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cdcinstanc
| Author | SHA1 | Date | |
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23676cf17b | ||
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0642b4ac55 | ||
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6f2d583ca2 | ||
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4a189edf43 | ||
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84708b860a | ||
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eebf484c4e | ||
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771eb65b92 | ||
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ff173dffce | ||
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dc526aeec1 |
@@ -13,15 +13,7 @@
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#include <sstream>
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#include <iostream>
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// Enable this to cache all entries in each table for fast access, comes with more memory cost
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//#define CDCLIENT_CACHE_ALL
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/*!
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\file CDClientDatabase.hpp
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\brief An interface between the CDClient.sqlite file and the server
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*/
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//! The CDClient Database namespace
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//! The CDClient Database namespace
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namespace CDClientDatabase {
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//! Opens a connection with the CDClient
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@@ -38,43 +38,53 @@
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#include "CDFeatureGatingTable.h"
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#include "CDRailActivatorComponent.h"
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// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
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// A vanilla CDClient takes about 46MB of memory + the regular world data.
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// #define CDCLIENT_CACHE_ALL
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#ifdef CDCLIENT_CACHE_ALL
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#define CDCLIENT_DONT_CACHE_TABLE(x) x
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#else
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#define CDCLIENT_DONT_CACHE_TABLE(x)
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#endif
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CDClientManager::CDClientManager() {
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CDActivityRewardsTable::Instance();
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CDAnimationsTable::Instance();
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CDBehaviorParameterTable::Instance();
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CDBehaviorTemplateTable::Instance();
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CDComponentsRegistryTable::Instance();
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CDCurrencyTableTable::Instance();
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CDDestructibleComponentTable::Instance();
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CDEmoteTableTable::Instance();
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CDInventoryComponentTable::Instance();
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CDItemComponentTable::Instance();
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CDItemSetsTable::Instance();
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CDItemSetSkillsTable::Instance();
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CDLevelProgressionLookupTable::Instance();
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CDLootMatrixTable::Instance();
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CDLootTableTable::Instance();
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CDMissionNPCComponentTable::Instance();
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CDMissionTasksTable::Instance();
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CDMissionsTable::Instance();
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CDObjectSkillsTable::Instance();
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CDObjectsTable::Instance();
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CDPhysicsComponentTable::Instance();
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CDRebuildComponentTable::Instance();
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CDScriptComponentTable::Instance();
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CDSkillBehaviorTable::Instance();
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CDZoneTableTable::Instance();
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CDVendorComponentTable::Instance();
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CDActivitiesTable::Instance();
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CDPackageComponentTable::Instance();
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CDProximityMonitorComponentTable::Instance();
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CDMovementAIComponentTable::Instance();
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CDBrickIDTableTable::Instance();
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CDRarityTableTable::Instance();
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CDMissionEmailTable::Instance();
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CDRewardsTable::Instance();
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CDPropertyEntranceComponentTable::Instance();
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CDPropertyTemplateTable::Instance();
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CDFeatureGatingTable::Instance();
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CDRailActivatorComponentTable::Instance();
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CDActivityRewardsTable::Instance().LoadValuesFromDatabase();
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CDActivitiesTable::Instance().LoadValuesFromDatabase();
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CDCLIENT_DONT_CACHE_TABLE(CDAnimationsTable::Instance().LoadValuesFromDatabase());
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CDBehaviorParameterTable::Instance().LoadValuesFromDatabase();
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CDBehaviorTemplateTable::Instance().LoadValuesFromDatabase();
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CDBrickIDTableTable::Instance().LoadValuesFromDatabase();
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CDComponentsRegistryTable::Instance().LoadValuesFromDatabase();
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CDCurrencyTableTable::Instance().LoadValuesFromDatabase();
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CDDestructibleComponentTable::Instance().LoadValuesFromDatabase();
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CDEmoteTableTable::Instance().LoadValuesFromDatabase();
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CDFeatureGatingTable::Instance().LoadValuesFromDatabase();
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CDInventoryComponentTable::Instance().LoadValuesFromDatabase();
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CDCLIENT_DONT_CACHE_TABLE(CDItemComponentTable::Instance().LoadValuesFromDatabase());
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CDItemSetSkillsTable::Instance().LoadValuesFromDatabase();
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CDItemSetsTable::Instance().LoadValuesFromDatabase();
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CDLevelProgressionLookupTable::Instance().LoadValuesFromDatabase();
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CDLootMatrixTable::Instance().LoadValuesFromDatabase();
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CDLootTableTable::Instance().LoadValuesFromDatabase();
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CDMissionEmailTable::Instance().LoadValuesFromDatabase();
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CDMissionNPCComponentTable::Instance().LoadValuesFromDatabase();
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CDMissionTasksTable::Instance().LoadValuesFromDatabase();
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CDMissionsTable::Instance().LoadValuesFromDatabase();
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CDMovementAIComponentTable::Instance().LoadValuesFromDatabase();
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CDObjectSkillsTable::Instance().LoadValuesFromDatabase();
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CDCLIENT_DONT_CACHE_TABLE(CDObjectsTable::Instance().LoadValuesFromDatabase());
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CDPhysicsComponentTable::Instance().LoadValuesFromDatabase();
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CDPackageComponentTable::Instance().LoadValuesFromDatabase();
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CDProximityMonitorComponentTable::Instance().LoadValuesFromDatabase();
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CDPropertyEntranceComponentTable::Instance().LoadValuesFromDatabase();
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CDPropertyTemplateTable::Instance().LoadValuesFromDatabase();
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CDRailActivatorComponentTable::Instance().LoadValuesFromDatabase();
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CDRarityTableTable::Instance().LoadValuesFromDatabase();
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CDRebuildComponentTable::Instance().LoadValuesFromDatabase();
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CDRewardsTable::Instance().LoadValuesFromDatabase();
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CDScriptComponentTable::Instance().LoadValuesFromDatabase();
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CDSkillBehaviorTable::Instance().LoadValuesFromDatabase();
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CDVendorComponentTable::Instance().LoadValuesFromDatabase();
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CDZoneTableTable::Instance().LoadValuesFromDatabase();
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}
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@@ -1,7 +1,6 @@
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#include "CDActivitiesTable.h"
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CDActivitiesTable::CDActivitiesTable(void) {
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void CDActivitiesTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
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@@ -55,8 +54,3 @@ std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActiviti
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return data;
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}
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std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
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return this->entries;
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}
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@@ -30,9 +30,10 @@ private:
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std::vector<CDActivities> entries;
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public:
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CDActivitiesTable();
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
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std::vector<CDActivities> GetEntries(void) const;
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const std::vector<CDActivities>& GetEntries() const { return this->entries; }
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};
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@@ -1,6 +1,6 @@
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#include "CDActivityRewardsTable.h"
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CDActivityRewardsTable::CDActivityRewardsTable(void) {
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void CDActivityRewardsTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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@@ -43,8 +43,3 @@ std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(
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return data;
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}
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std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
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return this->entries;
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}
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@@ -18,10 +18,10 @@ private:
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std::vector<CDActivityRewards> entries;
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public:
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CDActivityRewardsTable();
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
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std::vector<CDActivityRewards> GetEntries(void) const;
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std::vector<CDActivityRewards> GetEntries() const;
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};
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@@ -2,6 +2,35 @@
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#include "GeneralUtils.h"
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#include "Game.h"
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void CDAnimationsTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
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while (!tableData.eof()) {
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std::string animation_type = tableData.getStringField("animation_type", "");
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DluAssert(!animation_type.empty());
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AnimationGroupID animationGroupID = tableData.getIntField("animationGroupID", -1);
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DluAssert(animationGroupID != -1);
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CDAnimation entry;
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entry.animation_name = tableData.getStringField("animation_name", "");
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entry.chance_to_play = tableData.getFloatField("chance_to_play", 1.0f);
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UNUSED_COLUMN(entry.min_loops = tableData.getIntField("min_loops", 0);)
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UNUSED_COLUMN(entry.max_loops = tableData.getIntField("max_loops", 0);)
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entry.animation_length = tableData.getFloatField("animation_length", 0.0f);
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UNUSED_COLUMN(entry.hideEquip = tableData.getIntField("hideEquip", 0) == 1;)
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UNUSED_COLUMN(entry.ignoreUpperBody = tableData.getIntField("ignoreUpperBody", 0) == 1;)
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UNUSED_COLUMN(entry.restartable = tableData.getIntField("restartable", 0) == 1;)
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UNUSED_COLUMN(entry.face_animation_name = tableData.getStringField("face_animation_name", "");)
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UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
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UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
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this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
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auto tableData = queryToCache.execQuery();
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// If we received a bad lookup, cache it anyways so we do not run the query again.
