-
released this
2024-01-05 06:33:52 -06:00 | 504 commits to main since this releasev2.0.0 Release!
First updated release!
Over the past two years, many fixes have been made and we are glad to do a second official release.
But due to the amount of changes without a release, we are just letting GitHub auto-generate the release notes.
We are planning on doing more incremental releases to avoid this bloated changelog going forward.Attached you can find the source and compiled builds for windows, macos, and linux!
You can also check out our official docker container here!Below you can find an auto-generated list of all the changes, fixes, and improvements over the past two years!
What's Changed
- Corrected apt install command for ubuntu by @XenoTrixx in https://github.com/DarkflameUniverse/DarkflameServer/pull/6
- Note that the zlib -dev package is needed by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/3
- Small fixes for windows clang compile by @m888r in https://github.com/DarkflameUniverse/DarkflameServer/pull/17
- change repo url in worldconfig.ini to be correct by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/34
- Strip carriage return from text files by @na-2n in https://github.com/DarkflameUniverse/DarkflameServer/pull/38
- change default network version to unmodded client by @na-2n in https://github.com/DarkflameUniverse/DarkflameServer/pull/11
- Try to load from original zone path before a lowercased one by @na-2n in https://github.com/DarkflameUniverse/DarkflameServer/pull/44
- Modified README specifying CMakeVariables outside the Python box by @JoachimFlottorp in https://github.com/DarkflameUniverse/DarkflameServer/pull/13
- Update NPC.xml by @Arkannex in https://github.com/DarkflameUniverse/DarkflameServer/pull/15
- Important note for WSL2 users by @TheLongestRose in https://github.com/DarkflameUniverse/DarkflameServer/pull/43
- Revert "Try to load from original zone path before a lowercased one" by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/85
- Add note to readme about cmake version to build by @StefanH-AT in https://github.com/DarkflameUniverse/DarkflameServer/pull/2
- Windows fixes by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/88
- Pull Request to fix chat messages by @JoachimFlottorp in https://github.com/DarkflameUniverse/DarkflameServer/pull/91
- Make 0_initial.sql compatible with MySQL by @Ramen2X in https://github.com/DarkflameUniverse/DarkflameServer/pull/68
- separate AgSpaceStuff and AgShipShake by @red031000 in https://github.com/DarkflameUniverse/DarkflameServer/pull/83
- Revert "separate AgSpaceStuff and AgShipShake" by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/116
- Update CONTRIBUTING.md to include commit guidelines by @MickVermeulen in https://github.com/DarkflameUniverse/DarkflameServer/pull/130
- Update BaseEnemyMech script to change the default faction by @MickVermeulen in https://github.com/DarkflameUniverse/DarkflameServer/pull/134
- Add issue templates by @MickVermeulen in https://github.com/DarkflameUniverse/DarkflameServer/pull/136
- Fix spelling by @Daystar1998 in https://github.com/DarkflameUniverse/DarkflameServer/pull/147
- Add note to readme for troubleshooting tips with script editing by @StefanH-AT in https://github.com/DarkflameUniverse/DarkflameServer/pull/132
- Allow on the fly minifig editing by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/170
- Patched coin exploit by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/180
- Moonbase fix by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/151
- increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks by @Nordegraf in https://github.com/DarkflameUniverse/DarkflameServer/pull/187
- Fix #164: Implement Buccaneer Valiant special ability by @MickVermeulen in https://github.com/DarkflameUniverse/DarkflameServer/pull/177
- Add ship shake to not log about being missing by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/150
- Fix issue templates by @MickVermeulen in https://github.com/DarkflameUniverse/DarkflameServer/pull/239
- Correct documentation for /instanceinfo by @sersorrel in https://github.com/DarkflameUniverse/DarkflameServer/pull/233
- Implement FDB Checksum by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/189
- Implemented die roll animations for the Lego Dice item by @ckawell in https://github.com/DarkflameUniverse/DarkflameServer/pull/236
- Crux Prime named enemy fix by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/254
- fixed a bug where the smashedTimes counter was falsely incremented by @Nordegraf in https://github.com/DarkflameUniverse/DarkflameServer/pull/258
- Add port recycling to instance creation by @anarcal in https://github.com/DarkflameUniverse/DarkflameServer/pull/222
- Make loot accurate to the loot drop rates during live. by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/216
- Added include to Loot.h to allow the server to build on GCP.… by @saltshaker in https://github.com/DarkflameUniverse/DarkflameServer/pull/284
- ChatServer respawn after crash by @cuzitsjonny in https://github.com/DarkflameUniverse/DarkflameServer/pull/276
- Add GitHub Actions Workflow by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/248
- Fix loot crash by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/294
- Team loot fixes by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/304
- Master server fixes by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/332
- Update script value to that in the lua file by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/331
- More windows fixes by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/329
- Damage Buff source fix - inventor beehive bug by @m888r in https://github.com/DarkflameUniverse/DarkflameServer/pull/306
- Fix resurrecting in BONS by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/334
- Set
build.shas executable & updateREADME.mdto acknowledgebuild.sh's existence by @maxdelayer in https://github.com/DarkflameUniverse/DarkflameServer/pull/14 - Fix initial character XML being malformed by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/325
- Portal Stun Time Reductions by @Verathian in https://github.com/DarkflameUniverse/DarkflameServer/pull/289
- Add basic CTest infrastructure by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/340
- Implemented sourceType for SendSetCurrency by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/291
- Added Log content additions by @cooltrain7 in https://github.com/DarkflameUniverse/DarkflameServer/pull/203
- Add windows CI by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/352
- Completely automated docker setup by @TheNoim in https://github.com/DarkflameUniverse/DarkflameServer/pull/90
- Change the win delay to increase time to get BONS loot by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/365
- Remove IP Logging by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/353
- Fix issue #268 : wrong shirt colors in the character selection by @Racater in https://github.com/DarkflameUniverse/DarkflameServer/pull/293
- BoNS Time Smash Fix by @Verathian in https://github.com/DarkflameUniverse/DarkflameServer/pull/290
- Fixed a bug where Chaos Cleaner would accidentally add a Maelstrom Dagger to your inventory by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/370
- Added Bat Lord Full Set Bonus by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/375
- Fixed an issue where Gate Crasher task was progressed when eaten by a shark by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/372
- Fixed an issue where repeatable missions were not rewarding the items they should be rewarding by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/357
- Changed banana drop spawn Y height to prevent them from getting stuck on the trees by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/383
- Update CMake minimum requirement by @ThexXTURBOXx in https://github.com/DarkflameUniverse/DarkflameServer/pull/380
- Changed Script Created for Apes on Crux Prime to allow for Anchor QuickBuilds by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/388
- Clearer Error Message on Misconfiguration by @TheMatt2 in https://github.com/DarkflameUniverse/DarkflameServer/pull/385
- Add zone 1700 to list of accessible zones by @enteryournamehere in https://github.com/DarkflameUniverse/DarkflameServer/pull/87
- Fixed Battle of Nimbus Station achievements being repeatable by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/387
- Added joined a faction flag by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/386
- Remove dependency by @TheMatt2 in https://github.com/DarkflameUniverse/DarkflameServer/pull/400
- Fixed an issue where the Avant Gardens Survival buff station was not spawning and implemented its' script by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/397
- Fix Area of Effect Behavior Targets by @CodeAX2 in https://github.com/DarkflameUniverse/DarkflameServer/pull/339
- Added support for flags in macros by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/410
- Implement JetPack behavior and remove hardcoded JetPacks by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/411
- Added missing script for Gate Crasher mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/405
- Added stun immunity for bosses in Battle of Nimbus Station by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/428
- Added logic to Convert UScore to Coins for Level 45 Characters by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/348
- Fixed an issue where leave-zone was working outside of instanced zones by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/431
