mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-17 03:37:08 -06:00
Compare commits
444 Commits
scripting-
...
chore--rem
| Author | SHA1 | Date | |
|---|---|---|---|
| facc181ddc | |||
|
|
35c463656d | ||
| 3801a97722 | |||
|
|
0367c67c85 | ||
|
|
8fdc212cda | ||
| 99e7349f6c | |||
|
|
fafe2aefad | ||
|
|
5049f215ba | ||
|
|
3a6123fe36 | ||
|
|
b8b2b687e2 | ||
| d067a8d12f | |||
|
|
1ee45639af | ||
|
|
db192d2cde | ||
|
|
28ce8ac54d | ||
|
|
be0a2f6f14 | ||
|
|
3260a063cb | ||
| feeac2e041 | |||
|
|
18c27b14c8 | ||
|
|
bcfaa6c7fe | ||
|
|
06e7d57e0d | ||
|
|
b340d7c8f9 | ||
|
|
24de0e5fdb | ||
| 20408d8dfe | |||
|
|
c1c5db6593 | ||
|
|
884a41f36a | ||
|
|
bbc0908989 | ||
|
|
5996f3cbf4 | ||
|
|
150031861d | ||
|
|
9d8e0a9c4a | ||
|
|
bd9b790e1d | ||
|
|
39b81b6263 | ||
|
|
1e09ec92e3 | ||
|
|
2b253a8248 | ||
|
|
3262bc3a86 | ||
|
|
3a4e554da9 | ||
|
|
35ce8771e5 | ||
|
|
b9092a3cce | ||
|
|
0b4f70a76b | ||
|
|
4bc4624bc9 | ||
|
|
3a6313a3ba | ||
|
|
6e3b5acede | ||
|
|
fe4b29f643 | ||
|
|
fcb89b3c7a | ||
|
|
1a0aaf3123 | ||
|
|
9a26ba0a72 | ||
|
|
6c9c826e19 | ||
|
|
554a9a6806 | ||
| c4c1e93dc8 | |||
|
|
15504e693b | ||
|
|
7d626dc31b | ||
|
|
6df6e3e313 | ||
|
|
4ffdf851c6 | ||
| 43707952d2 | |||
|
|
ef3fdba621 | ||
| 398426545c | |||
|
|
366a80ffd2 | ||
|
|
c9a8be4fb9 | ||
|
|
424d54b98c | ||
|
|
b261e63233 | ||
|
|
75544e3eec | ||
|
|
9e0dd05d42 | ||
|
|
27d20dd8fa | ||
|
|
4b0079c817 | ||
|
|
30b9ef8ab2 | ||
|
|
7235423c7b | ||
|
|
94a467b361 | ||
|
|
c3743877df | ||
|
|
ab937055e7 | ||
|
|
5c1ed332c4 | ||
|
|
95d687846a | ||
| 192c8cf974 | |||
|
|
cf706d4974 | ||
| e729c7f846 | |||
|
|
1328850a8d | ||
|
|
721ea78bb4 | ||
|
|
5ae8fd8e0e | ||
|
|
f38537aece | ||
|
|
b6af92ef81 | ||
|
|
c7b3d9e817 | ||
|
|
c3fbc87f9e | ||
|
|
dfb2fd93b4 | ||
|
|
ddaac276fe | ||
|
|
f7e4a32621 | ||
| ecaaea3175 | |||
|
|
29666a1ff7 | ||
|
|
0c1ee0513d | ||
|
|
62b670d283 | ||
|
|
d2aeebcd46 | ||
|
|
dc29f5962d | ||
|
|
24f94edfeb | ||
|
|
e8aa491904 | ||
|
|
395e5c1c66 | ||
|
|
a88ef0c325 | ||
|
|
8e29148137 | ||
|
|
f0b6ad89d9 | ||
|
|
f2e7d2eaac | ||
|
|
050184c558 | ||
|
|
b23981e591 | ||
|
|
d78b50874c | ||
|
|
a0d51e21ca | ||
|
|
2f247b1fc9 | ||
|
|
54ded62757 | ||
|
|
5225c86d65 | ||
|
|
d5e757bd9d | ||
|
|
a1ac692b49 | ||
|
|
fcb9f671ae | ||
|
|
36f7b8a928 | ||
|
|
ea5360cb99 | ||
|
|
4f3b4f5f43 | ||
|
|
6bf084ef8f | ||
| 99b3705a76 | |||
|
|
c83ec8228c | ||
|
|
0a30430c4f | ||
| 6592bbea46 | |||
|
|
a62f6d63c6 | ||
| 0bc12141c3 | |||
|
|
8b6fb8fb44 | ||
|
|
929d029f12 | ||
|
|
66cc582a9a | ||
|
|
e0ddbce8e7 | ||
|
|
4a50c60559 | ||
|
|
fbdcc17bb5 | ||
|
|
e4469f997e | ||
| dbe4a0ced3 | |||
|
|
b683413a60 | ||
|
|
14c20fbd62 | ||
| 325598cd99 | |||
|
|
0c104e819d | ||
|
|
0dc6763a3c | ||
|
|
440dc8b88f | ||
|
|
3deec6499d | ||
|
|
15a461d857 | ||
|
|
2804dc3ec2 | ||
|
|
870b56fe02 | ||
|
|
66ac5a1b7a | ||
| 321d354e96 | |||
| 72b69c7899 | |||
|
|
d283bbd1c4 | ||
|
|
10baa98f00 | ||
|
|
c7c84c21ef | ||
|
|
09fb1dfff9 | ||
| 9116317834 | |||
|
|
a84ca1f00d | ||
|
|
bb79528c0e | ||
|
|
b1134b340f | ||
|
|
1941679d27 | ||
|
|
85672e060a | ||
|
|
18feea5fed | ||
|
|
e54faa3820 | ||
|
|
4ecb6ae30e | ||
|
|
c708246f73 | ||
|
|
295ba628c2 | ||
|
|
d8f74f008f | ||
|
|
42a71bbeab | ||
|
|
98d2f25af2 | ||
|
|
dd9d94f75f | ||
|
|
f08df25085 | ||
| 1bdce8384f | |||
| 15954413ae | |||
| fddf99946f | |||
|
|
ef6f2f133e | ||
|
|
46ac039a3b | ||
|
|
ffa2f9986c | ||
|
|
d2d67384a7 | ||
|
|
dbf37c2d2b | ||
|
|
81dc4e2216 | ||
|
|
6de224a2fa | ||
|
|
5e9355b1ff | ||
|
|
6b9798595e | ||
|
|
e58218cfbc | ||
|
|
fcf4d6c6fa | ||
|
|
c1e8546d48 | ||
|
|
c07c909a57 | ||
| 42ffd00478 | |||
|
|
799269c79e | ||
|
|
e2391665b9 | ||
|
|
24c2361248 | ||
|
|
511672c5cb | ||
|
|
c0b969e3f0 | ||
| 1f399a7277 | |||
| 3d85f6639e | |||
|
|
731b828c12 | ||
|
|
eca87c7257 | ||
|
|
0b9dbaedbf | ||
| 7de07a7722 | |||
|
|
62a1e135c3 | ||
|
|
de0b560a8c | ||
| e8a0f50ec9 | |||
| b3564cb9ea | |||
|
|
3df3552467 | ||
|
|
a1f8ab763d | ||
|
|
0c32be01ba | ||
|
|
8a15906885 | ||
|
|
af70f871cb | ||
|
|
fd20baaf09 | ||
|
|
0217f88c44 | ||
|
|
198b3371c5 | ||
|
|
4e5facd0c5 | ||
|
|
c931f5d456 | ||
| df83f0d847 | |||
|
|
9c5388c70e | ||
|
|
1a199151da | ||
|
|
98dc291b57 | ||
|
|
1001e41528 | ||
|
|
59bf91b14f | ||
|
|
50ad2a29ec | ||
|
|
81b1b73f04 | ||
|
|
12ea2dfb2e | ||
|
|
d193fe61be | ||
|
|
511407c8ea | ||
|
|
df3515f474 | ||
| 8e84cafdfa | |||
|
|
57e3a4f4ef | ||
|
|
98822d400f | ||
|
|
7f623d358c | ||
| b68823b4cb | |||
|
|
7bbe5ffc39 | ||
|
|
0ddd20e2b5 | ||
|
|
f59ca8b1da | ||
|
|
a44f998bd1 | ||
| 78d8c57752 | |||
|
|
8b270ca97a | ||
|
|
59303a232e | ||
| 8cd5bf7b8d | |||
| 8a9883c224 | |||
|
|
79ff6e7ee4 | ||
|
|
4167d98667 | ||
|
|
23c5d13151 | ||
|
|
68e5737b74 | ||
|
|
411dce7457 | ||
| 175b354e68 | |||
| 4c3949e5d8 | |||
| f727e3951c | |||
| 4867136133 | |||
| 6e07798023 | |||
| 3dc7b6ef7f | |||
|
|
2c9a98313a | ||
|
|
d1dc9f5403 | ||
|
|
52b5994b98 | ||
|
|
4c10faa852 | ||
|
|
070d4a1fa8 | ||
|
|
6795dd189c | ||
|
|
f40fce7711 | ||
|
|
797abb176a | ||
|
|
0f9e951162 | ||
|
|
cea0b98edf | ||
|
|
1e2d5605eb | ||
|
|
32cf111810 | ||
|
|
a19bead268 | ||
|
|
65c743527e | ||
| 79752c9abc | |||
|
|
01efa72aad | ||
| 6f3950dae7 | |||
|
|
a5e46e2844 | ||
|
|
3a37f9581c | ||
|
|
025ff593ce | ||
| aab60567ba | |||
|
|
9aa81f95cc | ||
|
|
5ea06f9bda | ||
|
|
ae349d6b15 | ||
|
|
22207ea9c9 | ||
|
|
23d71340c9 | ||
|
|
5942182486 | ||
|
|
131239538b | ||
|
|
4c507e34a5 | ||
|
|
50921cce2d | ||
|
|
3806891db0 | ||
|
|
ba91058736 | ||
|
|
73e70badb7 | ||
|
|
e4cae35edb | ||
|
|
2746683235 | ||
|
|
c6087ce77a | ||
|
|
e96fd56fbd | ||
|
|
500ae4d6e5 | ||
|
|
094797881b | ||
|
|
3dd2791066 | ||
| 570c597148 | |||
|
|
ad003634f4 | ||
| d8ac148cee | |||
|
|
471d65707c | ||
|
|
94f8a99fba | ||
|
|
288991ef49 | ||
|
|
74cc4176e1 | ||
| b33e9935f5 | |||
|
|
258ee5c1ee | ||
|
|
a8820c14f2 | ||
| 1ec8da8bf7 | |||
|
|
b24775f472 | ||
|
|
bd65fc6e33 | ||
|
|
44f466ac72 | ||
|
|
51540568fb | ||
| 08020cd86d | |||
| ca78a166d9 | |||
| 2e386d29df | |||
| d893ecddeb | |||
|
|
f4f13e081a | ||
|
|
c26086aff5 | ||
|
|
0337449aa7 | ||
|
|
598f4e1663 | ||
|
|
5eca25e42a | ||
|
|
d233c7e2aa | ||
| beaceb947b | |||
|
|
2cc13c6499 | ||
|
|
ad81e341da | ||
|
|
fe6be21008 | ||
| cefdfc696a | |||
| 7e2747a2d2 | |||
| a29253d2f0 | |||
|
|
e5b69745aa | ||
|
|
040a78c386 | ||
|
|
d8a5fd49a4 | ||
|
|
208ed02158 | ||
| 952786c166 | |||
|
|
9a07020a51 | ||
| a22ecf385f | |||
| c2b4aa4026 | |||
|
|
0d48cfe8c0 | ||
| e299bf9b62 | |||
|
|
304af7922a | ||
|
|
0610fe99f8 | ||
|
|
d1316cfc9f | ||
| bd5ead40f6 | |||
|
|
c791d1a237 | ||
|
|
54454973a1 | ||
|
|
b87537c637 | ||
|
|
a625d2eae5 | ||
|
|
887e2a25f0 | ||
|
|
34392932b3 | ||
|
|
cc251d0986 | ||
|
|
0c0f7216a1 | ||
|
|
342da56678 | ||
|
|
11b0097488 | ||
|
|
3e3148e910 | ||
|
|
080a833144 | ||
|
|
455f9470a5 | ||
| 9375c36c7b | |||
|
|
5cc7479f29 | ||
|
|
c4135eac46 | ||
| 41898bef86 | |||
|
|
787dac7cd9 | ||
|
|
e32cec6691 | ||
|
|
85aa82b4b9 | ||
|
|
393733cc67 | ||
|
|
8156e5cc91 | ||
|
|
d0e79d19fc | ||
|
|
45256a0338 | ||
|
|
238fc98ea5 | ||
|
|
d340874284 | ||
|
|
fe23c7c5f7 | ||
|
|
132d31d3ab | ||
|
|
2d31b7e4bb | ||
|
|
f46bc33dd4 | ||
|
|
0d6bd33f9e | ||
| 1a74c028c2 | |||
|
|
2a0f63c0a1 | ||
|
|
12d7ab9034 | ||
|
|
c99e2a372b | ||
|
|
dab075fc39 | ||
|
|
b4aa5db305 | ||
|
|
259f0c8371 | ||
|
|
a5e63529dc | ||
|
|
c572f2a58d | ||
|
|
5bff441c01 | ||
|
|
96fc6e81d8 | ||
|
|
59d7121978 | ||
|
|
b589755655 | ||
|
|
8ae1e1bc6b | ||
|
|
9fabff16e4 | ||
|
|
8267823ca4 | ||
|
|
b8878da61b | ||
|
|
47deca6f4f | ||
|
|
8a1f275176 | ||
|
|
e1a7b4993e | ||
|
|
0ecc5d83c3 | ||
|
|
a43e03255c | ||
|
|
83da45575e | ||
|
|
f5f599764d | ||
|
|
7b1626901a | ||
|
|
a595347211 | ||
|
|
0107d05d55 | ||
|
|
f26e66da4d | ||
|
|
e47169fec5 | ||
|
|
238751f14e | ||
| 59387e5fe3 | |||
|
|
f9b52ad01c | ||
|
|
1f3df08730 | ||
| 9708ea28dc | |||
|
|
8a065ad074 | ||
|
|
2117a18d62 | ||
|
|
4fe335cc66 | ||
| 9d105a287d | |||
| 1af70161eb | |||
| 739eae5244 | |||
|
|
07803a7ca2 | ||
|
|
61ae619886 | ||
|
|
8a8006bee5 | ||
|
|
c5afd7d4a3 | ||
| a809f36548 | |||
| 0e01948414 | |||
| 6e6a05fc1d | |||
| 5af5b0f1c1 | |||
| bf0ae6f181 | |||
| b1cd2776fa | |||
|
|
af1abe9e74 | ||
|
|
4dba8d9225 | ||
|
|
3448426caf | ||
|
|
7a067e7b48 | ||
|
|
411c9eaf1f | ||
|
|
fcf5c5ea8a | ||
| 4ff5afd9f7 | |||
|
|
ce931c2cfe | ||
|
|
6c2312fe87 | ||
|
|
d98ad4b94f | ||
|
|
5c086909ed | ||
|
|
7aad6e4bc2 | ||
|
|
1c7ac93d4b | ||
|
|
64a947e338 | ||
|
|
0f307ac4be | ||
| 8ceabadcde | |||
|
|
bc518be654 | ||
|
|
820b375c50 | ||
|
|
df3265c82e | ||
|
|
3b8f18d2be | ||
|
|
0faef7d791 | ||
|
|
28a0492201 | ||
|
|
2ab995b9c3 | ||
|
|
8de528e77c | ||
|
|
a3626a3b53 | ||
|
|
b5e3bd22e3 | ||
|
|
48264e2cf4 | ||
|
|
10a2c24d5e | ||
|
|
89f427ace0 | ||
|
|
08220d6852 | ||
|
|
42870028e4 | ||
|
|
fcb088d263 | ||
|
|
ed2639ce4e | ||
|
|
41355cea58 | ||
|
|
c91f0d16b3 | ||
|
|
c02963013b | ||
|
|
308d56968a | ||
|
|
47445ada54 | ||
|
|
426bc963fe | ||
|
|
1e4e1b914c | ||
|
|
b432a3f5da |
@@ -3,8 +3,8 @@ Dockerfile
|
||||
*.md
|
||||
logo.png
|
||||
versions.txt
|
||||
build.sh
|
||||
docker-compose.yml
|
||||
.env
|
||||
docker/__pycache__
|
||||
.env.example
|
||||
.env.example
|
||||
build
|
||||
|
||||
11
.env.example
11
.env.example
@@ -1,9 +1,7 @@
|
||||
# Full path to the LEGO Universe client
|
||||
CLIENT_PATH=/Users/someuser/LEGO Universe
|
||||
# Can improve build time
|
||||
BUILD_THREADS=1
|
||||
CLIENT_PATH=./client
|
||||
# Updates NET_VERSION in CMakeVariables.txt
|
||||
BUILD_VERSION=171022
|
||||
NET_VERSION=171022
|
||||
# make sure this is a long random string
|
||||
# grab a "SHA 256-bit Key" from here: https://keygen.io/
|
||||
ACCOUNT_MANAGER_SECRET=
|
||||
@@ -12,6 +10,5 @@ EXTERNAL_IP=localhost
|
||||
# Database values
|
||||
# Be careful with special characters here. It is more safe to use normal characters and/or numbers.
|
||||
MARIADB_USER=darkflame
|
||||
MARIADB_PASSWORD=SECRET_VALUE_CHANGE_ME
|
||||
MARIADB_ROOT_PASSWORD=SECRET_VALUE_CHANGE_ME
|
||||
MARIADB_DATABASE=darkflame
|
||||
MARIADB_PASSWORD=
|
||||
MARIADB_DATABASE=darkflame
|
||||
|
||||
56
.github/workflows/build-and-push-docker.yml
vendored
Normal file
56
.github/workflows/build-and-push-docker.yml
vendored
Normal file
@@ -0,0 +1,56 @@
|
||||
name: CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- "main"
|
||||
tags:
|
||||
- "v*.*.*"
|
||||
pull_request:
|
||||
branches:
|
||||
- "main"
|
||||
|
||||
env:
|
||||
REGISTRY: ghcr.io
|
||||
IMAGE_NAME: ${{ github.repository }}
|
||||
|
||||
jobs:
|
||||
build-and-push-image:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: read
|
||||
packages: write
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Log in to the Container registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ${{ env.REGISTRY }}
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Extract metadata (tags, labels) for Docker
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}
|
||||
# generate Docker tags based on the following events/attributes
|
||||
tags: |
|
||||
type=ref,event=pr
|
||||
type=raw,value=latest,enable=${{ github.ref == format('refs/heads/{0}', 'main') }}
|
||||
type=semver,pattern={{version}}
|
||||
type=semver,pattern={{major}}.{{minor}}
|
||||
type=semver,pattern={{major}}
|
||||
|
||||
- name: Build and push Docker image
|
||||
uses: docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
push: ${{ github.event_name != 'pull_request' }}
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
36
.github/workflows/build-and-test.yml
vendored
36
.github/workflows/build-and-test.yml
vendored
@@ -13,7 +13,7 @@ jobs:
|
||||
continue-on-error: true
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ windows-2022, ubuntu-20.04, macos-11 ]
|
||||
os: [ windows-2022, ubuntu-22.04, macos-13 ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
@@ -25,9 +25,11 @@ jobs:
|
||||
with:
|
||||
vs-version: '[17,18)'
|
||||
msbuild-architecture: x64
|
||||
- name: Install libssl (Mac Only)
|
||||
if: ${{ matrix.os == 'macos-11' }}
|
||||
run: brew install openssl@3
|
||||
- name: Install libssl and switch to XCode 15.2 (Mac Only)
|
||||
if: ${{ matrix.os == 'macos-13' }}
|
||||
run: |
|
||||
brew install openssl@3
|
||||
sudo xcode-select -s /Applications/Xcode_15.2.app/Contents/Developer
|
||||
- name: cmake
|
||||
uses: lukka/run-cmake@v10
|
||||
with:
|
||||
@@ -36,22 +38,16 @@ jobs:
|
||||
testPreset: "ci-${{matrix.os}}"
|
||||
- name: artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
if: ${{ github.ref == 'ref/head/main' }}
|
||||
with:
|
||||
name: build-${{matrix.os}}
|
||||
path: |
|
||||
build
|
||||
!build/tests
|
||||
!build/Testing
|
||||
!build/CMakeFiles
|
||||
!build/DartConfiguration.tcl
|
||||
!build/CTestTestfile.cmake
|
||||
!build/CMakeCache.txt
|
||||
!build/build.ninja
|
||||
!build/_deps
|
||||
!build/cmake_install.cmake
|
||||
!build/*.a
|
||||
!build/*.lib
|
||||
!build/*.dir
|
||||
!build/*.vcxproj
|
||||
!build/*.vcxproj.filters
|
||||
build/*Server*
|
||||
build/*.ini
|
||||
build/*.so
|
||||
build/*.dll
|
||||
build/vanity/
|
||||
build/navmeshes/
|
||||
build/migrations/
|
||||
build/*.dcf
|
||||
!build/*.pdb
|
||||
!build/d*/
|
||||
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -122,3 +122,4 @@ docker/__pycache__
|
||||
docker-compose.override.yml
|
||||
|
||||
!*Test.bin
|
||||
!cmake/*
|
||||
|
||||
6
.gitmodules
vendored
6
.gitmodules
vendored
@@ -14,6 +14,6 @@
|
||||
path = thirdparty/mariadb-connector-cpp
|
||||
url = https://github.com/mariadb-corporation/mariadb-connector-cpp.git
|
||||
ignore = dirty
|
||||
[submodule "thirdparty/AccountManager"]
|
||||
path = thirdparty/AccountManager
|
||||
url = https://github.com/DarkflameUniverse/AccountManager
|
||||
[submodule "thirdparty/magic_enum"]
|
||||
path = thirdparty/magic_enum
|
||||
url = https://github.com/Neargye/magic_enum.git
|
||||
|
||||
325
CMakeLists.txt
325
CMakeLists.txt
@@ -1,8 +1,13 @@
|
||||
cmake_minimum_required(VERSION 3.18)
|
||||
cmake_minimum_required(VERSION 3.25)
|
||||
project(Darkflame)
|
||||
include(CTest)
|
||||
|
||||
set (CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Export the compile commands for debugging
|
||||
set(CMAKE_POLICY_DEFAULT_CMP0063 NEW) # Set CMAKE visibility policy to NEW on project and subprojects
|
||||
set(CMAKE_VISIBILITY_INLINES_HIDDEN ON) # Set C and C++ symbol visibility to hide inlined functions
|
||||
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
|
||||
|
||||
# Read variables from file
|
||||
FILE(READ "${CMAKE_SOURCE_DIR}/CMakeVariables.txt" variables)
|
||||
@@ -14,30 +19,26 @@ string(REPLACE "\n" ";" variables ${variables})
|
||||
foreach(variable ${variables})
|
||||
# If the string contains a #, skip it
|
||||
if(NOT "${variable}" MATCHES "#")
|
||||
|
||||
# Split the variable into name and value
|
||||
string(REPLACE "=" ";" variable ${variable})
|
||||
|
||||
# Check that the length of the variable is 2 (name and value)
|
||||
list(LENGTH variable length)
|
||||
if(${length} EQUAL 2)
|
||||
|
||||
if(${length} EQUAL 2)
|
||||
list(GET variable 0 variable_name)
|
||||
list(GET variable 1 variable_value)
|
||||
|
||||
# Set the variable
|
||||
set(${variable_name} ${variable_value})
|
||||
|
||||
# Add compiler definition
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${variable_name}=${variable_value}")
|
||||
|
||||
message(STATUS "Variable: ${variable_name} = ${variable_value}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Set the version
|
||||
set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
|
||||
set(PROJECT_VERSION "\"${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}\"")
|
||||
|
||||
# Echo the version
|
||||
message(STATUS "Version: ${PROJECT_VERSION}")
|
||||
@@ -53,29 +54,34 @@ set(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
|
||||
# Disabled no-register
|
||||
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPROJECT_VERSION=${PROJECT_VERSION}")
|
||||
if(UNIX)
|
||||
if(APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -fPIC")
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC -lstdc++fs")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wuninitialized -fPIC")
|
||||
add_compile_definitions(_GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0)
|
||||
|
||||
if(NOT APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libgcc -lstdc++fs")
|
||||
endif()
|
||||
if (__dynamic AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
|
||||
if(${DYNAMIC} AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
|
||||
endif()
|
||||
if (__ggdb)
|
||||
|
||||
if(${GGDB})
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ggdb")
|
||||
endif()
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
||||
elseif(MSVC)
|
||||
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
|
||||
add_compile_options("/wd4267" "/utf-8")
|
||||
# Also disable non-portable MSVC volatile behavior
|
||||
add_compile_options("/wd4267" "/utf-8" "/volatile:iso")
|
||||
elseif(WIN32)
|
||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
# Our output dir
|
||||
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
|
||||
#set(CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE ON) # unfortunately, forces all libraries to be built in series, which will slow down the build process
|
||||
|
||||
# TODO make this not have to override the build type directories
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
|
||||
@@ -89,6 +95,8 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
|
||||
find_package(MariaDB)
|
||||
|
||||
# Create a /resServer directory
|
||||
make_directory(${CMAKE_BINARY_DIR}/resServer)
|
||||
|
||||
@@ -96,30 +104,90 @@ make_directory(${CMAKE_BINARY_DIR}/resServer)
|
||||
make_directory(${CMAKE_BINARY_DIR}/logs)
|
||||
|
||||
# Copy resource files on first build
|
||||
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blacklist.dcf")
|
||||
set(RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blocklist.dcf")
|
||||
message(STATUS "Checking resource file integrity")
|
||||
|
||||
include(Utils)
|
||||
UpdateConfigOption(${PROJECT_BINARY_DIR}/authconfig.ini "port" "auth_server_port")
|
||||
UpdateConfigOption(${PROJECT_BINARY_DIR}/chatconfig.ini "port" "chat_server_port")
|
||||
UpdateConfigOption(${PROJECT_BINARY_DIR}/masterconfig.ini "port" "master_server_port")
|
||||
|
||||
foreach(resource_file ${RESOURCE_FILES})
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/${resource_file})
|
||||
set(file_size 0)
|
||||
|
||||
if(EXISTS ${PROJECT_BINARY_DIR}/${resource_file})
|
||||
file(SIZE ${PROJECT_BINARY_DIR}/${resource_file} file_size)
|
||||
endif()
|
||||
|
||||
if(${file_size} EQUAL 0)
|
||||
configure_file(
|
||||
${CMAKE_SOURCE_DIR}/resources/${resource_file} ${PROJECT_BINARY_DIR}/${resource_file}
|
||||
COPYONLY
|
||||
)
|
||||
message("Moved ${resource_file} to project binary directory")
|
||||
message(STATUS "Moved " ${resource_file} " to project binary directory")
|
||||
elseif(resource_file MATCHES ".ini")
|
||||
message(STATUS "Checking " ${resource_file} " for missing config options")
|
||||
file(READ ${PROJECT_BINARY_DIR}/${resource_file} current_file_contents)
|
||||
string(REPLACE "\\\n" "" current_file_contents ${current_file_contents})
|
||||
string(REPLACE "\n" ";" current_file_contents ${current_file_contents})
|
||||
set(parsed_current_file_contents "")
|
||||
|
||||
# Remove comment lines so they do not interfere with the variable parsing
|
||||
foreach(line ${current_file_contents})
|
||||
string(FIND ${line} "#" is_comment)
|
||||
|
||||
if(NOT ${is_comment} EQUAL 0)
|
||||
string(APPEND parsed_current_file_contents ${line})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
file(READ ${CMAKE_SOURCE_DIR}/resources/${resource_file} depot_file_contents)
|
||||
string(REPLACE "\\\n" "" depot_file_contents ${depot_file_contents})
|
||||
string(REPLACE "\n" ";" depot_file_contents ${depot_file_contents})
|
||||
set(line_to_add "")
|
||||
|
||||
foreach(line ${depot_file_contents})
|
||||
string(FIND ${line} "#" is_comment)
|
||||
|
||||
if(NOT ${is_comment} EQUAL 0)
|
||||
string(REPLACE "=" ";" line_split ${line})
|
||||
list(GET line_split 0 variable_name)
|
||||
|
||||
if(NOT ${parsed_current_file_contents} MATCHES ${variable_name})
|
||||
message(STATUS "Adding missing config option " ${variable_name} " to " ${resource_file})
|
||||
set(line_to_add ${line_to_add} ${line})
|
||||
|
||||
foreach(line_to_append ${line_to_add})
|
||||
file(APPEND ${PROJECT_BINARY_DIR}/${resource_file} "\n" ${line_to_append})
|
||||
endforeach()
|
||||
|
||||
file(APPEND ${PROJECT_BINARY_DIR}/${resource_file} "\n")
|
||||
endif()
|
||||
|
||||
set(line_to_add "")
|
||||
else()
|
||||
set(line_to_add ${line_to_add} ${line})
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Copy navmesh data on first build and extract it
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/navmeshes/)
|
||||
configure_file(
|
||||
${CMAKE_SOURCE_DIR}/resources/navmeshes.zip ${PROJECT_BINARY_DIR}/navmeshes.zip
|
||||
COPYONLY
|
||||
)
|
||||
message(STATUS "Resource file integrity check complete")
|
||||
|
||||
file(ARCHIVE_EXTRACT INPUT ${PROJECT_BINARY_DIR}/navmeshes.zip)
|
||||
file(REMOVE ${PROJECT_BINARY_DIR}/navmeshes.zip)
|
||||
# if navmeshes directory does not exist, create it
|
||||
if(NOT EXISTS ${PROJECT_BINARY_DIR}/navmeshes)
|
||||
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/navmeshes)
|
||||
endif()
|
||||
|
||||
# Copy navmesh data on first build and extract it
|
||||
configure_file(${CMAKE_SOURCE_DIR}/resources/navmeshes.zip ${PROJECT_BINARY_DIR}/navmeshes.zip COPYONLY)
|
||||
|
||||
file(ARCHIVE_EXTRACT INPUT ${PROJECT_BINARY_DIR}/navmeshes.zip DESTINATION ${PROJECT_BINARY_DIR}/navmeshes)
|
||||
file(REMOVE ${PROJECT_BINARY_DIR}/navmeshes.zip)
|
||||
|
||||
# Copy vanity files on first build
|
||||
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "NPC.xml")
|
||||
set(VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "root.xml" "dev-tribute.xml" "atm.xml" "demo.xml")
|
||||
|
||||
foreach(file ${VANITY_FILES})
|
||||
configure_file("${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY)
|
||||
endforeach()
|
||||
@@ -127,169 +195,61 @@ endforeach()
|
||||
# Move our migrations for MasterServer to run
|
||||
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/migrations/dlu/)
|
||||
file(GLOB SQL_FILES ${CMAKE_SOURCE_DIR}/migrations/dlu/*.sql)
|
||||
|
||||
foreach(file ${SQL_FILES})
|
||||
get_filename_component(file ${file} NAME)
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/migrations/dlu/${file})
|
||||
configure_file(
|
||||
${CMAKE_SOURCE_DIR}/migrations/dlu/${file} ${PROJECT_BINARY_DIR}/migrations/dlu/${file}
|
||||
COPYONLY
|
||||
)
|
||||
endif()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/migrations/dlu/${file} ${PROJECT_BINARY_DIR}/migrations/dlu/${file})
|
||||
endforeach()
|
||||
|
||||
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/migrations/cdserver/)
|
||||
file(GLOB SQL_FILES ${CMAKE_SOURCE_DIR}/migrations/cdserver/*.sql)
|
||||
|
||||
foreach(file ${SQL_FILES})
|
||||
get_filename_component(file ${file} NAME)
|
||||
if (NOT EXISTS ${PROJECT_BINARY_DIR}/migrations/cdserver/${file})
|
||||
configure_file(
|
||||
${CMAKE_SOURCE_DIR}/migrations/cdserver/${file} ${PROJECT_BINARY_DIR}/migrations/cdserver/${file}
|
||||
COPYONLY
|
||||
)
|
||||
endif()
|
||||
configure_file(${CMAKE_SOURCE_DIR}/migrations/cdserver/${file} ${PROJECT_BINARY_DIR}/migrations/cdserver/${file})
|
||||
endforeach()
|
||||
|
||||
# Create our list of include directories
|
||||
set(INCLUDED_DIRECTORIES
|
||||
"dCommon"
|
||||
"dCommon/dClient"
|
||||
"dCommon/dEnums"
|
||||
"dChatFilter"
|
||||
"dGame"
|
||||
"dGame/dBehaviors"
|
||||
"dGame/dComponents"
|
||||
"dGame/dGameMessages"
|
||||
"dGame/dInventory"
|
||||
"dGame/dMission"
|
||||
"dGame/dEntity"
|
||||
"dGame/dPropertyBehaviors"
|
||||
"dGame/dPropertyBehaviors/ControlBehaviorMessages"
|
||||
"dGame/dUtilities"
|
||||
"dPhysics"
|
||||
"dNavigation"
|
||||
"dNavigation/dTerrain"
|
||||
"dZoneManager"
|
||||
"dDatabase"
|
||||
"dDatabase/Tables"
|
||||
"dNet"
|
||||
"dScripts"
|
||||
"dScripts/02_server"
|
||||
"dScripts/ai"
|
||||
"dScripts/client"
|
||||
"dScripts/EquipmentScripts"
|
||||
"dScripts/EquipmentTriggers"
|
||||
"dScripts/zone"
|
||||
"dScripts/02_server/DLU"
|
||||
"dScripts/02_server/Enemy"
|
||||
"dScripts/02_server/Equipment"
|
||||
"dScripts/02_server/Map"
|
||||
"dScripts/02_server/Minigame"
|
||||
"dScripts/02_server/Objects"
|
||||
"dScripts/02_server/Pets"
|
||||
"dScripts/02_server/Enemy/AG"
|
||||
"dScripts/02_server/Enemy/AM"
|
||||
"dScripts/02_server/Enemy/FV"
|
||||
"dScripts/02_server/Enemy/General"
|
||||
"dScripts/02_server/Enemy/Survival"
|
||||
"dScripts/02_server/Enemy/VE"
|
||||
"dScripts/02_server/Enemy/Waves"
|
||||
"dScripts/02_server/Map/AG"
|
||||
"dScripts/02_server/Map/AG_Spider_Queen"
|
||||
"dScripts/02_server/Map/AM"
|
||||
"dScripts/02_server/Map/FV"
|
||||
"dScripts/02_server/Map/General"
|
||||
"dScripts/02_server/Map/GF"
|
||||
"dScripts/02_server/Map/njhub"
|
||||
"dScripts/02_server/Map/NS"
|
||||
"dScripts/02_server/Map/NT"
|
||||
"dScripts/02_server/Map/PR"
|
||||
"dScripts/02_server/Map/Property"
|
||||
"dScripts/02_server/Map/SS"
|
||||
"dScripts/02_server/Map/VE"
|
||||
"dScripts/02_server/Map/FV/Racing"
|
||||
"dScripts/02_server/Map/General/Ninjago"
|
||||
"dScripts/02_server/Map/njhub/boss_instance"
|
||||
"dScripts/02_server/Map/NS/Waves"
|
||||
"dScripts/02_server/Map/Property/AG_Med"
|
||||
"dScripts/02_server/Map/Property/AG_Small"
|
||||
"dScripts/02_server/Map/Property/NS_Med"
|
||||
"dScripts/02_server/Minigame/General"
|
||||
"dScripts/ai/ACT"
|
||||
"dScripts/ai/AG"
|
||||
"dScripts/ai/FV"
|
||||
"dScripts/ai/GENERAL"
|
||||
"dScripts/ai/GF"
|
||||
"dScripts/ai/MINIGAME"
|
||||
"dScripts/ai/NP"
|
||||
"dScripts/ai/NS"
|
||||
"dScripts/ai/PETS"
|
||||
"dScripts/ai/PROPERTY"
|
||||
"dScripts/ai/RACING"
|
||||
"dScripts/ai/SPEC"
|
||||
"dScripts/ai/WILD"
|
||||
"dScripts/ai/ACT/FootRace"
|
||||
"dScripts/ai/MINIGAME/SG_GF"
|
||||
"dScripts/ai/MINIGAME/SG_GF/SERVER"
|
||||
"dScripts/ai/NS/NS_PP_01"
|
||||
"dScripts/ai/NS/WH"
|
||||
"dScripts/ai/PROPERTY/AG"
|
||||
"dScripts/ai/RACING/OBJECTS"
|
||||
"dScripts/client/ai"
|
||||
"dScripts/client/ai/PR"
|
||||
"dScripts/zone/AG"
|
||||
"dScripts/zone/LUPs"
|
||||
"dScripts/zone/PROPERTY"
|
||||
"dScripts/zone/PROPERTY/FV"
|
||||
"dScripts/zone/PROPERTY/GF"
|
||||
"dScripts/zone/PROPERTY/NS"
|
||||
|
||||
"thirdparty/raknet/Source"
|
||||
"thirdparty/tinyxml2"
|
||||
"thirdparty/recastnavigation"
|
||||
"thirdparty/SQLite"
|
||||
"thirdparty/cpplinq"
|
||||
|
||||
"tests"
|
||||
"tests/dCommonTests"
|
||||
"tests/dGameTests"
|
||||
"tests/dGameTests/dComponentsTests"
|
||||
)
|
||||
|
||||
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
||||
if (APPLE)
|
||||
include_directories("/usr/local/include/")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt/include")
|
||||
elseif (UNIX)
|
||||
set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt")
|
||||
set(INCLUDED_DIRECTORIES ${INCLUDED_DIRECTORIES} "thirdparty/libbcrypt/include/bcrypt")
|
||||
endif()
|
||||
|
||||
# Add binary directory as an include directory
|
||||
include_directories(${PROJECT_BINARY_DIR})
|
||||
|
||||
# Actually include the directories from our list
|
||||
foreach (dir ${INCLUDED_DIRECTORIES})
|
||||
include_directories(${PROJECT_SOURCE_DIR}/${dir})
|
||||
endforeach()
|
||||
|
||||
# Add linking directories:
|
||||
link_directories(${PROJECT_BINARY_DIR})
|
||||
|
||||
# Load all of our third party directories
|
||||
add_subdirectory(thirdparty)
|
||||
add_subdirectory(thirdparty SYSTEM)
|
||||
|
||||
# Glob together all headers that need to be precompiled
|
||||
file(
|
||||
GLOB HEADERS_DDATABASE
|
||||
LIST_DIRECTORIES false
|
||||
${PROJECT_SOURCE_DIR}/dDatabase/*.h
|
||||
${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.h
|
||||
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.h
|
||||
# Create our list of include directories
|
||||
include_directories(
|
||||
"dPhysics"
|
||||
|
||||
"dNavigation"
|
||||
|
||||
"dNet"
|
||||
|
||||
"tests"
|
||||
"tests/dCommonTests"
|
||||
"tests/dGameTests"
|
||||
"tests/dGameTests/dComponentsTests"
|
||||
|
||||
SYSTEM "thirdparty/magic_enum/include/magic_enum"
|
||||
SYSTEM "thirdparty/raknet/Source"
|
||||
SYSTEM "thirdparty/tinyxml2"
|
||||
SYSTEM "thirdparty/recastnavigation"
|
||||
SYSTEM "thirdparty/SQLite"
|
||||
SYSTEM "thirdparty/cpplinq"
|
||||
SYSTEM "thirdparty/cpp-httplib"
|
||||
SYSTEM "thirdparty/MD5"
|
||||
)
|
||||
|
||||
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
|
||||
# TODO: Should probably not do this.
|
||||
if(APPLE)
|
||||
include_directories("/usr/local/include/")
|
||||
endif()
|
||||
|
||||
# Add linking directories:
|
||||
if (UNIX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wold-style-cast -Werror") # Warning flags
|
||||
endif()
|
||||
file(
|
||||
GLOB HEADERS_DZONEMANAGER
|
||||
LIST_DIRECTORIES false
|
||||
@@ -321,15 +281,16 @@ add_subdirectory(dGame)
|
||||
add_subdirectory(dZoneManager)
|
||||
add_subdirectory(dNavigation)
|
||||
add_subdirectory(dPhysics)
|
||||
add_subdirectory(dServer)
|
||||
|
||||
# Create a list of common libraries shared between all binaries
|
||||
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp")
|
||||
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "MariaDB::ConnCpp" "magic_enum")
|
||||
|
||||
# Add platform specific common libraries
|
||||
if (UNIX)
|
||||
if(UNIX)
|
||||
set(COMMON_LIBRARIES ${COMMON_LIBRARIES} "dl" "pthread")
|
||||
|
||||
if (NOT APPLE AND __include_backtrace__)
|
||||
if(NOT APPLE AND ${INCLUDE_BACKTRACE})
|
||||
set(COMMON_LIBRARIES ${COMMON_LIBRARIES} "backtrace")
|
||||
endif()
|
||||
endif()
|
||||
@@ -340,23 +301,11 @@ add_subdirectory(dAuthServer)
|
||||
add_subdirectory(dChatServer)
|
||||
add_subdirectory(dMasterServer) # Add MasterServer last so it can rely on the other binaries
|
||||
|
||||
# Add our precompiled headers
|
||||
target_precompile_headers(
|
||||
dGame PRIVATE
|
||||
${HEADERS_DGAME}
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
dZoneManager PRIVATE
|
||||
${HEADERS_DZONEMANAGER}
|
||||
)
|
||||
|
||||
# Need to specify to use the CXX compiler language here or else we get errors including <string>.
|
||||
target_precompile_headers(
|
||||
dDatabase PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE}>"
|
||||
)
|
||||
|
||||
target_precompile_headers(
|
||||
dCommon PRIVATE
|
||||
${HEADERS_DCOMMON}
|
||||
@@ -367,6 +316,6 @@ target_precompile_headers(
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
|
||||
)
|
||||
|
||||
if (${__enable_testing__} MATCHES "1")
|
||||
if(${ENABLE_TESTING})
|
||||
add_subdirectory(tests)
|
||||
endif()
|
||||
|
||||
@@ -14,13 +14,13 @@
|
||||
"generator": "Unix Makefiles"
|
||||
},
|
||||
{
|
||||
"name": "ci-ubuntu-20.04",
|
||||
"name": "ci-ubuntu-22.04",
|
||||
"displayName": "CI configure step for Ubuntu",
|
||||
"description": "Same as default, Used in GitHub actions workflow",
|
||||
"inherits": "default"
|
||||
},
|
||||
{
|
||||
"name": "ci-macos-11",
|
||||
"name": "ci-macos-13",
|
||||
"displayName": "CI configure step for MacOS",
|
||||
"description": "Same as default, Used in GitHub actions workflow",
|
||||
"inherits": "default"
|
||||
@@ -67,15 +67,15 @@
|
||||
"jobs": 2
|
||||
},
|
||||
{
|
||||
"name": "ci-ubuntu-20.04",
|
||||
"configurePreset": "ci-ubuntu-20.04",
|
||||
"name": "ci-ubuntu-22.04",
|
||||
"configurePreset": "ci-ubuntu-22.04",
|
||||
"displayName": "Linux CI Build",
|
||||
"description": "This preset is used by the CI build on linux",
|
||||
"jobs": 2
|
||||
},
|
||||
{
|
||||
"name": "ci-macos-11",
|
||||
"configurePreset": "ci-macos-11",
|
||||
"name": "ci-macos-13",
|
||||
"configurePreset": "ci-macos-13",
|
||||
"displayName": "MacOS CI Build",
|
||||
"description": "This preset is used by the CI build on MacOS",
|
||||
"jobs": 2
|
||||
@@ -83,8 +83,8 @@
|
||||
],
|
||||
"testPresets": [
|
||||
{
|
||||
"name": "ci-ubuntu-20.04",
|
||||
"configurePreset": "ci-ubuntu-20.04",
|
||||
"name": "ci-ubuntu-22.04",
|
||||
"configurePreset": "ci-ubuntu-22.04",
|
||||
"displayName": "CI Tests on Linux",
|
||||
"description": "Runs all tests on a linux configuration",
|
||||
"execution": {
|
||||
@@ -95,8 +95,8 @@
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ci-macos-11",
|
||||
"configurePreset": "ci-macos-11",
|
||||
"name": "ci-macos-13",
|
||||
"configurePreset": "ci-macos-13",
|
||||
"displayName": "CI Tests on MacOS",
|
||||
"description": "Runs all tests on a Mac configuration",
|
||||
"execution": {
|
||||
|
||||
@@ -1,24 +1,32 @@
|
||||
PROJECT_VERSION_MAJOR=1
|
||||
PROJECT_VERSION_MINOR=0
|
||||
PROJECT_VERSION_PATCH=4
|
||||
# LICENSE
|
||||
LICENSE=AGPL-3.0
|
||||
# The network version.
|
||||
# 171023 - Darkflame Universe client
|
||||
# 171022 - Unmodded client
|
||||
NET_VERSION=171022
|
||||
PROJECT_VERSION_MINOR=1
|
||||
PROJECT_VERSION_PATCH=1
|
||||
|
||||
# Debugging
|
||||
# Set __dynamic to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
||||
__dynamic=1
|
||||
# Set __ggdb to 1 to enable the -ggdb flag for the linker, including more debug info.
|
||||
# __ggdb=1
|
||||
# Set __include_backtrace__ to 1 to includes the backtrace library for better crashlogs.
|
||||
# __include_backtrace__=1
|
||||
# Set __compile_backtrace__ to 1 to compile the backtrace library instead of using system libraries.
|
||||
# __compile_backtrace__=1
|
||||
# Set DYNAMIC to 1 to enable the -rdynamic flag for the linker, yielding some symbols in crashlogs.
|
||||
DYNAMIC=1
|
||||
|
||||
# Set GGDB to 1 to enable the -ggdb flag for the linker, including more debug info.
|
||||
# Do note, changing this will re-build the whole server
|
||||
GGDB=0
|
||||
|
||||
# Set INCLUDE_BACKTRACE to 1 to includes the backtrace library for better crashlogs.
|
||||
# Do note, changing this will re-build the whole server
|
||||
INCLUDE_BACKTRACE=0
|
||||
|
||||
# Set COMPILE_BACKTRACE to 1 to compile the backtrace library instead of using system libraries.
|
||||
# Do note, changing this will re-build the whole server
|
||||
COMPILE_BACKTRACE=0
|
||||
|
||||
# Set to the number of jobs (make -j equivalent) to compile the mariadbconn files with.
|
||||
__maria_db_connector_compile_jobs__=1
|
||||
MARIADB_CONNECTOR_COMPILE_JOBS=1
|
||||
|
||||
# When set to 1 and uncommented, compiling and linking testing folders and libraries will be done.
|
||||
__enable_testing__=1
|
||||
ENABLE_TESTING=1
|
||||
|
||||
# The path to OpenSSL. Change this if your OpenSSL install path is different than the default.
|
||||
OPENSSL_ROOT_DIR=/usr/local/opt/openssl@3/
|
||||
|
||||
# Whether or not to cache the entire CDClient Database into memory instead of lazy loading.
|
||||
# 0 means to lazy load, all other values mean load the entire database.
|
||||
CDCLIENT_CACHE_ALL=0
|
||||
|
||||
46
Docker.md
46
Docker.md
@@ -1,46 +0,0 @@
|
||||
# Run the Darkflame Server inside Docker
|
||||
|
||||
## What you need
|
||||
|
||||
- [Docker](https://docs.docker.com/get-docker/) (Docker Desktop or on Linux normal Docker)
|
||||
- [Docker Compose](https://docs.docker.com/compose/install/) (Included in Docker Desktop)
|
||||
- LEGO® Universe Client. Check the main [README](./README.md) for details on this.