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@@ -27,6 +27,7 @@ class CDAnimationsTable : public CDTable<CDAnimationsTable> {
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typedef std::string AnimationID;
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typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
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public:
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void LoadValuesFromDatabase();
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/**
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* Given an animationType and the previousAnimationName played, return the next animationType to play.
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* If there are more than 1 animationTypes that can be played, one is selected at random but also does not allow
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@@ -1,7 +1,7 @@
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#include "CDBehaviorParameterTable.h"
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#include "GeneralUtils.h"
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CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
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void CDBehaviorParameterTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
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uint32_t uniqueParameterId = 0;
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uint64_t hash = 0;
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@@ -53,4 +53,3 @@ std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID
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}
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return returnInfo;
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}
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@@ -16,7 +16,8 @@ private:
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std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
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std::unordered_map<std::string, uint32_t> m_ParametersList;
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public:
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CDBehaviorParameterTable();
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void LoadValuesFromDatabase();
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float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
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std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
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@@ -1,6 +1,6 @@
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#include "CDBehaviorTemplateTable.h"
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CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
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void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
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|
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// First, get the size of the table
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unsigned int size = 0;
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@@ -48,7 +48,7 @@ std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<boo
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return data;
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}
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std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
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const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
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return this->entries;
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}
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@@ -64,4 +64,3 @@ const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behav
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return entry->second;
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}
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}
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@@ -19,11 +19,12 @@ private:
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std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
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std::unordered_set<std::string> m_EffectHandles;
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public:
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CDBehaviorTemplateTable();
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
|
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std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
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|
||||
std::vector<CDBehaviorTemplate> GetEntries(void) const;
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const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
|
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|
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const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
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};
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|
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@@ -1,6 +1,6 @@
|
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#include "CDBrickIDTableTable.h"
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|
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CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
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void CDBrickIDTableTable::LoadValuesFromDatabase() {
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|
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// First, get the size of the table
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unsigned int size = 0;
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@@ -39,7 +39,7 @@ std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBric
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return data;
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}
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|
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std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
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const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
|
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return this->entries;
|
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}
|
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|
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|
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@@ -21,9 +21,9 @@ private:
|
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std::vector<CDBrickIDTable> entries;
|
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|
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public:
|
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CDBrickIDTableTable();
|
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void LoadValuesFromDatabase();
|
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// Queries the table with a custom "where" clause
|
||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
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|
||||
std::vector<CDBrickIDTable> GetEntries(void) const;
|
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const std::vector<CDBrickIDTable>& GetEntries() const;
|
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};
|
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|
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@@ -1,25 +1,7 @@
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "eReplicaComponentType.h"
|
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|
||||
#define CDCLIENT_CACHE_ALL
|
||||
|
||||
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
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|
||||
#ifdef CDCLIENT_CACHE_ALL
|
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// First, get the size of the table
|
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unsigned int size = 0;
|
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ComponentsRegistry");
|
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while (!tableSize.eof()) {
|
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size = tableSize.getIntField(0, 0);
|
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|
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tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
//this->entries.reserve(size);
|
||||
|
||||
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
|
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// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
|
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while (!tableData.eof()) {
|
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@@ -34,60 +16,35 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
auto iter = mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
|
||||
if (iter == this->mappedEntries.end()) {
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
return iter->second;
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
// Now get the data
|
||||
std::stringstream query;
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ComponentsRegistry WHERE id = ? AND component_type = ?;");
|
||||
query.bind(1, static_cast<int32_t>(id));
|
||||
query.bind(2, static_cast<int32_t>(componentType));
|
||||
|
||||
query << "SELECT * FROM ComponentsRegistry WHERE id = " << std::to_string(id);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
auto tableData = query.execQuery();
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.component_type = tableData.getIntField("component_type", -1);
|
||||
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
//this->entries.push_back(entry);
|
||||
|
||||
//Darwin's stuff:
|
||||
const auto& it = this->mappedEntries.find(entry.id);
|
||||
if (it != mappedEntries.end()) {
|
||||
const auto& iter = it->second.find(entry.component_type);
|
||||
if (iter == it->second.end()) {
|
||||
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
}
|
||||
} else {
|
||||
std::map<unsigned int, unsigned int> map;
|
||||
map.insert(std::make_pair(entry.component_type, entry.component_id));
|
||||
this->mappedEntries.insert(std::make_pair(entry.id, map));
|
||||
}
|
||||
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||
|
||||
const auto& it2 = this->mappedEntries.find(id);
|
||||
if (it2 != mappedEntries.end()) {
|
||||
const auto& iter = it2->second.find(componentType);
|
||||
if (iter != it2->second.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
#endif
|
||||
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,6 @@ private:
|
||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
public:
|
||||
CDComponentsRegistryTable();
|
||||
void LoadValuesFromDatabase();
|
||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "CDCurrencyTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
||||
void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -43,7 +43,7 @@ std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCu
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
||||
