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released this
2025-09-09 01:07:08 -05:00 | 55 commits to main since this releaseThis release fixes an issue on windows where the server would crash randomly and quickly. There is also now no need to create an account twice on the initial startup.
What's Changed
- Consolidate serviceID enums into one enum by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1855
- Revert uint8_t in game message tests by @jadebenn in https://github.com/DarkflameUniverse/DarkflameServer/pull/1856
- feat: add more logging around rewarding items by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1861
- fix: item exploits by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1862
- fix: zero out component in destructor by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1863
- feat: Replace Quaternion with glm math by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1868
- fix: Show git download progress with FetchContent by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1869
- fix: need to create account twice due to commit latency?? by @EmosewaMC in https://github.com/DarkflameUniverse/DarkflameServer/pull/1873
- feat: Implement Minecraft-style execute command with relative positioning by @Copilot in https://github.com/DarkflameUniverse/DarkflameServer/pull/1864
- fix: Update mute expiry from database by @HailStorm32 in https://github.com/DarkflameUniverse/DarkflameServer/pull/1871
New Contributors
- @Copilot made their first contribution in https://github.com/DarkflameUniverse/DarkflameServer/pull/1864
Full Changelog: https://github.com/DarkflameUniverse/DarkflameServer/compare/v3.2.0...v3.2.1
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