|
||||
|
||||
## Run server inside Docker
|
||||
|
||||
1. Copy `.env.example` and save it as `.env` inside the root directory of this repository
|
||||
2. Edit the `.env` file and add your path to the root directory of your LEGO® Universe Client after `CLIENT_PATH=`
|
||||
3. Update other values in the `.env` file as needed (be sure to update passwords!)
|
||||
4. Run `docker compose up -d --build`
|
||||
5. Run `docker compose exec darkflame /app/MasterServer -a` and setup your admin account
|
||||
6. Follow the directions [here](https://github.com/DarkflameUniverse/AccountManager) to setup regular user accounts. The server will be accessible at: `http://<EXTERNAL_IP>:5000`
|
||||
7. Now you can see the output of the server with `docker compose logs -f --tail 100` or `docker compose logs -f --tail 100`. This can help you understand issues and there you can also see when the server finishes it's startup.
|
||||
8. You're ready to connect your client!
|
||||
|
||||
**NOTE #1**: If you're running an older version of Docker, you may need to use the command `docker-compose` instead of `docker compose`.
|
||||
|
||||
**NOTE #2**: To stop the server simply run `docker compose down` and to restart it just run `docker compose up -d` again. No need to run all the steps above every time.
|
||||
|
||||
**NOTE #3**: Docker buildkit needs to be enabled. https://docs.docker.com/develop/develop-images/build_enhancements/#to-enable-buildkit-builds
|
||||
|
||||
**NOTE #4**: Make sure to run the following in the repo root directory after cloning so submodules are also downloaded.
|
||||
```
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
**NOTE #5**: If DarkflameSetup fails due to not having cdclient.fdb, rename CDClient.fdb (in the same folder) to cdclient.fdb
|
||||
|
||||
## Disable brickbuildfix
|
||||
|
||||
If you don't need the http server running on port 80 do this:
|
||||
|
||||
1. Create a file with the name `docker-compose.override.yml` in the root of the repository
|
||||
2. Paste this content:
|
||||
|
||||
```yml
|
||||
services:
|
||||
brickbuildfix:
|
||||
profiles:
|
||||
- donotstart
|
||||
```
|
||||
|
||||
3. Now run `docker compose up -d`
|
||||
@@ -1,58 +0,0 @@
|
||||
# Installation under Windows
|
||||
## First Run
|
||||
1. Navigate to the [Docker download page](https://www.docker.com/products/docker-desktop) and download docker.
|
||||
|
||||

|
||||
|
||||
2. Once the file has finished downloading, run it and proceed through the installation. Make sure, "Install required Windows components for WSL 2" is checked.
|
||||
|
||||

|
||||
|
||||
3. If necessary, restart your computer.
|
||||
4. After the restart, Docker Desktop will automatically open. If it does not, simply start it like any other program.
|
||||
5. If a window "WSL 2 Installation is incomplete." pops up, follow the link and click "WSL2 Linux kernel update package for x64 machines". Run the downloaded file and once that finishes, click "Restart" in the Docker Desktop window.
|
||||
|
||||

|
||||
|
||||
6. Wait until Docker Desktop has started. You may skip the tutorial.
|
||||
7. You may want to disable "Open Docker Dashboard at startup" in _Settings_ -> _General_
|
||||
|
||||

|
||||
|
||||
8. Install [Git for Windows](https://git-scm.com/download/win). During the installation, simply confirming the defaults is sufficient.
|
||||
9. In the folder you wish to save the Server, right click and select "Git Bash Here".
|
||||
10. Type `git clone --recursive https://github.com/DarkflameUniverse/DarkflameServer`
|
||||
11. Once the command has completed (you can see you path again and can enter commands), close the window.
|
||||
12. Inside the downloaded folder, copy `.env.example` and name the copy `.env`
|
||||
13. Open `.env` with Notepad by right-clicking it and selecting _Open With_ -> _More apps_ -> _Notepad_.
|
||||
14. Change the text after `CLIENT_PATH=` to the location of your client. This folder must contain either a folder `client` or `legouniverse.exe`.
|
||||
> If you need the extra performance, place the client files in `\\wsl$\<your linux OS>\...` to avoid working across file systems, see [Docker Best Practices](https://docs.docker.com/desktop/windows/wsl/#best-practices) and [WSL documentation](https://docs.microsoft.com/en-us/windows/wsl/filesystems#file-storage-and-performance-across-file-systems).
|
||||
|
||||
15. Optionally, you can change the number after `BUILD_THREADS=` to the number of cores / threads your processor has. If your computer crashes while building, you can try to reduce this value.
|
||||
16. After `ACCOUNT_MANAGER_SECRET=` paste a "SHA 256-bit Key" from https://keygen.io/
|
||||
17. If you are not only hosting a local server, change the value after `EXTERNAL_IP=` to the external IP address of your computer.
|
||||
18. Change the two values `SECRET_VALUE_CHANGE_ME` to passwords only you know. Save and close the file.
|
||||
19. In the extracted folder hit Shift+Right Click and select "Open PowerShell window here".
|
||||
|
||||

|
||||
|
||||
17. In the new window, paste (with right click) or type `docker compose up -d --build` and confirm with enter.
|
||||
18. Once you see the blinking cursor and the path again, setup has finished and the server is already running.
|
||||
|
||||

|
||||
|
||||
19. Create an admin account by pasting `docker compose exec darkflame /app/MasterServer -a` and following the prompts.
|
||||
|
||||

|
||||
|
||||
20. You can now login with these credentials at `http://your_ip:5000` (replace your_ip with your external IP). There you can create your account for playing as well as generate keys for other people to join; use these at `http://your_ip:5000/activate`
|
||||
|
||||
## Normal Use
|
||||
1. In Docker Desktop you should now see an entry `darkflameserver-main` and when you click on it all containers but `DarkflameSetup` should eventually be green. That means the server is running.
|
||||
|
||||

|
||||
|
||||
2. For troubleshooting, you can check the logs of the various parts by clicking their entry.
|
||||
3. You can start and stop the server with the corresponding buttons. Once all containers are grey, the server has shut down, and when all containers but `DarkflameSetup` are green, the server is running. Note that starting and stopping takes some time, please be patient.
|
||||
|
||||

|
||||
50
Dockerfile
Normal file
50
Dockerfile
Normal file
@@ -0,0 +1,50 @@
|
||||
FROM gcc:12 as build
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
RUN set -ex; \
|
||||
apt-get update; \
|
||||
apt-get install -y cmake
|
||||
|
||||
COPY . /app/
|
||||
COPY --chmod=0500 ./build.sh /app/
|
||||
|
||||
RUN sed -i 's/MARIADB_CONNECTOR_COMPILE_JOBS__=.*/MARIADB_CONNECTOR_COMPILE_JOBS__=2/' /app/CMakeVariables.txt
|
||||
|
||||
RUN ./build.sh
|
||||
|
||||
FROM debian:12 as runtime
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
RUN --mount=type=cache,id=build-apt-cache,target=/var/cache/apt \
|
||||
apt update && \
|
||||
apt install -y libssl3 libcurl4 && \
|
||||
rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# Grab libraries and load them
|
||||
COPY --from=build /app/build/mariadbcpp/libmariadbcpp.so /usr/local/lib/
|
||||
RUN ldconfig
|
||||
|
||||
# Server bins
|
||||
COPY --from=build /app/build/*Server /app/
|
||||
|
||||
# Necessary suplimentary files
|
||||
COPY --from=build /app/build/*.ini /app/configs/
|
||||
COPY --from=build /app/build/vanity/*.* /app/vanity/*
|
||||
COPY --from=build /app/build/navmeshes /app/navmeshes
|
||||
COPY --from=build /app/build/migrations /app/migrations
|
||||
COPY --from=build /app/build/*.dcf /app/
|
||||
|
||||
# backup of config and vanity files to copy to the host incase
|
||||
# of a mount clobbering the copy from above
|
||||
COPY --from=build /app/build/*.ini /app/default-configs/
|
||||
COPY --from=build /app/build/vanity/*.* /app/default-vanity/*
|
||||
|
||||
# needed as the container runs with the root user
|
||||
# and therefore sudo doesn't exist
|
||||
ENV USE_SUDO_AUTH=0
|
||||
ENV DLU_CONFIG_DIR=/app/configs/
|
||||
|
||||
COPY --chmod=0500 ./entrypoint.sh /app/
|
||||
ENTRYPOINT [ "/app/entrypoint.sh" ]
|
||||
111
README.md
111
README.md
@@ -23,6 +23,9 @@ We do not recommend hosting public servers. Darkflame Universe is intended for s
|
||||
### Supply of resource files
|
||||
Darkflame Universe is a server emulator and does not distribute any LEGO® Universe files. A separate game client is required to setup this server emulator and play the game, which we cannot supply. Users are strongly suggested to refer to the safe checksums listed [here](#verifying-your-client-files) to see if a client will work.
|
||||
|
||||
## Step by step walkthrough for a single-player server
|
||||
If you would like a setup for a single player server only on a Windows machine, use the [Native Windows Setup Guide by HailStorm](https://gist.github.com/HailStorm32/169df65a47a104199b5cc57d10fa57de) and skip this README.
|
||||
|
||||
## Steps to setup server
|
||||
* [Clone this repository](#clone-the-repository)
|
||||
* [Install dependencies](#install-dependencies)
|
||||
@@ -34,6 +37,7 @@ Darkflame Universe is a server emulator and does not distribute any LEGO® Unive
|
||||
* [Verify your setup](#verify-your-setup)
|
||||
* [Running the server](#running-the-server)
|
||||
* [User Guide](#user-guide)
|
||||
* [Docker](#docker)
|
||||
|
||||
## Clone the repository
|
||||
If you are on Windows, you will need to download and install git from [here](https://git-scm.com/download/win)
|
||||
@@ -47,7 +51,7 @@ git clone --recursive https://github.com/DarkflameUniverse/DarkflameServer
|
||||
|
||||
### Windows packages
|
||||
Ensure that you have either the [MSVC C++ compiler](https://visualstudio.microsoft.com/vs/features/cplusplus/) (recommended) or the [Clang compiler](https://github.com/llvm/llvm-project/releases/) installed.
|
||||
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.18**</font> or later!).
|
||||
You'll also need to download and install [CMake](https://cmake.org/download/) (version <font size="4">**CMake version 3.25**</font> or later!).
|
||||
|
||||
### MacOS packages
|
||||
Ensure you have [brew](https://brew.sh) installed.
|
||||
@@ -69,7 +73,7 @@ sudo apt install build-essential gcc zlib1g-dev libssl-dev openssl mariadb-serve
|
||||
```
|
||||
|
||||
#### Required CMake version
|
||||
This project uses <font size="4">**CMake version 3.18**</font> or higher and as such you will need to ensure you have this version installed.
|
||||
This project uses <font size="4">**CMake version 3.25**</font> or higher and as such you will need to ensure you have this version installed.
|
||||
You can check your CMake version by using the following command in a terminal.
|
||||
```bash
|
||||
cmake --version
|
||||
@@ -179,7 +183,7 @@ If you would like to build the server faster, append `-j<number>` where number i
|
||||
### Notes
|
||||
Depending on your operating system, you may need to adjust some pre-processor defines in [CMakeVariables.txt](./CMakeVariables.txt) before building:
|
||||
* If you are on MacOS, ensure OPENSSL_ROOT_DIR is pointing to the openssl root directory.
|
||||
* If you are using a Darkflame Universe client, ensure NET_VERSION is changed to 171023.
|
||||
* If you are using a Darkflame Universe client, ensure `client_net_version` in `build/sharedconfig.ini` is changed to 171023.
|
||||
|
||||
## Configuring your server
|
||||
This server has a few steps that need to be taken to configure the server for your use case.
|
||||
@@ -224,6 +228,44 @@ sudo setcap 'cap_net_bind_service=+ep' AuthServer
|
||||
```
|
||||
and then go to `build/masterconfig.ini` and change `use_sudo_auth` to 0.
|
||||
|
||||
### Linux Service
|
||||
If you are running this on a linux based system, it will use your terminal to run the program interactively, preventing you using it for other tasks and requiring it to be open to run the server.
|
||||
_Note: You could use screen or tmux instead for virtual terminals_
|
||||
To run the server non-interactively, we can use a systemctl service by copying the following file:
|
||||
```shell
|
||||
cp ./systemd.example /etc/systemd/system/darkflame.service
|
||||
```
|
||||
|
||||
Make sure to edit the file in `/etc/systemd/system/darkflame.service` and change the:
|
||||
- `User` and `Group` to the user that runs the darkflame server.
|
||||
- `ExecPath` to the full file path of the server executable.
|
||||
|
||||
To register, enable and start the service use the following commands:
|
||||
|
||||
- Reload the systemd manager configuration to make it aware of the new service file:
|
||||
```shell
|
||||
systemctl daemon-reload
|
||||
```
|
||||
- Start the service:
|
||||
```shell
|
||||
systemctl start darkflame.service
|
||||
```
|
||||
- Enable OR disable the service to start on boot using:
|
||||
```shell
|
||||
systemctl enable darkflame.service
|
||||
systemctl disable darkflame.service
|
||||
```
|
||||
- Verify that the service is running without errors:
|
||||
```shell
|
||||
systemctl status darkflame.service
|
||||
```
|
||||
- You can also restart, stop, or check the logs of the service using journalctl
|
||||
```shell
|
||||
systemctl restart darkflame.service
|
||||
systemctl stop darkflame.service
|
||||
journalctl -xeu darkflame.service
|
||||
```
|
||||
|
||||
### First admin user
|
||||
Run `MasterServer -a` to get prompted to create an admin account. This method is only intended for the system administrator as a means to get started, do NOT use this method to create accounts for other users!
|
||||
|
||||
@@ -285,6 +327,7 @@ Below are known good SHA256 checksums of the client:
|
||||
* `0d862f71eedcadc4494c4358261669721b40b2131101cbd6ef476c5a6ec6775b` (unpacked client, includes extra locales, rar compressed)
|
||||
|
||||
If the returned hash matches one of the lines above then you can continue with setting up the server. If you are using a fully downloaded and complete client from live, then it will work, but the hash above may not match. Otherwise you must obtain a full install of LEGO® Universe 1.10.64.
|
||||
You must also make absolutely sure your LEGO Universe client is not in a Windows OneDrive. DLU is not and will not support a client being stored in a OneDrive, so ensure you have moved the client outside of that location.
|
||||
|
||||
### Darkflame Universe Client
|
||||
Darkflame Universe clients identify themselves using a higher version number than the regular live clients out there.
|
||||
@@ -305,6 +348,66 @@ certutil -hashfile <file> SHA1
|
||||
Known good *SHA1* checksum of the Darkflame Universe client:
|
||||
- `91498e09b83ce69f46baf9e521d48f23fe502985` (packed client, zip compressed)
|
||||
|
||||
|
||||
# Docker
|
||||
|
||||
The Darkflame Server is automatically built and published as a Docker Container / [OCI](https://opencontainers.org/) Image to the GitHub Container Registry at:
|
||||
[`ghcr.io/darkflameuniverse/darkflameserver`](https://github.com/DarkflameUniverse/DarkflameServer/pkgs/container/darkflameserver).
|
||||
|
||||
## Compose
|
||||
|
||||
> [!WARNING]
|
||||
> It seems that Docker Desktop on Windows with the WSL 2 backend has some issues with MariaDB (c.f. [mariadb-docker#331](https://github.com/MariaDB/mariadb-docker/issues/331)) triggered by NexusDashboard
|
||||
> migrations, so this setup may not work for you. If that is the case, please tell us about your setup in [NexusDashboard#92](https://github.com/DarkflameUniverse/NexusDashboard/issues/92).
|
||||
|
||||
You can use the `docker-compose` tool to [setup a MariaDB database](#database-setup), run the Darkflame Server and manage it with [Nexus Dashboard](https://github.com/DarkflameUniverse/NexusDashboard) all
|
||||
at once. For that:
|
||||
|
||||
- [Install Docker Desktop](https://docs.docker.com/get-docker/)
|
||||
- Open the directory that contains your LU Client
|
||||
- If the `legouniverse.exe` is in a subfolder called `client`, you're good to go. There may also be a folder `versions`.
|
||||
- Otherwise, create a new `client` folder and move the exe and everything else (e.g. `res` and `locale`) in there. This is necessary to work around a bug in the client that will prevent that you to log back in after getting disconnected.
|
||||
- Download the [docker-compose.yml](docker-compose.yml) file and place it next to `client`.
|
||||
- Download the [.env.example](.env.example) file and place it next to `client` with the file name `.env`
|
||||
- You may get warnings that this name starts with a dot, acknowledge those, this is intentional. Depending on your operating system, you may need to activate showing hidden files (e.g. Ctrl-H in Gnome on Linux) and/or file extensions ("File name extensions" in the "View" tab on Windows).
|
||||
- Update the `ACCOUNT_MANAGER_SECRET` and `MARIADB_PASSWORD` with strong random passwords.
|
||||
- Use a password generator like <https://keygen.io>
|
||||
- Avoid `:` and `@` characters
|
||||
- Once the database user is created, changing the password will not update it, so the server will just fail to connect.
|
||||
- Set `EXTERNAL_IP` to your LAN IP or public IP if you want to host the game for friends & family
|
||||
- Open a terminal in the folder with the `docker-compose.yml` and `client`
|
||||
- Run `docker compose up -d`
|
||||
- This might require `sudo` on Linux, and a recent version of [docker compose](https://docs.docker.com/compose/install/)
|
||||
- Run `docker exec -it dlu-darkflameserver-1 /app/MasterServer -a` and follow the instructions to create the initial admin account
|
||||
- Open <http://localhost:8000> to access Nexus Dashboard with the admin account to create normal users
|
||||
- Set `AUTHSERVERIP=0:localhost` in `client/boot.cfg`
|
||||
- Replace `localhost` with the value of `EXTERNAL_IP` if you changed that earlier.
|
||||
- Also make sure `UGCUSE3DSERVICES=7:` is set to `0`
|
||||
- Launch `legouniverse.exe`
|
||||
|
||||
## Standalone
|
||||
|
||||
This assumes that you have a database deployed to your host or in another docker container.
|
||||
|
||||
A basic deployment of this contianer would look like:
|
||||
```sh
|
||||
# example docker contianer deployment
|
||||
docker run -it \
|
||||
-v /path/to/configs/:/app/configs \
|
||||
-v /path/to/logs/:/app/logs \
|
||||
-v /path/to/dumps/:/app/dumps \
|
||||
-v /path/to/res:/app/res:ro \
|
||||
-v /path/to/resServer:/app/resServer \
|
||||
-e DUMP_FOLDER=/app/dumps \
|
||||
-p 1001:1001/udp \
|
||||
-p 2005:2005/udp \
|
||||
-p 3000-3300:3000-3300/udp \
|
||||
ghcr.io/darkflameuniverse/darkflameserver:latest
|
||||
```
|
||||
You will need to replace the `/path/to/`'s to reflect the paths on your host.
|
||||
|
||||
Any config option in the `.ini`'s can be overridden with environmental variables: Ex: `log_to_console=1` from `shared_config.ini` would be overidden like `-e LOG_TO_CONSOLE=0`
|
||||
|
||||
# Development Documentation
|
||||
This is a Work in Progress, but below are some quick links to documentaion for systems and structs in the server
|
||||
[Networked message structs](https://lcdruniverse.org/lu_packets/lu_packets/index.html)
|
||||
@@ -338,7 +441,7 @@ This is a Work in Progress, but below are some quick links to documentaion for s
|
||||
## Former Contributors
|
||||
* TheMachine
|
||||
* Matthew
|
||||
* [Raine](https://github.com/Rainebannister)
|
||||
* [Raine](https://github.com/uwainium)
|
||||
* Bricknave
|
||||
|
||||
## Special Thanks
|
||||
|
||||
17
cmake/FindGoogleTest.cmake
Normal file
17
cmake/FindGoogleTest.cmake
Normal file
@@ -0,0 +1,17 @@
|
||||
include(FetchContent)
|
||||
|
||||
message(STATUS "Fetching gtest...")
|
||||
|
||||
FetchContent_Declare(
|
||||
googletest
|
||||
GIT_REPOSITORY https://github.com/google/googletest.git
|
||||
GIT_TAG release-1.12.1
|
||||
)
|
||||
|
||||
# For Windows: Prevent overriding the parent project's compiler/linker settings
|
||||
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
|
||||
|
||||
FetchContent_MakeAvailable(GoogleTest)
|
||||
|
||||
message(STATUS "gtest fetched and is now ready.")
|
||||
set(GoogleTest_FOUND TRUE)
|
||||
146
cmake/FindMariaDB.cmake
Normal file
146
cmake/FindMariaDB.cmake
Normal file
@@ -0,0 +1,146 @@
|
||||
# mariadb connector cpp
|
||||
# On Windows ClangCL can't compile the connector from source but can link to an msvc compiled one,
|
||||
# so prefer the prebuilt binaries unless MARIADB_BUILD_SOURCE is specified
|
||||
if(WIN32 AND NOT MARIADB_BUILD_SOURCE)
|
||||
set(MARIADB_MSI_DIR "${PROJECT_BINARY_DIR}/msi")
|
||||
set(MARIADB_CONNECTOR_DIR "${PROJECT_BINARY_DIR}/mariadbcpp")
|
||||
set(MARIADB_C_CONNECTOR_DIR "${MARIADB_CONNECTOR_DIR}/MariaDB/MariaDB Connector C 64-bit")
|
||||
set(MARIADB_CPP_CONNECTOR_DIR "${MARIADB_CONNECTOR_DIR}/MariaDB/MariaDB C++ Connector 64-bit")
|
||||
|
||||
file(MAKE_DIRECTORY "${MARIADB_MSI_DIR}")
|
||||
file(MAKE_DIRECTORY "${MARIADB_CONNECTOR_DIR}")
|
||||
|
||||
# These values need to be updated whenever a new minor release replaces an old one
|
||||
# Go to https://mariadb.com/downloads/connectors/ to find the up-to-date URL parts
|
||||
set(MARIADB_CONNECTOR_C_VERSION "3.2.7")
|
||||
set(MARIADB_CONNECTOR_C_BUCKET "2319651")
|
||||
set(MARIADB_CONNECTOR_C_MD5 "f8636d733f1d093af9d4f22f3239f885")
|
||||
set(MARIADB_CONNECTOR_CPP_VERSION "1.0.2")
|
||||
set(MARIADB_CONNECTOR_CPP_BUCKET "2531525")
|
||||
set(MARIADB_CONNECTOR_CPP_MD5 "3034bbd6ca00a0125345f9fd1a178401")
|
||||
|
||||
set(MARIADB_CONNECTOR_C_MSI "mariadb-connector-c-${MARIADB_CONNECTOR_C_VERSION}-win64.msi")
|
||||
set(MARIADB_CONNECTOR_CPP_MSI "mariadb-connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}-win64.msi")
|
||||
|
||||
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" )
|
||||
message(STATUS "Downloading mariadb connector/c")
|
||||
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_C_BUCKET}/Connectors/c/connector-c-${MARIADB_CONNECTOR_C_VERSION}/${MARIADB_CONNECTOR_C_MSI}
|
||||
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}"
|
||||
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_C_MD5})
|
||||
endif()
|
||||
|
||||
if(NOT EXISTS "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" )
|
||||
message(STATUS "Downloading mariadb connector/c++")
|
||||
file(DOWNLOAD https://dlm.mariadb.com/${MARIADB_CONNECTOR_CPP_BUCKET}/Connectors/cpp/connector-cpp-${MARIADB_CONNECTOR_CPP_VERSION}/${MARIADB_CONNECTOR_CPP_MSI}
|
||||
"${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}"
|
||||
EXPECTED_HASH MD5=${MARIADB_CONNECTOR_CPP_MD5})
|
||||
endif()
|
||||
|
||||
|
||||
file(TO_NATIVE_PATH "${MARIADB_CONNECTOR_DIR}" MSIEXEC_TARGETDIR)
|
||||
# extract msi files without installing to users system
|
||||
if(NOT EXISTS "${MARIADB_C_CONNECTOR_DIR}")
|
||||
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_C_MSI}" MSI_DIR)
|
||||
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
||||
endif()
|
||||
set(MARIADBC_SHARED_LIBRARY_LOCATION "${MARIADB_C_CONNECTOR_DIR}/lib/libmariadb.dll")
|
||||
|
||||
if(NOT EXISTS "${MARIADB_CPP_CONNECTOR_DIR}")
|
||||
file(TO_NATIVE_PATH "${MARIADB_MSI_DIR}/${MARIADB_CONNECTOR_CPP_MSI}" MSI_DIR)
|
||||
execute_process(COMMAND msiexec /a ${MSI_DIR} /qn TARGETDIR=${MSIEXEC_TARGETDIR})
|
||||
endif()
|
||||
|
||||
set(MARIADBCPP_SHARED_LIBRARY_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.dll")
|
||||
set(MARIADB_IMPLIB_LOCATION "${MARIADB_CPP_CONNECTOR_DIR}/mariadbcpp.lib")
|
||||
set(MARIADB_INCLUDE_DIR "${MARIADB_CPP_CONNECTOR_DIR}/include/mariadb")
|
||||
|
||||
add_custom_target(mariadb_connector_cpp)
|
||||
add_custom_command(TARGET mariadb_connector_cpp POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
"${MARIADBCPP_SHARED_LIBRARY_LOCATION}"
|
||||
"${MARIADBC_SHARED_LIBRARY_LOCATION}"
|
||||
"${PROJECT_BINARY_DIR}")
|
||||
|
||||
# MariaDB uses plugins that the database needs to load, the prebuilt binaries by default will try to find the libraries in system directories,
|
||||
# so set this define and the servers will set the MARIADB_PLUGIN_DIR environment variable to the appropriate directory.
|
||||
# Plugin directory is determined at dll load time (this will happen before main()) so we need to delay the dll load so that we can set the environment variable
|
||||
add_link_options(/DELAYLOAD:${MARIADBCPP_SHARED_LIBRARY_LOCATION})
|
||||
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${MARIADB_CPP_CONNECTOR_DIR}/plugin")
|
||||
else() # Build from source
|
||||
|
||||
include(ExternalProject)
|
||||
if(WIN32)
|
||||
set(MARIADB_EXTRA_CMAKE_ARGS
|
||||
-DCMAKE_C_FLAGS=/w # disable zlib warnings
|
||||
-DCMAKE_CXX_FLAGS=/EHsc
|
||||
-DWITH_MSI=OFF)
|
||||
elseif(APPLE)
|
||||
set(MARIADB_EXTRA_CMAKE_ARGS
|
||||
-DWITH_EXTERNAL_ZLIB=ON
|
||||
-DOPENSSL_ROOT_DIR=${OPENSSL_ROOT_DIR}
|
||||
-DCMAKE_C_FLAGS=-w # disable zlib warnings
|
||||
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
|
||||
else()
|
||||
set(MARIADB_EXTRA_CMAKE_ARGS
|
||||
-DCMAKE_C_FLAGS=-w # disable zlib warnings
|
||||
-DCMAKE_CXX_FLAGS=-D_GLIBCXX_USE_CXX11_ABI=0)
|
||||
endif()
|
||||
|
||||
set(MARIADBCPP_INSTALL_DIR ${PROJECT_BINARY_DIR}/prefix)
|
||||
set(MARIADBCPP_LIBRARY_DIR ${PROJECT_BINARY_DIR}/mariadbcpp)
|
||||
set(MARIADBCPP_PLUGIN_DIR ${MARIADBCPP_LIBRARY_DIR}/plugin)
|
||||
set(MARIADBCPP_SOURCE_DIR ${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp)
|
||||
set(MARIADB_INCLUDE_DIR "${MARIADBCPP_SOURCE_DIR}/include")
|
||||
ExternalProject_Add(mariadb_connector_cpp
|
||||
PREFIX "${PROJECT_BINARY_DIR}/thirdparty/mariadb-connector-cpp"
|
||||
SOURCE_DIR ${MARIADBCPP_SOURCE_DIR}
|
||||
INSTALL_DIR ${MARIADBCPP_INSTALL_DIR}
|
||||
CMAKE_ARGS -Wno-dev
|
||||
-DWITH_UNIT_TESTS=OFF
|
||||
-DMARIADB_LINK_DYNAMIC=OFF
|
||||
-DCMAKE_BUILD_RPATH_USE_ORIGIN=${CMAKE_BUILD_RPATH_USE_ORIGIN}
|
||||
-DCMAKE_INSTALL_PREFIX=<INSTALL_DIR>
|
||||
-DINSTALL_LIBDIR=${MARIADBCPP_LIBRARY_DIR}
|
||||
-DINSTALL_PLUGINDIR=${MARIADBCPP_PLUGIN_DIR}
|
||||
${MARIADB_EXTRA_CMAKE_ARGS}
|
||||
BUILD_ALWAYS true
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
set(MARIADB_SHARED_LIBRARY_NAME mariadbcpp.dll)
|
||||
set(MARIADB_PLUGIN_SUFFIX .dll)
|
||||
set(MARIADB_IMPLIB_LOCATION "${MARIADBCPP_LIBRARY_DIR}/mariadbcpp.lib")
|
||||
|
||||
# When built from source windows only seems to check same folder as exe instead specified folder, so use
|
||||
# environment variable to force it
|
||||
add_link_options(/DELAYLOAD:mariadbcpp.dll)
|
||||
add_compile_definitions(MARIADB_PLUGIN_DIR_OVERRIDE="${MARIADBCPP_PLUGIN_DIR}")
|
||||
else()
|
||||
set(MARIADB_SHARED_LIBRARY_NAME libmariadbcpp${CMAKE_SHARED_LIBRARY_SUFFIX})
|
||||
set(MARIADB_PLUGIN_SUFFIX ${CMAKE_SHARED_LIBRARY_SUFFIX})
|
||||
endif()
|
||||
|
||||
set(MARIADBCPP_SHARED_LIBRARY_LOCATION "${MARIADBCPP_LIBRARY_DIR}/${MARIADB_SHARED_LIBRARY_NAME}")
|
||||
if(WIN32)
|
||||
set(MARIADBC_SHARED_LIBRARY_LOCATION "${MARIADBCPP_LIBRARY_DIR}/libmariadb.lib")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Create mariadb connector library object
|
||||
add_library(MariaDB::ConnCpp SHARED IMPORTED GLOBAL)
|
||||
add_dependencies(MariaDB::ConnCpp mariadb_connector_cpp)
|
||||
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||
IMPORTED_LOCATION "${MARIADBCPP_SHARED_LIBRARY_LOCATION}")
|
||||
|
||||
if(WIN32)
|
||||
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||
IMPORTED_IMPLIB "${MARIADB_IMPLIB_LOCATION}")
|
||||
elseif(APPLE)
|
||||
set_target_properties(MariaDB::ConnCpp PROPERTIES
|
||||
IMPORTED_SONAME "libmariadbcpp")
|
||||
endif()
|
||||
|
||||
# Add directories to include lists
|
||||
target_include_directories(MariaDB::ConnCpp SYSTEM INTERFACE ${MARIADB_INCLUDE_DIR})
|
||||
|
||||
set(MariaDB_FOUND TRUE)
|
||||
51
cmake/Utils.cmake
Normal file
51
cmake/Utils.cmake
Normal file
@@ -0,0 +1,51 @@
|
||||
# Parses a config file for a specific option and appends the new option if it does not exist
|
||||
# If the new option does exist, this function will do nothing.
|
||||
# file_name: The name of the file to parse
|
||||
# old_option_name: The name of the option to find
|
||||
# new_option_name: The name of the option to add
|
||||
function(UpdateConfigOption file_name old_option_name new_option_name)
|
||||
string(APPEND old_option_name "=")
|
||||
string(APPEND new_option_name "=")
|
||||
message(STATUS "Checking " ${file_name} " for " ${old_option_name} " and adding " ${new_option_name} " if it does not exist")
|
||||
if(NOT EXISTS ${file_name})
|
||||
message(STATUS ${file_name} " does not exist. Doing nothing")
|
||||
return()
|
||||
endif()
|
||||
file(READ ${file_name} current_file_contents)
|
||||
string(REPLACE "\\\n" "" current_file_contents ${current_file_contents})
|
||||
string(REPLACE "\n" ";" current_file_contents ${current_file_contents})
|
||||
set(parsed_current_file_contents "")
|
||||
|
||||
# Remove comment lines so they do not interfere with the variable parsing
|
||||
foreach(line ${current_file_contents})
|
||||
string(FIND ${line} "#" is_comment)
|
||||
|
||||
if(NOT ${is_comment} EQUAL 0)
|
||||
string(APPEND parsed_current_file_contents ${line})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(found_new_option -1)
|
||||
set(found_old_option -1)
|
||||
set(current_value -1)
|
||||
|
||||
foreach(line ${current_file_contents})
|
||||
string(FIND ${line} ${old_option_name} old_option_in_file)
|
||||
|
||||
if(${old_option_in_file} EQUAL 0)
|
||||
set(found_old_option 1)
|
||||
set(current_value ${line})
|
||||
endif()
|
||||
|
||||
string(FIND ${line} ${new_option_name} found_new_option_in_file)
|
||||
|
||||
if(${found_new_option_in_file} EQUAL 0)
|
||||
set(found_new_option 1)
|
||||
endif()
|
||||
endforeach(line ${current_file_contents})
|
||||
|
||||
if(${found_old_option} EQUAL 1 AND NOT ${found_new_option} EQUAL 1)
|
||||
string(REPLACE ${old_option_name} ${new_option_name} current_value ${current_value})
|
||||
file(APPEND ${file_name} "\n" ${current_value})
|
||||
endif()
|
||||
endfunction()
|
||||
@@ -1,13 +1,14 @@
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <ctime>
|
||||
#include <csignal>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
//DLU Includes:
|
||||
#include "dCommonVars.h"
|
||||
#include "dServer.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "Database.h"
|
||||
#include "dConfig.h"
|
||||
#include "Diagnostics.h"
|
||||
@@ -15,7 +16,7 @@
|
||||
|
||||
//RakNet includes:
|
||||
#include "RakNetDefines.h"
|
||||
#include <MessageIdentifiers.h>
|
||||
#include "MessageIdentifiers.h"
|
||||
|
||||
//Auth includes:
|
||||
#include "AuthPackets.h"
|
||||
@@ -24,14 +25,17 @@
|
||||
#include "eAuthMessageType.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "Server.h"
|
||||
|
||||
|
||||
namespace Game {
|
||||
dLogger* logger = nullptr;
|
||||
Logger* logger = nullptr;
|
||||
dServer* server = nullptr;
|
||||
dConfig* config = nullptr;
|
||||
bool shouldShutdown = false;
|
||||
Game::signal_t lastSignal = 0;
|
||||
std::mt19937 randomEngine;
|
||||
}
|
||||
|
||||
dLogger* SetupLogger();
|
||||
void HandlePacket(Packet* packet);
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
@@ -41,29 +45,23 @@ int main(int argc, char** argv) {
|
||||
Diagnostics::SetProcessFileName(argv[0]);
|
||||
Diagnostics::Initialize();
|
||||
|
||||
std::signal(SIGINT, Game::OnSignal);
|
||||
std::signal(SIGTERM, Game::OnSignal);
|
||||
|
||||
Game::config = new dConfig("authconfig.ini");
|
||||
|
||||
//Create all the objects we need to run our service:
|
||||
Game::logger = SetupLogger();
|
||||
Server::SetupLogger("AuthServer");
|
||||
if (!Game::logger) return EXIT_FAILURE;
|
||||
|
||||
//Read our config:
|
||||
Game::config = new dConfig((BinaryPathFinder::GetBinaryDir() / "authconfig.ini").string());
|
||||
Game::logger->SetLogToConsole(Game::config->GetValue("log_to_console") != "0");
|
||||
Game::logger->SetLogDebugStatements(Game::config->GetValue("log_debug_statements") == "1");
|
||||
|
||||
Game::logger->Log("AuthServer", "Starting Auth server...");
|
||||
Game::logger->Log("AuthServer", "Version: %i.%i", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("AuthServer", "Compiled on: %s", __TIMESTAMP__);
|
||||
|
||||
//Connect to the MySQL Database
|
||||
std::string mysql_host = Game::config->GetValue("mysql_host");
|
||||
std::string mysql_database = Game::config->GetValue("mysql_database");
|
||||
std::string mysql_username = Game::config->GetValue("mysql_username");
|
||||
std::string mysql_password = Game::config->GetValue("mysql_password");
|
||||
LOG("Starting Auth server...");
|
||||
LOG("Version: %s", PROJECT_VERSION);
|
||||
LOG("Compiled on: %s", __TIMESTAMP__);
|
||||
|
||||
try {
|
||||
Database::Connect(mysql_host, mysql_database, mysql_username, mysql_password);
|
||||
Database::Connect();
|
||||
} catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("AuthServer", "Got an error while connecting to the database: %s", ex.what());
|
||||
LOG("Got an error while connecting to the database: %s", ex.what());
|
||||
Database::Destroy("AuthServer");
|
||||
delete Game::server;
|
||||
delete Game::logger;
|
||||
@@ -73,23 +71,26 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort = 1500;
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT ip, port FROM servers WHERE name='master';");
|
||||
auto res = stmt->executeQuery();
|
||||
while (res->next()) {
|
||||
masterIP = res->getString(1).c_str();
|
||||
masterPort = res->getInt(2);
|
||||
}
|
||||
|
||||
delete res;
|
||||
delete stmt;
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
}
|
||||
LOG("Master is at %s:%d", masterIP.c_str(), masterPort);
|
||||
|
||||
Game::randomEngine = std::mt19937(time(0));
|
||||
|
||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||
uint32_t maxClients = 50;
|
||||
uint32_t ourPort = 1001; //LU client is hardcoded to use this for auth port, so I'm making it the default.
|
||||
if (Game::config->GetValue("max_clients") != "") maxClients = std::stoi(Game::config->GetValue("max_clients"));
|
||||
if (Game::config->GetValue("port") != "") ourPort = std::atoi(Game::config->GetValue("port").c_str());
|
||||
std::string ourIP = "localhost";
|
||||
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
|
||||
|
||||
Game::server = new dServer(Game::config->GetValue("external_ip"), ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Auth, Game::config, &Game::shouldShutdown);
|
||||
//LU client is hardcoded to use this for auth port, so I'm making it the default.
|
||||
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("auth_server_port")).value_or(1001);
|
||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Auth, Game::config, &Game::lastSignal);
|
||||
|
||||
//Run it until server gets a kill message from Master:
|
||||
auto t = std::chrono::high_resolution_clock::now();
|
||||
@@ -100,13 +101,18 @@ int main(int argc, char** argv) {
|
||||
uint32_t framesSinceMasterDisconnect = 0;
|
||||
uint32_t framesSinceLastSQLPing = 0;
|
||||
|
||||
while (!Game::shouldShutdown) {
|
||||
AuthPackets::LoadClaimCodes();
|
||||
|
||||
Game::logger->Flush(); // once immediately before main loop
|
||||
while (!Game::ShouldShutdown()) {
|
||||
//Check if we're still connected to master:
|
||||
if (!Game::server->GetIsConnectedToMaster()) {
|
||||
framesSinceMasterDisconnect++;
|
||||
|
||||
if (framesSinceMasterDisconnect >= authFramerate)
|
||||
if (framesSinceMasterDisconnect >= authFramerate) {
|
||||
LOG("No connection to master!");
|
||||
break; //Exit our loop, shut down.
|
||||
}
|
||||
} else framesSinceMasterDisconnect = 0;
|
||||
|
||||
//In world we'd update our other systems here.
|
||||
@@ -131,16 +137,12 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP for absolutely no reason:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort;
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT ip, port FROM servers WHERE name='master';");
|
||||
auto res = stmt->executeQuery();
|
||||
while (res->next()) {
|
||||
masterIP = res->getString(1).c_str();
|
||||
masterPort = res->getInt(2);
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
}
|
||||
|
||||
delete res;
|
||||
delete stmt;
|
||||
|
||||
framesSinceLastSQLPing = 0;
|
||||
} else framesSinceLastSQLPing++;
|
||||
|
||||
@@ -149,6 +151,7 @@ int main(int argc, char** argv) {
|
||||
std::this_thread::sleep_until(t);
|
||||
}
|
||||
|
||||
LOG("Exited Main Loop! (signal %d)", Game::lastSignal);
|
||||
//Delete our objects here:
|
||||
Database::Destroy("AuthServer");
|
||||
delete Game::server;
|
||||
@@ -158,18 +161,6 @@ int main(int argc, char** argv) {
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
dLogger* SetupLogger() {
|
||||
std::string logPath = (BinaryPathFinder::GetBinaryDir() / ("logs/AuthServer_" + std::to_string(time(nullptr)) + ".log")).string();
|
||||
bool logToConsole = false;
|
||||
bool logDebugStatements = false;
|
||||
#ifdef _DEBUG
|
||||
logToConsole = true;
|
||||
logDebugStatements = true;
|
||||
#endif
|
||||
|
||||
return new dLogger(logPath, logToConsole, logDebugStatements);
|
||||
}
|
||||
|
||||
void HandlePacket(Packet* packet) {
|
||||
if (packet->length < 4) return;
|
||||
|
||||
|
||||
@@ -1,2 +1,7 @@
|
||||
add_executable(AuthServer "AuthServer.cpp")
|
||||
target_link_libraries(AuthServer ${COMMON_LIBRARIES})
|
||||
|
||||
target_link_libraries(AuthServer ${COMMON_LIBRARIES} dServer)
|
||||
|
||||
target_include_directories(AuthServer PRIVATE ${PROJECT_SOURCE_DIR}/dServer)
|
||||
|
||||
add_compile_definitions(AuthServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <regex>
|
||||
|
||||
#include "dCommonVars.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "dConfig.h"
|
||||
#include "Database.h"
|
||||
#include "Game.h"
|
||||
@@ -27,20 +27,16 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
|
||||
ExportWordlistToDCF(filepath + ".dcf", true);
|
||||
}
|
||||
|
||||
if (BinaryIO::DoesFileExist("blacklist.dcf")) {
|
||||
ReadWordlistDCF("blacklist.dcf", false);
|
||||
if (BinaryIO::DoesFileExist("blocklist.dcf")) {
|
||||
ReadWordlistDCF("blocklist.dcf", false);
|
||||
}
|
||||
|
||||
//Read player names that are ok as well:
|
||||
auto stmt = Database::CreatePreppedStmt("select name from charinfo;");
|
||||
auto res = stmt->executeQuery();
|
||||
while (res->next()) {
|
||||
std::string line = res->getString(1).c_str();
|
||||
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
||||
m_ApprovedWords.push_back(CalculateHash(line));
|
||||
auto approvedNames = Database::Get()->GetApprovedCharacterNames();
|
||||
for (auto& name : approvedNames) {
|
||||
std::transform(name.begin(), name.end(), name.begin(), ::tolower); //Transform to lowercase
|
||||
m_ApprovedWords.push_back(CalculateHash(name));
|
||||
}
|
||||
delete res;
|
||||
delete stmt;
|
||||
}
|
||||
|
||||
dChatFilter::~dChatFilter() {
|
||||
@@ -48,20 +44,20 @@ dChatFilter::~dChatFilter() {
|
||||
m_DeniedWords.clear();
|
||||
}
|
||||
|
||||
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool whiteList) {
|
||||
void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool allowList) {
|
||||
std::ifstream file(filepath);
|
||||
if (file) {
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
|
||||
std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
|
||||
if (whiteList) m_ApprovedWords.push_back(CalculateHash(line));
|
||||
if (allowList) m_ApprovedWords.push_back(CalculateHash(line));
|
||||
else m_DeniedWords.push_back(CalculateHash(line));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
||||
bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool allowList) {
|
||||
std::ifstream file(filepath, std::ios::binary);
|
||||
if (file) {
|
||||
fileHeader hdr;
|
||||
@@ -74,13 +70,13 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
||||
if (hdr.formatVersion == formatVersion) {
|
||||
size_t wordsToRead = 0;
|
||||
BinaryIO::BinaryRead(file, wordsToRead);
|
||||
if (whiteList) m_ApprovedWords.reserve(wordsToRead);
|
||||
if (allowList) m_ApprovedWords.reserve(wordsToRead);
|
||||
else m_DeniedWords.reserve(wordsToRead);
|
||||
|
||||
size_t word = 0;
|
||||
for (size_t i = 0; i < wordsToRead; ++i) {
|
||||
BinaryIO::BinaryRead(file, word);
|
||||
if (whiteList) m_ApprovedWords.push_back(word);
|
||||
if (allowList) m_ApprovedWords.push_back(word);
|
||||
else m_DeniedWords.push_back(word);
|
||||
}
|
||||
|
||||
@@ -94,14 +90,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteList) {
|
||||
void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool allowList) {
|
||||
std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
|
||||
if (file) {
|
||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
|
||||
BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
|
||||
BinaryIO::BinaryWrite(file, size_t(whiteList ? m_ApprovedWords.size() : m_DeniedWords.size()));
|
||||
BinaryIO::BinaryWrite(file, size_t(allowList ? m_ApprovedWords.size() : m_DeniedWords.size()));
|
||||
|
||||
for (size_t word : whiteList ? m_ApprovedWords : m_DeniedWords) {
|
||||
for (size_t word : allowList ? m_ApprovedWords : m_DeniedWords) {
|
||||
BinaryIO::BinaryWrite(file, word);
|
||||
}
|
||||
|
||||
@@ -109,10 +105,10 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteLis
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList) {
|
||||
std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList) {
|
||||
if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
|
||||
if (message.empty()) return { };
|
||||
if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
|
||||
if (!allowList && m_DeniedWords.empty()) return { { 0, message.length() } };
|
||||
|
||||
std::stringstream sMessage(message);
|
||||
std::string segment;
|
||||
@@ -130,21 +126,21 @@ std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::
|
||||
|
||||
size_t hash = CalculateHash(segment);
|
||||
|
||||
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && whiteList) {
|
||||
if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && allowList) {
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && whiteList) {
|
||||
if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && allowList) {
|
||||
m_UserUnapprovedWordCache.push_back(hash);
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !whiteList) {
|
||||
if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !allowList) {
|
||||
m_UserUnapprovedWordCache.push_back(hash);
|
||||
listOfBadSegments.emplace_back(position, originalSegment.length());
|
||||
}
|
||||
|
||||
position += segment.length() + 1;
|
||||
position += originalSegment.length() + 1;
|
||||
}
|
||||
|
||||
return listOfBadSegments;
|
||||
|
||||
@@ -21,10 +21,10 @@ public:
|
||||
dChatFilter(const std::string& filepath, bool dontGenerateDCF);
|
||||
~dChatFilter();
|
||||
|
||||
void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
|
||||
bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
|
||||
void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
|
||||
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList = true);
|
||||
void ReadWordlistPlaintext(const std::string& filepath, bool allowList);
|
||||
bool ReadWordlistDCF(const std::string& filepath, bool allowList);
|
||||
void ExportWordlistToDCF(const std::string& filepath, bool allowList);
|
||||
std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool allowList = true);
|
||||
|
||||
private:
|
||||
bool m_DontGenerateDCF;
|
||||
|
||||
@@ -1,10 +1,16 @@
|
||||
set(DCHATSERVER_SOURCES
|
||||
"ChatIgnoreList.cpp"
|
||||
"ChatPacketHandler.cpp"
|
||||
"PlayerContainer.cpp"
|
||||
)
|
||||
|
||||
add_executable(ChatServer "ChatServer.cpp")
|
||||
target_include_directories(ChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dChatFilter")
|
||||
add_compile_definitions(ChatServer PRIVATE PROJECT_VERSION="\"${PROJECT_VERSION}\"")
|
||||
|
||||
add_library(dChatServer ${DCHATSERVER_SOURCES})
|
||||
target_include_directories(dChatServer PRIVATE "${PROJECT_SOURCE_DIR}/dServer")
|
||||
|
||||
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
|
||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer)
|
||||
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer dServer)
|
||||
|
||||
|
||||
171
dChatServer/ChatIgnoreList.cpp
Normal file
171
dChatServer/ChatIgnoreList.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
#include "ChatIgnoreList.h"
|
||||
#include "PlayerContainer.h"
|
||||
#include "eChatMessageType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "Game.h"
|
||||
#include "Logger.h"
|
||||
#include "eObjectBits.h"
|
||||
|
||||
#include "Database.h"
|
||||
|
||||
// A note to future readers, The client handles all the actual ignoring logic:
|
||||
// not allowing teams, rejecting DMs, friends requets etc.