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,9 +23,9 @@ private:
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
public:
|
||||
CDCurrencyTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||
const std::vector<CDCurrencyTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "CDDestructibleComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
||||
|
||||
void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM DestructibleComponent");
|
||||
@@ -52,7 +50,7 @@ std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::fu
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,9 +25,9 @@ private:
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
public:
|
||||
CDDestructibleComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
@@ -1,40 +1,26 @@
|
||||
#include "CDEmoteTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDEmoteTableTable::CDEmoteTableTable(void) {
|
||||
void CDEmoteTableTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||
while (!tableData.eof()) {
|
||||
CDEmoteTable* entry = new CDEmoteTable();
|
||||
entry->ID = tableData.getIntField("id", -1);
|
||||
entry->animationName = tableData.getStringField("animationName", "");
|
||||
entry->iconFilename = tableData.getStringField("iconFilename", "");
|
||||
entry->channel = tableData.getIntField("channel", -1);
|
||||
entry->locked = tableData.getIntField("locked", -1) != 0;
|
||||
entry->localize = tableData.getIntField("localize", -1) != 0;
|
||||
entry->locState = tableData.getIntField("locStatus", -1);
|
||||
entry->gateVersion = tableData.getStringField("gate_version", "");
|
||||
CDEmoteTable entry;
|
||||
entry.ID = tableData.getIntField("id", -1);
|
||||
entry.animationName = tableData.getStringField("animationName", "");
|
||||
entry.iconFilename = tableData.getStringField("iconFilename", "");
|
||||
entry.channel = tableData.getIntField("channel", -1);
|
||||
entry.locked = tableData.getIntField("locked", -1) != 0;
|
||||
entry.localize = tableData.getIntField("localize", -1) != 0;
|
||||
entry.locState = tableData.getIntField("locStatus", -1);
|
||||
entry.gateVersion = tableData.getStringField("gate_version", "");
|
||||
|
||||
entries.insert(std::make_pair(entry->ID, entry));
|
||||
entries.insert(std::make_pair(entry.ID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
CDEmoteTableTable::~CDEmoteTableTable(void) {
|
||||
for (auto e : entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
entries.clear();
|
||||
}
|
||||
|
||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||
for (auto e : entries) {
|
||||
if (e.first == id) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
auto itr = entries.find(id);
|
||||
return itr != entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,11 +28,10 @@ struct CDEmoteTable {
|
||||
|
||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||
private:
|
||||
std::map<int, CDEmoteTable*> entries;
|
||||
std::map<int, CDEmoteTable> entries;
|
||||
|
||||
public:
|
||||
CDEmoteTableTable();
|
||||
~CDEmoteTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Returns an emote by ID
|
||||
CDEmoteTable* GetEmote(int id);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDFeatureGatingTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
||||
void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -53,7 +52,7 @@ bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
||||
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,11 +16,12 @@ private:
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
public:
|
||||
CDFeatureGatingTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
|
||||
bool FeatureUnlocked(const std::string& feature) const;
|
||||
|
||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||
const std::vector<CDFeatureGating>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDInventoryComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
||||
void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -42,7 +41,7 @@ std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,9 +15,9 @@ private:
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
public:
|
||||
CDInventoryComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||
const std::vector<CDInventoryComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -3,11 +3,7 @@
|
||||
|
||||
CDItemComponent CDItemComponentTable::Default = {};
|
||||
|
||||
//! Constructor
|
||||
CDItemComponentTable::CDItemComponentTable(void) {
|
||||
Default = CDItemComponent();
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ItemComponent");
|
||||
@@ -55,13 +51,13 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
||||
entry.currencyLOT = tableData.getIntField("currencyLOT", -1);
|
||||
entry.altCurrencyCost = tableData.getIntField("altCurrencyCost", -1);
|
||||
entry.subItems = tableData.getStringField("subItems", "");
|
||||
entry.audioEventUse = tableData.getStringField("audioEventUse", "");
|
||||
UNUSED_COLUMN(entry.audioEventUse = tableData.getStringField("audioEventUse", ""));
|
||||
entry.noEquipAnimation = tableData.getIntField("noEquipAnimation", -1) == 1 ? true : false;
|
||||
entry.commendationLOT = tableData.getIntField("commendationLOT", -1);
|
||||
entry.commendationCost = tableData.getIntField("commendationCost", -1);
|
||||
entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", "");
|
||||
UNUSED_COLUMN(entry.audioEquipMetaEventSet = tableData.getStringField("audioEquipMetaEventSet", ""));
|
||||
entry.currencyCosts = tableData.getStringField("currencyCosts", "");
|
||||
entry.ingredientInfo = tableData.getStringField("ingredientInfo", "");
|
||||
UNUSED_COLUMN(entry.ingredientInfo = tableData.getStringField("ingredientInfo", ""));
|
||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||
entry.forgeType = tableData.getIntField("forgeType", -1);
|
||||
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
||||
@@ -71,7 +67,6 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
}
|
||||
|
||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||
@@ -80,12 +75,10 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
||||
return it->second;
|
||||
}
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
std::stringstream query;
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM ItemComponent WHERE id = ?;");
|
||||
query.bind(1, static_cast<int32_t>(skillID));
|
||||
|
||||
query << "SELECT * FROM ItemComponent WHERE id = " << std::to_string(skillID);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
auto tableData = query.execQuery();
|
||||
if (tableData.eof()) {
|
||||
entries.insert(std::make_pair(skillID, Default));
|
||||
return Default;
|
||||
@@ -144,7 +137,6 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int s
|
||||
if (it2 != this->entries.end()) {
|
||||
return it2->second;
|
||||
}
|
||||
#endif
|
||||
|
||||
return Default;
|
||||
}
|
||||
|
||||
@@ -54,7 +54,7 @@ private:
|
||||
std::map<unsigned int, CDItemComponent> entries;
|
||||
|
||||
public:
|
||||
CDItemComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
||||
// Gets an entry by ID
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDItemSetSkillsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
||||
void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -41,7 +40,7 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDIt
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
||||
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@ private:
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
public:
|
||||
CDItemSetSkillsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||
const std::vector<CDItemSetSkills>& GetEntries() const;
|
||||
|
||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDItemSetsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDItemSetsTable::CDItemSetsTable(void) {
|
||||
void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -53,7 +52,7 @@ std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> p
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
||||
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,10 +26,10 @@ private:
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
public:
|
||||
CDItemSetsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
std::vector<CDItemSets> GetEntries(void) const;
|
||||
const std::vector<CDItemSets>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLevelProgressionLookupTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -32,7 +31,6 @@ CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||
@@ -42,8 +40,7 @@ std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::GetEntries(void) const {
|
||||
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,10 +14,10 @@ private:
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
public:
|
||||
CDLevelProgressionLookupTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLootMatrixTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLootMatrixTable::CDLootMatrixTable(void) {
|
||||
void CDLootMatrixTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -47,7 +46,7 @@ std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatr
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,10 +20,10 @@ private:
|
||||
std::vector<CDLootMatrix> entries;
|
||||
|
||||
public:
|
||||
CDLootMatrixTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
||||
|
||||
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
||||
const std::vector<CDLootMatrix>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDLootTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDLootTableTable::CDLootTableTable(void) {
|
||||
void CDLootTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -46,7 +45,7 @@ std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDLootTable>& CDLootTableTable::GetEntries(void) const {
|
||||
const std::vector<CDLootTable>& CDLootTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,10 +16,10 @@ private:
|
||||
std::vector<CDLootTable> entries;
|
||||
|
||||
public:
|
||||
CDLootTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
||||
|
||||
const std::vector<CDLootTable>& GetEntries(void) const;
|
||||
const std::vector<CDLootTable>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionEmailTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionEmailTable::CDMissionEmailTable(void) {
|
||||
void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -48,7 +47,7 @@ std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMiss
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMissionEmail> CDMissionEmailTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -20,9 +20,9 @@ private:
|
||||
std::vector<CDMissionEmail> entries;
|
||||
|
||||
public:
|
||||
CDMissionEmailTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||
|
||||
std::vector<CDMissionEmail> GetEntries(void) const;
|
||||
const std::vector<CDMissionEmail>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionNPCComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionNPCComponentTable::CDMissionNPCComponentTable(void) {
|
||||
void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -45,7 +44,7 @@ std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::functi
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,12 +16,12 @@ private:
|
||||
std::vector<CDMissionNPCComponent> entries;
|
||||
|
||||
public:
