mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-16 20:24:39 -06:00
Compare commits
49 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
b0d993de33 | ||
|
|
dc602a94eb | ||
| 3faf9eea45 | |||
| 9542216650 | |||
| 5b8fe2cba0 | |||
|
|
f4b55915bc | ||
|
|
a0913ff23d | ||
|
|
b738504812 | ||
|
|
c968dc9028 | ||
|
|
2209a4432f | ||
|
|
c855a6b9cf | ||
|
|
8abc545bd1 | ||
|
|
136133dde2 | ||
| 72ae55981b | |||
|
|
c31bf3fad4 | ||
| 0aa1be01d2 | |||
| d8172e2126 | |||
| 88376c233c | |||
| f3b4143698 | |||
| 55a1209c75 | |||
| f7228a6495 | |||
| 7a99e8ee6b | |||
| a5e8fd86ac | |||
| 210bc48149 | |||
|
|
e757086465 | ||
|
|
915e9f75d1 | ||
|
|
e9ee3e21cf | ||
| deddf0f256 | |||
|
|
ca38139ff5 | ||
| 41a001e242 | |||
| 4e57b4aa7e | |||
|
|
631980af3a | ||
|
|
9e16e01b8d | ||
|
|
6e66c5c362 | ||
| ee590c49c1 | |||
| 7aaa69e42d | |||
| 181bb0ce14 | |||
| 2b325165aa | |||
| 94d53fa77c | |||
| 846ba894a4 | |||
| 2ce2f4e363 | |||
| fd1ce75380 | |||
| 3578076eca | |||
| 7d06d012b5 | |||
| 126701b5fe | |||
| 2d08ec641c | |||
| 9387a8e3d1 | |||
| e86f4e011b | |||
| 070bec697c |
@@ -248,6 +248,8 @@ include_directories(
|
||||
"thirdparty/SQLite"
|
||||
"thirdparty/cpplinq"
|
||||
"thirdparty/MD5"
|
||||
"thirdparty/nlohmann"
|
||||
"thirdparty/mongoose"
|
||||
)
|
||||
|
||||
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
||||
|
||||
@@ -354,6 +354,10 @@ Now follow the [build](#build-the-server) section for your system and your serve
|
||||
## In-game commands
|
||||
* A list of all in-game commands can be found [here](./docs/Commands.md).
|
||||
|
||||
## Chat Web API
|
||||
* The Chat server has an API that can be enabled via `chatconfig.ini`.
|
||||
* You can view the OpenAPI doc for the API here [here](./docs/ChatWebAPI.yaml).
|
||||
|
||||
## Verifying your client files
|
||||
|
||||
### LEGO® Universe 1.10.64
|
||||
|
||||
@@ -70,12 +70,15 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort = 1500;
|
||||
std::string masterPassword;
|
||||
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
masterPassword = masterInfo->password;
|
||||
}
|
||||
|
||||
LOG("Master is at %s:%d", masterIP.c_str(), masterPort);
|
||||
|
||||
Game::randomEngine = std::mt19937(time(0));
|
||||
@@ -89,7 +92,7 @@ int main(int argc, char** argv) {
|
||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Auth, Game::config, &Game::lastSignal);
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Auth, Game::config, &Game::lastSignal, masterPassword);
|
||||
|
||||
//Run it until server gets a kill message from Master:
|
||||
auto t = std::chrono::high_resolution_clock::now();
|
||||
|
||||
@@ -2,6 +2,8 @@ set(DCHATSERVER_SOURCES
|
||||
"ChatIgnoreList.cpp"
|
||||
"ChatPacketHandler.cpp"
|
||||
"PlayerContainer.cpp"
|
||||
"ChatWebAPI.cpp"
|
||||
"JSONUtils.cpp"
|
||||
)
|
||||
|
||||
add_executable(ChatServer "ChatServer.cpp")
|
||||
@@ -12,5 +14,5 @@ add_library(dChatServer ${DCHATSERVER_SOURCES})
|
||||
target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer")
|
||||
|
||||
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
|
||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer)
|
||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer mongoose)
|
||||
|
||||
|
||||
@@ -103,7 +103,8 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
return;
|
||||
};
|
||||
|
||||
auto& requestee = Game::playerContainer.GetPlayerDataMutable(playerName);
|
||||
// Intentional copy
|
||||
PlayerData requestee = Game::playerContainer.GetPlayerData(playerName);
|
||||
|
||||
// Check if player is online first
|
||||
if (isBestFriendRequest && !requestee) {
|
||||
@@ -188,19 +189,24 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
|
||||
Database::Get()->SetBestFriendStatus(requestorPlayerID, requestee.playerID, bestFriendStatus);
|
||||
// Sent the best friend update here if the value is 3
|
||||
if (bestFriendStatus == 3U) {
|
||||
requestee.countOfBestFriends += 1;
|
||||
requestor.countOfBestFriends += 1;
|
||||
if (requestee.sysAddr != UNASSIGNED_SYSTEM_ADDRESS) SendFriendResponse(requestee, requestor, eAddFriendResponseType::ACCEPTED, false, true);
|
||||
if (requestor.sysAddr != UNASSIGNED_SYSTEM_ADDRESS) SendFriendResponse(requestor, requestee, eAddFriendResponseType::ACCEPTED, false, true);
|
||||
|
||||
for (auto& friendData : requestor.friends) {
|
||||
if (friendData.friendID == requestee.playerID) {
|
||||
friendData.isBestFriend = true;
|
||||
}
|
||||
}
|
||||
for (auto& friendData : requestee.friends) {
|
||||
if (friendData.friendID == requestor.playerID) {
|
||||
friendData.isBestFriend = true;
|
||||
requestor.countOfBestFriends += 1;
|
||||
|
||||
auto& toModify = Game::playerContainer.GetPlayerDataMutable(playerName);
|
||||
if (toModify) {
|
||||
for (auto& friendData : toModify.friends) {
|
||||
if (friendData.friendID == requestor.playerID) {
|
||||
friendData.isBestFriend = true;
|
||||
}
|
||||
}
|
||||
toModify.countOfBestFriends += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
#include "RakNetDefines.h"
|
||||
#include "MessageIdentifiers.h"
|
||||
|
||||
#include "ChatWebAPI.h"
|
||||
|
||||
namespace Game {
|
||||
Logger* logger = nullptr;
|
||||
dServer* server = nullptr;
|
||||
@@ -74,7 +76,8 @@ int main(int argc, char** argv) {
|
||||
Game::assetManager = new AssetManager(clientPath);
|
||||
} catch (std::runtime_error& ex) {
|
||||
LOG("Got an error while setting up assets: %s", ex.what());
|
||||
|
||||
delete Game::logger;
|
||||
delete Game::config;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
@@ -84,18 +87,32 @@ int main(int argc, char** argv) {
|
||||
} catch (std::exception& ex) {
|
||||
LOG("Got an error while connecting to the database: %s", ex.what());
|
||||
Database::Destroy("ChatServer");
|
||||
delete Game::server;
|
||||
delete Game::logger;
|
||||
delete Game::config;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// seyup the chat api web server
|
||||
bool web_server_enabled = Game::config->GetValue("web_server_enabled") == "1";
|
||||
ChatWebAPI chatwebapi;
|
||||
if (web_server_enabled && !chatwebapi.Startup()){
|
||||
// if we want the web api and it fails to start, exit
|
||||
LOG("Failed to start web server, shutting down.");
|
||||
Database::Destroy("ChatServer");
|
||||
delete Game::logger;
|
||||
delete Game::config;
|
||||
return EXIT_FAILURE;
|
||||
};
|
||||
|
||||
//Find out the master's IP:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort = 1000;
|
||||
std::string masterPassword;
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
masterPassword = masterInfo->password;
|
||||
}
|
||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||
std::string ourIP = "localhost";
|
||||
@@ -104,7 +121,7 @@ int main(int argc, char** argv) {
|
||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal);
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal, masterPassword);
|
||||
|
||||
const bool dontGenerateDCF = GeneralUtils::TryParse<bool>(Game::config->GetValue("dont_generate_dcf")).value_or(false);
|
||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
|
||||
@@ -149,6 +166,11 @@ int main(int argc, char** argv) {
|
||||
packet = nullptr;
|
||||
}
|
||||
|
||||
//Check and handle web requests:
|
||||
if (web_server_enabled) {
|
||||
chatwebapi.ReceiveRequests();
|
||||
}
|
||||
|
||||
//Push our log every 30s:
|
||||
if (framesSinceLastFlush >= logFlushTime) {
|
||||
Game::logger->Flush();
|
||||
@@ -286,12 +308,11 @@ void HandlePacket(Packet* packet) {
|
||||
case MessageType::Chat::LOGIN_SESSION_NOTIFY:
|
||||
Game::playerContainer.InsertPlayer(packet);
|
||||
break;
|
||||
case MessageType::Chat::GM_ANNOUNCE: {
|
||||
case MessageType::Chat::GM_ANNOUNCE:
|
||||
// we just forward this packet to every connected server
|
||||
inStream.ResetReadPointer();
|
||||
Game::server->Send(inStream, packet->systemAddress, true); // send to everyone except origin
|
||||
}
|
||||
break;
|
||||
break;
|
||||
case MessageType::Chat::UNEXPECTED_DISCONNECT:
|
||||
Game::playerContainer.ScheduleRemovePlayer(packet);
