map<uint32_t, std::string> filenames{};
|
||||||
for (auto& t : std::filesystem::directory_iterator(folder)) {
|
for (const auto& t : std::filesystem::directory_iterator(folder)) {
|
||||||
auto filename = t.path().filename().string();
|
auto filename = t.path().filename().string();
|
||||||
auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
|
const auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
|
||||||
filenames.insert(std::make_pair(index, filename));
|
filenames.emplace(index, std::move(filename));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Now sort the map by the oldest migration.
|
// Now sort the map by the oldest migration.
|
||||||
std::vector<std::string> sortedFiles{};
|
std::vector<std::string> sortedFiles{};
|
||||||
auto fileIterator = filenames.begin();
|
auto fileIterator = filenames.cbegin();
|
||||||
std::map<uint32_t, std::string>::iterator oldest = filenames.begin();
|
auto oldest = filenames.cbegin();
|
||||||
while (!filenames.empty()) {
|
while (!filenames.empty()) {
|
||||||
if (fileIterator == filenames.end()) {
|
if (fileIterator == filenames.cend()) {
|
||||||
sortedFiles.push_back(oldest->second);
|
sortedFiles.push_back(oldest->second);
|
||||||
filenames.erase(oldest);
|
filenames.erase(oldest);
|
||||||
fileIterator = filenames.begin();
|
fileIterator = filenames.cbegin();
|
||||||
oldest = filenames.begin();
|
oldest = filenames.cbegin();
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (oldest->first > fileIterator->first) oldest = fileIterator;
|
if (oldest->first > fileIterator->first) oldest = fileIterator;
|
||||||
fileIterator++;
|
++fileIterator;
|
||||||
}
|
}
|
||||||
|
|
||||||
return sortedFiles;
|
return sortedFiles;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GeneralUtils::TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst) {
|
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||||
return TryParse<float>(x.c_str(), dst.x) && TryParse<float>(y.c_str(), dst.y) && TryParse<float>(z.c_str(), dst.z);
|
|
||||||
|
// MacOS floating-point parse function specializations
|
||||||
|
namespace GeneralUtils::details {
|
||||||
|
template <>
|
||||||
|
[[nodiscard]] float _parse<float>(const std::string_view str, size_t& parseNum) {
|
||||||
|
return std::stof(std::string{ str }, &parseNum);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <>
|
||||||
|
[[nodiscard]] double _parse<double>(const std::string_view str, size_t& parseNum) {
|
||||||
|
return std::stod(std::string{ str }, &parseNum);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <>
|
||||||
|
[[nodiscard]] long double _parse<long double>(const std::string_view str, size_t& parseNum) {
|
||||||
|
return std::stold(std::string{ str }, &parseNum);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,17 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
// C++
|
// C++
|
||||||
#include <stdint.h>
|
#include <charconv>
|
||||||
#include <random>
|
#include <cstdint>
|
||||||
#include <time.h>
|
#include <ctime>
|
||||||
#include <string>
|
|
||||||
#include <type_traits>
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <type_traits>
|
#include <optional>
|
||||||
|
#include <random>
|
||||||
|
#include <span>
|
||||||
#include <stdexcept>
|
#include <stdexcept>
|
||||||
|
#include <string>
|
||||||
|
#include <string_view>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include "BitStream.h"
|
#include "BitStream.h"
|
||||||
#include "NiPoint3.h"
|
#include "NiPoint3.h"
|
||||||
|
#include "dPlatforms.h"
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
#include "Logger.h"
|
#include "Logger.h"
|
||||||
|
|
||||||
@@ -29,29 +33,31 @@ namespace GeneralUtils {
|
|||||||
//! Converts a plain ASCII string to a UTF-16 string
|
//! Converts a plain ASCII string to a UTF-16 string
|
||||||
/*!
|
/*!
|
||||||
\param string The string to convert
|
\param string The string to convert
|
||||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||||
\return An UTF-16 representation of the string
|
\return An UTF-16 representation of the string
|
||||||
*/
|
*/
|
||||||
std::u16string ASCIIToUTF16(const std::string_view& string, size_t size = -1);
|
std::u16string ASCIIToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
|
||||||
|
|
||||||
//! Converts a UTF-8 String to a UTF-16 string
|
//! Converts a UTF-8 String to a UTF-16 string
|
||||||
/*!
|
/*!
|
||||||
\param string The string to convert
|
\param string The string to convert
|
||||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||||
\return An UTF-16 representation of the string
|
\return An UTF-16 representation of the string
|
||||||
*/
|
*/
|
||||||
std::u16string UTF8ToUTF16(const std::string_view& string, size_t size = -1);
|
std::u16string UTF8ToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
|
||||||
|
|
||||||
//! Internal, do not use
|
namespace details {
|
||||||
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
|
//! Internal, do not use
|
||||||
|
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
|
||||||
|
}
|
||||||
|
|
||||||
//! Converts a UTF-16 string to a UTF-8 string
|
//! Converts a UTF-16 string to a UTF-8 string
|
||||||
/*!
|
/*!
|
||||||
\param string The string to convert
|
\param string The string to convert
|
||||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||||
\return An UTF-8 representation of the string
|
\return An UTF-8 representation of the string
|
||||||
*/
|
*/
|
||||||
std::string UTF16ToWTF8(const std::u16string_view& string, size_t size = -1);
|
std::string UTF16ToWTF8(const std::u16string_view string, const size_t size = SIZE_MAX);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Compares two basic strings but does so ignoring case sensitivity
|
* Compares two basic strings but does so ignoring case sensitivity
|
||||||
@@ -59,7 +65,7 @@ namespace GeneralUtils {
|
|||||||
* \param b the second string to compare against the first string
|
* \param b the second string to compare against the first string
|
||||||
* @return if the two strings are equal
|
* @return if the two strings are equal
|
||||||
*/
|
*/
|
||||||
bool CaseInsensitiveStringCompare(const std::string& a, const std::string& b);
|
bool CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b);
|
||||||
|
|
||||||
// MARK: Bits
|
// MARK: Bits
|
||||||
|
|
||||||
@@ -67,9 +73,9 @@ namespace GeneralUtils {
|
|||||||
|
|
||||||
//! Sets a bit on a numerical value
|
//! Sets a bit on a numerical value
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline void SetBit(T& value, eObjectBits bits) {
|
inline void SetBit(T& value, const eObjectBits bits) {
|
||||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||||
auto index = static_cast<size_t>(bits);
|
const auto index = static_cast<size_t>(bits);
|
||||||
if (index > (sizeof(T) * 8) - 1) {
|
if (index > (sizeof(T) * 8) - 1) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -79,9 +85,9 @@ namespace GeneralUtils {
|
|||||||
|
|
||||||
//! Clears a bit on a numerical value
|
//! Clears a bit on a numerical value
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline void ClearBit(T& value, eObjectBits bits) {
|
inline void ClearBit(T& value, const eObjectBits bits) {
|
||||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||||
auto index = static_cast<size_t>(bits);
|
const auto index = static_cast<size_t>(bits);
|
||||||
if (index > (sizeof(T) * 8 - 1)) {
|
if (index > (sizeof(T) * 8 - 1)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -94,14 +100,14 @@ namespace GeneralUtils {
|
|||||||
\param value The value to set the bit for
|
\param value The value to set the bit for
|
||||||
\param index The index of the bit
|
\param index The index of the bit
|
||||||
*/
|
*/
|
||||||
int64_t SetBit(int64_t value, uint32_t index);
|
int64_t SetBit(int64_t value, const uint32_t index);
|
||||||
|
|
||||||
//! Clears a specific bit in a signed 64-bit integer
|
//! Clears a specific bit in a signed 64-bit integer
|
||||||
/*!
|
/*!
|
||||||
\param value The value to clear the bit from
|
\param value The value to clear the bit from
|
||||||
\param index The index of the bit
|
\param index The index of the bit
|
||||||
*/
|
*/
|
||||||
int64_t ClearBit(int64_t value, uint32_t index);
|
int64_t ClearBit(int64_t value, const uint32_t index);
|
||||||
|
|
||||||
//! Checks a specific bit in a signed 64-bit integer
|
//! Checks a specific bit in a signed 64-bit integer
|
||||||
/*!
|
/*!
|
||||||
@@ -109,104 +115,128 @@ namespace GeneralUtils {
|
|||||||
\param index The index of the bit
|
\param index The index of the bit
|
||||||
\return Whether or not the bit is set
|
\return Whether or not the bit is set
|
||||||
*/
|
*/
|
||||||
bool CheckBit(int64_t value, uint32_t index);
|
bool CheckBit(int64_t value, const uint32_t index);
|
||||||
|
|
||||||
bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
|
bool ReplaceInString(std::string& str, const std::string_view from, const std::string_view to);
|
||||||
|
|
||||||
std::u16string ReadWString(RakNet::BitStream* inStream);
|
std::u16string ReadWString(RakNet::BitStream& inStream);
|
||||||
|
|
||||||
std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
|
std::vector<std::wstring> SplitString(const std::wstring_view str, const wchar_t delimiter);
|
||||||
|
|
||||||
std::vector<std::u16string> SplitString(const std::u16string& str, char16_t delimiter);
|
std::vector<std::u16string> SplitString(const std::u16string_view str, const char16_t delimiter);
|
||||||
|
|
||||||
std::vector<std::string> SplitString(const std::string& str, char delimiter);
|
std::vector<std::string> SplitString(const std::string_view str, const char delimiter);
|
||||||
|
|
||||||
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string& folder);
|
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string_view folder);
|
||||||
|
|
||||||
|
// Concept constraining to enum types
|
||||||
template <typename T>
|
template <typename T>
|
||||||
T Parse(const char* value);
|
concept Enum = std::is_enum_v<T>;
|
||||||
|
|
||||||
template <>
|
// Concept constraining to numeric types
|
||||||
inline bool Parse(const char* value) {
|
template <typename T>
|
||||||
return std::stoi(value);
|
concept Numeric = std::integral<T> || Enum<T> || std::floating_point<T>;
|
||||||
|
|
||||||
|
// Concept trickery to enable parsing underlying numeric types
|
||||||
|
template <Numeric T>
|
||||||
|
struct numeric_parse { using type = T; };
|
||||||
|
|
||||||
|
// If an enum, present an alias to its underlying type for parsing
|
||||||
|
template <Numeric T> requires Enum<T>
|
||||||
|
struct numeric_parse<T> { using type = std::underlying_type_t<T>; };
|
||||||
|
|
||||||
|
// If a boolean, present an alias to an intermediate integral type for parsing
|
||||||
|
template <Numeric T> requires std::same_as<T, bool>
|
||||||
|
struct numeric_parse<T> { using type = uint8_t; };
|
||||||
|
|
||||||
|
// Shorthand type alias
|
||||||
|
template <Numeric T>
|
||||||
|
using numeric_parse_t = numeric_parse<T>::type;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* For numeric values: Parses a string_view and returns an optional variable depending on the result.
|
||||||
|
* @param str The string_view to be evaluated
|
||||||
|
* @returns An std::optional containing the desired value if it is equivalent to the string
|
||||||
|
*/
|
||||||
|
template <Numeric T>
|
||||||
|
[[nodiscard]] std::optional<T> TryParse(std::string_view str) {
|
||||||
|
numeric_parse_t<T> result;
|
||||||
|
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
|
||||||
|
|
||||||
|
const char* const strEnd = str.data() + str.size();
|
||||||
|
const auto [parseEnd, ec] = std::from_chars(str.data(), strEnd, result);
|
||||||
|
const bool isParsed = parseEnd == strEnd && ec == std::errc{};
|
||||||
|
|
||||||
|
return isParsed ? static_cast<T>(result) : std::optional<T>{};
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||||
inline int32_t Parse(const char* value) {
|
|
||||||
return std::stoi(value);
|
// MacOS floating-point parse helper function specializations
|
||||||
|
namespace details {
|
||||||
|
template <std::floating_point T>
|
||||||
|
[[nodiscard]] T _parse(const std::string_view str, size_t& parseNum);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
/**
|
||||||
inline int64_t Parse(const char* value) {
|
* For floating-point values: Parses a string_view and returns an optional variable depending on the result.
|
||||||
return std::stoll(value);
|
* Note that this function overload is only included for MacOS, as from_chars will fulfill its purpose otherwise.