|
||||
CDMissionNPCComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
||||
const std::vector<CDMissionNPCComponent>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMissionTasksTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMissionTasksTable::CDMissionTasksTable(void) {
|
||||
void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -56,16 +55,14 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
||||
|
||||
for (auto& entry : this->entries) {
|
||||
if (entry.id == missionID) {
|
||||
CDMissionTasks* task = const_cast<CDMissionTasks*>(&entry);
|
||||
|
||||
tasks.push_back(task);
|
||||
tasks.push_back(&entry);
|
||||
}
|
||||
}
|
||||
|
||||
return tasks;
|
||||
}
|
||||
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,12 +24,12 @@ private:
|
||||
std::vector<CDMissionTasks> entries;
|
||||
|
||||
public:
|
||||
CDMissionTasksTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
||||
|
||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||
|
||||
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
||||
const std::vector<CDMissionTasks>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
|
||||
CDMissions CDMissionsTable::Default = {};
|
||||
|
||||
//! Constructor
|
||||
CDMissionsTable::CDMissionsTable(void) {
|
||||
void CDMissionsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
|
||||
@@ -65,12 +65,12 @@ private:
|
||||
std::vector<CDMissions> entries;
|
||||
|
||||
public:
|
||||
CDMissionsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMissions>& GetEntries(void) const;
|
||||
const std::vector<CDMissions>& GetEntries() const;
|
||||
|
||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
||||
void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -37,7 +36,6 @@ CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||
|
||||
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
|
||||
@@ -47,8 +45,7 @@ std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::functi
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,10 +19,10 @@ private:
|
||||
std::vector<CDMovementAIComponent> entries;
|
||||
|
||||
public:
|
||||
CDMovementAIComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
||||
const std::vector<CDMovementAIComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDObjectSkillsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
||||
void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -33,7 +32,6 @@ CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||
|
||||
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
|
||||
@@ -43,7 +41,6 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
||||
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
@@ -15,12 +15,12 @@ private:
|
||||
std::vector<CDObjectSkills> entries;
|
||||
|
||||
public:
|
||||
CDObjectSkillsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
std::vector<CDObjectSkills> GetEntries(void) const;
|
||||
const std::vector<CDObjectSkills>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
#include "CDObjectsTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDObjectsTable::CDObjectsTable(void) {
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Objects");
|
||||
@@ -20,25 +18,24 @@ CDObjectsTable::CDObjectsTable(void) {
|
||||
CDObjects entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.name = tableData.getStringField("name", "");
|
||||
entry.placeable = tableData.getIntField("placeable", -1);
|
||||
UNUSED_COLUMN(entry.placeable = tableData.getIntField("placeable", -1);)
|
||||
entry.type = tableData.getStringField("type", "");
|
||||
entry.description = tableData.getStringField("description", "");
|
||||
entry.localize = tableData.getIntField("localize", -1);
|
||||
entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);
|
||||
entry.displayName = tableData.getStringField("displayName", "");
|
||||
UNUSED_COLUMN(entry.description = tableData.getStringField("description", "");)
|
||||
UNUSED_COLUMN(entry.localize = tableData.getIntField("localize", -1);)
|
||||
UNUSED_COLUMN(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1);)
|
||||
UNUSED_COLUMN(entry.displayName = tableData.getStringField("displayName", "");)
|
||||
entry.interactionDistance = tableData.getFloatField("interactionDistance", -1.0f);
|
||||
entry.nametag = tableData.getIntField("nametag", -1);
|
||||
entry._internalNotes = tableData.getStringField("_internalNotes", "");
|
||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||
entry.gate_version = tableData.getStringField("gate_version", "");
|
||||
entry.HQ_valid = tableData.getIntField("HQ_valid", -1);
|
||||
UNUSED_COLUMN(entry.nametag = tableData.getIntField("nametag", -1);)
|
||||
UNUSED_COLUMN(entry._internalNotes = tableData.getStringField("_internalNotes", "");)
|
||||
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1);)
|
||||
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
|
||||
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
#endif
|
||||
|
||||
m_default.id = 0;
|
||||
}
|
||||
@@ -49,12 +46,10 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
std::stringstream query;
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Objects WHERE id = ?;");
|
||||
query.bind(1, static_cast<int32_t>(LOT));
|
||||
|
||||
query << "SELECT * FROM Objects WHERE id = " << std::to_string(LOT);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery(query.str());
|
||||
auto tableData = query.execQuery();
|
||||
if (tableData.eof()) {
|
||||
this->entries.insert(std::make_pair(LOT, m_default));
|
||||
return m_default;
|
||||
@@ -88,7 +83,6 @@ const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||
if (it2 != entries.end()) {
|
||||
return it2->second;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_default;
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ private:
|
||||
CDObjects m_default;
|
||||
|
||||
public:
|
||||
CDObjectsTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by ID
|
||||
const CDObjects& GetByID(unsigned int LOT);
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDPackageComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDPackageComponentTable::CDPackageComponentTable(void) {
|
||||
void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -43,7 +42,7 @@ std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<boo
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDPackageComponent> CDPackageComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,9 +14,9 @@ private:
|
||||
std::vector<CDPackageComponent> entries;
|
||||
|
||||
public:
|
||||
CDPackageComponentTable(void);
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||
|
||||
std::vector<CDPackageComponent> GetEntries(void) const;
|
||||
const std::vector<CDPackageComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,46 +1,35 @@
|
||||
#include "CDPhysicsComponentTable.h"
|
||||
|
||||
CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
|
||||
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDPhysicsComponent* entry = new CDPhysicsComponent();
|
||||
entry->id = tableData.getIntField("id", -1);
|
||||
entry->bStatic = tableData.getIntField("static", -1) != 0;
|
||||
entry->physicsAsset = tableData.getStringField("physics_asset", "");
|
||||
CDPhysicsComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.bStatic = tableData.getIntField("static", -1) != 0;
|
||||
entry.physicsAsset = tableData.getStringField("physics_asset", "");
|
||||
UNUSED(entry->jump = tableData.getIntField("jump", -1) != 0);
|
||||
UNUSED(entry->doublejump = tableData.getIntField("doublejump", -1) != 0);
|
||||
entry->speed = tableData.getFloatField("speed", -1);
|
||||
entry.speed = tableData.getFloatField("speed", -1);
|
||||
UNUSED(entry->rotSpeed = tableData.getFloatField("rotSpeed", -1));
|
||||
entry->playerHeight = tableData.getFloatField("playerHeight");
|
||||
entry->playerRadius = tableData.getFloatField("playerRadius");
|
||||
entry->pcShapeType = tableData.getIntField("pcShapeType");
|
||||
entry->collisionGroup = tableData.getIntField("collisionGroup");
|
||||
entry.playerHeight = tableData.getFloatField("playerHeight");
|
||||
entry.playerRadius = tableData.getFloatField("playerRadius");
|
||||
entry.pcShapeType = tableData.getIntField("pcShapeType");
|
||||
entry.collisionGroup = tableData.getIntField("collisionGroup");
|
||||
UNUSED(entry->airSpeed = tableData.getFloatField("airSpeed"));
|
||||
UNUSED(entry->boundaryAsset = tableData.getStringField("boundaryAsset"));
|
||||
UNUSED(entry->jumpAirSpeed = tableData.getFloatField("jumpAirSpeed"));
|
||||
UNUSED(entry->friction = tableData.getFloatField("friction"));
|
||||
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
|
||||
|
||||
m_entries.insert(std::make_pair(entry->id, entry));
|
||||
m_entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDPhysicsComponentTable::~CDPhysicsComponentTable() {
|
||||
for (auto e : m_entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
||||
for (auto e : m_entries) {
|
||||
if (e.first == componentID) return e.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
auto itr = m_entries.find(componentID);
|
||||
return itr != m_entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,12 +23,11 @@ struct CDPhysicsComponent {
|
||||
|
||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||
public:
|
||||
CDPhysicsComponentTable();
|
||||
~CDPhysicsComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||
CDPhysicsComponent* GetByID(unsigned int componentID);
|
||||
|
||||
private:
|
||||
std::map<unsigned int, CDPhysicsComponent*> m_entries;
|
||||
std::map<unsigned int, CDPhysicsComponent> m_entries;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
|
||||
CDPropertyEntranceComponentTable::CDPropertyEntranceComponentTable() {
|
||||
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
size_t size = 0;
|
||||
|
||||
@@ -11,12 +11,12 @@ struct CDPropertyEntranceComponent {
|
||||
|
||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||
public:
|
||||
CDPropertyEntranceComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||
|
||||
// Gets all the entries in the table
|
||||
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
||||
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
|
||||
private:
|
||||
std::vector<CDPropertyEntranceComponent> entries{};
|
||||
CDPropertyEntranceComponent defaultEntry{};
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
|
||||
CDPropertyTemplateTable::CDPropertyTemplateTable() {
|
||||
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
size_t size = 0;
|
||||
|
||||
@@ -10,7 +10,7 @@ struct CDPropertyTemplate {
|
||||
|
||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||
public:
|
||||
CDPropertyTemplateTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
||||
void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
@@ -33,7 +32,6 @@ CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||
|
||||
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
|
||||
@@ -43,8 +41,7 @@ std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::GetEntries(void) const {
|
||||
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -15,9 +15,9 @@ private:
|
||||
std::vector<CDProximityMonitorComponent> entries;
|
||||
|
||||
public:
|
||||
CDProximityMonitorComponentTable(void);
|
||||