- Implementing and Fixing All Racing Achievements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/366
- Fully Implemented Shooting Gallery Mission and Achievement Fixes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/381
- Added check to prevent accidental sentinel passive proc by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/396
- Added script for Friend of the Ninja mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/406
- Removed AI Stopping after they use a skill by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/407
- Implemented Model Pickup and Reputation achievements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/413
- Frakjaw Battle instance fixes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/409
- added tracking of Pet Excavator achievement by @Nordegraf in https://github.com/DarkflameUniverse/DarkflameServer/pull/213
- Implement CDZoneTable PlayerLoseCoinsOnDeath by @cooltrain7 in https://github.com/DarkflameUniverse/DarkflameServer/pull/251
- Make some Docker Compose volumes read-only by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/414
- Added UNIQUE to charInfo table for names by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/356
- Add handling of SIGTERM by @flxrcz in https://github.com/DarkflameUniverse/DarkflameServer/pull/359
- fixed ghosting issue by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/435
- Log WorldServer shutdown when MasterServer connection is missing by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/443
- Fix Plunger Gun not being removed from inventory after completing mission by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/444
- Fix spam-log on master disconnect by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/447
- Rehook dPhysics to main framerate by @DarwinAnim8or in https://github.com/DarkflameUniverse/DarkflameServer/pull/449
- Added UI pop up for level rewards by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/460
- Addressed GM Operators not being able to spawn in cars in non-racing worlds by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/452
- Addressed special case in GameMessage for interacting with a mailbox by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/461
- Shooting Gallery daily mission fix by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/451
- Addressed some proxy items granting duplicate skills by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/441
- Fixed mission progression for item proxies by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/478
- Remove ability for gmlevel 0 to use /playanim by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/391
- Implemented a script that spawns a Golem Quick Build on Crux Prime dragons when they reach zero armor by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/393
- Addressed incorrect ape attacks by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/475
- Addressed hard coded character create values for shirts and pants by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/474
- Addressed specific race smash missions not progressing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/437
- Implemented script for exploding dummy in Nexus Tower Combat Training by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/445
- Fully implemented Avant Gardens Survival Buff Station by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/442
- Property fixes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/479
- Corrected faction for Buff Station by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/481
- Fixed a hard coded database issue by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/483
- Added more specific bug reporting by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/476
- Reputation now saved in charxml by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/484
- Fix MasterServer not always closing database connection on exit by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/416
- Fix UserManager not logging chosen name properly by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/415
- Added a GM send after QB complete by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/487
- resolved MacOS compilation warnings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/490
- fixed out of context log for launching to properties by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/495
- Added migration for plunger gun by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/497
- Addressed proxy items removing skills by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/496
- Changed 0_initial.sql so it wont accidentally wipe a database if run again by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/498
- Dramatically speed up server shutdown and specify database destruction source in logging message by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/499
- Fetch zlib library over HTTPS by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/456
- Improve GitHub issue templates by @Marcono1234 in https://github.com/DarkflameUniverse/DarkflameServer/pull/419
- Pets no longer cause client hitches in Nimbus Station and Forbidden Valley by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/493
- Addressed vault issues by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/505
- Dynamically check if zone is viable from existence of file by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/503
- Fixed Racing Missions Try, Try again and Race Series 1 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/509
- Frostburgh Server fixes by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/508
- Prevent integer underflow in item removal by @NinjaOfLU in https://github.com/DarkflameUniverse/DarkflameServer/pull/504
- Fix solo_racing for Frostburgh's Space Blizzard Racetrack by @IAmMajo in https://github.com/DarkflameUniverse/DarkflameServer/pull/510
- Fix parrot being oar by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/513
- Pop up now appears for life containers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/518
- Live accurate item loot sources by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/516
- Skill Task changes (also fixes Spinjitzu Initiate) by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/519
- Typo in NsConcertInstruments by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/521
- Corrected action for OverTimeBehavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/520
- Added LootBuff behavior and serialization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/524
- Added vendor refreshing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/522
- Serialize ape when changing armor value by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/525
- Added animation for Nexus Tower Panels by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/528
- Fong darkitect by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/531
- Quickbuilds jump fix by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/534
- Add precondition get and set to PetComponent by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/544
- Component rocket launch lup by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/541
- Exclude space blizzard from Zone ghosting by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/551
- replace the survey link with the repo link by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/552
- Add AM Teapot server by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/553
- Proper rocket Holding by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/549
- Implement Mine Script for boom trap by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/558
- Lup launcher setting from lvl by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/557
- climbable server side serializarion implementation by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/559
- Added Comprehensive Slash Command Documentation by @DrOverbuild in https://github.com/DarkflameUniverse/DarkflameServer/pull/402
- Sanitize SQL Queries to CDClient.sqlite by @TheMatt2 in https://github.com/DarkflameUniverse/DarkflameServer/pull/354
- (Resubmit) Leaderboard Updates and Bug Fixes by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/563
- Update Docker.md with buildkit and submodule notes. by @luke-sparks in https://github.com/DarkflameUniverse/DarkflameServer/pull/458
- Add instructions on solving missing DLL issue by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/379
- Only make teams for minigames if we have more than one participant by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/567
- Fix overrides in ActMine by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/568
- Corrected ambiguous string to number conversion by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/573
- Fix unhealthy docker containers by @sclark-dev in https://github.com/DarkflameUniverse/DarkflameServer/pull/574
- Address issue with player spawned abilities not getting team by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/577
- Address issue with selling/moving items grabbing a "random" item by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/578
- Address issue with bricks selling 1 at a time by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/580
- Don't give activity loot for Battle of Nimbus Station by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/581
- Revert "Don't give activity loot for Battle of Nimbus Station" by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/582