|
||||
break;
|
||||
|
||||
196
dChatServer/ChatWebAPI.cpp
Normal file
196
dChatServer/ChatWebAPI.cpp
Normal file
@@ -0,0 +1,196 @@
|
||||
#include "ChatWebAPI.h"
|
||||
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
#include "json.hpp"
|
||||
#include "dCommonVars.h"
|
||||
#include "MessageType/Chat.h"
|
||||
#include "dServer.h"
|
||||
#include "dConfig.h"
|
||||
#include "PlayerContainer.h"
|
||||
#include "JSONUtils.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "eHTTPMethod.h"
|
||||
#include "magic_enum.hpp"
|
||||
#include "ChatPackets.h"
|
||||
#include "StringifiedEnum.h"
|
||||
#include "Database.h"
|
||||
|
||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||
#pragma push_macro("DELETE")
|
||||
#undef DELETE
|
||||
#endif
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
typedef struct mg_connection mg_connection;
|
||||
typedef struct mg_http_message mg_http_message;
|
||||
|
||||
namespace {
|
||||
const char* json_content_type = "Content-Type: application/json\r\n";
|
||||
std::map<std::pair<eHTTPMethod, std::string>, WebAPIHTTPRoute> Routes {};
|
||||
}
|
||||
|
||||
bool ValidateAuthentication(const mg_http_message* http_msg) {
|
||||
// TO DO: This is just a placeholder for now
|
||||
// use tokens or something at a later point if we want to implement authentication
|
||||
// bit using the listen bind address to limit external access is good enough to start with
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ValidateJSON(std::optional<json> data, HTTPReply& reply) {
|
||||
if (!data) {
|
||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
||||
reply.message = "{\"error\":\"Invalid JSON\"}";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandlePlayersRequest(HTTPReply& reply, std::string body) {
|
||||
const json data = Game::playerContainer;
|
||||
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
|
||||
reply.message = data.empty() ? "{\"error\":\"No Players Online\"}" : data.dump();
|
||||
}
|
||||
|
||||
void HandleTeamsRequest(HTTPReply& reply, std::string body) {
|
||||
const json data = Game::playerContainer.GetTeamContainer();
|
||||
reply.status = data.empty() ? eHTTPStatusCode::NO_CONTENT : eHTTPStatusCode::OK;
|
||||
reply.message = data.empty() ? "{\"error\":\"No Teams Online\"}" : data.dump();
|
||||
}
|
||||
|
||||
void HandleAnnounceRequest(HTTPReply& reply, std::string body) {
|
||||
auto data = GeneralUtils::TryParse<json>(body);
|
||||
if (!ValidateJSON(data, reply)) return;
|
||||
|
||||
const auto& good_data = data.value();
|
||||
auto check = JSONUtils::CheckRequiredData(good_data, { "title", "message" });
|
||||
if (!check.empty()) {
|
||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
||||
reply.message = check;
|
||||
} else {
|
||||
|
||||
ChatPackets::Announcement announcement;
|
||||
announcement.title = good_data["title"];
|
||||
announcement.message = good_data["message"];
|
||||
announcement.Send();
|
||||
|
||||
reply.status = eHTTPStatusCode::OK;
|
||||
reply.message = "{\"status\":\"Announcement Sent\"}";
|
||||
}
|
||||
}
|
||||
|
||||
void HandleInvalidRoute(HTTPReply& reply) {
|
||||
reply.status = eHTTPStatusCode::NOT_FOUND;
|
||||
reply.message = "{\"error\":\"Invalid Route\"}";
|
||||
}
|
||||
|
||||
void HandleHTTPMessage(mg_connection* connection, const mg_http_message* http_msg) {
|
||||
HTTPReply reply;
|
||||
|
||||
if (!http_msg) {
|
||||
reply.status = eHTTPStatusCode::BAD_REQUEST;
|
||||
reply.message = "{\"error\":\"Invalid Request\"}";
|
||||
} else if (ValidateAuthentication(http_msg)) {
|
||||
|
||||
// convert method from cstring to std string
|
||||
std::string method_string(http_msg->method.buf, http_msg->method.len);
|
||||
// get mehtod from mg to enum
|
||||
const eHTTPMethod method = magic_enum::enum_cast<eHTTPMethod>(method_string).value_or(eHTTPMethod::INVALID);
|
||||
|
||||
// convert uri from cstring to std string
|
||||
std::string uri(http_msg->uri.buf, http_msg->uri.len);
|
||||
std::transform(uri.begin(), uri.end(), uri.begin(), ::tolower);
|
||||
|
||||
// convert body from cstring to std string
|
||||
std::string body(http_msg->body.buf, http_msg->body.len);
|
||||
|
||||
|
||||
const auto routeItr = Routes.find({method, uri});
|
||||
|
||||
if (routeItr != Routes.end()) {
|
||||
const auto& [_, route] = *routeItr;
|
||||
route.handle(reply, body);
|
||||
} else HandleInvalidRoute(reply);
|
||||
} else {
|
||||
reply.status = eHTTPStatusCode::UNAUTHORIZED;
|
||||
reply.message = "{\"error\":\"Unauthorized\"}";
|
||||
}
|
||||
mg_http_reply(connection, static_cast<int>(reply.status), json_content_type, reply.message.c_str());
|
||||
}
|
||||
|
||||
|
||||
void HandleRequests(mg_connection* connection, int request, void* request_data) {
|
||||
switch (request) {
|
||||
case MG_EV_HTTP_MSG:
|
||||
HandleHTTPMessage(connection, static_cast<mg_http_message*>(request_data));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ChatWebAPI::RegisterHTTPRoutes(WebAPIHTTPRoute route) {
|
||||
auto [_, success] = Routes.try_emplace({ route.method, route.path }, route);
|
||||
if (!success) {
|
||||
LOG_DEBUG("Failed to register route %s", route.path.c_str());
|
||||
} else {
|
||||
LOG_DEBUG("Registered route %s", route.path.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
ChatWebAPI::ChatWebAPI() {
|
||||
mg_log_set(MG_LL_NONE);
|
||||
mg_mgr_init(&mgr); // Initialize event manager
|
||||
}
|
||||
|
||||
ChatWebAPI::~ChatWebAPI() {
|
||||
mg_mgr_free(&mgr);
|
||||
}
|
||||
|
||||
bool ChatWebAPI::Startup() {
|
||||
// Make listen address
|
||||
std::string listen_ip = Game::config->GetValue("web_server_listen_ip");
|
||||
if (listen_ip == "localhost") listen_ip = "127.0.0.1";
|
||||
|
||||
const std::string& listen_port = Game::config->GetValue("web_server_listen_port");
|
||||
const std::string& listen_address = "http://" + listen_ip + ":" + listen_port;
|
||||
LOG("Starting web server on %s", listen_address.c_str());
|
||||
|
||||
// Create HTTP listener
|
||||
if (!mg_http_listen(&mgr, listen_address.c_str(), HandleRequests, NULL)) {
|
||||
LOG("Failed to create web server listener on %s", listen_port.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Register routes
|
||||
|
||||
// API v1 routes
|
||||
std::string v1_route = "/api/v1/";
|
||||
RegisterHTTPRoutes({
|
||||
.path = v1_route + "players",
|
||||
.method = eHTTPMethod::GET,
|
||||
.handle = HandlePlayersRequest
|
||||
});
|
||||
|
||||
RegisterHTTPRoutes({
|
||||
.path = v1_route + "teams",
|
||||
.method = eHTTPMethod::GET,
|
||||
.handle = HandleTeamsRequest
|
||||
});
|
||||
|
||||
RegisterHTTPRoutes({
|
||||
.path = v1_route + "announce",
|
||||
.method = eHTTPMethod::POST,
|
||||
.handle = HandleAnnounceRequest
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
void ChatWebAPI::ReceiveRequests() {
|
||||
mg_mgr_poll(&mgr, 15);
|
||||
}
|
||||
|
||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||
#pragma pop_macro("DELETE")
|
||||
#endif
|
||||
36
dChatServer/ChatWebAPI.h
Normal file
36
dChatServer/ChatWebAPI.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef __CHATWEBAPI_H__
|
||||
#define __CHATWEBAPI_H__
|
||||
#include <string>
|
||||
#include <functional>
|
||||
|
||||
#include "mongoose.h"
|
||||
#include "eHTTPStatusCode.h"
|
||||
|
||||
enum class eHTTPMethod;
|
||||
|
||||
typedef struct mg_mgr mg_mgr;
|
||||
|
||||
struct HTTPReply {
|
||||
eHTTPStatusCode status = eHTTPStatusCode::NOT_FOUND;
|
||||
std::string message = "{\"error\":\"Not Found\"}";
|
||||
};
|
||||
|
||||
struct WebAPIHTTPRoute {
|
||||
std::string path;
|
||||
eHTTPMethod method;
|
||||
std::function<void(HTTPReply&, const std::string&)> handle;
|
||||
};
|
||||
|
||||
class ChatWebAPI {
|
||||
public:
|
||||
ChatWebAPI();
|
||||
~ChatWebAPI();
|
||||
void ReceiveRequests();
|
||||
void RegisterHTTPRoutes(WebAPIHTTPRoute route);
|
||||
bool Startup();
|
||||
private:
|
||||
mg_mgr mgr;
|
||||
|
||||
};
|
||||
|
||||
#endif // __CHATWEBAPI_H__
|
||||
62
dChatServer/JSONUtils.cpp
Normal file