void LoadValuesFromDatabase();
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||
|
||||
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
||||
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "CDRailActivatorComponent.h"
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
CDRailActivatorComponentTable::CDRailActivatorComponentTable() {
|
||||
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
|
||||
while (!tableData.eof()) {
|
||||
CDRailActivatorComponent entry;
|
||||
@@ -52,7 +52,7 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<CDRailActivatorComponent> CDRailActivatorComponentTable::GetEntries() const {
|
||||
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
|
||||
return m_Entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -22,10 +22,10 @@ struct CDRailActivatorComponent {
|
||||
|
||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||
public:
|
||||
CDRailActivatorComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
||||
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
|
||||
private:
|
||||
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
|
||||
std::vector<CDRailActivatorComponent> m_Entries{};
|
||||
|
||||
@@ -1,32 +1,16 @@
|
||||
#include "CDRarityTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDRarityTableTable::CDRarityTableTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM RarityTable");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
void CDRarityTableTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable");
|
||||
while (!tableData.eof()) {
|
||||
CDRarityTable entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
uint32_t id = tableData.getIntField("id", -1);
|
||||
entry.randmax = tableData.getFloatField("randmax", -1);
|
||||
entry.rarity = tableData.getIntField("rarity", -1);
|
||||
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
this->entries.insert_or_assign(id, entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@@ -34,17 +18,7 @@ CDRarityTableTable::CDRarityTableTable(void) {
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarityTable)> predicate) {
|
||||
|
||||
std::vector<CDRarityTable> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
const std::optional<CDRarityTable> CDRarityTableTable::Get(uint32_t id) {
|
||||
auto it = this->entries.find(id);
|
||||
return it != this->entries.end() ? std::make_optional(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDRarityTable>& CDRarityTableTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,13 +28,11 @@ struct CDRarityTable {
|
||||
|
||||
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
||||
private:
|
||||
std::vector<CDRarityTable> entries;
|
||||
std::unordered_map<uint32_t, CDRarityTable> entries;
|
||||
|
||||
public:
|
||||
CDRarityTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
||||
|
||||
const std::vector<CDRarityTable>& GetEntries() const;
|
||||
const std::optional<CDRarityTable> Get(uint32_t predicate);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,27 +1,11 @@
|
||||
#include "CDRebuildComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM RebuildComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDRebuildComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
uint32_t id = tableData.getIntField("id", -1);
|
||||
entry.reset_time = tableData.getFloatField("reset_time", -1.0f);
|
||||
entry.complete_time = tableData.getFloatField("complete_time", -1.0f);
|
||||
entry.take_imagination = tableData.getIntField("take_imagination", -1);
|
||||
@@ -32,25 +16,12 @@ CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
||||
entry.post_imagination_cost = tableData.getIntField("post_imagination_cost", -1);
|
||||
entry.time_before_smash = tableData.getFloatField("time_before_smash", -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
this->entries.insert_or_assign(id, entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||
|
||||
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
const std::optional<CDRebuildComponent> CDRebuildComponentTable::Get(uint32_t componentId) {
|
||||
auto it = this->entries.find(componentId);
|
||||
return it != this->entries.end() ? std::make_optional(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDRebuildComponent {
|
||||
unsigned int id; //!< The component Id
|
||||
float reset_time; //!< The reset time
|
||||
float complete_time; //!< The complete time
|
||||
unsigned int take_imagination; //!< The amount of imagination it costs
|
||||
@@ -18,13 +17,11 @@ struct CDRebuildComponent {
|
||||
|
||||
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
|
||||
private:
|
||||
std::vector<CDRebuildComponent> entries;
|
||||
std::unordered_map<uint32_t, CDRebuildComponent> entries;
|
||||
|
||||
public:
|
||||
CDRebuildComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||
|
||||
std::vector<CDRebuildComponent> GetEntries() const;
|
||||
const std::optional<CDRebuildComponent> Get(uint32_t componentId);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,35 +1,27 @@
|
||||
#include "CDRewardsTable.h"
|
||||
|
||||
CDRewardsTable::CDRewardsTable(void) {
|
||||
void CDRewardsTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
|
||||
while (!tableData.eof()) {
|
||||
CDRewards* entry = new CDRewards();
|
||||
entry->id = tableData.getIntField("id", -1);
|
||||
entry->levelID = tableData.getIntField("LevelID", -1);
|
||||
entry->missionID = tableData.getIntField("MissionID", -1);
|
||||
entry->rewardType = tableData.getIntField("RewardType", -1);
|
||||
entry->value = tableData.getIntField("value", -1);
|
||||
entry->count = tableData.getIntField("count", -1);
|
||||
CDRewards entry;
|
||||
uint32_t id = tableData.getIntField("id", -1);
|
||||
entry.levelID = tableData.getIntField("LevelID", -1);
|
||||
entry.missionID = tableData.getIntField("MissionID", -1);
|
||||
entry.rewardType = tableData.getIntField("RewardType", -1);
|
||||
entry.value = tableData.getIntField("value", -1);
|
||||
entry.count = tableData.getIntField("count", -1);
|
||||
|
||||
m_entries.insert(std::make_pair(entry->id, entry));
|
||||
m_entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
CDRewardsTable::~CDRewardsTable(void) {
|
||||
for (auto e : m_entries) {
|
||||
if (e.second) delete e.second;
|
||||
}
|
||||
|
||||
m_entries.clear();
|
||||
}
|
||||
|
||||
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards*> result{};
|
||||
for (const auto& e : m_entries) {
|
||||
if (e.second->levelID == levelID) result.push_back(e.second);
|
||||
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards> result;
|
||||
for (const auto& levelData : m_entries) {
|
||||
if (levelData.levelID == levelID) result.push_back(levelData);
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <string>
|
||||
|
||||
struct CDRewards {
|
||||
int32_t id;
|
||||
int32_t levelID;
|
||||
int32_t missionID;
|
||||
int32_t rewardType;
|
||||
@@ -13,12 +12,8 @@ struct CDRewards {
|
||||
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||
public:
|
||||
CDRewardsTable();
|
||||
~CDRewardsTable();
|
||||
|
||||
static const std::string GetTableName() { return "Rewards"; };
|
||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
||||
|
||||
void LoadValuesFromDatabase();
|
||||
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
|
||||
private:
|
||||
std::map<uint32_t, CDRewards*> m_entries;
|
||||
std::vector<CDRewards> m_entries;
|
||||
};
|
||||
|
||||
@@ -1,40 +1,21 @@
|
||||
#include "CDScriptComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDScriptComponentTable::CDScriptComponentTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ScriptComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ScriptComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDScriptComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
uint32_t id = tableData.getIntField("id", -1);
|
||||
entry.script_name = tableData.getStringField("script_name", "");
|
||||
entry.client_script_name = tableData.getStringField("client_script_name", "");
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
this->entries.insert_or_assign(id, entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
const CDScriptComponent& CDScriptComponentTable::GetByID(unsigned int id) {
|
||||
std::map<unsigned int, CDScriptComponent>::iterator it = this->entries.find(id);
|
||||
if (it != this->entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
return m_ToReturnWhenNoneFound;
|
||||
const std::optional<CDScriptComponent> CDScriptComponentTable::GetByID(unsigned int id) {
|
||||
auto it = this->entries.find(id);
|
||||
return (it != this->entries.end()) ? std::make_optional<CDScriptComponent>(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,19 +4,16 @@
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDScriptComponent {
|
||||
unsigned int id; //!< The component ID
|
||||
std::string script_name; //!< The script name
|
||||
std::string client_script_name; //!< The client script name
|
||||
std::string script_name; //!< The script name
|
||||
std::string client_script_name; //!< The client script name
|
||||
};
|
||||
|
||||
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDScriptComponent> entries;
|
||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||
|
||||
std::unordered_map<unsigned int, CDScriptComponent> entries;
|
||||
public:
|
||||
CDScriptComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by scriptID
|
||||
const CDScriptComponent& GetByID(unsigned int id);
|
||||
const std::optional<CDScriptComponent> GetByID(unsigned int id);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,29 +1,10 @@
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
//#include "Logger.hpp"
|
||||
|
||||
//! Constructor
|
||||
CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
||||
m_empty = CDSkillBehavior();
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
//this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM SkillBehavior");
|
||||
while (!tableData.eof()) {
|
||||
CDSkillBehavior entry;
|
||||
entry.skillID = tableData.getIntField("skillID", -1);
|
||||
uint32_t skillID = tableData.getIntField("skillID", -1);
|
||||
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
|
||||
entry.behaviorID = tableData.getIntField("behaviorID", -1);
|
||||
entry.imaginationcost = tableData.getIntField("imaginationcost", -1);
|
||||
@@ -43,27 +24,13 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
|
||||
|
||||
this->entries.insert(std::make_pair(entry.skillID, entry));
|
||||
//this->entries.push_back(entry);
|
||||
this->entries.insert_or_assign(skillID, entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
||||
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets an entry by ID
|
||||
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
||||
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
return m_empty;
|
||||
const std::optional<CDSkillBehavior> CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
|
||||
auto it = this->entries.find(skillID);
|
||||
return it != this->entries.end() ? std::make_optional(it->second) : std::nullopt;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDSkillBehavior {
|
||||
unsigned int skillID; //!< The Skill ID of the skill
|
||||
UNUSED(unsigned int locStatus); //!< ??