- Add setlevel command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/583
- Fix an issue where quickbuilds were sometimes unbuildable by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/584
- Fix child entities not being removed from their parents correctly on deletion by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/585
- Address pets not consuming imagination on summon or while being active by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/587
- Address order of deletion of entities on server to allow scripted activities to properly remove players by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/590
- Added item precondition checks by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/592
- Fix issue with dropship computer by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/593
- Add new contributors to contributions list by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/594
- Address players leaving Battle of Nimbus Station causing a crash that won't save by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/600
- Address issue with Inventor Beehive and Buccaneer Monkey ability on valiant weapon by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/604
- Address incorrect stun played by growl speakers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/605
- breakout possessor from char comp by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/606
- Aarch64 port by @jumpy-badger in https://github.com/DarkflameUniverse/DarkflameServer/pull/231
- Improve CI by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/345
- Implement Precompiled Headers to speed up compile time by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/591
- Add Venture Vision Behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/609
- Optimize scripts for faster compilation by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/597
- Address modular build not returning parts upon switching some out by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/614
- Address items not re-equipping upon exiting build mode by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/615
- Fix item collection missions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/617
- Fix nested preconditions not evaluating costs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/618
- Possessor and possessable additions by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/619
- Simplify testmap code by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/620
- Added caching for behavior parameter table by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/621
- Address poor communication between Master and World servers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/624
- Revert changes in poor master & world communication by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/626
- Address friends list IDs and removal of friends by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/628
- Lower memory usage of Behavior Parameter Table by 10MB by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/627
- Add a argument to the MasterServer for running migrations by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/634
- Improve cpplinq checks by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/635
- Address several issues with friends and the friends list by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/630
- Add code to complete property mission for getting mail by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/641
- Remove memory leak in player container and warning in Behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/640
- Add MacOS building to the Github Actions by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/643
- Update CMake configuration for easier maintenance by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/642
- Address timers being iterated through poorly by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/646
- Split itemType enum into it's own header by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/647
- Replace the usage of RakString by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/648
- Parent and Child Deletion Improvements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/649
- Resolve missing RakNet replacement by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/650
- Framework for GM's and helpers for mounts by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/651
- Fix the issue where we would create new worlds on ports that were still being used by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/625
- Adding migration command to build script (updated) by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/653
- Blacklist and chat changes by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/652
- Added Aronwk and Simon to the readme by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/657
- Fix Model Component Serialization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/655
- Enable _dynamic by default by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/656
- Add an AMF Deserializer as well as corresponding Unit Tests by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/599
- MSVC: set source / target encoding by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/659
- Add Some Unimplemented GameMessages by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/662
- Use Aggro and Tether radii settings from Entity Settings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/661
- Override radii only when one is present and not otherwise. by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/665
- Refactor UpdateEntities to not lose items if we add them while processing by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/664
- General AMF cleanup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/663
- Add Hot Properties struct and address some whitespace (no functionality change) by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/667
- Split out Level progression component by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/671
- Player forced movement component by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/672
- Remove uneeded include by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/674
- make LoadFromXml usage consistent across comps by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/673
- Make logger automatically put a newline by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/675
- Better Unicode support in GeneralUtils by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/658
- Implement proper bounds checks across the codebase by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/681
- Clean up format logs by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/682
- Fix racing lap times by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/683
- Editorconfig and codebase format by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/685
- Fix NPC Proxy items by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/684
- Fix integer underflow with Bricks Collected world summary. by @detectiveren in https://github.com/DarkflameUniverse/DarkflameServer/pull/679
- Fix missions re-ordering on reload by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/686
- Add Security Policy by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/689
- Remove parentheses from ADD reporter_id by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/688
- Replace the vsprintf used in the logger with vsnprintf. by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/694
- standardize line endings by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/700
- Move Navmesh code away from dPhysics by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/701
- Use UTF8ToUTF16 in more places by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/695
- Fix size_t format marker by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/697
- Implement terrain file reading to generate navmeshes in the future by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/703
- Implement missing null checks on destruction of the navigation mesh by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/709
- Mention option to use Docker in README.md by @aequabit in https://github.com/DarkflameUniverse/DarkflameServer/pull/702
- Add windows docker setup guide to README by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/712
- Fix checks for if the physics world is loaded by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/711
- Macro formatting consistency by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/714
- Revert ZoneManager initialization order to before #711 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/717
- Implement flying command by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/713
- Dockerfile: Copy dNavigation to build dir by @zrev2220 in https://github.com/DarkflameUniverse/DarkflameServer/pull/722
- Unix line endings by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/719
- Fix landing animation not playing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/720
- Add physics volume for property orb to increase its radius by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/718
- Update Docker.md submodule note by @EmmettPeck in https://github.com/DarkflameUniverse/DarkflameServer/pull/730
- Added windows build commands to build script by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/729
- Fix death planes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/733