|
||||||
|
* @param str The string_view to be evaluated
|
||||||
|
* @returns An std::optional containing the desired value if it is equivalent to the string
|
||||||
|
*/
|
||||||
|
template <std::floating_point T>
|
||||||
|
[[nodiscard]] std::optional<T> TryParse(std::string_view str) noexcept
|
||||||
|
try {
|
||||||
|
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
|
||||||
|
|
||||||
|
size_t parseNum;
|
||||||
|
const T result = details::_parse<T>(str, parseNum);
|
||||||
|
const bool isParsed = str.length() == parseNum;
|
||||||
|
|
||||||
|
return isParsed ? result : std::optional<T>{};
|
||||||
|
} catch (...) {
|
||||||
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
#endif
|
||||||
inline float Parse(const char* value) {
|
|
||||||
return std::stof(value);
|
/**
|
||||||
|
* The TryParse overload for handling NiPoint3 by passing 3 seperate string references
|
||||||
|
* @param strX The string representing the X coordinate
|
||||||
|
* @param strY The string representing the Y coordinate
|
||||||
|
* @param strZ The string representing the Z coordinate
|
||||||
|
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
|
||||||
|
*/
|
||||||
|
template <typename T>
|
||||||
|
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string_view strX, const std::string_view strY, const std::string_view strZ) {
|
||||||
|
const auto x = TryParse<float>(strX);
|
||||||
|
if (!x) return std::nullopt;
|
||||||
|
|
||||||
|
const auto y = TryParse<float>(strY);
|
||||||
|
if (!y) return std::nullopt;
|
||||||
|
|
||||||
|
const auto z = TryParse<float>(strZ);
|
||||||
|
return z ? std::make_optional<NiPoint3>(x.value(), y.value(), z.value()) : std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <>
|
/**
|
||||||
inline double Parse(const char* value) {
|
* The TryParse overload for handling NiPoint3 by passing a span of three strings
|
||||||
return std::stod(value);
|
* @param str The string vector representing the X, Y, and Z coordinates
|
||||||
}
|
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
|
||||||
|
*/
|
||||||
template <>
|
template <typename T>
|
||||||
inline uint16_t Parse(const char* value) {
|
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::span<const std::string> str) {
|
||||||
return std::stoul(value);
|
return (str.size() == 3) ? TryParse<NiPoint3>(str[0], str[1], str[2]) : std::nullopt;
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline uint32_t Parse(const char* value) {
|
|
||||||
return std::stoul(value);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline uint64_t Parse(const char* value) {
|
|
||||||
return std::stoull(value);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline eInventoryType Parse(const char* value) {
|
|
||||||
return static_cast<eInventoryType>(std::stoul(value));
|
|
||||||
}
|
|
||||||
|
|
||||||
template <>
|
|
||||||
inline eReplicaComponentType Parse(const char* value) {
|
|
||||||
return static_cast<eReplicaComponentType>(std::stoul(value));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool TryParse(const char* value, T& dst) {
|
std::u16string to_u16string(const T value) {
|
||||||
try {
|
|
||||||
dst = Parse<T>(value);
|
|
||||||
|
|
||||||
return true;
|
|
||||||
} catch (...) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
T Parse(const std::string& value) {
|
|
||||||
return Parse<T>(value.c_str());
|
|
||||||
}
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
bool TryParse(const std::string& value, T& dst) {
|
|
||||||
return TryParse<T>(value.c_str(), dst);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst);
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
std::u16string to_u16string(T value) {
|
|
||||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||||
}
|
}
|
||||||
|
|
||||||
// From boost::hash_combine
|
// From boost::hash_combine
|
||||||
template <class T>
|
template <class T>
|
||||||
void hash_combine(std::size_t& s, const T& v) {
|
constexpr void hash_combine(std::size_t& s, const T& v) {
|
||||||
std::hash<T> h;
|
std::hash<T> h;
|
||||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||||
}
|
}
|
||||||
@@ -219,7 +249,7 @@ namespace GeneralUtils {
|
|||||||
\param max The maximum to generate to
|
\param max The maximum to generate to
|
||||||
*/
|
*/
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
inline T GenerateRandomNumber(const std::size_t min, const std::size_t max) {
|
||||||
// Make sure it is a numeric type
|
// Make sure it is a numeric type
|
||||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||||
|
|
||||||
@@ -239,19 +269,17 @@ namespace GeneralUtils {
|
|||||||
* @param entry Enum entry to cast
|
* @param entry Enum entry to cast
|
||||||
* @returns The enum entry's value in its underlying type
|
* @returns The enum entry's value in its underlying type
|
||||||
*/
|
*/
|
||||||
template <typename eType>
|
template <Enum eType>
|
||||||
inline constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) {
|
constexpr std::underlying_type_t<eType> ToUnderlying(const eType entry) noexcept {
|
||||||
static_assert(std::is_enum_v<eType>, "Not an enum");
|
return static_cast<std::underlying_type_t<eType>>(entry);
|
||||||
|
|
||||||
return static_cast<typename std::underlying_type_t<eType>>(entry);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// on Windows we need to undef these or else they conflict with our numeric limits calls
|
// on Windows we need to undef these or else they conflict with our numeric limits calls
|
||||||
// DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
|
// DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#undef min
|
#undef min
|
||||||
#undef max
|
#undef max
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline T GenerateRandomNumber() {
|
inline T GenerateRandomNumber() {
|
||||||
|
|||||||
@@ -61,33 +61,33 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_S32: {
|
case LDF_TYPE_S32: {
|
||||||
int32_t data;
|
const auto data = GeneralUtils::TryParse<int32_t>(ldfTypeAndValue.second);
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
if (!data) {
|
||||||
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
returnValue = new LDFData<int32_t>(key, data);
|
returnValue = new LDFData<int32_t>(key, data.value());
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_FLOAT: {
|
case LDF_TYPE_FLOAT: {
|
||||||
float data;
|
const auto data = GeneralUtils::TryParse<float>(ldfTypeAndValue.second);
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
if (!data) {
|
||||||
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
returnValue = new LDFData<float>(key, data);
|
returnValue = new LDFData<float>(key, data.value());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_DOUBLE: {
|
case LDF_TYPE_DOUBLE: {
|
||||||
double data;
|
const auto data = GeneralUtils::TryParse<double>(ldfTypeAndValue.second);
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
if (!data) {
|
||||||
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
returnValue = new LDFData<double>(key, data);
|
returnValue = new LDFData<double>(key, data.value());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -100,10 +100,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
} else if (ldfTypeAndValue.second == "false") {
|
} else if (ldfTypeAndValue.second == "false") {
|
||||||
data = 0;
|
data = 0;
|
||||||
} else {
|
} else {
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfTypeAndValue.second);
|
||||||
|
if (!dataOptional) {
|
||||||
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
data = dataOptional.value();
|
||||||
}
|
}
|
||||||
|
|
||||||
returnValue = new LDFData<uint32_t>(key, data);
|
returnValue = new LDFData<uint32_t>(key, data);
|
||||||
@@ -118,10 +120,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
} else if (ldfTypeAndValue.second == "false") {
|
} else if (ldfTypeAndValue.second == "false") {
|
||||||
data = false;
|
data = false;
|
||||||
} else {
|
} else {
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
const auto dataOptional = GeneralUtils::TryParse<bool>(ldfTypeAndValue.second);
|
||||||
|
if (!dataOptional) {
|
||||||
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
data = dataOptional.value();
|
||||||
}
|
}
|
||||||
|
|
||||||
returnValue = new LDFData<bool>(key, data);
|
returnValue = new LDFData<bool>(key, data);
|
||||||
@@ -129,22 +133,22 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_U64: {
|
case LDF_TYPE_U64: {
|
||||||
uint64_t data;
|
const auto data = GeneralUtils::TryParse<uint64_t>(ldfTypeAndValue.second);
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
if (!data) {
|
||||||
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
returnValue = new LDFData<uint64_t>(key, data);
|
returnValue = new LDFData<uint64_t>(key, data.value());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
case LDF_TYPE_OBJID: {
|
case LDF_TYPE_OBJID: {
|
||||||
LWOOBJID data;
|
const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfTypeAndValue.second);
|
||||||
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
|
if (!data) {
|
||||||
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
returnValue = new LDFData<LWOOBJID>(key, data);
|
returnValue = new LDFData<LWOOBJID>(key, data.value());
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __LDFFORMAT__H__
|
#ifndef LDFFORMAT_H
|
||||||
#define __LDFFORMAT__H__
|
#define LDFFORMAT_H
|
||||||
|
|
||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "dCommonVars.h"
|
#include "dCommonVars.h"
|
||||||
@@ -31,22 +31,22 @@ public:
|
|||||||
|
|
||||||
virtual ~LDFBaseData() {}
|
virtual ~LDFBaseData() {}
|
||||||
|
|
||||||
virtual void WriteToPacket(RakNet::BitStream* packet) = 0;
|
virtual void WriteToPacket(RakNet::BitStream& packet) const = 0;
|
||||||
|
|
||||||
virtual const std::u16string& GetKey() = 0;
|
virtual const std::u16string& GetKey() const = 0;
|
||||||
|
|
||||||
virtual eLDFType GetValueType() = 0;
|
virtual eLDFType GetValueType() const = 0;
|
||||||
|
|
||||||
/** Gets a string from the key/value pair
|
/** Gets a string from the key/value pair
|
||||||
* @param includeKey Whether or not to include the key in the data
|
* @param includeKey Whether or not to include the key in the data
|
||||||
* @param includeTypeId Whether or not to include the type id in the data
|
* @param includeTypeId Whether or not to include the type id in the data
|
||||||
* @return The string representation of the data
|
* @return The string representation of the data
|
||||||
*/
|
*/
|
||||||
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) = 0;
|
virtual std::string GetString(bool includeKey = true, bool includeTypeId = true) const = 0;
|
||||||
|
|
||||||
virtual std::string GetValueAsString() = 0;
|
virtual std::string GetValueAsString() const = 0;
|
||||||
|
|
||||||
virtual LDFBaseData* Copy() = 0;
|
virtual LDFBaseData* Copy() const = 0;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Given an input string, return the data as a LDF key.
|
* Given an input string, return the data as a LDF key.
|
||||||
@@ -62,17 +62,17 @@ private:
|
|||||||
T value;
|
T value;
|
||||||
|
|
||||||
//! Writes the key to the packet
|
//! Writes the key to the packet
|
||||||
void WriteKey(RakNet::BitStream* packet) {
|
void WriteKey(RakNet::BitStream& packet) const {
|
||||||
packet->Write<uint8_t>(this->key.length() * sizeof(uint16_t));
|
packet.Write<uint8_t>(this->key.length() * sizeof(uint16_t));
|
||||||
for (uint32_t i = 0; i < this->key.length(); ++i) {
|
for (uint32_t i = 0; i < this->key.length(); ++i) {
|
||||||
packet->Write<uint16_t>(this->key[i]);
|
packet.Write<uint16_t>(this->key[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Writes the value to the packet
|
//! Writes the value to the packet
|
||||||
void WriteValue(RakNet::BitStream* packet) {
|
void WriteValue(RakNet::BitStream& packet) const {
|
||||||
packet->Write<uint8_t>(this->GetValueType());
|
packet.Write<uint8_t>(this->GetValueType());
|
||||||
packet->Write(this->value);
|
packet.Write(this->value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
@@ -90,7 +90,7 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The value
|
\return The value
|
||||||
*/
|
*/
|
||||||
const T& GetValue(void) { return this->value; }
|
const T& GetValue(void) const { return this->value; }
|
||||||
|
|
||||||
//! Sets the value
|
//! Sets the value
|
||||||
/*!
|
/*!
|
||||||
@@ -102,13 +102,13 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The value string
|
\return The value string
|
||||||
*/
|
*/
|
||||||
std::string GetValueString(void) { return ""; }
|
std::string GetValueString(void) const { return ""; }
|
||||||
|
|
||||||
//! Writes the data to a packet
|
//! Writes the data to a packet
|
||||||
/*!
|
/*!
|
||||||
\param packet The packet
|
\param packet The packet
|
||||||
*/
|
*/
|
||||||
void WriteToPacket(RakNet::BitStream* packet) override {
|
void WriteToPacket(RakNet::BitStream& packet) const override {
|
||||||
this->WriteKey(packet);
|
this->WriteKey(packet);
|
||||||
this->WriteValue(packet);
|
this->WriteValue(packet);
|
||||||
}
|
}
|
||||||
@@ -117,13 +117,13 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The key
|
\return The key
|
||||||
*/
|
*/
|
||||||
const std::u16string& GetKey(void) override { return this->key; }
|
const std::u16string& GetKey(void) const override { return this->key; }
|
||||||
|
|
||||||
//! Gets the LDF Type
|
//! Gets the LDF Type
|
||||||
/*!
|
/*!
|
||||||
\return The LDF value type
|
\return The LDF value type
|
||||||
*/
|
*/
|
||||||
eLDFType GetValueType(void) override { return LDF_TYPE_UNKNOWN; }
|
eLDFType GetValueType(void) const override { return LDF_TYPE_UNKNOWN; }
|
||||||
|
|
||||||
//! Gets the string data
|
//! Gets the string data
|
||||||
/*!
|
/*!
|
||||||
@@ -131,7 +131,7 @@ public:
|
|||||||
\param includeTypeId Whether or not to include the type id in the data
|
\param includeTypeId Whether or not to include the type id in the data
|
||||||
\return The string representation of the data
|
\return The string representation of the data
|
||||||
*/
|
*/
|
||||||
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) override {
|
std::string GetString(const bool includeKey = true, const bool includeTypeId = true) const override {
|
||||||
if (GetValueType() == -1) {
|
if (GetValueType() == -1) {
|
||||||
return GeneralUtils::UTF16ToWTF8(this->key) + "=-1:<server variable>";
|
return GeneralUtils::UTF16ToWTF8(this->key) + "=-1:<server variable>";
|
||||||
}
|
}
|
||||||
@@ -154,70 +154,70 @@ public:
|
|||||||
return stream.str();
|
return stream.str();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GetValueAsString() override {
|
std::string GetValueAsString() const override {
|
||||||
return this->GetValueString();
|
return this->GetValueString();
|
||||||
}
|
}
|
||||||
|
|
||||||
LDFBaseData* Copy() override {
|
LDFBaseData* Copy() const override {
|
||||||
return new LDFData<T>(key, value);
|
return new LDFData<T>(key, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline static T Default = {};
|
inline static const T Default = {};
|
||||||
};
|
};
|
||||||
|
|
||||||
// LDF Types
|
// LDF Types
|
||||||
template<> inline eLDFType LDFData<std::u16string>::GetValueType(void) { return LDF_TYPE_UTF_16; };
|
template<> inline eLDFType LDFData<std::u16string>::GetValueType(void) const { return LDF_TYPE_UTF_16; };
|
||||||
template<> inline eLDFType LDFData<int32_t>::GetValueType(void) { return LDF_TYPE_S32; };
|
template<> inline eLDFType LDFData<int32_t>::GetValueType(void) const { return LDF_TYPE_S32; };
|
||||||
template<> inline eLDFType LDFData<float>::GetValueType(void) { return LDF_TYPE_FLOAT; };
|
template<> inline eLDFType LDFData<float>::GetValueType(void) const { return LDF_TYPE_FLOAT; };
|
||||||
template<> inline eLDFType LDFData<double>::GetValueType(void) { return LDF_TYPE_DOUBLE; };
|
template<> inline eLDFType LDFData<double>::GetValueType(void) const { return LDF_TYPE_DOUBLE; };
|
||||||
template<> inline eLDFType LDFData<uint32_t>::GetValueType(void) { return LDF_TYPE_U32; };
|
template<> inline eLDFType LDFData<uint32_t>::GetValueType(void) const { return LDF_TYPE_U32; };
|
||||||
template<> inline eLDFType LDFData<bool>::GetValueType(void) { return LDF_TYPE_BOOLEAN; };
|
template<> inline eLDFType LDFData<bool>::GetValueType(void) const { return LDF_TYPE_BOOLEAN; };
|
||||||
template<> inline eLDFType LDFData<uint64_t>::GetValueType(void) { return LDF_TYPE_U64; };
|
template<> inline eLDFType LDFData<uint64_t>::GetValueType(void) const { return LDF_TYPE_U64; };
|
||||||
template<> inline eLDFType LDFData<LWOOBJID>::GetValueType(void) { return LDF_TYPE_OBJID; };
|
template<> inline eLDFType LDFData<LWOOBJID>::GetValueType(void) const { return LDF_TYPE_OBJID; };
|
||||||
template<> inline eLDFType LDFData<std::string>::GetValueType(void) { return LDF_TYPE_UTF_8; };
|
template<> inline eLDFType LDFData<std::string>::GetValueType(void) const { return LDF_TYPE_UTF_8; };
|
||||||
|
|
||||||
// The specialized version for std::u16string (UTF-16)
|
// The specialized version for std::u16string (UTF-16)
|
||||||
template<>
|
template<>
|
||||||
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream* packet) {
|
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream& packet) const {
|
||||||
packet->Write<uint8_t>(this->GetValueType());
|
packet.Write<uint8_t>(this->GetValueType());
|
||||||
|
|
||||||
packet->Write<uint32_t>(this->value.length());
|
packet.Write<uint32_t>(this->value.length());
|
||||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||||
packet->Write<uint16_t>(this->value[i]);
|
packet.Write<uint16_t>(this->value[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// The specialized version for bool
|
// The specialized version for bool
|
||||||
template<>
|
template<>
|
||||||
inline void LDFData<bool>::WriteValue(RakNet::BitStream* packet) {
|
inline void LDFData<bool>::WriteValue(RakNet::BitStream& packet) const {