|
||||
unsigned int behaviorID; //!< The Behavior ID of the skill
|
||||
unsigned int imaginationcost; //!< The imagination cost of the skill
|
||||
@@ -27,15 +26,11 @@ struct CDSkillBehavior {
|
||||
|
||||
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDSkillBehavior> entries;
|
||||
CDSkillBehavior m_empty;
|
||||
|
||||
std::unordered_map<uint32_t, CDSkillBehavior> entries;
|
||||
public:
|
||||
CDSkillBehaviorTable();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Gets an entry by skillID
|
||||
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
||||
const std::optional<CDSkillBehavior> GetSkillByID(unsigned int skillID);
|
||||
};
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "DluAssert.h"
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
@@ -1,51 +1,22 @@
|
||||
#include "CDVendorComponentTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDVendorComponentTable::CDVendorComponentTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM VendorComponent");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM VendorComponent");
|
||||
while (!tableData.eof()) {
|
||||
CDVendorComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
uint32_t id = tableData.getIntField("id", -1);
|
||||
entry.buyScalar = tableData.getFloatField("buyScalar", -1.0f);
|
||||
entry.sellScalar = tableData.getFloatField("sellScalar", -1.0f);
|
||||
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
|
||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
this->entries.insert_or_assign(id, entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
|
||||
|
||||
std::vector<CDVendorComponent> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
const std::optional<CDVendorComponent> CDVendorComponentTable::Query(uint32_t id) {
|
||||
const auto& iter = entries.find(id);
|
||||
return iter != entries.end() ? std::make_optional(iter->second) : std::nullopt;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
std::vector<CDVendorComponent> CDVendorComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDVendorComponent {
|
||||
unsigned int id; //!< The Component ID
|
||||
float buyScalar; //!< Buy Scalar (what does that mean?)
|
||||
float sellScalar; //!< Sell Scalar (what does that mean?)
|
||||
float refreshTimeSeconds; //!< The refresh time
|
||||
@@ -13,13 +12,11 @@ struct CDVendorComponent {
|
||||
|
||||
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
|
||||
private:
|
||||
std::vector<CDVendorComponent> entries;
|
||||
std::unordered_map<uint32_t, CDVendorComponent> entries;
|
||||
|
||||
public:
|
||||
CDVendorComponentTable();
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||
|
||||
std::vector<CDVendorComponent> GetEntries(void) const;
|
||||
const std::optional<CDVendorComponent> Query(uint32_t id);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,19 +1,6 @@
|
||||
#include "CDZoneTableTable.h"
|
||||
|
||||
//! Constructor
|
||||
CDZoneTableTable::CDZoneTableTable(void) {
|
||||
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ZoneTable");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
|
||||
tableSize.nextRow();
|
||||
}
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ZoneTable");
|
||||
while (!tableData.eof()) {
|
||||
@@ -49,18 +36,11 @@ CDZoneTableTable::CDZoneTableTable(void) {
|
||||
this->m_Entries.insert(std::make_pair(entry.zoneID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
//! Queries the table with a zoneID to find.
|
||||
const CDZoneTable* CDZoneTableTable::Query(unsigned int zoneID) {
|
||||
const std::optional<CDZoneTable> CDZoneTableTable::Query(unsigned int zoneID) {
|
||||
const auto& iter = m_Entries.find(zoneID);
|
||||
|
||||
if (iter != m_Entries.end()) {
|
||||
return &iter->second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
return iter != m_Entries.end() ? std::make_optional(iter->second) : std::nullopt;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDZoneTable {
|
||||
@@ -35,11 +34,11 @@ struct CDZoneTable {
|
||||
|
||||
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
|
||||
private:
|
||||
std::map<unsigned int, CDZoneTable> m_Entries;
|
||||
std::unordered_map<uint32_t, CDZoneTable> m_Entries;
|
||||
|
||||
public:
|
||||
CDZoneTableTable();
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a zoneID to find.
|
||||
const CDZoneTable* Query(unsigned int zoneID);
|
||||
const std::optional<CDZoneTable> Query(unsigned int zoneID);
|
||||
};
|
||||
|
||||
@@ -463,9 +463,11 @@ void Entity::Initialize() {
|
||||
if (scriptComponentID > 0 || m_Character) {
|
||||
std::string clientScriptName;
|
||||
if (!m_Character) {
|
||||
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
scriptName = scriptCompData.script_name;
|
||||
clientScriptName = scriptCompData.client_script_name;
|
||||
auto scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
if (scriptCompData) {
|
||||
scriptName = scriptCompData->script_name;
|
||||
clientScriptName = scriptCompData->client_script_name;
|
||||
}
|
||||
} else {
|
||||
scriptName = "";
|
||||
}
|
||||
@@ -504,16 +506,17 @@ void Entity::Initialize() {
|
||||
|
||||
// ZoneControl script
|
||||
if (m_TemplateID == 2365) {
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
auto* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
const auto zoneID = Game::zoneManager->GetZoneID();
|
||||
const CDZoneTable* zoneData = zoneTable->Query(zoneID.GetMapID());
|
||||
auto zoneData = zoneTable->Query(zoneID.GetMapID());
|
||||
|
||||
if (zoneData != nullptr) {
|
||||
if (zoneData) {
|
||||
int zoneScriptID = zoneData->scriptID;
|
||||
CDScriptComponent zoneScriptData = scriptCompTable->GetByID(zoneScriptID);
|
||||
|
||||
ScriptComponent* comp = new ScriptComponent(this, zoneScriptData.script_name, true);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, comp));
|
||||
auto zoneScriptData = scriptCompTable->GetByID(zoneScriptID);
|
||||
if (zoneScriptData) {
|
||||
ScriptComponent* comp = new ScriptComponent(this, zoneScriptData->script_name, true);
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::SCRIPT, comp));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -533,17 +536,17 @@ void Entity::Initialize() {
|
||||
m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
|
||||
|
||||
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance().GetTable<CDRebuildComponentTable>();
|
||||
std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
|
||||
auto rebCompData = rebCompTable->Get(rebuildComponentID);
|
||||
|
||||
if (rebCompData.size() > 0) {
|
||||
comp->SetResetTime(rebCompData[0].reset_time);
|
||||
comp->SetCompleteTime(rebCompData[0].complete_time);
|
||||
comp->SetTakeImagination(rebCompData[0].take_imagination);
|
||||
comp->SetInterruptible(rebCompData[0].interruptible);
|
||||
comp->SetSelfActivator(rebCompData[0].self_activator);
|
||||
comp->SetActivityId(rebCompData[0].activityID);
|
||||
comp->SetPostImaginationCost(rebCompData[0].post_imagination_cost);
|
||||
comp->SetTimeBeforeSmash(rebCompData[0].time_before_smash);
|
||||
if (rebCompData) {
|
||||
comp->SetResetTime(rebCompData->reset_time);
|
||||
comp->SetCompleteTime(rebCompData->complete_time);
|
||||
comp->SetTakeImagination(rebCompData->take_imagination);
|
||||
comp->SetInterruptible(rebCompData->interruptible);
|
||||
comp->SetSelfActivator(rebCompData->self_activator);
|
||||
comp->SetActivityId(rebCompData->activityID);
|
||||
comp->SetPostImaginationCost(rebCompData->post_imagination_cost);
|
||||
comp->SetTimeBeforeSmash(rebCompData->time_before_smash);
|
||||
|
||||
const auto rebuildResetTime = GetVar<float>(u"rebuild_reset_time");
|
||||
|
||||
@@ -1628,9 +1631,9 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
|
||||
std::vector<CDObjectSkills> skills = skillsTable->Query([=](CDObjectSkills entry) {return (entry.objectTemplate == p.second.lot); });
|
||||
for (CDObjectSkills skill : skills) {
|
||||
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
CDSkillBehavior behaviorData = skillBehTable->GetSkillByID(skill.skillID);
|
||||
|
||||
SkillComponent::HandleUnmanaged(behaviorData.behaviorID, GetObjectID());
|
||||
auto behaviorData = skillBehTable->GetSkillByID(skill.skillID);
|
||||
if (!behaviorData) continue;
|
||||
SkillComponent::HandleUnmanaged(behaviorData->behaviorID, GetObjectID());
|
||||
|
||||
auto* missionComponent = GetComponent<MissionComponent>();
|
||||
|
||||
|
||||
@@ -42,7 +42,8 @@ void OverTimeBehavior::Load() {
|
||||
// Since m_Action is a skillID and not a behavior, get is correlated behaviorID.