- Selective saving for map and location by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/732
- Fix death planes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/735
- Hide dependency compilation warnings by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/696
- Add imagimeter visibility script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/738
- Script for when archway rebuild is done by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/739
- Update thirdparty CMakeLists and resolve macos linking warning by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/736
- Move mailbox closing to its script by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/740
- Add Forbidden Valley Geyser script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/748
- Add Gnarled Forest geyser script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/749
- Updated README (Formatting and flow) by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/744
- Add pirate rep script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/751
- Parrot crash script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/752
- Add script to playfx on canisters before consoles are active by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/754
- Fix Windows not working due to libbcrypt not working on Ninja by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/765
- Scripts for the AG sentinel camp QB wall by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/761
- Mounts v2 by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/726
- Script for aborting a wbl zone transfer by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/766
- ignore empty.lua and empty scripts by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/769
- Resolve incorrectly marked consumables being unusable by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/770
- Add ZLIB for Windows by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/768
- fix loading scene transitions in some older formats by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/782
- Address being able to friend yourself by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/779
- fix reading respawn for older maps by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/784
- Add missing property path checks for old zones by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/783
- Address Brick-By-Brick builds not properly saving and make migrations automatic by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/725
- Removed migration runner from build script by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/788
- Add back dragon by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/793
- Implement a shared config between servers by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/795
- Major Server Refactor and CircleCI Build Support by @leolion3 in https://github.com/DarkflameUniverse/DarkflameServer/pull/791
- Add automatic cdclient migration runner support and setup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/789
- Change AMFArray getters to use Templates and fix CI halting when one matrix fails by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/796
- Add property behaviors migration by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/790
- Implement basic window UIMessage of Property Behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/794
- Modularize gargantuan objects by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/797
- Add support for packed clients by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/802
- compile fixes and default client_location by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/809
- Fix client paths by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/811
- Make changes to allow Windows to run under a debug environment by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/804
- Organize dScripts by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/814
- Fix chat message reads by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/817
- simplify path fixing for packed vs unpacked by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/816
- Fix Pet Taming causing seg fault by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/818
- Add Frostbrugh Race Track to the disable landing animation switch case by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/819
- Implement a testing infrastructure by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/670
- Support unix sockets and named pipes for DB connections by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/824
- Fix server type advertisement in handshake with custom auth port by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/825
- Fixed Docker installation for new shared config and client type by @jgkawell in https://github.com/DarkflameUniverse/DarkflameServer/pull/823
- Add checks to AssetBuffers before they are used by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/820
- cleanup and define all unknowns in zone reading by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/826
- Use Property_Path name and description when claiming a property by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/827
- Prevent adding movingplatform components to all entites with an attached_path by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/829
- Quiet logs of non-existent lutriggers files unable to be loaded by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/831
- Make build script fail if any command fails by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/832
- Fix trigger loading by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/838
- Fix ninjago crashes by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/837
- Fix Avant Gardens Survival by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/843
- Fixed server failing to start without a cdclient.fdb being present by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/840
- Update workflow actions by @ThexXTURBOXx in https://github.com/DarkflameUniverse/DarkflameServer/pull/844
- Fix Mac CI with updated openssl version by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/852
- Fix three-part names coming across as INVALID with custom client path by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/851
- Make brick stacks live accurate by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/848
- Move enums to a single directory by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/813
- Fix chat whitelist path in UserManager error log by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/853
- Property Behavior deserialize definitions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/812
- Read/write files relative to binary instead of cwd by @luxaritas in https://github.com/DarkflameUniverse/DarkflameServer/pull/834
- Fix Boogie Down by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/854
- Improve Diagnostics logging by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/841
- Add Remove Buff Behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/845
- Implement undo action for pre-built models by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/830
- Remove Locale by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/808
- Only make the news feed show up on the initial load in from Character Select by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/855
- Fix new brick stacks by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/860
- Quiet activity mananger timer logs by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/861
- Add migration to make play_key_id nullable by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/857
- Add slash command spawngroup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/858
- Move CDServer migration history table by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/867
- Allow pets, rockets and racecars to be stored in vault. by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/870
- Add support to reload the config by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/868
- Implement FDB to SQLite by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/872
- Enforce migrations to run in a specific order by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/873
- Add bandwidth limit by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/863
- Fixed typo in migration 7 that prevented its execution by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/875
- Fix typo in forcemovement behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/878
- Fdb NULL fixes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/879
- Remove unneeded commands by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/880
- Add back precondition check for packages and remove GM 9 bypass for preconditions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/864
- Resolve warnings, change config init order and remove unused Game variables for all servers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/877
- Fix crash in BasicAttackBehavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/862
- Log some recvfrom errors on linux by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/885
- Cleanup behavior bitstream reads by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/888
- Fix cannon super charge speed by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/883
- Allow player skills to be interrupted by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/881
- Add change idle flags behavior and GM by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/871
