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released this
2025-08-01 15:28:09 -05:00 | 67 commits to main since this releaseWhat's Changed
- chore: limit API to only listen on localhost by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1740
- fix: eliminate children properly by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1741
- feat: Mail Re-write and packet/bitstream handler POC by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1735
- fix: avery npc not having animations anymore by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1751
- fix: pending names can be duplicates by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1748
- fix: the wu man tea by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1743
- fix: invert sqlite lookup result to fix name in use lookup errors by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1755
- feat: Packed asset bundle improvements by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1754
- fix: mail claiming item by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1758
- fix: mission states being incorrect after world load by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1750
- fix: pin actions to SHA commits and downgrade cmake to ~3.25 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1757
- fix: sys addr for private zones by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1760
- fix: session flags not being loaded every other world load by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1763
- feat: Migrations only flag by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1773
- feat: Cache build directory when using docker with BuildKit by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1772
- feat: broadcast achievements in chat as in live by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1771
- fix: multiple progression for shark mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1769
- fix: buff station dying and rotating too soon by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1768
- chore: use client enum packet type instead by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1776
- feat: better responses to team actions on server by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1775
- fix: lock crash to operator by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1779
- feat: shutdown command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1780
- fix: lastUpdatedTime updating by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1784
- fix: kraken audio plays after shooting gallery match by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1788
- fix: nexus force explorer missions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1787
- chore: some cleanup work on WorldServer and PerformanceManager by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1785
- fix: backwards names for achievement notify by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1781
- fix: Add properties to landing anim excluded zones by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1762
- feat: Property behaviors partially functional by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1759
- chore: some zone maintenance by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1778
- chore: move all teams logic to its own namespace to consolidate logic by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1777
- feat: normalize brick model positions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1761
- fix: add null check and character version update by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1793
- feat: auto reject empty properties config option by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1794
- fix: Invert frame rates (use inactive if 0 players in world, not the other way around by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1796
- fix: weekly leaderboards and shooting gallery high score by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1719
- feat: refactor web server to be generic and add websockets framework by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1786
- feat: Add implementation for visited levels by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1795
- fix: playing an emote not showing on all clients by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1800
- fix: reverse bounce paths by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1798
- Fix: Double imaginite issue resolved on mini survival games by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1801
- fix: Add extra checkbox to bug report field by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1803
- fix: invert instructions so people read the important ones first by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1802
- fix: Remove hard coded pet flags by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1805
- fix: ghost mis-matched pointer causing objects to not destruct by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1797
- fix: Constructing player to themself by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1808
- fix: winter race orbs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1810
- fix: destroy enemies on entering build mode by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1812
- fix: property behavior crashes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1813
- fix: Add null check for character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1814
- feat: Movement behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1815
- feat: add chat behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1818
- fix: check for null on property management instance by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1819
- fix: not checking OnChat block node by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1820
- feat: change behavior ID to LWOOBJID length by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1821
- feat: add saving behaviors to the inventory by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1822
- fix: large inventories and inspect not printing objectID by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1824
- fix: imaginite not being taken when starting shooting gallery by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1823
- fix: models with multiple parts not being normalized properly by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1825
- fix: some mail features and add auditing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1826
- fix: consuming items not decrementing mission progress by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1827
- fix: don't construct zone control twice on player loadin by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1828
- fix: optimizations in Entity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1829
- fix: specifiy width of integer being written by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1830
- feat: add speed behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1831
- fix: multiplied speeds with Speed Behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1832
- fix: get entity from manager vs from character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1833
- fix: lxfml normalization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1835
- feat: Add Restart Behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1836
- feat: add messaging system for manager and add example usage to Loot by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1837
- feat: remove instance pointer management by migrating to unique_ptr by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1838
- feat: barfight by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1839
- fix: make barfight not require start in command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1840
- feat: Add GetComponents(Mut) functions to Entity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1842
- fix: multiple collection tasks in one mission and remove sanity check on mission rewards by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1843
- feat: WaypointReached notification for MovementAI and don't move the AI when its not built by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1844
- fix: Let's not ghost zone control by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1845
- feat: debug features and implement ObjectDebugger by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1846
- feat: add despawn command for objects spawned in via slash command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1847
- feat: debug for all physics components and fix inspect by ldf key by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1848
- feat: Destroyable component debug info by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1849
- feat: activity component debug stuff and fix issues with duplicates in debug ui by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1850
- crux prime ninjago ruins ATM by @Terrev in https://github.com/DarkflameUniverse/DarkflameServer/pull/1851
- Update deprecated MYSQL command in README by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1852
- feat: OnAttack behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1853
- fix: clang warnings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1854
New Contributors
- @ElectScholar made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1784
Full Changelog: https://github.com/DarkflameUniverse/DarkflameServer/compare/v3.1.1...v3.2.0
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