62
dChatServer/JSONUtils.cpp
Normal file
@@ -0,0 +1,62 @@
|
||||
#include "JSONUtils.h"
|
||||
|
||||
#include "json.hpp"
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
void to_json(json& data, const PlayerData& playerData) {
|
||||
data["id"] = playerData.playerID;
|
||||
data["name"] = playerData.playerName;
|
||||
data["gm_level"] = playerData.gmLevel;
|
||||
data["muted"] = playerData.GetIsMuted();
|
||||
|
||||
auto& zoneID = data["zone_id"];
|
||||
zoneID["map_id"] = playerData.zoneID.GetMapID();
|
||||
zoneID["instance_id"] = playerData.zoneID.GetInstanceID();
|
||||
zoneID["clone_id"] = playerData.zoneID.GetCloneID();
|
||||
}
|
||||
|
||||
void to_json(json& data, const PlayerContainer& playerContainer) {
|
||||
data = json::array();
|
||||
for(auto& playerData : playerContainer.GetAllPlayers()) {
|
||||
if (playerData.first == LWOOBJID_EMPTY) continue;
|
||||
data.push_back(playerData.second);
|
||||
}
|
||||
}
|
||||
|
||||
void to_json(json& data, const TeamContainer& teamContainer) {
|
||||
for (auto& teamData : Game::playerContainer.GetTeams()) {
|
||||
if (!teamData) continue;
|
||||
data.push_back(*teamData);
|
||||
}
|
||||
}
|
||||
|
||||
void to_json(json& data, const TeamData& teamData) {
|
||||
data["id"] = teamData.teamID;
|
||||
data["loot_flag"] = teamData.lootFlag;
|
||||
data["local"] = teamData.local;
|
||||
|
||||
auto& leader = Game::playerContainer.GetPlayerData(teamData.leaderID);
|
||||
data["leader"] = leader.playerName;
|
||||
|
||||
auto& members = data["members"];
|
||||
for (auto& member : teamData.memberIDs) {
|
||||
auto& playerData = Game::playerContainer.GetPlayerData(member);
|
||||
|
||||
if (!playerData) continue;
|
||||
members.push_back(playerData);
|
||||
}
|
||||
}
|
||||
|
||||
std::string JSONUtils::CheckRequiredData(const json& data, const std::vector<std::string>& requiredData) {
|
||||
json check;
|
||||
check["error"] = json::array();
|
||||
for (const auto& required : requiredData) {
|
||||
if (!data.contains(required)) {
|
||||
check["error"].push_back("Missing Parameter: " + required);
|
||||
} else if (data[required] == "") {
|
||||
check["error"].push_back("Empty Parameter: " + required);
|
||||
}
|
||||
}
|
||||
return check["error"].empty() ? "" : check.dump();
|
||||
}
|
||||
17
dChatServer/JSONUtils.h
Normal file
17
dChatServer/JSONUtils.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#ifndef __JSONUTILS_H__
|
||||
#define __JSONUTILS_H__
|
||||
|
||||
#include "json_fwd.hpp"
|
||||
#include "PlayerContainer.h"
|
||||
|
||||
void to_json(nlohmann::json& data, const PlayerData& playerData);
|
||||
void to_json(nlohmann::json& data, const PlayerContainer& playerContainer);
|
||||
void to_json(nlohmann::json& data, const TeamContainer& teamData);
|
||||
void to_json(nlohmann::json& data, const TeamData& teamData);
|
||||
|
||||
namespace JSONUtils {
|
||||
// check required data for reqeust
|
||||
std::string CheckRequiredData(const nlohmann::json& data, const std::vector<std::string>& requiredData);
|
||||
}
|
||||
|
||||
#endif // __JSONUTILS_H__
|
||||
@@ -219,7 +219,7 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
|
||||
team->leaderID = leader;
|
||||
team->local = local;
|
||||
|
||||
mTeams.push_back(team);
|
||||
GetTeamsMut().push_back(team);
|
||||
|
||||
AddMember(team, leader);
|
||||
|
||||
@@ -227,7 +227,7 @@ TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
|
||||
}
|
||||
|
||||
TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
||||
for (auto* team : mTeams) {
|
||||
for (auto* team : GetTeams()) {
|
||||
if (std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID) == team->memberIDs.end()) continue;
|
||||
|
||||
return team;
|
||||
@@ -335,9 +335,9 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader) {
|
||||
}
|
||||
|
||||
void PlayerContainer::DisbandTeam(TeamData* team) {
|
||||
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
|
||||
const auto index = std::find(GetTeams().begin(), GetTeams().end(), team);
|
||||
|
||||
if (index == mTeams.end()) return;
|
||||
if (index == GetTeams().end()) return;
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
@@ -352,15 +352,15 @@ void PlayerContainer::DisbandTeam(TeamData* team) {
|
||||
|
||||
UpdateTeamsOnWorld(team, true);
|
||||
|
||||
mTeams.erase(index);
|
||||
GetTeamsMut().erase(index);
|
||||
|
||||
delete team;
|
||||
}
|
||||
|
||||
void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
||||
const auto index = std::find(mTeams.begin(), mTeams.end(), team);
|
||||
const auto index = std::find(GetTeams().begin(), GetTeams().end(), team);
|
||||
|
||||
if (index == mTeams.end()) return;
|
||||
if (index == GetTeams().end()) return;
|
||||
|
||||
const auto& leader = GetPlayerData(team->leaderID);
|
||||
|
||||
@@ -447,5 +447,5 @@ void PlayerContainer::Shutdown() {
|
||||
Database::Get()->UpdateActivityLog(id, eActivityType::PlayerLoggedOut, playerData.zoneID.GetMapID());
|
||||
m_Players.erase(m_Players.begin());
|
||||
}
|
||||
for (auto* team : mTeams) if (team) delete team;
|
||||
for (auto* team : GetTeams()) if (team) delete team;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,12 @@
|
||||
|
||||
enum class eGameMasterLevel : uint8_t;
|
||||
|
||||
struct TeamData;
|
||||
|
||||
struct TeamContainer {
|
||||
std::vector<TeamData*> mTeams;
|
||||
};
|
||||
|
||||
struct IgnoreData {
|
||||
IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
|
||||
inline bool operator==(const std::string& other) const noexcept {
|
||||
@@ -49,6 +55,7 @@ struct PlayerData {
|
||||
bool isLogin = false;
|
||||
};
|
||||
|
||||
|
||||
struct TeamData {
|
||||
TeamData();
|
||||
LWOOBJID teamID = LWOOBJID_EMPTY; // Internal use
|
||||
@@ -76,7 +83,7 @@ public:
|
||||
PlayerData& GetPlayerDataMutable(const std::string& playerName);
|
||||
uint32_t GetPlayerCount() { return m_PlayerCount; };
|
||||
uint32_t GetSimCount() { return m_SimCount; };
|
||||
const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
|
||||
const std::map<LWOOBJID, PlayerData>& GetAllPlayers() const { return m_Players; };
|
||||
|
||||
TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
|
||||
TeamData* CreateTeam(LWOOBJID leader, bool local = false);
|
||||
@@ -91,6 +98,9 @@ public:
|
||||
LWOOBJID GetId(const std::u16string& playerName);
|
||||
uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
|
||||
uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
|
||||
const TeamContainer& GetTeamContainer() { return m_TeamContainer; }
|
||||
std::vector<TeamData*>& GetTeamsMut() { return m_TeamContainer.mTeams; };
|
||||
const std::vector<TeamData*>& GetTeams() { return GetTeamsMut(); };
|
||||
|
||||
void Update(const float deltaTime);
|
||||
bool PlayerBeingRemoved(const LWOOBJID playerID) { return m_PlayersToRemove.contains(playerID); }
|
||||
@@ -98,7 +108,7 @@ public:
|
||||
private:
|
||||
LWOOBJID m_TeamIDCounter = 0;
|
||||
std::map<LWOOBJID, PlayerData> m_Players;
|
||||
std::vector<TeamData*> mTeams;
|
||||
TeamContainer m_TeamContainer{};
|
||||
std::unordered_map<LWOOBJID, std::u16string> m_Names;
|
||||
std::map<LWOOBJID, float> m_PlayersToRemove;
|
||||
uint32_t m_MaxNumberOfBestFriends = 5;
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
@@ -257,10 +258,10 @@ public:
|
||||
*
|
||||
* @param key The key to remove from the associative portion
|
||||
*/
|
||||
void Remove(const std::string& key, const bool deleteValue = true) {
|
||||
void Remove(const std::string& key) {
|
||||
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||
if (it != m_Associative.cend()) {
|
||||
if (deleteValue) m_Associative.erase(it);
|
||||
m_Associative.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -343,6 +344,11 @@ public:
|
||||
return index < m_Dense.size() ? m_Dense.at(index).get() : nullptr;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
m_Associative.clear();
|
||||
m_Dense.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* The associative portion. These values are key'd with strings to an AMFValue.