|
||||||
packet->Write<uint8_t>(this->GetValueType());
|
packet.Write<uint8_t>(this->GetValueType());
|
||||||
|
|
||||||
packet->Write<uint8_t>(this->value);
|
packet.Write<uint8_t>(this->value);
|
||||||
}
|
}
|
||||||
|
|
||||||
// The specialized version for std::string (UTF-8)
|
// The specialized version for std::string (UTF-8)
|
||||||
template<>
|
template<>
|
||||||
inline void LDFData<std::string>::WriteValue(RakNet::BitStream* packet) {
|
inline void LDFData<std::string>::WriteValue(RakNet::BitStream& packet) const {
|
||||||
packet->Write<uint8_t>(this->GetValueType());
|
packet.Write<uint8_t>(this->GetValueType());
|
||||||
|
|
||||||
packet->Write<uint32_t>(this->value.length());
|
packet.Write<uint32_t>(this->value.length());
|
||||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||||
packet->Write<uint8_t>(this->value[i]);
|
packet.Write<uint8_t>(this->value[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template<> inline std::string LDFData<std::u16string>::GetValueString() {
|
template<> inline std::string LDFData<std::u16string>::GetValueString() const {
|
||||||
return GeneralUtils::UTF16ToWTF8(this->value, this->value.size());
|
return GeneralUtils::UTF16ToWTF8(this->value, this->value.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
template<> inline std::string LDFData<int32_t>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<int32_t>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<float>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<float>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<double>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<double>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<uint32_t>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<uint32_t>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<bool>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<bool>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<uint64_t>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<uint64_t>::GetValueString() const { return std::to_string(this->value); }
|
||||||
template<> inline std::string LDFData<LWOOBJID>::GetValueString() { return std::to_string(this->value); }
|
template<> inline std::string LDFData<LWOOBJID>::GetValueString() const { return std::to_string(this->value); }
|
||||||
|
|
||||||
template<> inline std::string LDFData<std::string>::GetValueString() { return this->value; }
|
template<> inline std::string LDFData<std::string>::GetValueString() const { return this->value; }
|
||||||
|
|
||||||
#endif //!__LDFFORMAT__H__
|
#endif //!LDFFORMAT_H
|
||||||
|
|||||||
@@ -1,210 +1,24 @@
|
|||||||
#include "NiPoint3.h"
|
#include "NiPoint3.h"
|
||||||
#include "NiQuaternion.h"
|
|
||||||
|
|
||||||
// C++
|
// C++
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
// Static Variables
|
// MARK: Member Functions
|
||||||
const NiPoint3 NiPoint3::ZERO(0.0f, 0.0f, 0.0f);
|
|
||||||
const NiPoint3 NiPoint3::UNIT_X(1.0f, 0.0f, 0.0f);
|
|
||||||
const NiPoint3 NiPoint3::UNIT_Y(0.0f, 1.0f, 0.0f);
|
|
||||||
const NiPoint3 NiPoint3::UNIT_Z(0.0f, 0.0f, 1.0f);
|
|
||||||
const NiPoint3 NiPoint3::UNIT_ALL(1.0f, 1.0f, 1.0f);
|
|
||||||
|
|
||||||
//! Initializer
|
|
||||||
NiPoint3::NiPoint3(void) {
|
|
||||||
this->x = 0;
|
|
||||||
this->y = 0;
|
|
||||||
this->z = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Initializer
|
|
||||||
NiPoint3::NiPoint3(float x, float y, float z) {
|
|
||||||
this->x = x;
|
|
||||||
this->y = y;
|
|
||||||
this->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Copy Constructor
|
|
||||||
NiPoint3::NiPoint3(const NiPoint3& point) {
|
|
||||||
this->x = point.x;
|
|
||||||
this->y = point.y;
|
|
||||||
this->z = point.z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
NiPoint3::~NiPoint3(void) {}
|
|
||||||
|
|
||||||
// MARK: Getters / Setters
|
|
||||||
|
|
||||||
//! Gets the X coordinate
|
|
||||||
float NiPoint3::GetX(void) const {
|
|
||||||
return this->x;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the X coordinate
|
|
||||||
void NiPoint3::SetX(float x) {
|
|
||||||
this->x = x;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the Y coordinate
|
|
||||||
float NiPoint3::GetY(void) const {
|
|
||||||
return this->y;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the Y coordinate
|
|
||||||
void NiPoint3::SetY(float y) {
|
|
||||||
this->y = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the Z coordinate
|
|
||||||
float NiPoint3::GetZ(void) const {
|
|
||||||
return this->z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the Z coordinate
|
|
||||||
void NiPoint3::SetZ(float z) {
|
|
||||||
this->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
// MARK: Functions
|
|
||||||
|
|
||||||
//! Gets the length of the vector
|
//! Gets the length of the vector
|
||||||
float NiPoint3::Length(void) const {
|
float NiPoint3::Length() const {
|
||||||
return sqrt(x * x + y * y + z * z);
|
return std::sqrt(x * x + y * y + z * z);
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the squared length of a vector
|
|
||||||
float NiPoint3::SquaredLength(void) const {
|
|
||||||
return (x * x + y * y + z * z);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Returns the dot product of the vector dotted with another vector
|
|
||||||
float NiPoint3::DotProduct(const Vector3& vec) const {
|
|
||||||
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Returns the cross product of the vector crossed with another vector
|
|
||||||
Vector3 NiPoint3::CrossProduct(const Vector3& vec) const {
|
|
||||||
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
|
||||||
((this->z * vec.x) - (this->x * vec.z)),
|
|
||||||
((this->x * vec.y) - (this->y * vec.x)));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Unitize the vector
|
//! Unitize the vector
|
||||||
NiPoint3 NiPoint3::Unitize(void) const {
|
NiPoint3 NiPoint3::Unitize() const {
|
||||||
float length = this->Length();
|
float length = this->Length();
|
||||||
|
|
||||||
return length != 0 ? *this / length : NiPoint3::ZERO;
|
return length != 0 ? *this / length : NiPoint3Constant::ZERO;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// MARK: Operators
|
|
||||||
|
|
||||||
//! Operator to check for equality
|
|
||||||
bool NiPoint3::operator==(const NiPoint3& point) const {
|
|
||||||
return point.x == this->x && point.y == this->y && point.z == this->z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator to check for inequality
|
|
||||||
bool NiPoint3::operator!=(const NiPoint3& point) const {
|
|
||||||
return !(*this == point);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for subscripting
|
|
||||||
float& NiPoint3::operator[](int i) {
|
|
||||||
float* base = &x;
|
|
||||||
return base[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for subscripting
|
|
||||||
const float& NiPoint3::operator[](int i) const {
|
|
||||||
const float* base = &x;
|
|
||||||
return base[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
|
||||||
NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
|
||||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
|
||||||
NiPoint3& NiPoint3::operator+=(const NiPoint3& point) {
|
|
||||||
this->x += point.x;
|
|
||||||
this->y += point.y;
|
|
||||||
this->z += point.z;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
NiPoint3& NiPoint3::operator*=(const float scalar) {
|
|
||||||
this->x *= scalar;
|
|
||||||
this->y *= scalar;
|
|
||||||
this->z *= scalar;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for subtraction of vectors
|
|
||||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
|
||||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for addition of a scalar on all vector components
|
|
||||||
NiPoint3 NiPoint3::operator+(float fScalar) const {
|
|
||||||
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for subtraction of a scalar on all vector components
|
|
||||||
NiPoint3 NiPoint3::operator-(float fScalar) const {
|
|
||||||
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for scalar multiplication of a vector
|
|
||||||
NiPoint3 NiPoint3::operator*(float fScalar) const {
|
|
||||||
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator for scalar division of a vector
|
|
||||||
NiPoint3 NiPoint3::operator/(float fScalar) const {
|
|
||||||
float retX = this->x != 0 ? this->x / fScalar : 0;
|
|
||||||
float retY = this->y != 0 ? this->y / fScalar : 0;
|
|
||||||
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
|
||||||
return NiPoint3(retX, retY, retZ);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// MARK: Helper Functions
|
// MARK: Helper Functions
|
||||||
|
|
||||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
|
||||||
bool NiPoint3::IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) {
|
|
||||||
if (this->x < minPoint.x) return false;
|
|
||||||
if (this->x > maxPoint.x) return false;
|
|
||||||
if (this->y < minPoint.y) return false;
|
|
||||||
if (this->y > maxPoint.y) return false;
|
|
||||||
|
|
||||||
return (this->z < maxPoint.z && this->z > minPoint.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Checks to see if the point (or vector) is within a sphere
|
|
||||||
bool NiPoint3::IsWithinSpehere(const NiPoint3& sphereCenter, float radius) {
|
|
||||||
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
|
||||||
return (diffVec.SquaredLength() <= (radius * radius));
|
|
||||||
}
|
|
||||||
|
|
||||||
NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) {
|
|
||||||
if (a == b) return a;
|
|
||||||
|
|
||||||
const auto pa = p - a;
|
|
||||||
const auto ab = b - a;
|
|
||||||
|
|
||||||
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
|
||||||
|
|
||||||
if (t <= 0.0f) return a;
|
|
||||||
|
|
||||||
if (t >= 1.0f) return b;
|
|
||||||
|
|
||||||
return a + ab * t;
|
|
||||||
}
|
|
||||||
|
|
||||||
float NiPoint3::Angle(const NiPoint3& a, const NiPoint3& b) {
|
float NiPoint3::Angle(const NiPoint3& a, const NiPoint3& b) {
|
||||||
const auto dot = a.DotProduct(b);
|
const auto dot = a.DotProduct(b);
|
||||||
const auto lenA = a.SquaredLength();
|
const auto lenA = a.SquaredLength();
|
||||||
@@ -220,15 +34,7 @@ float NiPoint3::Distance(const NiPoint3& a, const NiPoint3& b) {
|
|||||||
return std::sqrt(dx * dx + dy * dy + dz * dz);
|
return std::sqrt(dx * dx + dy * dy + dz * dz);
|
||||||
}
|
}
|
||||||
|
|
||||||
float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b) {
|
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, const float maxDistanceDelta) {
|
||||||
const auto dx = a.x - b.x;
|
|
||||||
const auto dy = a.y - b.y;
|
|
||||||
const auto dz = a.z - b.z;
|
|
||||||
|
|
||||||
return dx * dx + dy * dy + dz * dz;
|
|
||||||
}
|
|
||||||
|
|
||||||
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta) {
|
|
||||||
float dx = target.x - current.x;
|
float dx = target.x - current.x;
|
||||||
float dy = target.y - current.y;
|
float dy = target.y - current.y;
|
||||||
float dz = target.z - current.z;
|
float dz = target.z - current.z;
|
||||||
@@ -249,29 +55,3 @@ NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target,
|
|||||||
float length = std::sqrt(lengthSquared);
|
float length = std::sqrt(lengthSquared);
|
||||||
return NiPoint3(current.x + dx / length * maxDistanceDelta, current.y + dy / length * maxDistanceDelta, current.z + dz / length * maxDistanceDelta);
|
return NiPoint3(current.x + dx / length * maxDistanceDelta, current.y + dy / length * maxDistanceDelta, current.z + dz / length * maxDistanceDelta);
|
||||||
}
|
}
|
||||||
|
|
||||||
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
|
||||||
NiPoint3 NiPoint3::RotateByQuaternion(const NiQuaternion& rotation) {
|
|
||||||
Vector3 vector;
|
|
||||||
float num12 = rotation.x + rotation.x;
|
|
||||||
float num2 = rotation.y + rotation.y;
|
|
||||||
float num = rotation.z + rotation.z;
|
|
||||||
float num11 = rotation.w * num12;
|
|
||||||
float num10 = rotation.w * num2;
|
|
||||||
float num9 = rotation.w * num;
|
|
||||||
float num8 = rotation.x * num12;
|
|
||||||
float num7 = rotation.x * num2;
|
|
||||||
float num6 = rotation.x * num;
|
|
||||||
float num5 = rotation.y * num2;
|
|
||||||
float num4 = rotation.y * num;
|
|
||||||
float num3 = rotation.z * num;
|
|
||||||
|
|
||||||
NiPoint3 value = *this;
|
|
||||||
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
|
||||||
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
|
||||||
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
|
||||||
vector.x = num15;
|
|
||||||
vector.y = num14;
|
|
||||||
vector.z = num13;
|
|
||||||
return vector;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#pragma once
|
#ifndef NIPOINT3_H
|
||||||
|
#define NIPOINT3_H
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\file NiPoint3.hpp
|
\file NiPoint3.hpp
|
||||||
@@ -12,13 +13,13 @@ typedef NiPoint3 Vector3; //!< The Vector3 class is technically the NiPoin
|
|||||||
//! A custom class the defines a point in space
|
//! A custom class the defines a point in space
|
||||||
class NiPoint3 {
|
class NiPoint3 {
|
||||||
public:
|
public:
|
||||||
float x; //!< The x position
|
float x{ 0 }; //!< The x position
|
||||||
float y; //!< The y position
|
float y{ 0 }; //!< The y position
|
||||||
float z; //!< The z position
|
float z{ 0 }; //!< The z position
|
||||||
|
|
||||||
|
|
||||||
//! Initializer
|
//! Initializer
|
||||||
NiPoint3(void);
|
constexpr NiPoint3() = default;
|
||||||
|
|
||||||
//! Initializer
|
//! Initializer
|
||||||
/*!
|
/*!
|
||||||
@@ -26,23 +27,21 @@ public:
|
|||||||
\param y The y coordinate
|
\param y The y coordinate
|
||||||
\param z The z coordinate
|
\param z The z coordinate
|
||||||
*/
|
*/
|
||||||
NiPoint3(float x, float y, float z);
|
constexpr NiPoint3(const float x, const float y, const float z) noexcept
|
||||||
|
: x{ x }
|
||||||
|
, y{ y }
|
||||||
|
, z{ z } {
|
||||||
|
}
|
||||||
|
|
||||||
//! Copy Constructor
|
//! Copy Constructor
|
||||||
/*!
|
/*!
|
||||||
\param point The point to copy
|
\param point The point to copy
|
||||||
*/
|
*/
|
||||||
NiPoint3(const NiPoint3& point);
|
constexpr NiPoint3(const NiPoint3& point) noexcept
|
||||||
|
: x{ point.x }
|
||||||
//! Destructor
|
, y{ point.y }
|
||||||
~NiPoint3(void);
|
, z{ point.z } {
|
||||||
|
}
|
||||||
// MARK: Constants
|
|
||||||
static const NiPoint3 ZERO; //!< Point(0, 0, 0)
|
|
||||||
static const NiPoint3 UNIT_X; //!< Point(1, 0, 0)
|
|
||||||
static const NiPoint3 UNIT_Y; //!< Point(0, 1, 0)
|
|
||||||
static const NiPoint3 UNIT_Z; //!< Point(0, 0, 1)
|
|
||||||
static const NiPoint3 UNIT_ALL; //!< Point(1, 1, 1)
|
|
||||||
|
|
||||||
// MARK: Getters / Setters
|
// MARK: Getters / Setters
|
||||||
|
|
||||||
@@ -50,38 +49,37 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The x coordinate
|
\return The x coordinate
|
||||||
*/
|
*/
|
||||||
float GetX(void) const;
|
[[nodiscard]] constexpr float GetX() const noexcept;
|
||||||
|
|
||||||
//! Sets the X coordinate
|
//! Sets the X coordinate
|
||||||
/*!
|
/*!
|
||||||
\param x The x coordinate
|
\param x The x coordinate
|
||||||
*/
|
*/
|
||||||
void SetX(float x);
|
constexpr void SetX(const float x) noexcept;
|
||||||
|
|
||||||
//! Gets the Y coordinate
|
//! Gets the Y coordinate
|
||||||
/*!
|
/*!
|
||||||
\return The y coordinate
|
\return The y coordinate
|
||||||
*/
|
*/
|
||||||
float GetY(void) const;
|
[[nodiscard]] constexpr float GetY() const noexcept;
|
||||||
|
|
||||||
//! Sets the Y coordinate
|
//! Sets the Y coordinate
|
||||||
/*!
|
/*!
|
||||||
\param y The y coordinate
|
\param y The y coordinate
|
||||||
*/
|
*/
|
||||||
void SetY(float y);
|
constexpr void SetY(const float y) noexcept;
|
||||||
|
|
||||||
//! Gets the Z coordinate
|
//! Gets the Z coordinate
|
||||||
/*!
|
/*!
|
||||||
\return The z coordinate
|
\return The z coordinate
|
||||||
*/
|
*/
|
||||||
float GetZ(void) const;
|
[[nodiscard]] constexpr float GetZ() const noexcept;
|
||||||
|
|
||||||
//! Sets the Z coordinate
|
//! Sets the Z coordinate
|
||||||
/*!
|
/*!
|
||||||
\param z The z coordinate
|
\param z The z coordinate
|
||||||
*/
|
*/
|
||||||
void SetZ(float z);
|
constexpr void SetZ(const float z) noexcept;
|
||||||
|
|
||||||
|
|
||||||
// MARK: Member Functions
|
// MARK: Member Functions
|
||||||
|
|
||||||
@@ -89,72 +87,70 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The scalar length of the vector
|
\return The scalar length of the vector
|
||||||
*/
|
*/
|
||||||
float Length(void) const;
|
[[nodiscard]] float Length() const;
|
||||||
|
|
||||||
//! Gets the squared length of a vector
|
//! Gets the squared length of a vector
|
||||||
/*!
|
/*!
|
||||||
\return The squared length of a vector
|
\return The squared length of a vector
|
||||||
*/
|
*/
|
||||||
float SquaredLength(void) const;
|
[[nodiscard]] constexpr float SquaredLength() const noexcept;
|
||||||
|
|
||||||
//! Returns the dot product of the vector dotted with another vector
|
//! Returns the dot product of the vector dotted with another vector
|
||||||
/*!
|
/*!
|
||||||
\param vec The second vector
|
\param vec The second vector
|
||||||
\return The dot product of the two vectors
|
\return The dot product of the two vectors
|
||||||
*/
|
*/
|
||||||
float DotProduct(const Vector3& vec) const;
|
[[nodiscard]] constexpr float DotProduct(const Vector3& vec) const noexcept;
|
||||||
|
|
||||||
//! Returns the cross product of the vector crossed with another vector
|
//! Returns the cross product of the vector crossed with another vector
|
||||||
/*!
|
/*!
|
||||||
\param vec The second vector
|
\param vec The second vector
|
||||||
\return The cross product of the two vectors
|
\return The cross product of the two vectors
|
||||||
*/
|
*/
|
||||||
Vector3 CrossProduct(const Vector3& vec) const;
|
[[nodiscard]] constexpr Vector3 CrossProduct(const Vector3& vec) const noexcept;
|
||||||
|
|
||||||
//! Unitize the vector
|
//! Unitize the vector
|
||||||
/*!
|
/*!