|
||||
// The only thing not auto-handled is instance activities force joining the team on the server.
|
||||
|
||||
void WriteOutgoingReplyHeader(RakNet::BitStream& bitStream, const LWOOBJID& receivingPlayer, const ChatIgnoreList::Response type) {
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::WORLD_ROUTE_PACKET);
|
||||
bitStream.Write(receivingPlayer);
|
||||
|
||||
//portion that will get routed:
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, type);
|
||||
}
|
||||
|
||||
void ChatIgnoreList::GetIgnoreList(Packet* packet) {
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerId;
|
||||
inStream.Read(playerId);
|
||||
|
||||
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||
if (!receiver) {
|
||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!receiver.ignoredPlayers.empty()) {
|
||||
LOG_DEBUG("Player %llu already has an ignore list, but is requesting it again.", playerId);
|
||||
} else {
|
||||
auto ignoreList = Database::Get()->GetIgnoreList(static_cast<uint32_t>(playerId));
|
||||
if (ignoreList.empty()) {
|
||||
LOG_DEBUG("Player %llu has no ignores", playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& ignoredPlayer : ignoreList) {
|
||||
receiver.ignoredPlayers.emplace_back(ignoredPlayer.name, ignoredPlayer.id);
|
||||
GeneralUtils::SetBit(receiver.ignoredPlayers.back().playerId, eObjectBits::CHARACTER);
|
||||
GeneralUtils::SetBit(receiver.ignoredPlayers.back().playerId, eObjectBits::PERSISTENT);
|
||||
}
|
||||
}
|
||||
|
||||
CBITSTREAM;
|
||||
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::GET_IGNORE);
|
||||
|
||||
bitStream.Write<uint8_t>(false); // Probably is Is Free Trial, but we don't care about that
|
||||
bitStream.Write<uint16_t>(0); // literally spacing due to struct alignment
|
||||
|
||||
bitStream.Write<uint16_t>(receiver.ignoredPlayers.size());
|
||||
for (const auto& ignoredPlayer : receiver.ignoredPlayers) {
|
||||
bitStream.Write(ignoredPlayer.playerId);
|
||||
bitStream.Write(LUWString(ignoredPlayer.playerName, 36));
|
||||
}
|
||||
|
||||
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||
}
|
||||
|
||||
void ChatIgnoreList::AddIgnore(Packet* packet) {
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerId;
|
||||
inStream.Read(playerId);
|
||||
|
||||
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||
if (!receiver) {
|
||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr int32_t MAX_IGNORES = 32;
|
||||
if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
|
||||
LOG_DEBUG("Player %llu has too many ignores", playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
||||
|
||||
LUWString toIgnoreName;
|
||||
inStream.Read(toIgnoreName);
|
||||
std::string toIgnoreStr = toIgnoreName.GetAsString();
|
||||
|
||||
CBITSTREAM;
|
||||
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::ADD_IGNORE);
|
||||
|
||||
// Check if the player exists
|
||||
LWOOBJID ignoredPlayerId = LWOOBJID_EMPTY;
|
||||
if (toIgnoreStr == receiver.playerName || toIgnoreStr.find("[GM]") == 0) {
|
||||
LOG_DEBUG("Player %llu tried to ignore themselves", playerId);
|
||||
|
||||
bitStream.Write(ChatIgnoreList::AddResponse::GENERAL_ERROR);
|
||||
} else if (std::count(receiver.ignoredPlayers.begin(), receiver.ignoredPlayers.end(), toIgnoreStr) > 0) {
|
||||
LOG_DEBUG("Player %llu is already ignoring %s", playerId, toIgnoreStr.c_str());
|
||||
|
||||
bitStream.Write(ChatIgnoreList::AddResponse::ALREADY_IGNORED);
|
||||
} else {
|
||||
// Get the playerId falling back to query if not online
|
||||
const auto& playerData = Game::playerContainer.GetPlayerData(toIgnoreStr);
|
||||
if (!playerData) {
|
||||
// Fall back to query
|
||||
auto player = Database::Get()->GetCharacterInfo(toIgnoreStr);
|
||||
if (!player || player->name != toIgnoreStr) {
|
||||
LOG_DEBUG("Player %s not found", toIgnoreStr.c_str());
|
||||
} else {
|
||||
ignoredPlayerId = player->id;
|
||||
}
|
||||
} else {
|
||||
ignoredPlayerId = playerData.playerID;
|
||||
}
|
||||
|
||||
if (ignoredPlayerId != LWOOBJID_EMPTY) {
|
||||
Database::Get()->AddIgnore(static_cast<uint32_t>(playerId), static_cast<uint32_t>(ignoredPlayerId));
|
||||
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::CHARACTER);
|
||||
GeneralUtils::SetBit(ignoredPlayerId, eObjectBits::PERSISTENT);
|
||||
|
||||
receiver.ignoredPlayers.emplace_back(toIgnoreStr, ignoredPlayerId);
|
||||
LOG_DEBUG("Player %llu is ignoring %s", playerId, toIgnoreStr.c_str());
|
||||
|
||||
bitStream.Write(ChatIgnoreList::AddResponse::SUCCESS);
|
||||
} else {
|
||||
bitStream.Write(ChatIgnoreList::AddResponse::PLAYER_NOT_FOUND);
|
||||
}
|
||||
}
|
||||
|
||||
LUWString playerNameSend(toIgnoreStr, 33);
|
||||
bitStream.Write(playerNameSend);
|
||||
bitStream.Write(ignoredPlayerId);
|
||||
|
||||
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||
}
|
||||
|
||||
void ChatIgnoreList::RemoveIgnore(Packet* packet) {
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerId;
|
||||
inStream.Read(playerId);
|
||||
|
||||
auto& receiver = Game::playerContainer.GetPlayerDataMutable(playerId);
|
||||
if (!receiver) {
|
||||
LOG("Tried to get ignore list, but player %llu not found in container", playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
inStream.IgnoreBytes(4); // ignore some garbage zeros idk
|
||||
|
||||
LUWString removedIgnoreName;
|
||||
inStream.Read(removedIgnoreName);
|
||||
std::string removedIgnoreStr = removedIgnoreName.GetAsString();
|
||||
|
||||
auto toRemove = std::remove(receiver.ignoredPlayers.begin(), receiver.ignoredPlayers.end(), removedIgnoreStr);
|
||||
if (toRemove == receiver.ignoredPlayers.end()) {
|
||||
LOG_DEBUG("Player %llu is not ignoring %s", playerId, removedIgnoreStr.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
Database::Get()->RemoveIgnore(static_cast<uint32_t>(playerId), static_cast<uint32_t>(toRemove->playerId));
|
||||
receiver.ignoredPlayers.erase(toRemove, receiver.ignoredPlayers.end());
|
||||
|
||||
CBITSTREAM;
|
||||
WriteOutgoingReplyHeader(bitStream, receiver.playerID, ChatIgnoreList::Response::REMOVE_IGNORE);
|
||||
|
||||
bitStream.Write<int8_t>(0);
|
||||
LUWString playerNameSend(removedIgnoreStr, 33);
|
||||
bitStream.Write(playerNameSend);
|
||||
|
||||
Game::server->Send(bitStream, packet->systemAddress, false);
|
||||
}
|
||||
27
dChatServer/ChatIgnoreList.h
Normal file
27
dChatServer/ChatIgnoreList.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#ifndef __CHATIGNORELIST__H__
|
||||
#define __CHATIGNORELIST__H__
|
||||
|
||||
struct Packet;
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace ChatIgnoreList {
|
||||
void GetIgnoreList(Packet* packet);
|
||||
void AddIgnore(Packet* packet);
|
||||
void RemoveIgnore(Packet* packet);
|
||||
|
||||
enum class Response : uint8_t {
|
||||
ADD_IGNORE = 32,
|
||||
REMOVE_IGNORE = 33,
|
||||
GET_IGNORE = 34,
|
||||
};
|
||||
|
||||
enum class AddResponse : uint8_t {
|
||||
SUCCESS,
|
||||
ALREADY_IGNORED,
|
||||
PLAYER_NOT_FOUND,
|
||||
GENERAL_ERROR,
|
||||
};
|
||||
};
|
||||
|
||||
#endif //!__CHATIGNORELIST__H__
|
||||
File diff suppressed because it is too large
Load Diff
@@ -4,16 +4,58 @@
|
||||
#include "BitStream.h"
|
||||
|
||||
struct PlayerData;
|
||||
|
||||
enum class eAddFriendResponseType : uint8_t;
|
||||
|
||||
enum class eChatChannel : uint8_t {
|
||||
SYSTEMNOTIFY = 0,
|
||||
SYSTEMWARNING,
|
||||
SYSTEMERROR,
|
||||
BROADCAST,
|
||||
LOCAL,
|
||||
LOCALNOANIM,
|
||||
EMOTE,
|
||||
PRIVATE_CHAT,
|
||||
TEAM,
|
||||
TEAMLOCAL,
|
||||
GUILD,
|
||||
GUILDNOTIFY,
|
||||
PROPERTY,
|
||||
ADMIN,
|
||||
COMBATDAMAGE,
|
||||
COMBATHEALING,
|
||||
COMBATLOOT,
|
||||
COMBATEXP,
|
||||
COMBATDEATH,
|
||||
GENERAL,
|
||||
TRADE,
|
||||
LFG,
|
||||
USER
|
||||
};
|
||||
|
||||
|
||||
enum class eChatMessageResponseCode : uint8_t {
|
||||
SENT = 0,
|
||||
NOTONLINE,
|
||||
GENERALERROR,
|
||||
RECEIVEDNEWWHISPER,
|
||||
NOTFRIENDS,
|
||||
SENDERFREETRIAL,
|
||||
RECEIVERFREETRIAL,
|
||||
};
|
||||
|
||||
namespace ChatPacketHandler {
|
||||
void HandleFriendlistRequest(Packet* packet);
|
||||
void HandleFriendRequest(Packet* packet);
|
||||
void HandleFriendResponse(Packet* packet);
|
||||
void HandleRemoveFriend(Packet* packet);
|
||||
void HandleGMLevelUpdate(Packet* packet);
|
||||
void HandleWho(Packet* packet);
|
||||
void HandleShowAll(Packet* packet);
|
||||
|
||||
void HandleChatMessage(Packet* packet);
|
||||
void HandlePrivateChatMessage(Packet* packet);
|
||||
void SendPrivateChatMessage(const PlayerData& sender, const PlayerData& receiver, const PlayerData& routeTo, const LUWString& message, const eChatChannel channel, const eChatMessageResponseCode responseCode);
|
||||
|
||||
void HandleTeamInvite(Packet* packet);
|
||||
void HandleTeamInviteResponse(Packet* packet);
|
||||
@@ -23,18 +65,18 @@ namespace ChatPacketHandler {
|
||||
void HandleTeamLootOption(Packet* packet);
|
||||
void HandleTeamStatusRequest(Packet* packet);
|
||||
|
||||
void SendTeamInvite(PlayerData* receiver, PlayerData* sender);
|
||||
void SendTeamInviteConfirm(PlayerData* receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName);
|
||||
void SendTeamStatus(PlayerData* receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName);
|
||||
void SendTeamSetLeader(PlayerData* receiver, LWOOBJID i64PlayerID);
|
||||
void SendTeamAddPlayer(PlayerData* receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID);
|
||||
void SendTeamRemovePlayer(PlayerData* receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName);
|
||||
void SendTeamSetOffWorldFlag(PlayerData* receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID);
|
||||
void SendTeamInvite(const PlayerData& receiver, const PlayerData& sender);
|
||||
void SendTeamInviteConfirm(const PlayerData& receiver, bool bLeaderIsFreeTrial, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, uint8_t ucResponseCode, std::u16string wsLeaderName);
|
||||
void SendTeamStatus(const PlayerData& receiver, LWOOBJID i64LeaderID, LWOZONEID i64LeaderZoneID, uint8_t ucLootFlag, uint8_t ucNumOfOtherPlayers, std::u16string wsLeaderName);
|
||||
void SendTeamSetLeader(const PlayerData& receiver, LWOOBJID i64PlayerID);
|
||||
void SendTeamAddPlayer(const PlayerData& receiver, bool bIsFreeTrial, bool bLocal, bool bNoLootOnDeath, LWOOBJID i64PlayerID, std::u16string wsPlayerName, LWOZONEID zoneID);
|
||||
void SendTeamRemovePlayer(const PlayerData& receiver, bool bDisband, bool bIsKicked, bool bIsLeaving, bool bLocal, LWOOBJID i64LeaderID, LWOOBJID i64PlayerID, std::u16string wsPlayerName);
|
||||
void SendTeamSetOffWorldFlag(const PlayerData& receiver, LWOOBJID i64PlayerID, LWOZONEID zoneID);
|
||||
|
||||
//FriendData is the player we're SENDING this stuff to. Player is the friend that changed state.
|
||||
void SendFriendUpdate(PlayerData* friendData, PlayerData* playerData, uint8_t notifyType, uint8_t isBestFriend);
|
||||
void SendFriendUpdate(const PlayerData& friendData, const PlayerData& playerData, uint8_t notifyType, uint8_t isBestFriend);
|
||||
|
||||
void SendFriendRequest(PlayerData* receiver, PlayerData* sender);
|
||||
void SendFriendResponse(PlayerData* receiver, PlayerData* sender, eAddFriendResponseType responseCode, uint8_t isBestFriendsAlready = 0U, uint8_t isBestFriendRequest = 0U);
|
||||
void SendRemoveFriend(PlayerData* receiver, std::string& personToRemove, bool isSuccessful);
|
||||
void SendFriendRequest(const PlayerData& receiver, const PlayerData& sender);
|
||||
void SendFriendResponse(const PlayerData& receiver, const PlayerData& sender, eAddFriendResponseType responseCode, uint8_t isBestFriendsAlready = 0U, uint8_t isBestFriendRequest = 0U);
|
||||
void SendRemoveFriend(const PlayerData& receiver, std::string& personToRemove, bool isSuccessful);
|
||||
};
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
//DLU Includes:
|
||||
#include "dCommonVars.h"
|
||||
#include "dServer.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "Database.h"
|
||||
#include "dConfig.h"
|
||||
#include "dChatFilter.h"
|
||||
@@ -17,30 +17,30 @@
|
||||
#include "PlayerContainer.h"
|
||||
#include "ChatPacketHandler.h"
|
||||
#include "eChatMessageType.h"
|
||||
#include "eChatInternalMessageType.h"
|
||||
#include "eWorldMessageType.h"
|
||||
#include "ChatIgnoreList.h"
|
||||
#include "StringifiedEnum.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "Server.h"
|
||||
|
||||
//RakNet includes:
|
||||
#include "RakNetDefines.h"
|
||||
#include <MessageIdentifiers.h>
|
||||
#include "MessageIdentifiers.h"
|
||||
|
||||
namespace Game {
|
||||
dLogger* logger = nullptr;
|
||||
Logger* logger = nullptr;
|
||||
dServer* server = nullptr;
|
||||
dConfig* config = nullptr;
|
||||
dChatFilter* chatFilter = nullptr;
|
||||
AssetManager* assetManager = nullptr;
|
||||
bool shouldShutdown = false;
|
||||
Game::signal_t lastSignal = 0;
|
||||
std::mt19937 randomEngine;
|
||||
PlayerContainer playerContainer;
|
||||
}
|
||||
|
||||
|
||||
dLogger* SetupLogger();
|
||||
void HandlePacket(Packet* packet);
|
||||
|
||||
PlayerContainer playerContainer;
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
constexpr uint32_t chatFramerate = mediumFramerate;
|
||||
constexpr uint32_t chatFrameDelta = mediumFrameDelta;
|
||||
@@ -48,18 +48,20 @@ int main(int argc, char** argv) {
|
||||
Diagnostics::SetProcessFileName(argv[0]);
|
||||
Diagnostics::Initialize();
|
||||
|
||||
std::signal(SIGINT, Game::OnSignal);
|
||||
std::signal(SIGTERM, Game::OnSignal);
|
||||
|
||||
Game::config = new dConfig("chatconfig.ini");
|
||||
|
||||
//Create all the objects we need to run our service:
|
||||
Game::logger = SetupLogger();
|
||||
Server::SetupLogger("ChatServer");
|
||||
if (!Game::logger) return EXIT_FAILURE;
|
||||
|
||||
//Read our config:
|
||||
Game::config = new dConfig((BinaryPathFinder::GetBinaryDir() / "chatconfig.ini").string());
|
||||
Game::logger->SetLogToConsole(Game::config->GetValue("log_to_console") != "0");
|
||||
Game::logger->SetLogDebugStatements(Game::config->GetValue("log_debug_statements") == "1");
|
||||
|
||||
Game::logger->Log("ChatServer", "Starting Chat server...");
|
||||
Game::logger->Log("ChatServer", "Version: %i.%i", PROJECT_VERSION_MAJOR, PROJECT_VERSION_MINOR);
|
||||
Game::logger->Log("ChatServer", "Compiled on: %s", __TIMESTAMP__);
|
||||
LOG("Starting Chat server...");
|
||||
LOG("Version: %s", PROJECT_VERSION);
|
||||
LOG("Compiled on: %s", __TIMESTAMP__);
|
||||
|
||||
try {
|
||||
std::string clientPathStr = Game::config->GetValue("client_location");
|
||||
@@ -71,21 +73,16 @@ int main(int argc, char** argv) {
|
||||
|
||||
Game::assetManager = new AssetManager(clientPath);
|
||||
} catch (std::runtime_error& ex) {
|
||||
Game::logger->Log("ChatServer", "Got an error while setting up assets: %s", ex.what());
|
||||
LOG("Got an error while setting up assets: %s", ex.what());
|
||||
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
//Connect to the MySQL Database
|
||||
std::string mysql_host = Game::config->GetValue("mysql_host");
|
||||
std::string mysql_database = Game::config->GetValue("mysql_database");
|
||||
std::string mysql_username = Game::config->GetValue("mysql_username");
|
||||
std::string mysql_password = Game::config->GetValue("mysql_password");
|
||||
|
||||
try {
|
||||
Database::Connect(mysql_host, mysql_database, mysql_username, mysql_password);
|
||||
Database::Connect();
|
||||
} catch (sql::SQLException& ex) {
|
||||
Game::logger->Log("ChatServer", "Got an error while connecting to the database: %s", ex.what());
|
||||
LOG("Got an error while connecting to the database: %s", ex.what());
|
||||
Database::Destroy("ChatServer");
|
||||
delete Game::server;
|
||||
delete Game::logger;
|
||||
@@ -95,25 +92,26 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort = 1000;
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT ip, port FROM servers WHERE name='master';");
|
||||
auto res = stmt->executeQuery();
|
||||
while (res->next()) {
|
||||
masterIP = res->getString(1).c_str();
|
||||
masterPort = res->getInt(2);
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
}
|
||||
|
||||
delete res;
|
||||
delete stmt;
|
||||
|
||||
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
|
||||
uint32_t maxClients = 50;
|
||||
uint32_t ourPort = 1501;
|
||||
if (Game::config->GetValue("max_clients") != "") maxClients = std::stoi(Game::config->GetValue("max_clients"));
|
||||
if (Game::config->GetValue("port") != "") ourPort = std::atoi(Game::config->GetValue("port").c_str());
|
||||
std::string ourIP = "localhost";
|
||||
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
|
||||
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("chat_server_port")).value_or(2005);
|
||||
const auto externalIPString = Game::config->GetValue("external_ip");
|
||||
if (!externalIPString.empty()) ourIP = externalIPString;
|
||||
|
||||
Game::server = new dServer(Game::config->GetValue("external_ip"), ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::shouldShutdown);
|
||||
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal);
|
||||
|
||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", bool(std::stoi(Game::config->GetValue("dont_generate_dcf"))));
|
||||
const bool dontGenerateDCF = GeneralUtils::TryParse<bool>(Game::config->GetValue("dont_generate_dcf")).value_or(false);
|
||||
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
|
||||
|
||||
Game::randomEngine = std::mt19937(time(0));
|
||||
|
||||
Game::playerContainer.Initialize();
|
||||
|
||||
//Run it until server gets a kill message from Master:
|
||||
auto t = std::chrono::high_resolution_clock::now();
|
||||
@@ -124,7 +122,8 @@ int main(int argc, char** argv) {
|
||||
uint32_t framesSinceMasterDisconnect = 0;
|
||||
uint32_t framesSinceLastSQLPing = 0;
|
||||
|
||||
while (!Game::shouldShutdown) {
|
||||
Game::logger->Flush(); // once immediately before main loop
|
||||
while (!Game::ShouldShutdown()) {
|
||||
//Check if we're still connected to master:
|
||||
if (!Game::server->GetIsConnectedToMaster()) {
|
||||
framesSinceMasterDisconnect++;
|
||||
@@ -155,15 +154,12 @@ int main(int argc, char** argv) {
|
||||
//Find out the master's IP for absolutely no reason:
|
||||
std::string masterIP;
|
||||
uint32_t masterPort;
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT ip, port FROM servers WHERE name='master';");
|
||||
auto res = stmt->executeQuery();
|
||||
while (res->next()) {
|
||||
masterIP = res->getString(1).c_str();
|
||||
masterPort = res->getInt(2);
|
||||
}
|
||||
|
||||
delete res;
|
||||
delete stmt;
|
||||
auto masterInfo = Database::Get()->GetMasterInfo();
|
||||
if (masterInfo) {
|
||||
masterIP = masterInfo->ip;
|
||||
masterPort = masterInfo->port;
|
||||
}
|
||||
|
||||
framesSinceLastSQLPing = 0;
|
||||
} else framesSinceLastSQLPing++;
|
||||
@@ -182,67 +178,46 @@ int main(int argc, char** argv) {
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
dLogger* SetupLogger() {
|
||||
std::string logPath = (BinaryPathFinder::GetBinaryDir() / ("logs/ChatServer_" + std::to_string(time(nullptr)) + ".log")).string();
|
||||
bool logToConsole = false;
|
||||
bool logDebugStatements = false;
|
||||
#ifdef _DEBUG
|
||||
logToConsole = true;
|
||||
logDebugStatements = true;
|
||||
#endif
|
||||
|
||||
return new dLogger(logPath, logToConsole, logDebugStatements);
|
||||
}
|
||||
|
||||
void HandlePacket(Packet* packet) {
|
||||
if (packet->data[0] == ID_DISCONNECTION_NOTIFICATION || packet->data[0] == ID_CONNECTION_LOST) {
|
||||
Game::logger->Log("ChatServer", "A server has disconnected, erasing their connected players from the list.");
|
||||
}
|
||||
LOG("A server has disconnected, erasing their connected players from the list.");
|
||||
} else if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
|
||||
LOG("A server is connecting, awaiting user list.");
|
||||
} else if (packet->length < 4 || packet->data[0] != ID_USER_PACKET_ENUM) return; // Nothing left to process or not the right packet type
|
||||
|
||||
if (packet->data[0] == ID_NEW_INCOMING_CONNECTION) {
|
||||
Game::logger->Log("ChatServer", "A server is connecting, awaiting user list.");
|
||||
}
|
||||
CINSTREAM;
|
||||
inStream.SetReadOffset(BYTES_TO_BITS(1));
|
||||
|
||||
if (packet->length < 4) return; // Nothing left to process. Need 4 bytes to continue.
|
||||
eConnectionType connection;
|
||||
eChatMessageType chatMessageID;
|
||||
|
||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT_INTERNAL) {
|
||||
switch (static_cast<eChatInternalMessageType>(packet->data[3])) {
|
||||
case eChatInternalMessageType::PLAYER_ADDED_NOTIFICATION:
|
||||
playerContainer.InsertPlayer(packet);
|
||||
inStream.Read(connection);
|
||||
if (connection != eConnectionType::CHAT) return;
|
||||
inStream.Read(chatMessageID);
|
||||
|
||||
switch (chatMessageID) {
|
||||
case eChatMessageType::GM_MUTE:
|
||||
Game::playerContainer.MuteUpdate(packet);
|
||||
break;
|
||||
|
||||
case eChatInternalMessageType::PLAYER_REMOVED_NOTIFICATION:
|
||||
playerContainer.RemovePlayer(packet);
|
||||
case eChatMessageType::CREATE_TEAM:
|
||||
Game::playerContainer.CreateTeamServer(packet);
|
||||
break;
|
||||
|
||||
case eChatInternalMessageType::MUTE_UPDATE:
|
||||
playerContainer.MuteUpdate(packet);
|
||||
break;
|
||||
|
||||
case eChatInternalMessageType::CREATE_TEAM:
|
||||
playerContainer.CreateTeamServer(packet);
|
||||
break;
|
||||
|
||||
case eChatInternalMessageType::ANNOUNCEMENT: {
|
||||
//we just forward this packet to every connected server
|
||||
CINSTREAM;
|
||||
Game::server->Send(&inStream, packet->systemAddress, true); //send to everyone except origin
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT_INTERNAL id: %i", int(packet->data[3]));
|
||||
}
|
||||
}
|
||||
|
||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::CHAT) {
|
||||
switch (static_cast<eChatMessageType>(packet->data[3])) {
|
||||
case eChatMessageType::GET_FRIENDS_LIST:
|
||||
ChatPacketHandler::HandleFriendlistRequest(packet);
|
||||
break;
|
||||
|
||||
case eChatMessageType::GET_IGNORE_LIST:
|
||||
Game::logger->Log("ChatServer", "Asked for ignore list, but is unimplemented right now.");
|
||||
ChatIgnoreList::GetIgnoreList(packet);
|
||||
break;
|
||||
|
||||
case eChatMessageType::ADD_IGNORE:
|
||||
ChatIgnoreList::AddIgnore(packet);
|
||||
break;
|
||||
|
||||
case eChatMessageType::REMOVE_IGNORE:
|
||||
ChatIgnoreList::RemoveIgnore(packet);
|
||||
break;
|
||||
|
||||
case eChatMessageType::TEAM_GET_STATUS:
|
||||
@@ -298,21 +273,73 @@ void HandlePacket(Packet* packet) {
|
||||
case eChatMessageType::TEAM_SET_LOOT:
|
||||
ChatPacketHandler::HandleTeamLootOption(packet);
|
||||
break;
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown CHAT id: %i", int(packet->data[3]));
|
||||
}
|
||||
}
|
||||
|
||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::WORLD) {
|
||||
switch (static_cast<eWorldMessageType>(packet->data[3])) {
|
||||
case eWorldMessageType::ROUTE_PACKET: {
|
||||
Game::logger->Log("ChatServer", "Routing packet from world");
|
||||
case eChatMessageType::GMLEVEL_UPDATE:
|
||||
ChatPacketHandler::HandleGMLevelUpdate(packet);
|
||||
break;
|
||||
case eChatMessageType::LOGIN_SESSION_NOTIFY:
|
||||
Game::playerContainer.InsertPlayer(packet);
|
||||
break;
|
||||
case eChatMessageType::GM_ANNOUNCE:{
|
||||
// we just forward this packet to every connected server
|
||||
inStream.ResetReadPointer();
|
||||
Game::server->Send(inStream, packet->systemAddress, true); // send to everyone except origin
|
||||
}
|
||||
break;
|
||||
case eChatMessageType::UNEXPECTED_DISCONNECT:
|
||||
Game::playerContainer.RemovePlayer(packet);
|
||||
break;
|
||||
case eChatMessageType::WHO:
|
||||
ChatPacketHandler::HandleWho(packet);
|
||||
break;
|
||||
case eChatMessageType::SHOW_ALL:
|
||||
ChatPacketHandler::HandleShowAll(packet);
|
||||
break;
|
||||
case eChatMessageType::USER_CHANNEL_CHAT_MESSAGE:
|
||||
case eChatMessageType::WORLD_DISCONNECT_REQUEST:
|
||||
case eChatMessageType::WORLD_PROXIMITY_RESPONSE:
|
||||
case eChatMessageType::WORLD_PARCEL_RESPONSE:
|
||||
case eChatMessageType::TEAM_MISSED_INVITE_CHECK:
|
||||
case eChatMessageType::GUILD_CREATE:
|
||||
case eChatMessageType::GUILD_INVITE:
|
||||
case eChatMessageType::GUILD_INVITE_RESPONSE:
|
||||
case eChatMessageType::GUILD_LEAVE:
|
||||
case eChatMessageType::GUILD_KICK:
|
||||
case eChatMessageType::GUILD_GET_STATUS:
|
||||
case eChatMessageType::GUILD_GET_ALL:
|
||||
case eChatMessageType::BLUEPRINT_MODERATED:
|
||||
case eChatMessageType::BLUEPRINT_MODEL_READY:
|
||||
case eChatMessageType::PROPERTY_READY_FOR_APPROVAL:
|
||||
case eChatMessageType::PROPERTY_MODERATION_CHANGED:
|
||||
case eChatMessageType::PROPERTY_BUILDMODE_CHANGED:
|
||||
case eChatMessageType::PROPERTY_BUILDMODE_CHANGED_REPORT:
|
||||
case eChatMessageType::MAIL:
|
||||
case eChatMessageType::WORLD_INSTANCE_LOCATION_REQUEST:
|
||||
case eChatMessageType::REPUTATION_UPDATE:
|
||||
case eChatMessageType::SEND_CANNED_TEXT:
|
||||
case eChatMessageType::CHARACTER_NAME_CHANGE_REQUEST:
|
||||
case eChatMessageType::CSR_REQUEST:
|
||||
case eChatMessageType::CSR_REPLY:
|
||||
case eChatMessageType::GM_KICK:
|
||||
case eChatMessageType::WORLD_ROUTE_PACKET:
|
||||
case eChatMessageType::GET_ZONE_POPULATIONS:
|
||||
case eChatMessageType::REQUEST_MINIMUM_CHAT_MODE:
|
||||
case eChatMessageType::MATCH_REQUEST:
|
||||
case eChatMessageType::UGCMANIFEST_REPORT_MISSING_FILE:
|
||||
case eChatMessageType::UGCMANIFEST_REPORT_DONE_FILE:
|
||||
case eChatMessageType::UGCMANIFEST_REPORT_DONE_BLUEPRINT:
|
||||
case eChatMessageType::UGCC_REQUEST:
|
||||
case eChatMessageType::WORLD_PLAYERS_PET_MODERATED_ACKNOWLEDGE:
|
||||
case eChatMessageType::ACHIEVEMENT_NOTIFY:
|
||||
case eChatMessageType::GM_CLOSE_PRIVATE_CHAT_WINDOW:
|
||||
case eChatMessageType::PLAYER_READY:
|
||||
case eChatMessageType::GET_DONATION_TOTAL:
|
||||
case eChatMessageType::UPDATE_DONATION:
|
||||
case eChatMessageType::PRG_CSR_COMMAND:
|
||||
case eChatMessageType::HEARTBEAT_REQUEST_FROM_WORLD:
|
||||
case eChatMessageType::UPDATE_FREE_TRIAL_STATUS:
|
||||
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chatMessageID).data(), chatMessageID);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
Game::logger->Log("ChatServer", "Unknown World id: %i", int(packet->data[3]));
|
||||
}
|
||||
LOG("Unknown CHAT Message id: %i", chatMessageID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,124 +3,121 @@
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "ChatPacketHandler.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "PacketUtils.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "Database.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eChatInternalMessageType.h"
|
||||
#include "ChatPackets.h"
|
||||
#include "dConfig.h"
|
||||
#include "eChatMessageType.h"
|
||||
|
||||
PlayerContainer::PlayerContainer() {
|
||||
void PlayerContainer::Initialize() {
|
||||
m_MaxNumberOfBestFriends =
|
||||
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends")).value_or(m_MaxNumberOfBestFriends);
|
||||
m_MaxNumberOfFriends =
|
||||
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends")).value_or(m_MaxNumberOfFriends);
|
||||
}
|
||||
|
||||
PlayerContainer::~PlayerContainer() {
|
||||
mPlayers.clear();
|
||||
TeamData::TeamData() {
|
||||
lootFlag = Game::config->GetValue("default_team_loot") == "0" ? 0 : 1;
|
||||
}
|
||||
|
||||
void PlayerContainer::InsertPlayer(Packet* packet) {
|
||||
CINSTREAM;
|
||||
PlayerData* data = new PlayerData();
|
||||
inStream.SetReadOffset(inStream.GetReadOffset() + 64);
|
||||
inStream.Read(data->playerID);
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerId;
|
||||
if (!inStream.Read(playerId)) {
|
||||
LOG("Failed to read player ID");
|
||||
return;
|
||||
}
|
||||
|
||||
auto& data = m_Players[playerId];
|
||||
data.playerID = playerId;
|
||||
|
||||
uint32_t len;
|
||||
inStream.Read<uint32_t>(len);
|
||||
|
||||
for (int i = 0; i < len; i++) {
|
||||
char character; inStream.Read<char>(character);
|
||||
data->playerName += character;
|
||||
data.playerName += character;
|
||||
}
|
||||
|
||||
inStream.Read(data->zoneID);
|
||||
inStream.Read(data->muteExpire);
|
||||
data->sysAddr = packet->systemAddress;
|
||||
inStream.Read(data.zoneID);
|
||||
inStream.Read(data.muteExpire);
|
||||
inStream.Read(data.gmLevel);
|
||||
data.sysAddr = packet->systemAddress;
|
||||
|
||||
mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
|
||||
m_Names[data.playerID] = GeneralUtils::UTF8ToUTF16(data.playerName);
|
||||
m_PlayerCount++;
|
||||
|
||||
mPlayers.insert(std::make_pair(data->playerID, data));
|
||||
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
|
||||
LOG("Added user: %s (%llu), zone: %i", data.playerName.c_str(), data.playerID, data.zoneID.GetMapID());
|
||||
|
||||
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
|
||||
|
||||
insertLog->setInt(1, data->playerID);
|
||||
insertLog->setInt(2, 0);
|
||||
insertLog->setUInt64(3, time(nullptr));
|
||||
insertLog->setInt(4, data->zoneID.GetMapID());
|
||||
|
||||
insertLog->executeUpdate();
|
||||
Database::Get()->UpdateActivityLog(data.playerID, eActivityType::PlayerLoggedIn, data.zoneID.GetMapID());
|
||||
}
|
||||
|
||||
void PlayerContainer::RemovePlayer(Packet* packet) {
|
||||
CINSTREAM;
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID); //skip header
|
||||
inStream.Read(playerID);
|
||||
|
||||
//Before they get kicked, we need to also send a message to their friends saying that they disconnected.
|
||||
std::unique_ptr<PlayerData> player(this->GetPlayerData(playerID));
|
||||
const auto& player = GetPlayerData(playerID);
|
||||
|
||||
if (player == nullptr) {
|
||||
if (!player) {
|
||||
LOG("Failed to find user: %llu", playerID);
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& fr : player->friends) {
|
||||
auto fd = this->GetPlayerData(fr.friendID);
|
||||
if (fd) ChatPacketHandler::SendFriendUpdate(fd, player.get(), 0, fr.isBestFriend);
|
||||
for (const auto& fr : player.friends) {
|
||||
const auto& fd = this->GetPlayerData(fr.friendID);
|
||||
if (fd) ChatPacketHandler::SendFriendUpdate(fd, player, 0, fr.isBestFriend);
|
||||
}
|
||||
|
||||
auto* team = GetTeam(playerID);
|
||||
|
||||
if (team != nullptr) {
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(std::string(player->playerName.c_str()));
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(player.playerName);
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
if (!otherMember) continue;
|
||||
|
||||
ChatPacketHandler::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
|
||||
}
|
||||
}
|
||||
|
||||
Game::logger->Log("PlayerContainer", "Removed user: %llu", playerID);
|
||||
mPlayers.erase(playerID);
|
||||
m_PlayerCount--;
|
||||
LOG("Removed user: %llu", playerID);
|
||||
m_Players.erase(playerID);
|
||||
|
||||
auto* insertLog = Database::CreatePreppedStmt("INSERT INTO activity_log (character_id, activity, time, map_id) VALUES (?, ?, ?, ?);");
|
||||
|
||||
insertLog->setInt(1, playerID);
|
||||
insertLog->setInt(2, 1);
|
||||
insertLog->setUInt64(3, time(nullptr));
|
||||
insertLog->setInt(4, player->zoneID.GetMapID());
|
||||
|
||||
insertLog->executeUpdate();
|
||||
Database::Get()->UpdateActivityLog(playerID, eActivityType::PlayerLoggedOut, player.zoneID.GetMapID());
|
||||
}
|
||||
|
||||
void PlayerContainer::MuteUpdate(Packet* packet) {
|
||||
CINSTREAM;
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID); //skip header
|
||||
inStream.Read(playerID);
|
||||
time_t expire = 0;
|
||||
inStream.Read(expire);
|
||||
|
||||
auto* player = this->GetPlayerData(playerID);
|
||||
auto& player = this->GetPlayerDataMutable(playerID);
|
||||
|
||||
if (player == nullptr) {
|
||||
Game::logger->Log("PlayerContainer", "Failed to find user: %llu", playerID);
|
||||
if (!player) {
|
||||
LOG("Failed to find user: %llu", playerID);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
player->muteExpire = expire;
|
||||
player.muteExpire = expire;
|
||||
|
||||
BroadcastMuteUpdate(playerID, expire);
|
||||
}
|
||||
|
||||
void PlayerContainer::CreateTeamServer(Packet* packet) {
|
||||
CINSTREAM;
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LWOOBJID playerID;
|
||||
inStream.Read(playerID); //skip header
|
||||
inStream.Read(playerID);
|
||||
size_t membersSize = 0;
|
||||
inStream.Read(membersSize);
|
||||
@@ -150,12 +147,12 @@ void PlayerContainer::CreateTeamServer(Packet* packet) {
|
||||
|
||||
void PlayerContainer::BroadcastMuteUpdate(LWOOBJID player, time_t time) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::MUTE_UPDATE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::GM_MUTE);
|
||||
|
||||
bitStream.Write(player);
|
||||
bitStream.Write(time);
|
||||
|
||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
}
|
||||
|
||||
TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
|
||||
@@ -189,7 +186,7 @@ TeamData* PlayerContainer::CreateLocalTeam(std::vector<LWOOBJID> members) {
|
||||
TeamData* PlayerContainer::CreateTeam(LWOOBJID leader, bool local) {
|
||||
auto* team = new TeamData();
|
||||
|
||||
team->teamID = ++mTeamIDCounter;
|
||||
team->teamID = ++m_TeamIDCounter;
|
||||
team->leaderID = leader;
|
||||
team->local = local;
|
||||
|
||||
@@ -211,24 +208,32 @@ TeamData* PlayerContainer::GetTeam(LWOOBJID playerID) {
|
||||
}
|
||||
|
||||
void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||
if (team->memberIDs.size() >= 4) {
|
||||
LOG("Tried to add player to team that already had 4 players");
|
||||
const auto& player = GetPlayerData(playerID);
|
||||
if (!player) return;
|
||||
ChatPackets::SendSystemMessage(player.sysAddr, u"The teams is full! You have not been added to a team!");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto index = std::find(team->memberIDs.begin(), team->memberIDs.end(), playerID);
|
||||
|
||||
if (index != team->memberIDs.end()) return;
|
||||
|
||||
team->memberIDs.push_back(playerID);
|
||||
|
||||
auto* leader = GetPlayerData(team->leaderID);
|
||||
auto* member = GetPlayerData(playerID);
|
||||
const auto& leader = GetPlayerData(team->leaderID);
|
||||
const auto& member = GetPlayerData(playerID);
|
||||
|
||||
if (leader == nullptr || member == nullptr) return;
|
||||
if (!leader || !member) return;
|
||||
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(member->playerName);
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader.playerName);
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(member.playerName);
|
||||
|
||||
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader->playerID, leader->zoneID, team->lootFlag, 0, 0, leaderName);
|
||||
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader.playerID, leader.zoneID, team->lootFlag, 0, 0, leaderName);
|
||||
|
||||
if (!team->local) {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, leader->playerID);
|
||||
ChatPacketHandler::SendTeamSetLeader(member, leader.playerID);
|
||||
} else {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||
}
|
||||
@@ -236,16 +241,16 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
|
||||
UpdateTeamsOnWorld(team, false);
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == member) continue;
|
||||
|
||||
const auto otherMemberName = GetName(memberId);
|
||||
|
||||
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember != nullptr ? otherMember->zoneID : LWOZONEID(0, 0, 0));
|
||||
ChatPacketHandler::SendTeamAddPlayer(member, false, team->local, false, memberId, otherMemberName, otherMember ? otherMember.zoneID : LWOZONEID(0, 0, 0));
|
||||
|
||||
if (otherMember != nullptr) {
|
||||
ChatPacketHandler::SendTeamAddPlayer(otherMember, false, team->local, false, member->playerID, memberName, member->zoneID);
|
||||
if (otherMember) {
|
||||
ChatPacketHandler::SendTeamAddPlayer(otherMember, false, team->local, false, member.playerID, memberName, member.zoneID);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -255,9 +260,9 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
|
||||
|
||||
if (index == team->memberIDs.end()) return;
|
||||
|
||||
auto* member = GetPlayerData(playerID);
|
||||
const auto& member = GetPlayerData(playerID);
|
||||
|
||||
if (member != nullptr && !silent) {
|
||||
if (member && !silent) {
|
||||
ChatPacketHandler::SendTeamSetLeader(member, LWOOBJID_EMPTY);
|
||||
}
|
||||
|
||||
@@ -268,9 +273,9 @@ void PlayerContainer::RemoveMember(TeamData* team, LWOOBJID playerID, bool disba
|
||||
continue;
|
||||
}
|
||||
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
if (!otherMember) continue;
|
||||
|
||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, disband, kicked, leaving, false, team->leaderID, playerID, memberName);
|
||||
}
|
||||
@@ -292,9 +297,9 @@ void PlayerContainer::PromoteMember(TeamData* team, LWOOBJID newLeader) {
|
||||
team->leaderID = newLeader;
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
if (!otherMember) continue;
|
||||
|
||||
ChatPacketHandler::SendTeamSetLeader(otherMember, newLeader);
|
||||
}
|
||||
@@ -306,14 +311,14 @@ void PlayerContainer::DisbandTeam(TeamData* team) {
|
||||
if (index == mTeams.end()) return;
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
if (!otherMember) continue;
|
||||
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember->playerName);
|
||||
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember.playerName);
|
||||
|
||||
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
|
||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember->playerID, memberName);
|
||||
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember.playerID, memberName);
|
||||
}
|
||||
|
||||
UpdateTeamsOnWorld(team, true);
|
||||
@@ -328,19 +333,19 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
||||
|
||||
if (index == mTeams.end()) return;
|
||||
|
||||
auto* leader = GetPlayerData(team->leaderID);
|
||||
const auto& leader = GetPlayerData(team->leaderID);
|
||||
|
||||
if (leader == nullptr) return;
|
||||
if (!leader) return;
|
||||
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
|
||||
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader.playerName);
|
||||
|
||||
for (const auto memberId : team->memberIDs) {
|
||||
auto* otherMember = GetPlayerData(memberId);
|
||||
const auto& otherMember = GetPlayerData(memberId);
|
||||
|
||||
if (otherMember == nullptr) continue;
|
||||
if (!otherMember) continue;
|
||||
|
||||
if (!team->local) {
|
||||
ChatPacketHandler::SendTeamStatus(otherMember, team->leaderID, leader->zoneID, team->lootFlag, 0, leaderName);
|
||||
ChatPacketHandler::SendTeamStatus(otherMember, team->leaderID, leader.zoneID, team->lootFlag, 0, leaderName);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -349,40 +354,59 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
|
||||
|
||||
void PlayerContainer::UpdateTeamsOnWorld(TeamData* team, bool deleteTeam) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, eConnectionType::CHAT_INTERNAL, eChatInternalMessageType::TEAM_UPDATE);
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, eChatMessageType::TEAM_GET_STATUS);
|
||||
|
||||
bitStream.Write(team->teamID);
|
||||
bitStream.Write(deleteTeam);
|
||||
|
||||
if (!deleteTeam) {
|
||||
bitStream.Write(team->lootFlag);
|
||||
bitStream.Write(static_cast<char>(team->memberIDs.size()));
|
||||
bitStream.Write<char>(team->memberIDs.size());
|
||||
for (const auto memberID : team->memberIDs) {
|
||||
bitStream.Write(memberID);
|
||||
}
|
||||
}
|
||||
|
||||
Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
}
|
||||
|
||||
std::u16string PlayerContainer::GetName(LWOOBJID playerID) {
|
||||
const auto& pair = mNames.find(playerID);
|
||||
const auto iter = m_Names.find(playerID);
|
||||
|
||||
if (pair == mNames.end()) return u"";
|
||||
if (iter == m_Names.end()) return u"";
|
||||
|
||||
return pair->second;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
|
||||
for (const auto& pair : mNames) {
|
||||
if (pair.second == playerName) {
|
||||
return pair.first;
|
||||
LWOOBJID toReturn = LWOOBJID_EMPTY;
|
||||
|
||||
for (const auto& [id, name] : m_Names) {
|
||||
if (name == playerName) {
|
||||
toReturn = id;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return LWOOBJID_EMPTY;
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
bool PlayerContainer::GetIsMuted(PlayerData* data) {
|
||||
return data->muteExpire == 1 || data->muteExpire > time(NULL);
|
||||
PlayerData& PlayerContainer::GetPlayerDataMutable(const LWOOBJID& playerID) {
|
||||
return m_Players.contains(playerID) ? m_Players[playerID] : m_Players[LWOOBJID_EMPTY];
|
||||
}
|
||||
|
||||
PlayerData& PlayerContainer::GetPlayerDataMutable(const std::string& playerName) {
|
||||
for (auto& [id, player] : m_Players) {
|
||||
if (!player) continue;
|
||||
if (player.playerName == playerName) return player;
|
||||
}
|
||||
return m_Players[LWOOBJID_EMPTY];
|
||||
}
|
||||
|
||||
const PlayerData& PlayerContainer::GetPlayerData(const LWOOBJID& playerID) {
|
||||
return GetPlayerDataMutable(playerID);
|
||||
}
|
||||
|
||||
const PlayerData& PlayerContainer::GetPlayerData(const std::string& playerName) {
|
||||
return GetPlayerDataMutable(playerName);
|
||||
}
|
||||
|
||||
@@ -7,17 +7,49 @@
|
||||
#include "dServer.h"
|
||||
#include <unordered_map>
|
||||
|
||||
struct PlayerData {
|
||||
LWOOBJID playerID;
|
||||
enum class eGameMasterLevel : uint8_t;
|
||||
|
||||
struct IgnoreData {
|
||||
IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
|
||||
inline bool operator==(const std::string& other) const noexcept {
|
||||
return playerName == other;
|
||||
}
|
||||
|
||||
inline bool operator==(const LWOOBJID& other) const noexcept {
|
||||
return playerId == other;
|
||||
}
|
||||
|
||||
LWOOBJID playerId = LWOOBJID_EMPTY;
|
||||
std::string playerName;
|
||||
SystemAddress sysAddr;
|
||||
LWOZONEID zoneID;
|
||||
std::vector<FriendData> friends;
|
||||
time_t muteExpire;
|
||||
};
|
||||
|
||||
struct PlayerData {
|
||||
operator bool() const noexcept {
|
||||
return playerID != LWOOBJID_EMPTY;
|
||||
}
|
||||
|
||||
bool operator==(const PlayerData& other) const noexcept {
|
||||
return playerID == other.playerID;
|
||||
}
|
||||
|
||||
bool GetIsMuted() const {
|
||||
return muteExpire == 1 || muteExpire > time(NULL);
|
||||
}
|
||||
|
||||
SystemAddress sysAddr{};
|
||||
LWOZONEID zoneID{};
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
time_t muteExpire = 0;
|
||||
uint8_t countOfBestFriends = 0;
|
||||
std::string playerName;
|
||||
std::vector<FriendData> friends;
|
||||
std::vector<IgnoreData> ignoredPlayers;
|
||||
eGameMasterLevel gmLevel = static_cast<eGameMasterLevel>(0); // CIVILLIAN
|
||||
bool isFTP = false;
|
||||
};
|
||||
|
||||
struct TeamData {
|
||||
TeamData();
|
||||
LWOOBJID teamID = LWOOBJID_EMPTY; // Internal use
|
||||
LWOOBJID leaderID = LWOOBJID_EMPTY;
|
||||
std::vector<LWOOBJID> memberIDs{};
|
||||
@@ -28,31 +60,20 @@ struct TeamData {
|
||||
|
||||
class PlayerContainer {
|
||||
public:
|
||||
PlayerContainer();
|
||||
~PlayerContainer();
|
||||
|
||||
void Initialize();
|
||||
void InsertPlayer(Packet* packet);
|
||||
void RemovePlayer(Packet* packet);
|
||||
void MuteUpdate(Packet* packet);
|
||||
void CreateTeamServer(Packet* packet);
|
||||
void BroadcastMuteUpdate(LWOOBJID player, time_t time);
|
||||
|
||||
PlayerData* GetPlayerData(const LWOOBJID& playerID) {
|
||||
auto it = mPlayers.find(playerID);
|
||||
if (it != mPlayers.end()) return it->second;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
PlayerData* GetPlayerData(const std::string& playerName) {
|
||||
for (auto player : mPlayers) {
|
||||
if (player.second) {
|
||||
std::string pn = player.second->playerName.c_str();
|
||||
if (pn == playerName) return player.second;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
const PlayerData& GetPlayerData(const LWOOBJID& playerID);
|
||||
const PlayerData& GetPlayerData(const std::string& playerName);
|
||||
PlayerData& GetPlayerDataMutable(const LWOOBJID& playerID);
|
||||
PlayerData& GetPlayerDataMutable(const std::string& playerName);
|
||||
uint32_t GetPlayerCount() { return m_PlayerCount; };
|
||||
uint32_t GetSimCount() { return m_SimCount; };
|
||||
const std::map<LWOOBJID, PlayerData>& GetAllPlayers() { return m_Players; };
|
||||
|
||||
TeamData* CreateLocalTeam(std::vector<LWOOBJID> members);
|
||||
TeamData* CreateTeam(LWOOBJID leader, bool local = false);
|
||||
@@ -65,14 +86,17 @@ public:
|
||||
void UpdateTeamsOnWorld(TeamData* team, bool deleteTeam);
|
||||
std::u16string GetName(LWOOBJID playerID);
|
||||
LWOOBJID GetId(const std::u16string& playerName);
|
||||
bool GetIsMuted(PlayerData* data);
|
||||
|
||||
std::map<LWOOBJID, PlayerData*>& GetAllPlayerData() { return mPlayers; }
|
||||
uint32_t GetMaxNumberOfBestFriends() { return m_MaxNumberOfBestFriends; }
|
||||
uint32_t GetMaxNumberOfFriends() { return m_MaxNumberOfFriends; }
|
||||
|
||||
private:
|
||||
LWOOBJID mTeamIDCounter = 0;
|
||||
std::map<LWOOBJID, PlayerData*> mPlayers;
|
||||
LWOOBJID m_TeamIDCounter = 0;
|
||||
std::map<LWOOBJID, PlayerData> m_Players;
|
||||
std::vector<TeamData*> mTeams;
|
||||
std::unordered_map<LWOOBJID, std::u16string> mNames;
|
||||
std::unordered_map<LWOOBJID, std::u16string> m_Names;
|
||||
uint32_t m_MaxNumberOfBestFriends = 5;
|
||||
uint32_t m_MaxNumberOfFriends = 50;
|
||||
uint32_t m_PlayerCount = 0;
|
||||
uint32_t m_SimCount = 0;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,89 +1,90 @@
|
||||
#include "AMFDeserialize.h"
|
||||
|
||||
#include "AMFFormat.h"
|
||||
#include <stdexcept>
|
||||
|
||||
#include "Amf3.h"
|
||||
|
||||
/**
|
||||
* AMF3 Reference document https://rtmp.veriskope.com/pdf/amf3-file-format-spec.pdf
|
||||
* AMF3 Deserializer written by EmosewaMC
|
||||
*/
|
||||
|
||||
AMFValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
|
||||
if (!inStream) return nullptr;
|
||||
AMFValue* returnValue = nullptr;
|
||||
AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream& inStream) {
|
||||
AMFBaseValue* returnValue = nullptr;
|
||||
// Read in the value type from the bitStream
|
||||
int8_t marker;
|
||||
inStream->Read(marker);
|
||||
eAmf marker;
|
||||
inStream.Read(marker);
|
||||
// Based on the typing, create the value associated with that and return the base value class
|
||||
switch (marker) {
|
||||
case AMFValueType::AMFUndefined: {
|
||||
returnValue = new AMFUndefinedValue();
|
||||
case eAmf::Undefined: {
|
||||
returnValue = new AMFBaseValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFNull: {
|
||||
case eAmf::Null: {
|
||||
returnValue = new AMFNullValue();
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFFalse: {
|
||||
returnValue = new AMFFalseValue();
|
||||
case eAmf::False: {
|
||||
returnValue = new AMFBoolValue(false);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFTrue: {
|
||||
returnValue = new AMFTrueValue();
|
||||
case eAmf::True: {
|
||||
returnValue = new AMFBoolValue(true);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFInteger: {
|
||||
case eAmf::Integer: {
|
||||
returnValue = ReadAmfInteger(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFDouble: {
|
||||
case eAmf::Double: {
|
||||
returnValue = ReadAmfDouble(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFString: {
|
||||
case eAmf::String: {
|
||||
returnValue = ReadAmfString(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFValueType::AMFArray: {
|
||||
case eAmf::Array: {
|
||||
returnValue = ReadAmfArray(inStream);
|
||||
break;
|
||||
}
|
||||
|
||||
// TODO We do not need these values, but if someone wants to implement them
|
||||
// then please do so and add the corresponding unit tests.