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <filesystem>
|
||||
#include <map>
|
||||
|
||||
#include "json.hpp"
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
template <typename T>
|
||||
static inline size_t MinSize(const size_t size, const std::basic_string_view<T> string) {
|
||||
if (size == SIZE_MAX || size > string.size()) {
|
||||
@@ -327,6 +331,17 @@ std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::stri
|
||||
return sortedFiles;
|
||||
}
|
||||
|
||||
template<>
|
||||
[[nodiscard]] std::optional<json> GeneralUtils::TryParse(std::string_view str) {
|
||||
try {
|
||||
return json::parse(str);
|
||||
} catch (const std::exception& e) {
|
||||
return std::nullopt;
|
||||
} catch (...) {
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||
|
||||
// MacOS floating-point parse function specializations
|
||||
|
||||
@@ -201,6 +201,10 @@ namespace GeneralUtils {
|
||||
return isParsed ? static_cast<T>(result) : std::optional<T>{};
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
requires(!Numeric<T>)
|
||||
[[nodiscard]] std::optional<T> TryParse(std::string_view str);
|
||||
|
||||
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||
|
||||
// MacOS floating-point parse helper function specializations
|
||||
|
||||
26
dCommon/dEnums/eHTTPMethod.h
Normal file
26
dCommon/dEnums/eHTTPMethod.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef __EHTTPMETHODS__H__
|
||||
#define __EHTTPMETHODS__H__
|
||||
|
||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||
#pragma push_macro("DELETE")
|
||||
#undef DELETE
|
||||
#endif
|
||||
|
||||
enum class eHTTPMethod {
|
||||
GET,
|
||||
POST,
|
||||
PUT,
|
||||
DELETE,
|
||||
HEAD,
|
||||
CONNECT,
|
||||
OPTIONS,
|
||||
TRACE,
|
||||
PATCH,
|
||||
INVALID
|
||||
};
|
||||
|
||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||
#pragma pop_macro("DELETE")
|
||||
#endif
|
||||
|
||||
#endif // __EHTTPMETHODS__H__
|
||||
72
dCommon/dEnums/eHTTPStatusCode.h
Normal file
72
dCommon/dEnums/eHTTPStatusCode.h
Normal file
@@ -0,0 +1,72 @@
|
||||
#ifndef __EHTTPSTATUSCODE__H__
|
||||
#define __EHTTPSTATUSCODE__H__
|
||||
|
||||
#include <cstdint>
|
||||
// verbose list of http codes
|
||||
// https://developer.mozilla.org/en-US/docs/Web/HTTP/Status
|
||||
enum class eHTTPStatusCode : uint32_t {
|
||||
CONTINUE = 100,
|
||||
SWITCHING_PROTOCOLS = 101,
|
||||
PROCESSING = 102,
|
||||
EARLY_HINTS = 103,
|
||||
OK = 200,
|
||||
CREATED = 201,
|
||||
ACCEPTED = 202,
|
||||
NON_AUTHORITATIVE_INFORMATION = 203,
|
||||
NO_CONTENT = 204,
|
||||
RESET_CONTENT = 205,
|
||||
PARTIAL_CONTENT = 206,
|
||||
MULTI_STATUS = 207,
|
||||
ALREADY_REPORTED = 208,
|
||||
IM_USED = 226,
|
||||
MULTIPLE_CHOICES = 300,
|
||||
MOVED_PERMANENTLY = 301,
|
||||
FOUND = 302,
|
||||
SEE_OTHER = 303,
|
||||
NOT_MODIFIED = 304,
|
||||
USE_PROXY = 305,
|
||||
SWITCH_PROXY = 306,
|
||||
TEMPORARY_REDIRECT = 307,
|
||||
PERMANENT_REDIRECT = 308,
|
||||
BAD_REQUEST = 400,
|
||||
UNAUTHORIZED = 401,
|
||||
PAYMENT_REQUIRED = 402,
|
||||
FORBIDDEN = 403,
|
||||
NOT_FOUND = 404,
|
||||
METHOD_NOT_ALLOWED = 405,
|
||||
NOT_ACCEPTABLE = 406,
|
||||
PROXY_AUTHENTICATION_REQUIRED = 407,
|
||||
REQUEST_TIMEOUT = 408,
|
||||
CONFLICT = 409,
|
||||
GONE = 410,
|
||||
LENGTH_REQUIRED = 411,
|
||||
PRECONDITION_FAILED = 412,
|
||||
PAYLOAD_TOO_LARGE = 413,
|
||||
URI_TOO_LONG = 414,
|
||||
UNSUPPORTED_MEDIA_TYPE = 415,
|
||||
RANGE_NOT_SATISFIABLE = 416,
|
||||
EXPECTATION_FAILED = 417,
|
||||
I_AM_A_TEAPOT = 418,
|
||||
MISDIRECTED_REQUEST = 421,
|
||||
UNPROCESSABLE_ENTITY = 422,
|
||||
LOCKED = 423,
|
||||
FAILED_DEPENDENCY = 424,
|
||||
UPGRADE_REQUIRED = 426,
|
||||
PRECONDITION_REQUIRED = 428,
|
||||
TOO_MANY_REQUESTS = 429,
|
||||
REQUEST_HEADER_FIELDS_TOO_LARGE = 431,
|
||||
UNAVAILABLE_FOR_LEGAL_REASONS = 451,
|
||||
INTERNAL_SERVER_ERROR = 500,
|
||||
NOT_IMPLEMENTED = 501,
|
||||
BAD_GATEWAY = 502,
|
||||
SERVICE_UNAVAILABLE = 503,
|
||||
GATEWAY_TIMEOUT = 504,
|
||||
HTTP_VERSION_NOT_SUPPORTED = 505,
|
||||
VARIANT_ALSO_NEGOTIATES = 506,
|
||||
INSUFFICIENT_STORAGE = 507,
|
||||
LOOP_DETECTED = 508,
|
||||
NOT_EXTENDED = 510,
|
||||
NETWORK_AUTHENTICATION_REQUIRED = 511
|
||||
};
|
||||
|
||||
#endif // !__EHTTPSTATUSCODE__H__
|
||||
@@ -9,10 +9,11 @@ public:
|
||||
struct MasterInfo {
|
||||
std::string ip;
|
||||
uint32_t port{};
|
||||
std::string password{};
|
||||
};
|
||||
|
||||
// Set the master server ip and port.
|
||||
virtual void SetMasterIp(const std::string_view ip, const uint32_t port) = 0;
|
||||
virtual void SetMasterInfo(const MasterInfo& info) = 0;
|
||||
|
||||
// Get the master server info.
|
||||
virtual std::optional<MasterInfo> GetMasterInfo() = 0;
|
||||
|
||||
@@ -96,7 +96,7 @@ public:
|
||||
void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
|
||||
void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
|
||||
void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
|
||||
void SetMasterIp(const std::string_view ip, const uint32_t port) override;
|
||||
void SetMasterInfo(const IServers::MasterInfo& info) override;
|
||||
std::optional<uint32_t> GetCurrentPersistentId() override;
|
||||
void InsertDefaultPersistentId() override;
|
||||
void UpdatePersistentId(const uint32_t id) override;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "MySQLDatabase.h"
|
||||
|
||||
void MySQLDatabase::SetMasterIp(const std::string_view ip, const uint32_t port) {
|
||||
void MySQLDatabase::SetMasterInfo(const MasterInfo& info) {
|
||||
// We only want our 1 entry anyways, so we can just delete all and reinsert the one we want
|
||||
// since it would be two queries anyways.
|
||||
ExecuteDelete("TRUNCATE TABLE servers;");
|
||||
ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`) VALUES ('master', ?, ?, 0, 171022)", ip, port);
|
||||
ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`, `master_password`) VALUES ('master', ?, ?, 0, 171022, ?)", info.ip, info.port, info.password);
|
||||
}
|
||||
|
||||
std::optional<IServers::MasterInfo> MySQLDatabase::GetMasterInfo() {
|
||||
auto result = ExecuteSelect("SELECT ip, port FROM servers WHERE name='master' LIMIT 1;");
|
||||
auto result = ExecuteSelect("SELECT ip, port, master_password FROM servers WHERE name='master' LIMIT 1;");
|
||||
|
||||
if (!result->next()) {
|
||||
return std::nullopt;
|
||||
@@ -18,6 +18,7 @@ std::optional<IServers::MasterInfo> MySQLDatabase::GetMasterInfo() {
|
||||
|
||||
toReturn.ip = result->getString("ip").c_str();
|
||||
toReturn.port = result->getInt("port");
|
||||
toReturn.password = result->getString("master_password").c_str();
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
|
||||
void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
|
||||
void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
|
||||
void SetMasterIp(const std::string_view ip, const uint32_t port) override;
|
||||
void SetMasterInfo(const IServers::MasterInfo& info) override;
|
||||
std::optional<uint32_t> GetCurrentPersistentId() override;
|
||||
void InsertDefaultPersistentId() override;
|
||||
void UpdatePersistentId(const uint32_t id) override;
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "SQLiteDatabase.h"
|
||||
|
||||
void SQLiteDatabase::SetMasterIp(const std::string_view ip, const uint32_t port) {
|
||||
void SQLiteDatabase::SetMasterInfo(const MasterInfo& info) {
|
||||
// We only want our 1 entry anyways, so we can just delete all and reinsert the one we want
|
||||
// since it would be two queries anyways.