|
||||
|
||||
CDSkillBehaviorTable* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
m_ActionBehaviorId = skillTable->GetSkillByID(m_Action).behaviorID;
|
||||
auto skillData = skillTable->GetSkillByID(m_Action);
|
||||
if (skillData) m_ActionBehaviorId = skillData->behaviorID;
|
||||
|
||||
m_Delay = GetFloat("delay");
|
||||
m_NumIntervals = GetInt("num_intervals");
|
||||
|
||||
@@ -104,7 +104,12 @@ void BuffComponent::ApplyBuff(const int32_t id, const float duration, const LWOO
|
||||
if (parameter.name == "overtime") {
|
||||
auto* behaviorTemplateTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
|
||||
behaviorID = behaviorTemplateTable->GetSkillByID(parameter.values[0]).behaviorID;
|
||||
auto skillInfo = behaviorTemplateTable->GetSkillByID(parameter.values[0]);
|
||||
if (skillInfo) {
|
||||
behaviorID = skillInfo->behaviorID;
|
||||
} else {
|
||||
Game::logger->Log("BuffComponent", "Failed to find skill info for skill ID %d!", parameter.values[0]);
|
||||
}
|
||||
stacks = static_cast<int32_t>(parameter.values[1]);
|
||||
tick = parameter.values[2];
|
||||
const auto unknown2 = parameter.values[3]; // Always 0
|
||||
|
||||
@@ -933,8 +933,9 @@ void InventoryComponent::EquipScripts(Item* equippedItem) {
|
||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(equippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
||||
if (scriptComponentID > -1) {
|
||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
||||
auto scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
if (!scriptCompData) return;
|
||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData->script_name);
|
||||
if (!itemScript) {
|
||||
Game::logger->Log("InventoryComponent", "null script?");
|
||||
}
|
||||
@@ -948,8 +949,9 @@ void InventoryComponent::UnequipScripts(Item* unequippedItem) {
|
||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(unequippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
||||
if (scriptComponentID > -1) {
|
||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
||||
auto scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||
if (!scriptCompData) return;
|
||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData->script_name);
|
||||
if (!itemScript) {
|
||||
Game::logger->Log("InventoryComponent", "null script?");
|
||||
}
|
||||
@@ -1341,8 +1343,12 @@ std::vector<uint32_t> InventoryComponent::FindBuffs(Item* item, bool castOnEquip
|
||||
for (const auto& result : results) {
|
||||
if (result.castOnType == 1) {
|
||||
const auto entry = behaviors->GetSkillByID(result.skillID);
|
||||
if (!entry) {
|
||||
Game::logger->Log("InventoryComponent", "Buff %i not in database!", result.skillID);
|
||||
|
||||
if (entry.skillID == 0) {
|
||||
continue;
|
||||
}
|
||||
if (entry->skillID == 0) {
|
||||
Game::logger->Log("InventoryComponent", "Failed to find buff behavior for skill (%i)!", result.skillID);
|
||||
|
||||
continue;
|
||||
@@ -1353,7 +1359,7 @@ std::vector<uint32_t> InventoryComponent::FindBuffs(Item* item, bool castOnEquip
|
||||
}
|
||||
|
||||
// If item is not a proxy, add its buff to the added buffs.
|
||||
if (item->GetParent() == LWOOBJID_EMPTY) buffs.push_back(static_cast<uint32_t>(entry.behaviorID));
|
||||
if (item->GetParent() == LWOOBJID_EMPTY) buffs.push_back(static_cast<uint32_t>(entry->behaviorID));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -56,19 +56,19 @@ void LevelProgressionComponent::HandleLevelUp() {
|
||||
// Tell the client we beginning to send level rewards.
|
||||
if (rewardingItem) GameMessages::NotifyLevelRewards(m_Parent->GetObjectID(), m_Parent->GetSystemAddress(), m_Level, rewardingItem);
|
||||
|
||||
for (auto* reward : rewards) {
|
||||
switch (reward->rewardType) {
|
||||
for (const auto& reward : rewards) {
|
||||
switch (reward.rewardType) {
|
||||
case 0:
|
||||
inventoryComponent->AddItem(reward->value, reward->count, eLootSourceType::LEVEL_REWARD);
|
||||
inventoryComponent->AddItem(reward.value, reward.count, eLootSourceType::LEVEL_REWARD);
|
||||
break;
|
||||
case 4:
|
||||
{
|
||||
auto* items = inventoryComponent->GetInventory(eInventoryType::ITEMS);
|
||||
items->SetSize(items->GetSize() + reward->value);
|
||||
items->SetSize(items->GetSize() + reward.value);
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
SetSpeedBase(static_cast<float>(reward->value) );
|
||||
SetSpeedBase(static_cast<float>(reward.value) );
|
||||
controllablePhysicsComponent->SetSpeedMultiplier(GetSpeedBase() / 500.0f);
|
||||
break;
|
||||
case 11:
|
||||
|
||||
@@ -235,7 +235,12 @@ bool SkillComponent::CastSkill(const uint32_t skillId, LWOOBJID target, const LW
|
||||
// if it's not in the cache look it up and cache it
|
||||
if (pair == m_skillBehaviorCache.end()) {
|
||||
auto skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
behaviorId = skillTable->GetSkillByID(skillId).behaviorID;
|
||||
auto skill = skillTable->GetSkillByID(skillId);
|
||||
if (!skill) {
|
||||
Game::logger->LogDebug("SkillComponent", "Tried to cast skill %i but found no skill", skillId);
|
||||
return false;
|
||||
}
|
||||
behaviorId = skill->behaviorID;
|
||||
m_skillBehaviorCache.insert_or_assign(skillId, behaviorId);
|
||||
} else {
|
||||
behaviorId = pair->second;
|
||||
|
||||
@@ -127,12 +127,12 @@ void VendorComponent::SetupConstants() {
|
||||
int componentID = compRegistryTable->GetByIDAndType(m_Parent->GetLOT(), eReplicaComponentType::VENDOR);
|
||||
|
||||
auto* vendorComponentTable = CDClientManager::Instance().GetTable<CDVendorComponentTable>();
|
||||
std::vector<CDVendorComponent> vendorComps = vendorComponentTable->Query([=](CDVendorComponent entry) { return (entry.id == componentID); });
|
||||
if (vendorComps.empty()) return;
|
||||
m_BuyScalar = vendorComps[0].buyScalar;
|
||||
m_SellScalar = vendorComps[0].sellScalar;
|
||||
m_RefreshTimeSeconds = vendorComps[0].refreshTimeSeconds;
|
||||
m_LootMatrixID = vendorComps[0].LootMatrixIndex;
|
||||
auto vendorCompData = vendorComponentTable->Query(componentID);
|
||||
if (!vendorCompData) return;
|
||||
m_BuyScalar = vendorCompData->buyScalar;
|
||||
m_SellScalar = vendorCompData->sellScalar;
|
||||
m_RefreshTimeSeconds = vendorCompData->refreshTimeSeconds;
|
||||
m_LootMatrixID = vendorCompData->LootMatrixIndex;
|
||||
}
|
||||
|
||||
bool VendorComponent::SellsItem(const LOT item) const {
|
||||
|
||||
@@ -288,7 +288,12 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
}
|
||||
|
||||
CDSkillBehaviorTable* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
unsigned int behaviorId = skillTable->GetSkillByID(startSkill.skillID).behaviorID;
|
||||
auto skill = skillTable->GetSkillByID(startSkill.skillID);
|
||||
if (!skill) {
|
||||
Game::logger->Log("GameMessageHandler", "Failed to find skill %d in the skill table!", startSkill.skillID);