|
||||||
\returns The current vector
|
\returns The current vector
|
||||||
*/
|
*/
|
||||||
NiPoint3 Unitize(void) const;
|
[[nodiscard]] NiPoint3 Unitize() const;
|
||||||
|
|
||||||
|
|
||||||
// MARK: Operators
|
// MARK: Operators
|
||||||
|
|
||||||
//! Operator to check for equality
|
//! Operator to check for equality
|
||||||
bool operator==(const NiPoint3& point) const;
|
constexpr bool operator==(const NiPoint3& point) const noexcept;
|
||||||
|
|
||||||
//! Operator to check for inequality
|
//! Operator to check for inequality
|
||||||
bool operator!=(const NiPoint3& point) const;
|
constexpr bool operator!=(const NiPoint3& point) const noexcept;
|
||||||
|
|
||||||
//! Operator for subscripting
|
//! Operator for subscripting
|
||||||
float& operator[](int i);
|
constexpr float& operator[](const int i) noexcept;
|
||||||
|
|
||||||
//! Operator for subscripting
|
//! Operator for subscripting
|
||||||
const float& operator[](int i) const;
|
constexpr const float& operator[](const int i) const noexcept;
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
//! Operator for addition of vectors
|
||||||
NiPoint3 operator+(const NiPoint3& point) const;
|
constexpr NiPoint3 operator+(const NiPoint3& point) const noexcept;
|
||||||
|
|
||||||
//! Operator for addition of vectors
|
//! Operator for addition of vectors
|
||||||
NiPoint3& operator+=(const NiPoint3& point);
|
constexpr NiPoint3& operator+=(const NiPoint3& point) noexcept;
|
||||||
|
|
||||||
NiPoint3& operator*=(const float scalar);
|
constexpr NiPoint3& operator*=(const float scalar) noexcept;
|
||||||
|
|
||||||
//! Operator for subtraction of vectors
|
//! Operator for subtraction of vectors
|
||||||
NiPoint3 operator-(const NiPoint3& point) const;
|
constexpr NiPoint3 operator-(const NiPoint3& point) const noexcept;
|
||||||
|
|
||||||
//! Operator for addition of a scalar on all vector components
|
//! Operator for addition of a scalar on all vector components
|
||||||
NiPoint3 operator+(float fScalar) const;
|
constexpr NiPoint3 operator+(const float fScalar) const noexcept;
|
||||||
|
|
||||||
//! Operator for subtraction of a scalar on all vector components
|
//! Operator for subtraction of a scalar on all vector components
|
||||||
NiPoint3 operator-(float fScalar) const;
|
constexpr NiPoint3 operator-(const float fScalar) const noexcept;
|
||||||
|
|
||||||
//! Operator for scalar multiplication of a vector
|
//! Operator for scalar multiplication of a vector
|
||||||
NiPoint3 operator*(float fScalar) const;
|
constexpr NiPoint3 operator*(const float fScalar) const noexcept;
|
||||||
|
|
||||||
//! Operator for scalar division of a vector
|
//! Operator for scalar division of a vector
|
||||||
NiPoint3 operator/(float fScalar) const;
|
constexpr NiPoint3 operator/(const float fScalar) const noexcept;
|
||||||
|
|
||||||
|
|
||||||
// MARK: Helper Functions
|
// MARK: Helper Functions
|
||||||
|
|
||||||
@@ -164,14 +160,14 @@ public:
|
|||||||
\param maxPoint The maximum point of the bounding box
|
\param maxPoint The maximum point of the bounding box
|
||||||
\return Whether or not this point lies within the box
|
\return Whether or not this point lies within the box
|
||||||
*/
|
*/
|
||||||
bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint);
|
[[nodiscard]] constexpr bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) noexcept;
|
||||||
|
|
||||||
//! Checks to see if the point (or vector) is within a sphere
|
//! Checks to see if the point (or vector) is within a sphere
|
||||||
/*!
|
/*!
|
||||||
\param sphereCenter The sphere center
|
\param sphereCenter The sphere center
|
||||||
\param radius The radius
|
\param radius The radius
|
||||||
*/
|
*/
|
||||||
bool IsWithinSpehere(const NiPoint3& sphereCenter, float radius);
|
[[nodiscard]] constexpr bool IsWithinSphere(const NiPoint3& sphereCenter, const float radius) noexcept;
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\param a Start of line
|
\param a Start of line
|
||||||
@@ -179,15 +175,30 @@ public:
|
|||||||
\param p Refrence point
|
\param p Refrence point
|
||||||
\return The point of line AB which is closest to P
|
\return The point of line AB which is closest to P
|
||||||
*/
|
*/
|
||||||
static NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p);
|
[[nodiscard]] static constexpr NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) noexcept;
|
||||||
|
|
||||||
static float Angle(const NiPoint3& a, const NiPoint3& b);
|
[[nodiscard]] static float Angle(const NiPoint3& a, const NiPoint3& b);
|
||||||
|
|
||||||
static float Distance(const NiPoint3& a, const NiPoint3& b);
|
[[nodiscard]] static float Distance(const NiPoint3& a, const NiPoint3& b);
|
||||||
|
|
||||||
static float DistanceSquared(const NiPoint3& a, const NiPoint3& b);
|
[[nodiscard]] static constexpr float DistanceSquared(const NiPoint3& a, const NiPoint3& b) noexcept;
|
||||||
|
|
||||||
static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta);
|
[[nodiscard]] static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, const float maxDistanceDelta);
|
||||||
|
|
||||||
NiPoint3 RotateByQuaternion(const NiQuaternion& rotation);
|
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||||
|
[[nodiscard]] constexpr NiPoint3 RotateByQuaternion(const NiQuaternion& rotation) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Static Variables
|
||||||
|
namespace NiPoint3Constant {
|
||||||
|
constexpr NiPoint3 ZERO(0.0f, 0.0f, 0.0f);
|
||||||
|
constexpr NiPoint3 UNIT_X(1.0f, 0.0f, 0.0f);
|
||||||
|
constexpr NiPoint3 UNIT_Y(0.0f, 1.0f, 0.0f);
|
||||||
|
constexpr NiPoint3 UNIT_Z(0.0f, 0.0f, 1.0f);
|
||||||
|
constexpr NiPoint3 UNIT_ALL(1.0f, 1.0f, 1.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
// .inl file needed for code organization and to circumvent circular dependency issues
|
||||||
|
#include "NiPoint3.inl"
|
||||||
|
|
||||||
|
#endif // !NIPOINT3_H
|
||||||
|
|||||||
196
dCommon/NiPoint3.inl
Normal file
196
dCommon/NiPoint3.inl
Normal file
@@ -0,0 +1,196 @@
|
|||||||
|
#pragma once
|
||||||
|
#ifndef NIPOINT3_H
|
||||||
|
#error "This should only be included inline in NiPoint3.h: Do not include directly!"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "NiQuaternion.h"
|
||||||
|
|
||||||
|
// MARK: Getters / Setters
|
||||||
|
|
||||||
|
//! Gets the X coordinate
|
||||||
|
constexpr float NiPoint3::GetX() const noexcept {
|
||||||
|
return this->x;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the X coordinate
|
||||||
|
constexpr void NiPoint3::SetX(const float x) noexcept {
|
||||||
|
this->x = x;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets the Y coordinate
|
||||||
|
constexpr float NiPoint3::GetY() const noexcept {
|
||||||
|
return this->y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the Y coordinate
|
||||||
|
constexpr void NiPoint3::SetY(const float y) noexcept {
|
||||||
|
this->y = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets the Z coordinate
|
||||||
|
constexpr float NiPoint3::GetZ() const noexcept {
|
||||||
|
return this->z;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the Z coordinate
|
||||||
|
constexpr void NiPoint3::SetZ(const float z) noexcept {
|
||||||
|
this->z = z;
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: Member Functions
|
||||||
|
|
||||||
|
//! Gets the squared length of a vector
|
||||||
|
constexpr float NiPoint3::SquaredLength() const noexcept {
|
||||||
|
return (x * x + y * y + z * z);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Returns the dot product of the vector dotted with another vector
|
||||||
|
constexpr float NiPoint3::DotProduct(const Vector3& vec) const noexcept {
|
||||||
|
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Returns the cross product of the vector crossed with another vector
|
||||||
|
constexpr Vector3 NiPoint3::CrossProduct(const Vector3& vec) const noexcept {
|
||||||
|
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
||||||
|
((this->z * vec.x) - (this->x * vec.z)),
|
||||||
|
((this->x * vec.y) - (this->y * vec.x)));
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: Operators
|
||||||
|
|
||||||
|
//! Operator to check for equality
|
||||||
|
constexpr bool NiPoint3::operator==(const NiPoint3& point) const noexcept {
|
||||||
|
return point.x == this->x && point.y == this->y && point.z == this->z;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator to check for inequality
|
||||||
|
constexpr bool NiPoint3::operator!=(const NiPoint3& point) const noexcept {
|
||||||
|
return !(*this == point);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for subscripting
|
||||||
|
constexpr float& NiPoint3::operator[](const int i) noexcept {
|
||||||
|
float* base = &x;
|
||||||
|
return base[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for subscripting
|
||||||
|
constexpr const float& NiPoint3::operator[](const int i) const noexcept {
|
||||||
|
const float* base = &x;
|
||||||
|
return base[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for addition of vectors
|
||||||
|
constexpr NiPoint3 NiPoint3::operator+(const NiPoint3& point) const noexcept {
|
||||||
|
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for addition of vectors
|
||||||
|
constexpr NiPoint3& NiPoint3::operator+=(const NiPoint3& point) noexcept {
|
||||||
|
this->x += point.x;
|
||||||
|
this->y += point.y;
|
||||||
|
this->z += point.z;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr NiPoint3& NiPoint3::operator*=(const float scalar) noexcept {
|
||||||
|
this->x *= scalar;
|
||||||
|
this->y *= scalar;
|
||||||
|
this->z *= scalar;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for subtraction of vectors
|
||||||
|
constexpr NiPoint3 NiPoint3::operator-(const NiPoint3& point) const noexcept {
|
||||||
|
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for addition of a scalar on all vector components
|
||||||
|
constexpr NiPoint3 NiPoint3::operator+(const float fScalar) const noexcept {
|
||||||
|
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for subtraction of a scalar on all vector components
|
||||||
|
constexpr NiPoint3 NiPoint3::operator-(const float fScalar) const noexcept {
|
||||||
|
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for scalar multiplication of a vector
|
||||||
|
constexpr NiPoint3 NiPoint3::operator*(const float fScalar) const noexcept {
|
||||||
|
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator for scalar division of a vector
|
||||||
|
constexpr NiPoint3 NiPoint3::operator/(const float fScalar) const noexcept {
|
||||||
|
float retX = this->x != 0 ? this->x / fScalar : 0;
|
||||||
|
float retY = this->y != 0 ? this->y / fScalar : 0;
|
||||||
|
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
||||||
|
return NiPoint3(retX, retY, retZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: Helper Functions
|
||||||
|
|
||||||
|
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||||
|
constexpr bool NiPoint3::IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) noexcept {
|
||||||
|
if (this->x < minPoint.x) return false;
|
||||||
|
if (this->x > maxPoint.x) return false;
|
||||||
|
if (this->y < minPoint.y) return false;
|
||||||
|
if (this->y > maxPoint.y) return false;
|
||||||
|
|
||||||
|
return (this->z < maxPoint.z && this->z > minPoint.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Checks to see if the point (or vector) is within a sphere
|
||||||
|
constexpr bool NiPoint3::IsWithinSphere(const NiPoint3& sphereCenter, const float radius) noexcept {
|
||||||
|
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
||||||
|
return (diffVec.SquaredLength() <= (radius * radius));
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) noexcept {
|
||||||
|
if (a == b) return a;
|
||||||
|
|
||||||
|
const auto pa = p - a;
|
||||||
|
const auto ab = b - a;
|
||||||
|
|
||||||
|
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
||||||
|
|
||||||
|
if (t <= 0.0f) return a;
|
||||||
|
|
||||||
|
if (t >= 1.0f) return b;
|
||||||
|
|
||||||
|
return a + ab * t;
|
||||||
|
}
|
||||||
|
|
||||||
|
constexpr float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b) noexcept {
|
||||||
|
const auto dx = a.x - b.x;
|
||||||
|
const auto dy = a.y - b.y;
|
||||||
|
const auto dz = a.z - b.z;
|
||||||
|
|
||||||
|
return dx * dx + dy * dy + dz * dz;
|
||||||
|
}
|
||||||
|
|
||||||
|
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||||
|
constexpr NiPoint3 NiPoint3::RotateByQuaternion(const NiQuaternion& rotation) noexcept {
|
||||||
|
Vector3 vector;
|
||||||
|
float num12 = rotation.x + rotation.x;
|
||||||
|
float num2 = rotation.y + rotation.y;
|
||||||
|
float num = rotation.z + rotation.z;
|
||||||
|
float num11 = rotation.w * num12;
|
||||||
|
float num10 = rotation.w * num2;
|
||||||
|
float num9 = rotation.w * num;
|
||||||
|
float num8 = rotation.x * num12;
|
||||||
|
float num7 = rotation.x * num2;
|
||||||
|
float num6 = rotation.x * num;
|
||||||
|
float num5 = rotation.y * num2;
|
||||||
|
float num4 = rotation.y * num;
|
||||||
|
float num3 = rotation.z * num;
|
||||||
|
|
||||||
|
NiPoint3 value = *this;
|
||||||
|
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
||||||
|
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
||||||
|
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
||||||
|
vector.x = num15;
|
||||||
|
vector.y = num14;
|
||||||
|
vector.z = num13;
|
||||||
|
return vector;
|
||||||
|
}
|
||||||
@@ -3,89 +3,8 @@
|
|||||||
// C++
|
// C++
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
// Static Variables
|
|
||||||
const NiQuaternion NiQuaternion::IDENTITY(1, 0, 0, 0);
|
|
||||||
|
|
||||||
//! The initializer
|
|
||||||
NiQuaternion::NiQuaternion(void) {
|
|
||||||
this->w = 1;
|
|
||||||
this->x = 0;
|
|
||||||
this->y = 0;
|
|
||||||
this->z = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! The initializer
|
|
||||||
NiQuaternion::NiQuaternion(float w, float x, float y, float z) {
|
|
||||||
this->w = w;
|
|
||||||
this->x = x;
|
|
||||||
this->y = y;
|
|
||||||
this->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
NiQuaternion::~NiQuaternion(void) {}
|
|
||||||
|
|
||||||
|
|
||||||
// MARK: Setters / Getters
|
|
||||||
|
|
||||||
//! Gets the W coordinate
|
|
||||||
float NiQuaternion::GetW(void) const {
|
|
||||||
return this->w;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the W coordinate
|
|
||||||
void NiQuaternion::SetW(float w) {
|
|
||||||
this->w = w;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the X coordinate
|
|
||||||
float NiQuaternion::GetX(void) const {
|
|
||||||
return this->x;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the X coordinate
|
|
||||||
void NiQuaternion::SetX(float x) {
|
|
||||||
this->x = x;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the Y coordinate
|
|
||||||
float NiQuaternion::GetY(void) const {
|
|
||||||
return this->y;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the Y coordinate
|
|
||||||
void NiQuaternion::SetY(float y) {
|
|
||||||
this->y = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Gets the Z coordinate
|
|
||||||
float NiQuaternion::GetZ(void) const {
|
|
||||||
return this->z;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Sets the Z coordinate
|
|
||||||
void NiQuaternion::SetZ(float z) {
|
|
||||||
this->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// MARK: Member Functions
|
// MARK: Member Functions
|
||||||
|
|
||||||
//! Returns the forward vector from the quaternion
|
|
||||||
Vector3 NiQuaternion::GetForwardVector(void) const {
|
|
||||||
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Returns the up vector from the quaternion
|
|
||||||
Vector3 NiQuaternion::GetUpVector(void) const {
|
|
||||||
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Returns the right vector from the quaternion
|
|
||||||
Vector3 NiQuaternion::GetRightVector(void) const {
|
|
||||||
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector3 NiQuaternion::GetEulerAngles() const {
|
Vector3 NiQuaternion::GetEulerAngles() const {
|
||||||
Vector3 angles;
|
Vector3 angles;
|
||||||
|
|
||||||
@@ -111,22 +30,9 @@ Vector3 NiQuaternion::GetEulerAngles() const {
|
|||||||
return angles;
|
return angles;
|
||||||
}
|
}
|
||||||
|
|
||||||
// MARK: Operators
|
|
||||||
|
|
||||||
//! Operator to check for equality
|
|
||||||
bool NiQuaternion::operator==(const NiQuaternion& rot) const {
|
|
||||||
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Operator to check for inequality
|
|
||||||
bool NiQuaternion::operator!=(const NiQuaternion& rot) const {
|
|
||||||
return !(*this == rot);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// MARK: Helper Functions
|
// MARK: Helper Functions
|
||||||
|
|
||||||
//! Look from a specific point in space to another point in space
|
//! Look from a specific point in space to another point in space (Y-locked)
|
||||||
NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
||||||
//To make sure we don't orient around the X/Z axis:
|
//To make sure we don't orient around the X/Z axis:
|
||||||
NiPoint3 source = sourcePoint;
|
NiPoint3 source = sourcePoint;
|
||||||
@@ -136,7 +42,7 @@ NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& d
|
|||||||
|
|
||||||
NiPoint3 forwardVector = NiPoint3(dest - source).Unitize();
|
NiPoint3 forwardVector = NiPoint3(dest - source).Unitize();
|
||||||
|
|
||||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
NiPoint3 posZ = NiPoint3Constant::UNIT_Z;
|
||||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||||
|
|
||||||
float dot = posZ.DotProduct(forwardVector);
|
float dot = posZ.DotProduct(forwardVector);
|
||||||
@@ -148,10 +54,11 @@ NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& d
|
|||||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//! Look from a specific point in space to another point in space
|
||||||
NiQuaternion NiQuaternion::LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
NiQuaternion NiQuaternion::LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
||||||
NiPoint3 forwardVector = NiPoint3(destPoint - sourcePoint).Unitize();
|
NiPoint3 forwardVector = NiPoint3(destPoint - sourcePoint).Unitize();
|
||||||
|
|
||||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
NiPoint3 posZ = NiPoint3Constant::UNIT_Z;
|
||||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||||
|
|
||||||
float dot = posZ.DotProduct(forwardVector);
|
float dot = posZ.DotProduct(forwardVector);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
#pragma once
|
#ifndef NIQUATERNION_H
|
||||||
|
#define NIQUATERNION_H
|
||||||
|
|
||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "NiPoint3.h"
|
#include "NiPoint3.h"
|
||||||
@@ -14,14 +15,14 @@ typedef NiQuaternion Quaternion; //!< A typedef for a shorthand version o
|
|||||||
//! A class that defines a rotation in space
|
//! A class that defines a rotation in space
|
||||||
class NiQuaternion {
|
class NiQuaternion {
|
||||||
public:
|
public:
|
||||||
float w; //!< The w coordinate
|
float w{ 1 }; //!< The w coordinate
|
||||||
float x; //!< The x coordinate
|
float x{ 0 }; //!< The x coordinate
|
||||||
float y; //!< The y coordinate
|
float y{ 0 }; //!< The y coordinate
|
||||||
float z; //!< The z coordinate
|
float z{ 0 }; //!< The z coordinate
|
||||||
|
|
||||||
|
|
||||||
//! The initializer
|
//! The initializer
|
||||||
NiQuaternion(void);
|
constexpr NiQuaternion() = default;
|
||||||
|
|
||||||
//! The initializer
|
//! The initializer
|
||||||
/*!