|
||||
case AMFValueType::AMFXMLDoc:
|
||||
case AMFValueType::AMFDate:
|
||||
case AMFValueType::AMFObject:
|
||||
case AMFValueType::AMFXML:
|
||||
case AMFValueType::AMFByteArray:
|
||||
case AMFValueType::AMFVectorInt:
|
||||
case AMFValueType::AMFVectorUInt:
|
||||
case AMFValueType::AMFVectorDouble:
|
||||
case AMFValueType::AMFVectorObject:
|
||||
case AMFValueType::AMFDictionary: {
|
||||
throw static_cast<AMFValueType>(marker);
|
||||
// These values are unimplemented in the live client and will remain unimplemented
|
||||
// unless someone modifies the client to allow serializing of these values.
|
||||
case eAmf::XMLDoc:
|
||||
case eAmf::Date:
|
||||
case eAmf::Object:
|
||||
case eAmf::XML:
|
||||
case eAmf::ByteArray:
|
||||
case eAmf::VectorInt:
|
||||
case eAmf::VectorUInt:
|
||||
case eAmf::VectorDouble:
|
||||
case eAmf::VectorObject:
|
||||
case eAmf::Dictionary: {
|
||||
throw marker;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
throw static_cast<AMFValueType>(marker);
|
||||
throw std::invalid_argument("Invalid AMF3 marker" + std::to_string(static_cast<int32_t>(marker)));
|
||||
break;
|
||||
}
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
|
||||
uint32_t AMFDeserialize::ReadU29(RakNet::BitStream& inStream) {
|
||||
bool byteFlag = true;
|
||||
uint32_t actualNumber{};
|
||||
uint8_t numberOfBytesRead{};
|
||||
while (byteFlag && numberOfBytesRead < 4) {
|
||||
uint8_t byte{};
|
||||
inStream->Read(byte);
|
||||
inStream.Read(byte);
|
||||
// Parse the byte
|
||||
if (numberOfBytesRead < 3) {
|
||||
byteFlag = byte & static_cast<uint8_t>(1 << 7);
|
||||
@@ -99,7 +100,7 @@ uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
|
||||
return actualNumber;
|
||||
}
|
||||
|
||||
std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
||||
const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
|
||||
auto length = ReadU29(inStream);
|
||||
// Check if this is a reference
|
||||
bool isReference = length % 2 == 1;
|
||||
@@ -107,54 +108,45 @@ std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
|
||||
length = length >> 1;
|
||||
if (isReference) {
|
||||
std::string value(length, 0);
|
||||
inStream->Read(&value[0], length);
|
||||
inStream.Read(&value[0], length);
|
||||
// Empty strings are never sent by reference
|
||||
if (!value.empty()) accessedElements.push_back(value);
|
||||
return value;
|
||||
} else {
|
||||
// Length is a reference to a previous index - use that as the read in value
|
||||
return accessedElements[length];
|
||||
return accessedElements.at(length);
|
||||
}
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
|
||||
auto doubleValue = new AMFDoubleValue();
|
||||
AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream& inStream) {
|
||||
double value;
|
||||
inStream->Read<double>(value);
|
||||
doubleValue->SetDoubleValue(value);
|
||||
return doubleValue;
|
||||
inStream.Read<double>(value);
|
||||
return new AMFDoubleValue(value);
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
|
||||
AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream& inStream) {
|
||||
auto arrayValue = new AMFArrayValue();
|
||||
|
||||
// Read size of dense array
|
||||
auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
|
||||
|
||||
// Then read Key'd portion
|
||||
const auto sizeOfDenseArray = (ReadU29(inStream) >> 1);
|
||||
// Then read associative portion
|
||||
while (true) {
|
||||
auto key = ReadString(inStream);
|
||||
// No more values when we encounter an empty string
|
||||
const auto key = ReadString(inStream);
|
||||
// No more associative values when we encounter an empty string key
|
||||
if (key.size() == 0) break;
|
||||
arrayValue->InsertValue(key, Read(inStream));
|
||||
arrayValue->Insert(key, Read(inStream));
|
||||
}
|
||||
|
||||
// Finally read dense portion
|
||||
for (uint32_t i = 0; i < sizeOfDenseArray; i++) {
|
||||
arrayValue->PushBackValue(Read(inStream));
|
||||
arrayValue->Insert(i, Read(inStream));
|
||||
}
|
||||
|
||||
return arrayValue;
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
|
||||
auto stringValue = new AMFStringValue();
|
||||
stringValue->SetStringValue(ReadString(inStream));
|
||||
return stringValue;
|
||||
AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream& inStream) {
|
||||
return new AMFStringValue(ReadString(inStream));
|
||||
}
|
||||
|
||||
AMFValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
|
||||
auto integerValue = new AMFIntegerValue();
|
||||
integerValue->SetIntegerValue(ReadU29(inStream));
|
||||
return integerValue;
|
||||
AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream& inStream) {
|
||||
return new AMFIntValue(ReadU29(inStream));
|
||||
}
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
class AMFValue;
|
||||
class AMFBaseValue;
|
||||
|
||||
class AMFDeserialize {
|
||||
public:
|
||||
/**
|
||||
@@ -14,7 +15,7 @@ public:
|
||||
* @param inStream inStream to read value from.
|
||||
* @return Returns an AMFValue with all the information from the bitStream in it.
|
||||
*/
|
||||
AMFValue* Read(RakNet::BitStream* inStream);
|
||||
AMFBaseValue* Read(RakNet::BitStream& inStream);
|
||||
private:
|
||||
/**
|
||||
* @brief Private method to read a U29 integer from a bitstream
|
||||
@@ -22,7 +23,7 @@ private:
|
||||
* @param inStream bitstream to read data from
|
||||
* @return The number as an unsigned 29 bit integer
|
||||
*/
|
||||
uint32_t ReadU29(RakNet::BitStream* inStream);
|
||||
static uint32_t ReadU29(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* @brief Reads a string from a bitstream
|
||||
@@ -30,7 +31,7 @@ private:
|
||||
* @param inStream bitStream to read data from
|
||||
* @return The read string
|
||||
*/
|
||||
std::string ReadString(RakNet::BitStream* inStream);
|
||||
const std::string ReadString(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFDouble value from a bitStream
|
||||
@@ -38,7 +39,7 @@ private:
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Double value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfDouble(RakNet::BitStream* inStream);
|
||||
AMFBaseValue* ReadAmfDouble(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFArray from a bitStream
|
||||
@@ -46,7 +47,7 @@ private:
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Array value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfArray(RakNet::BitStream* inStream);
|
||||
AMFBaseValue* ReadAmfArray(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFString from a bitStream
|
||||
@@ -54,7 +55,7 @@ private:
|
||||
* @param inStream bitStream to read data from
|
||||
* @return String value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfString(RakNet::BitStream* inStream);
|
||||
AMFBaseValue* ReadAmfString(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* @brief Read an AMFInteger from a bitStream
|
||||
@@ -62,7 +63,7 @@ private:
|
||||
* @param inStream bitStream to read data from
|
||||
* @return Integer value represented as an AMFValue
|
||||
*/
|
||||
AMFValue* ReadAmfInteger(RakNet::BitStream* inStream);
|
||||
AMFBaseValue* ReadAmfInteger(RakNet::BitStream& inStream);
|
||||
|
||||
/**
|
||||
* List of strings read so far saved to be read by reference.
|
||||
|
||||
@@ -1,156 +0,0 @@
|
||||
#include "AMFFormat.h"
|
||||
|
||||
// AMFInteger
|
||||
void AMFIntegerValue::SetIntegerValue(uint32_t value) {
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
uint32_t AMFIntegerValue::GetIntegerValue() {
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFDouble
|
||||
void AMFDoubleValue::SetDoubleValue(double value) {
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
double AMFDoubleValue::GetDoubleValue() {
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFString
|
||||
void AMFStringValue::SetStringValue(const std::string& value) {
|
||||
this->value = value;
|
||||
}
|
||||
|
||||
std::string AMFStringValue::GetStringValue() {
|
||||
return this->value;
|
||||
}
|
||||
|
||||
// AMFXMLDoc
|
||||
void AMFXMLDocValue::SetXMLDocValue(const std::string& value) {
|
||||
this->xmlData = value;
|
||||
}
|
||||
|
||||
std::string AMFXMLDocValue::GetXMLDocValue() {
|
||||
return this->xmlData;
|
||||
}
|
||||
|
||||
// AMFDate
|
||||
void AMFDateValue::SetDateValue(uint64_t value) {
|
||||
this->millisecondTimestamp = value;
|
||||
}
|
||||
|
||||
uint64_t AMFDateValue::GetDateValue() {
|
||||
return this->millisecondTimestamp;
|
||||
}
|
||||
|
||||
// AMFArray Insert Value
|
||||
void AMFArrayValue::InsertValue(const std::string& key, AMFValue* value) {
|
||||
this->associative.insert(std::make_pair(key, value));
|
||||
}
|
||||
|
||||
// AMFArray Remove Value
|
||||
void AMFArrayValue::RemoveValue(const std::string& key) {
|
||||
_AMFArrayMap_::iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end()) {
|
||||
this->associative.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
// AMFArray Get Associative Iterator Begin
|
||||
_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueBegin() {
|
||||
return this->associative.begin();
|
||||
}
|
||||
|
||||
// AMFArray Get Associative Iterator End
|
||||
_AMFArrayMap_::iterator AMFArrayValue::GetAssociativeIteratorValueEnd() {
|
||||
return this->associative.end();
|
||||
}
|
||||
|
||||
// AMFArray Push Back Value
|
||||
void AMFArrayValue::PushBackValue(AMFValue* value) {
|
||||
this->dense.push_back(value);
|
||||
}
|
||||
|
||||
// AMFArray Pop Back Value
|
||||
void AMFArrayValue::PopBackValue() {
|
||||
this->dense.pop_back();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense List Size
|
||||
uint32_t AMFArrayValue::GetDenseValueSize() {
|
||||
return (uint32_t)this->dense.size();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator Begin
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorBegin() {
|
||||
return this->dense.begin();
|
||||
}
|
||||
|
||||
// AMFArray Get Dense Iterator End
|
||||
_AMFArrayList_::iterator AMFArrayValue::GetDenseIteratorEnd() {
|
||||
return this->dense.end();
|
||||
}
|
||||
|
||||
AMFArrayValue::~AMFArrayValue() {
|
||||
for (auto valueToDelete : GetDenseArray()) {
|
||||
if (valueToDelete) delete valueToDelete;
|
||||
}
|
||||
for (auto valueToDelete : GetAssociativeMap()) {
|
||||
if (valueToDelete.second) delete valueToDelete.second;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Constructor
|
||||
AMFObjectValue::AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits) {
|
||||
this->traits.reserve(traits.size());
|
||||
std::vector<std::pair<std::string, AMFValueType>>::iterator it = traits.begin();
|
||||
while (it != traits.end()) {
|
||||
this->traits.insert(std::make_pair(it->first, std::make_pair(it->second, new AMFNullValue())));
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Set Value
|
||||
void AMFObjectValue::SetTraitValue(const std::string& trait, AMFValue* value) {
|
||||
if (value) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
if (it->second.first == value->GetValueType()) {
|
||||
it->second.second = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// AMFObject Get Value
|
||||
AMFValue* AMFObjectValue::GetTraitValue(const std::string& trait) {
|
||||
_AMFObjectTraits_::iterator it = this->traits.find(trait);
|
||||
if (it != this->traits.end()) {
|
||||
return it->second.second;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator Begin
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorBegin() {
|
||||
return this->traits.begin();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Iterator End
|
||||
_AMFObjectTraits_::iterator AMFObjectValue::GetTraitsIteratorEnd() {
|
||||
return this->traits.end();
|
||||
}
|
||||
|
||||
// AMFObject Get Trait Size
|
||||
uint32_t AMFObjectValue::GetTraitArrayCount() {
|
||||
return (uint32_t)this->traits.size();
|
||||
}
|
||||
|
||||
AMFObjectValue::~AMFObjectValue() {
|
||||
for (auto valueToDelete = GetTraitsIteratorBegin(); valueToDelete != GetTraitsIteratorEnd(); valueToDelete++) {
|
||||
if (valueToDelete->second.second) delete valueToDelete->second.second;
|
||||
}
|
||||
}
|
||||
@@ -1,413 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "dCommonVars.h"
|
||||
|
||||
// C++
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
/*!
|
||||
\file AMFFormat.hpp
|
||||
\brief A class for managing AMF values
|
||||
*/
|
||||
|
||||
class AMFValue; // Forward declaration
|
||||
|
||||
// Definitions
|
||||
#define _AMFArrayMap_ std::unordered_map<std::string, AMFValue*>
|
||||
#define _AMFArrayList_ std::vector<AMFValue*>
|
||||
|
||||
#define _AMFObjectTraits_ std::unordered_map<std::string, std::pair<AMFValueType, AMFValue*>>
|
||||
#define _AMFObjectDynamicTraits_ std::unordered_map<std::string, AMFValue*>
|
||||
|
||||
//! An enum for each AMF value type
|
||||
enum AMFValueType : unsigned char {
|
||||
AMFUndefined = 0x00, //!< An undefined AMF Value
|
||||
AMFNull = 0x01, //!< A null AMF value
|
||||
AMFFalse = 0x02, //!< A false AMF value
|
||||
AMFTrue = 0x03, //!< A true AMF value
|
||||
AMFInteger = 0x04, //!< An integer AMF value
|
||||
AMFDouble = 0x05, //!< A double AMF value
|
||||
AMFString = 0x06, //!< A string AMF value
|
||||
AMFXMLDoc = 0x07, //!< An XML Doc AMF value
|
||||
AMFDate = 0x08, //!< A date AMF value
|
||||
AMFArray = 0x09, //!< An array AMF value
|
||||
AMFObject = 0x0A, //!< An object AMF value
|
||||
AMFXML = 0x0B, //!< An XML AMF value
|
||||
AMFByteArray = 0x0C, //!< A byte array AMF value
|
||||
AMFVectorInt = 0x0D, //!< An integer vector AMF value
|
||||
AMFVectorUInt = 0x0E, //!< An unsigned integer AMF value
|
||||
AMFVectorDouble = 0x0F, //!< A double vector AMF value
|
||||
AMFVectorObject = 0x10, //!< An object vector AMF value
|
||||
AMFDictionary = 0x11 //!< A dictionary AMF value
|
||||
};
|
||||
|
||||
//! An enum for the object value types
|
||||
enum AMFObjectValueType : unsigned char {
|
||||
AMFObjectAnonymous = 0x01,
|
||||
AMFObjectTyped = 0x02,
|
||||
AMFObjectDynamic = 0x03,
|
||||
AMFObjectExternalizable = 0x04
|
||||
};
|
||||
|
||||
//! The base AMF value class
|
||||
class AMFValue {
|
||||
public:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
virtual AMFValueType GetValueType() = 0;
|
||||
virtual ~AMFValue() {};
|
||||
};
|
||||
|
||||
//! A typedef for a pointer to an AMF value
|
||||
typedef AMFValue* NDGFxValue;
|
||||
|
||||
|
||||
// The various AMF value types
|
||||
|
||||
//! The undefined value AMF type
|
||||
class AMFUndefinedValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFUndefined;
|
||||
};
|
||||
|
||||
//! The null value AMF type
|
||||
class AMFNullValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFNull;
|
||||
};
|
||||
|
||||
//! The false value AMF type
|
||||
class AMFFalseValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFFalse;
|
||||
};
|
||||
|
||||
//! The true value AMF type
|
||||
class AMFTrueValue : public AMFValue {
|
||||
private:
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFTrue;
|
||||
};
|
||||
|
||||
//! The integer value AMF type
|
||||
class AMFIntegerValue : public AMFValue {
|
||||
private:
|
||||
uint32_t value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFInteger;
|
||||
//! Sets the integer value
|
||||
/*!
|
||||
\param value The value to set
|
||||
*/
|
||||
void SetIntegerValue(uint32_t value);
|
||||
|
||||
//! Gets the integer value
|
||||
/*!
|
||||
\return The integer value
|
||||
*/
|
||||
uint32_t GetIntegerValue();
|
||||
};
|
||||
|
||||
//! The double value AMF type
|
||||
class AMFDoubleValue : public AMFValue {
|
||||
private:
|
||||
double value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFDouble;
|
||||
//! Sets the double value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDoubleValue(double value);
|
||||
|
||||
//! Gets the double value
|
||||
/*!
|
||||
\return The double value
|
||||
*/
|
||||
double GetDoubleValue();
|
||||
};
|
||||
|
||||
//! The string value AMF type
|
||||
class AMFStringValue : public AMFValue {
|
||||
private:
|
||||
std::string value; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFString;
|
||||
//! Sets the string value
|
||||
/*!
|
||||
\param value The string value to set to
|
||||
*/
|
||||
void SetStringValue(const std::string& value);
|
||||
|
||||
//! Gets the string value
|
||||
/*!
|
||||
\return The string value
|
||||
*/
|
||||
std::string GetStringValue();
|
||||
};
|
||||
|
||||
//! The XML doc value AMF type
|
||||
class AMFXMLDocValue : public AMFValue {
|
||||
private:
|
||||
std::string xmlData; //!< The value of the AMF type
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFXMLDoc;
|
||||
//! Sets the XML Doc value
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetXMLDocValue(const std::string& value);
|
||||
|
||||
//! Gets the XML Doc value
|
||||
/*!
|
||||
\return The XML Doc value
|
||||
*/
|
||||
std::string GetXMLDocValue();
|
||||
};
|
||||
|
||||
//! The date value AMF type
|
||||
class AMFDateValue : public AMFValue {
|
||||
private:
|
||||
uint64_t millisecondTimestamp; //!< The time in milliseconds since the ephoch
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFDate;
|
||||
//! Sets the date time
|
||||
/*!
|
||||
\param value The value to set to
|
||||
*/
|
||||
void SetDateValue(uint64_t value);
|
||||
|
||||
//! Gets the date value
|
||||
/*!
|
||||
\return The date value in milliseconds since the epoch
|
||||
*/
|
||||
uint64_t GetDateValue();
|
||||
};
|
||||
|
||||
//! The array value AMF type
|
||||
// This object will manage it's own memory map and list. Do not delete its values.
|
||||
class AMFArrayValue : public AMFValue {
|
||||
private:
|
||||
_AMFArrayMap_ associative; //!< The array map (associative part)
|
||||
_AMFArrayList_ dense; //!< The array list (dense part)
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() override { return ValueType; }
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFArray;
|
||||
|
||||
~AMFArrayValue() override;
|
||||
//! Inserts an item into the array map for a specific key
|
||||
/*!
|
||||
\param key The key to set
|
||||
\param value The value to add
|
||||
*/
|
||||
void InsertValue(const std::string& key, AMFValue* value);
|
||||
|
||||
//! Removes an item for a specific key
|
||||
/*!
|
||||
\param key The key to remove
|
||||
*/
|
||||
void RemoveValue(const std::string& key);
|
||||
|
||||
//! Finds an AMF value
|
||||
/*!
|
||||
\return The AMF value if found, nullptr otherwise
|
||||
*/
|
||||
template <typename T>
|
||||
T* FindValue(const std::string& key) const {
|
||||
_AMFArrayMap_::const_iterator it = this->associative.find(key);
|
||||
if (it != this->associative.end() && T::ValueType == it->second->GetValueType()) {
|
||||
return dynamic_cast<T*>(it->second);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
//! Returns where the associative iterator begins
|
||||
/*!
|
||||
\return Where the array map iterator begins
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueBegin();
|
||||
|
||||
//! Returns where the associative iterator ends
|
||||
/*!
|
||||
\return Where the array map iterator ends
|
||||
*/
|
||||
_AMFArrayMap_::iterator GetAssociativeIteratorValueEnd();
|
||||
|
||||
//! Pushes back a value into the array list
|
||||
/*!
|
||||
\param value The value to push back
|
||||
*/
|
||||
void PushBackValue(AMFValue* value);
|
||||
|
||||
//! Pops back the last value in the array list
|
||||
void PopBackValue();
|
||||
|
||||
//! Gets the count of the dense list
|
||||
/*!
|
||||
\return The dense list size
|
||||
*/
|
||||
uint32_t GetDenseValueSize();
|
||||
|
||||
//! Gets a specific value from the list for the specified index
|
||||
/*!
|
||||
\param index The index to get
|
||||
*/
|
||||
template <typename T>
|
||||
T* GetValueAt(uint32_t index) {
|
||||
if (index >= this->dense.size()) return nullptr;
|
||||
AMFValue* foundValue = this->dense.at(index);
|
||||
return T::ValueType == foundValue->GetValueType() ? dynamic_cast<T*>(foundValue) : nullptr;
|
||||
};
|
||||
|
||||
//! Returns where the dense iterator begins
|
||||
/*!
|
||||
\return Where the iterator begins
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorBegin();
|
||||
|
||||
//! Returns where the dense iterator ends
|
||||
/*!
|
||||
\return Where the iterator ends
|
||||
*/
|
||||
_AMFArrayList_::iterator GetDenseIteratorEnd();
|
||||
|
||||
//! Returns the associative map
|
||||
/*!
|
||||
\return The associative map
|
||||
*/
|
||||
_AMFArrayMap_ GetAssociativeMap() { return this->associative; };
|
||||
|
||||
//! Returns the dense array
|
||||
/*!
|
||||
\return The dense array
|
||||
*/
|
||||
_AMFArrayList_ GetDenseArray() { return this->dense; };
|
||||
};
|
||||
|
||||
//! The anonymous object value AMF type
|
||||
class AMFObjectValue : public AMFValue {
|
||||
private:
|
||||
_AMFObjectTraits_ traits; //!< The object traits
|
||||
|
||||
//! Returns the AMF value type
|
||||
/*!
|
||||
\return The AMF value type
|
||||
*/
|
||||
AMFValueType GetValueType() override { return ValueType; }
|
||||
~AMFObjectValue() override;
|
||||
|
||||
public:
|
||||
static const AMFValueType ValueType = AMFObject;
|
||||
//! Constructor
|
||||
/*!
|
||||
\param traits The traits to set
|
||||
*/
|
||||
AMFObjectValue(std::vector<std::pair<std::string, AMFValueType>> traits);
|
||||
|
||||
//! Gets the object value type
|
||||
/*!
|
||||
\return The object value type
|
||||
*/
|
||||
virtual AMFObjectValueType GetObjectValueType() { return AMFObjectAnonymous; }
|
||||
|
||||
//! Sets the value of a trait
|
||||
/*!
|
||||
\param trait The trait to set the value for
|
||||
\param value The AMF value to set
|
||||
*/
|
||||
void SetTraitValue(const std::string& trait, AMFValue* value);
|
||||
|
||||
//! Gets a trait value
|
||||
/*!
|
||||
\param trait The trait to get the value for
|
||||
\return The trait value
|
||||
*/
|
||||
AMFValue* GetTraitValue(const std::string& trait);
|
||||
|
||||
//! Gets the beginning of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorBegin();
|
||||
|
||||
//! Gets the end of the object traits iterator
|
||||
/*!
|
||||
\return The AMF trait array iterator begin
|
||||
*/
|
||||
_AMFObjectTraits_::iterator GetTraitsIteratorEnd();
|
||||
|
||||
//! Gets the amount of traits
|
||||
/*!
|
||||
\return The amount of traits
|
||||
*/
|
||||
uint32_t GetTraitArrayCount();
|
||||
};
|
||||
@@ -1,259 +0,0 @@
|
||||
#include "AMFFormat_BitStream.h"
|
||||
|
||||
// Writes an AMFValue pointer to a RakNet::BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value) {
|
||||
if (value != nullptr) {
|
||||
AMFValueType type = value->GetValueType();
|
||||
|
||||
switch (type) {
|
||||
case AMFUndefined: {
|
||||
AMFUndefinedValue* v = (AMFUndefinedValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFNull: {
|
||||
AMFNullValue* v = (AMFNullValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFFalse: {
|
||||
AMFFalseValue* v = (AMFFalseValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFTrue: {
|
||||
AMFTrueValue* v = (AMFTrueValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFInteger: {
|
||||
AMFIntegerValue* v = (AMFIntegerValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDouble: {
|
||||
AMFDoubleValue* v = (AMFDoubleValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFString: {
|
||||
AMFStringValue* v = (AMFStringValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFXMLDoc: {
|
||||
AMFXMLDocValue* v = (AMFXMLDocValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFDate: {
|
||||
AMFDateValue* v = (AMFDateValue*)value;
|
||||
this->Write(*v);
|
||||
break;
|
||||
}
|
||||
|
||||
case AMFArray: {
|
||||
this->Write((AMFArrayValue*)value);
|
||||
break;
|
||||
}
|
||||
case AMFObject:
|
||||
case AMFXML:
|
||||
case AMFByteArray:
|
||||
case AMFVectorInt:
|
||||
case AMFVectorUInt:
|
||||
case AMFVectorDouble:
|
||||
case AMFVectorObject:
|
||||
case AMFDictionary:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A private function to write an value to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteUInt29(RakNet::BitStream* bs, uint32_t v) {
|
||||
unsigned char b4 = (unsigned char)v;
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
bs->Write(b2);
|
||||
}
|
||||
|
||||
bs->Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = ((unsigned char)(v)) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = ((unsigned char)(v)) | 0x80;
|
||||
|
||||
bs->Write(b1);
|
||||
bs->Write(b2);
|
||||
bs->Write(b3);
|
||||
}
|
||||
|
||||
bs->Write(b4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a flag number to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteFlagNumber(RakNet::BitStream* bs, uint32_t v) {
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an AMFString to a RakNet::BitStream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFString(RakNet::BitStream* bs, const std::string& str) {
|
||||
WriteFlagNumber(bs, (uint32_t)str.size());
|
||||
bs->Write(str.c_str(), (uint32_t)str.size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U16 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU16(RakNet::BitStream* bs, uint16_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U32 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU32(RakNet::BitStream* bs, uint32_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U64 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU64(RakNet::BitStream* bs, uint64_t value) {
|
||||
bs->Write(value);
|
||||
}
|
||||
|
||||
|
||||
// Writes an AMFUndefinedValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value) {
|
||||
this->Write(AMFUndefined);
|
||||
}
|
||||
|
||||
// Writes an AMFNullValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value) {
|
||||
this->Write(AMFNull);
|
||||
}
|
||||
|
||||
// Writes an AMFFalseValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value) {
|
||||
this->Write(AMFFalse);
|
||||
}
|
||||
|
||||
// Writes an AMFTrueValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value) {
|
||||
this->Write(AMFTrue);
|
||||
}
|
||||
|
||||
// Writes an AMFIntegerValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value) {
|
||||
this->Write(AMFInteger);
|
||||
WriteUInt29(this, value.GetIntegerValue());
|
||||
}
|
||||
|
||||
// Writes an AMFDoubleValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value) {
|
||||
this->Write(AMFDouble);
|
||||
double d = value.GetDoubleValue();
|
||||
WriteAMFU64(this, *((unsigned long long*) & d));
|
||||
}
|
||||
|
||||
// Writes an AMFStringValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value) {
|
||||
this->Write(AMFString);
|
||||
std::string v = value.GetStringValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFXMLDocValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value) {
|
||||
this->Write(AMFXMLDoc);
|
||||
std::string v = value.GetXMLDocValue();
|
||||
WriteAMFString(this, v);
|
||||
}
|
||||
|
||||
// Writes an AMFDateValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value) {
|
||||
this->Write(AMFDate);
|
||||
uint64_t date = value.GetDateValue();
|
||||
WriteAMFU64(this, date);
|
||||
}
|
||||
|
||||
// Writes an AMFArrayValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value) {
|
||||
this->Write(AMFArray);
|
||||
uint32_t denseSize = value->GetDenseValueSize();
|
||||
WriteFlagNumber(this, denseSize);
|
||||
|
||||
_AMFArrayMap_::iterator it = value->GetAssociativeIteratorValueBegin();
|
||||
_AMFArrayMap_::iterator end = value->GetAssociativeIteratorValueEnd();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(this, it->first);
|
||||
this->Write(it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(AMFNull);
|
||||
|
||||
if (denseSize > 0) {
|
||||
_AMFArrayList_::iterator it2 = value->GetDenseIteratorBegin();
|
||||
_AMFArrayList_::iterator end2 = value->GetDenseIteratorEnd();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write(*it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "AMFFormat.h"
|
||||
|
||||
// RakNet
|
||||
#include <BitStream.h>
|
||||
|
||||
/*!
|
||||
\file AMFFormat_BitStream.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFValue*>(AMFValue* value);
|
||||
|
||||
//! Writes an AMFUndefinedValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFUndefinedValue>(AMFUndefinedValue value);
|
||||
|
||||
//! Writes an AMFNullValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFNullValue>(AMFNullValue value);
|
||||
|
||||
//! Writes an AMFFalseValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFFalseValue>(AMFFalseValue value);
|
||||
|
||||
//! Writes an AMFTrueValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFTrueValue>(AMFTrueValue value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntegerValue>(AMFIntegerValue value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue>(AMFDoubleValue value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue>(AMFStringValue value);
|
||||
|
||||
//! Writes an AMFXMLDocValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFXMLDocValue>(AMFXMLDocValue value);
|
||||
|
||||
//! Writes an AMFDateValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDateValue>(AMFDateValue value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue*>(AMFArrayValue* value);
|
||||
} // namespace RakNet
|
||||
380
dCommon/Amf3.h
Normal file
380
dCommon/Amf3.h
Normal file
@@ -0,0 +1,380 @@
|
||||
#ifndef __AMF3__H__
|
||||
#define __AMF3__H__
|
||||
|
||||
#include "dCommonVars.h"
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
enum class eAmf : uint8_t {
|
||||
Undefined = 0x00, // An undefined AMF Value
|
||||
Null = 0x01, // A null AMF value
|
||||
False = 0x02, // A false AMF value
|
||||
True = 0x03, // A true AMF value
|
||||
Integer = 0x04, // An integer AMF value
|
||||
Double = 0x05, // A double AMF value
|
||||
String = 0x06, // A string AMF value
|
||||
XMLDoc = 0x07, // Unused in the live client and cannot be serialized without modification. An XML Doc AMF value
|
||||
Date = 0x08, // Unused in the live client and cannot be serialized without modification. A date AMF value
|
||||
Array = 0x09, // An array AMF value
|
||||
Object = 0x0A, // Unused in the live client and cannot be serialized without modification. An object AMF value
|
||||
XML = 0x0B, // Unused in the live client and cannot be serialized without modification. An XML AMF value
|
||||
ByteArray = 0x0C, // Unused in the live client and cannot be serialized without modification. A byte array AMF value
|
||||
VectorInt = 0x0D, // Unused in the live client and cannot be serialized without modification. An integer vector AMF value
|
||||
VectorUInt = 0x0E, // Unused in the live client and cannot be serialized without modification. An unsigned integer AMF value
|
||||
VectorDouble = 0x0F, // Unused in the live client and cannot be serialized without modification. A double vector AMF value
|
||||
VectorObject = 0x10, // Unused in the live client and cannot be serialized without modification. An object vector AMF value
|
||||
Dictionary = 0x11 // Unused in the live client and cannot be serialized without modification. A dictionary AMF value
|
||||
};
|
||||
|
||||
class AMFBaseValue {
|
||||
public:
|
||||
[[nodiscard]] constexpr virtual eAmf GetValueType() const noexcept { return eAmf::Undefined; }
|
||||
constexpr AMFBaseValue() noexcept = default;
|
||||
constexpr virtual ~AMFBaseValue() noexcept = default;
|
||||
};
|
||||
|
||||
// AMFValue template class instantiations
|
||||
template <typename ValueType>
|
||||
class AMFValue : public AMFBaseValue {
|
||||
public:
|
||||
AMFValue() = default;
|
||||
AMFValue(const ValueType value) : m_Data{ value } {}
|
||||
|
||||
virtual ~AMFValue() override = default;
|
||||
|
||||
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override;
|
||||
|
||||
[[nodiscard]] const ValueType& GetValue() const { return m_Data; }
|
||||
|
||||
void SetValue(const ValueType value) { m_Data = value; }
|
||||
|
||||
protected:
|
||||
ValueType m_Data;
|
||||
};
|
||||
|
||||
// Explicit template class instantiations
|
||||
template class AMFValue<std::nullptr_t>;
|
||||
template class AMFValue<bool>;
|
||||
template class AMFValue<int32_t>;
|
||||
template class AMFValue<uint32_t>;
|
||||
template class AMFValue<std::string>;
|
||||
template class AMFValue<double>;
|
||||
|
||||
// AMFValue template class member function instantiations
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<std::nullptr_t>::GetValueType() const noexcept { return eAmf::Null; }
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<bool>::GetValueType() const noexcept { return m_Data ? eAmf::True : eAmf::False; }
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<int32_t>::GetValueType() const noexcept { return eAmf::Integer; }
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<uint32_t>::GetValueType() const noexcept { return eAmf::Integer; }
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<std::string>::GetValueType() const noexcept { return eAmf::String; }
|
||||
template <> [[nodiscard]] constexpr eAmf AMFValue<double>::GetValueType() const noexcept { return eAmf::Double; }
|
||||
|
||||
template <typename ValueType>
|
||||
[[nodiscard]] constexpr eAmf AMFValue<ValueType>::GetValueType() const noexcept { return eAmf::Undefined; }
|
||||
|
||||
// As a string this is much easier to write and read from a BitStream.
|
||||
template <>
|
||||
class AMFValue<const char*> : public AMFBaseValue {
|
||||
public:
|
||||
AMFValue() = default;
|
||||
AMFValue(const char* value) { m_Data = value; }
|
||||
virtual ~AMFValue() override = default;
|
||||
|
||||
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::String; }
|
||||
|
||||
[[nodiscard]] const std::string& GetValue() const { return m_Data; }
|
||||
void SetValue(const std::string& value) { m_Data = value; }
|
||||
protected:
|
||||
std::string m_Data;
|
||||
};
|
||||
|
||||
using AMFNullValue = AMFValue<std::nullptr_t>;
|
||||
using AMFBoolValue = AMFValue<bool>;
|
||||
using AMFIntValue = AMFValue<int32_t>;
|
||||
using AMFStringValue = AMFValue<std::string>;
|
||||
using AMFDoubleValue = AMFValue<double>;
|
||||
|
||||
/**
|
||||
* The AMFArrayValue object holds 2 types of lists:
|
||||
* An associative list where a key maps to a value
|
||||
* A Dense list where elements are stored back to back
|
||||
*
|
||||
* Objects that are Registered are owned by this object
|
||||
* and are not to be deleted by a caller.
|
||||
*/
|
||||
class AMFArrayValue : public AMFBaseValue {
|
||||
using AMFAssociative = std::unordered_map<std::string, AMFBaseValue*>;
|
||||
using AMFDense = std::vector<AMFBaseValue*>;
|
||||
|
||||
public:
|
||||
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::Array; }
|
||||
|
||||
~AMFArrayValue() override {
|
||||
for (const auto* valueToDelete : GetDense()) {
|
||||
if (valueToDelete) {
|
||||
delete valueToDelete;
|
||||
valueToDelete = nullptr;
|
||||
}
|
||||
}
|
||||
for (auto valueToDelete : GetAssociative()) {
|
||||
if (valueToDelete.second) {
|
||||
delete valueToDelete.second;
|
||||
valueToDelete.second = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the Associative portion of the object
|
||||
*/
|
||||
[[nodiscard]] inline const AMFAssociative& GetAssociative() const noexcept { return m_Associative; }
|
||||
|
||||
/**
|
||||
* Returns the dense portion of the object
|
||||
*/
|
||||
[[nodiscard]] inline const AMFDense& GetDense() const noexcept { return m_Dense; }
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given key.
|
||||
* If a duplicate is attempted to be inserted, it is ignored and the
|
||||
* first value with that key is kept in the map.
|
||||
*
|
||||
* These objects are not to be deleted by the caller as they are owned by
|
||||
* the AMFArray object which manages its own memory.