- Implement lower cap datagram / MTU size by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/890
- Resolve some string related issues for Windows Debug by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/892
- Improve server shutdown process by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/887
- add missing returns in tacarc and switch multiple by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/894
- Add Delete Inventory Slash Command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/865
- Fix using last item in a stack not counting towards mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/899
- Add speedbase readling and writing to the level prograssion component and impli proper character versions for fixes by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/856
- Fix trading taking the wrong item by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/900
- Fix overread in projectile behavior and address broken stuns by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/898
- Fix lobbies not resetting the timer if all players leave by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/901
- Updated README and CREDITS by @NealSpellman in https://github.com/DarkflameUniverse/DarkflameServer/pull/904
- Continued improvements to Servers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/889
- Fix projectile behavior again by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/907
- Add MTU config option by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/908
- Implement the Imaginite Backpack and Shard armor scripts by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/886
- Implement a server res directory for server required client files by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/891
- Update sd0 migration name in migration runner by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/911
- Fix dragon stuns by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/915
- Fix racing spawn positions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/913
- Calculate world shutdown timer by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/910
- Qb team credit by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/912
- Fix baseEnemyApe stuns and fix IdleFlags serialization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/914
- Implement DarkInspiration node by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/897
- Use new logic for applying speed changes via ApplyBuff by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/919
- Fix duping issue with selling by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/921
- Correct Property FX incorrect skill cast by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/920
- sanity check on opening packages by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/923
- Update README by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/806
- Make Movement Switch Behavior more Live accurate by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/927
- Basic Attack Behavior Live Accuracy Improvements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/926
- Fix Hash Collisions in CDBehaviorParameter table by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/930
- Address World Server Packet timing and erroneous log by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/929
- add uncast to speed behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/932
- Fix serratorizer chargeup time by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/931
- Address Battle of Nimbus Station Central beam and Avant Gardens laser not playing animations past the first time you take damage by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/933
- Fix Complete Overhaul by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/934
- Fix Stuns of duration zero by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/938
- Serialization fixes for Components by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/937
- Fix debug logging newline by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/940
- Eliminate WorldConfig Based Magic Numbers by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/935
- Address Docker issues and remove need to extract cdclient.fdb by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/895
- Fix smashables not counting towards whole team by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/944
- dGame Precompiled header improvements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/876
- Remove GameConfig by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/874
- Imminuty updates by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/925
- Implement bubble seriliaztion in controllable physics by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/942
- Add property Teleport behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/846
- Update lookup command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/909
- Use field names instead of numbers in CDTable reading by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/945
- Fix missing template override for AMFFormats by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/946
- Hardcore mode by @DarwinAnim8or in https://github.com/DarkflameUniverse/DarkflameServer/pull/951
- Add ldf controlls to vanity npc tools by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/950
- fix hardmode example config options by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/952
- Fix test by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/953
- Hardmode cleanups by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/954
- Fix misleading crash by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/958
- Take flower if it is in the vault by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/949
- Add note for compiling with multiple jobs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/948
- Don't enable HC on minigame worlds by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/959
- Fix warning for overrides by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/961
- Fix hash collisions causing the wrong achievements to not be accepted by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/962
- Remove Clang Tidy configurations. by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/969
- cleanup enums to make them more consistent style wise by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/963
- Fix: 968 bug using lookup command with no parameters crashes instance by @DarwinAnim8or in https://github.com/DarkflameUniverse/DarkflameServer/pull/970
- Resolution of accidental shifting of eItemType enum. (Fixed #974) by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/976
- Allow landing animation in Return to the Venture Explorer by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/977
- Split out LUTriggers into it's own component by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/986
- Make wrapper for casting skills by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/987
- Further implement Property Behavior parsing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/936
- add bounds check to prevent crashing on AG monument race goal by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/992
- Make ControlBehavior messages far more modular by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/991
- Breakout ServerDisconnectIdentifiers into an enum by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/995
- Fix stinky fish animation on death by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1004
- Fix non-parallel timers in CombatAIComponent by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1008
- Fix Trigger Missions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1010
- Fix stuns with mast teleport by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1003
- breakout the component types into a scoped enum by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1002
- fix compatibility with nexus dash by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1011
- Fix racing imagination loss on death by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1006
- add stun immunity script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1015
- Fix zombie bug by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1014
- Dont respawn players at end of Battle of Nimbus Station by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1017
- Patch divide by zero when advancing waypoints by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1020
- Inventory command improvements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1022
- Up end of match timer for Battle of Nimbus Station to 60 seconds by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1018
- CDClient cleanup and optimization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1023
- Allow name billboards to be toggled by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1026
- breakout gmlevel into a scoped enum by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/996
- Implement some more trigger event calls and command handlers by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/989
- Fix Spider Queen boss battle crash when no eggs are present and remove script code comments by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1034
- Add NPC for myself by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1038
- Remove extra bit in BasicAttackBehavior Calculate write by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1039
- Fix nameplate command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1040