|
/*!
|
||||||
@@ -30,13 +31,12 @@ public:
|
|||||||
\param y The y coordinate
|
\param y The y coordinate
|
||||||
\param z The z coordinate
|
\param z The z coordinate
|
||||||
*/
|
*/
|
||||||
NiQuaternion(float w, float x, float y, float z);
|
constexpr NiQuaternion(const float w, const float x, const float y, const float z) noexcept
|
||||||
|
: w{ w }
|
||||||
//! Destructor
|
, x{ x }
|
||||||
~NiQuaternion(void);
|
, y{ y }
|
||||||
|
, z{ z } {
|
||||||
// MARK: Constants
|
}
|
||||||
static const NiQuaternion IDENTITY; //!< Quaternion(1, 0, 0, 0)
|
|
||||||
|
|
||||||
// MARK: Setters / Getters
|
// MARK: Setters / Getters
|
||||||
|
|
||||||
@@ -44,50 +44,49 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The w coordinate
|
\return The w coordinate
|
||||||
*/
|
*/
|
||||||
float GetW(void) const;
|
[[nodiscard]] constexpr float GetW() const noexcept;
|
||||||
|
|
||||||
//! Sets the W coordinate
|
//! Sets the W coordinate
|
||||||
/*!
|
/*!
|
||||||
\param w The w coordinate
|
\param w The w coordinate
|
||||||
*/
|
*/
|
||||||
void SetW(float w);
|
constexpr void SetW(const float w) noexcept;
|
||||||
|
|
||||||
//! Gets the X coordinate
|
//! Gets the X coordinate
|
||||||
/*!
|
/*!
|
||||||
\return The x coordinate
|
\return The x coordinate
|
||||||
*/
|
*/
|
||||||
float GetX(void) const;
|
[[nodiscard]] constexpr float GetX() const noexcept;
|
||||||
|
|
||||||
//! Sets the X coordinate
|
//! Sets the X coordinate
|
||||||
/*!
|
/*!
|
||||||
\param x The x coordinate
|
\param x The x coordinate
|
||||||
*/
|
*/
|
||||||
void SetX(float x);
|
constexpr void SetX(const float x) noexcept;
|
||||||
|
|
||||||
//! Gets the Y coordinate
|
//! Gets the Y coordinate
|
||||||
/*!
|
/*!
|
||||||
\return The y coordinate
|
\return The y coordinate
|
||||||
*/
|
*/
|
||||||
float GetY(void) const;
|
[[nodiscard]] constexpr float GetY() const noexcept;
|
||||||
|
|
||||||
//! Sets the Y coordinate
|
//! Sets the Y coordinate
|
||||||
/*!
|
/*!
|
||||||
\param y The y coordinate
|
\param y The y coordinate
|
||||||
*/
|
*/
|
||||||
void SetY(float y);
|
constexpr void SetY(const float y) noexcept;
|
||||||
|
|
||||||
//! Gets the Z coordinate
|
//! Gets the Z coordinate
|
||||||
/*!
|
/*!
|
||||||
\return The z coordinate
|
\return The z coordinate
|
||||||
*/
|
*/
|
||||||
float GetZ(void) const;
|
[[nodiscard]] constexpr float GetZ() const noexcept;
|
||||||
|
|
||||||
//! Sets the Z coordinate
|
//! Sets the Z coordinate
|
||||||
/*!
|
/*!
|
||||||
\param z The z coordinate
|
\param z The z coordinate
|
||||||
*/
|
*/
|
||||||
void SetZ(float z);
|
constexpr void SetZ(const float z) noexcept;
|
||||||
|
|
||||||
|
|
||||||
// MARK: Member Functions
|
// MARK: Member Functions
|
||||||
|
|
||||||
@@ -95,31 +94,29 @@ public:
|
|||||||
/*!
|
/*!
|
||||||
\return The forward vector of the quaternion
|
\return The forward vector of the quaternion
|
||||||
*/
|
*/
|
||||||
Vector3 GetForwardVector(void) const;
|
[[nodiscard]] constexpr Vector3 GetForwardVector() const noexcept;
|
||||||
|
|
||||||
//! Returns the up vector from the quaternion
|
//! Returns the up vector from the quaternion
|
||||||
/*!
|
/*!
|
||||||
\return The up vector fo the quaternion
|
\return The up vector fo the quaternion
|
||||||
*/
|
*/
|
||||||
Vector3 GetUpVector(void) const;
|
[[nodiscard]] constexpr Vector3 GetUpVector() const noexcept;
|
||||||
|
|
||||||
//! Returns the right vector from the quaternion
|
//! Returns the right vector from the quaternion
|
||||||
/*!
|
/*!
|
||||||
\return The right vector of the quaternion
|
\return The right vector of the quaternion
|
||||||
*/
|
*/
|
||||||
Vector3 GetRightVector(void) const;
|
[[nodiscard]] constexpr Vector3 GetRightVector() const noexcept;
|
||||||
|
|
||||||
Vector3 GetEulerAngles() const;
|
|
||||||
|
|
||||||
|
[[nodiscard]] Vector3 GetEulerAngles() const;
|
||||||
|
|
||||||
// MARK: Operators
|
// MARK: Operators
|
||||||
|
|
||||||
//! Operator to check for equality
|
//! Operator to check for equality
|
||||||
bool operator==(const NiQuaternion& rot) const;
|
constexpr bool operator==(const NiQuaternion& rot) const noexcept;
|
||||||
|
|
||||||
//! Operator to check for inequality
|
//! Operator to check for inequality
|
||||||
bool operator!=(const NiQuaternion& rot) const;
|
constexpr bool operator!=(const NiQuaternion& rot) const noexcept;
|
||||||
|
|
||||||
|
|
||||||
// MARK: Helper Functions
|
// MARK: Helper Functions
|
||||||
|
|
||||||
@@ -129,7 +126,7 @@ public:
|
|||||||
\param destPoint The destination location
|
\param destPoint The destination location
|
||||||
\return The Quaternion with the rotation towards the destination
|
\return The Quaternion with the rotation towards the destination
|
||||||
*/
|
*/
|
||||||
static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
[[nodiscard]] static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||||
|
|
||||||
//! Look from a specific point in space to another point in space
|
//! Look from a specific point in space to another point in space
|
||||||
/*!
|
/*!
|
||||||
@@ -137,7 +134,7 @@ public:
|
|||||||
\param destPoint The destination location
|
\param destPoint The destination location
|
||||||
\return The Quaternion with the rotation towards the destination
|
\return The Quaternion with the rotation towards the destination
|
||||||
*/
|
*/
|
||||||
static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
[[nodiscard]] static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||||
|
|
||||||
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
||||||
/*!
|
/*!
|
||||||
@@ -145,7 +142,17 @@ public:
|
|||||||
\param angle The angle relative to this axis
|
\param angle The angle relative to this axis
|
||||||
\return A quaternion created from the axis and angle
|
\return A quaternion created from the axis and angle
|
||||||
*/
|
*/
|
||||||
static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
[[nodiscard]] static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
||||||
|
|
||||||
static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
[[nodiscard]] static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Static Variables
|
||||||
|
namespace NiQuaternionConstant {
|
||||||
|
constexpr NiQuaternion IDENTITY(1, 0, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Include constexpr and inline function definitions in a seperate file for readability
|
||||||
|
#include "NiQuaternion.inl"
|
||||||
|
|
||||||
|
#endif // !NIQUATERNION_H
|
||||||
|
|||||||
75
dCommon/NiQuaternion.inl
Normal file
75
dCommon/NiQuaternion.inl
Normal file
@@ -0,0 +1,75 @@
|
|||||||
|
#pragma once
|
||||||
|
#ifndef NIQUATERNION_H
|
||||||
|
#error "This should only be included inline in NiQuaternion.h: Do not include directly!"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// MARK: Setters / Getters
|
||||||
|
|
||||||
|
//! Gets the W coordinate
|
||||||
|
constexpr float NiQuaternion::GetW() const noexcept {
|
||||||
|
return this->w;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the W coordinate
|
||||||
|
constexpr void NiQuaternion::SetW(const float w) noexcept {
|
||||||
|
this->w = w;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets the X coordinate
|
||||||
|
constexpr float NiQuaternion::GetX() const noexcept {
|
||||||
|
return this->x;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the X coordinate
|
||||||
|
constexpr void NiQuaternion::SetX(const float x) noexcept {
|
||||||
|
this->x = x;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets the Y coordinate
|
||||||
|
constexpr float NiQuaternion::GetY() const noexcept {
|
||||||
|
return this->y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the Y coordinate
|
||||||
|
constexpr void NiQuaternion::SetY(const float y) noexcept {
|
||||||
|
this->y = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets the Z coordinate
|
||||||
|
constexpr float NiQuaternion::GetZ() const noexcept {
|
||||||
|
return this->z;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Sets the Z coordinate
|
||||||
|
constexpr void NiQuaternion::SetZ(const float z) noexcept {
|
||||||
|
this->z = z;
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: Member Functions
|
||||||
|
|
||||||
|
//! Returns the forward vector from the quaternion
|
||||||
|
constexpr Vector3 NiQuaternion::GetForwardVector() const noexcept {
|
||||||
|
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Returns the up vector from the quaternion
|
||||||
|
constexpr Vector3 NiQuaternion::GetUpVector() const noexcept {
|
||||||
|
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Returns the right vector from the quaternion
|
||||||
|
constexpr Vector3 NiQuaternion::GetRightVector() const noexcept {
|
||||||
|
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||||||
|
}
|
||||||
|
|
||||||
|
// MARK: Operators
|
||||||
|
|
||||||
|
//! Operator to check for equality
|
||||||
|
constexpr bool NiQuaternion::operator==(const NiQuaternion& rot) const noexcept {
|
||||||
|
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Operator to check for inequality
|
||||||
|
constexpr bool NiQuaternion::operator!=(const NiQuaternion& rot) const noexcept {
|
||||||
|
return !(*this == rot);
|
||||||
|
}
|
||||||
36
dCommon/PositionUpdate.h
Normal file
36
dCommon/PositionUpdate.h
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
#ifndef POSITIONUPDATE_H
|
||||||
|
#define POSITIONUPDATE_H
|
||||||
|
|
||||||
|
#include "NiPoint3.h"
|
||||||
|
#include "NiQuaternion.h"
|
||||||
|
|
||||||
|
|
||||||
|
struct RemoteInputInfo {
|
||||||
|
bool operator==(const RemoteInputInfo& other) {
|
||||||
|
return m_RemoteInputX == other.m_RemoteInputX && m_RemoteInputY == other.m_RemoteInputY && m_IsPowersliding == other.m_IsPowersliding && m_IsModified == other.m_IsModified;
|
||||||
|
}
|
||||||
|
|
||||||
|
float m_RemoteInputX = 0;
|
||||||
|
float m_RemoteInputY = 0;
|
||||||
|
bool m_IsPowersliding = false;
|
||||||
|
bool m_IsModified = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct LocalSpaceInfo {
|
||||||
|
LWOOBJID objectId = LWOOBJID_EMPTY;
|
||||||
|
NiPoint3 position = NiPoint3Constant::ZERO;
|
||||||
|
NiPoint3 linearVelocity = NiPoint3Constant::ZERO;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct PositionUpdate {
|
||||||
|
NiPoint3 position = NiPoint3Constant::ZERO;
|
||||||
|
NiQuaternion rotation = NiQuaternionConstant::IDENTITY;
|
||||||
|
bool onGround = false;
|
||||||
|
bool onRail = false;
|
||||||
|
NiPoint3 velocity = NiPoint3Constant::ZERO;
|
||||||
|
NiPoint3 angularVelocity = NiPoint3Constant::ZERO;
|
||||||
|
LocalSpaceInfo localSpaceInfo;
|
||||||
|
RemoteInputInfo remoteInputInfo;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //!POSITIONUPDATE_H
|
||||||
@@ -1,154 +0,0 @@
|
|||||||
// Source: http://www.zedwood.com/article/cpp-sha512-function
|
|
||||||
|
|
||||||
#include "SHA512.h"
|
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <fstream>
|
|
||||||
|
|
||||||
const unsigned long long SHA512::sha512_k[80] = //ULL = uint64
|
|
||||||
{ 0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL,
|
|
||||||
0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
|
|
||||||
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
|
|
||||||
0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
|
|
||||||
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL,
|
|
||||||
0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
|
|
||||||
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL,
|
|
||||||
0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
|
|
||||||
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL,
|
|
||||||
0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
|
|
||||||
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL,
|
|
||||||
0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
|
|
||||||
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL,
|
|
||||||
0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
|
|
||||||
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL,
|
|
||||||
0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
|
|
||||||
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL,
|
|
||||||
0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
|
|
||||||
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL,
|
|
||||||
0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
|
|
||||||
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL,
|
|
||||||
0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
|
|
||||||
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL,
|
|
||||||
0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
|
|
||||||
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL,
|
|
||||||
0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
|
|
||||||
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL,
|
|
||||||
0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
|
|
||||||
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL,
|
|
||||||
0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
|
|
||||||
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL,
|
|
||||||
0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
|
|
||||||
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL,
|
|
||||||
0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
|
|
||||||
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL,
|
|
||||||
0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
|
|
||||||
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL,
|
|
||||||
0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
|
|
||||||
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL,
|
|
||||||
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL };
|
|
||||||
|
|
||||||
void SHA512::transform(const unsigned char* message, unsigned int block_nb) {
|
|
||||||
uint64 w[80];
|
|
||||||
uint64 wv[8];
|
|
||||||
uint64 t1, t2;
|
|
||||||
const unsigned char* sub_block;
|
|
||||||
int i, j;
|
|
||||||
for (i = 0; i < (int)block_nb; i++) {
|
|
||||||
sub_block = message + (i << 7);
|
|
||||||
for (j = 0; j < 16; j++) {
|
|
||||||
SHA2_PACK64(&sub_block[j << 3], &w[j]);
|
|
||||||
}
|
|
||||||
for (j = 16; j < 80; j++) {
|
|
||||||
w[j] = SHA512_F4(w[j - 2]) + w[j - 7] + SHA512_F3(w[j - 15]) + w[j - 16];
|
|
||||||
}
|
|
||||||
for (j = 0; j < 8; j++) {
|
|
||||||
wv[j] = m_h[j];
|
|
||||||
}
|
|
||||||
for (j = 0; j < 80; j++) {
|
|
||||||
t1 = wv[7] + SHA512_F2(wv[4]) + SHA2_CH(wv[4], wv[5], wv[6])
|
|
||||||
+ sha512_k[j] + w[j];
|
|
||||||
t2 = SHA512_F1(wv[0]) + SHA2_MAJ(wv[0], wv[1], wv[2]);
|
|
||||||
wv[7] = wv[6];
|
|
||||||
wv[6] = wv[5];
|
|
||||||
wv[5] = wv[4];
|
|
||||||
wv[4] = wv[3] + t1;
|
|
||||||
wv[3] = wv[2];
|
|
||||||
wv[2] = wv[1];
|
|
||||||
wv[1] = wv[0];
|
|
||||||
wv[0] = t1 + t2;
|
|
||||||
}
|
|
||||||
for (j = 0; j < 8; j++) {
|
|
||||||
m_h[j] += wv[j];