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*
|
||||
* @return The inserted element if the type matched,
|
||||
* or nullptr if a key existed and was not the same type
|
||||
*/
|
||||
template <typename ValueType>
|
||||
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, const ValueType value) {
|
||||
const auto element = m_Associative.find(key);
|
||||
AMFValue<ValueType>* val = nullptr;
|
||||
bool found = true;
|
||||
if (element == m_Associative.cend()) {
|
||||
val = new AMFValue<ValueType>(value);
|
||||
m_Associative.emplace(key, val);
|
||||
} else {
|
||||
val = dynamic_cast<AMFValue<ValueType>*>(element->second);
|
||||
found = false;
|
||||
}
|
||||
return std::make_pair(val, found);
|
||||
}
|
||||
|
||||
// Associates an array with a string key
|
||||
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
|
||||
const auto element = m_Associative.find(key);
|
||||
AMFArrayValue* val = nullptr;
|
||||
bool found = true;
|
||||
if (element == m_Associative.cend()) {
|
||||
val = new AMFArrayValue();
|
||||
m_Associative.emplace(key, val);
|
||||
} else {
|
||||
val = dynamic_cast<AMFArrayValue*>(element->second);
|
||||
found = false;
|
||||
}
|
||||
return std::make_pair(val, found);
|
||||
}
|
||||
|
||||
// Associates an array with an integer key
|
||||
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const size_t index) {
|
||||
AMFArrayValue* val = nullptr;
|
||||
bool inserted = false;
|
||||
if (index >= m_Dense.size()) {
|
||||
m_Dense.resize(index + 1);
|
||||
val = new AMFArrayValue();
|
||||
m_Dense.at(index) = val;
|
||||
inserted = true;
|
||||
}
|
||||
return std::make_pair(dynamic_cast<AMFArrayValue*>(m_Dense.at(index)), inserted);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Inserts an AMFValue into the AMFArray key'd by index.
|
||||
* Attempting to insert the same key to the same value twice overwrites
|
||||
* the previous value with the new one.
|
||||
*
|
||||
* @param index The index to associate with the value
|
||||
* @param value The value to insert
|
||||
* @return The inserted element, or nullptr if the type did not match
|
||||
* what was at the index.
|
||||
*/
|
||||
template <typename ValueType>
|
||||
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const size_t index, const ValueType value) {
|
||||
AMFValue<ValueType>* val = nullptr;
|
||||
bool inserted = false;
|
||||
if (index >= m_Dense.size()) {
|
||||
m_Dense.resize(index + 1);
|
||||
val = new AMFValue<ValueType>(value);
|
||||
m_Dense.at(index) = val;
|
||||
inserted = true;
|
||||
}
|
||||
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(m_Dense.at(index)), inserted);
|
||||
}
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given key.
|
||||
* If a duplicate is attempted to be inserted, it replaces the original
|
||||
*
|
||||
* The inserted element is now owned by this object and is not to be deleted
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*/
|
||||
void Insert(const std::string& key, AMFBaseValue* const value) {
|
||||
const auto element = m_Associative.find(key);
|
||||
if (element != m_Associative.cend() && element->second) {
|
||||
delete element->second;
|
||||
element->second = value;
|
||||
} else {
|
||||
m_Associative.emplace(key, value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Inserts an AMFValue into the associative portion with the given index.
|
||||
* If a duplicate is attempted to be inserted, it replaces the original
|
||||
*
|
||||
* The inserted element is now owned by this object and is not to be deleted
|
||||
*
|
||||
* @param key The key to associate with the value
|
||||
* @param value The value to insert
|
||||
*/
|
||||
void Insert(const size_t index, AMFBaseValue* const value) {
|
||||
if (index < m_Dense.size()) {
|
||||
const AMFDense::const_iterator itr = m_Dense.cbegin() + index;
|
||||
if (*itr) delete m_Dense.at(index);
|
||||
} else {
|
||||
m_Dense.resize(index + 1);
|
||||
}
|
||||
m_Dense.at(index) = value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pushes an AMFValue into the back of the dense portion.
|
||||
*
|
||||
* These objects are not to be deleted by the caller as they are owned by
|
||||
* the AMFArray object which manages its own memory.
|
||||
*
|
||||
* @param value The value to insert
|
||||
*
|
||||
* @return The inserted pointer, or nullptr should the key already be in use.
|
||||
*/
|
||||
template <typename ValueType>
|
||||
[[maybe_unused]] inline AMFValue<ValueType>* Push(const ValueType value) {
|
||||
return Insert(m_Dense.size(), value).first;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the key from the associative portion
|
||||
*
|
||||
* The pointer removed is now no longer managed by this container
|
||||
*
|
||||
* @param key The key to remove from the associative portion
|
||||
*/
|
||||
void Remove(const std::string& key, const bool deleteValue = true) {
|
||||
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||
if (it != m_Associative.cend()) {
|
||||
if (deleteValue) delete it->second;
|
||||
m_Associative.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Pops the last element in the dense portion, deleting it in the process.
|
||||
*/
|
||||
void Remove(const size_t index) {
|
||||
if (!m_Dense.empty() && index < m_Dense.size()) {
|
||||
const auto itr = m_Dense.cbegin() + index;
|
||||
if (*itr) delete (*itr);
|
||||
m_Dense.erase(itr);
|
||||
}
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
if (!m_Dense.empty()) Remove(m_Dense.size() - 1);
|
||||
}
|
||||
|
||||
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) const {
|
||||
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||
return it != m_Associative.cend() ? dynamic_cast<AMFArrayValue*>(it->second) : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) const {
|
||||
return index < m_Dense.size() ? dynamic_cast<AMFArrayValue*>(m_Dense.at(index)) : nullptr;
|
||||
}
|
||||
|
||||
[[maybe_unused]] inline AMFArrayValue* InsertArray(const std::string& key) {
|
||||
return static_cast<AMFArrayValue*>(Insert(key).first);
|
||||
}
|
||||
|
||||
[[maybe_unused]] inline AMFArrayValue* InsertArray(const size_t index) {
|
||||
return static_cast<AMFArrayValue*>(Insert(index).first);
|
||||
}
|
||||
|
||||
[[maybe_unused]] inline AMFArrayValue* PushArray() {
|
||||
return static_cast<AMFArrayValue*>(Insert(m_Dense.size()).first);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets an AMFValue by the key from the associative portion and converts it
|
||||
* to the AmfValue template type. If the key did not exist, it is inserted.
|
||||
*
|
||||
* @tparam The target object type
|
||||
* @param key The key to lookup
|
||||
*
|
||||
* @return The AMFValue
|
||||
*/
|
||||
template <typename AmfType>
|
||||
[[nodiscard]] AMFValue<AmfType>* Get(const std::string& key) const {
|
||||
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||
return it != m_Associative.cend() ?
|
||||
dynamic_cast<AMFValue<AmfType>*>(it->second) :
|
||||
nullptr;
|
||||
}
|
||||
|
||||
// Get from the array but dont cast it
|
||||
[[nodiscard]] AMFBaseValue* Get(const std::string& key) const {
|
||||
const AMFAssociative::const_iterator it = m_Associative.find(key);
|
||||
return it != m_Associative.cend() ? it->second : nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Get an AMFValue object at a position in the dense portion.
|
||||
* Gets an AMFValue by the index from the dense portion and converts it
|
||||
* to the AmfValue template type. If the index did not exist, it is inserted.
|
||||
*
|
||||
* @tparam The target object type
|
||||
* @param index The index to get
|
||||
* @return The casted object, or nullptr.
|
||||
*/
|
||||
template <typename AmfType>
|
||||
[[nodiscard]] AMFValue<AmfType>* Get(const size_t index) const {
|
||||
return index < m_Dense.size() ?
|
||||
dynamic_cast<AMFValue<AmfType>*>(m_Dense.at(index)) :
|
||||
nullptr;
|
||||
}
|
||||
|
||||
// Get from the dense but dont cast it
|
||||
[[nodiscard]] AMFBaseValue* Get(const size_t index) const {
|
||||
return index < m_Dense.size() ? m_Dense.at(index) : nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* The associative portion. These values are key'd with strings to an AMFValue.
|
||||
*/
|
||||
AMFAssociative m_Associative;
|
||||
|
||||
/**
|
||||
* The dense portion. These AMFValue's are stored one after
|
||||
* another with the most recent addition being at the back.
|
||||
*/
|
||||
AMFDense m_Dense;
|
||||
};
|
||||
|
||||
#endif //!__AMF3__H__
|
||||
184
dCommon/AmfSerialize.cpp
Normal file
184
dCommon/AmfSerialize.cpp
Normal file
@@ -0,0 +1,184 @@
|
||||
#include "AmfSerialize.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// Writes an AMFValue pointer to a RakNet::BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value) {
|
||||
eAmf type = value.GetValueType();
|
||||
this->Write(type);
|
||||
switch (type) {
|
||||
case eAmf::Integer: {
|
||||
this->Write<AMFIntValue&>(*static_cast<AMFIntValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::Double: {
|
||||
this->Write<AMFDoubleValue&>(*static_cast<AMFDoubleValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::String: {
|
||||
this->Write<AMFStringValue&>(*static_cast<AMFStringValue*>(&value));
|
||||
break;
|
||||
}
|
||||
|
||||
case eAmf::Array: {
|
||||
this->Write<AMFArrayValue&>(*static_cast<AMFArrayValue*>(&value));
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG("Encountered unwritable AMFType %i!", type);
|
||||
}
|
||||
case eAmf::Undefined:
|
||||
case eAmf::Null:
|
||||
case eAmf::False:
|
||||
case eAmf::True:
|
||||
case eAmf::Date:
|
||||
case eAmf::Object:
|
||||
case eAmf::XML:
|
||||
case eAmf::XMLDoc:
|
||||
case eAmf::ByteArray:
|
||||
case eAmf::VectorInt:
|
||||
case eAmf::VectorUInt:
|
||||
case eAmf::VectorDouble:
|
||||
case eAmf::VectorObject:
|
||||
case eAmf::Dictionary:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A private function to write an value to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteUInt29(RakNet::BitStream& bs, uint32_t v) {
|
||||
unsigned char b4 = static_cast<unsigned char>(v);
|
||||
if (v < 0x00200000) {
|
||||
b4 = b4 & 0x7F;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b3;
|
||||
v = v >> 7;
|
||||
b3 = static_cast<unsigned char>(v) | 0x80;
|
||||
if (v > 0x7F) {
|
||||
unsigned char b2;
|
||||
v = v >> 7;
|
||||
b2 = static_cast<unsigned char>(v) | 0x80;
|
||||
bs.Write(b2);
|
||||
}
|
||||
|
||||
bs.Write(b3);
|
||||
}
|
||||
} else {
|
||||
unsigned char b1;
|
||||
unsigned char b2;
|
||||
unsigned char b3;
|
||||
|
||||
v = v >> 8;
|
||||
b3 = static_cast<unsigned char>(v) | 0x80;
|
||||
v = v >> 7;
|
||||
b2 = static_cast<unsigned char>(v) | 0x80;
|
||||
v = v >> 7;
|
||||
b1 = static_cast<unsigned char>(v) | 0x80;
|
||||
|
||||
bs.Write(b1);
|
||||
bs.Write(b2);
|
||||
bs.Write(b3);
|
||||
}
|
||||
|
||||
bs.Write(b4);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a flag number to a RakNet::BitStream
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteFlagNumber(RakNet::BitStream& bs, uint32_t v) {
|
||||
v = (v << 1) | 0x01;
|
||||
WriteUInt29(bs, v);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an AMFString to a RakNet::BitStream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFString(RakNet::BitStream& bs, const std::string& str) {
|
||||
WriteFlagNumber(bs, static_cast<uint32_t>(str.size()));
|
||||
bs.Write(str.c_str(), static_cast<uint32_t>(str.size()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U16 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU16(RakNet::BitStream& bs, uint16_t value) {
|
||||
bs.Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U32 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU32(RakNet::BitStream& bs, uint32_t value) {
|
||||
bs.Write(value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes an U64 to a bitstream
|
||||
*
|
||||
* RakNet writes in the correct byte order - do not reverse this.
|
||||
*/
|
||||
void WriteAMFU64(RakNet::BitStream& bs, uint64_t value) {
|
||||
bs.Write(value);
|
||||
}
|
||||
|
||||
// Writes an AMFIntegerValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value) {
|
||||
WriteUInt29(*this, value.GetValue());
|
||||
}
|
||||
|
||||
// Writes an AMFDoubleValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value) {
|
||||
double d = value.GetValue();
|
||||
WriteAMFU64(*this, *reinterpret_cast<uint64_t*>(&d));
|
||||
}
|
||||
|
||||
// Writes an AMFStringValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value) {
|
||||
WriteAMFString(*this, value.GetValue());
|
||||
}
|
||||
|
||||
// Writes an AMFArrayValue to BitStream
|
||||
template<>
|
||||
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value) {
|
||||
uint32_t denseSize = value.GetDense().size();
|
||||
WriteFlagNumber(*this, denseSize);
|
||||
|
||||
auto it = value.GetAssociative().begin();
|
||||
auto end = value.GetAssociative().end();
|
||||
|
||||
while (it != end) {
|
||||
WriteAMFString(*this, it->first);
|
||||
this->Write<AMFBaseValue&>(*it->second);
|
||||
it++;
|
||||
}
|
||||
|
||||
this->Write(eAmf::Null);
|
||||
|
||||
if (denseSize > 0) {
|
||||
auto it2 = value.GetDense().begin();
|
||||
auto end2 = value.GetDense().end();
|
||||
|
||||
while (it2 != end2) {
|
||||
this->Write<AMFBaseValue&>(**it2);
|
||||
it2++;
|
||||
}
|
||||
}
|
||||
}
|
||||
50
dCommon/AmfSerialize.h
Normal file
50
dCommon/AmfSerialize.h
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "Amf3.h"
|
||||
|
||||
// RakNet
|
||||
#include "BitStream.h"
|
||||
|
||||
/*!
|
||||
\file AmfSerialize.h
|
||||
\brief A class that implements native writing of AMF values to RakNet::BitStream
|
||||
*/
|
||||
|
||||
// We are using the RakNet namespace
|
||||
namespace RakNet {
|
||||
//! Writes an AMFValue pointer to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFBaseValue&>(AMFBaseValue& value);
|
||||
|
||||
//! Writes an AMFIntegerValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFIntValue&>(AMFIntValue& value);
|
||||
|
||||
//! Writes an AMFDoubleValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFDoubleValue&>(AMFDoubleValue& value);
|
||||
|
||||
//! Writes an AMFStringValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFStringValue&>(AMFStringValue& value);
|
||||
|
||||
//! Writes an AMFArrayValue to a RakNet::BitStream
|
||||
/*!
|
||||
\param value The value to write
|
||||
*/
|
||||
template <>
|
||||
void RakNet::BitStream::Write<AMFArrayValue&>(AMFArrayValue& value);
|
||||
} // namespace RakNet
|
||||
@@ -1,14 +1,6 @@
|
||||
#include "BinaryIO.h"
|
||||
#include <string>
|
||||
|
||||
void BinaryIO::WriteString(const std::string& stringToWrite, std::ofstream& outstream) {
|
||||
//BinaryWrite(outstream, uint32_t(stringToWrite.length()));
|
||||
|
||||
for (size_t i = 0; i < size_t(stringToWrite.length()); ++i) {
|
||||
BinaryIO::BinaryWrite(outstream, stringToWrite[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//For reading null-terminated strings
|
||||
std::string BinaryIO::ReadString(std::istream& instream) {
|
||||
std::string toReturn;
|
||||
@@ -23,36 +15,3 @@ std::string BinaryIO::ReadString(std::istream& instream) {
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
//For reading strings of a specific size
|
||||
std::string BinaryIO::ReadString(std::istream& instream, size_t size) {
|
||||
std::string toReturn;
|
||||
char buffer;
|
||||
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
BinaryIO::BinaryRead(instream, buffer);
|
||||
toReturn += buffer;
|
||||
}
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
std::string BinaryIO::ReadWString(std::istream& instream) {
|
||||
size_t size;
|
||||
BinaryRead(instream, size);
|
||||
//toReturn.resize(size);
|
||||
std::string test;
|
||||
unsigned char buf;
|
||||
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
//instream.ignore(1);
|
||||
BinaryRead(instream, buf);
|
||||
test += buf;
|
||||
}
|
||||
|
||||
//printf("%s\n", test.c_str());
|
||||
|
||||
//instream.read((char*)&toReturn[0], size * 2);
|
||||
//std::string str(toReturn.begin(), toReturn.end());
|
||||
return test;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef __BINARYIO__H__
|
||||
#define __BINARYIO__H__
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
|
||||
#include "Game.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace BinaryIO {
|
||||
|
||||
template<typename T>
|
||||
std::ostream& BinaryWrite(std::ostream& stream, const T& value) {
|
||||
return stream.write(reinterpret_cast<const char*>(&value), sizeof(T));
|
||||
@@ -15,13 +24,51 @@ namespace BinaryIO {
|
||||
return stream.read(reinterpret_cast<char*>(&value), sizeof(T));
|
||||
}
|
||||
|
||||
void WriteString(const std::string& stringToWrite, std::ofstream& outstream);
|
||||
enum class ReadType : int8_t {
|
||||
WideString = 0,
|
||||
String = 1,
|
||||
};
|
||||
|
||||
template<typename SizeType>
|
||||
inline void ReadString(std::istream& stream, std::u16string& value) {
|
||||
static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
|
||||
|
||||
SizeType size;
|
||||
BinaryRead(stream, size);
|
||||
|
||||
if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
|
||||
value.resize(size);
|
||||
stream.read(reinterpret_cast<char*>(value.data()), size * sizeof(uint16_t));
|
||||
}
|
||||
|
||||
template<typename SizeType>
|
||||
inline void ReadString(std::istream& stream, std::string& value, ReadType readType) {
|
||||
static_assert(std::is_integral<SizeType>::value, "SizeType must be an integral type.");
|
||||
|
||||
SizeType size;
|
||||
BinaryRead(stream, size);
|
||||
|
||||
if (!stream.good()) throw std::runtime_error("Failed to read from istream.");
|
||||
value.resize(size);
|
||||
if (readType == ReadType::WideString) {
|
||||
uint16_t wideChar;
|
||||
|
||||
// Faster to do this than to read a u16string and convert it to a string since we only go through allocator once
|
||||
for (SizeType i = 0; i < size; ++i) {
|
||||
BinaryRead(stream, wideChar);
|
||||
value[i] = static_cast<char>(wideChar);
|
||||
}
|
||||
} else {
|
||||
stream.read(value.data(), size);
|
||||
}
|
||||
}
|
||||
|
||||
std::string ReadString(std::istream& instream);
|
||||
std::string ReadString(std::istream& instream, size_t size);
|
||||
std::string ReadWString(std::istream& instream);
|
||||
|
||||
inline bool DoesFileExist(const std::string& name) {
|
||||
std::ifstream f(name.c_str());
|
||||
return f.good();
|
||||
}
|
||||
}
|
||||
|
||||
#endif //!__BINARYIO__H__
|
||||
|
||||
@@ -9,13 +9,12 @@
|
||||
#include "Database.h"
|
||||
#include "Game.h"
|
||||
#include "ZCompression.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
//! Forward declarations
|
||||
|
||||
std::unique_ptr<sql::ResultSet> GetModelsFromDatabase();
|
||||
void WriteSd0Magic(char* input, uint32_t chunkSize);
|
||||
bool CheckSd0Magic(sql::Blob* streamToCheck);
|
||||
bool CheckSd0Magic(std::istream& streamToCheck);
|
||||
|
||||
/**
|
||||
* @brief Truncates all models with broken data from the database.
|
||||
@@ -24,28 +23,24 @@ bool CheckSd0Magic(sql::Blob* streamToCheck);
|
||||
*/
|
||||
uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
uint32_t modelsTruncated{};
|
||||
auto modelsToTruncate = GetModelsFromDatabase();
|
||||
bool previousCommitValue = Database::GetAutoCommit();
|
||||
Database::SetAutoCommit(false);
|
||||
while (modelsToTruncate->next()) {
|
||||
std::unique_ptr<sql::PreparedStatement> ugcModelToDelete(Database::CreatePreppedStmt("DELETE FROM ugc WHERE ugc.id = ?;"));
|
||||
std::unique_ptr<sql::PreparedStatement> pcModelToDelete(Database::CreatePreppedStmt("DELETE FROM properties_contents WHERE ugc_id = ?;"));
|
||||
auto modelsToTruncate = Database::Get()->GetAllUgcModels();
|
||||
bool previousCommitValue = Database::Get()->GetAutoCommit();
|
||||
Database::Get()->SetAutoCommit(false);
|
||||
for (auto& model : modelsToTruncate) {
|
||||
std::string completeUncompressedModel{};
|
||||
uint32_t chunkCount{};
|
||||
uint64_t modelId = modelsToTruncate->getInt(1);
|
||||
std::unique_ptr<sql::Blob> modelAsSd0(modelsToTruncate->getBlob(2));
|
||||
// Check that header is sd0 by checking for the sd0 magic.
|
||||
if (CheckSd0Magic(modelAsSd0.get())) {
|
||||
if (CheckSd0Magic(model.lxfmlData)) {
|
||||
while (true) {
|
||||
uint32_t chunkSize{};
|
||||
modelAsSd0->read(reinterpret_cast<char*>(&chunkSize), sizeof(uint32_t)); // Extract chunk size from istream
|
||||
model.lxfmlData.read(reinterpret_cast<char*>(&chunkSize), sizeof(uint32_t)); // Extract chunk size from istream
|
||||
|
||||
// Check if good here since if at the end of an sd0 file, this will have eof flagged.
|
||||
if (!modelAsSd0->good()) break;
|
||||
if (!model.lxfmlData.good()) break;
|
||||
|
||||
std::unique_ptr<uint8_t[]> compressedChunk(new uint8_t[chunkSize]);
|
||||
for (uint32_t i = 0; i < chunkSize; i++) {
|
||||
compressedChunk[i] = modelAsSd0->get();
|
||||
compressedChunk[i] = model.lxfmlData.get();
|
||||
}
|
||||
|
||||
// Ignore the valgrind warning about uninitialized values. These are discarded later when we know the actual uncompressed size.
|
||||
@@ -56,17 +51,17 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
|
||||
if (actualUncompressedSize != -1) {
|
||||
uint32_t previousSize = completeUncompressedModel.size();
|
||||
completeUncompressedModel.append((char*)uncompressedChunk.get());
|
||||
completeUncompressedModel.append(reinterpret_cast<char*>(uncompressedChunk.get()));
|
||||
completeUncompressedModel.resize(previousSize + actualUncompressedSize);
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, modelId, err);
|
||||
LOG("Failed to inflate chunk %i for model %llu. Error: %i", chunkCount, model.id, err);
|
||||
break;
|
||||
}
|
||||
chunkCount++;
|
||||
}
|
||||
std::unique_ptr<tinyxml2::XMLDocument> document = std::make_unique<tinyxml2::XMLDocument>();
|
||||
if (!document) {
|
||||
Game::logger->Log("BrickByBrickFix", "Failed to initialize tinyxml document. Aborting.");
|
||||
LOG("Failed to initialize tinyxml document. Aborting.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -75,28 +70,20 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
"</LXFML>",
|
||||
completeUncompressedModel.length() >= 15 ? completeUncompressedModel.length() - 15 : 0) == std::string::npos
|
||||
) {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
pcModelToDelete->execute();
|
||||
LOG("Brick-by-brick model %llu will be deleted!", model.id);
|
||||
Database::Get()->DeleteUgcModelData(model.id);
|
||||
modelsTruncated++;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Game::logger->Log("BrickByBrickFix",
|
||||
"Brick-by-brick model %llu will be deleted!", modelId);
|
||||
ugcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
pcModelToDelete->setInt64(1, modelsToTruncate->getInt64(1));
|
||||
ugcModelToDelete->execute();
|
||||
pcModelToDelete->execute();
|
||||
LOG("Brick-by-brick model %llu will be deleted!", model.id);
|
||||
Database::Get()->DeleteUgcModelData(model.id);
|
||||
modelsTruncated++;
|
||||
}
|
||||
}
|
||||
|
||||
Database::Commit();
|
||||
Database::SetAutoCommit(previousCommitValue);
|
||||
Database::Get()->Commit();
|
||||
Database::Get()->SetAutoCommit(previousCommitValue);
|
||||
return modelsTruncated;
|
||||
}
|
||||
|
||||
@@ -108,21 +95,17 @@ uint32_t BrickByBrickFix::TruncateBrokenBrickByBrickXml() {
|
||||
*/
|
||||
uint32_t BrickByBrickFix::UpdateBrickByBrickModelsToSd0() {
|
||||
uint32_t updatedModels = 0;
|
||||
auto modelsToUpdate = GetModelsFromDatabase();
|
||||
auto previousAutoCommitState = Database::GetAutoCommit();
|
||||
Database::SetAutoCommit(false);
|
||||
std::unique_ptr<sql::PreparedStatement> insertionStatement(Database::CreatePreppedStmt("UPDATE ugc SET lxfml = ? WHERE id = ?;"));
|
||||
while (modelsToUpdate->next()) {
|
||||
int64_t modelId = modelsToUpdate->getInt64(1);
|
||||
std::unique_ptr<sql::Blob> oldLxfml(modelsToUpdate->getBlob(2));
|
||||
auto modelsToUpdate = Database::Get()->GetAllUgcModels();
|
||||
auto previousAutoCommitState = Database::Get()->GetAutoCommit();
|
||||
Database::Get()->SetAutoCommit(false);
|
||||
for (auto& model : modelsToUpdate) {
|
||||
// Check if the stored blob starts with zlib magic (0x78 0xDA - best compression of zlib)
|
||||
// If it does, convert it to sd0.
|
||||
if (oldLxfml->get() == 0x78 && oldLxfml->get() == 0xDA) {
|
||||
|
||||
if (model.lxfmlData.get() == 0x78 && model.lxfmlData.get() == 0xDA) {
|
||||
// Get and save size of zlib compressed chunk.
|
||||
oldLxfml->seekg(0, std::ios::end);
|
||||
uint32_t oldLxfmlSize = static_cast<uint32_t>(oldLxfml->tellg());
|
||||
oldLxfml->seekg(0);
|
||||
model.lxfmlData.seekg(0, std::ios::end);
|
||||
uint32_t oldLxfmlSize = static_cast<uint32_t>(model.lxfmlData.tellg());
|
||||
model.lxfmlData.seekg(0);
|
||||
|
||||
// Allocate 9 extra bytes. 5 for sd0 magic, 4 for the only zlib compressed size.
|
||||
uint32_t oldLxfmlSizeWithHeader = oldLxfmlSize + 9;
|
||||
@@ -130,36 +113,27 @@ uint32_t BrickByBrickFix::UpdateBrickByBrickModelsToSd0() {
|
||||
|
||||
WriteSd0Magic(sd0ConvertedModel.get(), oldLxfmlSize);
|
||||
for (uint32_t i = 9; i < oldLxfmlSizeWithHeader; i++) {
|
||||
sd0ConvertedModel.get()[i] = oldLxfml->get();
|
||||
sd0ConvertedModel.get()[i] = model.lxfmlData.get();
|
||||
}
|
||||
|
||||
std::string outputString(sd0ConvertedModel.get(), oldLxfmlSizeWithHeader);
|
||||
std::istringstream outputStringStream(outputString);
|
||||
|
||||
insertionStatement->setBlob(1, static_cast<std::istream*>(&outputStringStream));
|
||||
insertionStatement->setInt64(2, modelId);
|
||||
try {
|
||||
insertionStatement->executeUpdate();
|
||||
Game::logger->Log("BrickByBrickFix", "Updated model %i to sd0", modelId);
|
||||
Database::Get()->UpdateUgcModelData(model.id, outputStringStream);
|
||||
LOG("Updated model %i to sd0", model.id);
|
||||
updatedModels++;
|
||||
} catch (sql::SQLException exception) {
|
||||
Game::logger->Log(
|
||||
"BrickByBrickFix",
|
||||
"Failed to update model %i. This model should be inspected manually to see why."
|
||||
"The database error is %s", modelId, exception.what());
|
||||
LOG("Failed to update model %i. This model should be inspected manually to see why."
|
||||
"The database error is %s", model.id, exception.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
Database::Commit();
|
||||
Database::SetAutoCommit(previousAutoCommitState);
|
||||
Database::Get()->Commit();
|
||||
Database::Get()->SetAutoCommit(previousAutoCommitState);
|
||||
return updatedModels;
|
||||
}
|
||||
|
||||
std::unique_ptr<sql::ResultSet> GetModelsFromDatabase() {
|
||||
std::unique_ptr<sql::PreparedStatement> modelsRawDataQuery(Database::CreatePreppedStmt("SELECT id, lxfml FROM ugc;"));
|
||||
return std::unique_ptr<sql::ResultSet>(modelsRawDataQuery->executeQuery());
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Writes sd0 magic at the front of a char*
|
||||
*
|
||||
@@ -175,6 +149,6 @@ void WriteSd0Magic(char* input, uint32_t chunkSize) {
|
||||
*reinterpret_cast<uint32_t*>(input + 5) = chunkSize; // Write the integer to the character array
|
||||
}
|
||||
|
||||
bool CheckSd0Magic(sql::Blob* streamToCheck) {
|
||||
return streamToCheck->get() == 's' && streamToCheck->get() == 'd' && streamToCheck->get() == '0' && streamToCheck->get() == 0x01 && streamToCheck->get() == 0xFF;
|
||||
bool CheckSd0Magic(std::istream& streamToCheck) {
|
||||
return streamToCheck.get() == 's' && streamToCheck.get() == 'd' && streamToCheck.get() == '0' && streamToCheck.get() == 0x01 && streamToCheck.get() == 0xFF;
|
||||
}
|
||||
|
||||
@@ -1,35 +1,44 @@
|
||||
set(DCOMMON_SOURCES "AMFFormat.cpp"
|
||||
set(DCOMMON_SOURCES
|
||||
"AMFDeserialize.cpp"
|
||||
"AMFFormat_BitStream.cpp"
|
||||
"AmfSerialize.cpp"
|
||||
"BinaryIO.cpp"
|
||||
"dConfig.cpp"
|
||||
"Diagnostics.cpp"
|
||||
"dLogger.cpp"
|
||||
"Logger.cpp"
|
||||
"Game.cpp"
|
||||
"GeneralUtils.cpp"
|
||||
"LDFFormat.cpp"
|
||||
"MD5.cpp"
|
||||
"Metrics.cpp"
|
||||
"NiPoint3.cpp"
|
||||
"NiQuaternion.cpp"
|
||||
"SHA512.cpp"
|
||||
"Type.cpp"
|
||||
"Demangler.cpp"
|
||||
"ZCompression.cpp"
|
||||
"BrickByBrickFix.cpp"
|
||||
"BinaryPathFinder.cpp"
|
||||
"FdbToSqlite.cpp"
|
||||
)
|
||||
|
||||
# Workaround for compiler bug where the optimized code could result in a memcpy of 0 bytes, even though that isnt possible.
|
||||
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97185
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties("FdbToSqlite.cpp" PROPERTIES COMPILE_FLAGS "-Wno-stringop-overflow")
|
||||
endif()
|
||||
|
||||
add_subdirectory(dClient)
|
||||
|
||||
foreach(file ${DCOMMON_DCLIENT_SOURCES})
|
||||
set(DCOMMON_SOURCES ${DCOMMON_SOURCES} "dClient/${file}")
|
||||
endforeach()
|
||||
|
||||
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
|
||||
|
||||
add_library(dCommon STATIC ${DCOMMON_SOURCES})
|
||||
|
||||
target_link_libraries(dCommon bcrypt dDatabase tinyxml2)
|
||||
target_include_directories(dCommon
|
||||
PUBLIC "." "dClient" "dEnums"
|
||||
PRIVATE
|
||||
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase"
|
||||
"${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase/ITables"
|
||||
"${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase"
|
||||
"${PROJECT_SOURCE_DIR}/thirdparty/mariadb-connector-cpp/include"
|
||||
)
|
||||
|
||||
if (UNIX)
|
||||
find_package(ZLIB REQUIRED)
|
||||
@@ -60,4 +69,6 @@ else ()
|
||||
)
|
||||
endif ()
|
||||
|
||||
target_link_libraries(dCommon ZLIB::ZLIB)
|
||||
target_link_libraries(dCommon
|
||||
PRIVATE ZLIB::ZLIB bcrypt tinyxml2
|
||||
INTERFACE dDatabase)
|
||||
|
||||
29
dCommon/Demangler.cpp
Normal file
29
dCommon/Demangler.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include "Demangler.h"
|
||||
#ifdef __GNUG__
|
||||
#include <cstdlib>
|
||||
#include <cxxabi.h>
|
||||
#include <memory>
|
||||
#include <typeinfo>
|
||||
|
||||
std::string Demangler::Demangle(const char* name) {
|
||||
// some arbitrary value to eliminate the compiler warning
|
||||
// -4 is not a valid return value for __cxa_demangle so we'll use that.
|
||||
int status = -4;
|
||||
|
||||
// __cxa_demangle requires that we free the returned char*
|
||||
std::unique_ptr<char, void (*)(void*)> res{
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
|
||||
return (status == 0) ? res.get() : "";
|
||||
}
|
||||
|
||||
#else // __GNUG__
|
||||
|
||||
// does nothing if not g++
|
||||
std::string Demangler::Demangle(const char* name) {
|
||||
return name;
|
||||
}
|
||||
|
||||
#endif // __GNUG__
|
||||
9
dCommon/Demangler.h
Normal file
9
dCommon/Demangler.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Demangler {
|
||||
// Given a char* containing a mangled name, return a std::string containing the demangled name.
|
||||
// If the function fails for any reason, it returns an empty string.
|
||||
std::string Demangle(const char* name);
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Diagnostics.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// If we're on Win32, we'll include our minidump writer
|
||||
#ifdef _WIN32
|
||||
@@ -9,7 +9,7 @@
|
||||
#include <Dbghelp.h>
|
||||
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
void make_minidump(EXCEPTION_POINTERS* e) {
|
||||
auto hDbgHelp = LoadLibraryA("dbghelp");
|
||||
@@ -28,7 +28,7 @@ void make_minidump(EXCEPTION_POINTERS* e) {
|
||||
"_%4d%02d%02d_%02d%02d%02d.dmp",
|
||||
t.wYear, t.wMonth, t.wDay, t.wHour, t.wMinute, t.wSecond);
|
||||
}
|
||||
Game::logger->Log("Diagnostics", "Creating crash dump %s", name);
|
||||
LOG("Creating crash dump %s", name);
|
||||
auto hFile = CreateFileA(name, GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0);
|
||||
if (hFile == INVALID_HANDLE_VALUE)
|
||||
return;
|
||||
@@ -71,7 +71,7 @@ LONG CALLBACK unhandled_handler(EXCEPTION_POINTERS* e) {
|
||||
#include <cstring>
|
||||
#include <exception>
|
||||
|
||||
#if defined(__include_backtrace__)
|
||||
#if defined(INCLUDE_BACKTRACE)
|
||||
#include <backtrace.h>
|
||||
|
||||
#include <backtrace-supported.h>
|
||||
@@ -83,7 +83,7 @@ struct bt_ctx {
|
||||
|
||||
static inline void Bt(struct backtrace_state* state) {
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
Game::logger->Log("Diagnostics", "backtrace is enabled, crash dump located at %s", fileName.c_str());
|
||||
LOG("backtrace is enabled, crash dump located at %s", fileName.c_str());
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != nullptr) {
|
||||
backtrace_print(state, 2, file);
|
||||
@@ -107,7 +107,7 @@ static void ErrorCallback(void* data, const char* msg, int errnum) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "Type.h"
|
||||
#include "Demangler.h"
|
||||
|
||||
void GenerateDump() {
|
||||
std::string cmd = "sudo gcore " + std::to_string(getpid());
|
||||
@@ -115,58 +115,68 @@ void GenerateDump() {
|
||||
}
|
||||
|
||||
void CatchUnhandled(int sig) {
|
||||
#ifndef __include_backtrace__
|
||||
std::exception_ptr eptr = std::current_exception();
|
||||
try {
|
||||
if (eptr) std::rethrow_exception(eptr);
|
||||
} catch(const std::exception& e) {
|
||||
LOG("Caught exception: '%s'", e.what());
|
||||
} catch (...) {
|
||||
LOG("Caught unknown exception.");
|
||||
}
|
||||
|
||||
#ifndef INCLUDE_BACKTRACE
|
||||
|
||||
std::string fileName = Diagnostics::GetOutDirectory() + "crash_" + Diagnostics::GetProcessName() + "_" + std::to_string(getpid()) + ".log";
|
||||
Game::logger->Log("Diagnostics", "Encountered signal %i, creating crash dump %s", sig, fileName.c_str());
|
||||
LOG("Encountered signal %i, creating crash dump %s", sig, fileName.c_str());
|
||||
if (Diagnostics::GetProduceMemoryDump()) {
|
||||
GenerateDump();
|
||||
}
|
||||
|
||||
void* array[10];
|
||||
constexpr uint8_t MaxStackTrace = 32;
|
||||
void* array[MaxStackTrace];
|
||||
size_t size;
|
||||
|
||||
// get void*'s for all entries on the stack
|
||||
size = backtrace(array, 10);
|
||||
size = backtrace(array, MaxStackTrace);
|
||||
|
||||
#if defined(__GNUG__) and defined(__dynamic)
|
||||
# if defined(__GNUG__)
|
||||
|
||||
// Loop through the returned addresses, and get the symbols to be demangled
|
||||
char** strings = backtrace_symbols(array, size);
|
||||
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
}
|
||||
// Print the stack trace
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]' and extract the function name
|
||||
// Take a string like './WorldServer(_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress+0x6187) [0x55869c44ecf7]'
|
||||
// and extract '_ZN19SlashCommandHandler17HandleChatCommandERKSbIDsSt11char_traitsIDsESaIDsEEP6EntityRK13SystemAddress' from it to be demangled into a proper name
|
||||
std::string functionName = strings[i];
|
||||
std::string::size_type start = functionName.find('(');
|
||||
std::string::size_type end = functionName.find('+');
|
||||
if (start != std::string::npos && end != std::string::npos) {
|
||||
std::string demangled = functionName.substr(start + 1, end - start - 1);
|
||||
|
||||
demangled = demangle(functionName.c_str());
|
||||
demangled = Demangler::Demangle(demangled.c_str());
|
||||
|
||||
if (demangled.empty()) {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, demangled.c_str());
|
||||
} else {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
||||
// If the demangled string is not empty, then we can replace the mangled string with the demangled one
|
||||
if (!demangled.empty()) {
|
||||
demangled.push_back('(');
|
||||
demangled += functionName.substr(end);
|
||||
functionName = demangled;
|
||||
}
|
||||
} else {
|
||||
Game::logger->Log("Diagnostics", "[%02zu] %s", i, functionName.c_str());
|
||||
}
|
||||
|
||||
LOG("[%02zu] %s", i, functionName.c_str());
|
||||
if (file != NULL) {
|
||||
fprintf(file, "[%02zu] %s\n", i, functionName.c_str());
|
||||
}
|
||||
}
|
||||
#else
|
||||
# else // defined(__GNUG__)
|
||||
backtrace_symbols_fd(array, size, STDOUT_FILENO);
|
||||
#endif
|
||||
# endif // defined(__GNUG__)
|
||||
|
||||
FILE* file = fopen(fileName.c_str(), "w+");
|
||||
if (file != NULL) {
|
||||
// print out all the frames to stderr
|
||||
fprintf(file, "Error: signal %d:\n", sig);
|
||||
backtrace_symbols_fd(array, size, fileno(file));
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
#else
|
||||
#else // INCLUDE_BACKTRACE
|
||||
|
||||
struct backtrace_state* state = backtrace_create_state(
|
||||
Diagnostics::GetProcessFileName().c_str(),
|
||||
@@ -177,7 +187,7 @@ void CatchUnhandled(int sig) {
|
||||
struct bt_ctx ctx = { state, 0 };
|
||||
Bt(state);
|
||||
|
||||
#endif
|
||||
#endif // INCLUDE_BACKTRACE
|
||||
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
@@ -196,10 +206,10 @@ void MakeBacktrace() {
|
||||
sigact.sa_sigaction = CritErrHdlr;
|
||||
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
|
||||
|
||||
if (sigaction(SIGSEGV, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGFPE, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGABRT, &sigact, (struct sigaction*)nullptr) != 0 ||
|
||||
sigaction(SIGILL, &sigact, (struct sigaction*)nullptr) != 0) {
|
||||
if (sigaction(SIGSEGV, &sigact, nullptr) != 0 ||
|
||||
sigaction(SIGFPE, &sigact, nullptr) != 0 ||
|
||||
sigaction(SIGABRT, &sigact, nullptr) != 0 ||
|
||||
sigaction(SIGILL, &sigact, nullptr) != 0) {
|
||||
fprintf(stderr, "error setting signal handler for %d (%s)\n",
|
||||
SIGSEGV,
|
||||
strsignal(SIGSEGV));
|
||||
|
||||
12
dCommon/DluAssert.h
Normal file
12
dCommon/DluAssert.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __DLUASSERT__H__
|
||||
#define __DLUASSERT__H__
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#ifdef _DEBUG
|
||||
# define DluAssert(expression) assert(expression)
|
||||
#else
|
||||
# define DluAssert(expression)
|
||||
#endif
|
||||
|
||||
#endif //!__DLUASSERT__H__
|
||||
@@ -9,7 +9,7 @@
|
||||
#include "CDClientDatabase.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
#include "AssetManager.h"
|
||||
|
||||
#include "eSqliteDataType.h"
|
||||
@@ -28,23 +28,21 @@ FdbToSqlite::Convert::Convert(std::string binaryOutPath) {
|
||||
this->m_BinaryOutPath = binaryOutPath;
|
||||
}
|
||||
|
||||
bool FdbToSqlite::Convert::ConvertDatabase(AssetMemoryBuffer& buffer) {
|
||||
bool FdbToSqlite::Convert::ConvertDatabase(AssetStream& buffer) {
|
||||
if (m_ConversionStarted) return false;
|
||||
|
||||
std::istream cdClientBuffer(&buffer);
|
||||
|
||||
this->m_ConversionStarted = true;
|
||||
try {
|
||||
CDClientDatabase::Connect(m_BinaryOutPath + "/CDServer.sqlite");
|
||||
|
||||
CDClientDatabase::ExecuteQuery("BEGIN TRANSACTION;");
|
||||
|
||||
int32_t numberOfTables = ReadInt32(cdClientBuffer);
|
||||
ReadTables(numberOfTables, cdClientBuffer);
|
||||
int32_t numberOfTables = ReadInt32(buffer);
|
||||
ReadTables(numberOfTables, buffer);
|
||||
|
||||
CDClientDatabase::ExecuteQuery("COMMIT;");
|
||||
} catch (CppSQLite3Exception& e) {
|
||||
Game::logger->Log("FdbToSqlite", "Encountered error %s converting FDB to SQLite", e.errorMessage());
|
||||
LOG("Encountered error %s converting FDB to SQLite", e.errorMessage());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <iosfwd>
|
||||
#include <map>
|
||||
|
||||
class AssetMemoryBuffer;
|
||||
#include "AssetManager.h"
|
||||
|
||||
enum class eSqliteDataType : int32_t;
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace FdbToSqlite {
|
||||
*
|
||||
* @return true if the database was converted properly, false otherwise.
|
||||
*/
|
||||
bool ConvertDatabase(AssetMemoryBuffer& buffer);
|
||||
bool ConvertDatabase(AssetStream& buffer);
|
||||
|
||||
/**
|
||||
* @brief Reads a 32 bit int from the fdb file.
|
||||
|
||||
7
dCommon/Game.cpp
Normal file
7
dCommon/Game.cpp
Normal file
@@ -0,0 +1,7 @@
|
||||
#include "Game.h"
|
||||
|
||||
namespace Game {
|
||||
void OnSignal(int signal) {
|
||||
lastSignal = signal;
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <random>
|
||||
#include <csignal>
|
||||
|
||||
class dServer;
|
||||
class dLogger;
|
||||
class Logger;
|
||||
class InstanceManager;
|
||||
class dChatFilter;
|
||||
class dConfig;
|
||||
class RakPeerInterface;
|
||||
class AssetManager;
|
||||
struct SystemAddress;
|
||||
class EntityManager;
|
||||
class dZoneManager;
|
||||
class PlayerContainer;
|
||||
|
||||
namespace Game {
|
||||
extern dLogger* logger;
|
||||
using signal_t = volatile std::sig_atomic_t;
|
||||
extern Logger* logger;
|
||||
extern dServer* server;
|
||||
extern InstanceManager* im;
|
||||
extern dChatFilter* chatFilter;
|
||||
@@ -21,5 +27,14 @@ namespace Game {
|
||||
extern RakPeerInterface* chatServer;
|
||||
extern AssetManager* assetManager;
|
||||
extern SystemAddress chatSysAddr;
|
||||
extern bool shouldShutdown;
|
||||
extern signal_t lastSignal;
|
||||
extern EntityManager* entityManager;
|
||||
extern dZoneManager* zoneManager;
|
||||
extern PlayerContainer playerContainer;
|
||||
extern std::string projectVersion;
|
||||
|
||||
inline bool ShouldShutdown() {
|
||||
return lastSignal != 0;
|
||||
}
|
||||
void OnSignal(int signal);
|
||||
}
|
||||
|
||||
@@ -8,23 +8,23 @@
|
||||
#include <map>
|
||||
|
||||
template <typename T>
|
||||
inline size_t MinSize(size_t size, const std::basic_string_view<T>& string) {
|
||||
if (size == size_t(-1) || size > string.size()) {
|
||||
static inline size_t MinSize(const size_t size, const std::basic_string_view<T> string) {
|
||||
if (size == SIZE_MAX || size > string.size()) {
|
||||
return string.size();
|
||||
} else {
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
inline bool IsLeadSurrogate(char16_t c) {
|
||||
inline bool IsLeadSurrogate(const char16_t c) {
|
||||
return (0xD800 <= c) && (c <= 0xDBFF);
|
||||
}
|
||||
|
||||
inline bool IsTrailSurrogate(char16_t c) {
|
||||
inline bool IsTrailSurrogate(const char16_t c) {
|
||||
return (0xDC00 <= c) && (c <= 0xDFFF);
|
||||
}
|
||||
|
||||
inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
|
||||
inline void PushUTF8CodePoint(std::string& ret, const char32_t cp) {
|
||||
if (cp <= 0x007F) {
|
||||
ret.push_back(static_cast<uint8_t>(cp));
|
||||
} else if (cp <= 0x07FF) {
|
||||
@@ -46,16 +46,16 @@ inline void PushUTF8CodePoint(std::string& ret, char32_t cp) {
|
||||
|
||||
constexpr const char16_t REPLACEMENT_CHARACTER = 0xFFFD;
|
||||
|
||||
bool _IsSuffixChar(uint8_t c) {
|
||||
bool static _IsSuffixChar(const uint8_t c) {
|
||||
return (c & 0xC0) == 0x80;
|
||||
}
|
||||
|
||||
bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
size_t rem = slice.length();
|
||||
bool GeneralUtils::details::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
const size_t rem = slice.length();
|
||||
if (slice.empty()) return false;
|
||||
const uint8_t* bytes = (const uint8_t*)&slice.front();
|
||||
const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&slice.front());
|
||||
if (rem > 0) {
|
||||
uint8_t first = bytes[0];
|
||||
const uint8_t first = bytes[0];
|
||||
if (first < 0x80) { // 1 byte character
|
||||
out = static_cast<uint32_t>(first & 0x7F);
|
||||
slice.remove_prefix(1);
|
||||
@@ -64,7 +64,7 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
// middle byte, not valid at start, fall through
|
||||
} else if (first < 0xE0) { // two byte character
|
||||
if (rem > 1) {
|
||||
uint8_t second = bytes[1];
|
||||
const uint8_t second = bytes[1];
|
||||
if (_IsSuffixChar(second)) {
|
||||
out = (static_cast<uint32_t>(first & 0x1F) << 6)
|
||||
+ static_cast<uint32_t>(second & 0x3F);
|
||||
@@ -74,8 +74,8 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
}
|
||||
} else if (first < 0xF0) { // three byte character
|
||||
if (rem > 2) {
|
||||
uint8_t second = bytes[1];
|
||||
uint8_t third = bytes[2];
|
||||
const uint8_t second = bytes[1];
|
||||
const uint8_t third = bytes[2];
|
||||
if (_IsSuffixChar(second) && _IsSuffixChar(third)) {
|
||||
out = (static_cast<uint32_t>(first & 0x0F) << 12)
|
||||
+ (static_cast<uint32_t>(second & 0x3F) << 6)
|
||||
@@ -86,9 +86,9 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
}
|
||||
} else if (first < 0xF8) { // four byte character
|
||||
if (rem > 3) {
|
||||
uint8_t second = bytes[1];
|
||||
uint8_t third = bytes[2];
|
||||
uint8_t fourth = bytes[3];
|
||||
const uint8_t second = bytes[1];
|
||||
const uint8_t third = bytes[2];
|
||||
const uint8_t fourth = bytes[3];
|
||||
if (_IsSuffixChar(second) && _IsSuffixChar(third) && _IsSuffixChar(fourth)) {
|
||||
out = (static_cast<uint32_t>(first & 0x07) << 18)
|
||||
+ (static_cast<uint32_t>(second & 0x3F) << 12)
|
||||
@@ -107,7 +107,7 @@ bool GeneralUtils::_NextUTF8Char(std::string_view& slice, uint32_t& out) {
|
||||
}
|
||||
|
||||
/// See <https://www.ietf.org/rfc/rfc2781.html#section-2.1>
|
||||
bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
||||
bool PushUTF16CodePoint(std::u16string& output, const uint32_t U, const size_t size) {
|
||||
if (output.length() >= size) return false;
|
||||
if (U < 0x10000) {
|
||||
// If U < 0x10000, encode U as a 16-bit unsigned integer and terminate.
|
||||
@@ -120,7 +120,7 @@ bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
||||
// Let U' = U - 0x10000. Because U is less than or equal to 0x10FFFF,
|
||||
// U' must be less than or equal to 0xFFFFF. That is, U' can be
|
||||
// represented in 20 bits.
|
||||
uint32_t Ut = U - 0x10000;
|
||||
const uint32_t Ut = U - 0x10000;
|
||||
|
||||
// Initialize two 16-bit unsigned integers, W1 and W2, to 0xD800 and
|
||||
// 0xDC00, respectively. These integers each have 10 bits free to
|
||||
@@ -141,25 +141,25 @@ bool PushUTF16CodePoint(std::u16string& output, uint32_t U, size_t size) {
|
||||
} else return false;
|
||||
}
|
||||
|
||||
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::u16string GeneralUtils::UTF8ToUTF16(const std::string_view string, const size_t size) {
|
||||
const size_t newSize = MinSize(size, string);
|
||||
std::u16string output;
|
||||
output.reserve(newSize);
|
||||
std::string_view iterator = string;
|
||||
|
||||
uint32_t c;
|
||||
while (_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
|
||||
while (details::_NextUTF8Char(iterator, c) && PushUTF16CodePoint(output, c, size)) {}
|
||||
return output;
|
||||
}
|
||||
|
||||
//! Converts an std::string (ASCII) to UCS-2 / UTF-16
|
||||
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view string, const size_t size) {
|
||||
const size_t newSize = MinSize(size, string);
|
||||
std::u16string ret;
|
||||
ret.reserve(newSize);
|
||||
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char c = string[i];
|
||||
for (size_t i = 0; i < newSize; ++i) {
|
||||
const char c = string[i];
|
||||
// Note: both 7-bit ascii characters and REPLACEMENT_CHARACTER fit in one char16_t
|
||||
ret.push_back((c > 0 && c <= 127) ? static_cast<char16_t>(c) : REPLACEMENT_CHARACTER);
|
||||
}
|
||||
@@ -169,18 +169,18 @@ std::u16string GeneralUtils::ASCIIToUTF16(const std::string_view& string, size_t
|
||||
|
||||
//! Converts a (potentially-ill-formed) UTF-16 string to UTF-8
|
||||
//! See: <http://simonsapin.github.io/wtf-8/#decoding-ill-formed-utf-16>
|
||||
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t size) {
|
||||
size_t newSize = MinSize(size, string);
|
||||
std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view string, const size_t size) {
|
||||
const size_t newSize = MinSize(size, string);
|
||||
std::string ret;
|
||||
ret.reserve(newSize);
|
||||
|
||||
for (size_t i = 0; i < newSize; i++) {
|
||||
char16_t u = string[i];
|
||||
for (size_t i = 0; i < newSize; ++i) {
|
||||
const char16_t u = string[i];
|
||||
if (IsLeadSurrogate(u) && (i + 1) < newSize) {
|
||||
char16_t next = string[i + 1];
|
||||
const char16_t next = string[i + 1];
|
||||
if (IsTrailSurrogate(next)) {
|
||||
i += 1;
|
||||
char32_t cp = 0x10000
|
||||
const char32_t cp = 0x10000
|
||||
+ ((static_cast<char32_t>(u) - 0xD800) << 10)
|
||||
+ (static_cast<char32_t>(next) - 0xDC00);
|
||||
PushUTF8CodePoint(ret, cp);
|
||||
@@ -195,40 +195,40 @@ std::string GeneralUtils::UTF16ToWTF8(const std::u16string_view& string, size_t
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string& a, const std::string& b) {
|
||||
bool GeneralUtils::CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b) {
|
||||
return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); });
|
||||
}
|
||||
|
||||
// MARK: Bits
|
||||
|
||||
//! Sets a specific bit in a signed 64-bit integer
|
||||
int64_t GeneralUtils::SetBit(int64_t value, uint32_t index) {
|
||||
int64_t GeneralUtils::SetBit(int64_t value, const uint32_t index) {
|
||||
return value |= 1ULL << index;
|
||||
}
|
||||
|
||||
//! Clears a specific bit in a signed 64-bit integer
|
||||
int64_t GeneralUtils::ClearBit(int64_t value, uint32_t index) {
|
||||
int64_t GeneralUtils::ClearBit(int64_t value, const uint32_t index) {
|
||||
return value &= ~(1ULL << index);
|
||||
}
|
||||
|
||||
//! Checks a specific bit in a signed 64-bit integer
|
||||
bool GeneralUtils::CheckBit(int64_t value, uint32_t index) {
|
||||
bool GeneralUtils::CheckBit(int64_t value, const uint32_t index) {
|
||||
return value & (1ULL << index);
|
||||
}
|
||||
|
||||
bool GeneralUtils::ReplaceInString(std::string& str, const std::string& from, const std::string& to) {
|
||||
size_t start_pos = str.find(from);
|
||||
bool GeneralUtils::ReplaceInString(std::string& str, const std::string_view from, const std::string_view to) {
|
||||
const size_t start_pos = str.find(from);
|
||||
if (start_pos == std::string::npos)
|
||||
return false;
|
||||
str.replace(start_pos, from.length(), to);
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t delimiter) {
|
||||
std::vector<std::wstring> GeneralUtils::SplitString(const std::wstring_view str, const wchar_t delimiter) {
|
||||
std::vector<std::wstring> vector = std::vector<std::wstring>();
|
||||
std::wstring current;
|
||||
|
||||
for (const auto& c : str) {
|
||||
for (const wchar_t c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = L"";
|
||||
@@ -237,15 +237,15 @@ std::vector<std::wstring> GeneralUtils::SplitString(std::wstring& str, wchar_t d
|
||||
}
|
||||
}
|
||||
|
||||
vector.push_back(current);
|
||||
vector.push_back(std::move(current));
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str, char16_t delimiter) {
|
||||
std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string_view str, const char16_t delimiter) {
|
||||
std::vector<std::u16string> vector = std::vector<std::u16string>();
|
||||
std::u16string current;
|
||||
|
||||
for (const auto& c : str) {
|
||||
for (const char16_t c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = u"";
|
||||
@@ -254,17 +254,15 @@ std::vector<std::u16string> GeneralUtils::SplitString(const std::u16string& str,
|
||||
}
|
||||
}
|
||||
|
||||
vector.push_back(current);
|
||||
vector.push_back(std::move(current));
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char delimiter) {
|
||||
std::vector<std::string> GeneralUtils::SplitString(const std::string_view str, const char delimiter) {
|
||||
std::vector<std::string> vector = std::vector<std::string>();
|
||||
std::string current = "";
|
||||
|
||||
for (size_t i = 0; i < str.length(); i++) {
|
||||
char c = str[i];
|
||||
|
||||
for (const char c : str) {
|
||||
if (c == delimiter) {
|
||||
vector.push_back(current);
|
||||
current = "";
|
||||
@@ -273,53 +271,70 @@ std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char
|
||||
}
|
||||
}
|
||||
|
||||
vector.push_back(current);
|
||||
|
||||
vector.push_back(std::move(current));
|
||||
return vector;
|
||||
}
|
||||
|
||||
std::u16string GeneralUtils::ReadWString(RakNet::BitStream* inStream) {
|
||||
std::u16string GeneralUtils::ReadWString(RakNet::BitStream& inStream) {
|
||||
uint32_t length;
|
||||
inStream->Read<uint32_t>(length);
|
||||
inStream.Read<uint32_t>(length);
|
||||
|
||||
std::u16string string;
|
||||
for (auto i = 0; i < length; i++) {
|
||||
for (uint32_t i = 0; i < length; ++i) {
|
||||
uint16_t c;
|
||||
inStream->Read(c);
|
||||
inStream.Read(c);
|
||||
string.push_back(c);
|
||||
}
|
||||
|
||||
return string;
|
||||
}
|
||||
|
||||
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string& folder) {
|
||||
std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::string_view folder) {
|
||||
// Because we dont know how large the initial number before the first _ is we need to make it a map like so.
