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mirror of https://github.com/DarkflameUniverse/DarkflameServer.git synced 2025-12-16 20:24:39 -06:00
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  • v3.2.0 3890c0a86c
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    Stable

    aronwk released this 2025-08-01 15:28:09 -05:00 | 67 commits to main since this release

    What's Changed

    • chore: limit API to only listen on localhost by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1740
    • fix: eliminate children properly by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1741
    • feat: Mail Re-write and packet/bitstream handler POC by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1735
    • fix: avery npc not having animations anymore by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1751
    • fix: pending names can be duplicates by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1748
    • fix: the wu man tea by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1743
    • fix: invert sqlite lookup result to fix name in use lookup errors by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1755
    • feat: Packed asset bundle improvements by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1754
    • fix: mail claiming item by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1758
    • fix: mission states being incorrect after world load by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1750
    • fix: pin actions to SHA commits and downgrade cmake to ~3.25 by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1757
    • fix: sys addr for private zones by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1760
    • fix: session flags not being loaded every other world load by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1763
    • feat: Migrations only flag by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1773
    • feat: Cache build directory when using docker with BuildKit by @Wincent01 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1772
    • feat: broadcast achievements in chat as in live by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1771
    • fix: multiple progression for shark mission by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1769
    • fix: buff station dying and rotating too soon by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1768
    • chore: use client enum packet type instead by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1776
    • feat: better responses to team actions on server by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1775
    • fix: lock crash to operator by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1779
    • feat: shutdown command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1780
    • fix: lastUpdatedTime updating by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1784
    • fix: kraken audio plays after shooting gallery match by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1788
    • fix: nexus force explorer missions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1787
    • chore: some cleanup work on WorldServer and PerformanceManager by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1785
    • fix: backwards names for achievement notify by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1781
    • fix: Add properties to landing anim excluded zones by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1762
    • feat: Property behaviors partially functional by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1759
    • chore: some zone maintenance by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1778
    • chore: move all teams logic to its own namespace to consolidate logic by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1777
    • feat: normalize brick model positions by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1761
    • fix: add null check and character version update by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1793
    • feat: auto reject empty properties config option by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1794
    • fix: Invert frame rates (use inactive if 0 players in world, not the other way around by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1796
    • fix: weekly leaderboards and shooting gallery high score by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1719
    • feat: refactor web server to be generic and add websockets framework by @aronwk-aaron in https://github.com/DarkflameUniverse/DarkflameServer/pull/1786
    • feat: Add implementation for visited levels by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1795
    • fix: playing an emote not showing on all clients by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1800
    • fix: reverse bounce paths by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1798
    • Fix: Double imaginite issue resolved on mini survival games by @ElectScholar in https://github.com/DarkflameUniverse/DarkflameServer/pull/1801
    • fix: Add extra checkbox to bug report field by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1803
    • fix: invert instructions so people read the important ones first by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1802
    • fix: Remove hard coded pet flags by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1805
    • fix: ghost mis-matched pointer causing objects to not destruct by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1797
    • fix: Constructing player to themself by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1808
    • fix: winter race orbs by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1810
    • fix: destroy enemies on entering build mode by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1812
    • fix: property behavior crashes by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1813
    • fix: Add null check for character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1814
    • feat: Movement behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1815
    • feat: add chat behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1818
    • fix: check for null on property management instance by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1819
    • fix: not checking OnChat block node by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1820
    • feat: change behavior ID to LWOOBJID length by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1821
    • feat: add saving behaviors to the inventory by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1822
    • fix: large inventories and inspect not printing objectID by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1824
    • fix: imaginite not being taken when starting shooting gallery by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1823
    • fix: models with multiple parts not being normalized properly by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1825
    • fix: some mail features and add auditing by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1826
    • fix: consuming items not decrementing mission progress by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1827
    • fix: don't construct zone control twice on player loadin by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1828
    • fix: optimizations in Entity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1829
    • fix: specifiy width of integer being written by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1830
    • feat: add speed behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1831
    • fix: multiplied speeds with Speed Behaviors by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1832
    • fix: get entity from manager vs from character by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1833
    • fix: lxfml normalization by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1835
    • feat: Add Restart Behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1836
    • feat: add messaging system for manager and add example usage to Loot by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1837
    • feat: remove instance pointer management by migrating to unique_ptr by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1838
    • feat: barfight by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1839
    • fix: make barfight not require start in command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1840
    • feat: Add GetComponents(Mut) functions to Entity by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1842
    • fix: multiple collection tasks in one mission and remove sanity check on mission rewards by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1843
    • feat: WaypointReached notification for MovementAI and don't move the AI when its not built by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1844
    • fix: Let's not ghost zone control by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1845
    • feat: debug features and implement ObjectDebugger by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1846
    • feat: add despawn command for objects spawned in via slash command by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1847
    • feat: debug for all physics components and fix inspect by ldf key by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1848
    • feat: Destroyable component debug info by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1849
    • feat: activity component debug stuff and fix issues with duplicates in debug ui by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1850
    • crux prime ninjago ruins ATM by @Terrev in https://github.com/DarkflameUniverse/DarkflameServer/pull/1851
    • Update deprecated MYSQL command in README by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1852
    • feat: OnAttack behavior by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1853
    • fix: clang warnings by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1854

    New Contributors

    • @ElectScholar made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1784

    Full Changelog: https://github.com/DarkflameUniverse/DarkflameServer/compare/v3.1.1...v3.2.0

    Downloads
    • darkflame_universe-linux.zip
      33 MiB
      2025-11-03 09:08:52 -06:00
    • darkflame_universe-macos.zip
      26 MiB
      2025-11-03 09:08:55 -06:00
    • darkflame_universe-windows.zip
      24 MiB
      2025-11-03 09:08:58 -06:00
    • Source Code (ZIP)
    • Source Code (TAR.GZ)
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