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void SHA512::init() {
|
|
||||||
m_h[0] = 0x6a09e667f3bcc908ULL;
|
|
||||||
m_h[1] = 0xbb67ae8584caa73bULL;
|
|
||||||
m_h[2] = 0x3c6ef372fe94f82bULL;
|
|
||||||
m_h[3] = 0xa54ff53a5f1d36f1ULL;
|
|
||||||
m_h[4] = 0x510e527fade682d1ULL;
|
|
||||||
m_h[5] = 0x9b05688c2b3e6c1fULL;
|
|
||||||
m_h[6] = 0x1f83d9abfb41bd6bULL;
|
|
||||||
m_h[7] = 0x5be0cd19137e2179ULL;
|
|
||||||
m_len = 0;
|
|
||||||
m_tot_len = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SHA512::update(const unsigned char* message, unsigned int len) {
|
|
||||||
unsigned int block_nb;
|
|
||||||
unsigned int new_len, rem_len, tmp_len;
|
|
||||||
const unsigned char* shifted_message;
|
|
||||||
tmp_len = SHA384_512_BLOCK_SIZE - m_len;
|
|
||||||
rem_len = len < tmp_len ? len : tmp_len;
|
|
||||||
memcpy(&m_block[m_len], message, rem_len);
|
|
||||||
if (m_len + len < SHA384_512_BLOCK_SIZE) {
|
|
||||||
m_len += len;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
new_len = len - rem_len;
|
|
||||||
block_nb = new_len / SHA384_512_BLOCK_SIZE;
|
|
||||||
shifted_message = message + rem_len;
|
|
||||||
transform(m_block, 1);
|
|
||||||
transform(shifted_message, block_nb);
|
|
||||||
rem_len = new_len % SHA384_512_BLOCK_SIZE;
|
|
||||||
memcpy(m_block, &shifted_message[block_nb << 7], rem_len);
|
|
||||||
m_len = rem_len;
|
|
||||||
m_tot_len += (block_nb + 1) << 7;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SHA512::final(unsigned char* digest) {
|
|
||||||
unsigned int block_nb;
|
|
||||||
unsigned int pm_len;
|
|
||||||
unsigned int len_b;
|
|
||||||
int i;
|
|
||||||
block_nb = 1 + ((SHA384_512_BLOCK_SIZE - 17)
|
|
||||||
< (m_len % SHA384_512_BLOCK_SIZE));
|
|
||||||
len_b = (m_tot_len + m_len) << 3;
|
|
||||||
pm_len = block_nb << 7;
|
|
||||||
memset(m_block + m_len, 0, pm_len - m_len);
|
|
||||||
m_block[m_len] = 0x80;
|
|
||||||
SHA2_UNPACK32(len_b, m_block + pm_len - 4);
|
|
||||||
transform(m_block, block_nb);
|
|
||||||
for (i = 0; i < 8; i++) {
|
|
||||||
SHA2_UNPACK64(m_h[i], &digest[i << 3]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string sha512(std::string input) {
|
|
||||||
unsigned char digest[SHA512::DIGEST_SIZE];
|
|
||||||
memset(digest, 0, SHA512::DIGEST_SIZE);
|
|
||||||
class SHA512 ctx;
|
|
||||||
ctx.init();
|
|
||||||
ctx.update((unsigned char*)input.c_str(), input.length());
|
|
||||||
ctx.final(digest);
|
|
||||||
|
|
||||||
char buf[2 * SHA512::DIGEST_SIZE + 1];
|
|
||||||
buf[2 * SHA512::DIGEST_SIZE] = 0;
|
|
||||||
for (int i = 0; i < SHA512::DIGEST_SIZE; i++)
|
|
||||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
|
||||||
|
|
||||||
return std::string(buf);
|
|
||||||
}
|
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
// C++
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class SHA512 {
|
|
||||||
protected:
|
|
||||||
typedef unsigned char uint8;
|
|
||||||
typedef unsigned int uint32;
|
|
||||||
typedef unsigned long long uint64;
|
|
||||||
|
|
||||||
const static uint64 sha512_k[];
|
|
||||||
static const unsigned int SHA384_512_BLOCK_SIZE = (1024 / 8);
|
|
||||||
|
|
||||||
public:
|
|
||||||
void init();
|
|
||||||
void update(const unsigned char* message, unsigned int len);
|
|
||||||
void final(unsigned char* digest);
|
|
||||||
static const unsigned int DIGEST_SIZE = (512 / 8);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
void transform(const unsigned char* message, unsigned int block_nb);
|
|
||||||
unsigned int m_tot_len;
|
|
||||||
unsigned int m_len;
|
|
||||||
unsigned char m_block[2 * SHA384_512_BLOCK_SIZE];
|
|
||||||
uint64 m_h[8];
|
|
||||||
};
|
|
||||||
|
|
||||||
std::string sha512(std::string input);
|
|
||||||
|
|
||||||
#define SHA2_SHFR(x, n) (x >> n)
|
|
||||||
#define SHA2_ROTR(x, n) ((x >> n) | (x << ((sizeof(x) << 3) - n)))
|
|
||||||
#define SHA2_ROTL(x, n) ((x << n) | (x >> ((sizeof(x) << 3) - n)))
|
|
||||||
#define SHA2_CH(x, y, z) ((x & y) ^ (~x & z))
|
|
||||||
#define SHA2_MAJ(x, y, z) ((x & y) ^ (x & z) ^ (y & z))
|
|
||||||
#define SHA512_F1(x) (SHA2_ROTR(x, 28) ^ SHA2_ROTR(x, 34) ^ SHA2_ROTR(x, 39))
|
|
||||||
#define SHA512_F2(x) (SHA2_ROTR(x, 14) ^ SHA2_ROTR(x, 18) ^ SHA2_ROTR(x, 41))
|
|
||||||
#define SHA512_F3(x) (SHA2_ROTR(x, 1) ^ SHA2_ROTR(x, 8) ^ SHA2_SHFR(x, 7))
|
|
||||||
#define SHA512_F4(x) (SHA2_ROTR(x, 19) ^ SHA2_ROTR(x, 61) ^ SHA2_SHFR(x, 6))
|
|
||||||
#define SHA2_UNPACK32(x, str) \
|
|
||||||
{ \
|
|
||||||
*((str) + 3) = (uint8) ((x) ); \
|
|
||||||
*((str) + 2) = (uint8) ((x) >> 8); \
|
|
||||||
*((str) + 1) = (uint8) ((x) >> 16); \
|
|
||||||
*((str) + 0) = (uint8) ((x) >> 24); \
|
|
||||||
}
|
|
||||||
#define SHA2_UNPACK64(x, str) \
|
|
||||||
{ \
|
|
||||||
*((str) + 7) = (uint8) ((x) ); \
|
|
||||||
*((str) + 6) = (uint8) ((x) >> 8); \
|
|
||||||
*((str) + 5) = (uint8) ((x) >> 16); \
|
|
||||||
*((str) + 4) = (uint8) ((x) >> 24); \
|
|
||||||
*((str) + 3) = (uint8) ((x) >> 32); \
|
|
||||||
*((str) + 2) = (uint8) ((x) >> 40); \
|
|
||||||
*((str) + 1) = (uint8) ((x) >> 48); \
|
|
||||||
*((str) + 0) = (uint8) ((x) >> 56); \
|
|
||||||
}
|
|
||||||
#define SHA2_PACK64(str, x) \
|
|
||||||
{ \
|
|
||||||
*(x) = ((uint64) *((str) + 7) ) \
|
|
||||||
| ((uint64) *((str) + 6) << 8) \
|
|
||||||
| ((uint64) *((str) + 5) << 16) \
|
|
||||||
| ((uint64) *((str) + 4) << 24) \
|
|
||||||
| ((uint64) *((str) + 3) << 32) \
|
|
||||||
| ((uint64) *((str) + 2) << 40) \
|
|
||||||
| ((uint64) *((str) + 1) << 48) \
|
|
||||||
| ((uint64) *((str) + 0) << 56); \
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
set(DCOMMON_DCLIENT_SOURCES
|
set(DCOMMON_DCLIENT_SOURCES
|
||||||
|
"AssetManager.cpp"
|
||||||
"PackIndex.cpp"
|
"PackIndex.cpp"
|
||||||
"Pack.cpp"
|
"Pack.cpp"
|
||||||
"AssetManager.cpp"
|
|
||||||
PARENT_SCOPE
|
PARENT_SCOPE
|
||||||
)
|
)
|
||||||
|
|||||||
12
dCommon/dClient/ClientVersion.h
Normal file
12
dCommon/dClient/ClientVersion.h
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
#ifndef CLIENTVERSION_H
|
||||||
|
#define CLIENTVERSION_H
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
namespace ClientVersion {
|
||||||
|
constexpr uint16_t major = 1;
|
||||||
|
constexpr uint16_t current = 10;
|
||||||
|
constexpr uint16_t minor = 64;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // !CLIENTVERSION_H
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
#include "dConfig.h"
|
#include "dConfig.h"
|
||||||
|
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
#include "BinaryPathFinder.h"
|
#include "BinaryPathFinder.h"
|
||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __STRINGIFIEDENUM_H__
|
#ifndef STRINGIFIEDENUM_H
|
||||||
#define __STRINGIFIEDENUM_H__
|
#define STRINGIFIEDENUM_H
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include "magic_enum.hpp"
|
#include "magic_enum.hpp"
|
||||||
@@ -9,15 +9,15 @@ namespace StringifiedEnum {
|
|||||||
const std::string_view ToString(const T e) {
|
const std::string_view ToString(const T e) {
|
||||||
static_assert(std::is_enum_v<T>, "Not an enum"); // Check type
|
static_assert(std::is_enum_v<T>, "Not an enum"); // Check type
|
||||||
|
|
||||||
constexpr auto sv = &magic_enum::enum_entries<T>();
|
constexpr auto& sv = magic_enum::enum_entries<T>();
|
||||||
|
|
||||||
const auto it = std::lower_bound(
|
const auto it = std::lower_bound(
|
||||||
sv->begin(), sv->end(), e,
|
sv.begin(), sv.end(), e,
|
||||||
[&](const std::pair<T, std::string_view>& lhs, const T rhs) { return lhs.first < rhs; }
|
[&](const std::pair<T, std::string_view>& lhs, const T rhs) { return lhs.first < rhs; }
|
||||||
);
|
);
|
||||||
|
|
||||||
std::string_view output;
|
std::string_view output;
|
||||||
if (it != sv->end() && it->first == e) {
|
if (it != sv.end() && it->first == e) {
|
||||||
output = it->second;
|
output = it->second;
|
||||||
} else {
|
} else {
|
||||||
output = "UNKNOWN";
|
output = "UNKNOWN";
|
||||||
@@ -26,4 +26,4 @@ namespace StringifiedEnum {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // !__STRINGIFIEDENUM_H__
|
#endif // !STRINGIFIEDENUM_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __DCOMMONVARS__H__
|
#ifndef DCOMMONVARS_H
|
||||||
#define __DCOMMONVARS__H__
|
#define DCOMMONVARS_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <string>
|
#include <string>
|
||||||
@@ -34,91 +34,89 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
|
|||||||
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
||||||
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
||||||
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||||
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
#define SEND_PACKET Game::server->Send(bitStream, sysAddr, false);
|
||||||
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
#define SEND_PACKET_BROADCAST Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||||
|
|
||||||
//=========== TYPEDEFS ==========
|
//=========== TYPEDEFS ==========
|
||||||
|
|
||||||
typedef int32_t LOT; //!< A LOT
|
using LOT = int32_t; //!< A LOT
|
||||||
typedef int64_t LWOOBJID; //!< An object ID (should be unsigned actually but ok)
|
using LWOOBJID = int64_t; //!< An object ID (should be unsigned actually but ok)
|
||||||
typedef int32_t TSkillID; //!< A skill ID
|
using TSkillID = int32_t; //!< A skill ID
|
||||||
typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
|
using LWOCLONEID = uint32_t; //!< Used for Clone IDs
|
||||||
typedef uint16_t LWOMAPID; //!< Used for Map IDs
|
using LWOMAPID = uint16_t; //!< Used for Map IDs
|
||||||
typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
|
using LWOINSTANCEID = uint16_t; //!< Used for Instance IDs
|
||||||
typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
|
using PROPERTYCLONELIST = uint32_t; //!< Used for Property Clone IDs
|
||||||
typedef uint32_t StripId;
|
using StripId = uint32_t;
|
||||||
|
|
||||||
const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
constexpr LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
||||||
const LOT LOT_NULL = -1; //!< A null LOT
|
constexpr LOT LOT_NULL = -1; //!< A null LOT
|
||||||
const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
constexpr int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
||||||
const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
constexpr float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
||||||
const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
constexpr uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
||||||
const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
constexpr LWOCLONEID LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
||||||
const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
||||||
const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
||||||
const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
||||||
|
|
||||||
const float PI = 3.14159f;
|
constexpr float PI = 3.14159f;
|
||||||
|
|
||||||
//============ STRUCTS ==============
|
//============ STRUCTS ==============
|
||||||
|
|
||||||
struct LWOSCENEID {
|
struct LWOSCENEID {
|
||||||
public:
|
public:
|
||||||
LWOSCENEID() { m_sceneID = -1; m_layerID = 0; }
|
constexpr LWOSCENEID() noexcept { m_sceneID = -1; m_layerID = 0; }
|
||||||
LWOSCENEID(int sceneID) { m_sceneID = sceneID; m_layerID = 0; }
|
constexpr LWOSCENEID(int32_t sceneID) noexcept { m_sceneID = sceneID; m_layerID = 0; }
|
||||||
LWOSCENEID(int sceneID, unsigned int layerID) { m_sceneID = sceneID; m_layerID = layerID; }
|
constexpr LWOSCENEID(int32_t sceneID, uint32_t layerID) noexcept { m_sceneID = sceneID; m_layerID = layerID; }
|
||||||
|
|
||||||
LWOSCENEID& operator=(const LWOSCENEID& rhs) { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
|
constexpr LWOSCENEID& operator=(const LWOSCENEID& rhs) noexcept { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
|
||||||
LWOSCENEID& operator=(const int rhs) { m_sceneID = rhs; m_layerID = 0; return *this; }
|
constexpr LWOSCENEID& operator=(const int32_t rhs) noexcept { m_sceneID = rhs; m_layerID = 0; return *this; }
|
||||||
|
|
||||||
bool operator<(const LWOSCENEID& rhs) const { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
|
constexpr bool operator<(const LWOSCENEID& rhs) const noexcept { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
|
||||||
bool operator<(const int rhs) const { return m_sceneID < rhs; }
|
constexpr bool operator<(const int32_t rhs) const noexcept { return m_sceneID < rhs; }
|
||||||
|
|
||||||
bool operator==(const LWOSCENEID& rhs) const { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
|
constexpr bool operator==(const LWOSCENEID& rhs) const noexcept { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
|
||||||
bool operator==(const int rhs) const { return m_sceneID == rhs; }
|
constexpr bool operator==(const int32_t rhs) const noexcept { return m_sceneID == rhs; }
|
||||||
|
|
||||||
const int GetSceneID() const { return m_sceneID; }
|
constexpr int32_t GetSceneID() const noexcept { return m_sceneID; }
|
||||||
const unsigned int GetLayerID() const { return m_layerID; }
|
constexpr uint32_t GetLayerID() const noexcept { return m_layerID; }
|
||||||
|
|
||||||
void SetSceneID(const int sceneID) { m_sceneID = sceneID; }
|
constexpr void SetSceneID(const int32_t sceneID) noexcept { m_sceneID = sceneID; }
|
||||||
void SetLayerID(const unsigned int layerID) { m_layerID = layerID; }
|
constexpr void SetLayerID(const uint32_t layerID) noexcept { m_layerID = layerID; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int m_sceneID;
|
int32_t m_sceneID;
|
||||||
unsigned int m_layerID;
|
uint32_t m_layerID;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct LWOZONEID {
|
struct LWOZONEID {
|
||||||
public:
|
public:
|
||||||
const LWOMAPID& GetMapID() const { return m_MapID; }
|
constexpr const LWOMAPID& GetMapID() const noexcept { return m_MapID; }
|
||||||
const LWOINSTANCEID& GetInstanceID() const { return m_InstanceID; }
|
constexpr const LWOINSTANCEID& GetInstanceID() const noexcept { return m_InstanceID; }
|
||||||
const LWOCLONEID& GetCloneID() const { return m_CloneID; }
|
constexpr const LWOCLONEID& GetCloneID() const noexcept { return m_CloneID; }
|
||||||
|
|
||||||
//In order: def constr, constr, assign op
|
//In order: def constr, constr, assign op
|
||||||
LWOZONEID() { m_MapID = LWOMAPID_INVALID; m_InstanceID = LWOINSTANCEID_INVALID; m_CloneID = LWOCLONEID_INVALID; }
|
constexpr LWOZONEID() noexcept = default;
|
||||||
LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
constexpr LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) noexcept { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
||||||
LWOZONEID(const LWOZONEID& replacement) { *this = replacement; }
|
constexpr LWOZONEID(const LWOZONEID& replacement) noexcept { *this = replacement; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
LWOMAPID m_MapID; //1000 for VE, 1100 for AG, etc...