|
||||
std::map<uint32_t, std::string> filenames{};
|
||||
for (auto& t : std::filesystem::directory_iterator(folder)) {
|
||||
for (const auto& t : std::filesystem::directory_iterator(folder)) {
|
||||
auto filename = t.path().filename().string();
|
||||
auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
|
||||
filenames.insert(std::make_pair(index, filename));
|
||||
const auto index = std::stoi(GeneralUtils::SplitString(filename, '_').at(0));
|
||||
filenames.emplace(index, std::move(filename));
|
||||
}
|
||||
|
||||
// Now sort the map by the oldest migration.
|
||||
std::vector<std::string> sortedFiles{};
|
||||
auto fileIterator = filenames.begin();
|
||||
std::map<uint32_t, std::string>::iterator oldest = filenames.begin();
|
||||
while (!filenames.empty()) {
|
||||
if (fileIterator == filenames.end()) {
|
||||
sortedFiles.push_back(oldest->second);
|
||||
filenames.erase(oldest);
|
||||
fileIterator = filenames.begin();
|
||||
oldest = filenames.begin();
|
||||
continue;
|
||||
auto fileIterator = filenames.cbegin();
|
||||
auto oldest = filenames.cbegin();
|
||||
while (!filenames.empty()) {
|
||||
if (fileIterator == filenames.cend()) {
|
||||
sortedFiles.push_back(oldest->second);
|
||||
filenames.erase(oldest);
|
||||
fileIterator = filenames.cbegin();
|
||||
oldest = filenames.cbegin();
|
||||
continue;
|
||||
}
|
||||
if (oldest->first > fileIterator->first) oldest = fileIterator;
|
||||
fileIterator++;
|
||||
if (oldest->first > fileIterator->first) oldest = fileIterator;
|
||||
++fileIterator;
|
||||
}
|
||||
|
||||
return sortedFiles;
|
||||
}
|
||||
|
||||
bool GeneralUtils::TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst) {
|
||||
return TryParse<float>(x.c_str(), dst.x) && TryParse<float>(y.c_str(), dst.y) && TryParse<float>(z.c_str(), dst.z);
|
||||
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||
|
||||
// MacOS floating-point parse function specializations
|
||||
namespace GeneralUtils::details {
|
||||
template <>
|
||||
[[nodiscard]] float _parse<float>(const std::string_view str, size_t& parseNum) {
|
||||
return std::stof(std::string{ str }, &parseNum);
|
||||
}
|
||||
|
||||
template <>
|
||||
[[nodiscard]] double _parse<double>(const std::string_view str, size_t& parseNum) {
|
||||
return std::stod(std::string{ str }, &parseNum);
|
||||
}
|
||||
|
||||
template <>
|
||||
[[nodiscard]] long double _parse<long double>(const std::string_view str, size_t& parseNum) {
|
||||
return std::stold(std::string{ str }, &parseNum);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
// C++
|
||||
#include <stdint.h>
|
||||
#include <random>
|
||||
#include <time.h>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <charconv>
|
||||
#include <cstdint>
|
||||
#include <ctime>
|
||||
#include <functional>
|
||||
#include <type_traits>
|
||||
#include <optional>
|
||||
#include <random>
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <BitStream.h>
|
||||
#include "NiPoint3.h"
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
|
||||
#include "BitStream.h"
|
||||
#include "NiPoint3.h"
|
||||
#include "dPlatforms.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
enum eInventoryType : uint32_t;
|
||||
enum class eObjectBits : size_t;
|
||||
@@ -29,29 +33,31 @@ namespace GeneralUtils {
|
||||
//! Converts a plain ASCII string to a UTF-16 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||
\return An UTF-16 representation of the string
|
||||
*/
|
||||
std::u16string ASCIIToUTF16(const std::string_view& string, size_t size = -1);
|
||||
std::u16string ASCIIToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
|
||||
|
||||
//! Converts a UTF-8 String to a UTF-16 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||
\return An UTF-16 representation of the string
|
||||
*/
|
||||
std::u16string UTF8ToUTF16(const std::string_view& string, size_t size = -1);
|
||||
std::u16string UTF8ToUTF16(const std::string_view string, const size_t size = SIZE_MAX);
|
||||
|
||||
//! Internal, do not use
|
||||
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
|
||||
namespace details {
|
||||
//! Internal, do not use
|
||||
bool _NextUTF8Char(std::string_view& slice, uint32_t& out);
|
||||
}
|
||||
|
||||
//! Converts a UTF-16 string to a UTF-8 string
|
||||
/*!
|
||||
\param string The string to convert
|
||||
\param size A size to trim the string to. Default is -1 (No trimming)
|
||||
\param size A size to trim the string to. Default is SIZE_MAX (No trimming)
|
||||
\return An UTF-8 representation of the string
|
||||
*/
|
||||
std::string UTF16ToWTF8(const std::u16string_view& string, size_t size = -1);
|
||||
std::string UTF16ToWTF8(const std::u16string_view string, const size_t size = SIZE_MAX);
|
||||
|
||||
/**
|
||||
* Compares two basic strings but does so ignoring case sensitivity
|
||||
@@ -59,7 +65,7 @@ namespace GeneralUtils {
|
||||
* \param b the second string to compare against the first string
|
||||
* @return if the two strings are equal
|
||||
*/
|
||||
bool CaseInsensitiveStringCompare(const std::string& a, const std::string& b);
|
||||
bool CaseInsensitiveStringCompare(const std::string_view a, const std::string_view b);
|
||||
|
||||
// MARK: Bits
|
||||
|
||||
@@ -67,9 +73,9 @@ namespace GeneralUtils {
|
||||
|
||||
//! Sets a bit on a numerical value
|
||||
template <typename T>
|
||||
inline void SetBit(T& value, eObjectBits bits) {
|
||||
inline void SetBit(T& value, const eObjectBits bits) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
auto index = static_cast<size_t>(bits);
|
||||
const auto index = static_cast<size_t>(bits);
|
||||
if (index > (sizeof(T) * 8) - 1) {
|
||||
return;
|
||||
}
|
||||
@@ -79,9 +85,9 @@ namespace GeneralUtils {
|
||||
|
||||
//! Clears a bit on a numerical value
|
||||
template <typename T>
|
||||
inline void ClearBit(T& value, eObjectBits bits) {
|
||||
inline void ClearBit(T& value, const eObjectBits bits) {
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
auto index = static_cast<size_t>(bits);
|
||||
const auto index = static_cast<size_t>(bits);
|
||||
if (index > (sizeof(T) * 8 - 1)) {
|
||||
return;
|
||||
}
|
||||
@@ -94,14 +100,14 @@ namespace GeneralUtils {
|
||||
\param value The value to set the bit for
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t SetBit(int64_t value, uint32_t index);
|
||||
int64_t SetBit(int64_t value, const uint32_t index);
|
||||
|
||||
//! Clears a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
\param value The value to clear the bit from
|
||||
\param index The index of the bit
|
||||
*/
|
||||
int64_t ClearBit(int64_t value, uint32_t index);
|
||||
int64_t ClearBit(int64_t value, const uint32_t index);
|
||||
|
||||
//! Checks a specific bit in a signed 64-bit integer
|
||||
/*!
|
||||
@@ -109,7 +115,131 @@ namespace GeneralUtils {
|
||||
\param index The index of the bit
|
||||
\return Whether or not the bit is set
|
||||
*/
|
||||
bool CheckBit(int64_t value, uint32_t index);
|
||||
bool CheckBit(int64_t value, const uint32_t index);
|
||||
|
||||
bool ReplaceInString(std::string& str, const std::string_view from, const std::string_view to);
|
||||
|
||||
std::u16string ReadWString(RakNet::BitStream& inStream);
|
||||
|
||||
std::vector<std::wstring> SplitString(const std::wstring_view str, const wchar_t delimiter);
|
||||
|
||||
std::vector<std::u16string> SplitString(const std::u16string_view str, const char16_t delimiter);
|
||||
|
||||
std::vector<std::string> SplitString(const std::string_view str, const char delimiter);
|
||||
|
||||
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string_view folder);
|
||||
|
||||
// Concept constraining to enum types
|
||||
template <typename T>
|
||||
concept Enum = std::is_enum_v<T>;
|
||||
|
||||
// Concept constraining to numeric types
|
||||
template <typename T>
|
||||
concept Numeric = std::integral<T> || Enum<T> || std::floating_point<T>;
|
||||
|
||||
// Concept trickery to enable parsing underlying numeric types
|
||||
template <Numeric T>
|
||||
struct numeric_parse { using type = T; };
|
||||
|
||||
// If an enum, present an alias to its underlying type for parsing
|
||||
template <Numeric T> requires Enum<T>
|
||||
struct numeric_parse<T> { using type = std::underlying_type_t<T>; };
|
||||
|
||||
// If a boolean, present an alias to an intermediate integral type for parsing
|
||||
template <Numeric T> requires std::same_as<T, bool>
|
||||
struct numeric_parse<T> { using type = uint8_t; };
|
||||
|
||||
// Shorthand type alias
|
||||
template <Numeric T>
|
||||
using numeric_parse_t = numeric_parse<T>::type;
|
||||
|
||||
/**
|
||||
* For numeric values: Parses a string_view and returns an optional variable depending on the result.
|
||||
* @param str The string_view to be evaluated
|
||||
* @returns An std::optional containing the desired value if it is equivalent to the string
|
||||
*/
|
||||
template <Numeric T>
|
||||
[[nodiscard]] std::optional<T> TryParse(std::string_view str) {
|
||||
numeric_parse_t<T> result;
|
||||
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
|
||||
|
||||
const char* const strEnd = str.data() + str.size();
|
||||
const auto [parseEnd, ec] = std::from_chars(str.data(), strEnd, result);
|
||||
const bool isParsed = parseEnd == strEnd && ec == std::errc{};
|
||||
|
||||
return isParsed ? static_cast<T>(result) : std::optional<T>{};
|
||||
}
|
||||
|
||||
#if !(__GNUC__ >= 11 || _MSC_VER >= 1924)
|
||||
|
||||
// MacOS floating-point parse helper function specializations
|
||||
namespace details {
|
||||
template <std::floating_point T>
|
||||
[[nodiscard]] T _parse(const std::string_view str, size_t& parseNum);
|
||||
}
|
||||
|
||||
/**
|
||||
* For floating-point values: Parses a string_view and returns an optional variable depending on the result.
|
||||
* Note that this function overload is only included for MacOS, as from_chars will fulfill its purpose otherwise.
|
||||
* @param str The string_view to be evaluated
|
||||
* @returns An std::optional containing the desired value if it is equivalent to the string
|
||||
*/
|
||||
template <std::floating_point T>
|
||||
[[nodiscard]] std::optional<T> TryParse(std::string_view str) noexcept
|
||||
try {
|
||||
while (!str.empty() && std::isspace(str.front())) str.remove_prefix(1);
|
||||
|
||||
size_t parseNum;
|
||||
const T result = details::_parse<T>(str, parseNum);
|
||||
const bool isParsed = str.length() == parseNum;
|
||||
|
||||
return isParsed ? result : std::optional<T>{};
|
||||
} catch (...) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The TryParse overload for handling NiPoint3 by passing 3 seperate string references
|
||||
* @param strX The string representing the X coordinate
|
||||
* @param strY The string representing the Y coordinate
|
||||
* @param strZ The string representing the Z coordinate
|
||||
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string_view strX, const std::string_view strY, const std::string_view strZ) {
|
||||
const auto x = TryParse<float>(strX);
|
||||
if (!x) return std::nullopt;
|
||||
|
||||
const auto y = TryParse<float>(strY);
|
||||
if (!y) return std::nullopt;
|
||||
|
||||
const auto z = TryParse<float>(strZ);
|
||||
return z ? std::make_optional<NiPoint3>(x.value(), y.value(), z.value()) : std::nullopt;
|
||||
}
|
||||
|
||||
/**
|
||||
* The TryParse overload for handling NiPoint3 by passing a span of three strings
|
||||
* @param str The string vector representing the X, Y, and Z coordinates
|
||||
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::span<const std::string> str) {
|
||||
return (str.size() == 3) ? TryParse<NiPoint3>(str[0], str[1], str[2]) : std::nullopt;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::u16string to_u16string(const T value) {
|
||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||
}
|
||||
|
||||
// From boost::hash_combine
|
||||
template <class T>
|
||||
constexpr void hash_combine(std::size_t& s, const T& v) {
|
||||
std::hash<T> h;
|
||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||
}
|
||||
|
||||
// MARK: Random Number Generation
|
||||
|
||||
@@ -119,7 +249,7 @@ namespace GeneralUtils {
|
||||
\param max The maximum to generate to
|
||||
*/
|
||||
template <typename T>
|
||||
inline T GenerateRandomNumber(std::size_t min, std::size_t max) {
|
||||
inline T GenerateRandomNumber(const std::size_t min, const std::size_t max) {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
@@ -134,93 +264,28 @@ namespace GeneralUtils {
|
||||
return T();
|
||||
}
|
||||
|
||||
bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
|
||||
/**
|
||||
* Casts the value of an enum entry to its underlying type
|
||||
* @param entry Enum entry to cast
|
||||
* @returns The enum entry's value in its underlying type
|
||||
*/
|
||||
template <Enum eType>
|
||||
constexpr std::underlying_type_t<eType> ToUnderlying(const eType entry) noexcept {
|
||||
return static_cast<std::underlying_type_t<eType>>(entry);
|
||||
}
|
||||
|
||||
std::u16string ReadWString(RakNet::BitStream* inStream);
|
||||
|
||||
std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
|
||||
|
||||
std::vector<std::u16string> SplitString(const std::u16string& str, char16_t delimiter);
|
||||
|
||||
std::vector<std::string> SplitString(const std::string& str, char delimiter);
|
||||
|
||||
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string& folder);
|
||||
// on Windows we need to undef these or else they conflict with our numeric limits calls
|
||||
// DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS
|
||||
#ifdef _WIN32
|
||||
#undef min
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
T Parse(const char* value);
|
||||
inline T GenerateRandomNumber() {
|
||||
// Make sure it is a numeric type
|
||||
static_assert(std::is_arithmetic<T>::value, "Not an arithmetic type");
|
||||
|
||||
template <>
|
||||
inline int32_t Parse(const char* value) {
|
||||
return std::stoi(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline int64_t Parse(const char* value) {
|
||||
return std::stoll(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline float Parse(const char* value) {
|
||||
return std::stof(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline double Parse(const char* value) {
|
||||
return std::stod(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline uint32_t Parse(const char* value) {
|
||||
return std::stoul(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline uint64_t Parse(const char* value) {
|
||||
return std::stoull(value);
|
||||
}
|
||||
|
||||
template <>
|
||||
inline eInventoryType Parse(const char* value) {
|
||||
return static_cast<eInventoryType>(std::stoul(value));
|
||||
}
|
||||
|
||||
template <>
|
||||
inline eReplicaComponentType Parse(const char* value) {
|
||||
return static_cast<eReplicaComponentType>(std::stoul(value));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool TryParse(const char* value, T& dst) {
|
||||
try {
|
||||
dst = Parse<T>(value);
|
||||
|
||||
return true;
|
||||
} catch (...) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T Parse(const std::string& value) {
|
||||
return Parse<T>(value.c_str());
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool TryParse(const std::string& value, T& dst) {
|
||||
return TryParse<T>(value.c_str(), dst);
|
||||
}
|
||||
|
||||
bool TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst);
|
||||
|
||||
template<typename T>
|
||||
std::u16string to_u16string(T value) {
|
||||
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
|
||||
}
|
||||
|
||||
// From boost::hash_combine
|
||||
template <class T>
|
||||
void hash_combine(std::size_t& s, const T& v) {
|
||||
std::hash<T> h;
|
||||
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
|
||||
return GenerateRandomNumber<T>(std::numeric_limits<T>::min(), std::numeric_limits<T>::max());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "GeneralUtils.h"
|
||||
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
// C++
|
||||
#include <string_view>
|
||||
@@ -48,7 +48,7 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
try {
|
||||
type = static_cast<eLDFType>(strtol(ldfTypeAndValue.first.data(), &storage, 10));
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Attempted to process invalid ldf type (%s) from string (%s)", ldfTypeAndValue.first.data(), format.data());
|
||||
LOG("Attempted to process invalid ldf type (%s) from string (%s)", ldfTypeAndValue.first.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -61,35 +61,33 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
}
|
||||
|
||||
case LDF_TYPE_S32: {
|
||||
try {
|
||||
int32_t data = static_cast<int32_t>(strtoul(ldfTypeAndValue.second.data(), &storage, 10));
|
||||
returnValue = new LDFData<int32_t>(key, data);
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto data = GeneralUtils::TryParse<int32_t>(ldfTypeAndValue.second);
|
||||
if (!data) {
|
||||
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<int32_t>(key, data.value());
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_FLOAT: {
|
||||
try {
|
||||
float data = strtof(ldfTypeAndValue.second.data(), &storage);
|
||||
returnValue = new LDFData<float>(key, data);
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto data = GeneralUtils::TryParse<float>(ldfTypeAndValue.second);
|
||||
if (!data) {
|
||||
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<float>(key, data.value());
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_DOUBLE: {
|
||||
try {
|
||||
double data = strtod(ldfTypeAndValue.second.data(), &storage);
|
||||
returnValue = new LDFData<double>(key, data);
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto data = GeneralUtils::TryParse<double>(ldfTypeAndValue.second);
|
||||
if (!data) {
|
||||
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<double>(key, data.value());
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -102,12 +100,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
} else if (ldfTypeAndValue.second == "false") {
|
||||
data = 0;
|
||||
} else {
|
||||
try {
|
||||
data = static_cast<uint32_t>(strtoul(ldfTypeAndValue.second.data(), &storage, 10));
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfTypeAndValue.second);
|
||||
if (!dataOptional) {
|
||||
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
data = dataOptional.value();
|
||||
}
|
||||
|
||||
returnValue = new LDFData<uint32_t>(key, data);
|
||||
@@ -122,12 +120,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
} else if (ldfTypeAndValue.second == "false") {
|
||||
data = false;
|
||||
} else {
|
||||
try {
|
||||
data = static_cast<bool>(strtol(ldfTypeAndValue.second.data(), &storage, 10));
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto dataOptional = GeneralUtils::TryParse<bool>(ldfTypeAndValue.second);
|
||||
if (!dataOptional) {
|
||||
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
data = dataOptional.value();
|
||||
}
|
||||
|
||||
returnValue = new LDFData<bool>(key, data);
|
||||
@@ -135,24 +133,22 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
}
|
||||
|
||||
case LDF_TYPE_U64: {
|
||||
try {
|
||||
uint64_t data = static_cast<uint64_t>(strtoull(ldfTypeAndValue.second.data(), &storage, 10));
|
||||
returnValue = new LDFData<uint64_t>(key, data);
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto data = GeneralUtils::TryParse<uint64_t>(ldfTypeAndValue.second);
|
||||
if (!data) {
|
||||
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<uint64_t>(key, data.value());
|
||||
break;
|
||||
}
|
||||
|
||||
case LDF_TYPE_OBJID: {
|
||||
try {
|
||||
LWOOBJID data = static_cast<LWOOBJID>(strtoll(ldfTypeAndValue.second.data(), &storage, 10));
|
||||
returnValue = new LDFData<LWOOBJID>(key, data);
|
||||
} catch (std::exception) {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfTypeAndValue.second);
|
||||
if (!data) {
|
||||
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
return nullptr;
|
||||
}
|
||||
returnValue = new LDFData<LWOOBJID>(key, data.value());
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -163,12 +159,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
|
||||
}
|
||||
|
||||
case LDF_TYPE_UNKNOWN: {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid unknown value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
LOG("Warning: Attempted to process invalid unknown value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
|
||||
break;
|
||||
}
|
||||
|
||||
default: {
|
||||
Game::logger->Log("LDFFormat", "Warning: Attempted to process invalid LDF type (%d) from string (%s)", type, format.data());
|
||||
LOG("Warning: Attempted to process invalid LDF type (%d) from string (%s)", type, format.data());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
|
||||
virtual ~LDFBaseData() {}
|
||||
|
||||
virtual void WriteToPacket(RakNet::BitStream* packet) = 0;
|
||||
virtual void WriteToPacket(RakNet::BitStream& packet) = 0;
|
||||
|
||||
virtual const std::u16string& GetKey() = 0;
|
||||
|
||||
@@ -62,17 +62,17 @@ private:
|
||||
T value;
|
||||
|
||||
//! Writes the key to the packet
|
||||
void WriteKey(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->key.length() * sizeof(uint16_t)));
|
||||
void WriteKey(RakNet::BitStream& packet) {
|
||||
packet.Write<uint8_t>(this->key.length() * sizeof(uint16_t));
|
||||
for (uint32_t i = 0; i < this->key.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->key[i]));
|
||||
packet.Write<uint16_t>(this->key[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//! Writes the value to the packet
|
||||
void WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
packet->Write(this->value);
|
||||
void WriteValue(RakNet::BitStream& packet) {
|
||||
packet.Write<uint8_t>(this->GetValueType());
|
||||
packet.Write(this->value);
|
||||
}
|
||||
|
||||
public:
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
/*!
|
||||
\param packet The packet
|
||||
*/
|
||||
void WriteToPacket(RakNet::BitStream* packet) override {
|
||||
void WriteToPacket(RakNet::BitStream& packet) override {
|
||||
this->WriteKey(packet);
|
||||
this->WriteValue(packet);
|
||||
}
|
||||
@@ -162,7 +162,7 @@ public:
|
||||
return new LDFData<T>(key, value);
|
||||
}
|
||||
|
||||
inline static T Default = {};
|
||||
inline static const T Default = {};
|
||||
};
|
||||
|
||||
// LDF Types
|
||||
@@ -178,31 +178,31 @@ template<> inline eLDFType LDFData<std::string>::GetValueType(void) { return LDF
|
||||
|
||||
// The specialized version for std::u16string (UTF-16)
|
||||
template<>
|
||||
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
inline void LDFData<std::u16string>::WriteValue(RakNet::BitStream& packet) {
|
||||
packet.Write<uint8_t>(this->GetValueType());
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
packet.Write<uint32_t>(this->value.length());
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint16_t>(this->value[i]));
|
||||
packet.Write<uint16_t>(this->value[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// The specialized version for bool
|
||||
template<>
|
||||
inline void LDFData<bool>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
inline void LDFData<bool>::WriteValue(RakNet::BitStream& packet) {
|
||||
packet.Write<uint8_t>(this->GetValueType());
|
||||
|
||||
packet->Write(static_cast<uint8_t>(this->value));
|
||||
packet.Write<uint8_t>(this->value);
|
||||
}
|
||||
|
||||
// The specialized version for std::string (UTF-8)
|
||||
template<>
|
||||
inline void LDFData<std::string>::WriteValue(RakNet::BitStream* packet) {
|
||||
packet->Write(static_cast<uint8_t>(this->GetValueType()));
|
||||
inline void LDFData<std::string>::WriteValue(RakNet::BitStream& packet) {
|
||||
packet.Write<uint8_t>(this->GetValueType());
|
||||
|
||||
packet->Write(static_cast<uint32_t>(this->value.length()));
|
||||
packet.Write<uint32_t>(this->value.length());
|
||||
for (uint32_t i = 0; i < this->value.length(); ++i) {
|
||||
packet->Write(static_cast<uint8_t>(this->value[i]));
|
||||
packet.Write<uint8_t>(this->value[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
98
dCommon/Logger.cpp
Normal file
98
dCommon/Logger.cpp
Normal file
@@ -0,0 +1,98 @@
|
||||
#include "Logger.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <ctime>
|
||||
#include <filesystem>
|
||||
#include <stdarg.h>
|
||||
|
||||
Writer::~Writer() {
|
||||
// Flush before we close
|
||||
Flush();
|
||||
// Dont try to close stdcout...
|
||||
if (!m_Outfile || m_IsConsoleWriter) return;
|
||||
|
||||
fclose(m_Outfile);
|
||||
m_Outfile = NULL;
|
||||
}
|
||||
|
||||
void Writer::Log(const char* time, const char* message) {
|
||||
if (!m_Outfile || !m_Enabled) return;
|
||||
|
||||
fputs(time, m_Outfile);
|
||||
fputs(message, m_Outfile);
|
||||
}
|
||||
|
||||
void Writer::Flush() {
|
||||
if (!m_Outfile) return;
|
||||
fflush(m_Outfile);
|
||||
}
|
||||
|
||||
FileWriter::FileWriter(const char* outpath) {
|
||||
m_Outfile = fopen(outpath, "wt");
|
||||
if (!m_Outfile) printf("Couldn't open %s for writing!\n", outpath);
|
||||
m_Outpath = outpath;
|
||||
m_IsConsoleWriter = false;
|
||||
}
|
||||
|
||||
ConsoleWriter::ConsoleWriter(bool enabled) {
|
||||
m_Enabled = enabled;
|
||||
m_Outfile = stdout;
|
||||
m_IsConsoleWriter = true;
|
||||
}
|
||||
|
||||
Logger::Logger(const std::string& outpath, bool logToConsole, bool logDebugStatements) {
|
||||
m_logDebugStatements = logDebugStatements;
|
||||
std::filesystem::path outpathPath(outpath);
|
||||
if (!std::filesystem::exists(outpathPath.parent_path())) std::filesystem::create_directories(outpathPath.parent_path());
|
||||
m_Writers.push_back(std::make_unique<FileWriter>(outpath));
|
||||
m_Writers.push_back(std::make_unique<ConsoleWriter>(logToConsole));
|
||||
}
|
||||
|
||||
void Logger::vLog(const char* format, va_list args) {
|
||||
time_t t = time(NULL);
|
||||
struct tm* time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "[%d-%m-%y %H:%M:%S ", time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
for (const auto& writer : m_Writers) {
|
||||
writer->Log(timeStr, message);
|
||||
}
|
||||
}
|
||||
|
||||
void Logger::Log(const char* className, const char* format, ...) {
|
||||
va_list args;
|
||||
std::string log = std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void Logger::LogDebug(const char* className, const char* format, ...) {
|
||||
if (!m_logDebugStatements) return;
|
||||
va_list args;
|
||||
std::string log = std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void Logger::Flush() {
|
||||
for (const auto& writer : m_Writers) {
|
||||
writer->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Logger::SetLogToConsole(bool logToConsole) {
|
||||
for (const auto& writer : m_Writers) {
|
||||
if (writer->IsConsoleWriter()) writer->SetEnabled(logToConsole);
|
||||
}
|
||||
}
|
||||
|
||||
bool Logger::GetLogToConsole() const {
|
||||
bool toReturn = false;
|
||||
for (const auto& writer : m_Writers) {
|
||||
if (writer->IsConsoleWriter()) toReturn |= writer->GetEnabled();
|
||||
}
|
||||
return toReturn;
|
||||
}
|
||||
89
dCommon/Logger.h
Normal file
89
dCommon/Logger.h
Normal file
@@ -0,0 +1,89 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define STRINGIFY_IMPL(x) #x
|
||||
|
||||
#define STRINGIFY(x) STRINGIFY_IMPL(x)
|
||||
|
||||
#define GET_FILE_NAME(x, y) GetFileNameFromAbsolutePath(__FILE__ x y)
|
||||
|
||||
#define FILENAME_AND_LINE GET_FILE_NAME(":", STRINGIFY(__LINE__))
|
||||
|
||||
// Calculate the filename at compile time from the path.
|
||||
// We just do this by scanning the path for the last '/' or '\' character and returning the string after it.
|
||||
constexpr const char* GetFileNameFromAbsolutePath(const char* path) {
|
||||
const char* file = path;
|
||||
while (*path) {
|
||||
char nextChar = *path++;
|
||||
if (nextChar == '/' || nextChar == '\\') {
|
||||
file = path;
|
||||
}
|
||||
}
|
||||
return file;
|
||||
}
|
||||
|
||||
// These have to have a constexpr variable to store the filename_and_line result in a local variable otherwise
|
||||
// they will not be valid constexpr and will be evaluated at runtime instead of compile time!
|
||||
// The full string is still stored in the binary, however the offset of the filename in the absolute paths
|
||||
// is used in the instruction instead of the start of the absolute path.
|
||||
#define LOG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->Log(str, message, ##__VA_ARGS__); } while(0)
|
||||
#define LOG_DEBUG(message, ...) do { auto str = FILENAME_AND_LINE; Game::logger->LogDebug(str, message, ##__VA_ARGS__); } while(0)
|
||||
|
||||
// Writer class for writing data to files.
|
||||
class Writer {
|
||||
public:
|
||||
Writer(bool enabled = true) : m_Enabled(enabled) {};
|
||||
virtual ~Writer();
|
||||
|
||||
virtual void Log(const char* time, const char* message);
|
||||
virtual void Flush();
|
||||
|
||||
void SetEnabled(bool disabled) { m_Enabled = disabled; }
|
||||
bool GetEnabled() const { return m_Enabled; }
|
||||
|
||||
bool IsConsoleWriter() { return m_IsConsoleWriter; }
|
||||
public:
|
||||
bool m_Enabled = true;
|
||||
bool m_IsConsoleWriter = false;
|
||||
FILE* m_Outfile;
|
||||
};
|
||||
|
||||
// FileWriter class for writing data to a file on a disk.
|
||||
class FileWriter : public Writer {
|
||||
public:
|
||||
FileWriter(const char* outpath);
|
||||
FileWriter(const std::string& outpath) : FileWriter(outpath.c_str()) {};
|
||||
private:
|
||||
std::string m_Outpath;
|
||||
};
|
||||
|
||||
// ConsoleWriter class for writing data to the console.
|
||||
class ConsoleWriter : public Writer {
|
||||
public:
|
||||
ConsoleWriter(bool enabled);
|
||||
};
|
||||
|
||||
class Logger {
|
||||
public:
|
||||
Logger() = delete;
|
||||
Logger(const std::string& outpath, bool logToConsole, bool logDebugStatements);
|
||||
|
||||
void Log(const char* filenameAndLine, const char* format, ...);
|
||||
void LogDebug(const char* filenameAndLine, const char* format, ...);
|
||||
|
||||
void Flush();
|
||||
|
||||
bool GetLogToConsole() const;
|
||||
void SetLogToConsole(bool logToConsole);
|
||||
|
||||
void SetLogDebugStatements(bool logDebugStatements) { m_logDebugStatements = logDebugStatements; }
|
||||
|
||||
private:
|
||||
void vLog(const char* format, va_list args);
|
||||
|
||||
bool m_logDebugStatements;
|
||||
std::vector<std::unique_ptr<Writer>> m_Writers;
|
||||
};
|
||||
@@ -107,7 +107,7 @@ void Metrics::EndMeasurement(MetricVariable variable) {
|
||||
}
|
||||
|
||||
float Metrics::ToMiliseconds(int64_t nanoseconds) {
|
||||
return (float)nanoseconds / 1e6;
|
||||
return static_cast<float>(nanoseconds) / 1e6;
|
||||
}
|
||||
|
||||
std::string Metrics::MetricVariableToString(MetricVariable variable) {
|
||||
@@ -193,34 +193,34 @@ size_t Metrics::GetPeakRSS() {
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo(GetCurrentProcess(), &info, sizeof(info));
|
||||
return (size_t)info.PeakWorkingSetSize;
|
||||
return static_cast<size_t>(info.PeakWorkingSetSize);
|
||||
|
||||
#elif (defined(_AIX) || defined(__TOS__AIX__)) || (defined(__sun__) || defined(__sun) || defined(sun) && (defined(__SVR4) || defined(__svr4__)))
|
||||
/* AIX and Solaris ------------------------------------------ */
|
||||
struct psinfo psinfo;
|
||||
int fd = -1;
|
||||
if ((fd = open("/proc/self/psinfo", O_RDONLY)) == -1)
|
||||
return (size_t)0L; /* Can't open? */
|
||||
return static_cast<size_t>(0L); /* Can't open? */
|
||||
if (read(fd, &psinfo, sizeof(psinfo)) != sizeof(psinfo)) {
|
||||
close(fd);
|
||||
return (size_t)0L; /* Can't read? */
|
||||
return static_cast<size_t>(0L); /* Can't read? */
|
||||
}
|
||||
close(fd);
|
||||
return (size_t)(psinfo.pr_rssize * 1024L);
|
||||
return static_cast<size_t>(psinfo.pr_rssize * 1024L);
|
||||
|
||||
#elif defined(__unix__) || defined(__unix) || defined(unix) || (defined(__APPLE__) && defined(__MACH__))
|
||||
/* BSD, Linux, and OSX -------------------------------------- */
|
||||
struct rusage rusage;
|
||||
getrusage(RUSAGE_SELF, &rusage);
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
return (size_t)rusage.ru_maxrss;
|
||||
return static_cast<size_t>(rusage.ru_maxrss);
|
||||
#else
|
||||
return (size_t)(rusage.ru_maxrss * 1024L);
|
||||
return static_cast<size_t>(rusage.ru_maxrss * 1024L);
|
||||
#endif
|
||||
|
||||
#else
|
||||
/* Unknown OS ----------------------------------------------- */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
return static_cast<size_t>(0L); /* Unsupported. */
|
||||
#endif
|
||||
|
||||
}
|
||||
@@ -234,33 +234,33 @@ size_t Metrics::GetCurrentRSS() {
|
||||
/* Windows -------------------------------------------------- */
|
||||
PROCESS_MEMORY_COUNTERS info;
|
||||
GetProcessMemoryInfo(GetCurrentProcess(), &info, sizeof(info));
|
||||
return (size_t)info.WorkingSetSize;
|
||||
return static_cast<size_t>(info.WorkingSetSize);
|
||||
|
||||
#elif defined(__APPLE__) && defined(__MACH__)
|
||||
/* OSX ------------------------------------------------------ */
|
||||
struct mach_task_basic_info info;
|
||||
mach_msg_type_number_t infoCount = MACH_TASK_BASIC_INFO_COUNT;
|
||||
if (task_info(mach_task_self(), MACH_TASK_BASIC_INFO,
|
||||
(task_info_t)&info, &infoCount) != KERN_SUCCESS)
|
||||
return (size_t)0L; /* Can't access? */
|
||||
return (size_t)info.resident_size;
|
||||
reinterpret_cast<task_info_t>(&info), &infoCount) != KERN_SUCCESS)
|
||||
return static_cast<size_t>(0L); /* Can't access? */
|
||||
return static_cast<size_t>(info.resident_size);
|
||||
|
||||
#elif defined(__linux__) || defined(__linux) || defined(linux) || defined(__gnu_linux__)
|
||||
/* Linux ---------------------------------------------------- */
|
||||
long rss = 0L;
|
||||
FILE* fp = NULL;
|
||||
if ((fp = fopen("/proc/self/statm", "r")) == NULL)
|
||||
return (size_t)0L; /* Can't open? */
|
||||
return static_cast<size_t>(0L); /* Can't open? */
|
||||
if (fscanf(fp, "%*s%ld", &rss) != 1) {
|
||||
fclose(fp);
|
||||
return (size_t)0L; /* Can't read? */
|
||||
return static_cast<size_t>(0L); /* Can't read? */
|
||||
}
|
||||
fclose(fp);
|
||||
return (size_t)rss * (size_t)sysconf(_SC_PAGESIZE);
|
||||
return static_cast<size_t>(rss) * static_cast<size_t>(sysconf(_SC_PAGESIZE));
|
||||
|
||||
#else
|
||||
/* AIX, BSD, Solaris, and Unknown OS ------------------------ */
|
||||
return (size_t)0L; /* Unsupported. */
|
||||
return static_cast<size_t>(0L); /* Unsupported. */
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
@@ -1,201 +1,24 @@
|
||||
#include "NiPoint3.h"
|
||||
#include "NiQuaternion.h"
|
||||
|
||||
// C++
|
||||
#include <cmath>
|
||||
|
||||
// Static Variables
|
||||
const NiPoint3 NiPoint3::ZERO(0.0f, 0.0f, 0.0f);
|
||||
const NiPoint3 NiPoint3::UNIT_X(1.0f, 0.0f, 0.0f);
|
||||
const NiPoint3 NiPoint3::UNIT_Y(0.0f, 1.0f, 0.0f);
|
||||
const NiPoint3 NiPoint3::UNIT_Z(0.0f, 0.0f, 1.0f);
|
||||
const NiPoint3 NiPoint3::UNIT_ALL(1.0f, 1.0f, 1.0f);
|
||||
|
||||
//! Initializer
|
||||
NiPoint3::NiPoint3(void) {
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
}
|
||||
|
||||
//! Initializer
|
||||
NiPoint3::NiPoint3(float x, float y, float z) {
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
//! Copy Constructor
|
||||
NiPoint3::NiPoint3(const NiPoint3& point) {
|
||||
this->x = point.x;
|
||||
this->y = point.y;
|
||||
this->z = point.z;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
NiPoint3::~NiPoint3(void) {}
|
||||
|
||||
// MARK: Getters / Setters
|
||||
|
||||
//! Gets the X coordinate
|
||||
float NiPoint3::GetX(void) const {
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
void NiPoint3::SetX(float x) {
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
float NiPoint3::GetY(void) const {
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
void NiPoint3::SetY(float y) {
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
float NiPoint3::GetZ(void) const {
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
void NiPoint3::SetZ(float z) {
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
// MARK: Functions
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Gets the length of the vector
|
||||
float NiPoint3::Length(void) const {
|
||||
return sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Gets the squared length of a vector
|
||||
float NiPoint3::SquaredLength(void) const {
|
||||
return (x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
float NiPoint3::DotProduct(const Vector3& vec) const {
|
||||
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
||||
}
|
||||
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
Vector3 NiPoint3::CrossProduct(const Vector3& vec) const {
|
||||
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
||||
((this->z * vec.x) - (this->x * vec.z)),
|
||||
((this->x * vec.y) - (this->y * vec.x)));
|
||||
float NiPoint3::Length() const {
|
||||
return std::sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Unitize the vector
|
||||
NiPoint3 NiPoint3::Unitize(void) const {
|
||||
NiPoint3 NiPoint3::Unitize() const {
|
||||
float length = this->Length();
|
||||
|
||||
return length != 0 ? *this / length : NiPoint3::ZERO;
|
||||
return length != 0 ? *this / length : NiPoint3Constant::ZERO;
|
||||
}
|
||||
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool NiPoint3::operator==(const NiPoint3& point) const {
|
||||
return point.x == this->x && point.y == this->y && point.z == this->z;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool NiPoint3::operator!=(const NiPoint3& point) const {
|
||||
return !(*this == point);
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
float& NiPoint3::operator[](int i) {
|
||||
float* base = &x;
|
||||
return (float&)base[i];
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
const float& NiPoint3::operator[](int i) const {
|
||||
const float* base = &x;
|
||||
return (float&)base[i];
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 NiPoint3::operator+(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 NiPoint3::operator+=(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
}
|
||||
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 NiPoint3::operator-(const NiPoint3& point) const {
|
||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
NiPoint3 NiPoint3::operator+(float fScalar) const {
|
||||
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
||||
}
|
||||
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
NiPoint3 NiPoint3::operator-(float fScalar) const {
|
||||
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar multiplication of a vector
|
||||
NiPoint3 NiPoint3::operator*(float fScalar) const {
|
||||
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar division of a vector
|
||||
NiPoint3 NiPoint3::operator/(float fScalar) const {
|
||||
float retX = this->x != 0 ? this->x / fScalar : 0;
|
||||
float retY = this->y != 0 ? this->y / fScalar : 0;
|
||||
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
||||
return NiPoint3(retX, retY, retZ);
|
||||
}
|
||||
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||
bool NiPoint3::IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) {
|
||||
if (this->x < minPoint.x) return false;
|
||||
if (this->x > maxPoint.x) return false;
|
||||
if (this->y < minPoint.y) return false;
|
||||
if (this->y > maxPoint.y) return false;
|
||||
|
||||
return (this->z < maxPoint.z&& this->z > minPoint.z);
|
||||
}
|
||||
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
bool NiPoint3::IsWithinSpehere(const NiPoint3& sphereCenter, float radius) {
|
||||
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
||||
return (diffVec.SquaredLength() <= (radius * radius));
|
||||
}
|
||||
|
||||
NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) {
|
||||
if (a == b) return a;
|
||||
|
||||
const auto pa = p - a;
|
||||
const auto ab = b - a;
|
||||
|
||||
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
||||
|
||||
if (t <= 0.0f) return a;
|
||||
|
||||
if (t >= 1.0f) return b;
|
||||
|
||||
return a + ab * t;
|
||||
}
|
||||
|
||||
float NiPoint3::Angle(const NiPoint3& a, const NiPoint3& b) {
|
||||
const auto dot = a.DotProduct(b);
|
||||
const auto lenA = a.SquaredLength();
|
||||
@@ -211,47 +34,24 @@ float NiPoint3::Distance(const NiPoint3& a, const NiPoint3& b) {
|
||||
return std::sqrt(dx * dx + dy * dy + dz * dz);
|
||||
}
|
||||
|
||||
float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b) {
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
|
||||
return dx * dx + dy * dy + dz * dz;
|
||||
}
|
||||
|
||||
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta) {
|
||||
NiPoint3 NiPoint3::MoveTowards(const NiPoint3& current, const NiPoint3& target, const float maxDistanceDelta) {
|
||||
float dx = target.x - current.x;
|
||||
float dy = target.y - current.y;
|
||||
float dz = target.z - current.z;
|
||||
float lengthSquared = (float)((double)dx * (double)dx + (double)dy * (double)dy + (double)dz * (double)dz);
|
||||
if ((double)lengthSquared == 0.0 || (double)maxDistanceDelta >= 0.0 && (double)lengthSquared <= (double)maxDistanceDelta * (double)maxDistanceDelta)
|
||||
|
||||
float lengthSquared = static_cast<float>(
|
||||
static_cast<double>(dx) * static_cast<double>(dx) +
|
||||
static_cast<double>(dy) * static_cast<double>(dy) +
|
||||
static_cast<double>(dz) * static_cast<double>(dz)
|
||||
);
|
||||
|
||||
if (static_cast<double>(lengthSquared) == 0.0
|
||||
|| static_cast<double>(maxDistanceDelta) >= 0.0
|
||||
&& static_cast<double>(lengthSquared)
|
||||
<= static_cast<double>(maxDistanceDelta) * static_cast<double>(maxDistanceDelta)) {
|
||||
return target;
|
||||
float length = (float)std::sqrt((double)lengthSquared);
|
||||
}
|
||||
|
||||
float length = std::sqrt(lengthSquared);
|
||||
return NiPoint3(current.x + dx / length * maxDistanceDelta, current.y + dy / length * maxDistanceDelta, current.z + dz / length * maxDistanceDelta);
|
||||
}
|
||||
|
||||
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||
NiPoint3 NiPoint3::RotateByQuaternion(const NiQuaternion& rotation) {
|
||||
Vector3 vector;
|
||||
float num12 = rotation.x + rotation.x;
|
||||
float num2 = rotation.y + rotation.y;
|
||||
float num = rotation.z + rotation.z;
|
||||
float num11 = rotation.w * num12;
|
||||
float num10 = rotation.w * num2;
|
||||
float num9 = rotation.w * num;
|
||||
float num8 = rotation.x * num12;
|
||||
float num7 = rotation.x * num2;
|
||||
float num6 = rotation.x * num;
|
||||
float num5 = rotation.y * num2;
|
||||
float num4 = rotation.y * num;
|
||||
float num3 = rotation.z * num;
|
||||
|
||||
NiPoint3 value = *this;
|
||||
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
||||
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
||||
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
||||
vector.x = num15;
|
||||
vector.y = num14;
|
||||
vector.z = num13;
|
||||
return vector;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef __NIPOINT3_H__
|
||||
#define __NIPOINT3_H__
|
||||
|
||||
/*!
|
||||
\file NiPoint3.hpp
|
||||
@@ -12,13 +13,13 @@ typedef NiPoint3 Vector3; //!< The Vector3 class is technically the NiPoin
|
||||
//! A custom class the defines a point in space
|
||||
class NiPoint3 {
|
||||
public:
|
||||
float x; //!< The x position
|
||||
float y; //!< The y position
|
||||
float z; //!< The z position
|
||||
float x{ 0 }; //!< The x position
|
||||
float y{ 0 }; //!< The y position
|
||||
float z{ 0 }; //!< The z position
|
||||
|
||||
|
||||
//! Initializer
|
||||
NiPoint3(void);
|
||||
constexpr NiPoint3() = default;
|
||||
|
||||
//! Initializer
|
||||
/*!
|
||||
@@ -26,23 +27,21 @@ public:
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiPoint3(float x, float y, float z);
|
||||
constexpr NiPoint3(const float x, const float y, const float z) noexcept
|
||||
: x{ x }
|
||||
, y{ y }
|
||||
, z{ z } {
|
||||
}
|
||||
|
||||
//! Copy Constructor
|
||||
/*!