|
||||
ExecuteDelete("DELETE FROM servers;");
|
||||
ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`) VALUES ('master', ?, ?, 0, 171022)", ip, port);
|
||||
ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`, `master_password`) VALUES ('master', ?, ?, 0, 171022, ?)", info.ip, info.port, info.password);
|
||||
}
|
||||
|
||||
std::optional<IServers::MasterInfo> SQLiteDatabase::GetMasterInfo() {
|
||||
auto [_, result] = ExecuteSelect("SELECT ip, port FROM servers WHERE name='master' LIMIT 1;");
|
||||
auto [_, result] = ExecuteSelect("SELECT ip, port, master_password FROM servers WHERE name='master' LIMIT 1;");
|
||||
|
||||
if (result.eof()) {
|
||||
return std::nullopt;
|
||||
@@ -18,6 +18,7 @@ std::optional<IServers::MasterInfo> SQLiteDatabase::GetMasterInfo() {
|
||||
|
||||
toReturn.ip = result.getStringField("ip");
|
||||
toReturn.port = result.getIntField("port");
|
||||
toReturn.password = result.getStringField("master_password");
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
@@ -236,7 +236,7 @@ void TestSQLDatabase::InsertNewAccount(const std::string_view username, const st
|
||||
|
||||
}
|
||||
|
||||
void TestSQLDatabase::SetMasterIp(const std::string_view ip, const uint32_t port) {
|
||||
void TestSQLDatabase::SetMasterInfo(const IServers::MasterInfo& info) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@ class TestSQLDatabase : public GameDatabase {
|
||||
void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
|
||||
void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
|
||||
void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
|
||||
void SetMasterIp(const std::string_view ip, const uint32_t port) override;
|
||||
void SetMasterInfo(const IServers::MasterInfo& info) override;
|
||||
std::optional<uint32_t> GetCurrentPersistentId() override;
|
||||
void InsertDefaultPersistentId() override;
|
||||
void UpdatePersistentId(const uint32_t id) override;
|
||||
|
||||
@@ -84,11 +84,12 @@ dpEntity* PhysicsComponent::CreatePhysicsEntity(eReplicaComponentType type) {
|
||||
} else if (info->physicsAsset == "env\\env_won_fv_gas-blocking-volume.hkx") {
|
||||
toReturn = new dpEntity(m_Parent->GetObjectID(), 390.496826f, 111.467964f, 600.821534f, true);
|
||||
m_Position.y -= (111.467964f * m_Parent->GetDefaultScale()) / 2;
|
||||
} else if (info->physicsAsset == "env\\GFTrack_DeathVolume1_CaveExit.hkx") {
|
||||
// Leaving these out for now since they cause more issues than they solve in racing tracks without proper OBB checks.
|
||||
} /* else if (info->physicsAsset == "env\\GFTrack_DeathVolume1_CaveExit.hkx") {
|
||||
toReturn = new dpEntity(m_Parent->GetObjectID(), 112.416870f, 50.363434f, 87.679268f);
|
||||
} else if (info->physicsAsset == "env\\GFTrack_DeathVolume2_RoadGaps.hkx") {
|
||||
toReturn = new dpEntity(m_Parent->GetObjectID(), 48.386536f, 50.363434f, 259.361755f);
|
||||
} else {
|
||||
} */ else {
|
||||
// LOG_DEBUG("This one is supposed to have %s", info->physicsAsset.c_str());
|
||||
|
||||
//add fallback cube:
|
||||
|
||||
@@ -105,16 +105,6 @@ void QuickBuildComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsIni
|
||||
void QuickBuildComponent::Update(float deltaTime) {
|
||||
SetActivator(GetActivator());
|
||||
|
||||
// Serialize the quickbuild every so often, fixes the odd bug where the quickbuild is not buildable
|
||||
/*if (m_SoftTimer > 0.0f) {
|
||||
m_SoftTimer -= deltaTime;
|
||||
}
|
||||
else {
|
||||
m_SoftTimer = 5.0f;
|
||||
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
}*/
|
||||
|
||||
switch (m_State) {
|
||||
case eQuickBuildState::OPEN: {
|
||||
SpawnActivator();
|
||||
@@ -125,11 +115,10 @@ void QuickBuildComponent::Update(float deltaTime) {
|
||||
|
||||
if (isSmashGroup) {
|
||||
ModifyIncompleteTimer(deltaTime);
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
|
||||
// For reset times < 0 this has to be handled manually
|
||||
if (m_TimeBeforeSmash > 0) {
|
||||
if (m_TimerIncomplete >= m_TimeBeforeSmash - 4.0f) {
|
||||
if (m_TimerIncomplete >= m_TimeBeforeSmash - 4.0f && !m_ShowResetEffect) {
|
||||
SetShowResetEffect(true);
|
||||
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
@@ -149,11 +138,10 @@ void QuickBuildComponent::Update(float deltaTime) {
|
||||
}
|
||||
case eQuickBuildState::COMPLETED: {
|
||||
ModifyTimer(deltaTime);
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
|
||||
// For reset times < 0 this has to be handled manually
|
||||
if (m_ResetTime > 0) {
|
||||
if (m_Timer >= m_ResetTime - 4.0f) {
|
||||
if (m_Timer >= m_ResetTime - 4.0f && !m_ShowResetEffect) {
|
||||
SetShowResetEffect(true);
|
||||
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
@@ -210,11 +198,10 @@ void QuickBuildComponent::Update(float deltaTime) {
|
||||
}
|
||||
case eQuickBuildState::INCOMPLETE: {
|
||||
ModifyIncompleteTimer(deltaTime);
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
|
||||
// For reset times < 0 this has to be handled manually
|
||||
if (m_TimeBeforeSmash > 0) {
|
||||
if (m_TimerIncomplete >= m_TimeBeforeSmash - 4.0f) {
|
||||
if (m_TimerIncomplete >= m_TimeBeforeSmash - 4.0f && !m_ShowResetEffect) {
|
||||
SetShowResetEffect(true);
|
||||
|
||||
Game::entityManager->SerializeEntity(m_Parent);
|
||||
|
||||
@@ -62,6 +62,14 @@ std::map<uint32_t, std::string> activeSessions;
|
||||
SystemAddress authServerMasterPeerSysAddr;
|
||||
SystemAddress chatServerMasterPeerSysAddr;
|
||||
|
||||
int GenerateBCryptPassword(const std::string& password, const int workFactor, char salt[BCRYPT_HASHSIZE], char hash[BCRYPT_HASHSIZE]) {
|
||||
int32_t bcryptState = ::bcrypt_gensalt(workFactor, salt);
|
||||
assert(bcryptState == 0);
|
||||
bcryptState = ::bcrypt_hashpw(password.c_str(), salt, hash);
|
||||
assert(bcryptState == 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
constexpr uint32_t masterFramerate = mediumFramerate;
|
||||
constexpr uint32_t masterFrameDelta = mediumFrameDelta;
|
||||
@@ -94,7 +102,7 @@ int main(int argc, char** argv) {
|
||||
std::string(folder) +
|
||||
") folder from your download to the binary directory or re-run cmake.";
|
||||
LOG("%s", msg.c_str());
|
||||
// toss an error box up for windows users running the download
|
||||
// toss an error box up for windows users running the download
|
||||
#ifdef DARKFLAME_PLATFORM_WIN32
|
||||
MessageBoxA(nullptr, msg.c_str(), "Missing Folder", MB_OK | MB_ICONERROR);
|
||||
#endif
|
||||
@@ -238,10 +246,7 @@ int main(int argc, char** argv) {
|
||||
// Regenerate hash based on new password
|
||||
char salt[BCRYPT_HASHSIZE];
|
||||
char hash[BCRYPT_HASHSIZE];
|
||||
int32_t bcryptState = ::bcrypt_gensalt(12, salt);
|
||||
assert(bcryptState == 0);
|
||||
bcryptState = ::bcrypt_hashpw(password.c_str(), salt, hash);
|
||||
assert(bcryptState == 0);
|
||||
assert(GenerateBCryptPassword(password, 12, salt, hash) == 0);
|
||||
|
||||
Database::Get()->UpdateAccountPassword(accountId->id, std::string(hash, BCRYPT_HASHSIZE));
|
||||
|
||||
@@ -279,10 +284,7 @@ int main(int argc, char** argv) {
|
||||
//Generate new hash for bcrypt
|
||||
char salt[BCRYPT_HASHSIZE];
|
||||
char hash[BCRYPT_HASHSIZE];
|
||||
int32_t bcryptState = ::bcrypt_gensalt(12, salt);
|
||||
assert(bcryptState == 0);
|
||||
bcryptState = ::bcrypt_hashpw(password.c_str(), salt, hash);
|
||||
assert(bcryptState == 0);
|
||||
assert(GenerateBCryptPassword(password, 12, salt, hash) == 0);
|
||||
|
||||
//Create account
|
||||
try {
|
||||
@@ -318,15 +320,24 @@ int main(int argc, char** argv) {
|
||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, true, false, Game::logger, "", 0, ServerType::Master, Game::config, &Game::lastSignal);
|
||||
char salt[BCRYPT_HASHSIZE];
|
||||
char hash[BCRYPT_HASHSIZE];
|
||||
const auto& cfgPassword = Game::config->GetValue("master_password");
|
||||
GenerateBCryptPassword(!cfgPassword.empty() ? cfgPassword : "3.25DARKFLAME1", 13, salt, hash);
|
||||
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, true, false, Game::logger, "", 0, ServerType::Master, Game::config, &Game::lastSignal, hash);
|
||||
|
||||
std::string master_server_ip = "localhost";
|
||||
const auto masterServerIPString = Game::config->GetValue("master_ip");
|
||||
if (!masterServerIPString.empty()) master_server_ip = masterServerIPString;
|
||||
|
||||
if (master_server_ip == "") master_server_ip = Game::server->GetIP();
|
||||
IServers::MasterInfo info;
|
||||
info.ip = master_server_ip;
|
||||
info.port = Game::server->GetPort();
|
||||
info.password = hash;
|
||||
|
||||
Database::Get()->SetMasterIp(master_server_ip, Game::server->GetPort());
|
||||
Database::Get()->SetMasterInfo(info);
|
||||
|
||||
//Create additional objects here:
|
||||
PersistentIDManager::Initialize();
|
||||
|
||||
@@ -82,7 +82,7 @@ void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, c
|
||||
if (serverType == ServerType::Auth) bitStream.Write(ServiceId::Auth);
|
||||
else if (serverType == ServerType::World) bitStream.Write(ServiceId::World);
|
||||
else bitStream.Write(ServiceId::General);
|
||||
bitStream.Write<uint64_t>(219818241584);
|
||||
bitStream.Write<uint64_t>(219818307120);
|
||||
|
||||
server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
@@ -97,3 +97,13 @@ void ChatPackets::SendMessageFail(const SystemAddress& sysAddr) {
|
||||
//docs say there's a wstring here-- no idea what it's for, or if it's even needed so leaving it as is for now.