|
LWOMAPID m_MapID = LWOMAPID_INVALID; //1000 for VE, 1100 for AG, etc...
|
||||||
LWOINSTANCEID m_InstanceID; //Instances host the same world, but on a different dWorld process.
|
LWOINSTANCEID m_InstanceID = LWOINSTANCEID_INVALID; //Instances host the same world, but on a different dWorld process.
|
||||||
LWOCLONEID m_CloneID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
|
LWOCLONEID m_CloneID = LWOCLONEID_INVALID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
|
||||||
};
|
};
|
||||||
|
|
||||||
const LWOSCENEID LWOSCENEID_INVALID = -1;
|
constexpr LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||||
|
|
||||||
struct LWONameValue {
|
struct LWONameValue {
|
||||||
uint32_t length = 0; //!< The length of the name
|
uint32_t length = 0; //!< The length of the name
|
||||||
std::u16string name; //!< The name
|
std::u16string name; //!< The name
|
||||||
|
|
||||||
LWONameValue(void) {}
|
LWONameValue() = default;
|
||||||
|
|
||||||
LWONameValue(const std::u16string& name) {
|
LWONameValue(const std::u16string& name) {
|
||||||
this->name = name;
|
this->name = name;
|
||||||
this->length = static_cast<uint32_t>(name.length());
|
this->length = static_cast<uint32_t>(name.length());
|
||||||
}
|
}
|
||||||
|
|
||||||
~LWONameValue(void) {}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FriendData {
|
struct FriendData {
|
||||||
@@ -130,7 +128,7 @@ public:
|
|||||||
LWOOBJID friendID;
|
LWOOBJID friendID;
|
||||||
std::string friendName;
|
std::string friendName;
|
||||||
|
|
||||||
void Serialize(RakNet::BitStream& bitStream) {
|
void Serialize(RakNet::BitStream& bitStream) const {
|
||||||
bitStream.Write<uint8_t>(isOnline);
|
bitStream.Write<uint8_t>(isOnline);
|
||||||
bitStream.Write<uint8_t>(isBestFriend);
|
bitStream.Write<uint8_t>(isBestFriend);
|
||||||
bitStream.Write<uint8_t>(isFTP);
|
bitStream.Write<uint8_t>(isFTP);
|
||||||
@@ -160,4 +158,4 @@ public:
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__DCOMMONVARS__H__
|
#endif //!DCOMMONVARS_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EADDFRIENDRESPONSECODE__H__
|
#ifndef EADDFRIENDRESPONSECODE_H
|
||||||
#define __EADDFRIENDRESPONSECODE__H__
|
#define EADDFRIENDRESPONSECODE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class eAddFriendResponseCode : uint8_t {
|
|||||||
CANCELLED
|
CANCELLED
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ADDFRIENDRESPONSECODE__H__
|
#endif //!ADDFRIENDRESPONSECODE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EADDFRIENDRESPONSETYPE__H__
|
#ifndef EADDFRIENDRESPONSETYPE_H
|
||||||
#define __EADDFRIENDRESPONSETYPE__H__
|
#define EADDFRIENDRESPONSETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -21,4 +21,4 @@ enum class eAddFriendResponseType : uint8_t {
|
|||||||
FRIENDISFREETRIAL
|
FRIENDISFREETRIAL
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EADDFRIENDRESPONSETYPE__H__
|
#endif //!EADDFRIENDRESPONSETYPE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EANINMATIONFLAGS__H__
|
#ifndef EANINMATIONFLAGS_H
|
||||||
#define __EANINMATIONFLAGS__H__
|
#define EANINMATIONFLAGS_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -41,4 +41,4 @@ enum class eAnimationFlags : uint32_t {
|
|||||||
IDLE_MISC12
|
IDLE_MISC12
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EANINMATIONFLAGS__H__
|
#endif //!EANINMATIONFLAGS_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EAUTHMESSAGETYPE__H__
|
#ifndef EAUTHMESSAGETYPE_H
|
||||||
#define __EAUTHMESSAGETYPE__H__
|
#define EAUTHMESSAGETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class eAuthMessageType : uint32_t {
|
|||||||
RUNTIME_CONFIG
|
RUNTIME_CONFIG
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EAUTHMESSAGETYPE__H__
|
#endif //!EAUTHMESSAGETYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EBASICATTACKSUCCESSTYPES__H__
|
#ifndef EBASICATTACKSUCCESSTYPES_H
|
||||||
#define __EBASICATTACKSUCCESSTYPES__H__
|
#define EBASICATTACKSUCCESSTYPES_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@ enum class eBasicAttackSuccessTypes : uint8_t {
|
|||||||
FAILIMMUNE
|
FAILIMMUNE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EBASICATTACKSUCCESSTYPES__H__
|
#endif //!EBASICATTACKSUCCESSTYPES_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EBLUEPRINTSAVERESPONSETYPE__H__
|
#ifndef EBLUEPRINTSAVERESPONSETYPE_H
|
||||||
#define __EBLUEPRINTSAVERESPONSETYPE__H__
|
#define EBLUEPRINTSAVERESPONSETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -23,4 +23,4 @@ enum class eBlueprintSaveResponseType : uint32_t {
|
|||||||
FindMatchesFailed
|
FindMatchesFailed
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EBLUEPRINTSAVERESPONSETYPE__H__
|
#endif //!EBLUEPRINTSAVERESPONSETYPE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EBUBBLETYPE__H__
|
#ifndef EBUBBLETYPE_H
|
||||||
#define __EBUBBLETYPE__H__
|
#define EBUBBLETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -11,4 +11,4 @@ enum class eBubbleType : uint32_t {
|
|||||||
SKUNK
|
SKUNK
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EBUBBLETYPE__H__
|
#endif //!EBUBBLETYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EBUILDTYPE__H__
|
#ifndef EBUILDTYPE_H
|
||||||
#define __EBUILDTYPE__H__
|
#define EBUILDTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@ enum class eBuildType :uint32_t {
|
|||||||
ON_PROPERTY
|
ON_PROPERTY
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EBUILDTYPE__H__
|
#endif //!EBUILDTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECHARACTERCREATIONRESPONSE__H__
|
#ifndef ECHARACTERCREATIONRESPONSE_H
|
||||||
#define __ECHARACTERCREATIONRESPONSE__H__
|
#define ECHARACTERCREATIONRESPONSE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -11,4 +11,4 @@ enum class eCharacterCreationResponse : uint8_t {
|
|||||||
CUSTOM_NAME_IN_USE
|
CUSTOM_NAME_IN_USE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECHARACTERCREATIONRESPONSE__H__
|
#endif //!ECHARACTERCREATIONRESPONSE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __ECHARACTERVERSION__H__
|
#ifndef ECHARACTERVERSION_H
|
||||||
#define __ECHARACTERVERSION__H__
|
#define ECHARACTERVERSION_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -18,4 +18,4 @@ enum class eCharacterVersion : uint32_t {
|
|||||||
UP_TO_DATE, // will become SPEED_BASE
|
UP_TO_DATE, // will become SPEED_BASE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECHARACTERVERSION__H__
|
#endif //!ECHARACTERVERSION_H
|
||||||
|
|||||||
@@ -1,31 +0,0 @@
|
|||||||
#ifndef __ECHATINTERNALMESSAGETYPE__H__
|
|
||||||
#define __ECHATINTERNALMESSAGETYPE__H__
|
|
||||||
|
|
||||||
#include <cstdint>
|
|
||||||
|
|
||||||
enum eChatInternalMessageType : uint32_t {
|
|
||||||
PLAYER_ADDED_NOTIFICATION = 0,
|
|
||||||
PLAYER_REMOVED_NOTIFICATION,
|
|
||||||
ADD_FRIEND,
|
|
||||||
ADD_BEST_FRIEND,
|
|
||||||
ADD_TO_TEAM,
|
|
||||||
ADD_BLOCK,
|
|
||||||
REMOVE_FRIEND,
|
|
||||||
REMOVE_BLOCK,
|
|
||||||
REMOVE_FROM_TEAM,
|
|
||||||
DELETE_TEAM,
|
|
||||||
REPORT,
|
|
||||||
PRIVATE_CHAT,
|
|
||||||
PRIVATE_CHAT_RESPONSE,
|
|
||||||
ANNOUNCEMENT,
|
|
||||||
MAIL_COUNT_UPDATE,
|
|
||||||
MAIL_SEND_NOTIFY,
|
|
||||||
REQUEST_USER_LIST,
|
|
||||||
FRIEND_LIST,
|
|
||||||
ROUTE_TO_PLAYER,
|
|
||||||
TEAM_UPDATE,
|
|
||||||
MUTE_UPDATE,
|
|
||||||
CREATE_TEAM,
|
|
||||||
};
|
|
||||||
|
|
||||||
#endif //!__ECHATINTERNALMESSAGETYPE__H__
|
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECHATMESSAGETYPE__H__
|
#ifndef ECHATMESSAGETYPE_H
|
||||||
#define __ECHATMESSAGETYPE__H__
|
#define ECHATMESSAGETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -72,7 +72,9 @@ enum class eChatMessageType :uint32_t {
|
|||||||
UPDATE_DONATION,
|
UPDATE_DONATION,
|
||||||
PRG_CSR_COMMAND,
|
PRG_CSR_COMMAND,
|
||||||
HEARTBEAT_REQUEST_FROM_WORLD,
|
HEARTBEAT_REQUEST_FROM_WORLD,
|
||||||
UPDATE_FREE_TRIAL_STATUS
|
UPDATE_FREE_TRIAL_STATUS,
|
||||||
|
// CUSTOM DLU MESSAGE ID FOR INTERNAL USE
|
||||||
|
CREATE_TEAM,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECHATMESSAGETYPE__H__
|
#endif //!ECHATMESSAGETYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECINEMATICEVENT__H__
|
#ifndef ECINEMATICEVENT_H
|
||||||
#define __ECINEMATICEVENT__H__
|
#define ECINEMATICEVENT_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@ enum class eCinematicEvent : uint32_t {
|
|||||||
ENDED,
|
ENDED,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECINEMATICEVENT__H__
|
#endif //!ECINEMATICEVENT_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECLIENTMESSAGETYPE__H__
|
#ifndef ECLIENTMESSAGETYPE_H
|
||||||
#define __ECLIENTMESSAGETYPE__H__
|
#define ECLIENTMESSAGETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -73,4 +73,4 @@ enum class eClientMessageType : uint32_t {
|
|||||||
UGC_DOWNLOAD_FAILED = 120
|
UGC_DOWNLOAD_FAILED = 120
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECLIENTMESSAGETYPE__H__
|
#endif //!ECLIENTMESSAGETYPE_H
|
||||||
|
|||||||
@@ -1,14 +1,13 @@
|
|||||||
#ifndef __ECONNECTIONTYPE__H__
|
#ifndef ECONNECTIONTYPE_H
|
||||||
#define __ECONNECTIONTYPE__H__
|
#define ECONNECTIONTYPE_H
|
||||||
|
|
||||||
enum class eConnectionType : uint16_t {
|
enum class eConnectionType : uint16_t {
|
||||||
SERVER = 0,
|
SERVER = 0,
|
||||||
AUTH,
|
AUTH,
|
||||||
CHAT,
|
CHAT,
|
||||||
CHAT_INTERNAL,
|
WORLD = 4,
|
||||||
WORLD,
|
|
||||||
CLIENT,
|
CLIENT,
|
||||||
MASTER
|
MASTER
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECONNECTIONTYPE__H__
|
#endif //!ECONNECTIONTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECONTROLSCHEME__H__
|
#ifndef ECONTROLSCHEME_H
|
||||||
#define __ECONTROLSCHEME__H__
|
#define ECONTROLSCHEME_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -15,4 +15,4 @@ enum class eControlScheme : uint32_t {
|
|||||||
SCHEME_WEAR_A_ROBOT //== freecam?
|
SCHEME_WEAR_A_ROBOT //== freecam?
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECONTROLSCHEME__H__
|
#endif //!ECONTROLSCHEME_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ECYCLINGMODE__H__
|
#ifndef ECYCLINGMODE_H
|
||||||
#define __ECYCLINGMODE__H__
|
#define ECYCLINGMODE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -8,4 +8,4 @@ enum class eCyclingMode : uint32_t {
|
|||||||
DISALLOW_CYCLING
|
DISALLOW_CYCLING
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ECYCLINGMODE__H__
|
#endif //!ECYCLINGMODE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EENDBEHAVIOR__H__
|
#ifndef EENDBEHAVIOR_H
|
||||||
#define __EENDBEHAVIOR__H__
|
#define EENDBEHAVIOR_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -8,4 +8,4 @@ enum class eEndBehavior : uint32_t {
|
|||||||
WAIT
|
WAIT
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EENDBEHAVIOR__H__
|
#endif //!EENDBEHAVIOR_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EGAMEACTIVITY__H__
|
#ifndef EGAMEACTIVITY_H
|
||||||
#define __EGAMEACTIVITY__H__
|
#define EGAMEACTIVITY_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class eGameActivity : uint32_t {
|
|||||||
PET_TAMING
|
PET_TAMING
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EGAMEACTIVITY__H__
|
#endif //!EGAMEACTIVITY_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EGAMEMASTERLEVEL__H__
|
#ifndef EGAMEMASTERLEVEL_H
|
||||||
#define __EGAMEMASTERLEVEL__H__
|
#define EGAMEMASTERLEVEL_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -17,4 +17,4 @@ enum class eGameMasterLevel : uint8_t {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif //!__EGAMEMASTERLEVEL__H__
|
#endif //!EGAMEMASTERLEVEL_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EGAMEMESSAGETYPE__H__
|
#ifndef EGAMEMESSAGETYPE_H
|
||||||
#define __EGAMEMESSAGETYPE__H__
|
#define EGAMEMESSAGETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -629,7 +629,7 @@ enum class eGameMessageType : uint16_t {
|
|||||||
GET_INSTRUCTION_COUNT = 676,
|
GET_INSTRUCTION_COUNT = 676,
|
||||||
GET_IS_NPC = 677,
|
GET_IS_NPC = 677,
|
||||||
ACTIVATE_BUBBLE_BUFF = 678,
|
ACTIVATE_BUBBLE_BUFF = 678,
|
||||||
DECTIVATE_BUBBLE_BUFF = 679, // thanks netdevil
|
DECTIVATE_BUBBLE_BUFF = 679, // This is spelled wrong in the client, so we misspell it here.