- Fix models not disassembling into bricks by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1041
- Fix and fully implement ChangeOrientation behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1043
- Fix SwitchMultiple incorrect handling by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1042
- Resolve many issues with invisible enemies and End Behavior nodes not firing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1044
- Allow case insensitive commands by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1047
- Add scripts for a few wild creatures by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1051
- Fix copy paste error with AttackDelayBehavior which caused more invisible enemies than before by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1052
- Implements all the pickup scripts by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1050
- Implement some scripts for alpha FV by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1049
- Resolve all but one compiler warning by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1053
- Patch ghosting exclusions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1059
- Add random end of race behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1056
- add missing overrides by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1060
- Implement Timer handlers in triggers and ontimerdone trigger event by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1031
- Update Brick-by-Brick notes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1054
- Correct incorrect inventory types by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1019
- breakout object bits into scoped enum by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/997
- Fix Typo in AG Jet Effect Server Script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1063
- Add tests for LDF parsing and serialization. Cleanup LDF by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1062
- Breakout rest of the enums from dCommonVars and clean it up by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1061
- Prevent setting over the max value of stats on revival by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1064
- Breakout message identifiers and make them scope enums by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1065
- Fix typing of some player flag variables by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1067
- Add better logs to saving by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1068
- Fix bounds check for dpEntity moving by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1070
- Fix chat crash and reinforce other servers handling packets by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1071
- Reinforce packetutils writing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1073
- Removed some hardcoded logic for racing by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1075
- Add more null checks and split out code by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1069
- Make header skips more obvious by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1074
- Fix erroneous GM message ID by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1076
- Fix race exit dialogue always exiting by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1077
- fix: make exiting the race work by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1082
- fix: add check for arg nums on handlepushobject to prevent crashes by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1081
- fix: prevent negative imagination by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1083
- chore: define comp 103 as Gate Rush Control comp by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1078
- fix deserialization errors for MovingPlatforms by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1088
- Fix Wingreaper birds not moving by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1032
- fix: not exiting shooting gallery when clicking activity close button by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1085
- feature: Implement FallSpeedBehavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1084
- fix: orient player correctly when using pirate mast in FV by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1087
- fix: not everything attached to a path is a moving platform by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1090
- Refactor: Amf3 implementation by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/998
- Enable artifact uploading and replace upload parameters by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/1091
- refactor: removed hardcoded ag laser logic by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1079
- Implement animation table by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1025
- fix: update type in am blue x script by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1095
- fix: remove cout in AMF header by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1101
- fix: Some platforms not using the same RNG for every roll by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1103
- correction: Remove intermediate read from bitstream in AMFDeserialize by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1096
- Fix being able to buy an item from a vendor even if they dont sell it by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1105
- Fix more out of bounds access in physics grid by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1106
- Remove the this null check in get position by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1109
- Fix all smashables not playing animations by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1112
- fix: make vanity npc's use default equipment if none is specified by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1116
- Remove unused problematic code by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1115
- Fix prereq bug with rockets by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1118
- Fix incorrect serialization of SendTeleport by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1121
- Fix vehicle serialization during races by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1122
- Allow default scripts for vanity NPC by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1117
- fix: bump gcc container image by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1126
- fix: foot race player flag by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1125
- fix: Revert playerflags functions to uint by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1130
- chore: Update link to my GitHub profile by @uwainium in https://github.com/DarkflameUniverse/DarkflameServer/pull/1133
- fix: remove hardcoded rotations now that vehicles orient correctly by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1132
- refactor: Move EntityManager to Game namespace by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1140
- refactor: Convert BrickDatabase to namespace by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1142
- refactor: Move dZoneManager to game namespace by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1143
- fix: correct type in freemoney command by @TAHuntling in https://github.com/DarkflameUniverse/DarkflameServer/pull/1146
- feat: Added Player Rewards for Solo Racing by @TAHuntling in https://github.com/DarkflameUniverse/DarkflameServer/pull/1150
- fix: Pet Dig Distance Slightly Raised to Help Combat Skeleton Dragon Dig issue on Crux by @TAHuntling in https://github.com/DarkflameUniverse/DarkflameServer/pull/1151
- feat: Auto update of ini files by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1154
- feat: upgrade session keys to use mersenne twister by @codeshaunted in https://github.com/DarkflameUniverse/DarkflameServer/pull/1155
- feat: Leaderboards by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1107
- fix: Nexus Tower Combat Challenge can be started twice if two players start it at the same time by @TAHuntling in https://github.com/DarkflameUniverse/DarkflameServer/pull/1147
- Update MariaDB for windows by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/792
- fix: read and store the zone transition width properly by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1169
- fix: Nipoint3 Operator+= by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1172
- refactor: Vendor inventory loading by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1163
- feature: add full known GM list by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1171
- perf: Behavior Parameter memory savings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1166
- chore: cleanup some vanity npc logic by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1174
- fix: incorrect kick out of rebuilds that caused negative imagination to complete it by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1120
- chore: Small movementAiComponent cleanup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1145
- fix: Remove usage of rand() and seed randomness for chatserver by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1152
- feat: Remove NET_VERSION define by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1153
- feature: Donation Vendor Component by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1168
- fix: load fdbchecksum to verify, even on character selection (world 0) by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1176
- fix: Implement proper Sound trigger component serialization by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1160