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void ChatPackets::Announcement::Send() {
|
||||
CBITSTREAM;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GM_ANNOUNCE);
|
||||
bitStream.Write<uint32_t>(title.size());
|
||||
bitStream.Write(title);
|
||||
bitStream.Write<uint32_t>(message.size());
|
||||
bitStream.Write(message);
|
||||
SEND_PACKET_BROADCAST;
|
||||
}
|
||||
|
||||
@@ -27,6 +27,13 @@ struct FindPlayerRequest{
|
||||
};
|
||||
|
||||
namespace ChatPackets {
|
||||
|
||||
struct Announcement {
|
||||
std::string title;
|
||||
std::string message;
|
||||
void Send();
|
||||
};
|
||||
|
||||
void SendChatMessage(const SystemAddress& sysAddr, char chatChannel, const std::string& senderName, LWOOBJID playerObjectID, bool senderMythran, const std::u16string& message);
|
||||
void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, bool broadcast = false);
|
||||
void SendMessageFail(const SystemAddress& sysAddr);
|
||||
|
||||
@@ -3,4 +3,3 @@
|
||||
#include "RakPeer.h"
|
||||
|
||||
#define NET_PASSWORD_EXTERNAL "3.25 ND1"
|
||||
#define NET_PASSWORD_INTERNAL "3.25 DARKFLAME1"
|
||||
|
||||
@@ -40,7 +40,21 @@ public:
|
||||
}
|
||||
} ReceiveDownloadCompleteCB;
|
||||
|
||||
dServer::dServer(const std::string& ip, int port, int instanceID, int maxConnections, bool isInternal, bool useEncryption, Logger* logger, const std::string masterIP, int masterPort, ServerType serverType, dConfig* config, Game::signal_t* lastSignal, unsigned int zoneID) {
|
||||
dServer::dServer(
|
||||
const std::string& ip,
|
||||
int port,
|
||||
int instanceID,
|
||||
int maxConnections,
|
||||
bool isInternal,
|
||||
bool useEncryption,
|
||||
Logger* logger,
|
||||
const std::string masterIP,
|
||||
int masterPort,
|
||||
ServerType serverType,
|
||||
dConfig* config,
|
||||
Game::signal_t* lastSignal,
|
||||
const std::string& masterPassword,
|
||||
unsigned int zoneID) {
|
||||
mIP = ip;
|
||||
mPort = port;
|
||||
mZoneID = zoneID;
|
||||
@@ -56,6 +70,7 @@ dServer::dServer(const std::string& ip, int port, int instanceID, int maxConnect
|
||||
mReplicaManager = nullptr;
|
||||
mServerType = serverType;
|
||||
mConfig = config;
|
||||
mMasterPassword = masterPassword;
|
||||
mShouldShutdown = lastSignal;
|
||||
//Attempt to start our server here:
|
||||
mIsOkay = Startup();
|
||||
@@ -203,11 +218,11 @@ bool dServer::Startup() {
|
||||
if (!mPeer->Startup(mMaxConnections, 10, &mSocketDescriptor, 1)) return false;
|
||||
|
||||
if (mIsInternal) {
|
||||
mPeer->SetIncomingPassword("3.25 DARKFLAME1", 15);
|
||||
mPeer->SetIncomingPassword(mMasterPassword.c_str(), mMasterPassword.size());
|
||||
} else {
|
||||
UpdateBandwidthLimit();
|
||||
UpdateMaximumMtuSize();
|
||||
mPeer->SetIncomingPassword("3.25 ND1", 8);
|
||||
mPeer->SetIncomingPassword(NET_PASSWORD_EXTERNAL, strnlen(NET_PASSWORD_EXTERNAL, sizeof(NET_PASSWORD_EXTERNAL)));
|
||||
}
|
||||
|
||||
mPeer->SetMaximumIncomingConnections(mMaxConnections);
|
||||
@@ -257,7 +272,7 @@ void dServer::SetupForMasterConnection() {
|
||||
|
||||
bool dServer::ConnectToMaster() {
|
||||
//LOG("Connection to Master %s:%d", mMasterIP.c_str(), mMasterPort);
|
||||
return mMasterPeer->Connect(mMasterIP.c_str(), mMasterPort, "3.25 DARKFLAME1", 15);
|
||||
return mMasterPeer->Connect(mMasterIP.c_str(), mMasterPort, mMasterPassword.c_str(), mMasterPassword.size());
|
||||
}
|
||||
|
||||
void dServer::UpdateReplica() {
|
||||
|
||||
@@ -46,6 +46,7 @@ public:
|
||||
ServerType serverType,
|
||||
dConfig* config,
|
||||
Game::signal_t* shouldShutdown,
|
||||
const std::string& masterPassword,
|
||||
unsigned int zoneID = 0);
|
||||
~dServer();
|
||||
|
||||
@@ -121,4 +122,5 @@ protected:
|
||||
std::string mMasterIP;
|
||||
int mMasterPort;
|
||||
std::chrono::steady_clock::time_point mStartTime = std::chrono::steady_clock::now();
|
||||
std::string mMasterPassword;
|
||||
};
|
||||
|
||||
@@ -10,49 +10,38 @@ void NsLegoClubDoor::OnStartup(Entity* self) {
|
||||
self->SetVar(u"teleportString", m_TeleportString);
|
||||
self->SetVar(u"spawnPoint", m_SpawnPoint);
|
||||
|
||||
args = {};
|
||||
teleportArgs.Reset();
|
||||
|
||||
args.Insert("callbackClient", std::to_string(self->GetObjectID()));
|
||||
args.Insert("strIdentifier", "choiceDoor");
|
||||
args.Insert("title", "%[UI_CHOICE_DESTINATION]");
|
||||
teleportArgs.Insert("callbackClient", std::to_string(self->GetObjectID()));
|
||||
teleportArgs.Insert("strIdentifier", "choiceDoor");
|
||||
teleportArgs.Insert("title", "%[UI_CHOICE_DESTINATION]");
|
||||
|
||||
AMFArrayValue* choiceOptions = args.InsertArray("options");
|
||||
auto& choiceOptions = *teleportArgs.InsertArray("options");
|
||||
|
||||
{
|
||||
AMFArrayValue* nsArgs = choiceOptions->PushArray();
|
||||
auto& nsArgs = *choiceOptions.PushArray();
|
||||
|
||||
nsArgs->Insert("image", "textures/ui/zone_thumnails/Nimbus_Station.dds");
|
||||
nsArgs->Insert("caption", "%[UI_CHOICE_NS]");
|
||||
nsArgs->Insert("identifier", "zoneID_1200");
|
||||
nsArgs->Insert("tooltipText", "%[UI_CHOICE_NS_HOVER]");
|
||||
nsArgs.Insert("image", "textures/ui/zone_thumnails/Nimbus_Station.dds");
|
||||
nsArgs.Insert("caption", "%[UI_CHOICE_NS]");
|
||||
nsArgs.Insert("identifier", "zoneID_1200");
|
||||
nsArgs.Insert("tooltipText", "%[UI_CHOICE_NS_HOVER]");
|
||||
}
|
||||
|
||||
{
|
||||
AMFArrayValue* ntArgs = choiceOptions->PushArray();
|
||||
auto& ntArgs = *choiceOptions.PushArray();
|
||||
|
||||
ntArgs->Insert("image", "textures/ui/zone_thumnails/Nexus_Tower.dds");
|
||||
ntArgs->Insert("caption", "%[UI_CHOICE_NT]");
|
||||
ntArgs->Insert("identifier", "zoneID_1900");
|
||||
ntArgs->Insert("tooltipText", "%[UI_CHOICE_NT_HOVER]");
|
||||
ntArgs.Insert("image", "textures/ui/zone_thumnails/Nexus_Tower.dds");
|
||||
ntArgs.Insert("caption", "%[UI_CHOICE_NT]");
|
||||
ntArgs.Insert("identifier", "zoneID_1900");
|
||||
ntArgs.Insert("tooltipText", "%[UI_CHOICE_NT_HOVER]");
|
||||
}
|
||||
|
||||
options = choiceOptions;
|
||||
}
|
||||
|
||||
void NsLegoClubDoor::OnUse(Entity* self, Entity* user) {
|
||||
auto* player = user;
|
||||
|
||||
if (CheckChoice(self, player)) {
|
||||
AMFArrayValue multiArgs;
|
||||
|
||||
multiArgs.Insert("callbackClient", std::to_string(self->GetObjectID()));
|
||||
multiArgs.Insert("strIdentifier", "choiceDoor");
|
||||
multiArgs.Insert("title", "%[UI_CHOICE_DESTINATION]");
|
||||
multiArgs.Insert("options", static_cast<AMFBaseValue*>(options));
|
||||
|
||||
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "QueueChoiceBox", multiArgs);
|
||||
|
||||
multiArgs.Remove("options", false); // We do not want the local amf to delete the options!