|
||||||
EXHIBIT_VOTE = 680,
|
EXHIBIT_VOTE = 680,
|
||||||
ADD_PET_TO_PLAYER = 681,
|
ADD_PET_TO_PLAYER = 681,
|
||||||
REMOVE_PET_FROM_PLAYER = 682,
|
REMOVE_PET_FROM_PLAYER = 682,
|
||||||
@@ -790,9 +790,10 @@ enum class eGameMessageType : uint16_t {
|
|||||||
GET_MISSION_TYPE_STATES = 853,
|
GET_MISSION_TYPE_STATES = 853,
|
||||||
GET_TIME_PLAYED = 854,
|
GET_TIME_PLAYED = 854,
|
||||||
SET_MISSION_VIEWED = 855,
|
SET_MISSION_VIEWED = 855,
|
||||||
SLASH_COMMAND_TEXT_FEEDBACK = 856,
|
HKX_VEHICLE_LOADED = 856,
|
||||||
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 857,
|
SLASH_COMMAND_TEXT_FEEDBACK = 857,
|
||||||
BROADCAST_TEXT_TO_CHATBOX = 858,
|
BROADCAST_TEXT_TO_CHATBOX = 858,
|
||||||
|
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 859,
|
||||||
OPEN_PROPERTY_MANAGEMENT = 860,
|
OPEN_PROPERTY_MANAGEMENT = 860,
|
||||||
OPEN_PROPERTY_VENDOR = 861,
|
OPEN_PROPERTY_VENDOR = 861,
|
||||||
VOTE_ON_PROPERTY = 862,
|
VOTE_ON_PROPERTY = 862,
|
||||||
@@ -1610,4 +1611,4 @@ struct magic_enum::customize::enum_range<eGameMessageType> {
|
|||||||
static constexpr int max = 1772;
|
static constexpr int max = 1772;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EGAMEMESSAGETYPE__H__
|
#endif //!EGAMEMESSAGETYPE_H
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
#ifndef __EHELPTYPE__H__
|
#ifndef EHELPTYPE_H
|
||||||
#define __EHELPTYPE__H__
|
#define EHELPTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -38,4 +38,4 @@ enum class eHelpType : int32_t {
|
|||||||
UI_INVENTORY_FULL_CANNOT_PICKUP_ITEM = 86
|
UI_INVENTORY_FULL_CANNOT_PICKUP_ITEM = 86
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EHELPTYPE__H__
|
#endif //!EHELPTYPE_H
|
||||||
|
|||||||
@@ -1,9 +1,12 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EINVENTORYTYPE__H__
|
#ifndef EINVENTORYTYPE_H
|
||||||
#define __EINVENTORYTYPE__H__
|
#define EINVENTORYTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
|
#include "magic_enum.hpp"
|
||||||
|
|
||||||
static const uint8_t NUMBER_OF_INVENTORIES = 17;
|
static const uint8_t NUMBER_OF_INVENTORIES = 17;
|
||||||
/**
|
/**
|
||||||
* Represents the different types of inventories an entity may have
|
* Represents the different types of inventories an entity may have
|
||||||
@@ -56,4 +59,10 @@ public:
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EINVENTORYTYPE__H__
|
template <>
|
||||||
|
struct magic_enum::customize::enum_range<eInventoryType> {
|
||||||
|
static constexpr int min = 0;
|
||||||
|
static constexpr int max = 16;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //!EINVENTORYTYPE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EITEMSETPASSIVEABILITYID__H__
|
#ifndef EITEMSETPASSIVEABILITYID_H
|
||||||
#define __EITEMSETPASSIVEABILITYID__H__
|
#define EITEMSETPASSIVEABILITYID_H
|
||||||
|
|
||||||
enum class eItemSetPassiveAbilityID {
|
enum class eItemSetPassiveAbilityID {
|
||||||
EngineerRank1 = 2,
|
EngineerRank1 = 2,
|
||||||
@@ -55,4 +55,4 @@ enum class eItemSetPassiveAbilityID {
|
|||||||
LightningSpinjitzu = 52
|
LightningSpinjitzu = 52
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EITEMSETPASSIVEABILITYID__H__
|
#endif //!EITEMSETPASSIVEABILITYID_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EITEMTYPE__H__
|
#ifndef EITEMTYPE_H
|
||||||
#define __EITEMTYPE__H__
|
#define EITEMTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -33,4 +33,4 @@ enum class eItemType : int32_t {
|
|||||||
MOUNT
|
MOUNT
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EITEMTYPE__H__
|
#endif //!EITEMTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EKILLTYPE__H__
|
#ifndef EKILLTYPE_H
|
||||||
#define __EKILLTYPE__H__
|
#define EKILLTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -8,4 +8,4 @@ enum class eKillType : uint32_t {
|
|||||||
SILENT
|
SILENT
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EKILLTYPE__H__
|
#endif //!EKILLTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ELOGINRESPONSE__H__
|
#ifndef ELOGINRESPONSE_H
|
||||||
#define __ELOGINRESPONSE__H__
|
#define ELOGINRESPONSE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -21,4 +21,4 @@ enum class eLoginResponse : uint8_t {
|
|||||||
ACCOUNT_NOT_ACTIVATED
|
ACCOUNT_NOT_ACTIVATED
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ELOGINRESPONSE__H__
|
#endif //!ELOGINRESPONSE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ELOOTSOURCETYPE__H__
|
#ifndef ELOOTSOURCETYPE_H
|
||||||
#define __ELOOTSOURCETYPE__H__
|
#define ELOOTSOURCETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -28,4 +28,4 @@ enum class eLootSourceType : uint32_t {
|
|||||||
RELOCATE
|
RELOCATE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ELOOTSOURCETYPE__H__
|
#endif //!ELOOTSOURCETYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EMASTERMESSAGETYPE__H__
|
#ifndef EMASTERMESSAGETYPE_H
|
||||||
#define __EMASTERMESSAGETYPE__H__
|
#define EMASTERMESSAGETYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -33,4 +33,4 @@ enum class eMasterMessageType : uint32_t {
|
|||||||
NEW_SESSION_ALERT
|
NEW_SESSION_ALERT
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EMASTERMESSAGETYPE__H__
|
#endif //!EMASTERMESSAGETYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EMATCHUPDATE__H__
|
#ifndef EMATCHUPDATE_H
|
||||||
#define __EMATCHUPDATE__H__
|
#define EMATCHUPDATE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -14,4 +14,4 @@ enum class eMatchUpdate : int32_t {
|
|||||||
PLAYER_UPDATE
|
PLAYER_UPDATE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EMATCHUPDATE__H__
|
#endif //!EMATCHUPDATE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EMISSIONLOCKSTATE__H__
|
#ifndef EMISSIONLOCKSTATE_H
|
||||||
#define __EMISSIONLOCKSTATE__H__
|
#define EMISSIONLOCKSTATE_H
|
||||||
|
|
||||||
enum class eMissionLockState : int {
|
enum class eMissionLockState : int {
|
||||||
LOCKED,
|
LOCKED,
|
||||||
@@ -9,4 +9,4 @@ enum class eMissionLockState : int {
|
|||||||
UNLOCKED,
|
UNLOCKED,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EMISSIONLOCKSTATE__H__
|
#endif //!EMISSIONLOCKSTATE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __MISSIONSTATE__H__
|
#ifndef MISSIONSTATE_H
|
||||||
#define __MISSIONSTATE__H__
|
#define MISSIONSTATE_H
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the possible states a mission can be in
|
* Represents the possible states a mission can be in
|
||||||
@@ -53,4 +53,4 @@ enum class eMissionState : int {
|
|||||||
COMPLETE_READY_TO_COMPLETE = 12
|
COMPLETE_READY_TO_COMPLETE = 12
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__MISSIONSTATE__H__
|
#endif //!MISSIONSTATE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __EMISSIONTASKTYPE__H__
|
#ifndef EMISSIONTASKTYPE_H
|
||||||
#define __EMISSIONTASKTYPE__H__
|
#define EMISSIONTASKTYPE_H
|
||||||
|
|
||||||
enum class eMissionTaskType : int {
|
enum class eMissionTaskType : int {
|
||||||
UNKNOWN = -1,
|
UNKNOWN = -1,
|
||||||
@@ -40,4 +40,4 @@ enum class eMissionTaskType : int {
|
|||||||
DONATION
|
DONATION
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EMISSIONTASKTYPE__H__
|
#endif //!EMISSIONTASKTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EMOVEMENTPLATFORMSTATE__H__
|
#ifndef EMOVEMENTPLATFORMSTATE_H
|
||||||
#define __EMOVEMENTPLATFORMSTATE__H__
|
#define EMOVEMENTPLATFORMSTATE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -13,4 +13,4 @@ enum class eMovementPlatformState : uint32_t
|
|||||||
Stopped = 0b01100
|
Stopped = 0b01100
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EMOVEMENTPLATFORMSTATE__H__
|
#endif //!EMOVEMENTPLATFORMSTATE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EOBJECTBITS__H__
|
#ifndef EOBJECTBITS_H
|
||||||
#define __EOBJECTBITS__H__
|
#define EOBJECTBITS_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -10,4 +10,4 @@ enum class eObjectBits : size_t {
|
|||||||
CHARACTER = 60
|
CHARACTER = 60
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EOBJECTBITS__H__
|
#endif //!EOBJECTBITS_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EOBJECTWORLDSTATE__H__
|
#ifndef EOBJECTWORLDSTATE_H
|
||||||
#define __EOBJECTWORLDSTATE__H__
|
#define EOBJECTWORLDSTATE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@ enum class eObjectWorldState : uint32_t {
|
|||||||
INVENTORY
|
INVENTORY
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EOBJECTWORLDSTATE__H__
|
#endif //!EOBJECTWORLDSTATE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EPACKAGETYPE__H__
|
#ifndef EPACKAGETYPE_H
|
||||||
#define __EPACKAGETYPE__H__
|
#define EPACKAGETYPE_H
|
||||||
|
|
||||||
enum class ePackageType {
|
enum class ePackageType {
|
||||||
INVALID = -1,
|
INVALID = -1,
|
||||||
@@ -10,4 +10,4 @@ enum class ePackageType {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif //!__EPACKAGETYPE__H__
|
#endif //!EPACKAGETYPE_H
|
||||||
|
|||||||
@@ -2,8 +2,8 @@
|
|||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
#ifndef __EPERMISSIONMAP__H__
|
#ifndef EPERMISSIONMAP_H
|
||||||
#define __EPERMISSIONMAP__H__
|
#define EPERMISSIONMAP_H
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Bitmap of permissions and restrictions for characters.
|
* Bitmap of permissions and restrictions for characters.
|
||||||
@@ -29,4 +29,4 @@ enum class ePermissionMap : uint64_t {
|
|||||||
RestrictedChatAccess = 0x1 << 6,
|
RestrictedChatAccess = 0x1 << 6,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EPERMISSIONMAP__H__
|
#endif //!EPERMISSIONMAP_H
|
||||||
|
|||||||
13
dCommon/dEnums/ePetAbilityType.h
Normal file
13
dCommon/dEnums/ePetAbilityType.h
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
#ifndef EPETABILITYTYPE_H
|
||||||
|
#define EPETABILITYTYPE_H
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
enum class ePetAbilityType : uint32_t {
|
||||||
|
Invalid,
|
||||||
|
GoToObject,
|
||||||
|
JumpOnObject,
|
||||||
|
DigAtPosition
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //!EPETABILITYTYPE_H
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EPETTAMINGNOTIFYTYPE__H__
|
#ifndef EPETTAMINGNOTIFYTYPE_H
|
||||||
#define __EPETTAMINGNOTIFYTYPE__H__
|
#define EPETTAMINGNOTIFYTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class ePetTamingNotifyType : uint32_t {
|
|||||||
NAMINGPET
|
NAMINGPET
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EPETTAMINGNOTIFYTYPE__H__
|
#endif //!EPETTAMINGNOTIFYTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EPHYSICSEFFECTTYPE__H__
|
#ifndef EPHYSICSEFFECTTYPE_H
|
||||||
#define __EPHYSICSEFFECTTYPE__H__
|
#define EPHYSICSEFFECTTYPE_H
|
||||||
|
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
@@ -12,4 +12,4 @@ enum class ePhysicsEffectType : uint32_t {
|
|||||||
FRICTION
|
FRICTION
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EPHYSICSEFFECTTYPE__H__
|
#endif //!EPHYSICSEFFECTTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EPLAYERFLAG__H__
|
#ifndef EPLAYERFLAG_H
|
||||||
#define __EPLAYERFLAG__H__
|
#define EPLAYERFLAG_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -170,4 +170,4 @@ enum ePlayerFlag : int32_t {
|
|||||||
DLU_SKIP_CINEMATICS = 1'000'000,
|
DLU_SKIP_CINEMATICS = 1'000'000,
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EPLAYERFLAG__H__
|
#endif //!EPLAYERFLAG_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EQUICKBUILDFAILREASON__H__
|
#ifndef EQUICKBUILDFAILREASON_H
|
||||||
#define __EQUICKBUILDFAILREASON__H__
|
#define EQUICKBUILDFAILREASON_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -10,4 +10,4 @@ enum class eQuickBuildFailReason : uint32_t {
|
|||||||
BUILD_ENDED
|
BUILD_ENDED
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EQUICKBUILDFAILREASON__H__
|
#endif //!EQUICKBUILDFAILREASON_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EQUICKBUILDSTATE__H__
|
#ifndef EQUICKBUILDSTATE_H
|
||||||
#define __EQUICKBUILDSTATE__H__
|
#define EQUICKBUILDSTATE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class eQuickBuildState : uint32_t {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif //!__EQUICKBUILDSTATE__H__
|
#endif //!EQUICKBUILDSTATE_H
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#ifndef __ERACINGTASKPARAM__H__
|
#ifndef ERACINGTASKPARAM_H
|
||||||
#define __ERACINGTASKPARAM__H__
|
#define ERACINGTASKPARAM_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -22,4 +22,4 @@ enum class eRacingTaskParam : int32_t {
|
|||||||
SMASH_SPECIFIC_SMASHABLE
|
SMASH_SPECIFIC_SMASHABLE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ERACINGTASKPARAM__H__
|
#endif //!ERACINGTASKPARAM_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ERENAMERESPONSE__H__
|
#ifndef ERENAMERESPONSE_H
|
||||||
#define __ERENAMERESPONSE__H__
|
#define ERENAMERESPONSE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -12,4 +12,4 @@ enum class eRenameResponse : uint8_t {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif //!__ERENAMERESPONSE__H__
|
#endif //!ERENAMERESPONSE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EREPLICACOMPONENTTYPE__H__
|
#ifndef EREPLICACOMPONENTTYPE_H
|
||||||
#define __EREPLICACOMPONENTTYPE__H__
|
#define EREPLICACOMPONENTTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -106,7 +106,7 @@ enum class eReplicaComponentType : uint32_t {
|
|||||||
INTERACTION_MANAGER,
|
INTERACTION_MANAGER,
|
||||||
DONATION_VENDOR,
|
DONATION_VENDOR,
|
||||||
COMBAT_MEDIATOR,
|
COMBAT_MEDIATOR,
|
||||||
COMMENDATION_VENDOR,
|
ACHIEVEMENT_VENDOR,
|
||||||
GATE_RUSH_CONTROL,
|
GATE_RUSH_CONTROL,
|
||||||
RAIL_ACTIVATOR,
|
RAIL_ACTIVATOR,
|
||||||
ROLLER,
|
ROLLER,
|
||||||
@@ -124,4 +124,4 @@ enum class eReplicaComponentType : uint32_t {
|
|||||||
DESTROYABLE = 1000 // Actually 7
|
DESTROYABLE = 1000 // Actually 7
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EREPLICACOMPONENTTYPE__H__
|
#endif //!EREPLICACOMPONENTTYPE_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __EREPLICAPACKETTYPE__H__
|
#ifndef EREPLICAPACKETTYPE_H
|
||||||
#define __EREPLICAPACKETTYPE__H__
|
#define EREPLICAPACKETTYPE_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -9,4 +9,4 @@ enum class eReplicaPacketType : uint8_t {
|
|||||||
DESTRUCTION
|
DESTRUCTION
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__EREPLICAPACKETTYPE__H__
|
#endif //!EREPLICAPACKETTYPE_H
|
||||||
|
|||||||
21
dCommon/dEnums/eReponseMoveItemBetweenInventoryTypeCode.h
Normal file
21
dCommon/dEnums/eReponseMoveItemBetweenInventoryTypeCode.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#ifndef EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H
|
||||||
|
#define EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
enum class eReponseMoveItemBetweenInventoryTypeCode : int32_t {
|
||||||
|
SUCCESS,
|
||||||
|
FAIL_GENERIC,
|
||||||
|
FAIL_INV_FULL,
|
||||||
|
FAIL_ITEM_NOT_FOUND,
|
||||||
|
FAIL_CANT_MOVE_TO_THAT_INV_TYPE,
|
||||||
|
FAIL_NOT_NEAR_BANK,
|
||||||
|
FAIL_CANT_SWAP_ITEMS,
|
||||||
|
FAIL_SOURCE_TYPE,
|
||||||
|
FAIL_WRONG_DEST_TYPE,
|
||||||
|
FAIL_SWAP_DEST_TYPE,
|
||||||
|
FAIL_CANT_MOVE_THINKING_HAT,
|
||||||
|
FAIL_DISMOUNT_BEFORE_MOVING
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //!EREPONSEMOVEITEMBETWEENINVENTORYTYPECODE_H
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#ifndef __ESERVERDISCONNECTIDENTIFIERS__H__
|
#ifndef ESERVERDISCONNECTIDENTIFIERS_H
|
||||||
#define __ESERVERDISCONNECTIDENTIFIERS__H__
|
#define ESERVERDISCONNECTIDENTIFIERS_H
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
@@ -21,4 +21,4 @@ enum class eServerDisconnectIdentifiers : uint32_t {
|
|||||||
PLAY_SCHEDULE_TIME_DONE
|
PLAY_SCHEDULE_TIME_DONE
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ESERVERDISCONNECTIDENTIFIERS__H__
|
#endif //!ESERVERDISCONNECTIDENTIFIERS_H
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user