- chore: Make serialize actually virtual by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1156
- fix: Properly read in scene metadata by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1170
- fix: RAW to OBJ parsing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1182
- refactor: Move CDClient Database away from constructor queries by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1164
- fix: dangling pointer in mission when saving character data by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1183
- perf: Add path height correction on world load by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1178
- chore: Update rollloot description by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1184
- chore: Renamed RocketLaunchLUP to MultiZoneEntrance by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1185
- fix: Limit the number of players that can join a team by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1187
- fix: MultiZoneEntranceComponent selection windows opening for everyone in the zone by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1196
- chore: cleanup LU(W)string writing by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1188
- fix: Strengthen checks for slash commands by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1198
- fix: deleting last character still shows the character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1123
- fix: version number by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1199
- feat: Security improvements for spoofed packets by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1201
- fix: remove foreign key on name in cheat_detection table by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1202
- fix: Match deallocation for allocators by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1205
- fix: Move player access in CheatDetection by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1209
- fix: GM 1272 was labled as 1273 by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1210
- fix: Incorrect component type in rigid body phantom physics by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1213
- fix: Players are able to join a race without having a race car by @TAHuntling in https://github.com/DarkflameUniverse/DarkflameServer/pull/1149
- fix: Fix wisp lee mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1217
- refactor: re-write AOE, add FilterTargets, Update TacArc Reading by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1035
- chore: Physics Component abstraction and addition of tests by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1159
- chore: cleanup FX component serialization by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1203
- chore: Use TryParse for LDF parsing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1206
- fix: Address crash in Cannon Cove Shooting Gallery by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1211
- fix: Scripts ambiguous base class by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1216
- fix: Diagnostics demangling by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1215
- perf: Loot memory savings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1165
- fix: PhantomPhysics gravity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1221
- fix: bad ldf key serialization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1225
- fix: Animated deaths not playing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1227
- fix: Default team loot to ffa by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1224
- fix: Loot rarity sorting by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1226
- fix: Address race condition by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1219
- fix: Add missing destroyable case to entity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1228
- feat: Abstract Logger and simplify code by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1207
- fix: Scripts possible nullptr access by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1232
- fix: demangle on crash logs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1231
- feat: Add isolated and simplified path to add components by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1204
- fix: iterator invalidation in EntityManager by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1234
- fix: Spider queen crashes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1233
- fix: adding a proximity monitor when one exists already by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1235
- fix: Script unupdated new component by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1236
- fix: deleted memory access in Character Select by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1237
- fix: possible nullptr access in chat server by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1238
- chore: remove uneeded old perm map check by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1240
- fix: Update navmeshes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1229
- chore: remove rarity table debug log by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1245
- fix: Add null check for loot drops by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1243
- fix: Script incorrect kill method for exploding asset by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1248
- fix: Navmesh updates to Frostburgh and Forbidden Valley by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1251
- fix: WorldServer crash from deleting last character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1254
- fix: cheat detection foreign key constraints by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1253
- fix: ChatFilter incorrect segment highlighting by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1255
- fix: Nexus Tower Combat Challenge exploding dummy by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1267
- fix: Ugc Remove async and second id usage by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1265
- fix: Ugc Add subkey for rockets and cars by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1266
- fix: Onedrive log message by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1269
- chore: Notes for running as system service by @Coolfeather2 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1252
- Adding damage cooldown/"invincibility frames" as in Live by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1276
- fix: Pets can no longer dig treasure without completing Bella Pepper's "Lost Tags" mission by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1287
- feat: Vanity reload and vanity spawners by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1272
- fix: Models leak by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1292
- feat: use more zoneTable options by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1273
- feat: implement consume item behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1098
- fix: Slash commands update compares by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1270
- fix: Dismantling of models taking many many more resources than necessary by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1295
- feat: make the help menu top 5 issues work and configurable by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1293
- fix: Navmesh Update Avant Gardens by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1288
- fix: Ugc model pickup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1275
- fix: ugc Save rocket and car modular assembly data to database by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1279
- Fix: Falling from Spider Cave now smashes you by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1302
- fix: properly check friend list limits by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1300
- refactor: Database abstraction and organization of files by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1274
- fix: ChatServer crash on startup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1303
- fix: general issues with dismantling by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1304
- feat: add configurable feature and versions by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1298
- fix: gating comparison was in reverse by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1306
- chore: General comment cleanup by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1313
- feat: Add ability to toggle skipping of cinematics by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1312
- feat: reward codes by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1308
- chore: Update old character create code by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1291
- fix: pet emotes by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1315
- fix: UB in remote input info by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1316
- feat: Implement ignore list by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1307
- fix: Racing end of race leaderboards now work by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1317
- fix: nexus tower smashable by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1320
- Entity: Fix death behavior of 0 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1319
- fix: respawn rotation by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1323
- fix: tacarc not using offset or checking upper/lower bounds by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1326
- fix: backwards name check by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1327