|
||||
GameMessages::SendUIMessageServerToSingleClient(player, player->GetSystemAddress(), "QueueChoiceBox", teleportArgs);
|
||||
} else if (self->GetVar<int32_t>(u"currentZone") != m_ChoiceZoneID) {
|
||||
AMFArrayValue multiArgs;
|
||||
multiArgs.Insert("state", "Lobby");
|
||||
|
||||
@@ -19,6 +19,5 @@ private:
|
||||
std::string m_SpawnPoint = "NS_LEGO_Club";
|
||||
std::u16string m_TeleportAnim = u"lup-teleport";
|
||||
std::u16string m_TeleportString = u"ROCKET_TOOLTIP_USE_THE_GATEWAY_TO_TRAVEL_TO_LUP_WORLD";
|
||||
AMFArrayValue args = {};
|
||||
AMFArrayValue* options = {};
|
||||
AMFArrayValue teleportArgs{};
|
||||
};
|
||||
|
||||
@@ -36,14 +36,14 @@ void AgSpiderBossMessage::OnCollisionPhantom(Entity* self, Entity* target) {
|
||||
|
||||
auto box = GetBox(self);
|
||||
// knockback the target
|
||||
auto forward = target->GetRotation().GetForwardVector();
|
||||
auto forward = self->GetRotation().GetForwardVector();
|
||||
box.boxTarget = target->GetObjectID();
|
||||
GameMessages::SendPlayFXEffect(target->GetObjectID(), 1378, u"create", "pushBack");
|
||||
RenderComponent::PlayAnimation(target, "knockback-recovery");
|
||||
forward.y += 15;
|
||||
forward.x *= 100;
|
||||
forward.z *= 100;
|
||||
GameMessages::SendKnockback(target->GetObjectID(), self->GetObjectID(), self->GetObjectID(), 0, forward);
|
||||
GameMessages::SendKnockback(target->GetObjectID(), LWOOBJID_EMPTY, LWOOBJID_EMPTY, 0, forward);
|
||||
|
||||
if (box.isTouch || box.isDisplayed) return;
|
||||
box.boxSelf = self->GetObjectID();
|
||||
|
||||
@@ -202,11 +202,13 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP:
|
||||
std::string masterIP = "localhost";
|
||||
uint32_t masterPort = 1000;
|
||||
std::string masterPassword;
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
masterPassword = masterInfo->password;
|
||||
}
|
||||
|
||||
UserManager::Instance()->Initialize();
|
||||
@@ -214,7 +216,7 @@ int main(int argc, char** argv) {
|
||||
const bool dontGenerateDCF = GeneralUtils::TryParse<bool>(Game::config->GetValue("dont_generate_dcf")).value_or(false);
|
||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
|
||||
|
||||
Game::server = new dServer(masterIP, ourPort, instanceID, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::World, Game::config, &Game::lastSignal, zoneID);
|
||||
Game::server = new dServer(masterIP, ourPort, instanceID, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::World, Game::config, &Game::lastSignal, masterPassword, zoneID);
|
||||
|
||||
//Connect to the chat server:
|
||||
uint32_t chatPort = 1501;
|
||||
@@ -223,7 +225,7 @@ int main(int argc, char** argv) {
|
||||
auto chatSock = SocketDescriptor(static_cast<uint16_t>(ourPort + 2), 0);
|
||||
Game::chatServer = RakNetworkFactory::GetRakPeerInterface();
|
||||
Game::chatServer->Startup(1, 30, &chatSock, 1);
|
||||
Game::chatServer->Connect(masterIP.c_str(), chatPort, "3.25 ND1", 8);
|
||||
Game::chatServer->Connect(masterIP.c_str(), chatPort, NET_PASSWORD_EXTERNAL, strnlen(NET_PASSWORD_EXTERNAL, sizeof(NET_PASSWORD_EXTERNAL)));
|
||||
|
||||
//Set up other things:
|
||||
Game::randomEngine = std::mt19937(time(0));
|
||||
@@ -371,7 +373,7 @@ int main(int argc, char** argv) {
|
||||
if (framesSinceChatDisconnect >= chatReconnectionTime) {
|
||||
framesSinceChatDisconnect = 0;
|
||||
|
||||
Game::chatServer->Connect(masterIP.c_str(), chatPort, "3.25 ND1", 8);
|
||||
Game::chatServer->Connect(masterIP.c_str(), chatPort, NET_PASSWORD_EXTERNAL, strnlen(NET_PASSWORD_EXTERNAL, sizeof(NET_PASSWORD_EXTERNAL)));
|
||||
}
|
||||
} else framesSinceChatDisconnect = 0;
|
||||
|
||||
|
||||
151
docs/ChatWebAPI.yaml
Normal file
151
docs/ChatWebAPI.yaml
Normal file
@@ -0,0 +1,151 @@
|
||||
openapi: 3.0.3
|
||||
info:
|
||||
title: DLU Chat Server API
|
||||
description: |-
|
||||
This documents the available api endpoints for the DLU Chat Server Web API
|
||||
contact:
|
||||
name: DarkflameUniverse Github
|
||||
url: https://github.com/DarkflameUniverse/DarkflameServer/issues
|
||||
license:
|
||||
name: GNU AGPL v3.0
|
||||
url: https://github.com/DarkflameUniverse/DarkflameServer/blob/main/LICENSE
|
||||
version: 1.0.0
|
||||
|
||||
externalDocs:
|
||||
description: Find out more about Swagger
|
||||
url: http://swagger.io
|
||||
|
||||
servers:
|
||||
- url: http://localhost:2005/api/v1/
|
||||
description: localhost
|
||||
|
||||
tags:
|
||||
- name: management
|
||||
description: Server Management Utilities
|
||||
- name: user
|
||||
description: User Data Utilities
|
||||
|
||||
paths:
|
||||
/announce:
|
||||
post:
|
||||
tags:
|
||||
- management
|
||||
summary: Send an announcement to the game server
|
||||
requestBody:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: "#/components/schemas/Announce"
|
||||
required: true
|
||||
responses:
|
||||
"200":
|
||||
description: Successful operation
|
||||
"400":
|
||||
description: Missing Parameter
|
||||
|
||||
/players:
|
||||
get:
|
||||
tags:
|
||||
- user
|
||||
summary: Get all online Players
|
||||
responses:
|
||||
"200":
|
||||
description: Successful operation
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: "#/components/schemas/Player"
|
||||
"204":
|
||||
description: No Data
|
||||
|
||||
/teams:
|
||||
get:
|
||||
tags:
|
||||
- user
|
||||
summary: Get all active Teams
|
||||
responses:
|
||||
"200":
|
||||
description: Successful operation
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: "#/components/schemas/Team"
|
||||
"204":
|
||||
description: No Data
|
||||
|
||||
components:
|
||||
schemas:
|
||||
Player:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: integer
|
||||
format: int64
|
||||
example: 1152921508901824000
|
||||
gm_level:
|
||||
type: integer
|
||||
format: uint8
|
||||
example: 0
|
||||
name:
|
||||
type: string
|
||||
example: thisisatestname
|
||||
muted:
|
||||
type: boolean
|
||||
example: false
|
||||
zone_id:
|
||||
$ref: "#/components/schemas/ZoneID"
|
||||
|
||||
ZoneID:
|
||||
type: object
|
||||
properties:
|
||||
map_id:
|
||||
type: integer
|
||||
format: uint16
|
||||
example: 1200
|
||||
instance_id:
|
||||
type: integer
|
||||
format: uint16
|
||||
example: 2
|
||||
clone_id:
|
||||
type: integer
|
||||
format: uint32
|
||||
example: 0
|
||||
|
||||
Team:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: integer
|
||||
format: int64
|
||||
example: 1152921508901824000
|
||||
loot_flag:
|
||||
type: integer
|
||||
format: uint8
|
||||
example: 1
|
||||
local:
|
||||
type: boolean
|
||||
example: false
|
||||
leader:
|
||||
type: string
|
||||
example: thisisatestname
|
||||
members:
|
||||
type: array
|
||||
items:
|
||||
$ref: "#/components/schemas/Player"
|
||||
|
||||
Announce:
|
||||
required:
|
||||
- title
|
||||
- message
|
||||
type: object
|
||||
properties:
|
||||
title:
|
||||
type: string
|
||||
example: A Mythran has taken Action against you!
|
||||
message:
|
||||
type: string
|
||||
example: Check your mailbox for details!