|
||||
return;
|
||||
}
|
||||
unsigned int behaviorId = skill->behaviorID;
|
||||
|
||||
bool success = false;
|
||||
|
||||
@@ -301,7 +306,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
|
||||
if (success && entity->GetCharacter()) {
|
||||
DestroyableComponent* destComp = entity->GetComponent<DestroyableComponent>();
|
||||
destComp->SetImagination(destComp->GetImagination() - skillTable->GetSkillByID(startSkill.skillID).imaginationcost);
|
||||
destComp->SetImagination(destComp->GetImagination() - skill->imaginationcost);
|
||||
}
|
||||
|
||||
delete bs;
|
||||
|
||||
@@ -131,11 +131,12 @@ void ItemSet::OnEquip(const LOT lot) {
|
||||
for (const auto skill : skillSet) {
|
||||
auto* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
|
||||
const auto behaviorId = skillTable->GetSkillByID(skill).behaviorID;
|
||||
auto skillData = skillTable->GetSkillByID(skill);
|
||||
if (!skillData) continue;
|
||||
|
||||
missionComponent->Progress(eMissionTaskType::USE_SKILL, skill);
|
||||
|
||||
skillComponent->HandleUnmanaged(behaviorId, m_InventoryComponent->GetParent()->GetObjectID());
|
||||
skillComponent->HandleUnmanaged(skillData->behaviorID, m_InventoryComponent->GetParent()->GetObjectID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -163,9 +164,10 @@ void ItemSet::OnUnEquip(const LOT lot) {
|
||||
for (const auto skill : skillSet) {
|
||||
auto* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
|
||||
const auto behaviorId = skillTable->GetSkillByID(skill).behaviorID;
|
||||
auto skillData = skillTable->GetSkillByID(skill);
|
||||
if (!skillData) continue;
|
||||
|
||||
skillComponent->HandleUnCast(behaviorId, m_InventoryComponent->GetParent()->GetObjectID());
|
||||
skillComponent->HandleUnCast(skillData->behaviorID, m_InventoryComponent->GetParent()->GetObjectID());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -84,7 +84,6 @@
|
||||
#include "eMasterMessageType.h"
|
||||
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
|
||||
void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
|
||||
auto commandCopy = command;
|
||||
|
||||
@@ -372,9 +372,9 @@ Instance* InstanceManager::FindPrivateInstance(const std::string& password) {
|
||||
int InstanceManager::GetSoftCap(LWOMAPID mapID) {
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
if (zoneTable) {
|
||||
const CDZoneTable* zone = zoneTable->Query(mapID);
|
||||
auto zone = zoneTable->Query(mapID);
|
||||
|
||||
if (zone != nullptr) {
|
||||
if (zone) {
|
||||
return zone->population_soft_cap;
|
||||
}
|
||||
}
|
||||
@@ -385,9 +385,9 @@ int InstanceManager::GetSoftCap(LWOMAPID mapID) {
|
||||
int InstanceManager::GetHardCap(LWOMAPID mapID) {
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
if (zoneTable) {
|
||||
const CDZoneTable* zone = zoneTable->Query(mapID);
|
||||
auto zone = zoneTable->Query(mapID);
|
||||
|
||||
if (zone != nullptr) {
|
||||
if (zone) {
|
||||
return zone->population_hard_cap;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,9 +23,10 @@ void QbEnemyStunner::OnRebuildComplete(Entity* self, Entity* target) {
|
||||
// For each skill, cast it with the associated behavior ID.
|
||||
for (auto skill : skills) {
|
||||
CDSkillBehaviorTable* skillBehaviorTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
CDSkillBehavior behaviorData = skillBehaviorTable->GetSkillByID(skill.skillID);
|
||||
auto behaviorData = skillBehaviorTable->GetSkillByID(skill.skillID);
|
||||
if (!behaviorData) continue;
|
||||
|
||||
skillBehaviorMap.insert(std::make_pair(skill.skillID, behaviorData.behaviorID));
|
||||
skillBehaviorMap.insert(std::make_pair(skill.skillID, behaviorData->behaviorID));
|
||||
}
|
||||
|
||||
// If there are no skills found, insert a default skill to use.
|
||||
|
||||
@@ -17,10 +17,11 @@ void FireFirstSkillonStartup::OnStartup(Entity* self) {
|
||||
// For each skill, cast it with the associated behavior ID.
|
||||
for (auto skill : skills) {
|
||||
CDSkillBehaviorTable* skillBehaviorTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||
CDSkillBehavior behaviorData = skillBehaviorTable->GetSkillByID(skill.skillID);
|
||||
auto behaviorData = skillBehaviorTable->GetSkillByID(skill.skillID);
|
||||
if (!behaviorData) continue;
|
||||
|
||||
// Should parent entity be null, make the originator self.
|
||||
const auto target = self->GetParentEntity() ? self->GetParentEntity()->GetObjectID() : self->GetObjectID();
|
||||
skillComponent->CalculateBehavior(skill.skillID, behaviorData.behaviorID, LWOOBJID_EMPTY, false, false, target);
|
||||
skillComponent->CalculateBehavior(skill.skillID, behaviorData->behaviorID, LWOOBJID_EMPTY, false, false, target);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -165,8 +165,8 @@ void Zone::LoadZoneIntoMemory() {
|
||||
std::string Zone::GetFilePathForZoneID() {
|
||||
//We're gonna go ahead and presume we've got the db loaded already:
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
const CDZoneTable* zone = zoneTable->Query(this->GetZoneID().GetMapID());
|
||||
if (zone != nullptr) {
|
||||
auto zone = zoneTable->Query(this->GetZoneID().GetMapID());
|
||||
if (zone) {
|
||||
std::string toReturn = "maps/" + zone->zoneName;
|
||||
std::transform(toReturn.begin(), toReturn.end(), toReturn.begin(), ::tolower);
|
||||
return toReturn;
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "CDZoneTableTable.h"
|
||||
#include <chrono>
|
||||
#include "eObjectBits.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
#include "AssetManager.h"
|
||||
|
||||
#include "../dWorldServer/ObjectIDManager.h"
|
||||
@@ -31,9 +30,9 @@ void dZoneManager::Initialize(const LWOZONEID& zoneID) {
|
||||
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
if (zoneTable != nullptr) {
|
||||
const CDZoneTable* zone = zoneTable->Query(zoneID.GetMapID());
|
||||
auto zone = zoneTable->Query(zoneID.GetMapID());
|
||||
|
||||
if (zone != nullptr) {
|
||||
if (zone) {
|
||||
zoneControlTemplate = zone->zoneControlTemplate != -1 ? zone->zoneControlTemplate : 2365;
|
||||
const auto min = zone->ghostdistance_min != -1.0f ? zone->ghostdistance_min : 100;
|
||||
const auto max = zone->ghostdistance != -1.0f ? zone->ghostdistance : 100;
|
||||
@@ -235,8 +234,8 @@ uint32_t dZoneManager::GetUniqueMissionIdStartingValue() {
|
||||
bool dZoneManager::CheckIfAccessibleZone(LWOMAPID zoneID) {
|
||||
//We're gonna go ahead and presume we've got the db loaded already:
|
||||
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||
const CDZoneTable* zone = zoneTable->Query(zoneID);
|
||||
if (zone != nullptr) {
|
||||
auto zone = zoneTable->Query(zoneID);
|
||||
if (zone) {
|
||||
return Game::assetManager->HasFile(("maps/" + zone->zoneName).c_str());
|
||||
} else {
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user