- fix: use defaults when getting variables for jetpack behavior by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1328
- Add HailStorms guide to README by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1329
- fix: Buff FX not playing and general BuffComponent improvements by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1296
- fix: visiting multiple owned by same person by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1325
- chore: rename VehiclePhysics to HavokVehiclePhysics by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1331
- chore: rename zonecontrolcomp to minigamecontrolcomp by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1333
- fix: general crashes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1336
- fix: achievements counting twice when accepted by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1337
- fix: Imagination costs that equal your capacity no longer abort quickbuilds unneccessarily by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1338
- fix: Using 'leave-zone' in Return to the Venture Explorer allows players to return to the original Venture Explorer map by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1341
- feat: implement handling vendorStatusRequest by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1346
- fix: Character access after deletion by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1348
- fix: add Nexus Tower missing scripts by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1349
- feat: Improve console output to show packet enum names (magic_enum) by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1344
- chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1314
- fix: leavezone allowing players to go from Return to the Venture Explorer to Avant Gardens by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1345
- fix: shooting gallery bugs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1347
- chore: miscellaneous code, formatting, and syntax cleanup by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1351
- fix: remove cancelOnLogout handling by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1354
- fix: more than 1 zone control object causing issues with scripted minigames by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1355
- fix: update trigger loading code after typo by @Jettford in https://github.com/DarkflameUniverse/DarkflameServer/pull/1357
- AssetManager: fix deleting no file by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1358
- fix: Mission offering for NPCs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1359
- chore: Eradicate C-style casts and further clean up some code by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1361
- chore: make scripted activity derived from activity by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1363
- chore: rename rebuild to quickbuild by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1364
- fix: LUP Exhibit component type and use delta compression on serialization by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1365
- feat: Split out system() calls from the rest of MasterServer by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1368
- feat: Allow env var override for game config by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1367
- feat: get & print std::current_exception by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1366
- feat: add DLU_CONFIG_DIR env var by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1370
- fix: bump connector version by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1372
- Fix edge case where leaderboard viewing would cause unhandled exception by @maxdelayer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1247
- fix: joining lobby twice by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1374
- chore: organize build flags by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1371
- fix: optional party phrases by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1377
- fix: signal handling by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1375
- feat: Bump standard to 20 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1376
- feat: Add config update function by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1379
- fix: nullptr access for logger in master by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1380
- fix: crash and log ignoring no log by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1382
- fix: improve our docker config by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1373
- fix: typo in docker compose.yml by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1383
- feat: partially functioning property behavior ui (no saving or loading yet) by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1384
- change name for docker ci to be caps like the other by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1385
- fix: split apart big Cmake libraries by @Xiphoseer in https://github.com/DarkflameUniverse/DarkflameServer/pull/1381
- fix: dont crash if resServer doesn't exist by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1386
- fix: don't crash if some configs values aren't present by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1388
- chore: cleanup objectIdManager overloading and classes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1391
- fix: make include paths consistent by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1390
New Contributors
- @XenoTrixx made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/6
- @luxaritas made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/3
- @m888r made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/17
- @aronwk-aaron made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/34
- @na-2n made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/38
- @JoachimFlottorp made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/13
- @Arkannex made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/15
- @TheLongestRose made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/43
- @codeshaunted made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/85
- @StefanH-AT made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/2
- @Ramen2X made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/68
- @red031000 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/83
- @MickVermeulen made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/130
- @Daystar1998 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/147
- @Nordegraf made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/187
- @sersorrel made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/233
- @ckawell made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/236
- @EmosewaMC made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/254
- @anarcal made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/222
- @saltshaker made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/284
- @cuzitsjonny made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/276
- @Xiphoseer made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/248
- @Wincent01 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/294
- @maxdelayer made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/14
- @Marcono1234 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/325
- @Verathian made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/289
- @cooltrain7 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/203
- @TheNoim made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/90
- @Racater made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/293
- @ThexXTURBOXx made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/380
- @TheMatt2 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/385
- @enteryournamehere made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/87
- @CodeAX2 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/339
- @flxrcz made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/359
- @DarwinAnim8or made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/449
- @NinjaOfLU made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/504
- @IAmMajo made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/510
- @DrOverbuild made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/402
- @HailStorm32 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/563
- @luke-sparks made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/458
- @sclark-dev made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/574
- @jumpy-badger made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/231
- @detectiveren made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/679
- @aequabit made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/702
- @zrev2220 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/722
- @EmmettPeck made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/730
- @leolion3 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/791
- @jgkawell made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/823
- @NealSpellman made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/904
- @uwainium made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1133
- @TAHuntling made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1146
- @Coolfeather2 made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1252
- @jadebenn made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1276
Full Changelog: https://github.com/DarkflameUniverse/DarkflameServer/compare/v1.0...v2.0.0
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