|
||||
1
migrations/dlu/mysql/18_master_password.sql
Normal file
1
migrations/dlu/mysql/18_master_password.sql
Normal file
@@ -0,0 +1 @@
|
||||
ALTER TABLE servers ADD COLUMN master_password TEXT NOT NULL DEFAULT ('3.25 DARKFLAME1');
|
||||
1
migrations/dlu/sqlite/1_master_password.sql
Normal file
1
migrations/dlu/sqlite/1_master_password.sql
Normal file
@@ -0,0 +1 @@
|
||||
ALTER TABLE servers ADD COLUMN master_password TEXT NOT NULL DEFAULT ('3.25 DARKFLAME1');
|
||||
@@ -6,3 +6,8 @@ max_number_of_best_friends=5
|
||||
# Change the value below to what you would like this to be (50 is live accurate)
|
||||
# going over 50 will be allowed in some secnarios, but proper handling will require client modding
|
||||
max_number_of_friends=50
|
||||
|
||||
web_server_enabled=0
|
||||
|
||||
web_server_listen_ip=127.0.0.1
|
||||
web_server_listen_port=2005
|
||||
|
||||
@@ -9,3 +9,5 @@ world_port_start=3000
|
||||
|
||||
# 0 or 1, should autostart auth, chat, and char servers
|
||||
prestart_servers=1
|
||||
|
||||
master_password=3.25DARKFLAME1
|
||||
|
||||
2
thirdparty/CMakeLists.txt
vendored
2
thirdparty/CMakeLists.txt
vendored
@@ -65,3 +65,5 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
|
||||
add_subdirectory(MD5)
|
||||
|
||||
add_subdirectory(mongoose)
|
||||
|
||||
1
thirdparty/mongoose/CMakeLists.txt
vendored
Normal file
1
thirdparty/mongoose/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1 @@
|
||||
add_library(mongoose mongoose.c)
|
||||
20300
thirdparty/mongoose/mongoose.c
vendored
Normal file
20300
thirdparty/mongoose/mongoose.c
vendored
Normal file
File diff suppressed because it is too large
Load Diff
3287
thirdparty/mongoose/mongoose.h
vendored
Normal file
3287
thirdparty/mongoose/mongoose.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
24765
thirdparty/nlohmann/json.hpp
vendored
Normal file
24765
thirdparty/nlohmann/json.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
176
thirdparty/nlohmann/json_fwd.hpp
vendored
Normal file
176
thirdparty/nlohmann/json_fwd.hpp
vendored
Normal file
@@ -0,0 +1,176 @@
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.3
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2023 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
#define INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
|
||||
#include <cstdint> // int64_t, uint64_t
|
||||
#include <map> // map
|
||||
#include <memory> // allocator
|
||||
#include <string> // string
|
||||
#include <vector> // vector
|
||||
|
||||
// #include <nlohmann/detail/abi_macros.hpp>
|
||||
// __ _____ _____ _____
|
||||
// __| | __| | | | JSON for Modern C++
|
||||
// | | |__ | | | | | | version 3.11.3
|
||||
// |_____|_____|_____|_|___| https://github.com/nlohmann/json
|
||||
//
|
||||
// SPDX-FileCopyrightText: 2013-2023 Niels Lohmann <https://nlohmann.me>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
|
||||
|
||||
// This file contains all macro definitions affecting or depending on the ABI
|
||||
|
||||
#ifndef JSON_SKIP_LIBRARY_VERSION_CHECK
|
||||
#if defined(NLOHMANN_JSON_VERSION_MAJOR) && defined(NLOHMANN_JSON_VERSION_MINOR) && defined(NLOHMANN_JSON_VERSION_PATCH)
|
||||
#if NLOHMANN_JSON_VERSION_MAJOR != 3 || NLOHMANN_JSON_VERSION_MINOR != 11 || NLOHMANN_JSON_VERSION_PATCH != 3
|
||||
#warning "Already included a different version of the library!"
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define NLOHMANN_JSON_VERSION_MAJOR 3 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_MINOR 11 // NOLINT(modernize-macro-to-enum)
|
||||
#define NLOHMANN_JSON_VERSION_PATCH 3 // NOLINT(modernize-macro-to-enum)
|
||||
|
||||
#ifndef JSON_DIAGNOSTICS
|
||||
#define JSON_DIAGNOSTICS 0
|
||||
#endif
|
||||
|
||||
#ifndef JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON 0
|
||||
#endif
|
||||
|
||||
#if JSON_DIAGNOSTICS
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS _diag
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS
|
||||
#endif
|
||||
|
||||
#if JSON_USE_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON _ldvcmp
|
||||
#else
|
||||
#define NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_NO_VERSION 0
|
||||
#endif
|
||||
|
||||
// Construct the namespace ABI tags component
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b) json_abi ## a ## b
|
||||
#define NLOHMANN_JSON_ABI_TAGS_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT_EX(a, b)
|
||||
|
||||
#define NLOHMANN_JSON_ABI_TAGS \
|
||||
NLOHMANN_JSON_ABI_TAGS_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAG_DIAGNOSTICS, \
|
||||
NLOHMANN_JSON_ABI_TAG_LEGACY_DISCARDED_VALUE_COMPARISON)
|
||||
|
||||
// Construct the namespace version component
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch) \
|
||||
_v ## major ## _ ## minor ## _ ## patch
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(major, minor, patch) \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT_EX(major, minor, patch)
|
||||
|
||||
#if NLOHMANN_JSON_NAMESPACE_NO_VERSION
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION
|
||||
#else
|
||||
#define NLOHMANN_JSON_NAMESPACE_VERSION \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION_CONCAT(NLOHMANN_JSON_VERSION_MAJOR, \
|
||||
NLOHMANN_JSON_VERSION_MINOR, \
|
||||
NLOHMANN_JSON_VERSION_PATCH)
|
||||
#endif
|
||||
|
||||
// Combine namespace components
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b) a ## b
|
||||
#define NLOHMANN_JSON_NAMESPACE_CONCAT(a, b) \
|
||||
NLOHMANN_JSON_NAMESPACE_CONCAT_EX(a, b)
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE
|
||||
#define NLOHMANN_JSON_NAMESPACE \
|
||||
nlohmann::NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION)
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
#define NLOHMANN_JSON_NAMESPACE_BEGIN \
|
||||
namespace nlohmann \
|
||||
{ \
|
||||
inline namespace NLOHMANN_JSON_NAMESPACE_CONCAT( \
|
||||
NLOHMANN_JSON_ABI_TAGS, \
|
||||
NLOHMANN_JSON_NAMESPACE_VERSION) \
|
||||
{
|
||||
#endif
|
||||
|
||||
#ifndef NLOHMANN_JSON_NAMESPACE_END
|
||||
#define NLOHMANN_JSON_NAMESPACE_END \
|
||||
} /* namespace (inline namespace) NOLINT(readability/namespace) */ \
|
||||
} // namespace nlohmann
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
@brief namespace for Niels Lohmann
|
||||
@see https://github.com/nlohmann
|
||||
@since version 1.0.0
|
||||
*/
|
||||
NLOHMANN_JSON_NAMESPACE_BEGIN
|
||||
|
||||
/*!
|
||||
@brief default JSONSerializer template argument
|
||||
|
||||
This serializer ignores the template arguments and uses ADL
|
||||
([argument-dependent lookup](https://en.cppreference.com/w/cpp/language/adl))
|
||||
for serialization.
|
||||
*/
|
||||
template<typename T = void, typename SFINAE = void>
|
||||
struct adl_serializer;
|
||||
|
||||
/// a class to store JSON values
|
||||
/// @sa https://json.nlohmann.me/api/basic_json/
|
||||
template<template<typename U, typename V, typename... Args> class ObjectType =
|
||||
std::map,
|
||||
template<typename U, typename... Args> class ArrayType = std::vector,
|
||||
class StringType = std::string, class BooleanType = bool,
|
||||
class NumberIntegerType = std::int64_t,
|
||||
class NumberUnsignedType = std::uint64_t,
|
||||
class NumberFloatType = double,
|
||||
template<typename U> class AllocatorType = std::allocator,
|
||||
template<typename T, typename SFINAE = void> class JSONSerializer =
|
||||
adl_serializer,
|
||||
class BinaryType = std::vector<std::uint8_t>, // cppcheck-suppress syntaxError
|
||||
class CustomBaseClass = void>
|
||||
class basic_json;
|
||||
|
||||
/// @brief JSON Pointer defines a string syntax for identifying a specific value within a JSON document
|
||||
/// @sa https://json.nlohmann.me/api/json_pointer/
|
||||
template<typename RefStringType>
|
||||
class json_pointer;
|
||||
|
||||
/*!
|
||||
@brief default specialization
|
||||
@sa https://json.nlohmann.me/api/json/
|
||||
*/
|
||||
using json = basic_json<>;
|
||||
|
||||
/// @brief a minimal map-like container that preserves insertion order
|
||||
/// @sa https://json.nlohmann.me/api/ordered_map/
|
||||
template<class Key, class T, class IgnoredLess, class Allocator>
|
||||
struct ordered_map;
|
||||
|
||||
/// @brief specialization that maintains the insertion order of object keys
|
||||
/// @sa https://json.nlohmann.me/api/ordered_json/
|
||||
using ordered_json = basic_json<nlohmann::ordered_map>;
|
||||
|
||||
NLOHMANN_JSON_NAMESPACE_END
|
||||
|
||||
#endif // INCLUDE_NLOHMANN_JSON_FWD_HPP_
|
||||
@@ -1,3 +1,4 @@
|
||||
3.1 - Shooting Gallery Live accurate, Web API, and many QOL fixes
|
||||
3.0 - Single player with minimal setup is fully functional with SQLite database
|
||||
2.3 - Dragonmaw functional, new slash command system, vanity system overhaul
|
||||
2.2 - Code cleanup and QoL fixes
|
||||
|
||||
Reference in New Issue
Block a user