|
||||
\param point The point to copy
|
||||
*/
|
||||
NiPoint3(const NiPoint3& point);
|
||||
|
||||
//! Destructor
|
||||
~NiPoint3(void);
|
||||
|
||||
// MARK: Constants
|
||||
static const NiPoint3 ZERO; //!< Point(0, 0, 0)
|
||||
static const NiPoint3 UNIT_X; //!< Point(1, 0, 0)
|
||||
static const NiPoint3 UNIT_Y; //!< Point(0, 1, 0)
|
||||
static const NiPoint3 UNIT_Z; //!< Point(0, 0, 1)
|
||||
static const NiPoint3 UNIT_ALL; //!< Point(1, 1, 1)
|
||||
constexpr NiPoint3(const NiPoint3& point) noexcept
|
||||
: x{ point.x }
|
||||
, y{ point.y }
|
||||
, z{ point.z } {
|
||||
}
|
||||
|
||||
// MARK: Getters / Setters
|
||||
|
||||
@@ -50,38 +49,37 @@ public:
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
[[nodiscard]] constexpr float GetX() const noexcept;
|
||||
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
constexpr void SetX(const float x) noexcept;
|
||||
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
[[nodiscard]] constexpr float GetY() const noexcept;
|
||||
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
constexpr void SetY(const float y) noexcept;
|
||||
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
[[nodiscard]] constexpr float GetZ() const noexcept;
|
||||
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
|
||||
constexpr void SetZ(const float z) noexcept;
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
@@ -89,70 +87,70 @@ public:
|
||||
/*!
|
||||
\return The scalar length of the vector
|
||||
*/
|
||||
float Length(void) const;
|
||||
[[nodiscard]] float Length() const;
|
||||
|
||||
//! Gets the squared length of a vector
|
||||
/*!
|
||||
\return The squared length of a vector
|
||||
*/
|
||||
float SquaredLength(void) const;
|
||||
[[nodiscard]] constexpr float SquaredLength() const noexcept;
|
||||
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The dot product of the two vectors
|
||||
*/
|
||||
float DotProduct(const Vector3& vec) const;
|
||||
[[nodiscard]] constexpr float DotProduct(const Vector3& vec) const noexcept;
|
||||
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
/*!
|
||||
\param vec The second vector
|
||||
\return The cross product of the two vectors
|
||||
*/
|
||||
Vector3 CrossProduct(const Vector3& vec) const;
|
||||
[[nodiscard]] constexpr Vector3 CrossProduct(const Vector3& vec) const noexcept;
|
||||
|
||||
//! Unitize the vector
|
||||
/*!
|
||||
\returns The current vector
|
||||
*/
|
||||
NiPoint3 Unitize(void) const;
|
||||
|
||||
[[nodiscard]] NiPoint3 Unitize() const;
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiPoint3& point) const;
|
||||
constexpr bool operator==(const NiPoint3& point) const noexcept;
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiPoint3& point) const;
|
||||
constexpr bool operator!=(const NiPoint3& point) const noexcept;
|
||||
|
||||
//! Operator for subscripting
|
||||
float& operator[](int i);
|
||||
constexpr float& operator[](const int i) noexcept;
|
||||
|
||||
//! Operator for subscripting
|
||||
const float& operator[](int i) const;
|
||||
constexpr const float& operator[](const int i) const noexcept;
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+(const NiPoint3& point) const;
|
||||
constexpr NiPoint3 operator+(const NiPoint3& point) const noexcept;
|
||||
|
||||
//! Operator for addition of vectors
|
||||
NiPoint3 operator+=(const NiPoint3& point) const;
|
||||
constexpr NiPoint3& operator+=(const NiPoint3& point) noexcept;
|
||||
|
||||
constexpr NiPoint3& operator*=(const float scalar) noexcept;
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
NiPoint3 operator-(const NiPoint3& point) const;
|
||||
constexpr NiPoint3 operator-(const NiPoint3& point) const noexcept;
|
||||
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
NiPoint3 operator+(float fScalar) const;
|
||||
constexpr NiPoint3 operator+(const float fScalar) const noexcept;
|
||||
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
NiPoint3 operator-(float fScalar) const;
|
||||
constexpr NiPoint3 operator-(const float fScalar) const noexcept;
|
||||
|
||||
//! Operator for scalar multiplication of a vector
|
||||
NiPoint3 operator*(float fScalar) const;
|
||||
constexpr NiPoint3 operator*(const float fScalar) const noexcept;
|
||||
|
||||
//! Operator for scalar division of a vector
|
||||
NiPoint3 operator/(float fScalar) const;
|
||||
|
||||
constexpr NiPoint3 operator/(const float fScalar) const noexcept;
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
@@ -162,14 +160,14 @@ public:
|
||||
\param maxPoint The maximum point of the bounding box
|
||||
\return Whether or not this point lies within the box
|
||||
*/
|
||||
bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint);
|
||||
[[nodiscard]] constexpr bool IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) noexcept;
|
||||
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
/*!
|
||||
\param sphereCenter The sphere center
|
||||
\param radius The radius
|
||||
*/
|
||||
bool IsWithinSpehere(const NiPoint3& sphereCenter, float radius);
|
||||
[[nodiscard]] constexpr bool IsWithinSphere(const NiPoint3& sphereCenter, const float radius) noexcept;
|
||||
|
||||
/*!
|
||||
\param a Start of line
|
||||
@@ -177,15 +175,30 @@ public:
|
||||
\param p Refrence point
|
||||
\return The point of line AB which is closest to P
|
||||
*/
|
||||
static NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p);
|
||||
[[nodiscard]] static constexpr NiPoint3 ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) noexcept;
|
||||
|
||||
static float Angle(const NiPoint3& a, const NiPoint3& b);
|
||||
[[nodiscard]] static float Angle(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
static float Distance(const NiPoint3& a, const NiPoint3& b);
|
||||
[[nodiscard]] static float Distance(const NiPoint3& a, const NiPoint3& b);
|
||||
|
||||
static float DistanceSquared(const NiPoint3& a, const NiPoint3& b);
|
||||
[[nodiscard]] static constexpr float DistanceSquared(const NiPoint3& a, const NiPoint3& b) noexcept;
|
||||
|
||||
static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, float maxDistanceDelta);
|
||||
[[nodiscard]] static NiPoint3 MoveTowards(const NiPoint3& current, const NiPoint3& target, const float maxDistanceDelta);
|
||||
|
||||
NiPoint3 RotateByQuaternion(const NiQuaternion& rotation);
|
||||
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||
[[nodiscard]] constexpr NiPoint3 RotateByQuaternion(const NiQuaternion& rotation) noexcept;
|
||||
};
|
||||
|
||||
// Static Variables
|
||||
namespace NiPoint3Constant {
|
||||
constexpr NiPoint3 ZERO(0.0f, 0.0f, 0.0f);
|
||||
constexpr NiPoint3 UNIT_X(1.0f, 0.0f, 0.0f);
|
||||
constexpr NiPoint3 UNIT_Y(0.0f, 1.0f, 0.0f);
|
||||
constexpr NiPoint3 UNIT_Z(0.0f, 0.0f, 1.0f);
|
||||
constexpr NiPoint3 UNIT_ALL(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
// .inl file needed for code organization and to circumvent circular dependency issues
|
||||
#include "NiPoint3.inl"
|
||||
|
||||
#endif // !__NIPOINT3_H__
|
||||
|
||||
196
dCommon/NiPoint3.inl
Normal file
196
dCommon/NiPoint3.inl
Normal file
@@ -0,0 +1,196 @@
|
||||
#pragma once
|
||||
#ifndef __NIPOINT3_H__
|
||||
#error "This should only be included inline in NiPoint3.h: Do not include directly!"
|
||||
#endif
|
||||
|
||||
#include "NiQuaternion.h"
|
||||
|
||||
// MARK: Getters / Setters
|
||||
|
||||
//! Gets the X coordinate
|
||||
constexpr float NiPoint3::GetX() const noexcept {
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
constexpr void NiPoint3::SetX(const float x) noexcept {
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
constexpr float NiPoint3::GetY() const noexcept {
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
constexpr void NiPoint3::SetY(const float y) noexcept {
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
constexpr float NiPoint3::GetZ() const noexcept {
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
constexpr void NiPoint3::SetZ(const float z) noexcept {
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Gets the squared length of a vector
|
||||
constexpr float NiPoint3::SquaredLength() const noexcept {
|
||||
return (x * x + y * y + z * z);
|
||||
}
|
||||
|
||||
//! Returns the dot product of the vector dotted with another vector
|
||||
constexpr float NiPoint3::DotProduct(const Vector3& vec) const noexcept {
|
||||
return ((this->x * vec.x) + (this->y * vec.y) + (this->z * vec.z));
|
||||
}
|
||||
|
||||
//! Returns the cross product of the vector crossed with another vector
|
||||
constexpr Vector3 NiPoint3::CrossProduct(const Vector3& vec) const noexcept {
|
||||
return Vector3(((this->y * vec.z) - (this->z * vec.y)),
|
||||
((this->z * vec.x) - (this->x * vec.z)),
|
||||
((this->x * vec.y) - (this->y * vec.x)));
|
||||
}
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
constexpr bool NiPoint3::operator==(const NiPoint3& point) const noexcept {
|
||||
return point.x == this->x && point.y == this->y && point.z == this->z;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
constexpr bool NiPoint3::operator!=(const NiPoint3& point) const noexcept {
|
||||
return !(*this == point);
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
constexpr float& NiPoint3::operator[](const int i) noexcept {
|
||||
float* base = &x;
|
||||
return base[i];
|
||||
}
|
||||
|
||||
//! Operator for subscripting
|
||||
constexpr const float& NiPoint3::operator[](const int i) const noexcept {
|
||||
const float* base = &x;
|
||||
return base[i];
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
constexpr NiPoint3 NiPoint3::operator+(const NiPoint3& point) const noexcept {
|
||||
return NiPoint3(this->x + point.x, this->y + point.y, this->z + point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of vectors
|
||||
constexpr NiPoint3& NiPoint3::operator+=(const NiPoint3& point) noexcept {
|
||||
this->x += point.x;
|
||||
this->y += point.y;
|
||||
this->z += point.z;
|
||||
return *this;
|
||||
}
|
||||
|
||||
constexpr NiPoint3& NiPoint3::operator*=(const float scalar) noexcept {
|
||||
this->x *= scalar;
|
||||
this->y *= scalar;
|
||||
this->z *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
//! Operator for subtraction of vectors
|
||||
constexpr NiPoint3 NiPoint3::operator-(const NiPoint3& point) const noexcept {
|
||||
return NiPoint3(this->x - point.x, this->y - point.y, this->z - point.z);
|
||||
}
|
||||
|
||||
//! Operator for addition of a scalar on all vector components
|
||||
constexpr NiPoint3 NiPoint3::operator+(const float fScalar) const noexcept {
|
||||
return NiPoint3(this->x + fScalar, this->y + fScalar, this->z + fScalar);
|
||||
}
|
||||
|
||||
//! Operator for subtraction of a scalar on all vector components
|
||||
constexpr NiPoint3 NiPoint3::operator-(const float fScalar) const noexcept {
|
||||
return NiPoint3(this->x - fScalar, this->y - fScalar, this->z - fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar multiplication of a vector
|
||||
constexpr NiPoint3 NiPoint3::operator*(const float fScalar) const noexcept {
|
||||
return NiPoint3(this->x * fScalar, this->y * fScalar, this->z * fScalar);
|
||||
}
|
||||
|
||||
//! Operator for scalar division of a vector
|
||||
constexpr NiPoint3 NiPoint3::operator/(const float fScalar) const noexcept {
|
||||
float retX = this->x != 0 ? this->x / fScalar : 0;
|
||||
float retY = this->y != 0 ? this->y / fScalar : 0;
|
||||
float retZ = this->z != 0 ? this->z / fScalar : 0;
|
||||
return NiPoint3(retX, retY, retZ);
|
||||
}
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Checks to see if the point (or vector) is with an Axis-Aligned Bounding Box
|
||||
constexpr bool NiPoint3::IsWithinAxisAlignedBox(const NiPoint3& minPoint, const NiPoint3& maxPoint) noexcept {
|
||||
if (this->x < minPoint.x) return false;
|
||||
if (this->x > maxPoint.x) return false;
|
||||
if (this->y < minPoint.y) return false;
|
||||
if (this->y > maxPoint.y) return false;
|
||||
|
||||
return (this->z < maxPoint.z && this->z > minPoint.z);
|
||||
}
|
||||
|
||||
//! Checks to see if the point (or vector) is within a sphere
|
||||
constexpr bool NiPoint3::IsWithinSphere(const NiPoint3& sphereCenter, const float radius) noexcept {
|
||||
Vector3 diffVec = Vector3(x - sphereCenter.GetX(), y - sphereCenter.GetY(), z - sphereCenter.GetZ());
|
||||
return (diffVec.SquaredLength() <= (radius * radius));
|
||||
}
|
||||
|
||||
constexpr NiPoint3 NiPoint3::ClosestPointOnLine(const NiPoint3& a, const NiPoint3& b, const NiPoint3& p) noexcept {
|
||||
if (a == b) return a;
|
||||
|
||||
const auto pa = p - a;
|
||||
const auto ab = b - a;
|
||||
|
||||
const auto t = pa.DotProduct(ab) / ab.SquaredLength();
|
||||
|
||||
if (t <= 0.0f) return a;
|
||||
|
||||
if (t >= 1.0f) return b;
|
||||
|
||||
return a + ab * t;
|
||||
}
|
||||
|
||||
constexpr float NiPoint3::DistanceSquared(const NiPoint3& a, const NiPoint3& b) noexcept {
|
||||
const auto dx = a.x - b.x;
|
||||
const auto dy = a.y - b.y;
|
||||
const auto dz = a.z - b.z;
|
||||
|
||||
return dx * dx + dy * dy + dz * dz;
|
||||
}
|
||||
|
||||
//This code is yoinked from the MS XNA code, so it should be right, even if it's horrible.
|
||||
constexpr NiPoint3 NiPoint3::RotateByQuaternion(const NiQuaternion& rotation) noexcept {
|
||||
Vector3 vector;
|
||||
float num12 = rotation.x + rotation.x;
|
||||
float num2 = rotation.y + rotation.y;
|
||||
float num = rotation.z + rotation.z;
|
||||
float num11 = rotation.w * num12;
|
||||
float num10 = rotation.w * num2;
|
||||
float num9 = rotation.w * num;
|
||||
float num8 = rotation.x * num12;
|
||||
float num7 = rotation.x * num2;
|
||||
float num6 = rotation.x * num;
|
||||
float num5 = rotation.y * num2;
|
||||
float num4 = rotation.y * num;
|
||||
float num3 = rotation.z * num;
|
||||
|
||||
NiPoint3 value = *this;
|
||||
float num15 = ((value.x * ((1.0f - num5) - num3)) + (value.y * (num7 - num9))) + (value.z * (num6 + num10));
|
||||
float num14 = ((value.x * (num7 + num9)) + (value.y * ((1.0f - num8) - num3))) + (value.z * (num4 - num11));
|
||||
float num13 = ((value.x * (num6 - num10)) + (value.y * (num4 + num11))) + (value.z * ((1.0f - num8) - num5));
|
||||
vector.x = num15;
|
||||
vector.y = num14;
|
||||
vector.z = num13;
|
||||
return vector;
|
||||
}
|
||||
@@ -3,89 +3,8 @@
|
||||
// C++
|
||||
#include <cmath>
|
||||
|
||||
// Static Variables
|
||||
const NiQuaternion NiQuaternion::IDENTITY(1, 0, 0, 0);
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion::NiQuaternion(void) {
|
||||
this->w = 1;
|
||||
this->x = 0;
|
||||
this->y = 0;
|
||||
this->z = 0;
|
||||
}
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion::NiQuaternion(float w, float x, float y, float z) {
|
||||
this->w = w;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
//! Destructor
|
||||
NiQuaternion::~NiQuaternion(void) {}
|
||||
|
||||
|
||||
// MARK: Setters / Getters
|
||||
|
||||
//! Gets the W coordinate
|
||||
float NiQuaternion::GetW(void) const {
|
||||
return this->w;
|
||||
}
|
||||
|
||||
//! Sets the W coordinate
|
||||
void NiQuaternion::SetW(float w) {
|
||||
this->w = w;
|
||||
}
|
||||
|
||||
//! Gets the X coordinate
|
||||
float NiQuaternion::GetX(void) const {
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
void NiQuaternion::SetX(float x) {
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
float NiQuaternion::GetY(void) const {
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
void NiQuaternion::SetY(float y) {
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
float NiQuaternion::GetZ(void) const {
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
void NiQuaternion::SetZ(float z) {
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Returns the forward vector from the quaternion
|
||||
Vector3 NiQuaternion::GetForwardVector(void) const {
|
||||
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||||
}
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
Vector3 NiQuaternion::GetUpVector(void) const {
|
||||
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||||
}
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
Vector3 NiQuaternion::GetRightVector(void) const {
|
||||
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||||
}
|
||||
|
||||
Vector3 NiQuaternion::GetEulerAngles() const {
|
||||
Vector3 angles;
|
||||
|
||||
@@ -111,22 +30,9 @@ Vector3 NiQuaternion::GetEulerAngles() const {
|
||||
return angles;
|
||||
}
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool NiQuaternion::operator==(const NiQuaternion& rot) const {
|
||||
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool NiQuaternion::operator!=(const NiQuaternion& rot) const {
|
||||
return !(*this == rot);
|
||||
}
|
||||
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
//! Look from a specific point in space to another point in space
|
||||
//! Look from a specific point in space to another point in space (Y-locked)
|
||||
NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
||||
//To make sure we don't orient around the X/Z axis:
|
||||
NiPoint3 source = sourcePoint;
|
||||
@@ -136,7 +42,7 @@ NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& d
|
||||
|
||||
NiPoint3 forwardVector = NiPoint3(dest - source).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 posZ = NiPoint3Constant::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
@@ -148,10 +54,11 @@ NiQuaternion NiQuaternion::LookAt(const NiPoint3& sourcePoint, const NiPoint3& d
|
||||
return NiQuaternion::CreateFromAxisAngle(vecA, rotAngle);
|
||||
}
|
||||
|
||||
//! Look from a specific point in space to another point in space
|
||||
NiQuaternion NiQuaternion::LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint) {
|
||||
NiPoint3 forwardVector = NiPoint3(destPoint - sourcePoint).Unitize();
|
||||
|
||||
NiPoint3 posZ = NiPoint3::UNIT_Z;
|
||||
NiPoint3 posZ = NiPoint3Constant::UNIT_Z;
|
||||
NiPoint3 vecA = posZ.CrossProduct(forwardVector).Unitize();
|
||||
|
||||
float dot = posZ.DotProduct(forwardVector);
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef __NIQUATERNION_H__
|
||||
#define __NIQUATERNION_H__
|
||||
|
||||
// Custom Classes
|
||||
#include "NiPoint3.h"
|
||||
@@ -14,14 +15,14 @@ typedef NiQuaternion Quaternion; //!< A typedef for a shorthand version o
|
||||
//! A class that defines a rotation in space
|
||||
class NiQuaternion {
|
||||
public:
|
||||
float w; //!< The w coordinate
|
||||
float x; //!< The x coordinate
|
||||
float y; //!< The y coordinate
|
||||
float z; //!< The z coordinate
|
||||
float w{ 1 }; //!< The w coordinate
|
||||
float x{ 0 }; //!< The x coordinate
|
||||
float y{ 0 }; //!< The y coordinate
|
||||
float z{ 0 }; //!< The z coordinate
|
||||
|
||||
|
||||
//! The initializer
|
||||
NiQuaternion(void);
|
||||
constexpr NiQuaternion() = default;
|
||||
|
||||
//! The initializer
|
||||
/*!
|
||||
@@ -30,13 +31,12 @@ public:
|
||||
\param y The y coordinate
|
||||
\param z The z coordinate
|
||||
*/
|
||||
NiQuaternion(float w, float x, float y, float z);
|
||||
|
||||
//! Destructor
|
||||
~NiQuaternion(void);
|
||||
|
||||
// MARK: Constants
|
||||
static const NiQuaternion IDENTITY; //!< Quaternion(1, 0, 0, 0)
|
||||
constexpr NiQuaternion(const float w, const float x, const float y, const float z) noexcept
|
||||
: w{ w }
|
||||
, x{ x }
|
||||
, y{ y }
|
||||
, z{ z } {
|
||||
}
|
||||
|
||||
// MARK: Setters / Getters
|
||||
|
||||
@@ -44,50 +44,49 @@ public:
|
||||
/*!
|
||||
\return The w coordinate
|
||||
*/
|
||||
float GetW(void) const;
|
||||
[[nodiscard]] constexpr float GetW() const noexcept;
|
||||
|
||||
//! Sets the W coordinate
|
||||
/*!
|
||||
\param w The w coordinate
|
||||
*/
|
||||
void SetW(float w);
|
||||
constexpr void SetW(const float w) noexcept;
|
||||
|
||||
//! Gets the X coordinate
|
||||
/*!
|
||||
\return The x coordinate
|
||||
*/
|
||||
float GetX(void) const;
|
||||
[[nodiscard]] constexpr float GetX() const noexcept;
|
||||
|
||||
//! Sets the X coordinate
|
||||
/*!
|
||||
\param x The x coordinate
|
||||
*/
|
||||
void SetX(float x);
|
||||
constexpr void SetX(const float x) noexcept;
|
||||
|
||||
//! Gets the Y coordinate
|
||||
/*!
|
||||
\return The y coordinate
|
||||
*/
|
||||
float GetY(void) const;
|
||||
[[nodiscard]] constexpr float GetY() const noexcept;
|
||||
|
||||
//! Sets the Y coordinate
|
||||
/*!
|
||||
\param y The y coordinate
|
||||
*/
|
||||
void SetY(float y);
|
||||
constexpr void SetY(const float y) noexcept;
|
||||
|
||||
//! Gets the Z coordinate
|
||||
/*!
|
||||
\return The z coordinate
|
||||
*/
|
||||
float GetZ(void) const;
|
||||
[[nodiscard]] constexpr float GetZ() const noexcept;
|
||||
|
||||
//! Sets the Z coordinate
|
||||
/*!
|
||||
\param z The z coordinate
|
||||
*/
|
||||
void SetZ(float z);
|
||||
|
||||
constexpr void SetZ(const float z) noexcept;
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
@@ -95,31 +94,29 @@ public:
|
||||
/*!
|
||||
\return The forward vector of the quaternion
|
||||
*/
|
||||
Vector3 GetForwardVector(void) const;
|
||||
[[nodiscard]] constexpr Vector3 GetForwardVector() const noexcept;
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
/*!
|
||||
\return The up vector fo the quaternion
|
||||
*/
|
||||
Vector3 GetUpVector(void) const;
|
||||
[[nodiscard]] constexpr Vector3 GetUpVector() const noexcept;
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
/*!
|
||||
\return The right vector of the quaternion
|
||||
*/
|
||||
Vector3 GetRightVector(void) const;
|
||||
|
||||
Vector3 GetEulerAngles() const;
|
||||
[[nodiscard]] constexpr Vector3 GetRightVector() const noexcept;
|
||||
|
||||
[[nodiscard]] Vector3 GetEulerAngles() const;
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
bool operator==(const NiQuaternion& rot) const;
|
||||
constexpr bool operator==(const NiQuaternion& rot) const noexcept;
|
||||
|
||||
//! Operator to check for inequality
|
||||
bool operator!=(const NiQuaternion& rot) const;
|
||||
|
||||
constexpr bool operator!=(const NiQuaternion& rot) const noexcept;
|
||||
|
||||
// MARK: Helper Functions
|
||||
|
||||
@@ -129,7 +126,7 @@ public:
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
[[nodiscard]] static NiQuaternion LookAt(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Look from a specific point in space to another point in space
|
||||
/*!
|
||||
@@ -137,7 +134,7 @@ public:
|
||||
\param destPoint The destination location
|
||||
\return The Quaternion with the rotation towards the destination
|
||||
*/
|
||||
static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
[[nodiscard]] static NiQuaternion LookAtUnlocked(const NiPoint3& sourcePoint, const NiPoint3& destPoint);
|
||||
|
||||
//! Creates a Quaternion from a specific axis and angle relative to that axis
|
||||
/*!
|
||||
@@ -145,7 +142,17 @@ public:
|
||||
\param angle The angle relative to this axis
|
||||
\return A quaternion created from the axis and angle
|
||||
*/
|
||||
static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
||||
[[nodiscard]] static NiQuaternion CreateFromAxisAngle(const Vector3& axis, float angle);
|
||||
|
||||
static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
||||
[[nodiscard]] static NiQuaternion FromEulerAngles(const NiPoint3& eulerAngles);
|
||||
};
|
||||
|
||||
// Static Variables
|
||||
namespace NiQuaternionConstant {
|
||||
constexpr NiQuaternion IDENTITY(1, 0, 0, 0);
|
||||
}
|
||||
|
||||
// Include constexpr and inline function definitions in a seperate file for readability
|
||||
#include "NiQuaternion.inl"
|
||||
|
||||
#endif // !__NIQUATERNION_H__
|
||||
|
||||
75
dCommon/NiQuaternion.inl
Normal file
75
dCommon/NiQuaternion.inl
Normal file
@@ -0,0 +1,75 @@
|
||||
#pragma once
|
||||
#ifndef __NIQUATERNION_H__
|
||||
#error "This should only be included inline in NiQuaternion.h: Do not include directly!"
|
||||
#endif
|
||||
|
||||
// MARK: Setters / Getters
|
||||
|
||||
//! Gets the W coordinate
|
||||
constexpr float NiQuaternion::GetW() const noexcept {
|
||||
return this->w;
|
||||
}
|
||||
|
||||
//! Sets the W coordinate
|
||||
constexpr void NiQuaternion::SetW(const float w) noexcept {
|
||||
this->w = w;
|
||||
}
|
||||
|
||||
//! Gets the X coordinate
|
||||
constexpr float NiQuaternion::GetX() const noexcept {
|
||||
return this->x;
|
||||
}
|
||||
|
||||
//! Sets the X coordinate
|
||||
constexpr void NiQuaternion::SetX(const float x) noexcept {
|
||||
this->x = x;
|
||||
}
|
||||
|
||||
//! Gets the Y coordinate
|
||||
constexpr float NiQuaternion::GetY() const noexcept {
|
||||
return this->y;
|
||||
}
|
||||
|
||||
//! Sets the Y coordinate
|
||||
constexpr void NiQuaternion::SetY(const float y) noexcept {
|
||||
this->y = y;
|
||||
}
|
||||
|
||||
//! Gets the Z coordinate
|
||||
constexpr float NiQuaternion::GetZ() const noexcept {
|
||||
return this->z;
|
||||
}
|
||||
|
||||
//! Sets the Z coordinate
|
||||
constexpr void NiQuaternion::SetZ(const float z) noexcept {
|
||||
this->z = z;
|
||||
}
|
||||
|
||||
// MARK: Member Functions
|
||||
|
||||
//! Returns the forward vector from the quaternion
|
||||
constexpr Vector3 NiQuaternion::GetForwardVector() const noexcept {
|
||||
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||||
}
|
||||
|
||||
//! Returns the up vector from the quaternion
|
||||
constexpr Vector3 NiQuaternion::GetUpVector() const noexcept {
|
||||
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||||
}
|
||||
|
||||
//! Returns the right vector from the quaternion
|
||||
constexpr Vector3 NiQuaternion::GetRightVector() const noexcept {
|
||||
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||||
}
|
||||
|
||||
// MARK: Operators
|
||||
|
||||
//! Operator to check for equality
|
||||
constexpr bool NiQuaternion::operator==(const NiQuaternion& rot) const noexcept {
|
||||
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||||
}
|
||||
|
||||
//! Operator to check for inequality
|
||||
constexpr bool NiQuaternion::operator!=(const NiQuaternion& rot) const noexcept {
|
||||
return !(*this == rot);
|
||||
}
|
||||
36
dCommon/PositionUpdate.h
Normal file
36
dCommon/PositionUpdate.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef __POSITIONUPDATE__H__
|
||||
#define __POSITIONUPDATE__H__
|
||||
|
||||
#include "NiPoint3.h"
|
||||
#include "NiQuaternion.h"
|
||||
|
||||
|
||||
struct RemoteInputInfo {
|
||||
bool operator==(const RemoteInputInfo& other) {
|
||||
return m_RemoteInputX == other.m_RemoteInputX && m_RemoteInputY == other.m_RemoteInputY && m_IsPowersliding == other.m_IsPowersliding && m_IsModified == other.m_IsModified;
|
||||
}
|
||||
|
||||
float m_RemoteInputX = 0;
|
||||
float m_RemoteInputY = 0;
|
||||
bool m_IsPowersliding = false;
|
||||
bool m_IsModified = false;
|
||||
};
|
||||
|
||||
struct LocalSpaceInfo {
|
||||
LWOOBJID objectId = LWOOBJID_EMPTY;
|
||||
NiPoint3 position = NiPoint3Constant::ZERO;
|
||||
NiPoint3 linearVelocity = NiPoint3Constant::ZERO;
|
||||
};
|
||||
|
||||
struct PositionUpdate {
|
||||
NiPoint3 position = NiPoint3Constant::ZERO;
|
||||
NiQuaternion rotation = NiQuaternionConstant::IDENTITY;
|
||||
bool onGround = false;
|
||||
bool onRail = false;
|
||||
NiPoint3 velocity = NiPoint3Constant::ZERO;
|
||||
NiPoint3 angularVelocity = NiPoint3Constant::ZERO;
|
||||
LocalSpaceInfo localSpaceInfo;
|
||||
RemoteInputInfo remoteInputInfo;
|
||||
};
|
||||
|
||||
#endif //!__POSITIONUPDATE__H__
|
||||
@@ -1,152 +0,0 @@
|
||||
#include "SHA512.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
|
||||
const unsigned long long SHA512::sha512_k[80] = //ULL = uint64
|
||||
{ 0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL,
|
||||
0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
|
||||
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
|
||||
0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
|
||||
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL,
|
||||
0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
|
||||
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL,
|
||||
0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
|
||||
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL,
|
||||
0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
|
||||
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL,
|
||||
0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
|
||||
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL,
|
||||
0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
|
||||
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL,
|
||||
0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
|
||||
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL,
|
||||
0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
|
||||
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL,
|
||||
0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
|
||||
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL,
|
||||
0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
|
||||
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL,
|
||||
0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
|
||||
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL,
|
||||
0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
|
||||
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL,
|
||||
0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
|
||||
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL,
|
||||
0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
|
||||
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL,
|
||||
0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
|
||||
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL,
|
||||
0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
|
||||
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL,
|
||||
0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
|
||||
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL,
|
||||
0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
|
||||
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL,
|
||||
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL };
|
||||
|
||||
void SHA512::transform(const unsigned char* message, unsigned int block_nb) {
|
||||
uint64 w[80];
|
||||
uint64 wv[8];
|
||||
uint64 t1, t2;
|
||||
const unsigned char* sub_block;
|
||||
int i, j;
|
||||
for (i = 0; i < (int)block_nb; i++) {
|
||||
sub_block = message + (i << 7);
|
||||
for (j = 0; j < 16; j++) {
|
||||
SHA2_PACK64(&sub_block[j << 3], &w[j]);
|
||||
}
|
||||
for (j = 16; j < 80; j++) {
|
||||
w[j] = SHA512_F4(w[j - 2]) + w[j - 7] + SHA512_F3(w[j - 15]) + w[j - 16];
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
wv[j] = m_h[j];
|
||||
}
|
||||
for (j = 0; j < 80; j++) {
|
||||
t1 = wv[7] + SHA512_F2(wv[4]) + SHA2_CH(wv[4], wv[5], wv[6])
|
||||
+ sha512_k[j] + w[j];
|
||||
t2 = SHA512_F1(wv[0]) + SHA2_MAJ(wv[0], wv[1], wv[2]);
|
||||
wv[7] = wv[6];
|
||||
wv[6] = wv[5];
|
||||
wv[5] = wv[4];
|
||||
wv[4] = wv[3] + t1;
|
||||
wv[3] = wv[2];
|
||||
wv[2] = wv[1];
|
||||
wv[1] = wv[0];
|
||||
wv[0] = t1 + t2;
|
||||
}
|
||||
for (j = 0; j < 8; j++) {
|
||||
m_h[j] += wv[j];
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void SHA512::init() {
|
||||
m_h[0] = 0x6a09e667f3bcc908ULL;
|
||||
m_h[1] = 0xbb67ae8584caa73bULL;
|
||||
m_h[2] = 0x3c6ef372fe94f82bULL;
|
||||
m_h[3] = 0xa54ff53a5f1d36f1ULL;
|
||||
m_h[4] = 0x510e527fade682d1ULL;
|
||||
m_h[5] = 0x9b05688c2b3e6c1fULL;
|
||||
m_h[6] = 0x1f83d9abfb41bd6bULL;
|
||||
m_h[7] = 0x5be0cd19137e2179ULL;
|
||||
m_len = 0;
|
||||
m_tot_len = 0;
|
||||
}
|
||||
|
||||
void SHA512::update(const unsigned char* message, unsigned int len) {
|
||||
unsigned int block_nb;
|
||||
unsigned int new_len, rem_len, tmp_len;
|
||||
const unsigned char* shifted_message;
|
||||
tmp_len = SHA384_512_BLOCK_SIZE - m_len;
|
||||
rem_len = len < tmp_len ? len : tmp_len;
|
||||
memcpy(&m_block[m_len], message, rem_len);
|
||||
if (m_len + len < SHA384_512_BLOCK_SIZE) {
|
||||
m_len += len;
|
||||
return;
|
||||
}
|
||||
new_len = len - rem_len;
|
||||
block_nb = new_len / SHA384_512_BLOCK_SIZE;
|
||||
shifted_message = message + rem_len;
|
||||
transform(m_block, 1);
|
||||
transform(shifted_message, block_nb);
|
||||
rem_len = new_len % SHA384_512_BLOCK_SIZE;
|
||||
memcpy(m_block, &shifted_message[block_nb << 7], rem_len);
|
||||
m_len = rem_len;
|
||||
m_tot_len += (block_nb + 1) << 7;
|
||||
}
|
||||
|
||||
void SHA512::final(unsigned char* digest) {
|
||||
unsigned int block_nb;
|
||||
unsigned int pm_len;
|
||||
unsigned int len_b;
|
||||
int i;
|
||||
block_nb = 1 + ((SHA384_512_BLOCK_SIZE - 17)
|
||||
< (m_len % SHA384_512_BLOCK_SIZE));
|
||||
len_b = (m_tot_len + m_len) << 3;
|
||||
pm_len = block_nb << 7;
|
||||
memset(m_block + m_len, 0, pm_len - m_len);
|
||||
m_block[m_len] = 0x80;
|
||||
SHA2_UNPACK32(len_b, m_block + pm_len - 4);
|
||||
transform(m_block, block_nb);
|
||||
for (i = 0; i < 8; i++) {
|
||||
SHA2_UNPACK64(m_h[i], &digest[i << 3]);
|
||||
}
|
||||
}
|
||||
|
||||
std::string sha512(std::string input) {
|
||||
unsigned char digest[SHA512::DIGEST_SIZE];
|
||||
memset(digest, 0, SHA512::DIGEST_SIZE);
|
||||
class SHA512 ctx;
|
||||
ctx.init();
|
||||
ctx.update((unsigned char*)input.c_str(), input.length());
|
||||
ctx.final(digest);
|
||||
|
||||
char buf[2 * SHA512::DIGEST_SIZE + 1];
|
||||
buf[2 * SHA512::DIGEST_SIZE] = 0;
|
||||
for (int i = 0; i < SHA512::DIGEST_SIZE; i++)
|
||||
sprintf(buf + i * 2, "%02x", digest[i]);
|
||||
|
||||
return std::string(buf);
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// C++
|
||||
#include <string>
|
||||
|
||||
class SHA512 {
|
||||
protected:
|
||||
typedef unsigned char uint8;
|
||||
typedef unsigned int uint32;
|
||||
typedef unsigned long long uint64;
|
||||
|
||||
const static uint64 sha512_k[];
|
||||
static const unsigned int SHA384_512_BLOCK_SIZE = (1024 / 8);
|
||||
|
||||
public:
|
||||
void init();
|
||||
void update(const unsigned char* message, unsigned int len);
|
||||
void final(unsigned char* digest);
|
||||
static const unsigned int DIGEST_SIZE = (512 / 8);
|
||||
|
||||
protected:
|
||||
void transform(const unsigned char* message, unsigned int block_nb);
|
||||
unsigned int m_tot_len;
|
||||
unsigned int m_len;
|
||||
unsigned char m_block[2 * SHA384_512_BLOCK_SIZE];
|
||||
uint64 m_h[8];
|
||||
};
|
||||
|
||||
std::string sha512(std::string input);
|
||||
|
||||
#define SHA2_SHFR(x, n) (x >> n)
|
||||
#define SHA2_ROTR(x, n) ((x >> n) | (x << ((sizeof(x) << 3) - n)))
|
||||
#define SHA2_ROTL(x, n) ((x << n) | (x >> ((sizeof(x) << 3) - n)))
|
||||
#define SHA2_CH(x, y, z) ((x & y) ^ (~x & z))
|
||||
#define SHA2_MAJ(x, y, z) ((x & y) ^ (x & z) ^ (y & z))
|
||||
#define SHA512_F1(x) (SHA2_ROTR(x, 28) ^ SHA2_ROTR(x, 34) ^ SHA2_ROTR(x, 39))
|
||||
#define SHA512_F2(x) (SHA2_ROTR(x, 14) ^ SHA2_ROTR(x, 18) ^ SHA2_ROTR(x, 41))
|
||||
#define SHA512_F3(x) (SHA2_ROTR(x, 1) ^ SHA2_ROTR(x, 8) ^ SHA2_SHFR(x, 7))
|
||||
#define SHA512_F4(x) (SHA2_ROTR(x, 19) ^ SHA2_ROTR(x, 61) ^ SHA2_SHFR(x, 6))
|
||||
#define SHA2_UNPACK32(x, str) \
|
||||
{ \
|
||||
*((str) + 3) = (uint8) ((x) ); \
|
||||
*((str) + 2) = (uint8) ((x) >> 8); \
|
||||
*((str) + 1) = (uint8) ((x) >> 16); \
|
||||
*((str) + 0) = (uint8) ((x) >> 24); \
|
||||
}
|
||||
#define SHA2_UNPACK64(x, str) \
|
||||
{ \
|
||||
*((str) + 7) = (uint8) ((x) ); \
|
||||
*((str) + 6) = (uint8) ((x) >> 8); \
|
||||
*((str) + 5) = (uint8) ((x) >> 16); \
|
||||
*((str) + 4) = (uint8) ((x) >> 24); \
|
||||
*((str) + 3) = (uint8) ((x) >> 32); \
|
||||
*((str) + 2) = (uint8) ((x) >> 40); \
|
||||
*((str) + 1) = (uint8) ((x) >> 48); \
|
||||
*((str) + 0) = (uint8) ((x) >> 56); \
|
||||
}
|
||||
#define SHA2_PACK64(str, x) \
|
||||
{ \
|
||||
*(x) = ((uint64) *((str) + 7) ) \
|
||||
| ((uint64) *((str) + 6) << 8) \
|
||||
| ((uint64) *((str) + 5) << 16) \
|
||||
| ((uint64) *((str) + 4) << 24) \
|
||||
| ((uint64) *((str) + 3) << 32) \
|
||||
| ((uint64) *((str) + 2) << 40) \
|
||||
| ((uint64) *((str) + 1) << 48) \
|
||||
| ((uint64) *((str) + 0) << 56); \
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
#include "Type.h"
|
||||
#ifdef __GNUG__
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <cxxabi.h>
|
||||
|
||||
std::string demangle(const char* name) {
|
||||
|
||||
int status = -4; // some arbitrary value to eliminate the compiler warning
|
||||
|
||||
// enable c++11 by passing the flag -std=c++11 to g++
|
||||
std::unique_ptr<char, void(*)(void*)> res{
|
||||
abi::__cxa_demangle(name, NULL, NULL, &status),
|
||||
std::free
|
||||
};
|
||||
|
||||
return (status == 0) ? res.get() : name;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// does nothing if not g++
|
||||
std::string demangle(const char* name) {
|
||||
return name;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <typeinfo>
|
||||
|
||||
std::string demangle(const char* name);
|
||||
|
||||
template <class T>
|
||||
std::string type(const T& t) {
|
||||
|
||||
return demangle(typeid(t).name());
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "ZCompression.h"
|
||||
|
||||
#include <zlib.h>
|
||||
#include "zlib.h"
|
||||
|
||||
namespace ZCompression {
|
||||
int32_t GetMaxCompressedLength(int32_t nLenSrc) {
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
#include "AssetManager.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
#include <zlib.h>
|
||||
#include "zlib.h"
|
||||
|
||||
AssetManager::AssetManager(const std::filesystem::path& path) {
|
||||
if (!std::filesystem::is_directory(path)) {
|
||||
@@ -81,8 +81,8 @@ bool AssetManager::HasFile(const char* name) {
|
||||
std::replace(fixedName.begin(), fixedName.end(), '/', '\\');
|
||||
if (fixedName.rfind("client\\res\\", 0) != 0) fixedName = "client\\res\\" + fixedName;
|
||||
|
||||
uint32_t crc = crc32b(0xFFFFFFFF, (uint8_t*)fixedName.c_str(), fixedName.size());
|
||||
crc = crc32b(crc, (Bytef*)"\0\0\0\0", 4);
|
||||
uint32_t crc = crc32b(0xFFFFFFFF, reinterpret_cast<uint8_t*>(const_cast<char*>(fixedName.c_str())), fixedName.size());
|
||||
crc = crc32b(crc, reinterpret_cast<Bytef*>(const_cast<char*>("\0\0\0\0")), 4);
|
||||
|
||||
for (const auto& item : this->m_PackIndex->GetPackFileIndices()) {
|
||||
if (item.m_Crc == crc) {
|
||||
@@ -113,7 +113,7 @@ bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) {
|
||||
#endif
|
||||
fseek(file, 0, SEEK_END);
|
||||
*len = ftell(file);
|
||||
*data = (char*)malloc(*len);
|
||||
*data = static_cast<char*>(malloc(*len));
|
||||
fseek(file, 0, SEEK_SET);
|
||||
int32_t readInData = fread(*data, sizeof(uint8_t), *len, file);
|
||||
fclose(file);
|
||||
@@ -129,8 +129,8 @@ bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) {
|
||||
fixedName = "client\\res\\" + fixedName;
|
||||
}
|
||||
int32_t packIndex = -1;
|
||||
uint32_t crc = crc32b(0xFFFFFFFF, (uint8_t*)fixedName.c_str(), fixedName.size());
|
||||
crc = crc32b(crc, (Bytef*)"\0\0\0\0", 4);
|
||||
uint32_t crc = crc32b(0xFFFFFFFF, reinterpret_cast<uint8_t*>(const_cast<char*>(fixedName.c_str())), fixedName.size());
|
||||
crc = crc32b(crc, reinterpret_cast<Bytef*>(const_cast<char*>("\0\0\0\0")), 4);
|
||||
|
||||
for (const auto& item : this->m_PackIndex->GetPackFileIndices()) {
|
||||
if (item.m_Crc == crc) {
|
||||
@@ -152,13 +152,12 @@ bool AssetManager::GetFile(const char* name, char** data, uint32_t* len) {
|
||||
return success;
|
||||
}
|
||||
|
||||
AssetMemoryBuffer AssetManager::GetFileAsBuffer(const char* name) {
|
||||
char* buf;
|
||||
uint32_t len;
|
||||
AssetStream AssetManager::GetFile(const char* name) {
|
||||
char* buf; uint32_t len;
|
||||
|
||||
bool success = this->GetFile(name, &buf, &len);
|
||||
|
||||
return AssetMemoryBuffer(buf, len, success);
|
||||
return AssetStream(buf, len, success);
|
||||
}
|
||||
|
||||
uint32_t AssetManager::crc32b(uint32_t base, uint8_t* message, size_t l) {
|
||||
@@ -168,7 +167,7 @@ uint32_t AssetManager::crc32b(uint32_t base, uint8_t* message, size_t l) {
|
||||
crc = base;
|
||||
for (i = 0; i < l; i++) {
|
||||
// xor next byte to upper bits of crc
|
||||
crc ^= (((unsigned int)message[i]) << 24);
|
||||
crc ^= (static_cast<unsigned int>(message[i]) << 24);
|
||||
for (j = 0; j < 8; j++) { // Do eight times.
|
||||
msb = crc >> 31;
|
||||
crc <<= 1;
|
||||
|
||||
@@ -25,6 +25,10 @@ struct AssetMemoryBuffer : std::streambuf {
|
||||
this->setg(base, base, base + n);
|
||||
}
|
||||
|
||||
~AssetMemoryBuffer() {
|
||||
if (m_Success) free(m_Base);
|
||||
}
|
||||
|
||||
pos_type seekpos(pos_type sp, std::ios_base::openmode which) override {
|
||||
return seekoff(sp - pos_type(off_type(0)), std::ios_base::beg, which);
|
||||
}
|
||||
@@ -40,9 +44,17 @@ struct AssetMemoryBuffer : std::streambuf {
|
||||
setg(eback(), eback() + off, egptr());
|
||||
return gptr() - eback();
|
||||
}
|
||||
};
|
||||
|
||||
void close() {
|
||||
delete m_Base;
|
||||
struct AssetStream : std::istream {
|
||||
AssetStream(char* base, std::ptrdiff_t n, bool success) : std::istream(new AssetMemoryBuffer(base, n, success)) {}
|
||||
|
||||
~AssetStream() {
|
||||
delete rdbuf();
|
||||
}
|
||||
|
||||
operator bool() {
|
||||
return reinterpret_cast<AssetMemoryBuffer*>(rdbuf())->m_Success;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -56,7 +68,7 @@ public:
|
||||
|
||||
bool HasFile(const char* name);
|
||||
bool GetFile(const char* name, char** data, uint32_t* len);
|
||||
AssetMemoryBuffer GetFileAsBuffer(const char* name);
|
||||
AssetStream GetFile(const char* name);
|
||||
|
||||
private:
|
||||
void LoadPackIndex();
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
set(DCOMMON_DCLIENT_SOURCES
|
||||
"AssetManager.cpp"
|
||||
"PackIndex.cpp"
|
||||
"Pack.cpp"
|
||||
"AssetManager.cpp"
|
||||
PARENT_SCOPE
|
||||
)
|
||||
|
||||
12
dCommon/dClient/ClientVersion.h
Normal file
12
dCommon/dClient/ClientVersion.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef __CLIENTVERSION_H__
|
||||
#define __CLIENTVERSION_H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace ClientVersion {
|
||||
constexpr uint16_t major = 1;
|
||||
constexpr uint16_t current = 10;
|
||||
constexpr uint16_t minor = 64;
|
||||
}
|
||||
|
||||
#endif // !__CLIENTVERSION_H__
|
||||
@@ -76,7 +76,7 @@ bool Pack::ReadFileFromPack(uint32_t crc, char** data, uint32_t* len) {
|
||||
fseek(file, pos, SEEK_SET);
|
||||
|
||||
if (!isCompressed) {
|
||||
char* tempData = (char*)malloc(pkRecord.m_UncompressedSize);
|
||||
char* tempData = static_cast<char*>(malloc(pkRecord.m_UncompressedSize));
|
||||
int32_t readInData = fread(tempData, sizeof(uint8_t), pkRecord.m_UncompressedSize, file);
|
||||
|
||||
*data = tempData;
|
||||
@@ -90,7 +90,7 @@ bool Pack::ReadFileFromPack(uint32_t crc, char** data, uint32_t* len) {
|
||||
|
||||
fseek(file, pos, SEEK_SET);
|
||||
|
||||
char* decompressedData = (char*)malloc(pkRecord.m_UncompressedSize);
|
||||
char* decompressedData = static_cast<char*>(malloc(pkRecord.m_UncompressedSize));
|
||||
uint32_t currentReadPos = 0;
|
||||
|
||||
while (true) {
|
||||
@@ -100,12 +100,12 @@ bool Pack::ReadFileFromPack(uint32_t crc, char** data, uint32_t* len) {
|
||||
int32_t readInData = fread(&size, sizeof(uint32_t), 1, file);
|
||||
pos += 4; // Move pointer position 4 to the right
|
||||
|
||||
char* chunk = (char*)malloc(size);
|
||||
char* chunk = static_cast<char*>(malloc(size));
|
||||
int32_t readInData2 = fread(chunk, sizeof(int8_t), size, file);
|
||||
pos += size; // Move pointer position the amount of bytes read to the right
|
||||
|
||||
int32_t err;
|
||||
currentReadPos += ZCompression::Decompress((uint8_t*)chunk, size, reinterpret_cast<uint8_t*>(decompressedData + currentReadPos), ZCompression::MAX_SD0_CHUNK_SIZE, err);
|
||||
currentReadPos += ZCompression::Decompress(reinterpret_cast<uint8_t*>(chunk), size, reinterpret_cast<uint8_t*>(decompressedData + currentReadPos), ZCompression::MAX_SD0_CHUNK_SIZE, err);
|
||||
|
||||
free(chunk);
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct PackRecord {
|
||||
|
||||
@@ -1,28 +1,17 @@
|
||||
#include "PackIndex.h"
|
||||
#include "BinaryIO.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
#include "Logger.h"
|
||||
|
||||
PackIndex::PackIndex(const std::filesystem::path& filePath) {
|
||||
m_FileStream = std::ifstream(filePath / "versions" / "primary.pki", std::ios::in | std::ios::binary);
|
||||
|
||||
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_Version);
|
||||
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackPathCount);
|
||||
|
||||
for (int i = 0; i < m_PackPathCount; i++) {
|
||||
uint32_t stringLen = 0;
|
||||
BinaryIO::BinaryRead<uint32_t>(m_FileStream, stringLen);
|
||||
|
||||
std::string path;
|
||||
|
||||
for (int j = 0; j < stringLen; j++) {
|
||||
char inChar;
|
||||
BinaryIO::BinaryRead<char>(m_FileStream, inChar);
|
||||
|
||||
path += inChar;
|
||||
}
|
||||
|
||||
m_PackPaths.push_back(path);
|
||||
|
||||
m_PackPaths.resize(m_PackPathCount);
|
||||
for (auto& item : m_PackPaths) {
|
||||
BinaryIO::ReadString<uint32_t>(m_FileStream, item, BinaryIO::ReadType::String);
|
||||
}
|
||||
|
||||
BinaryIO::BinaryRead<uint32_t>(m_FileStream, m_PackFileIndexCount);
|
||||
@@ -34,7 +23,7 @@ PackIndex::PackIndex(const std::filesystem::path& filePath) {
|
||||
m_PackFileIndices.push_back(packFileIndex);
|
||||
}
|
||||
|
||||
Game::logger->Log("PackIndex", "Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
|
||||
LOG("Loaded pack catalog with %i pack files and %i files", m_PackPaths.size(), m_PackFileIndices.size());
|
||||
|
||||
for (auto& item : m_PackPaths) {
|
||||
std::replace(item.begin(), item.end(), '\\', '/');
|
||||
|
||||
@@ -10,8 +10,23 @@ dConfig::dConfig(const std::string& filepath) {
|
||||
LoadConfig();
|
||||
}
|
||||
|
||||
std::filesystem::path GetConfigDir() {
|
||||
std::filesystem::path config_dir = BinaryPathFinder::GetBinaryDir();
|
||||
if (const char* env_p = std::getenv("DLU_CONFIG_DIR")) {
|
||||
config_dir /= env_p;
|
||||
}
|
||||
return config_dir;
|
||||
}
|
||||
|
||||
const bool dConfig::Exists(const std::string& filepath) {
|
||||
std::filesystem::path config_dir = GetConfigDir();
|
||||
return std::filesystem::exists(config_dir / filepath);
|
||||
}
|
||||
|
||||
void dConfig::LoadConfig() {
|
||||
std::ifstream in(BinaryPathFinder::GetBinaryDir() / m_ConfigFilePath);
|
||||
std::filesystem::path config_dir = GetConfigDir();
|
||||
|
||||
std::ifstream in(config_dir / m_ConfigFilePath);
|
||||
if (!in.good()) return;
|
||||
|
||||
std::string line{};
|
||||
@@ -19,7 +34,7 @@ void dConfig::LoadConfig() {
|
||||
if (!line.empty() && line.front() != '#') ProcessLine(line);
|
||||
}
|
||||
|
||||
std::ifstream sharedConfig(BinaryPathFinder::GetBinaryDir() / "sharedconfig.ini", std::ios::in);
|
||||
std::ifstream sharedConfig(config_dir / "sharedconfig.ini", std::ios::in);
|
||||
if (!sharedConfig.good()) return;
|
||||
|
||||
line.clear();
|
||||
@@ -34,17 +49,20 @@ void dConfig::ReloadConfig() {
|
||||
}
|
||||
|
||||
const std::string& dConfig::GetValue(std::string key) {
|
||||
std::string upper_key(key);
|
||||
std::transform(upper_key.begin(), upper_key.end(), upper_key.begin(), ::toupper);
|
||||
if (const char* env_p = std::getenv(upper_key.c_str())) {
|
||||
this->m_ConfigValues[key] = env_p;
|
||||
}
|
||||
return this->m_ConfigValues[key];
|
||||
}
|
||||
|
||||
void dConfig::ProcessLine(const std::string& line) {
|
||||
auto splitLine = GeneralUtils::SplitString(line, '=');
|
||||
|
||||
if (splitLine.size() != 2) return;
|
||||
auto splitLoc = line.find('=');
|
||||
auto key = line.substr(0, splitLoc);
|
||||
auto value = line.substr(splitLoc + 1);
|
||||
|
||||
//Make sure that on Linux, we remove special characters:
|
||||
auto& key = splitLine.at(0);
|
||||
auto& value = splitLine.at(1);
|
||||
if (!value.empty() && value.at(value.size() - 1) == '\r') value.erase(value.size() - 1);
|
||||
|
||||
if (this->m_ConfigValues.find(key) != this->m_ConfigValues.end()) return;
|
||||
|
||||
@@ -7,6 +7,11 @@ class dConfig {
|
||||
public:
|
||||
dConfig(const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Checks whether the specified filepath exists
|
||||
*/
|
||||
static const bool Exists(const std::string& filepath);
|
||||
|
||||
/**
|
||||
* Gets the specified key from the config. Returns an empty string if the value is not found.
|
||||
*
|
||||
|
||||
29
dCommon/dEnums/StringifiedEnum.h
Normal file
29
dCommon/dEnums/StringifiedEnum.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#ifndef __STRINGIFIEDENUM_H__
|
||||
#define __STRINGIFIEDENUM_H__
|
||||
|
||||
#include <string>
|
||||
#include "magic_enum.hpp"
|
||||
|
||||
namespace StringifiedEnum {
|
||||
template<typename T>
|
||||
const std::string_view ToString(const T e) {
|
||||
static_assert(std::is_enum_v<T>, "Not an enum"); // Check type
|
||||
|
||||
constexpr auto& sv = magic_enum::enum_entries<T>();
|
||||
|
||||
const auto it = std::lower_bound(
|
||||
sv.begin(), sv.end(), e,
|
||||
[&](const std::pair<T, std::string_view>& lhs, const T rhs) { return lhs.first < rhs; }
|
||||
);
|
||||
|
||||
std::string_view output;
|
||||
if (it != sv.end() && it->first == e) {
|
||||
output = it->second;
|
||||
} else {
|
||||
output = "UNKNOWN";
|
||||
}
|
||||
return output;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !__STRINGIFIEDENUM_H__
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "BitStream.h"
|
||||
#include "eConnectionType.h"
|
||||
#include "eClientMessageType.h"
|
||||
#include "BitStreamUtils.h"
|
||||
|
||||
#pragma warning (disable:4251) //Disables SQL warnings
|
||||
|
||||
@@ -28,94 +29,94 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
|
||||
|
||||
//========== MACROS ===========
|
||||
|
||||
#define HEADER_SIZE 8
|
||||
#define CBITSTREAM RakNet::BitStream bitStream;
|
||||
#define CINSTREAM RakNet::BitStream inStream(packet->data, packet->length, false);
|
||||
#define CMSGHEADER PacketUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
#define SEND_PACKET Game::server->Send(&bitStream, sysAddr, false);
|
||||
#define SEND_PACKET_BROADCAST Game::server->Send(&bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
#define CINSTREAM_SKIP_HEADER CINSTREAM if (inStream.GetNumberOfUnreadBits() >= BYTES_TO_BITS(HEADER_SIZE)) inStream.IgnoreBytes(HEADER_SIZE); else inStream.IgnoreBits(inStream.GetNumberOfUnreadBits());
|
||||
#define CMSGHEADER BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::GAME_MSG);
|
||||
#define SEND_PACKET Game::server->Send(bitStream, sysAddr, false);
|
||||
#define SEND_PACKET_BROADCAST Game::server->Send(bitStream, UNASSIGNED_SYSTEM_ADDRESS, true);
|
||||
|
||||
//=========== TYPEDEFS ==========
|
||||
|
||||
typedef int32_t LOT; //!< A LOT
|
||||
typedef int64_t LWOOBJID; //!< An object ID (should be unsigned actually but ok)
|
||||
typedef int32_t TSkillID; //!< A skill ID
|
||||
typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
|
||||
typedef uint16_t LWOMAPID; //!< Used for Map IDs
|
||||
typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
|
||||
typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
|
||||
typedef uint32_t StripId;
|
||||
using LOT = int32_t; //!< A LOT
|
||||
using LWOOBJID = int64_t; //!< An object ID (should be unsigned actually but ok)
|
||||
using TSkillID = int32_t; //!< A skill ID
|
||||
using LWOCLONEID = uint32_t; //!< Used for Clone IDs
|
||||
using LWOMAPID = uint16_t; //!< Used for Map IDs
|
||||
using LWOINSTANCEID = uint16_t; //!< Used for Instance IDs
|
||||
using PROPERTYCLONELIST = uint32_t; //!< Used for Property Clone IDs
|
||||
using StripId = uint32_t;
|
||||
|
||||
const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
||||
const LOT LOT_NULL = -1; //!< A null LOT
|
||||
const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
||||
const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
||||
const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
||||
const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
||||
const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
||||
const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
||||
const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
||||
constexpr LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
|
||||
constexpr LOT LOT_NULL = -1; //!< A null LOT
|
||||
constexpr int32_t LOOTTYPE_NONE = 0; //!< No loot type available
|
||||
constexpr float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
|
||||
constexpr uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
|
||||
constexpr LWOCLONEID LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
|
||||
constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
|
||||
constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
|
||||
constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
|
||||
|
||||
const float PI = 3.14159f;
|
||||
constexpr float PI = 3.14159f;
|
||||
|
||||
//============ STRUCTS ==============
|
||||
|
||||
struct LWOSCENEID {
|
||||
public:
|
||||
LWOSCENEID() { m_sceneID = -1; m_layerID = 0; }
|
||||
LWOSCENEID(int sceneID) { m_sceneID = sceneID; m_layerID = 0; }
|
||||
LWOSCENEID(int sceneID, unsigned int layerID) { m_sceneID = sceneID; m_layerID = layerID; }
|
||||
constexpr LWOSCENEID() noexcept { m_sceneID = -1; m_layerID = 0; }
|
||||
constexpr LWOSCENEID(int32_t sceneID) noexcept { m_sceneID = sceneID; m_layerID = 0; }
|
||||
constexpr LWOSCENEID(int32_t sceneID, uint32_t layerID) noexcept { m_sceneID = sceneID; m_layerID = layerID; }
|
||||
|
||||
LWOSCENEID& operator=(const LWOSCENEID& rhs) { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
|
||||
LWOSCENEID& operator=(const int rhs) { m_sceneID = rhs; m_layerID = 0; return *this; }
|
||||
constexpr LWOSCENEID& operator=(const LWOSCENEID& rhs) noexcept { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
|
||||
constexpr LWOSCENEID& operator=(const int32_t rhs) noexcept { m_sceneID = rhs; m_layerID = 0; return *this; }
|
||||
|
||||
bool operator<(const LWOSCENEID& rhs) const { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
|
||||
bool operator<(const int rhs) const { return m_sceneID < rhs; }
|
||||
constexpr bool operator<(const LWOSCENEID& rhs) const noexcept { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
|
||||
constexpr bool operator<(const int32_t rhs) const noexcept { return m_sceneID < rhs; }
|
||||
|
||||
bool operator==(const LWOSCENEID& rhs) const { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
|
||||
bool operator==(const int rhs) const { return m_sceneID == rhs; }
|
||||
constexpr bool operator==(const LWOSCENEID& rhs) const noexcept { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
|
||||
constexpr bool operator==(const int32_t rhs) const noexcept { return m_sceneID == rhs; }
|
||||
|
||||
const int GetSceneID() const { return m_sceneID; }
|
||||
const unsigned int GetLayerID() const { return m_layerID; }
|
||||
constexpr int32_t GetSceneID() const noexcept { return m_sceneID; }
|
||||
constexpr uint32_t GetLayerID() const noexcept { return m_layerID; }
|
||||
|
||||
void SetSceneID(const int sceneID) { m_sceneID = sceneID; }
|
||||
void SetLayerID(const unsigned int layerID) { m_layerID = layerID; }
|
||||
constexpr void SetSceneID(const int32_t sceneID) noexcept { m_sceneID = sceneID; }
|
||||
constexpr void SetLayerID(const uint32_t layerID) noexcept { m_layerID = layerID; }
|
||||
|
||||
private:
|
||||
int m_sceneID;
|
||||
unsigned int m_layerID;
|
||||
int32_t m_sceneID;
|
||||
uint32_t m_layerID;
|
||||
};
|
||||
|
||||
struct LWOZONEID {
|
||||
public:
|
||||
const LWOMAPID& GetMapID() const { return m_MapID; }
|
||||
const LWOINSTANCEID& GetInstanceID() const { return m_InstanceID; }
|
||||
const LWOCLONEID& GetCloneID() const { return m_CloneID; }
|
||||
constexpr const LWOMAPID& GetMapID() const noexcept { return m_MapID; }
|
||||
constexpr const LWOINSTANCEID& GetInstanceID() const noexcept { return m_InstanceID; }
|
||||
constexpr const LWOCLONEID& GetCloneID() const noexcept { return m_CloneID; }
|
||||
|
||||
//In order: def constr, constr, assign op
|
||||
LWOZONEID() { m_MapID = LWOMAPID_INVALID; m_InstanceID = LWOINSTANCEID_INVALID; m_CloneID = LWOCLONEID_INVALID; }
|
||||
LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
||||
LWOZONEID(const LWOZONEID& replacement) { *this = replacement; }
|
||||
constexpr LWOZONEID() noexcept = default;
|
||||
constexpr LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) noexcept { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
|
||||
constexpr LWOZONEID(const LWOZONEID& replacement) noexcept { *this = replacement; }
|
||||
|
||||
private:
|
||||
LWOMAPID m_MapID; //1000 for VE, 1100 for AG, etc...
|
||||
LWOINSTANCEID m_InstanceID; //Instances host the same world, but on a different dWorld process.
|
||||
LWOCLONEID m_CloneID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
|
||||
LWOMAPID m_MapID = LWOMAPID_INVALID; //1000 for VE, 1100 for AG, etc...
|
||||
LWOINSTANCEID m_InstanceID = LWOINSTANCEID_INVALID; //Instances host the same world, but on a different dWorld process.
|
||||
LWOCLONEID m_CloneID = LWOCLONEID_INVALID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
|
||||
};
|
||||
|
||||
const LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||
constexpr LWOSCENEID LWOSCENEID_INVALID = -1;
|
||||
|
||||
struct LWONameValue {
|
||||
uint32_t length = 0; //!< The length of the name
|
||||
std::u16string name; //!< The name
|
||||
|
||||
LWONameValue(void) {}
|
||||
LWONameValue() = default;
|
||||
|
||||
LWONameValue(const std::u16string& name) {
|
||||
this->name = name;
|
||||
this->length = static_cast<uint32_t>(name.length());
|
||||
}
|
||||
|
||||
~LWONameValue(void) {}
|
||||
};
|
||||
|
||||
struct FriendData {
|
||||
@@ -127,7 +128,7 @@ public:
|
||||
LWOOBJID friendID;
|
||||
std::string friendName;
|
||||
|
||||
void Serialize(RakNet::BitStream& bitStream) {
|
||||
void Serialize(RakNet::BitStream& bitStream) const {
|
||||
bitStream.Write<uint8_t>(isOnline);
|
||||
bitStream.Write<uint8_t>(isBestFriend);
|
||||
bitStream.Write<uint8_t>(isFTP);
|
||||
@@ -145,11 +146,11 @@ public:
|
||||
if (size > maxSize) size = maxSize;
|
||||
|
||||
for (uint32_t i = 0; i < size; ++i) {
|
||||
bitStream.Write(static_cast<uint16_t>(friendName[i]));
|
||||
bitStream.Write<uint16_t>(friendName[i]);
|
||||
}
|
||||
|
||||
for (uint32_t j = 0; j < remSize; ++j) {
|
||||
bitStream.Write(static_cast<uint16_t>(0));
|
||||
bitStream.Write<uint16_t>(0);
|
||||
}
|
||||
|
||||
bitStream.Write<uint32_t>(0); //???
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
#ifndef __ECHATINTERNALMESSAGETYPE__H__
|
||||
#define __ECHATINTERNALMESSAGETYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum eChatInternalMessageType : uint32_t {
|
||||
PLAYER_ADDED_NOTIFICATION = 0,
|
||||
PLAYER_REMOVED_NOTIFICATION,
|
||||
ADD_FRIEND,
|
||||
ADD_BEST_FRIEND,
|
||||
ADD_TO_TEAM,
|
||||
ADD_BLOCK,
|
||||
REMOVE_FRIEND,
|
||||
REMOVE_BLOCK,
|
||||
REMOVE_FROM_TEAM,
|
||||
DELETE_TEAM,
|
||||
REPORT,
|
||||
PRIVATE_CHAT,
|
||||
PRIVATE_CHAT_RESPONSE,
|
||||
ANNOUNCEMENT,
|
||||
MAIL_COUNT_UPDATE,
|
||||
MAIL_SEND_NOTIFY,
|
||||
REQUEST_USER_LIST,
|
||||
FRIEND_LIST,
|
||||
ROUTE_TO_PLAYER,
|
||||
TEAM_UPDATE,
|
||||
MUTE_UPDATE,
|
||||
CREATE_TEAM,
|
||||
};
|
||||
|
||||
#endif //!__ECHATINTERNALMESSAGETYPE__H__
|
||||
@@ -72,7 +72,9 @@ enum class eChatMessageType :uint32_t {
|
||||
UPDATE_DONATION,
|
||||
PRG_CSR_COMMAND,
|
||||
HEARTBEAT_REQUEST_FROM_WORLD,
|
||||
UPDATE_FREE_TRIAL_STATUS
|
||||
UPDATE_FREE_TRIAL_STATUS,
|
||||
// CUSTOM DLU MESSAGE ID FOR INTERNAL USE
|
||||
CREATE_TEAM,
|
||||
};
|
||||
|
||||
#endif //!__ECHATMESSAGETYPE__H__
|
||||
|
||||
@@ -5,8 +5,7 @@ enum class eConnectionType : uint16_t {
|
||||
SERVER = 0,
|
||||
AUTH,
|
||||
CHAT,
|
||||
CHAT_INTERNAL,
|
||||
WORLD,
|
||||
WORLD = 4,
|
||||
CLIENT,
|
||||
MASTER
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -27,20 +27,6 @@ enum class ePermissionMap : uint64_t {
|
||||
* The character has restricted chat access, bit 6.
|
||||
*/
|
||||
RestrictedChatAccess = 0x1 << 6,
|
||||
|
||||
//
|
||||
// Combined permissions
|
||||
//
|
||||
|
||||
/**
|
||||
* The character is marked as 'old', restricted from trade and mail.
|
||||
*/
|
||||
Old = RestrictedTradeAccess | RestrictedMailAccess,
|
||||
|
||||
/**
|
||||
* The character is soft banned, restricted from trade, mail, and chat.
|
||||
*/
|
||||
SoftBanned = RestrictedTradeAccess | RestrictedMailAccess | RestrictedChatAccess,
|
||||
};
|
||||
|
||||
#endif //!__EPERMISSIONMAP__H__
|
||||
|
||||
13
dCommon/dEnums/ePetAbilityType.h
Normal file
13
dCommon/dEnums/ePetAbilityType.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#ifndef __EPETABILITYTYPE__H__
|
||||
#define __EPETABILITYTYPE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class ePetAbilityType : uint32_t {
|
||||
Invalid,
|
||||
GoToObject,
|
||||
JumpOnObject,
|
||||
DigAtPosition
|
||||
};
|
||||
|
||||
#endif //!__EPETABILITYTYPE__H__
|
||||
@@ -166,7 +166,8 @@ enum ePlayerFlag : int32_t {
|
||||
NJ_LIGHTNING_SPINJITZU = 2031,
|
||||
NJ_ICE_SPINJITZU = 2032,
|
||||
NJ_FIRE_SPINJITZU = 2033,
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099
|
||||
NJ_WU_SHOW_DAILY_CHEST = 2099,
|
||||
DLU_SKIP_CINEMATICS = 1'000'000,
|
||||
};
|
||||
|
||||
#endif //!__EPLAYERFLAG__H__
|
||||
|
||||
15
dCommon/dEnums/eQuickBuildState.h
Normal file
15
dCommon/dEnums/eQuickBuildState.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EQUICKBUILDSTATE__H__
|
||||
#define __EQUICKBUILDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eQuickBuildState : uint32_t {
|
||||
OPEN,
|
||||
COMPLETED = 2,
|
||||
RESETTING = 4,
|
||||
BUILDING,
|
||||
INCOMPLETE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EQUICKBUILDSTATE__H__
|
||||
@@ -1,15 +0,0 @@
|
||||
#ifndef __EREBUILDSTATE__H__
|
||||
#define __EREBUILDSTATE__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eRebuildState : uint32_t {
|
||||
OPEN,
|
||||
COMPLETED = 2,
|
||||
RESETTING = 4,
|
||||
BUILDING,
|
||||
INCOMPLETE
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EREBUILDSTATE__H__
|
||||
@@ -34,7 +34,7 @@ enum class eReplicaComponentType : uint32_t {
|
||||
PLATFORM_BOUNDARY,
|
||||
MODULE,
|
||||
ARCADE,
|
||||
VEHICLE_PHYSICS, // Havok demo based
|
||||
HAVOK_VEHICLE_PHYSICS,
|
||||
MOVEMENT_AI,
|
||||
EXHIBIT,
|
||||
OVERHEAD_ICON,
|
||||
@@ -50,11 +50,11 @@ enum class eReplicaComponentType : uint32_t {
|
||||
PROPERTY_ENTRANCE,
|
||||
FX,
|
||||
PROPERTY_MANAGEMENT,
|
||||
VEHICLE_PHYSICS_NEW, // internal physics based on havok
|
||||
VEHICLE_PHYSICS,
|
||||
PHYSICS_SYSTEM,
|
||||
QUICK_BUILD,
|
||||
SWITCH,
|
||||
ZONE_CONTROL, // Minigame
|
||||
MINI_GAME_CONTROL,
|
||||
CHANGLING,
|
||||
CHOICE_BUILD,
|
||||
PACKAGE,
|
||||
@@ -101,13 +101,13 @@ enum class eReplicaComponentType : uint32_t {
|
||||
TRADE,
|
||||
USER_CONTROL,
|
||||
IGNORE_LIST,
|
||||
ROCKET_LAUNCH_LUP,
|
||||
MULTI_ZONE_ENTRANCE,
|
||||
BUFF_REAL, // the real buff component, should just be name BUFF
|
||||
INTERACTION_MANAGER,
|
||||
DONATION_VENDOR,
|
||||
COMBAT_MEDIATOR,
|
||||
COMMENDATION_VENDOR,
|
||||
UNKNOWN_103,
|
||||
ACHIEVEMENT_VENDOR,
|
||||
GATE_RUSH_CONTROL,
|
||||
RAIL_ACTIVATOR,
|
||||
ROLLER,
|
||||
PLAYER_FORCED_MOVEMENT,
|
||||
@@ -119,7 +119,7 @@ enum class eReplicaComponentType : uint32_t {
|
||||
UNKNOWN_112,
|
||||
PROPERTY_PLAQUE,
|
||||
BUILD_BORDER,
|
||||
UNKOWN_115,
|
||||
UNKNOWN_115,
|
||||
CULLING_PLANE,
|
||||
DESTROYABLE = 1000 // Actually 7
|
||||
};
|
||||
|
||||
15
dCommon/dEnums/eVendorTransactionResult.h
Normal file
15
dCommon/dEnums/eVendorTransactionResult.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __EVENDORTRANSACTIONRESULT__
|
||||
#define __EVENDORTRANSACTIONRESULT__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eVendorTransactionResult : uint32_t {
|
||||
SELL_SUCCESS = 0,
|
||||
SELL_FAIL,
|
||||
PURCHASE_SUCCESS,
|
||||
PURCHASE_FAIL,
|
||||
DONATION_FAIL,
|
||||
DONATION_FULL
|
||||
};
|
||||
|
||||
#endif // !__EVENDORTRANSACTIONRESULT__
|
||||
59
dCommon/dEnums/eWaypointCommandType.h
Normal file
59
dCommon/dEnums/eWaypointCommandType.h
Normal file
@@ -0,0 +1,59 @@
|
||||
|
||||
#ifndef __EWAYPOINTCOMMANDTYPES__H__
|
||||
#define __EWAYPOINTCOMMANDTYPES__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eWaypointCommandType : uint32_t {
|
||||
INVALID,
|
||||
BOUNCE,
|
||||
STOP,
|
||||
GROUP_EMOTE,
|
||||
SET_VARIABLE,
|
||||
CAST_SKILL,
|
||||
EQUIP_INVENTORY,
|
||||
UNEQUIP_INVENTORY,
|
||||
DELAY,
|
||||
EMOTE,
|
||||
TELEPORT,
|
||||
PATH_SPEED,
|
||||
REMOVE_NPC,
|
||||
CHANGE_WAYPOINT,
|
||||
DELETE_SELF,
|
||||
KILL_SELF,
|
||||
SPAWN_OBJECT,
|
||||
PLAY_SOUND,
|
||||
};
|
||||
|
||||
class WaypointCommandType {
|
||||
public:
|
||||
static eWaypointCommandType StringToWaypointCommandType(std::string commandString) {
|
||||
const std::map<std::string, eWaypointCommandType> WaypointCommandTypeMap = {
|
||||
{"bounce", eWaypointCommandType::BOUNCE},
|
||||
{"stop", eWaypointCommandType::STOP},
|
||||
{"groupemote", eWaypointCommandType::GROUP_EMOTE},
|
||||
{"setvar", eWaypointCommandType::SET_VARIABLE},
|
||||
{"castskill", eWaypointCommandType::CAST_SKILL},
|
||||
{"eqInvent", eWaypointCommandType::EQUIP_INVENTORY},
|
||||
{"unInvent", eWaypointCommandType::UNEQUIP_INVENTORY},
|
||||
{"delay", eWaypointCommandType::DELAY},
|
||||
{"femote", eWaypointCommandType::EMOTE},
|
||||
{"emote", eWaypointCommandType::EMOTE},
|
||||
{"teleport", eWaypointCommandType::TELEPORT},
|
||||
{"pathspeed", eWaypointCommandType::PATH_SPEED},
|
||||
{"removeNPC", eWaypointCommandType::REMOVE_NPC},
|
||||
{"changeWP", eWaypointCommandType::CHANGE_WAYPOINT},
|
||||
{"DeleteSelf", eWaypointCommandType::DELETE_SELF},
|
||||
{"killself", eWaypointCommandType::KILL_SELF},
|
||||
{"removeself", eWaypointCommandType::DELETE_SELF},
|
||||
{"spawnOBJ", eWaypointCommandType::SPAWN_OBJECT},
|
||||
{"playSound", eWaypointCommandType::PLAY_SOUND},
|
||||
};
|
||||
|
||||
auto intermed = WaypointCommandTypeMap.find(commandString);
|
||||
return (intermed != WaypointCommandTypeMap.end()) ? intermed->second : eWaypointCommandType::INVALID;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EWAYPOINTCOMMANDTYPES__H__
|
||||
@@ -3,6 +3,8 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "magic_enum.hpp"
|
||||
|
||||
enum class eWorldMessageType : uint32_t {
|
||||
VALIDATION = 1, // Session info
|
||||
CHARACTER_LIST_REQUEST,
|
||||
@@ -27,8 +29,8 @@ enum class eWorldMessageType : uint32_t {
|
||||
ROUTE_PACKET, // Social?
|
||||
POSITION_UPDATE,
|
||||
MAIL,
|
||||
WORD_CHECK, // Whitelist word check
|
||||
STRING_CHECK, // Whitelist string check
|
||||
WORD_CHECK, // AllowList word check
|
||||
STRING_CHECK, // AllowList string check
|
||||
GET_PLAYERS_IN_ZONE,
|
||||
REQUEST_UGC_MANIFEST_INFO,
|
||||
BLUEPRINT_GET_ALL_DATA_REQUEST,
|
||||
@@ -36,7 +38,14 @@ enum class eWorldMessageType : uint32_t {
|
||||
HANDLE_FUNNESS,
|
||||
FAKE_PRG_CSR_MESSAGE,
|
||||
REQUEST_FREE_TRIAL_REFRESH,
|
||||
GM_SET_FREE_TRIAL_STATUS
|
||||
GM_SET_FREE_TRIAL_STATUS,
|
||||
UI_HELP_TOP_5 = 91
|
||||
};
|
||||
|
||||
template <>
|
||||
struct magic_enum::customize::enum_range<eWorldMessageType> {
|
||||
static constexpr int min = 0;
|
||||
static constexpr int max = 91;
|
||||
};
|
||||
|
||||
#endif //!__EWORLDMESSAGETYPE__H__
|
||||
|
||||
@@ -1,110 +0,0 @@
|
||||
#include "dLogger.h"
|
||||
|
||||
dLogger::dLogger(const std::string& outpath, bool logToConsole, bool logDebugStatements) {
|
||||
m_logToConsole = logToConsole;
|
||||
m_logDebugStatements = logDebugStatements;
|
||||
m_outpath = outpath;
|
||||
|
||||
#ifdef _WIN32
|
||||
mFile = std::ofstream(m_outpath);
|
||||
if (!mFile) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#else
|
||||
fp = fopen(outpath.c_str(), "wt");
|
||||
if (fp == NULL) { printf("Couldn't open %s for writing!\n", outpath.c_str()); }
|
||||
#endif
|
||||
}
|
||||
|
||||
dLogger::~dLogger() {
|
||||
#ifdef _WIN32
|
||||
mFile.close();
|
||||
#else
|
||||
if (fp != nullptr) {
|
||||
fclose(fp);
|
||||
fp = nullptr;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dLogger::vLog(const char* format, va_list args) {
|
||||
#ifdef _WIN32
|
||||
time_t t = time(NULL);
|
||||
struct tm time;
|
||||
localtime_s(&time, &t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", &time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) std::cout << "[" << timeStr << "] " << message;
|
||||
mFile << "[" << timeStr << "] " << message;
|
||||
#else
|
||||
time_t t = time(NULL);
|
||||
struct tm* time = localtime(&t);
|
||||
char timeStr[70];
|
||||
strftime(timeStr, sizeof(timeStr), "%d-%m-%y %H:%M:%S", time);
|
||||
char message[2048];
|
||||
vsnprintf(message, 2048, format, args);
|
||||
|
||||
if (m_logToConsole) {
|
||||
fputs("[", stdout);
|
||||
fputs(timeStr, stdout);
|
||||
fputs("] ", stdout);
|
||||
fputs(message, stdout);
|
||||
}
|
||||
|
||||
if (fp != nullptr) {
|
||||
fputs("[", fp);
|
||||
fputs(timeStr, fp);
|
||||
fputs("] ", fp);
|
||||
fputs(message, fp);
|
||||
} else {
|
||||
printf("Logger not initialized!\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const char* format, ...) {
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
vLog(format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogBasic(const std::string& message) {
|
||||
LogBasic(message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::Log(const char* className, const char* format, ...) {
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::Log(const std::string& className, const std::string& message) {
|
||||
Log(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const char* className, const char* format, ...) {
|
||||
if (!m_logDebugStatements) return;
|
||||
va_list args;
|
||||
std::string log = "[" + std::string(className) + "] " + std::string(format) + "\n";
|
||||
va_start(args, format);
|
||||
vLog(log.c_str(), args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
void dLogger::LogDebug(const std::string& className, const std::string& message) {
|
||||
LogDebug(className.c_str(), message.c_str());
|
||||
}
|
||||
|
||||
void dLogger::Flush() {
|
||||
#ifdef _WIN32
|
||||
mFile.flush();
|
||||
#else
|
||||
if (fp != nullptr) {
|
||||
std::fflush(fp);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
#include <ctime>
|
||||
#include <cstdarg>
|
||||
#include <string>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
class dLogger {
|
||||
public:
|
||||
dLogger(const std::string& outpath, bool logToConsole, bool logDebugStatements);
|
||||
~dLogger();
|
||||
|
||||
void SetLogToConsole(bool logToConsole) { m_logToConsole = logToConsole; }
|
||||
void SetLogDebugStatements(bool logDebugStatements) { m_logDebugStatements = logDebugStatements; }
|
||||
void vLog(const char* format, va_list args);
|
||||
|
||||
void LogBasic(const std::string& message);
|
||||
void LogBasic(const char* format, ...);
|
||||
void Log(const char* className, const char* format, ...);
|
||||
void Log(const std::string& className, const std::string& message);
|
||||
void LogDebug(const std::string& className, const std::string& message);
|
||||
void LogDebug(const char* className, const char* format, ...);
|
||||
|
||||
void Flush();
|
||||
|
||||
const bool GetIsLoggingToConsole() const { return m_logToConsole; }
|
||||
|
||||
private:
|
||||
bool m_logDebugStatements;
|
||||
bool m_logToConsole;
|
||||
std::string m_outpath;
|
||||
std::ofstream mFile;
|
||||
|
||||
#ifndef _WIN32
|
||||
//Glorious linux can run with SPEED:
|
||||
FILE* fp = nullptr;
|
||||
#endif
|
||||
};
|
||||
@@ -4,9 +4,13 @@
|
||||
// Static Variables
|
||||
static CppSQLite3DB* conn = new CppSQLite3DB();
|
||||
|
||||
// Status Variables
|
||||
bool CDClientDatabase::isConnected = false;
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
void CDClientDatabase::Connect(const std::string& filename) {
|
||||
conn->open(filename.c_str());
|
||||
isConnected = true;
|
||||
}
|
||||
|
||||
//! Queries the CDClient
|
||||
@@ -13,19 +13,12 @@
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
// Enable this to cache all entries in each table for fast access, comes with more memory cost
|
||||
//#define CDCLIENT_CACHE_ALL
|
||||
|
||||
// Enable this to skip some unused columns in some tables
|
||||
#define UNUSED(v)
|
||||
|
||||
/*!
|
||||
\file CDClientDatabase.hpp
|
||||
\brief An interface between the CDClient.sqlite file and the server
|
||||
*/
|
||||
|
||||
//! The CDClient Database namespace
|
||||
//! The CDClient Database namespace
|
||||
namespace CDClientDatabase {
|
||||
/**
|
||||
* Boolean defining the connection status of CDClient
|
||||
*/
|
||||
extern bool isConnected;
|
||||
|
||||
//! Opens a connection with the CDClient
|
||||
/*!
|
||||
159
dDatabase/CDClientDatabase/CDClientManager.cpp
Normal file
159
dDatabase/CDClientDatabase/CDClientManager.cpp
Normal file
@@ -0,0 +1,159 @@
|
||||
#include "CDClientManager.h"
|
||||
#include "CDActivityRewardsTable.h"
|
||||
#include "CDAnimationsTable.h"
|
||||
#include "CDBehaviorParameterTable.h"
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
#include "CDClientDatabase.h"
|
||||
#include "CDComponentsRegistryTable.h"
|
||||
#include "CDCurrencyTableTable.h"
|
||||
#include "CDDestructibleComponentTable.h"
|
||||
#include "CDEmoteTable.h"
|
||||
#include "CDInventoryComponentTable.h"
|
||||
#include "CDItemComponentTable.h"
|
||||
#include "CDItemSetsTable.h"
|
||||
#include "CDItemSetSkillsTable.h"
|
||||
#include "CDLevelProgressionLookupTable.h"
|
||||
#include "CDLootMatrixTable.h"
|
||||
#include "CDLootTableTable.h"
|
||||
#include "CDMissionNPCComponentTable.h"
|
||||
#include "CDMissionTasksTable.h"
|
||||
#include "CDMissionsTable.h"
|
||||
#include "CDObjectSkillsTable.h"
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDPhysicsComponentTable.h"
|
||||
#include "CDRebuildComponentTable.h"
|
||||
#include "CDScriptComponentTable.h"
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
#include "CDTamingBuildPuzzleTable.h"
|
||||
#include "CDVendorComponentTable.h"
|
||||
#include "CDActivitiesTable.h"
|
||||
#include "CDPackageComponentTable.h"
|
||||
#include "CDProximityMonitorComponentTable.h"
|
||||
#include "CDMovementAIComponentTable.h"
|
||||
#include "CDBrickIDTableTable.h"
|
||||
#include "CDRarityTableTable.h"
|
||||
#include "CDMissionEmailTable.h"
|
||||
#include "CDRewardsTable.h"
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
#include "CDFeatureGatingTable.h"
|
||||
#include "CDRailActivatorComponent.h"
|
||||
#include "CDRewardCodesTable.h"
|
||||
#include "CDPetComponentTable.h"
|
||||
|
||||
#ifndef CDCLIENT_CACHE_ALL
|
||||
// Uncomment this to cache the full cdclient database into memory. This will make the server load faster, but will use more memory.
|
||||
// A vanilla CDClient takes about 46MB of memory + the regular world data.
|
||||
// # define CDCLIENT_CACHE_ALL
|
||||
#endif // CDCLIENT_CACHE_ALL
|
||||
|
||||
#ifdef CDCLIENT_CACHE_ALL
|
||||
#define CDCLIENT_DONT_CACHE_TABLE(x) x
|
||||
#else
|
||||
#define CDCLIENT_DONT_CACHE_TABLE(x)
|
||||
#endif
|
||||
|
||||
// Using a macro to reduce repetitive code and issues from copy and paste.
|
||||
// As a note, ## in a macro is used to concatenate two tokens together.
|
||||
|
||||
#define SPECIALIZE_TABLE_STORAGE(table) \
|
||||
template<> typename table::StorageType& CDClientManager::GetEntriesMutable<table>() { return table##Entries; };
|
||||
|
||||
#define DEFINE_TABLE_STORAGE(table) namespace { table::StorageType table##Entries; }; SPECIALIZE_TABLE_STORAGE(table)
|
||||
|
||||
DEFINE_TABLE_STORAGE(CDActivityRewardsTable);
|
||||
DEFINE_TABLE_STORAGE(CDActivitiesTable);
|
||||
DEFINE_TABLE_STORAGE(CDAnimationsTable);
|
||||
DEFINE_TABLE_STORAGE(CDBehaviorParameterTable);
|
||||
DEFINE_TABLE_STORAGE(CDBehaviorTemplateTable);
|
||||
DEFINE_TABLE_STORAGE(CDBrickIDTableTable);
|
||||
DEFINE_TABLE_STORAGE(CDComponentsRegistryTable);
|
||||
DEFINE_TABLE_STORAGE(CDCurrencyTableTable);
|
||||
DEFINE_TABLE_STORAGE(CDDestructibleComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDEmoteTableTable);
|
||||
DEFINE_TABLE_STORAGE(CDFeatureGatingTable);
|
||||
DEFINE_TABLE_STORAGE(CDInventoryComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDItemComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDItemSetSkillsTable);
|
||||
DEFINE_TABLE_STORAGE(CDItemSetsTable);
|
||||
DEFINE_TABLE_STORAGE(CDLevelProgressionLookupTable);
|
||||
DEFINE_TABLE_STORAGE(CDLootMatrixTable);
|
||||
DEFINE_TABLE_STORAGE(CDLootTableTable);
|
||||
DEFINE_TABLE_STORAGE(CDMissionEmailTable);
|
||||
DEFINE_TABLE_STORAGE(CDMissionNPCComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDMissionTasksTable);
|
||||
DEFINE_TABLE_STORAGE(CDMissionsTable);
|
||||
DEFINE_TABLE_STORAGE(CDMovementAIComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDObjectSkillsTable);
|
||||
DEFINE_TABLE_STORAGE(CDObjectsTable);
|
||||
DEFINE_TABLE_STORAGE(CDPhysicsComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDPackageComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDPetComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDProximityMonitorComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDPropertyEntranceComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDPropertyTemplateTable);
|
||||
DEFINE_TABLE_STORAGE(CDRailActivatorComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDRarityTableTable);
|
||||
DEFINE_TABLE_STORAGE(CDRebuildComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDRewardCodesTable);
|
||||
DEFINE_TABLE_STORAGE(CDRewardsTable);
|
||||
DEFINE_TABLE_STORAGE(CDScriptComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDSkillBehaviorTable);
|
||||
DEFINE_TABLE_STORAGE(CDTamingBuildPuzzleTable);
|
||||
DEFINE_TABLE_STORAGE(CDVendorComponentTable);
|
||||
DEFINE_TABLE_STORAGE(CDZoneTableTable);
|
||||
|
||||
void CDClientManager::LoadValuesFromDatabase() {
|
||||
if (!CDClientDatabase::isConnected) {
|
||||
throw std::runtime_error{ "CDClientDatabase is not connected!" };
|
||||
}
|
||||
|
||||
CDActivityRewardsTable::Instance().LoadValuesFromDatabase();
|
||||
CDActivitiesTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDAnimationsTable::Instance().LoadValuesFromDatabase());
|
||||
CDBehaviorParameterTable::Instance().LoadValuesFromDatabase();
|
||||
CDBehaviorTemplateTable::Instance().LoadValuesFromDatabase();
|
||||
CDBrickIDTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDComponentsRegistryTable::Instance().LoadValuesFromDatabase());
|
||||
CDCurrencyTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDDestructibleComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDEmoteTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDFeatureGatingTable::Instance().LoadValuesFromDatabase();
|
||||
CDInventoryComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDItemComponentTable::Instance().LoadValuesFromDatabase());
|
||||
CDItemSetSkillsTable::Instance().LoadValuesFromDatabase();
|
||||
CDItemSetsTable::Instance().LoadValuesFromDatabase();
|
||||
CDLevelProgressionLookupTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDLootMatrixTable::Instance().LoadValuesFromDatabase());
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDLootTableTable::Instance().LoadValuesFromDatabase());
|
||||
CDMissionEmailTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionNPCComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionTasksTable::Instance().LoadValuesFromDatabase();
|
||||
CDMissionsTable::Instance().LoadValuesFromDatabase();
|
||||
CDMovementAIComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDObjectSkillsTable::Instance().LoadValuesFromDatabase();
|
||||
CDCLIENT_DONT_CACHE_TABLE(CDObjectsTable::Instance().LoadValuesFromDatabase());
|
||||
CDPhysicsComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPackageComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPetComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDProximityMonitorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPropertyEntranceComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDPropertyTemplateTable::Instance().LoadValuesFromDatabase();
|
||||
CDRailActivatorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDRarityTableTable::Instance().LoadValuesFromDatabase();
|
||||
CDRebuildComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDRewardCodesTable::Instance().LoadValuesFromDatabase();
|
||||
CDRewardsTable::Instance().LoadValuesFromDatabase();
|
||||
CDScriptComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDSkillBehaviorTable::Instance().LoadValuesFromDatabase();
|
||||
CDTamingBuildPuzzleTable::Instance().LoadValuesFromDatabase();
|
||||
CDVendorComponentTable::Instance().LoadValuesFromDatabase();
|
||||
CDZoneTableTable::Instance().LoadValuesFromDatabase();
|
||||
}
|
||||
|
||||
void CDClientManager::LoadValuesFromDefaults() {
|
||||
LOG("Loading default CDClient tables!");
|
||||
|
||||
CDPetComponentTable::Instance().LoadValuesFromDefaults();
|
||||
}
|
||||
44
dDatabase/CDClientDatabase/CDClientManager.h
Normal file
44
dDatabase/CDClientDatabase/CDClientManager.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#ifndef __CDCLIENTMANAGER__H__
|
||||
#define __CDCLIENTMANAGER__H__
|
||||
|
||||
#define UNUSED_TABLE(v)
|
||||
|
||||
/**
|
||||
* Initialize the CDClient tables so they are all loaded into memory.
|
||||
*/
|
||||
namespace CDClientManager {
|
||||
void LoadValuesFromDatabase();
|
||||
void LoadValuesFromDefaults();
|
||||
|
||||
/**
|
||||
* Fetch a table from CDClient
|
||||
*
|
||||
* @tparam Table type to fetch
|
||||
* @return A pointer to the requested table.
|
||||
*/
|
||||
template<typename T>
|
||||
T* GetTable();
|
||||
|
||||
/**
|
||||
* Fetch a table from CDClient
|
||||
* Note: Calling this function without a template specialization in CDClientManager.cpp will cause a linker error.
|
||||
*
|
||||
* @tparam Table type to fetch
|
||||
* @return A pointer to the requested table.
|
||||
*/
|
||||
template<typename T>
|
||||
typename T::StorageType& GetEntriesMutable();
|
||||
};
|
||||
|
||||
|
||||
// These are included after the CDClientManager namespace declaration as CDTable as of Jan 29 2024 relies on CDClientManager in Templated code.
|
||||
#include "CDTable.h"
|
||||
|
||||
#include "Singleton.h"
|
||||
|
||||
template<typename T>
|
||||
T* CDClientManager::GetTable() {
|
||||
return &T::Instance();
|
||||
};
|
||||
|
||||
#endif //!__CDCLIENTMANAGER__H__
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "CDActivitiesTable.h"
|
||||
|
||||
CDActivitiesTable::CDActivitiesTable(void) {
|
||||
|
||||
void CDActivitiesTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
unsigned int size = 0;
|
||||
uint32_t size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Activities");
|
||||
while (!tableSize.eof()) {
|
||||
size = tableSize.getIntField(0, 0);
|
||||
@@ -14,7 +14,8 @@ CDActivitiesTable::CDActivitiesTable(void) {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
|
||||
@@ -40,7 +41,7 @@ CDActivitiesTable::CDActivitiesTable(void) {
|
||||
entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
|
||||
entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@@ -49,14 +50,9 @@ CDActivitiesTable::CDActivitiesTable(void) {
|
||||
|
||||
std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
|
||||
|
||||
std::vector<CDActivities> data = cpplinq::from(this->entries)
|
||||
std::vector<CDActivities> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
// Custom Classes
|
||||
#include "CDTable.h"
|
||||
|
||||
struct CDActivities {
|
||||
uint32_t ActivityID;
|
||||
uint32_t locStatus;
|
||||
uint32_t instanceMapID;
|
||||
uint32_t minTeams;
|
||||
uint32_t maxTeams;
|
||||
uint32_t minTeamSize;
|
||||
uint32_t maxTeamSize;
|
||||
uint32_t waitTime;
|
||||
uint32_t startDelay;
|
||||
bool requiresUniqueData;
|
||||
uint32_t leaderboardType;
|
||||
bool localize;
|
||||
int32_t optionalCostLOT;
|
||||
int32_t optionalCostCount;
|
||||
bool showUIRewards;
|
||||
uint32_t CommunityActivityFlagID;
|
||||
std::string gate_version;
|
||||
bool noTeamLootOnDeath;
|
||||
float optionalPercentage;
|
||||
};
|
||||
|
||||
class CDActivitiesTable : public CDTable<CDActivitiesTable, std::vector<CDActivities>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user